Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.23 @ 17:42:37 Player: Exceptionally Mediocre Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (120) 600 Value Destroyed (2457) 2457 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5937 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 95/100 System Corruption 15% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Hacking Suite > --- WEAPON (2) ------- Great Axe > --- INVENTORY (5) ---- Scrap Engine Signal Interpreter Hacking Suite Hacking Suite Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Improved Targeting Computer Improved Medium Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Advanced Beam Cannon Advanced Assault Cannon > --- INVENTORY -------- Cooled Ion Engine Light Deuterium Engine Light Nuclear Core Scrap Engine Structural Scanner Signal Interpreter Light Armor Plating Medium Armor Plating Hacking Suite Hacking Suite Hacking Suite Heavy Ion Cannon Great Axe Great Axe [Rating: 36] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Improved Targeting Computer Device Structural Scanner Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Core Shielding Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Slots Evolved 6 | . . . 2 . . 4 Power . | . . . . . . . Propulsion 2 | . . . . . . 2 Utility 4 | . . . 2 . . 2 Weapon . | . . . . . . . Parts Attached 98 | 7 13 6 39 5 3 25 Power 13 | 1 3 2 4 . . 3 Engine 9 | 1 2 2 2 . . 2 Core 4 | . 1 . 2 . . 1 Reactor . | . . . . . . . Propulsion 27 | 2 2 . 12 2 2 7 Treads 23 | 2 2 . 12 2 2 3 Leg . | . . . . . . . Wheel 4 | . . . . . . 4 Hover . | . . . . . . . Flight . | . . . . . . . Utility 25 | 2 4 . 6 1 1 11 Device 5 | 1 2 . 1 . . 1 Storage 4 | 1 2 . . . . 1 Processor 4 | . . . 3 . 1 . Hackware 3 | . . . . 1 . 2 Protection 9 | . . . 2 . . 7 Artifact . | . . . . . . . Weapon 33 | 2 4 4 17 2 . 4 Energy Gun 4 | 1 1 . 2 . . . Energy Cannon 5 | . . . 2 1 . 2 Ballistic Gun 18 | 1 1 3 12 1 . . Ballistic Cannon 2 | . 1 . . . . 1 Launcher 2 | . . 1 1 . . . Special Weapon 1 | . 1 . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . . 4 1 . 1 Parts Lost 28 | . 1 . 4 . 1 22 Power 3 | . . . . . . 3 Propulsion 10 | . . . 1 . . 9 Utility 10 | . . . 1 . 1 8 Weapon 5 | . 1 . 2 . . 2 Highest Loss Streak 21 | . 1 . 3 . 1 21 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 97 | . 97 100 99 99 99 85 Engine 4 | . 4 9 8 . . . Core 6 | . 9 4 2 11 11 5 Treads 24 | . 28 28 22 22 22 22 Device 9 | . 14 14 11 9 . . Storage 11 | . 14 14 11 11 11 6 Processor 11 | . . . 19 22 21 12 Hackware 3 | . . . . 1 11 11 Protection 1 | . . . 2 . . 7 Energy Gun 1 | . 4 . . . . . Energy Cannon 3 | . . . . 10 11 5 Ballistic Gun 15 | . 16 19 20 11 11 4 Special Weapon 1 | . 3 . . . . . Naked Turns . | . . . . . . . Heaviest Build 49 | 15 31 31 35 33 32 49 Greatest Support 83 | 40 40 40 40 40 43 83 Greatest Overweight (x) 11 | . . . . . . 11 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 13 | 7 12 15 15 15 15 14 Most Carried 15 | 6 15 15 15 15 15 15 Average Carried 13 | 2 10 14 14 15 14 13 Final Capacity 15 | 8 15 15 15 15 15 5 Final Carried 15 | 6 15 15 15 15 15 5 Class Distribution -------------------- 52% | Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -7 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Matter Collected 2638 | 300 424 151 1028 75 79 581 Remotely . | . . . . . . . Salvage Created 4538 | 146 705 150 1532 211 565 1229 Parts 271 | 8 50 17 103 20 26 47 Haulers Intercepted 9 | . 2 . 6 . . 1 Recyclers Shooed 4 | . . 1 1 . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Combat Hostiles Destroyed 60 | . 10 8 25 4 3 10 Melee 1 | . . . . . . 1 Guns 36 | . 7 5 20 1 . 3 Cannons 14 | . 2 . 1 3 3 5 AOE 7 | . . 3 4 . . . Classes Destroyed 14 | 3 5 1 3 . . 2 Worker 8 | 1 3 . 2 . . 2 Builder 9 | . 3 . 1 . . 5 Tunneler 4 | 2 2 . . . . . Hauler 9 | . 2 . 6 . . 1 Recycler 17 | 1 . . 3 . 5 8 Mechanic 2 | . . . 1 . . 1 Operator 4 | . 2 . 2 . . . Watcher 7 | . 3 . 4 . . . Swarmer 17 | . . 6 10 . . 1 Grunt 25 | . 10 2 6 1 . 6 Brawler 1 | . . . . . . 1 Duelist 1 | . . . 1 . . . Sentry 15 | . . . 8 3 3 1 Programmer 1 | . . . . . . 1 Best Kill Streak 6 | 2 3 3 6 2 3 5 Combat Bots Only 4 | . 2 3 4 2 1 3 Max Kills in Single Turn 3 | 1 1 3 2 1 1 2 Gunslinging . | . . . . . . . Exploded 3 | . . 3 2 . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -------- Run | Yrd Mat Min Mat Sto Rec Fac Hostile Shots Fired 699 | . 61 30 150 9 12 437 Missed 239 | . 17 6 45 3 2 166 Damage Taken 5169 | . 550 298 1343 79 155 2744 Core 1156 | . 136 65 238 10 . 707 Absorbed by Shields . | . . . . . . . Redirected to Shielding 1 | . . . 1 . . . Core Remaining (%) 52 | 100 . 19 . . 38 . Volleys Fired 365 | 10 93 24 122 8 18 90 Largest 2 | 2 2 2 2 2 2 2 Hottest 120 | 70 120 40 83 91 91 116 Shots Fired 659 | 20 170 28 239 16 36 150 Gun 493 | 20 153 27 221 8 18 46 Cannon 147 | . 2 . 15 8 18 104 Launcher 4 | . . 1 3 . . . Special 15 | . 15 . . . . . Kinetic 466 | 10 99 27 221 8 18 83 Thermal 189 | 10 71 . 15 8 18 67 Explosive 4 | . . 1 3 . . . Electromagnetic . | . . . . . . . Robot Hit Streak 15 | 5 11 9 15 5 14 15 Robot Miss Streak 10 | 2 10 3 4 2 1 2 Penetration Max . | . . . . . . . Secondary Targets 4 | . 1 . 3 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 448 | 12 97 17 169 10 27 116 Core Hits 172 | 5 39 10 63 4 11 40 Critical Kills 3 | . . . 1 1 . 1 Critical Parts Destroyed 2 | . 1 . . . . 1 Critical Strikes 13 | 2 5 . 1 1 . 4 Burn 6 | 2 4 . . . . . Meltdown 1 | . . . . . . 1 Destroy 4 | . 1 . 1 1 . 1 Blast 2 | . . . . . . 2 Melee Attacks 4 | . . . . . . 4 Impact . | . . . . . . . Slashing 4 | . . . . . . 4 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7810 | 179 1307 348 2749 176 489 2562 Guns 4576 | 179 1118 210 2267 53 159 590 Cannons 2570 | . 35 . 224 123 330 1858 Explosions 396 | . . 138 258 . . . Melee 114 | . . . . . . 114 Ramming 10 | . 10 . . . . . Kinetic 4894 | 79 708 210 2267 53 159 1418 Thermal 2396 | 100 589 . 224 123 330 1030 Explosive 396 | . . 138 258 . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 114 | . . . . . . 114 Piercing . | . . . . . . . Highest Corruption 15 | . . . . . . 15 Average Corruption 13 | . . . . . . 13 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 8 | . . . . . . 8 Message Errors 1 | . . . . . . 1 Matter Fused 3 | . . . . . . 3 Data Loss (minor) 2 | . . . . . . 2 Alerts 1 | . . . . . . 1 Misdirections 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 86 | . . 26 34 . . 26 Projectiles 15 | . . . . . . 15 Explosions 60 | . . 26 34 . . . Melee 11 | . . . . . . 11 Knockbacks 11 | . 1 . . . . 10 Impact . | . . . . . . . Kinetic 10 | . 1 . . . . 9 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 28 | . . 25 3 . . . Shots 2 | . . 1 1 . . . Rammed 1 | . 1 . . . . . Targets Rammed 1 | . 1 . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 338 | 36 207 2 206 120 198 338 Average Temperature 67 | 16 45 2 72 43 58 97 Received Heat Transfer 1773 | . 336 114 429 30 54 810 Effects 3 | . . . . . . 3 Shutdowns 1 | . . . . . . 1 Energy Bleed 1 | . . . . . . 1 Interference 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . 1 . . . . 1 Combat Hostiles 2 | . 1 . . . . 1 Parts Melted 9 | 1 4 . 1 . . 3 Heat Transferred 5443 | 444 1928 . 481 222 592 1776 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Peak Influence 366 | 20 201 206 366 277 127 198 Initial 135 | . 13 7 79 135 108 . Average 118 | 8 49 155 234 201 57 57 Maximum Alert Level 1 | . 1 1 1 1 . . Low Security (%) 75 | 100 98 63 32 50 100 100 Level 1 24 | . 1 36 67 50 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 3 . 2 . . 2 Investigation 2 | . 1 . 1 . . . Extermination 1 | . . . . . . 1 Reinforcement 4 | . 2 . 1 . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 --------- Run | Yrd Mat Min Mat Sto Rec Fac Distress Signals 2 | . . . 1 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 99 | . 22 8 40 4 2 23 Peak Tracking Total 6 | . 3 3 4 2 1 6 Tactical Retreats 2 | . . . 1 . . 1 Traps | -11 -10 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Traps Triggered 2 | . 1 . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Machines Disabled 2 | . 2 . . . . . Max in Single Turn 1 | . 1 . . . . . Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 --------- Run | Yrd Mat Min Mat Sto Rec Fac Machines Accessed 23 | . 1 1 8 3 8 2 Terminals 17 | . 1 . 7 1 6 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . . . . 1 2 . Scanalyzers 1 | . . . 1 . . . Garrison Access 1 | . . . . 1 . . Total Hacks 61 | . 2 1 28 5 22 3 Successful 41 | . 1 1 17 4 17 1 Failed 19 | . 1 . 10 1 5 2 Catastrophic 2 | . . . 2 . . . Database Lockouts 1 | . . . 1 . . . Manual 44 | . 2 . 22 4 13 3 Terminals 52 | . 2 . 26 3 18 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . . . . 1 4 . Scanalyzers 2 | . . . 2 . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 17 | . . 1 7 1 8 . Record 2 | . . . . . 2 . Part Schematic 3 | . . . 1 . 2 . Prototype ID Bank 2 | . . . 1 . 1 . Open Door 1 | . . 1 . . . . Branch Access Points 1 | . . . . . 1 . Terminal Index 3 | . . . 1 1 1 . Unreport Threat 2 | . . . 1 . 1 . Recall Investigation 1 | . . . 1 . . . Hauler Manifests 2 | . . . 2 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 3 | . . . . 1 2 . Retrieve Components 3 | . . . . 1 2 . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks 18 | . 1 . 8 1 7 1 Terminals 18 | . 1 . 8 1 7 1 Botnet 16 | . 1 . 7 1 6 1 Operators 2 | . . . 1 . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used 1 | . . . 1 . . . Hacking Detections 14 | . 1 . 6 2 4 1 Full Trace Events 2 | . 1 . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . . . 2 . 2 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . . . . 4 6 . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -------- Run | Yrd Mat Min Mat Sto Rec Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Turns Passed 6110 | 143 1913 288 1916 202 984 664 Spaces Moved 2906 | 64 888 138 915 96 575 230 Core 19 | 4 . . . . . 15 Treads 2876 | 60 888 138 915 96 575 204 Legs . | . . . . . . . Wheels 11 | . . . . . . 11 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 80 Average Speed 159 | 153 160 160 160 160 160 158 Slowest Speed 600 | 160 160 160 160 160 160 600 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 44 | 6 84 25 75 18 97 9 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug 4 | . . . 4 . . . Terrain Destroyed 25 | . 4 9 10 . . 2 Melee . | . . . . . . . Projectile 6 | . 4 . . . . 2 AOE 19 | . . 9 10 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 --------- Run | Yrd Mat Min Mat Sto Rec Fac Total 3713 | 86 1189 180 1149 130 606 373 Wait 174 | . 153 3 . 16 . 2 Move 2900 | 63 887 137 914 95 574 230 Hop . | . . . . . . . Pick Up 74 | 6 21 3 28 1 4 11 Fast Attach 35 | 7 6 1 8 1 1 11 Attach 20 | . 2 . 8 . . 10 Detach 5 | . 1 . 4 . . . Swap 43 | . 5 5 23 4 2 4 Drop 92 | . 20 7 42 5 7 11 Fire 365 | 10 93 24 122 8 18 90 Melee 4 | . . . . . . 4 Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . 1 . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 6 exits: [*Mat x3] / [*Min] / *Sto x2) -9/Storage -9/Recycling -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 144 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 764 | -10/Materials | Core integrity fell below 50% 796 | -10/Materials | Discovered new exit (range 12) 1550 | -10/Materials | Discovered new exit (range 16) 1977 | -10/Materials | Discovered new exit (range 13) 2057 | -10/Materials | Entered Mines 2100 | -10/Mines | Found the Drone Emporium 2111 | -10/Mines | Found Prototype Device 2238 | -10/Mines | Core integrity fell below 20% 2316 | -10/Mines | Learned location of 1 exit from Materials 2325 | -10/Mines | Learned location of Storage (-9) 2334 | -10/Mines | Discovered new exit (range 5) 2345 | -10/Mines | Entered Materials 2345 | -9/Materials | Evolved 2 slots: Utility x2 2345 | -9/Materials | Identified Decoy Drone Bay 2346 | -9/Materials | Identified exit to Storage 2518 | -9/Materials | Discovered new exit (range 7) 2686 | -9/Materials | Lost 3 parts (1n2w) 2916 | -9/Materials | Discovered new exit (range 9) 3007 | -9/Materials | Central database locked down 3025 | -9/Materials | Build established: Scavenger-Mutant 3353 | -9/Materials | Discovered new exit (range 11) 3390 | -9/Materials | Discovered exit to Storage (range 2) 3462 | -9/Materials | Build established: Mutant 3525 | -9/Materials | Discovered new exit (range 16) 3620 | -9/Materials | Core integrity fell below 50% 3822 | -9/Materials | Build established: Scavenger-Mutant 4261 | -9/Materials | Entered Storage 4458 | -9/Storage | Used back door to open Recycling access 4458 | -9/Storage | Discovered new exit (range 4) 4463 | -9/Storage | Entered Recycling 4468 | -9/Recycling | Found Scrap Engine 5160 | -9/Recycling | Discovered new exit (range 16) 5447 | -9/Recycling | Entered Factory 5447 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x2 5973 | -7/Factory | Discovered new exit (range 15) 5998 | -7/Factory | System corruption reached 10% 6080 | -7/Factory | Core integrity fell below 50% 6094 | -7/Factory | Core integrity fell below 20% 6111 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06086_ K-01 Serf collects debris. 06086_ Acquired 5 matter. 06089_ K-01 Serf collects debris. 06090_ Acquired Wheel. 06093_ Wheel destroyed. 06094_ K-01 Serf collects debris. 06094_ S-27 Virus destroyed. 06095_ Wheel destroyed. 06097_ Acquired 10 matter. 06097_ K-01 Serf collects debris. 06098_ K-01 Serf destroyed. 06099_ Acquired Wheel. 06100_ Wheel destroyed. 06100_ Acquired 5 matter. 06102_ System corrupted: Component data lost. 06102_ K-01 Serf collects debris. 06103_ Destroyed VTOL Module. 06106_ K-01 Serf collects debris. 06109_ M-13 Machinist repairs Y-54 Guardian. 06110_ K-01 Serf collects debris. 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[ #????# ????? #????????????????? | | ????###############????????????##????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Core Shielding 20 Evasion (%) 40 Targeting Accuracy 12 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Cargo Storage Unit | -9/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Imp. Salvage Targeting Computer | -9/Recycling | Hacked Med. Armor Plating | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PotentialMatterRegenerator Manual? 0 Play Time 01:06:35 Cumulative 100.7 hours Start 2024.04.23 @ 12:35:41 End 2024.04.23 @ 17:42:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 116 Rogue 116 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 53 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1a19aba1-30d1-4bfb-9c2e-e42fa8b27e9b