Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.11 @ 00:39:33 Player: GregoriusTechneticies Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (69) 345 Value Destroyed (947) 947 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (110) 110 TOTAL SCORE: 3902 Bonus ------- Follower Combat Kills 110 Cogmind --------- Core Integrity 0/700 Matter 232/300 Energy 96/100 System Corruption 0% Temperature Cool (2) Movement Walking (130) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Titanium Leg > --- UTILITY (5) ------ Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Trap Extractor (1/6 Blade) Improved Datajack Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Medium Treads Wheel Armored Huge Wheel > --- UTILITY ---------- Structural Scanner Sensor Array Improved Terrain Scanner Terrain Scan Processor Hacking Suite > --- WEAPON ----------- Light Assault Rifle Axe > --- INVENTORY -------- Improved Terrain Scanner Seismic Detector ECM Suite Improved Trap Extractor Improved Datajack [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Treads Light Treads Leg Titanium Leg Wheel Wheel Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Terrain Scan Processor Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . . 1 1 . Utility 3 | . . . 1 1 1 Weapon . | . . . . . . Parts Attached 80 | 10 18 12 11 11 18 Power 13 | 1 4 2 2 2 2 Engine 13 | 1 4 2 2 2 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 19 | 2 3 2 1 4 7 Treads 4 | 2 . . . 1 1 Leg 3 | . . . . 2 1 Wheel 5 | . . . . . 5 Hover . | . . . . . . Flight 7 | . 3 2 1 1 . Utility 29 | 4 4 5 6 3 7 Device 24 | 4 3 3 6 2 6 Storage . | . . . . . . Processor 4 | . 1 2 . . 1 Hackware 1 | . . . . 1 . Protection . | . . . . . . Artifact . | . . . . . . Weapon 19 | 3 7 3 2 2 2 Energy Gun 3 | 1 2 . . . . Energy Cannon . | . . . . . . Ballistic Gun 13 | 2 5 3 2 . 1 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes . | . . . . . . Parts Lost 25 | . 1 . 1 8 15 Power 4 | . . . . 2 2 Propulsion 8 | . . . 1 4 3 Utility 9 | . . . . 2 7 Weapon 4 | . 1 . . . 3 Highest Loss Streak 6 | . 1 . 1 3 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 88 | . 94 100 92 71 58 Engine 10 | . 10 14 11 7 . Treads 1 | . 6 . . 1 1 Wheel 2 | . . . . . 13 Flight 20 | . 21 28 26 10 . Device 16 | . 14 14 22 20 17 Processor 11 | . 13 14 11 8 6 Hackware 1 | . . . . 2 7 Ballistic Gun 20 | . 25 28 22 6 4 Slashing Weapon 1 | . . . . 6 4 Naked Turns . | . . . . . . Heaviest Build 18 | 4 6 6 7 14 18 Greatest Support 48 | 3 8 8 12 32 48 Greatest Overweight (x) 5 | 1 1 . . 4 5 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 Average Carried 4 | 3 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 5 5 5 5 5 2 Class Distribution -------------------- 53% | Scavenger-Mutant 23% | Mutant 12% | Scavenger-Assassin 9% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Scout | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Assassin | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1199 | 329 311 180 171 123 85 Remotely . | . . . . . . Salvage Created 1427 | 250 503 142 197 179 156 Parts 135 | 27 44 12 11 24 17 Haulers Intercepted 3 | . 1 . 2 . . Recyclers Shooed 4 | 1 1 2 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 28 | . 9 5 4 4 6 Melee 4 | . . . . 4 . Guns 17 | . 8 5 4 . . AOE 7 | . 1 . . . 6 Classes Destroyed 11 | 3 5 1 1 1 . Worker 9 | 2 2 . 1 2 2 Builder 5 | . 3 . . 2 . Tunneler 15 | 9 1 2 . 1 2 Hauler 3 | . 1 . 2 . . Recycler 3 | 1 2 . . . . Mechanic 1 | . . 1 . . . Operator 2 | . 1 . . 1 . Watcher 3 | . 2 . . 1 . Swarmer 20 | . 9 5 3 3 . Grunt 7 | . . . 1 . 6 Sentry 1 | . . . . 1 . Best Kill Streak 7 | 6 4 5 5 5 7 Combat Bots Only 6 | . 4 5 3 3 6 Max Kills in Single Turn 5 | 1 1 1 1 2 5 Gunslinging . | . . . . . . Exploded 4 | . 1 . . . 4 Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 375 | . 45 36 32 68 194 Missed 151 | . 18 16 15 26 76 Damage Taken 3118 | . 346 175 181 622 1794 Core 1012 | . 122 32 65 83 710 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 10 | . . . 10 . . Core Remaining (%) 76 | 100 . 38 83 84 . Volleys Fired 188 | 29 75 35 31 15 3 Largest 2 | 2 2 2 2 2 1 Hottest 70 | 70 70 40 40 40 33 Shots Fired 369 | 58 146 70 62 30 3 Gun 366 | 58 146 70 62 30 . Cannon . | . . . . . . Launcher 3 | . . . . . 3 Special . | . . . . . . Kinetic 327 | 29 136 70 62 30 . Thermal 39 | 29 10 . . . . Explosive 3 | . . . . . 3 Electromagnetic . | . . . . . . Robot Hit Streak 10 | 10 10 8 7 5 4 Robot Miss Streak 5 | 2 4 5 4 2 2 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 237 | 37 87 40 36 29 8 Core Hits 130 | 18 42 18 13 18 21 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 1 | 1 . . . . . Critical Strikes 4 | 1 1 1 . . 1 Burn 1 | . 1 . . . . Destroy 2 | 1 . 1 . . . Sever 1 | . . . . . 1 Melee Attacks 35 | . . . . 16 19 Impact . | . . . . . . Slashing 35 | . . . . 16 19 Piercing . | . . . . . . Sneak Attacks 9 | . . . . 5 4 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4575 | 411 816 334 314 1084 1616 Guns 1969 | 411 754 334 314 156 . Cannons . | . . . . . . Explosions 1659 | . 62 . . 348 1249 Melee 947 | . . . . 580 367 Ramming . | . . . . . . Kinetic 1629 | 147 678 334 314 156 . Thermal 1464 | 264 138 . . 348 714 Explosive 535 | . . . . . 535 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 947 | . . . . 580 367 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 438 | . 95 . . 146 197 Projectiles . | . . . . . . Explosions 314 | . 95 . . 106 113 Melee 124 | . . . . 40 84 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 301 | . 113 . . . 188 Shots 4 | . 1 . . . 3 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 40 | 40 40 20 5 . 26 Average Temperature 9 | 19 7 5 2 . 12 Received Heat Transfer 951 | . . 36 54 261 600 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1873 | 777 346 . . 250 500 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 344 | 60 344 275 154 185 276 Initial 76 | . 39 62 76 60 2 Average 85 | 34 207 68 39 85 61 Maximum Alert Level 1 | . 1 1 . . 1 Low Security (%) 85 | 100 41 94 100 100 79 Level 1 14 | . 58 5 . . 20 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . . 1 2 3 2 Investigation 3 | . . . 1 1 1 Extermination . | . . . . . . Reinforcement 4 | . . . 1 2 1 Assault 1 | . . 1 . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 6 | . 3 . 1 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 80 | . 17 13 22 12 16 Peak Tracking Total 12 | . 4 4 9 4 12 Tactical Retreats 9 | . 2 1 3 1 2 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 7 | . 6 . 1 . . Reused 2 | . 2 . . . . Traps Extracted 1 | . . . 1 . . Installed . | . . . . . . Triggered 2 | . 2 . . . . Most Traps Carried 1 | . . . 1 1 1 Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 11 | . 3 . . 2 6 Max in Single Turn 6 | . 3 . . 2 6 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 15 | . 3 1 8 2 1 Terminals 11 | . 2 . 7 2 . Fabricators . | . . . . . . Repair Stations 2 | . . . 1 . 1 Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 53 | . 13 1 29 8 2 Successful 27 | . 5 1 17 4 . Failed 26 | . 8 . 12 4 2 Catastrophic 8 | . 1 . 5 1 1 Database Lockouts . | . . . . . . Manual 44 | . 9 . 27 8 . Terminals 45 | . 10 . 27 8 . Fabricators . | . . . . . . Repair Stations 4 | . . . 2 . 2 Recycling Units 3 | . 3 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 14 | . 3 1 7 3 . Open Door 1 | . . 1 . . . Branch Access Points 1 | . . . 1 . . Emergency Access Points 2 | . . . 1 1 . Terminal Index 2 | . 1 . 1 . . Unreport Threat 5 | . 1 . 3 1 . Reprogram Traps 3 | . 1 . 1 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 10 | . 1 . 8 1 . Terminals 10 | . 1 . 8 1 . Track 1 | . . . 1 . . Assimilate 3 | . . . 3 . . Botnet 6 | . 1 . 4 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 12 | . 3 . 6 2 1 Full Trace Events 5 | . 1 . 1 2 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 26 | . . . 26 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 9 | . 9 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies 2 | . . 1 1 . . Largest Group 1 | . . 1 1 1 . Highest-Rated Group 31 | . . 31 10 10 . Highest-Rated Ally 31 | . . 31 10 10 . Total Orders . | . . . . . . Ally Attacks 11 | . . 11 . . . Total Damage 168 | . . 168 . . . Kills 4 | . . 4 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 4047 | 266 610 1769 329 465 608 Spaces Moved 3294 | 110 580 1226 580 307 491 Core 331 | 110 121 . . 52 48 Treads 14 | . . . . 14 . Legs 182 | . . . . 123 59 Wheels 384 | . . . . . 384 Hover . | . . . . . . Flight 2383 | . 459 1226 580 118 . Fastest Speed 34 | 50 37 37 34 37 50 Average Speed 54 | 55 40 37 35 104 103 Slowest Speed 300 | 100 100 37 37 250 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 4 | . 1 2 1 . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 3 53 97 42 28 14 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . 1 1 1 . . Unknown Exits Taken 2 | 1 . . . 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 17 | . . . . 5 12 Terrain Destroyed 87 | . 13 . . 16 58 Melee 17 | . . . . 5 12 Projectile . | . . . . . . AOE 70 | . 13 . . 11 46 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 5197 | 265 837 2485 654 399 557 Wait 1517 | 97 141 1201 24 42 12 Move 3281 | 109 577 1221 577 306 491 Hop 4 | . 1 2 1 . . Pick Up 38 | 11 9 4 3 2 9 Fast Attach 22 | 3 6 . 2 8 3 Attach 29 | 7 3 1 4 2 12 Detach 9 | 4 1 . 1 2 1 Swap 29 | . 9 11 5 1 3 Drop 45 | 5 15 10 6 5 4 Fire 188 | 29 75 35 31 15 3 Melee 35 | . . . . 16 19 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials -7/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 267 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 411 | -10/Materials | Discovered new exit (range 6) 413 | -10/Materials | Identified exit to Mines 463 | -10/Materials | Discovered new exit (range 16) 877 | -10/Materials | Entered Mines 981 | -10/Mines | Build established: Scavenger-Mutant 2089 | -10/Mines | Learned Materials machine intel 2095 | -10/Mines | Learned location of 1 exit from Materials 2113 | -10/Mines | Core integrity fell below 50% 2261 | -10/Mines | Discovered new exit (range 10) 2308 | -10/Mines | Met a Derelict testing a Signal Generator 2431 | -10/Mines | Discovered new exit (range 15) 2439 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2483 | -10/Mines | Identified exit to Materials 2646 | -10/Mines | Entered Materials 2646 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2647 | -9/Materials | Identified exit to Materials 2648 | -9/Materials | Loaded intel: 62 machine locations 2690 | -9/Materials | Repaired Sensor Array 2755 | -9/Materials | Discovered new exit (range 8) 2863 | -9/Materials | Identified exit to Mines 2951 | -9/Materials | Discovered exit to Materials (range 8) 2975 | -9/Materials | Entered another Materials area 2975 | -8/Materials | Accompanied by 1 ally 2975 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3015 | -8/Materials | Build established: Scavenger-Scout 3379 | -8/Materials | Lost 3 parts (2n1u) 3418 | -8/Materials | Discovered new exit (range 16) 3440 | -8/Materials | Entered Factory 3440 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3467 | -7/Factory | Lost 3 parts (1p1n1u) 3748 | -7/Factory | Build established: Scavenger-Assassin 3898 | -7/Factory | Lost 5 parts (1n2u2w) 3955 | -7/Factory | Lost 4 parts (2n1u1w) 3964 | -7/Factory | Core integrity fell below 50% 3979 | -7/Factory | Core integrity fell below 20% 4012 | -7/Factory | Lost 6 parts (2p4u) 4048 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 03979_ K-01 Serf collects debris. 03979_ R-06 Scavenger collects Lgt. Ion Engine. 03979_ Acquired Titanium Leg. 03981_ Imp. Ion Engine destroyed. 03981_ Critical hit (Burn: +37). 03981_ Penetrated by Slug. 03982_ K-01 Serf collects debris. 03984_ R-06 Scavenger collects Wheel. 03985_ K-01 Serf collects debris. 04003_ Slug penetrates Wall. 04017_ Slug penetrates Power Conduit. 04027_ Penetrated by Slug. 04033_ U-05 Engineer lays Concrete. 04033_ K-01 Serf collects debris. 04034_ U-05 Engineer lays Concrete. 04037_ K-01 Serf collects debris. 04037_ Slug penetrates Wall. 04038_ U-05 Engineer lays Concrete. 04040_ K-01 Serf collects debris. 04045_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? # | | ?????????????????????????????????????????????? # | | ????????????????????????????????????????????? # | | ????????????????????????????????????# ? ???? # | | ????????????????????????????????????? ? ? # | | ????????????????????????????????????? # | | ???????????????????????????????????? + | | ???????????????????????????????????? ? """ # | | ???????????????????????????????????"" """ ""F"" # | | ????????????????????????????? ?"" ?"" """ "" "" # | | ????????????????????????? ??? ?"" """ """ | | ????????????????????? ?" "" "" "" "" | | ????????????????????? "? "" "" "" "" | | ????????????????????? !!* | | ???????????????????? !! | | ???????????????????? !! | | ??????????????????? | | ??????????????? ???? % | | ??????????????# | | ??????????????# ! | | ??????????????#=== """ """ """ "%% | | ??????????????#== """ """ """ "%% | | ??????????????#== """ """ """ "%% | | ??????????????# | | ??????????????# h | | ??????????????# @ ### | | ??????????????# #?# | | ??????????????##################?# | | ??????????????????????????????#######/############ | | ??????????????????????????????# #????? | | ??????????????????????????????# " " " " " " #?#??? | | ??????????????????????????????# " " " " " " #????? | | ??????????????????????????????# " " " " " " #????? | | ??????????????????????????????# " " " " " " #????? | | ??????????????????????????????# " " " " " " #????? | | ??????????????????????????????# " " " " " " #????? | | ??????????????????????????????# " " " " " " #????? | | ??????????????????????????????# " " " " " " #????? | | ??????????????????????????????# " " " " " " #????? | | ??????????????????????????????# #????? | | ??????????????????????????????###############????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 19 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Evasion (%) 63 Recoil Reduction 1 Offensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FusionAlertBeamcaster Manual? 0 Play Time 01:13:15 Cumulative 20.5 hours Start 2024.04.10 @ 22:41:35 End 2024.04.11 @ 00:39:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 7 Adventurer 0 Explorer 15 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 24 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2a9d9821-7c06-4c29-8845-9fa3c7c5aba6