Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.18 @ 21:04:29 Player: Boris Result: Destroyed by Tracker with Linked Autogun Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (575) 2875 Value Destroyed (31426) 31426 Prototype IDs (87) 1740 Alien Tech Used (8) 1600 Bonus (32248) 32248 TOTAL SCORE: 78189 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 20661 Follower Combat Kills 1620 Entered Garrisons 200 Registered with UFD 300 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 2500 Friendly Fire -833 Cogmind --------- Core Integrity 0/1600 Matter 263/300 Energy 100/100 System Corruption 77% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Field Propulsion Array Field Propulsion Array > --- UTILITY (14) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Matter Drive Field Propulsion Array Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Enhanced Biometal Leg > --- UTILITY ---------- Experimental Power Amplifier Advanced Heat Sink Experimental Heat Sink Experimental Heat Sink Huge Storage Unit Quantum Shading Machine Long-range Sensor Array Advanced Signal Interpreter Experimental Core Analyzer Quantum Capacitor Centrium Heavy Armor Plating Advanced Remote Shield > --- WEAPON ----------- Improved Matter Neutralizer Improved Potential Cannon Gamma Bomb Array Nanosword > --- INVENTORY -------- Reinforced Quantum Reactor Matter Drive Centrium Leg Experimental Coolant Injector Experimental Energy Well Experimental Energy Well Terrain Scanner Quantum Capacitor Advanced Cloaking Device Experimental Weapon Shielding Experimental Shock Absorption System Improved Hacking Suite Improved System Shield Long-range Tractor Beam Transdimensional Reconstructor Transdimensional Reconstructor High-powered Transdimensional Reconstructor Subatomic Replicator Potential Cannon Omega Cannon Micro-nuke Launcher [Rating: 233] Favorites ----------- Power Light Quantum Reactor Engine Ion Engine Power Core Light Fission Core Reactor Light Quantum Reactor Propulsion Compact Wheel Treads Armored Medium Treads Leg Myomer Leg Wheel Compact Wheel Hover Unit Combat Linear Gravjet Flight Unit Field Propulsion Array Utility Advanced Heat Sink Device Advanced Heat Sink Storage Huge Storage Unit Processor Makeshift Salvage Targeting Computer Hackware Advanced System Shield Protection Medium Regenerative Plating Weapon Dispersion Rifle Energy Gun Dispersion Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Improved KE Penetrator Ballistic Cannon Omega Cannon Launcher Gamma Bomb Array Special Weapon Improved Remote Datajack Impact Weapon Power Maul Slashing Weapon Nanosword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Gar Res Qua Acc Slots Evolved 18 | . . . . . 10 . . . . 2 . . 2 . 2 . . . 2 Power 2 | . . . . . 1 . . . . . . . . . 1 . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . . . Utility 12 | . . . . . 5 . . . . 2 . . 2 . 1 . . . 2 Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . Parts Attached 737 | 6 17 27 1 17 41 20 12 6 4 79 36 25 67 111 54 44 77 59 34 Power 62 | 1 . 2 . 1 4 3 1 2 1 9 3 2 1 4 4 3 8 6 7 Engine 9 | 1 . 2 . 1 2 2 . . . 1 . . . . . . . . . Core 7 | . . . . . 1 1 1 1 1 1 . . . . . . . 1 . Reactor 46 | . . . . . 1 . . 1 . 7 3 2 1 4 4 3 8 5 7 Propulsion 82 | 2 . 4 . 4 8 2 . 2 . 15 2 . 3 4 5 10 10 4 7 Treads 24 | 1 . 2 . 3 5 1 . 1 . 4 2 . . 1 . . 4 . . Leg 10 | . . . . . 1 . . . . 2 . . . . 1 . . 4 2 Wheel 43 | 1 . 2 . 1 2 1 . . . 9 . . 3 3 4 9 6 . 2 Hover 2 | . . . . . . . . 1 . . . . . . . 1 . . . Flight 3 | . . . . . . . . . . . . . . . . . . . 3 Utility 360 | 1 5 10 . 2 13 6 . 1 1 30 16 11 51 78 33 15 30 41 16 Device 291 | . 2 6 . . 9 6 . 1 1 22 15 5 42 70 31 11 24 35 11 Storage 14 | 1 3 . . 1 . . . . . 1 1 1 . . 1 1 2 2 . Processor 21 | . . . . 1 1 . . . . 5 . 1 4 2 1 1 2 . 3 Hackware 6 | . . . . . 1 . . . . 2 . . 2 1 . . . . . Protection 28 | . . 4 . . 2 . . . . . . 4 3 5 . 2 2 4 2 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 233 | 2 12 11 1 10 16 9 11 1 2 25 15 12 12 25 12 16 29 8 4 Energy Gun 81 | 1 3 5 . 2 5 4 2 . 1 9 9 4 5 10 4 4 12 . 1 Energy Cannon 40 | . . . . 2 6 1 3 1 . 5 3 1 2 3 4 2 2 2 3 Ballistic Gun 67 | 1 5 5 . 1 . 2 3 . . 9 1 5 4 11 2 8 9 1 . Ballistic Cannon 8 | . . . . . . . . . . . . . . . 2 1 4 1 . Launcher 19 | . 4 1 . . 3 . 1 . 1 2 1 . . . . 1 2 3 . Special Weapon 10 | . . . . 3 1 2 2 . . . . 1 . 1 . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . Slashing Weapon 4 | . . . 1 2 . . . . . . . . . . . . . 1 . Piercing Weapon 3 | . . . . . . . . . . . 1 1 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 28 | . . . . 1 1 . . 3 . 2 1 9 3 1 . . . 4 3 Corrupted Parts 12 | . . . . . 2 . . . . . . . . 3 . . . . 7 System Corruption 78 | . . . . . 10 . . . . . . . . 7 . . . . 61 Parts Lost 133 | . . 2 . . 5 3 1 . 2 23 7 1 2 13 16 12 23 7 16 Power 27 | . . . . . 1 2 1 . 1 3 1 . 1 2 3 2 5 2 3 Propulsion 33 | . . 1 . . 2 . . . . 6 . . . 1 5 3 9 2 4 Utility 29 | . . . . . 1 . . . . 5 2 . 1 5 2 3 2 1 7 Weapon 44 | . . 1 . . 1 1 . . 1 9 4 1 . 5 6 4 7 2 2 Highest Loss Streak 11 | . . 1 . . 3 2 1 . 2 5 2 1 1 7 8 10 11 4 6 To Critical Strikes 3 | . . . . . . . . . . 1 . . . . . 2 . . . Average Slot Usage (%) 84 | . 98 100 96 92 93 77 71 58 73 90 84 86 90 88 83 89 86 72 80 Engine 3 | . 14 14 14 14 6 3 5 2 . . . . . . . . . . . Reactor 6 | . . . . . . 5 . 2 5 7 9 10 9 8 11 11 9 12 10 Treads 6 | . 14 14 14 6 14 13 11 10 11 3 5 10 4 4 3 . 3 3 . Leg 1 | . . . . . 1 . . . . . . . . . . . . 7 13 Wheel 7 | . 14 14 14 21 3 4 5 5 5 12 4 . 6 6 8 11 7 . . Device 15 | . 11 8 . . 10 16 17 16 17 15 24 16 14 16 15 12 11 24 26 Storage 6 | . 14 14 14 14 5 5 5 5 5 5 5 5 4 4 4 4 4 4 2 Processor 9 | . . . . 2 11 1 . . . 13 5 9 15 17 17 19 25 9 7 Hackware 2 | . . . . . 4 . . . . 6 7 5 8 3 4 4 3 . . Protection 3 | . . 5 14 11 4 . . . . . . 6 3 2 3 3 2 3 3 Energy Gun 8 | . 9 24 . 1 3 12 11 . 8 12 20 7 9 13 6 1 9 . . Energy Cannon 3 | . . . . 5 14 3 5 . 5 1 . . 2 . 3 1 . 3 4 Ballistic Gun 4 | . 16 2 15 4 . 4 . . . 5 . 9 8 5 3 12 5 1 . Slashing Weapon 1 | . . . 9 7 . . . . . . . . . . . . . 1 2 Naked Turns 12 | . . . . . . . . . . . . . . . . . . . 12 Heaviest Build 238 | 11 33 36 35 63 101 108 108 98 101 112 152 156 176 168 202 208 214 224 238 Greatest Support 150 | 20 16 20 16 40 101 101 20 20 20 75 150 150 150 80 52 68 140 125 135 Greatest Overweight (x) 16 | . 2 2 2 2 5 5 5 4 5 5 7 1 9 8 16 6 13 7 6 Average Overweight (x) 2 | . . 1 1 1 3 3 4 3 4 2 6 . 4 5 4 2 2 1 1 Largest Inventory Capacity 25 | 8 20 15 15 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 6 14 15 15 19 20 20 20 20 20 20 24 25 25 25 25 25 25 25 24 Most Carried 25 | 4 15 15 15 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 Average Carried 20 | 2 9 14 14 17 19 19 19 19 19 19 23 24 24 24 23 21 23 23 22 Final Capacity 25 | 8 15 15 15 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 5 Final Carried 25 | 4 15 13 15 20 20 20 20 20 20 20 25 25 25 25 18 25 22 25 4 Class Distribution -------------------- 43% | Scavenger-Gunner 15% | Mutant 13% | Scavenger-Scrapper 12% | Scavenger-Mutant 8% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Scavenger-Gunner | -5/Factory Scavenger-Scrapper | -5/Upper Caves Scavenger-Scrapper | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Scrapper | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Armory Scavenger-Gunner | -4/Lab Scavenger-Gunner | -3/Research Scavenger-Skirmisher | -3/Testing Scavenger-Gunner | -2/Research Scavenger-Gunner | -2/Garrison Scavenger-Gunner | -2/Research Scavenger-Mutant | -2/Quarantine Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 ----------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Gar Res Qua Acc Matter Collected 13732 | 264 307 387 93 105 632 511 276 91 120 1766 361 340 1068 1960 889 951 1940 1132 539 Remotely 3245 | . . . . . . . . . . 446 . . 261 914 389 349 267 518 101 Salvage Created 36943 | 96 339 183 93 . 1179 1143 665 127 323 5782 1302 90 2074 4013 2379 1368 3983 8940 2864 Parts 1547 | 5 41 10 4 . 61 53 15 2 18 203 38 11 138 221 92 63 150 303 119 Haulers Intercepted 10 | . 2 . . . . . . . . 2 . . 1 1 1 . 1 . 2 Recyclers Shooed 12 | . 3 . . . . . . . . 1 . . 2 . 2 . 3 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 94 | . . 8 . . . 48 11 1 26 . . . . . . . . . . Prevented 2 | . . . . . . 1 1 . . . . . . . . . . . . Kills | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Gar Res Qua Acc Combat Hostiles Destroyed 476 | . 7 7 . . 24 18 7 . 9 53 16 1 15 41 26 22 39 157 34 Melee 1 | . . . . . . . . . . . . . . . . . . . 1 Guns 163 | . 1 2 . . . 15 6 . 2 43 12 1 12 33 8 4 22 2 . Cannons 99 | . . . . . 9 3 . . 1 3 3 . 3 2 6 6 4 46 13 AOE 168 | . 6 4 . . 11 . . . 5 3 . . . 2 11 11 2 105 8 Classes Destroyed 31 | 2 7 1 . . 4 5 . . . 2 1 . 1 1 . 2 1 4 . Worker 33 | . 1 . . . . . . . . 14 . . 5 3 4 . 6 . . Builder 31 | . 3 . . . 1 . . . . 2 . . 5 5 6 . 3 . 6 Tunneler 3 | 1 1 . . . . . . . . . . . 1 . . . . . . Hauler 10 | . 2 . . . . . . . . 2 . . 1 1 1 . 1 . 2 Recycler 21 | 1 1 . 1 . 1 . . . . 7 . . 2 1 3 . 3 . 1 Carrier 10 | . . . . . . . . . . . . . . . . 1 . 9 . Mechanic 15 | . . . . . . . . . . 1 . . . 1 . . 1 9 3 Operator 5 | . 1 . . . 1 . . . . . 1 . . . 1 . 1 . . Watcher 18 | . 2 . . . 1 . . . . 2 1 . 3 3 2 . . 2 2 Swarmer 47 | . 6 4 . . 11 3 . . 5 5 . . . 5 . 8 . . . Cutter 2 | . . . . . . . . . . . . . . . . 2 . . . Saboteur 10 | . . . . . . . . . . . . . . . . . . 9 1 Grunt 185 | . 1 . . . 9 8 4 . . 27 8 . 1 15 12 2 14 68 16 Brawler 19 | . . . . . . 1 . . . 2 . . . 2 1 2 . 11 . Duelist 15 | . . . . . 1 . 2 . . 2 . . . . . . . 9 1 Protector 17 | . . . . . 1 . . . . 1 . . . . . . . 14 1 Researcher 4 | . . . . . . . . . . . . . . 4 . . . . . Sentry 19 | . . . . . 1 2 . . 1 4 2 . 3 . 1 . 1 4 . Demolisher 2 | . . . . . . . . . . . 2 . . . . . . . . Specialist 11 | . . . . . 1 . . . . . . . . 6 . 1 . 3 . Hunter 29 | . . . . . . . . . . 6 . . . . . 4 10 9 . Programmer 82 | . . . . . . 1 . . 2 6 4 . 6 11 8 3 9 22 10 Heavy 3 | . . . . . . . . . . . . . 1 . 1 . 1 . . Q-Series 2 | . . . . . . . . . . . . . . . . . . 2 . Behemoth 4 | . . . . . . 1 1 . 1 . . . . . 1 . . . . Tracker 6 | . . . . . . . . . . . . . 1 1 2 . 2 . . Combat Programmer 4 | . . . . . . . . . . . . . 1 1 . . 2 . . Investigator 3 | . . . . . . . . . . . . . . . . . . 3 . Striker 6 | . . . . . . . . . . . . . . . . . . 4 2 Executioner 5 | . . . . . . . . . . . . . . . . . . 2 3 Subdweller 3 | . . 3 . . . . . . . . . . . . . . . . . Scrapoid 5 | . . . . . . 2 . . . . . . 3 . . . . . . Samaritan 1 | . . . . . . 1 . . . . . . . . . . . . . Assembled 3 | . . . . . . . . . . . . . . . . . 3 . . Best Kill Streak 43 | 2 6 4 1 . 9 7 3 . 8 11 6 1 9 15 15 11 19 43 8 Combat Bots Only 37 | . 3 4 . . 7 7 3 . 8 8 6 1 4 7 10 10 15 37 6 Max Kills in Single Turn 6 | 1 2 3 1 . 4 2 1 . 3 3 1 1 4 4 3 6 6 6 2 Gunslinging 1 | . . . . . . 1 . . . 1 . . 1 1 1 . 1 . . Exploded 5 | . 2 3 . . 4 . . . 3 3 . . . 2 2 5 1 5 2 Melee 1 | . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . . . . . . . A5 (-4/Lab) Combat | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Gar Res Qua Acc Hostile Shots Fired 2282 | . 13 94 . . 46 77 30 . 24 419 133 22 57 210 115 147 335 238 322 Missed 624 | . 2 37 . . 15 23 8 . 7 143 37 3 9 43 29 45 68 61 94 Damage Taken 35357 | . 158 612 . . 777 1146 506 . 447 5140 2085 494 1587 3748 2300 2375 5469 3222 5291 Core 4118 | . 10 108 . . 17 102 38 . 40 855 201 25 22 167 177 157 649 203 1347 Absorbed by Shields 2807 | . . . . . . . . . . 32 . . 96 613 . 81 454 1240 291 Reduced by Siege Mode 1495 | . . . . . . . . . . . 88 93 136 488 127 . 307 256 . Redirected to Shielding 304 | . . . . . . . . . . . . . . . . . . . 304 Regen/Repaired (Parts) 2385 | . 11 . . . . 10 10 . . 365 70 . 408 582 284 352 293 . . Core Remaining (%) 55 | 100 . . . 52 . . . . 80 . . 5 . 85 . . . 12 . Volleys Fired 1131 | 4 36 33 . . 48 46 31 4 23 153 48 18 58 162 86 51 109 121 100 Largest 5 | 2 2 2 . . 4 4 3 1 3 4 4 4 5 5 3 5 5 2 1 Hottest 458 | 70 70 100 . . 262 355 259 90 259 380 352 297 370 458 200 200 355 200 200 Shots Fired 2541 | 8 58 45 . . 90 117 62 4 34 535 164 58 192 439 115 136 261 125 98 Gun 1998 | 8 44 41 . . 11 103 45 . 15 495 152 57 151 419 87 113 243 8 6 Cannon 462 | . . . . . 70 10 14 4 14 38 11 . 41 19 28 20 14 107 72 Launcher 72 | . 14 4 . . 8 . 2 . 4 2 1 . . . . 3 4 10 20 Special 9 | . . . . . 1 4 1 . 1 . . 1 . 1 . . . . . Kinetic 825 | 4 36 23 . . . 28 20 . . 182 6 33 75 144 38 114 109 13 . Thermal 1351 | 4 8 . . . 14 75 39 4 29 351 157 24 116 199 77 17 63 102 72 Explosive 52 | . 14 4 . . 8 . 2 . 4 2 1 . . . . 3 4 10 . Electromagnetic 304 | . . 18 . . 67 10 . . . . . . 1 95 . 2 85 . 26 Robot Hit Streak 51 | 6 5 7 . . 19 16 8 3 7 33 29 30 18 51 26 18 24 30 11 Robot Miss Streak 7 | . 4 2 . . 1 5 5 1 3 6 3 3 4 3 3 7 2 2 6 Penetration Max 3 | . . . . . . 1 1 . . 2 . . 2 3 1 . 1 2 . Secondary Targets 38 | . . . . . . 5 1 . . 12 1 . 3 8 2 1 5 . . Max Gunslinging Chain 2 | . . . . . . 2 1 . . 2 1 . 1 1 1 1 1 . . Capacitor 230 | . . . . . . . . . . . . . . . 58 10 . 84 78 Shots Hit Robots 1718 | 6 29 19 1 . 56 68 37 3 20 355 102 45 121 328 86 82 203 93 64 Core Hits 1185 | 3 31 10 1 . 52 47 23 2 14 162 36 15 65 131 71 51 118 231 122 Critical Kills 34 | . . . . . . 3 . . 1 8 5 . 2 4 3 1 3 3 1 Critical Parts Destroyed 43 | . . . . . . . . . . 7 7 2 5 11 5 1 5 . . Critical Strikes 142 | 1 1 1 . . 1 5 3 . 2 50 14 2 7 18 10 4 18 4 1 Burn 44 | 1 1 . . . . 2 3 . 1 35 1 . . . . . . . . Meltdown 9 | . . . . . . 1 . . 1 . . . . 1 . 1 1 3 1 Destroy 72 | . . . . . . 2 . . . 15 13 2 7 16 9 1 7 . . Blast 5 | . . . . . . . . . . . . . . . 1 2 1 1 . Corrupt 12 | . . 1 . . 1 . . . . . . . . 1 . . 9 . . Melee Attacks 33 | . . . 1 . 7 . . . . . 1 3 5 . . . . 3 13 Impact 7 | . . . . . 7 . . . . . . . . . . . . . . Slashing 17 | . . . 1 . . . . . . . . . . . . . . 3 13 Piercing 9 | . . . . . . . . . . . 1 3 5 . . . . . . Sneak Attacks 6 | . . . 1 . . . . . . . . . 2 . . . . . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 112554 | 67 933 461 60 . 3177 2028 1115 130 1001 10290 3100 823 4932 9793 8859 4339 8525 42472 10449 Guns 37776 | 67 376 271 . . 106 1700 729 . 274 8728 2842 823 3793 8422 2184 1037 6136 257 31 Cannons 29174 | . . . . . 1419 328 256 130 415 898 258 . 909 507 3265 1408 1158 14058 4165 Explosions 44708 | . 557 190 . . 1641 . 130 . 312 658 . . . 864 3410 1879 1215 28157 5695 Melee 828 | . . . 60 . . . . . . . . . 216 . . . . . 552 Ramming 68 | . . . . . 11 . . . . 6 . . 14 . . 15 16 . 6 Kinetic 16392 | 17 327 69 . . . 424 354 . . 3170 258 443 2039 3048 1232 1517 3048 446 . Thermal 81290 | 50 49 . . . 715 1483 631 130 689 6511 2842 380 2663 4800 7627 2441 3146 39541 7592 Explosive 6078 | . 557 190 . . 968 . 130 . 312 603 . . . 267 . 366 146 2485 54 Electromagnetic 7898 | . . 202 . . 1483 121 . . . . . . . 1678 . . 2169 . 2245 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 612 | . . . 60 . . . . . . . . . . . . . . . 552 Piercing 216 | . . . . . . . . . . . . . 216 . . . . . . Highest Corruption 77 | . 3 3 3 . 10 11 11 11 12 2 4 10 6 44 7 17 32 32 77 Average Corruption 10 | . 2 3 3 . 9 10 11 11 11 1 3 9 3 26 1 9 23 7 33 Corruption Purged 4 | . . . . . . . . . . 4 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 530 | . 5 10 . . 44 47 38 7 17 8 23 26 8 74 7 31 70 88 27 Message Errors 124 | . 2 3 . . 11 14 10 1 2 1 4 8 4 13 1 4 14 24 8 Matter Fused 107 | . 1 . . . 6 10 8 1 8 2 3 3 1 13 2 7 13 25 4 Heat Flow Errors 64 | . 1 2 . . 9 4 4 2 4 1 5 4 1 6 . 2 5 11 3 Energy Discharges 61 | . 1 1 . . 6 3 6 1 1 3 3 3 . 11 . 4 7 8 3 Parts Rejected 4 | . . . . . 1 1 . . 1 . . . . . . . . . 1 Parts Fused 7 | . . 1 . . 1 1 . . . . . 1 . 1 . . . 2 . Data Loss (minor) 58 | . . 1 . . 5 5 3 2 1 1 4 5 . 6 2 5 8 9 1 Data Loss (major) 17 | . . . . . 2 3 1 . . . . 1 . 4 2 . 2 2 . Misfires 25 | . . 1 . . 3 1 4 . . . 1 . 1 4 . 3 3 3 1 Alerts 17 | . . 1 . . . 1 2 . . . 1 1 . 2 . 1 2 4 2 Misdirections 4 | . . . . . . 1 . . . . . . . . . . 2 . 1 Weapon Failures 42 | . . . . . . 3 . . . . 2 . 1 14 . 5 14 . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 8438 | . 34 . . . 144 . 13 . 19 10 . . 39 206 1435 231 249 4590 1468 Projectiles 4744 | . . . . . 12 . . . . 10 . . 39 91 1065 147 219 2436 725 Explosions 3510 | . 34 . . . 132 . 13 . 19 . . . . 115 370 84 30 2154 559 Melee 184 | . . . . . . . . . . . . . . . . . . . 184 Knockbacks 13 | . . . . . . . . . . . 4 . . . 1 3 4 1 . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 11 | . . . . . . . . . . . 3 . . . 1 3 3 1 . Secondary 2 | . . . . . . . . . . . 1 . . . . . 1 . . Self-Inflicted Damage 1481 | . 65 111 . . 134 . 62 . . . . . . . . 146 253 234 476 Shots 35 | . 3 4 . . 5 . 1 . . . . . . . . 2 4 3 13 Rammed 13 | . . . . . 1 . . . . 3 . . 5 . . 2 2 . . Targets Rammed 14 | . . . . . 1 . . . . 3 . . 5 . . 2 3 . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . 1 . . Highest Temperature 420 | 60 165 154 . . 245 227 315 123 238 324 300 228 349 405 312 308 233 278 420 Average Temperature 90 | 29 35 39 . . 74 90 114 74 115 90 62 106 89 114 92 64 77 92 108 Received Heat Transfer 3564 | . 18 228 . . 114 324 210 . 57 895 322 . 53 216 216 27 259 442 183 Effects 9 | . . . . . . . . . 2 . 1 . . 3 . . . 3 . Energy Bleed 2 | . . . . . . . . . . . . . . 2 . . . . . Interference 6 | . . . . . . . . . 2 . 1 . . . . . . 3 . Damage (major) 1 | . . . . . . . . . . . . . . 1 . . . . . Siege Activations 49 | . . . . . . . . . . . 3 1 9 17 5 . 4 10 . Total Turns 1723 | . . . . . . . . . . . 113 63 167 396 60 . 183 741 . Longest Duration 225 | . . . . . . . . . . . 49 63 50 73 23 . 97 225 . Robots Corrupted 30 | . . 1 . . 4 . . . . . . . . 4 . . 10 . 11 Combat Hostiles 29 | . . 1 . . 4 . . . . . . . . 4 . . 9 . 11 Parts Fried 85 | . . 3 . . 7 1 . . . . . . . 16 1 . 35 . 22 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . 1 . . Robots Melted 19 | . . . . . . 1 1 . 1 4 1 . . 1 1 1 2 5 1 Combat Hostiles 16 | . . . . . . . 1 . 1 4 1 . . . 1 1 2 4 1 Parts Melted 223 | 1 . . . . . 2 10 . 3 90 24 . 9 25 9 . 12 31 7 Heat Transferred 77123 | 222 222 . . . 424 2769 1408 111 1161 14272 4043 589 2877 6253 5684 1960 3507 26625 4996 Parts Sabotaged 3 | . . . . . . . . . . . . . . 3 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 1 . . . . . . . . . . . . . 2 Alert | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Gar Res Qua Acc Peak Influence 5172 | 10 333 . 77 . 714 . . . . 1338 890 . 538 1192 1618 1704 1794 5172 4346 Initial 3103 | . 6 . 72 . . . . . . . 655 . . 302 642 1141 958 996 3103 Average 1493 | 4 179 . 75 . 374 . . . . 644 545 . 164 742 936 1552 1100 3911 3577 Maximum Alert Level 5 | . 1 . . . 3 . . . . 4 3 . 2 4 5 5 5 5 5 Low Security (%) 12 | 100 69 . 100 . 21 . . . . 14 . . 62 . . . . . . Level 1 11 | . 30 . . . 25 . . . . 12 28 . 21 15 . . . . . Level 2 18 | . . . . . 45 . . . . 32 44 . 16 27 31 . 1 . . Level 3 22 | . . . . . 7 . . . . 34 26 . . 48 45 . 64 12 . Level 4 7 | . . . . . . . . . . 6 . . . 8 19 26 25 5 . Level 5 8 | . . . . . . . . . . . . . . . 4 73 9 . 53 High Security 19 | . . . . . . . . . . . . . . . . . . 82 46 Max Security . | . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . 1 . Squads Dispatched 136 | . . . . . 9 . . . . 13 8 . 8 10 12 . 15 37 24 Investigation 14 | . . . . . 4 . . . . 5 4 . 1 . . . . . . Extermination 19 | . . . . . 1 . . . . 2 3 . 3 3 2 . 3 1 1 Reinforcement 25 | . . . . . 3 . . . . 1 . . 2 3 4 . 7 1 4 Assault 64 | . . . . . 1 . . . . 4 1 . . 2 3 . 2 35 16 Garrison 1 | . . . . . . . . . . 1 . . . . . . . . . Intercept 13 | . . . . . . . . . . . . . 2 2 3 . 3 . 3 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 9 | . . . . . 1 . . . . . . . 1 1 1 . 3 . 2 Haulers Reinforced 6 | . . . . . . . . . . 1 . . . 1 1 . 1 . 2 Active Scanning Responses 1 | . . . . . . . . . . 1 . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Gar Res Qua Acc Distress Signals 18 | . 2 . . . . . . . . 1 1 . 2 1 1 . 5 3 2 Communications Jammed 28 | . . . . . 7 . . . . . . . 7 14 . . . . . Distress Signals 17 | . . . . . . . . . . . . . 3 14 . . . . . Times Spotted 640 | . 14 13 . . 32 21 8 . 4 70 28 1 24 54 38 22 62 182 67 Peak Tracking Total 19 | . 2 4 . . 6 7 3 . 4 10 6 1 6 5 6 6 9 19 12 Tactical Retreats 23 | . 1 3 . . 2 2 1 . . 3 1 . . 2 3 . 1 1 3 Traps | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Gar Res Qua Acc Traps Triggered 16 | . 2 . . . . . . . . 2 1 . 1 3 1 2 . 3 1 Indirectly 1 | . . . . . . . . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . 1 . 1 . . . . . . . . . . . . Most Traps Carried 1 | . . 1 1 1 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 ---------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Gar Res Qua Acc Machines Disabled 53 | . 3 . . . 6 . . 1 . 5 6 2 . 11 1 1 4 10 3 Max in Single Turn 4 | . 2 . . . 4 . . 1 . 1 2 1 . 1 1 1 1 2 1 Garrison Access 3 | . . . . . 1 . . . . 1 . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Gar Res Qua Acc Machines Accessed 63 | . 4 . 2 3 8 . . 7 . 8 6 . 4 4 4 1 6 3 3 Terminals 32 | . 3 . 2 . 4 . . . . 1 3 . 2 4 3 1 5 2 2 Fabricators 5 | . . . . . 1 . . . . 1 2 . 1 . . . . . . Repair Stations 3 | . 1 . . . . . . . . 2 . . . . . . . . . Recycling Units 7 | . . . . . 2 . . . . 3 1 . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 . . . . 1 . . . . 1 . 1 1 1 Total Hacks 165 | . 9 . 4 10 19 . . 26 . 17 22 . 12 10 6 1 20 4 5 Successful 86 | . 6 . 2 10 8 . . 26 . 12 7 . 4 1 1 1 6 . 2 Failed 79 | . 3 . 2 . 11 . . . . 5 15 . 8 9 5 . 14 4 3 Catastrophic 22 | . 1 . . . 2 . . . . . 3 . 4 3 3 . 4 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 49 | . 3 . 1 . 12 . . . . 4 5 1 5 4 . . 12 . 2 Terminals 88 | . 7 . 4 . 13 . . . . 3 15 . 6 10 5 1 17 3 4 Fabricators 12 | . . . . . 1 . . . . 2 5 . 4 . . . . . . Repair Stations 6 | . 2 . . . . . . . . 4 . . . . . . . . . Recycling Units 13 | . . . . . 3 . . . . 6 2 . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . 2 . . . . 2 . . . . 1 . 3 1 1 Terminal Hacks 55 | . 3 . 1 10 3 . . 26 . 1 3 . 1 1 . 1 5 . . Record 20 | . . . . 6 . . . 14 . . . . . . . . . . . Part Schematic 4 | . . . . . . . . 4 . . . . . . . . . . . Robot Analysis 8 | . . . . 4 . . . 4 . . . . . . . . . . . Prototype ID Bank 5 | . . . . . . . . 4 . . 1 . . . . . . . . Branch Access Points 3 | . . . . . 1 . . . . . . . 1 . . . 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . Recycling Unit Index 1 | . . . . . 1 . . . . . . . . . . . . . . Unreport Threat 4 | . . . . . . . . . . . 2 . . . . . 2 . . Locate Traps 2 | . . . . . . . . . . . . . . 1 . . 1 . . Zone Layout 7 | . 3 . 1 . 1 . . . . 1 . . . . . . 1 . . Fabricator Hacks 4 | . . . . . 1 . . . . 1 1 . 1 . . . . . . Network Status 4 | . . . . . 1 . . . . 1 1 . 1 . . . . . . Repair Station Hacks 6 | . 2 . . . . . . . . 4 . . . . . . . . . Scan Component 3 | . 1 . . . . . . . . 2 . . . . . . . . . Repair 3 | . 1 . . . . . . . . 2 . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . 2 1 . . . . . . . . Retrieve Components 3 | . . . . . . . . . . 2 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . . . . 1 . . . . 1 . . . 1 Unlock Access 1 | . . . . . . . . . . . . . . . 1 . . . . Seal Access 3 | . . . . . 1 . . . . 1 . . . . . . . . 1 Unauthorized Hacks 14 | . 1 . 1 . 3 . . . . 3 2 . 2 . . . 1 . 1 Terminals 7 | . 1 . 1 . 2 . . . . . 1 . . . . . 1 . 1 Assimilate 1 | . . . . . . . . . . . . . . . . . . . 1 Botnet 6 | . 1 . 1 . 2 . . . . . 1 . . . . . 1 . . Fabricators 1 | . . . . . . . . . . . . . 1 . . . . . . Haulers 1 | . . . . . . . . . . . . . 1 . . . . . . Repair Stations 6 | . . . . . 1 . . . . 3 1 . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Fedlink 2 | . . . . . . . . . . 1 1 . . . . . . . . Scrapoids 4 | . . . . . 1 . . . . 2 . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . . . . . . . . 1 . . Used 1 | . . . . . . . . . . . . . . . . . 1 . . Hacking Detections 40 | . 3 . 2 . 5 . . . . 4 5 . 3 4 3 . 6 3 2 Full Trace Events 5 | . . . . . 3 . . . . . 2 . . . . . . . . Feedback Events 1 | . . . . . . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . 2 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . 4 . . . . . 10 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . 1 . . . . . . . . 2 . . . . . . . . . Time 181 | . 26 . . . . . . . . 155 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 15 | . . . . . . . . . . 15 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 ------------ Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Gar Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . 1 1 . 1 . . . . 1 . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . 1 . . . . . . . 1 . . . . . Robot Hacks Applied 2 | . . . . . . 1 . . . . . . . 1 . . . . . parse_system 2 | . . . . . . 1 . . . . . . . 1 . . . . . Manual 3 | . . . . . . 1 1 . 1 . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . 4 . Programmers 4 | . . . . . . . . . . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . 2 . . . . 4 . . . . . . . . Allies Hacked 4 | . . . . . . 1 . . . 1 . . 2 . . . . . . Hacks Repelled 1 | . . . . . . . . . . 1 . . . . . . . . . Allies | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Gar Res Qua Acc Total Allies 48 | . . . . . 5 2 . . . 10 4 . 5 . . . 13 . 9 Largest Group 13 | . . . . . 5 4 2 . . 5 4 . 5 . . . 13 . 6 Highest-Rated Group 320 | . . . . . 244 188 59 . . 235 141 . 320 . . . 186 . 79 Highest-Rated Ally 64 | . . . . . 50 47 30 . . 47 47 . 64 . . . 15 . 45 Total Orders 1 | . . . . . . . . . . . . . . . . . . 1 . EXPLORE 1 | . . . . . . . . . . . . . . . . . . 1 . Ally Attacks 418 | . . . . . 72 36 6 . . 70 33 . 43 . . . 143 . 15 Total Damage 8349 | . . . . . 1446 734 109 . . 1575 888 . 1214 . . . 2119 . 264 Kills 41 | . . . . . 8 2 . . . 8 6 . 5 . . . 12 . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . 2 Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Gar Res Qua Acc Robot Analysis Total 8 | . . . . 4 . . . 4 . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 2 . 1 2 . . . . . . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . . 4 . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 ------------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Gar Res Qua Acc Turns Passed 21479 | 86 696 723 120 1904 1332 1285 1003 203 537 1764 1443 696 1174 1700 841 847 1155 3034 936 Spaces Moved 10541 | 63 384 368 90 1472 614 909 768 175 365 860 728 249 385 666 346 390 431 933 345 Core 44 | 5 . . . . . . . . . . . . . . . . . 3 36 Treads 1270 | 1 . 89 . 130 200 91 . . . 7 91 249 92 27 . . 92 201 . Legs 1028 | . . . . . . . . . . . . . . . . . . 729 299 Wheels 8195 | 57 384 279 90 1342 414 818 768 175 365 853 637 . 293 639 346 389 339 . 7 Hover 1 | . . . . . . . . . . . . . . . . 1 . . . Flight 3 | . . . . . . . . . . . . . . . . . . . 3 Fastest Speed 37 | 50 100 115 115 115 130 100 110 100 110 99 120 170 110 120 135 120 110 183 37 Average Speed 142 | 96 113 154 125 126 169 120 111 100 110 117 148 224 167 141 150 129 152 205 173 Slowest Speed 400 | 160 130 260 130 240 246 250 120 110 120 400 260 260 260 250 320 360 275 400 350 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Teleports 5 | . . . . . . . . . . . 1 . . . 1 . . . 3 Exploration Rate (%) 46 | 4 54 21 24 89 22 84 88 62 55 19 32 96 14 75 15 58 15 85 13 Regions Visited 19 Branch Regions 11 Pre-discovered Areas 3 | . . . . . . . . 3 . . . . . . . . . . . Known Exits Taken 10 | . . . . . 1 1 1 1 1 1 . . 1 1 1 . 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 . . . . . . 1 1 . . . . . 1 . Scrap Searched 22 | . . 11 . 4 . 2 3 . 2 . . . . . . . . . . Spaces Dug 258 | . . 1 . . 50 9 17 . . 8 3 . 14 7 2 12 106 25 4 Terrain Destroyed 1525 | . 81 33 . . 92 39 53 . 20 104 25 . 26 130 197 39 137 312 237 Melee 15 | . . . . . 7 . . . . . 1 . 3 . . . . . 4 Projectile 261 | . . 3 . . 11 39 27 . 3 53 2 . 23 52 7 5 13 8 15 AOE 1246 | . 81 30 . . 74 . 26 . 17 49 22 . . 78 190 34 123 304 218 Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . 1 Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Gar Res Qua Acc Total 15326 | 77 583 469 95 1528 817 1023 872 203 472 1321 991 342 759 1179 612 643 731 1974 635 Wait 2031 | 1 124 31 . . 55 23 55 1 78 133 76 9 193 170 82 119 60 726 95 Move 10521 | 62 383 367 89 1471 613 908 767 174 364 860 727 248 384 665 345 387 430 932 345 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 305 | 4 16 4 2 18 24 3 2 4 1 31 28 13 16 31 18 18 15 34 23 Fast Attach 190 | 6 2 4 . 5 15 9 2 6 2 31 1 13 14 11 9 15 19 15 11 Attach 182 | . 3 3 . 5 10 1 1 1 . 27 11 7 11 20 15 14 18 17 18 Detach 106 | . 1 . 1 5 4 5 . 1 . 21 4 2 9 6 4 7 17 15 4 Swap 376 | . 12 20 1 7 16 10 9 . 2 21 25 7 42 81 31 15 40 28 9 Drop 310 | . 6 7 1 17 24 8 5 12 1 42 21 22 22 33 14 7 20 32 16 Fire 1131 | 4 36 33 . . 48 46 31 4 23 153 48 18 58 162 86 51 109 121 100 Melee 33 | . . . 1 . 7 . . . . . 1 3 5 . . . . 3 13 Ram 4 | . . . . . 1 . . . . . . . . . . 2 . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . Crush 10 | . . . . . . . . . . 2 . . 5 . . . 3 . . Escape Stasis 66 | . . . . . . . . . . . . . . . 8 8 . 50 . Rewire 59 | . . . . . . 10 . . . . 49 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . 1 . . . . . . . . 1 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: [*Upp] / *Arm) -4/Armory -4/Lab -3/Research (discovered 3 exits: *Res / *Tes x2) -3/Testing -2/Research -2/Garrison (discovered 3 exits: *Res x3) -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -1/Access History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Repaired Grenade Launcher 329 | -10/Materials | Build established: Mutant 504 | -10/Materials | Discovered new exit (range 13) 746 | -10/Materials | Discovered new exit (range 11) 783 | -10/Materials | Entered Subcaves 783 | -10/Subcaves | Discovered new exit (range 11) 1011 | -10/Subcaves | Disturbed a concealed Subdweller 1189 | -10/Subcaves | Disturbed a concealed Subdweller 1359 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1475 | -10/Subcaves | Discovered new exit (range 16) 1506 | -10/Subcaves | Entered Recycling 1576 | -7/Recycling | Discovered new exit (range 17) 1596 | -7/Recycling | Scanned before Scraplab entrance 1613 | -7/Recycling | Entered Scraplab 1626 | -7/Recycling | Entered Scraptown 1626 | -7/Scraptown | System corruption cleaned by C-Scrubber 1669 | -7/Scraptown | Visited TADAMA 1692 | -7/Scraptown | Visited Supply Room 1714 | -7/Scraptown | Visited UFD Registry 1714 | -7/Scraptown | Registered with UFD as "Protofunk" 1806 | -7/Scraptown | Visited Analyses Database 1844 | -7/Scraptown | Visited Junk Cannon Lab 1854 | -7/Scraptown | Found Prototype Special Weapon 1854 | -7/Scraptown | Identified Junk Cannon 1930 | -7/Scraptown | Visited Chapter 10 1964 | -7/Scraptown | Visited Abandonware Association 1992 | -7/Scraptown | Learned abandonware demo "MELTYB.EXE" 2012 | -7/Scraptown | Visited Research Penetration Think Tank 2037 | -7/Scraptown | Visited Derelict Rescue Squad 2066 | -7/Scraptown | Visited Curators Association 2261 | -7/Scraptown | Visited Supply Room 2288 | -7/Scraptown | Visited A0-MCA Data Center 2312 | -7/Scraptown | Visited Scrap Suit Storage 2429 | -7/Scraptown | Visited The Evicted 2446 | -7/Scraptown | Visited Junk Repository 2492 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 2496 | -7/Scraptown | Learned Factory emergency access door positions 2497 | -7/Scraptown | Learned Research stockpile data 2549 | -7/Scraptown | Guru changed UFD alias to "Raileater" 2570 | -7/Scraptown | Discovered new exit (range 9) 3217 | -7/Scraptown | Given a D+ rating by A0-MCA 3224 | -7/Scraptown | Found A0-MCA's Component Scanner 3466 | -7/Scraptown | Found Scrap Suit 3523 | -7/Scraptown | Discovered new exit (range 3) 3530 | -7/Scraptown | Entered Factory 3530 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x5, Weapon x2 3683 | -5/Factory | System corruption reached 10% 3840 | -5/Factory | Identified exit to Upper Caves 3967 | -5/Factory | Discovered new exit (range 15) 3969 | -5/Factory | Build established: Scavenger-Gunner 4015 | -5/Factory | Destroyed 7 combat bots 4021 | -5/Factory | Lost 3 parts (1p1n1u) 4484 | -5/Factory | Scrapoids reinforcements arrived? 4624 | -5/Factory | Found Prototype Device 4687 | -5/Factory | Discovered new exit (range 15) 4730 | -5/Factory | First assault squad dispatched 4858 | -5/Factory | Identified Active Sensor Suite 4862 | -5/Factory | Entered Upper Caves 4862 | -5/Upper Caves | Accompanied by 4 allies 4984 | -5/Upper Caves | P-70 Sage assimilated allied 05F04-D 4991 | -5/Upper Caves | P-70 Sage assimilated allied 05F05-D 5098 | -5/Upper Caves | Found Scrap Suit 5158 | -5/Upper Caves | Found Scrap Suit 5266 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5321 | -5/Upper Caves | Destroyed 7 combat bots 5368 | -5/Upper Caves | Build established: Scavenger-Scrapper 5433 | -5/Upper Caves | Learned Factory stockpile data 5736 | -5/Upper Caves | Spotted B-75 Beast 5757 | -5/Upper Caves | Destroyed B-75 Beast 5853 | -5/Upper Caves | Encountered a Warlord checkpoint 5895 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5964 | -5/Upper Caves | Discovered new exit (range 11) 5975 | -5/Upper Caves | Identified exit to Upper Caves 6147 | -5/Upper Caves | Entered another Upper Caves area 6147 | -5/Upper Caves | Accompanied by 2 allies 6274 | -5/Upper Caves | Discovered new exit (range 12) 6331 | -5/Upper Caves | Spotted B-75 Beast 6338 | -5/Upper Caves | Destroyed B-75 Beast 6671 | -5/Upper Caves | Discovered new exit (range 10) 6681 | -5/Upper Caves | Identified exit to Zhirov 7010 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 7150 | -5/Upper Caves | Entered Zhirov 7152 | -5/Zhirov | Discovered new exit (range 3) 7171 | -5/Zhirov | Met Zhirov 7189 | -5/Zhirov | Learned location of Quarantine (-2) 7189 | -5/Zhirov | Learned location of Testing (-3) 7189 | -5/Zhirov | Learned location of Command (-1) 7208 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7239 | -5/Zhirov | Found Alien Artifact 7239 | -5/Zhirov | Identified Integrated Reactor 7239 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 7308 | -5/Zhirov | Found Alien Artifact 7352 | -5/Zhirov | Identified exit to Proximity Caves 7353 | -5/Zhirov | Entered Proximity Caves 7354 | -4/Proximity Caves | Identified exit to Factory 7372 | -4/Proximity Caves | Activated DRS Beacon 7645 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7684 | -4/Proximity Caves | Spotted B-86 Titan 7696 | -4/Proximity Caves | Destroyed 8 combat bots 7713 | -4/Proximity Caves | Destroyed B-86 Titan 7890 | -4/Proximity Caves | Entered Factory 7890 | -4/Factory | Evolved 2 slots: Utility x2 7891 | -4/Factory | Identified exit to Armory 8174 | -4/Factory | Repaired Ovr. Coil Gun 8262 | -4/Factory | Destroyed 7 combat bots 8305 | -4/Factory | Lost 4 parts (1p1n2w) 8409 | -4/Factory | Build established: Scavenger-Gunner 8418 | -4/Factory | Garrison activated, responded to threat 8478 | -4/Factory | Destroyed 7 combat bots 8493 | -4/Factory | Lost 5 parts (2n1u2w) 8745 | -4/Factory | Repaired Hvy. Antimatter Reactor 8808 | -4/Factory | Scrapoid reinforcements arrived 8890 | -4/Factory | First assault squad dispatched 8987 | -4/Factory | Core integrity fell below 50% 9060 | -4/Factory | Destroyed 8 combat bots 9109 | -4/Factory | Lost 5 parts (1p1n1u2w) 9197 | -4/Factory | Discovered new exit (range 15) 9470 | -4/Factory | Scrapoid reinforcements arrived 9571 | -4/Factory | Found Scrap Suit 9654 | -4/Factory | Entered Armory 9654 | -4/Armory | Accompanied by 3 allies 9791 | -4/Armory | Lost 3 allies 10241 | -4/Armory | Core integrity fell below 20% 10940 | -4/Armory | First assault squad dispatched 10945 | -4/Armory | Identified Transdimensional Reconstructor 10945 | -4/Armory | Warped through subspace to slip node 10945 | -4/Armory | Discovered new exit (range 1) 11026 | -4/Armory | Found Enh. Force Lance 11097 | -4/Armory | Entered Lab 11097 | -4/Lab | Discovered new exit (range 10) 11127 | -4/Lab | Unable to decrypt terminal 11127 | -4/Lab | Opened the door to a hidden lab 11128 | -4/Lab | Gained access to the hidden lab's interior 11129 | -4/Lab | Detected by scanners 11135 | -4/Lab | Confronted by A5 11187 | -4/Lab | System corruption reached 10% 11194 | -4/Lab | Destroyed A5 11265 | -4/Lab | Found Prototype Hackware 11390 | -4/Lab | Found Prototype Energy Cannon 11390 | -4/Lab | Identified Potential Cannon 11395 | -4/Lab | Found Prototype Energy Gun 11395 | -4/Lab | Identified Tachyon Dispersion Ray 11404 | -4/Lab | Found Prototype Protection 11404 | -4/Lab | Identified Med. Regenerative Plating 11453 | -4/Lab | Found Alien Artifact 11453 | -4/Lab | Identified Core Expander 11453 | -4/Lab | Installed Core Expander, added new Weapon slot 11463 | -4/Lab | Found Alien Artifact 11463 | -4/Lab | Identified Integrated Dissipator 11463 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 11519 | -4/Lab | Found Prototype Hackware 11622 | -4/Lab | Found Alien Artifact 11643 | -4/Lab | Found Transdimensional Reconstructor 11699 | -4/Lab | Found Prototype Special Weapon 11793 | -4/Lab | Entered Research 11793 | -3/Research | Evolved 2 slots: Utility x2 11852 | -3/Research | Identified Quantum Router 11906 | -3/Research | Identified Exp. System Shield 11909 | -3/Research | Identified exit to Testing 12186 | -3/Research | Build established: Hacker-Gunner 12464 | -3/Research | Scrapoid reinforcements arrived 12489 | -3/Research | Build established: Scavenger-Gunner 12635 | -3/Research | Discovered new exit (range 12) 12636 | -3/Research | Intercept squad dispatched 12647 | -3/Research | Spotted Tracker 12651 | -3/Research | Spotted Combat Programmer 12651 | -3/Research | Destroyed Tracker 12658 | -3/Research | Combat Programmer assimilated allied 03R16-D 12671 | -3/Research | Destroyed Combat Programmer 12700 | -3/Research | Found Exp. Targeting Computer 12741 | -3/Research | Found Scrap Suit 12822 | -3/Research | Identified exit to Research 12967 | -3/Research | Entered Testing 13010 | -3/Testing | Identified Core Reset Matrix 13010 | -3/Testing | Used Core Reset Matrix 13013 | -3/Testing | Identified Gui. Remote Datajack 13055 | -3/Testing | Found Exp. Phase Shifter 13282 | -3/Testing | Found Exp. Weapon Cycler 13398 | -3/Testing | System corruption reached 10% 13646 | -3/Testing | Discovered exit to Research (range 6) 13662 | -3/Testing | Build established: Scavenger-Skirmisher 13665 | -3/Testing | Spotted PL-5MLA4OJBMB 13717 | -3/Testing | First assault squad dispatched 13825 | -3/Testing | Destroyed 7 combat bots 13825 | -3/Testing | Lost 7 parts (2p1n1u3w) 13837 | -3/Testing | System corruption reached 30% 13874 | -3/Testing | Found Quantum Capacitor 13932 | -3/Testing | Found Warp Gun 14117 | -3/Testing | Found Omega Cannon 14371 | -3/Testing | Intercept squad dispatched 14376 | -3/Testing | Spotted Tracker 14386 | -3/Testing | Destroyed Tracker 14405 | -3/Testing | Spotted Combat Programmer 14450 | -3/Testing | Destroyed Combat Programmer 14467 | -3/Testing | Found Potential Cannon 14470 | -3/Testing | Found Imp. Potential Cannon 14476 | -3/Testing | Lost 3 parts (2u1w) 14487 | -3/Testing | Found Exp. Phase Shifter 14501 | -3/Testing | Found Exp. Targeting Computer 14619 | -3/Testing | Scanned by Researcher 14652 | -3/Testing | Found Corrupted Quantum Capacitor 14667 | -3/Testing | Entered Research 14667 | -2/Research | Evolved 2 slots: Power x1, Utility x1 14677 | -2/Research | Spotted B-90 Cyclops 14867 | -2/Research | Found Exp. Core Analyzer 14963 | -2/Research | First assault squad dispatched 14986 | -2/Research | Build established: Scavenger-Gunner 15113 | -2/Research | Spotted B-90 Cyclops 15122 | -2/Research | Destroyed B-90 Cyclops 15335 | -2/Research | Lost 3 parts (1n2w) 15367 | -2/Research | Intercept squad dispatched 15392 | -2/Research | Spotted Tracker 15393 | -2/Research | Spotted Tracker 15394 | -2/Research | Destroyed Tracker 15400 | -2/Research | Destroyed Tracker 15402 | -2/Research | Spotted Combat Programmer 15410 | -2/Research | Spotted Combat Programmer 15414 | -2/Research | Warped through subspace 15454 | -2/Research | Destroyed 10 combat bots 15455 | -2/Research | Lost 8 parts (2p2n2u2w) 15498 | -2/Research | Identified exit to Garrison 15508 | -2/Research | Entered Garrison 15536 | -2/Garrison | Attempted to install RIF, but system incompatible 15621 | -2/Garrison | Triggered checkpoint 15627 | -2/Garrison | Triggered checkpoint 15675 | -2/Garrison | Destroyed 10 combat bots 15747 | -2/Garrison | Destroyed 7 combat bots 15779 | -2/Garrison | Lost 10 parts (2p2n3u3w) 15888 | -2/Garrison | Discovered new exit (range 13) 15901 | -2/Garrison | Identified exit to Research 15902 | -2/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 15982 | -2/Garrison | Discovered exit to Research (range 10) 15993 | -2/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 16162 | -2/Garrison | System corruption reached 10% 16344 | -2/Garrison | Discovered exit to Research (range 10) 16355 | -2/Garrison | Entered Research 16600 | -2/Research | Identified exit to Quarantine 16901 | -2/Research | Intercept squad dispatched 16916 | -2/Research | Spotted Tracker 16916 | -2/Research | Spotted Tracker 16916 | -2/Research | Destroyed Tracker 16927 | -2/Research | Destroyed Tracker 16938 | -2/Research | Spotted Combat Programmer 16944 | -2/Research | Destroyed Combat Programmer 16961 | -2/Research | Spotted Combat Programmer 16963 | -2/Research | Destroyed Combat Programmer 17016 | -2/Research | Core integrity fell below 50% 17049 | -2/Research | Destroyed 15 combat bots 17050 | -2/Research | Lost 11 parts (3p3n2u3w) 17094 | -2/Research | Found Centrium Heavy Armor Plating 17102 | -2/Research | Found Centrium Heavy Armor Plating 17114 | -2/Research | Lost 3 parts (2n1w) 17121 | -2/Research | Found Exp. Targeting Computer 17145 | -2/Research | First assault squad dispatched 17192 | -2/Research | System corruption reached 30% 17223 | -2/Research | Emitted hypermatrix ping 17228 | -2/Research | Assembled emerged from beneath the floor 17238 | -2/Research | Lost 6 parts (3n3w) 17243 | -2/Research | Assembled emerged from beneath the floor 17332 | -2/Research | Lost 7 allies 17360 | -2/Research | Found Quantum Capacitor 17365 | -2/Research | Found Quantum Capacitor 17510 | -2/Research | Entered Quarantine 17511 | -2/Quarantine | Detected hypermatrix surge 17511 | -2/Quarantine | Sensed 12 artifacts in vicinity 17539 | -2/Quarantine | Cryocooling Duct disabled 17554 | -2/Quarantine | Ambient heat levels rising (+20) 17554 | -2/Quarantine | Non-combat units ordered to evacuate 17662 | -2/Quarantine | Found Exp. Shock Absorption System 17706 | -2/Quarantine | Found Alien Artifact 17706 | -2/Quarantine | Identified Core Reset Matrix 17709 | -2/Quarantine | Sensed 11 artifacts in vicinity 17779 | -2/Quarantine | Found Subatomic Replicator 18010 | -2/Quarantine | First assault squad dispatched 18047 | -2/Quarantine | High security lockdown imminent 18064 | -2/Quarantine | Core integrity fell below 20% 18088 | -2/Quarantine | Destroyed 12 combat bots 18127 | -2/Quarantine | High security lockdown engaged 18183 | -2/Quarantine | Destroyed 7 combat bots 18235 | -2/Quarantine | Destroyed 8 combat bots 18299 | -2/Quarantine | Spotted Investigator 18299 | -2/Quarantine | Destroyed Investigator 18320 | -2/Quarantine | Destroyed 11 combat bots 18404 | -2/Quarantine | Spotted Investigator 18409 | -2/Quarantine | Destroyed Investigator 18429 | -2/Quarantine | Destroyed 13 combat bots 18471 | -2/Quarantine | Destroyed 15 combat bots 18494 | -2/Quarantine | Build established: Scavenger-Mutant 18600 | -2/Quarantine | Spotted Executioner 18600 | -2/Quarantine | Spotted Striker 18600 | -2/Quarantine | Spotted Striker 18600 | -2/Quarantine | Destroyed Striker 18600 | -2/Quarantine | Destroyed Executioner 18606 | -2/Quarantine | Destroyed Striker 18630 | -2/Quarantine | Destroyed 15 combat bots 18659 | -2/Quarantine | Destroyed Striker 18680 | -2/Quarantine | Destroyed 14 combat bots 18852 | -2/Quarantine | Spotted Striker 18858 | -2/Quarantine | Sterilization system engaged 18858 | -2/Quarantine | Non-combat units ordered to evacuate 18863 | -2/Quarantine | Destroyed Striker 18879 | -2/Quarantine | Spotted Investigator 18882 | -2/Quarantine | Destroyed Investigator 18899 | -2/Quarantine | Destroyed Executioner 18918 | -2/Quarantine | Lost 4 parts (2p1n1u) 18933 | -2/Quarantine | Destroyed 37 combat bots 18958 | -2/Quarantine | Combat units ordered to evacuate 18999 | -2/Quarantine | Discovered new exit (range 15) 19158 | -2/Quarantine | Ambient heat levels rising (+10) 19230 | -2/Quarantine | Found Matter Drive 19308 | -2/Quarantine | Ambient heat levels rising (+10) 19458 | -2/Quarantine | Ambient heat levels rising (+10) 19525 | -2/Quarantine | Spotted Alpha 7 19608 | -2/Quarantine | Ambient heat levels rising (+10) 19610 | -2/Quarantine | Found Prototype Slashing Weapon 19610 | -2/Quarantine | Identified Nanosword 19669 | -2/Quarantine | Found Transdimensional Reconstructor 19677 | -2/Quarantine | Found Transdimensional Reconstructor 19679 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 19692 | -2/Quarantine | Found Dimensional Node Initializer 19758 | -2/Quarantine | Ambient heat levels rising (+10) 19908 | -2/Quarantine | Ambient heat levels rising (+10) 20058 | -2/Quarantine | Ambient heat levels rising (+10) 20208 | -2/Quarantine | Ambient heat levels rising (+10) 20268 | -2/Quarantine | Spotted Fortress 20358 | -2/Quarantine | Ambient heat levels rising (+10) 20425 | -2/Quarantine | Found Unknown Launcher 20425 | -2/Quarantine | Identified Gamma Bomb Array 20508 | -2/Quarantine | Ambient heat levels rising (+10) 20544 | -2/Quarantine | Entered Access 20544 | -1/Access | Evolved 2 slots: Utility x2 20737 | -1/Access | Build established: Scavenger-Gunner 20794 | -1/Access | First assault squad dispatched 21043 | -1/Access | High security lockdown imminent 21060 | -1/Access | System corruption reached 10% 21115 | -1/Access | Spotted Executioner 21115 | -1/Access | Spotted Executioner 21119 | -1/Access | Destroyed Executioner 21121 | -1/Access | Destroyed Executioner 21123 | -1/Access | High security lockdown engaged 21127 | -1/Access | Used Subatomic Replicator to replicate Exp. Weapon Shielding 21157 | -1/Access | Found Corrupted Prototype Device 21170 | -1/Access | Warped through subspace 21173 | -1/Access | Identified Adv. Kinecellerator 21176 | -1/Access | System corruption reached 30% 21263 | -1/Access | Spotted Striker 21263 | -1/Access | Spotted Executioner 21270 | -1/Access | Destroyed Executioner 21291 | -1/Access | Destroyed Striker 21321 | -1/Access | Lost 6 parts (3p1n2u) 21352 | -1/Access | Found Corrupted Adv. Kinecellerator 21357 | -1/Access | Spotted Executioner 21357 | -1/Access | Spotted Striker 21363 | -1/Access | Destroyed Striker 21366 | -1/Access | Warped through subspace 21391 | -1/Access | Warped through subspace 21427 | -1/Access | Intercept squad dispatched 21439 | -1/Access | Spotted Tracker 21440 | -1/Access | Spotted Tracker 21442 | -1/Access | Released all parts (20) 21443 | -1/Access | Spotted Executioner 21444 | -1/Access | Lost 4 parts (1n1u2w) 21445 | -1/Access | Core integrity fell below 50% 21451 | -1/Access | Emitted hypermatrix ping 21455 | -1/Access | Core integrity fell below 20% 21456 | -1/Access | Assembled emerged from beneath the floor 21468 | -1/Access | Spotted Combat Programmer 21473 | -1/Access | Spotted Combat Programmer 21480 | -1/Access | Destroyed by Tracker with Linked Autogun Last Messages --------------- 21449_ Acquired 10 matter. 21450_ R-10 Processor collects Potential Cannon. 21451_ Emitted hypermatrix ping. 21452_ K-01 Serf collects debris. 21452_ Field Propulsion Array destroyed. 21453_ System corrupted: Matter fused (-7). 21454_ Penetrated by Slug. 21460_ Slug penetrates Wall. 21460_ Acquired Field Propulsion Array. 21464_ Dropped Corrupted Helical Railgun. 21464_ Dropped Omega Cannon. 21466_ Acquired Field Propulsion Array. 21467_ Field Propulsion Array temporarily disabled. 21470_ AJXTP0TZCFVZ5N 0ERNS 21476_ Combat Programmer resets Tracker, system corruption cleaned. 21476_ Slammed into Earth. 21476_ Destabilizing: System corrupted (+2). 21477_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | ??# # """"" "" | | ??# # """" """ | | ??#"" + " | | ??#"" # | | ??#"" # | | ??#T # % | | ??#"" " ###########+### ] | | ??#"" """ ## ""G"" % #*=! | | ??#"" """ ## "" "" #![!!! | | ??# " ## #!=!!!"" | | ??# ## #/ [" T" | | ??# ## """""" #!==" " | | ??############### """""" #!]]!* | | ????????????????# """""" #*!!= | | ????????????????# """""" # ! | | ????????????????# """""" # | | ????????????????# # | | ????????????????# #* | | ????????????????# % #%= | | ????????????????##########+### | | ????????????????????###### ### % | | ???????????????#?#???????# ### | | ??????????????#####??????# ### % | | ???????????#### ##?????# #?# | | ???????????# ;;;#######+### %% | | ???????????#@s ;s[p p * # | | ???????????######== p # | | ????????????????#== # | | ????????????????# # | | ????????????????# # | | ????????????????# " | | ????????????????# " # | | ????????????????# """ # | | ????????????????# """ # | | ????????????????# " # | | ????????????????# # | | ????????????????# " | | ????????????????#################### | | ????????????????????????????????## " | | ????????????????????????????????# ## | | ???????????????????????????????## # | | ????????????????????????#???????# # | | ????????????????????????????????# #] | | ????????????????????????????#?#?# ]] | | ???????????????????################# | | ?????????????????### !=%%%|*= | | ????????????????# "" *=%!%## | | ????????????????#""" [[!== ! | | ????????????????#"F =%|[ | | ????????????????#""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 162 Coolant Potential 120 Energy Generation 104 Energy Capacity 1425 Matter Stores 300 Matter Capacity 550 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 4 Power Amplification 40 Additional Mass Support 20 Armor Coverage 1200 Core Shielding 40 Weapon Shielding 90 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 24 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 4 Energy Filtering 30 Particle Charging 20 Salvage Targeting 4 Offensive Hacking 14 Defensive Hacking 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Expander Integrated Dissipator Core Reset Matrix Subatomic Replicator High-powered Transdimensional Reconstructor Matter Drive Achievements -------------- None Challenges ------------ None Game ------ Seed GhostAssembledChainsaw Manual? 0 Play Time 05:10:40 Cumulative 534.2 hours Start 2024.07.17 @ 22:17:55 End 2024.07.18 @ 21:04:29 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 188 Rogue 173 Adventurer 15 Explorer 0 Win Type - Total 34 Types 9/3/9/2/2/0/5/3/1 Lore% 78 Gallery% 91 Achievement% 83 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bc976a98-4495-41f4-bbb6-df71b56cedff