Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.25 @ 08:25:43 Player: MolePlayingNice Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (38) 7600 Robots Destroyed (731) 3655 Value Destroyed (44730) 44730 Prototype IDs (72) 1440 Alien Tech Used (1) 200 Bonus (44498) 44498 TOTAL SCORE: 106623 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 15687 Follower Combat Kills 2062 Destroyed Unchained 1000 Awakened Behemoth Slayer 1000 Entered Garrisons 1000 Network Hubs Disabled 800 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1904 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Met R17 at Research 2000 Met Warlord at Research 2000 Invited to Help at Command 2000 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Hacked MAIN.C 300 Met Warlord at Command 2000 Win 3000 Friendly Fire -1955 Cogmind --------- Core Integrity 493/1600 Matter 230/300 Energy 99/100 System Corruption 34% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Biometal Medium Treads > --- UTILITY (15) ----- Spectral Analyzer Graphene Brace > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Experimental Energy Well (31) Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Assembled Alloy Leg High-density Centrium Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents High-capacity Storage Unit Assembled Biocell Array Assembled Biocell Array Assembled Suspension Frame Spectral Analyzer Assembled Combat Suite Advanced Weapon Cycler Assembled Alloy Armor Heavy Regenerative Plating Advanced Remote Force Field GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Hypervelocity Multirail Hypervelocity Multirail > --- INVENTORY -------- Quantum Reactor Improved Quantum Reactor Enhanced Biometal Leg Experimental Energy Well Experimental Energy Well Triangulator Advanced Particle Charger Experimental Reaction Control System Experimental Reaction Control System Experimental EM Shield High-powered Transdimensional Reconstructor HERF Cannon Vortex Cannon Improved Potential Cannon Helical Railgun Helical Railgun Multirail Fusion Bomb Launcher CR-A16's Behemoth Slayer [Rating: 237] Favorites ----------- Power Assembled Flux Generator Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Improved Heavy Treads Leg Assembled Alloy Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Advanced Cooling System Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Particle Gun Energy Cannon Assembled Focal Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Improved Light Cannon Launcher Heavy Missile Launcher Special Weapon Plasma Cutter Slashing Weapon Blade Saw Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Acc Com Slots Evolved 18 | . . . 2 . . . 2 . . . . . 2 . . . 2 . . . . . 2 . . . . 2 . . . . 2 . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Utility 13 | . . . 1 . . . 1 . . . . . 1 . . . 1 . . . . . 2 . . . . 1 . . . . 2 . 2 . 2 . Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 271 | 1 10 . 20 2 1 2 13 12 4 2 9 5 19 16 6 8 4 4 . 1 15 2 2 9 3 . 26 1 . . 11 2 2 12 7 4 21 15 Power 22 | . 2 . 1 . . . 1 2 . . . 1 3 2 1 1 1 . . . 2 . . . . . 2 . . . . . . . . 1 . 2 Engine 11 | . 1 . 1 . . . 1 2 . . . . 3 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . Core 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 9 | . . . . . . . . . . . . . . 1 . 1 . . . . 2 . . . . . 2 . . . . . . . . 1 . 2 Propulsion 66 | . 2 . 8 . . . 4 2 . . 3 1 7 5 . 3 . . . . 3 1 . . . . 7 . . . 2 . . 1 3 2 5 7 Treads 27 | . 2 . 6 . . . 4 . . . 3 1 . 3 . 3 . . . . . . . . . . . . . . . . . . . . . 5 Leg 35 | . . . 2 . . . . . . . . . 5 2 . . . . . . 3 1 . . . . 7 . . . 2 . . 1 3 2 5 2 Wheel 4 | . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 111 | . 2 . 4 . 1 . 6 4 2 2 4 . 4 6 2 3 1 3 . 1 6 1 2 9 2 . 12 1 . . 6 2 2 10 1 1 9 2 Device 50 | . 1 . 2 . . . 3 1 2 . . . 2 4 1 . 1 1 . 1 3 . 2 1 . . 6 1 . . 4 2 . 4 . . 6 2 Storage 12 | . 1 . 2 . 1 . . . . . 1 . . 1 . . . . . . 1 . . 2 . . . . . . . . 1 1 . . 1 . Processor 13 | . . . . . . . . 1 . . . . 1 . . 1 . . . . . 1 . 1 . . 2 . . . . . . 3 1 1 1 . Hackware 8 | . . . . . . . 1 1 . . 3 . . 1 . . . . . . . . . . . . . . . . . . 1 . . . 1 . Protection 28 | . . . . . . . 2 1 . 2 . . 1 . 1 2 . 2 . . 2 . . 5 2 . 4 . . . 2 . . 2 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 72 | 1 4 . 7 2 . 2 2 4 2 . 2 3 5 3 3 1 2 1 . . 4 . . . 1 . 5 . . . 3 . . 1 3 . 7 4 Energy Gun 5 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Energy Cannon 16 | . . . . . . . 1 . 2 . 1 . 4 . 3 . . . . . 3 . . . . . . . . . 1 . . . . . 1 . Ballistic Gun 24 | 1 3 . 3 . . . . . . . . . . 3 . . . . . . . . . . 1 . 4 . . . . . . . 2 . 4 3 Ballistic Cannon 11 | . . . 2 1 . 2 1 1 . . . 2 . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Launcher 9 | . . . 1 1 . . . . . . 1 1 1 . . 1 1 . . . . . . . . . . . . . . . . . 1 . 1 . Special Weapon 4 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 45 | . . . . . . . . . . . 1 . 2 . 1 . . 1 . 1 5 . . . 2 . 5 1 . . 8 . 2 9 3 1 2 1 Corrupted Parts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . System Corruption 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 93 | . 5 . 10 . . . 3 1 . . . 1 6 2 . 1 1 1 . . 5 5 2 1 1 . 8 . 1 . . 1 1 4 . . 5 28 Power 12 | . 1 . 2 . . . 1 . . . . 1 1 1 . . . . . . 1 . . . . . 1 . . . . . . . . . . 3 Propulsion 17 | . . . 4 . . . . . . . . . . 1 . . . . . . . 1 . . . . 2 . . . . . . . . . 2 7 Utility 39 | . . . 1 . . . 1 . . . . . 4 . . . . 1 . . 4 2 2 1 . . 2 . 1 . . . 1 4 . . 3 12 Weapon 25 | . 4 . 3 . . . 1 1 . . . . 1 . . 1 1 . . . . 2 . . 1 . 3 . . . . 1 . . . . . 6 Highest Loss Streak 17 | . 3 . 10 . . . 2 1 . . . 1 5 2 . 1 1 1 . . 5 5 2 1 1 . 8 . 1 . . 1 1 1 . . 2 17 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 17 | 6 6 12 13 15 15 15 19 19 19 20 19 19 17 14 18 18 17 17 17 18 14 16 17 17 17 18 17 18 18 18 17 17 17 17 17 18 18 15 Power 1 | 1 1 3 1 1 1 1 . . . . . . . . 1 2 1 1 1 1 1 1 1 1 1 1 . 1 . 1 1 1 1 1 1 . 1 . Propulsion 1 | 4 2 2 1 3 3 3 3 3 2 2 2 2 1 2 3 3 3 3 3 2 . . . 1 2 2 1 1 . 1 1 2 1 1 . 1 . 1 Utility 7 | . 1 3 4 5 5 5 7 9 10 10 9 8 7 5 6 6 6 4 4 3 5 8 9 8 10 11 10 11 10 10 10 10 11 10 9 10 7 4 Weapon 5 | 1 2 4 6 6 6 6 7 6 6 7 6 7 6 5 5 5 5 6 7 8 6 3 3 4 3 3 3 4 4 5 4 4 3 4 5 5 6 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 84 | . . . 14 . 1 . 4 1 2 1 3 . 9 5 4 . 1 2 1 2 2 . 1 4 1 . 2 . . . 4 . 3 2 2 3 5 5 Power 7 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 . . . . . 2 1 Propulsion 11 | . . . 2 . . . . . . . 2 . . 1 2 . . 1 . 2 . . . . . . . . . . . . . . 1 . . . Utility 35 | . . . 3 . 1 . . . 1 . 1 . 3 3 2 . . 1 1 . 1 . 1 3 1 . 2 . . . . . 3 1 1 1 2 3 Weapon 29 | . . . 9 . . . 3 1 1 1 . . 5 1 . . 1 . . . 1 . . . . . . . . . 3 . . 1 . 1 1 . Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Average Slot Usage (%) 87 | . 86 100 91 100 100 100 98 91 90 90 97 99 94 81 84 83 85 85 86 85 78 84 87 93 93 94 92 88 89 89 88 89 89 83 82 81 85 74 Engine 3 | . 8 . 8 11 11 11 8 8 9 9 9 1 5 5 7 3 6 6 6 6 1 . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . 3 6 6 6 6 5 6 5 5 5 5 6 5 5 5 5 5 4 4 4 3 4 3 Treads 7 | . 11 28 29 33 33 33 26 12 9 9 25 27 15 2 15 15 13 13 13 13 4 . . . . . . . . . . . . . . . . 1 Leg 12 | . 16 . 1 . . . . . . . . . 8 18 . . . . . . 15 25 23 23 23 23 22 25 26 26 26 26 23 21 17 17 17 17 Device 15 | . 4 14 13 22 22 22 9 12 18 10 9 8 17 11 11 8 19 16 13 12 12 14 22 15 11 11 13 14 20 21 21 21 20 20 17 20 25 23 Storage 10 | . 14 14 14 11 11 11 9 9 9 9 9 9 7 7 7 7 6 6 6 6 9 12 11 11 11 11 11 10 10 10 10 10 13 14 13 13 12 10 Processor 3 | . . . . . . . . 2 . . . . 6 7 7 7 6 6 6 6 1 . . 4 5 5 5 5 . . . . . . 3 4 4 4 Hackware 1 | . . . . . . . 8 5 . . 7 1 . 4 7 3 . . . . . . . . . . . . . . . . . . . . . . Protection 8 | . . . . . . . 8 7 9 16 10 16 4 . 2 9 6 9 13 13 8 4 5 11 17 17 13 9 9 10 9 10 12 8 12 9 9 6 Energy Cannon 12 | . . . . . . . 3 7 14 17 17 14 18 11 18 21 7 6 6 5 14 18 17 17 15 11 9 15 15 15 14 15 14 13 12 12 8 5 Ballistic Gun 2 | . 23 14 15 . . . . . . . . . . 9 3 1 5 5 6 6 1 . . . . 5 5 . . . . . . . . . 3 3 Ballistic Cannon 3 | . . . 3 21 22 21 23 18 12 8 8 11 4 . . . 4 5 6 5 1 . . . . . . . . . . . . . . . . . Peak Build Rating 237 | 6 13 13 18 18 18 19 27 40 42 45 48 48 55 75 78 79 94 99 89 90 128 130 148 136 139 138 144 161 173 170 171 172 193 193 212 212 237 237 Average Rating 114 | 6 7 13 14 18 18 18 25 32 40 43 45 44 51 53 74 75 92 90 88 88 103 125 143 130 136 138 134 159 169 166 164 168 185 188 205 207 227 195 On Entrance 96 | 6 6 13 13 18 18 18 19 25 39 41 45 47 44 36 75 73 79 93 88 89 89 127 126 131 129 138 138 140 161 170 166 169 169 187 191 206 212 229 Avg Prop Armor Cover (%) 10 | . . . 6 . . . . 6 7 6 6 . 12 7 . . . . . . . . . . . . 2 . . . . . . 2 . . . 38 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 172 | 13 30 30 39 38 58 58 77 82 85 91 91 84 80 71 81 91 98 101 98 98 135 134 136 148 148 139 141 142 144 144 145 144 150 162 167 167 168 172 Greatest Support 172 | 20 40 40 69 69 69 69 69 63 28 28 84 84 104 150 150 150 150 150 150 150 150 108 128 108 108 108 116 150 170 150 150 150 170 170 155 170 172 172 Greatest Overweight (x) 6 | . 1 . 6 . . . 1 3 3 4 3 1 2 1 . . . 1 . . 1 1 1 1 1 1 2 1 . . . . . 1 1 1 1 1 Average Overweight (x) . | . . . . . . . . 1 2 3 . . . . . . . . . . . 1 1 1 1 1 . . . . . . . . 1 . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 8 14 15 15 15 16 20 20 20 20 20 20 20 18 15 20 20 20 20 20 20 17 19 19 20 20 20 20 20 19 20 20 20 19 20 20 20 20 17 Most Carried 20 | 6 12 12 15 15 15 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 5 6 12 13 15 15 15 19 19 19 20 19 19 18 15 19 19 18 19 19 19 17 18 19 19 19 20 19 19 19 19 19 19 19 19 19 19 19 16 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 4 12 12 15 15 15 18 20 20 20 20 20 20 14 20 20 19 20 20 20 20 20 18 18 20 20 20 20 20 20 19 20 20 20 20 20 20 20 2 Class Distribution -------------------- 29% | Golem 23% | Tank 12% | Scavenger-Tank 9% | Scavenger-Golem 7% | Commander-Tank 6% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Tank | -8/Materials Scavenger-Tank | -8/Garrison Tank | -8/Materials Tank | -8/Garrison Tank | -8/Materials Tank | -8/Garrison Scientist-Skirmisher | -7/Factory Skirmisher | -7/Garrison Scavenger-Tank | -7/Factory Tank | -7/Garrison Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Zion Golem | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Commander-Tank | -5/Extension Commander-Tank | -5/Cetus Commander-Tank | -5/Archives Commander-Tank | -5/Hub_04(d) Scavenger-Golem | -4/Factory Scavenger-Golem | -4/Upper Caves Scavenger-Golem | -4/Upper Caves Scavenger-Golem | -4/Warlord Scavenger-Golem | -3/Proximity Caves Golem | -3/Research Golem | -3/Testing Golem | -2/Research Golem | -2/Quarantine Golem | -1/Access Scavenger-Golem | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Acc Com Matter Collected 13849 | 200 268 . 512 35 . 54 914 670 418 304 492 451 603 810 207 339 72 492 58 107 1274 308 69 105 70 . 1194 35 30 10 234 45 110 410 120 95 2066 668 Remotely 470 | . . . . . . . 304 166 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 38889 | . 429 . 688 76 . 42 644 569 454 617 652 455 1077 1126 508 2137 171 468 45 . 1384 577 675 2108 279 . 1770 376 124 327 749 533 1146 3500 384 989 13371 439 Parts 1725 | . 24 . 44 6 . 16 49 36 27 48 37 35 47 41 22 94 15 24 6 . 40 28 38 88 13 . 89 17 10 15 28 28 46 193 15 49 435 22 Haulers Intercepted 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 10 | . . . 3 . . . 1 . . . 1 . 1 . . . 1 . . . . . . . . . . 1 . . . . 1 . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 114 | . . . . . . . . . . . . . . . . . . 26 6 . . 29 . . . . . . 10 15 . 28 . . . . . . Prevented 6 | . . . . . . . . . . . . . . . . . . 2 . . . 4 . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Acc Com Combat Hostiles Destroyed 689 | . 12 . 12 4 . 8 26 21 7 21 17 17 17 14 9 35 6 9 1 . 59 9 16 27 4 . 27 5 5 5 12 11 17 47 5 11 183 10 Melee 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Guns 127 | . 12 . 9 . . . . . . . . . . 1 1 1 . 5 . . 1 . . . . . 7 . . . . . . . . . 85 5 Cannons 392 | . . . 1 . . 1 15 9 7 10 12 10 11 6 8 29 1 2 1 . 8 8 16 26 4 . 20 5 5 5 12 11 17 47 5 11 69 . AOE 160 | . . . 2 4 . 7 11 12 . 11 5 7 4 7 . 4 5 2 . . 47 . . . . . . . . . . . . . . . 27 5 Classes Destroyed 32 | . 3 . 4 . . 1 2 2 2 1 . . . . . 1 . 1 . . 5 1 . . . . 1 . . . 2 1 . 2 1 1 . 1 Worker 15 | . 1 . . . . . 2 . . . 1 . 2 . . . 3 . . . . . 1 . . . . . . . . . . 2 . . 3 . Builder 14 | . . . . . . 2 2 . 1 . . . . . . . 1 . . . . . . . . . . 1 . . . . . 4 . . 3 . Hauler 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycler 11 | . . . 1 . . . 3 . . . . . 2 . . . . . . . . . . 1 . . . . . . . . 1 . . . 3 . Minesweeper 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Mechanic 15 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 12 . Operator 7 | . . . 1 . . . . . . . 2 . 1 . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Watcher 16 | . . . . . . . . . 3 1 1 . 1 . . . . . . . . . 1 1 . . 2 . . . . . 2 2 . . 2 . Swarmer 157 | . 3 . . 4 . 8 12 12 . 7 5 7 2 7 . 6 4 2 . . . . 9 . . . 3 . 5 . 1 5 7 9 . . 34 5 Saboteur 7 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 6 . Grunt 213 | . 9 . 4 . . . 7 5 4 6 6 . 8 2 6 14 . 3 . . . 7 . 12 . . 8 4 . 2 3 4 8 17 . 5 67 2 Brawler 23 | . . . . . . . 1 . . . . . 1 . 1 3 . . . . . . . . . . 1 . . . . . . 1 . 1 14 . Duelist 13 | . . . . . . . . 1 1 . . . . 1 . . . . . . . 1 . . . . . . . 1 . . 1 . . . 6 1 Protector 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 6 . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . Sentry 52 | . . . 8 . . . 3 1 2 4 4 3 3 1 . 2 1 . . . . . 1 8 . . 5 1 . . . . 1 1 . . 3 . Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Specialist 5 | . . . . . . . . 2 . . . 1 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Hunter 34 | . . . . . . . 3 . . 1 2 1 . 1 . 1 . 2 . . . . 1 2 . . 3 . . . 1 . . 4 1 2 9 . Programmer 78 | . . . . . . . . . . 3 . 5 3 2 2 8 1 1 1 . . . 5 3 . . 3 . . 2 4 . . 13 1 2 19 . Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Q-Series 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Behemoth 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 . 2 . Cetus Guard 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Lightning 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Striker 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 8 . Executioner 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 6 . Z-Light 11 | . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Assembled 43 | . . . . . . . . . . . . . . . . . . . . . 43 . . . . . . . . . . . . . . . . . Golem 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Thug 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Fireman 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 36 | . 5 . 4 4 . 5 9 6 3 6 4 7 9 6 3 8 5 3 1 . 36 4 9 5 3 . 4 4 5 3 7 5 7 8 2 4 26 5 Combat Bots Only 40 | . 4 . 4 4 . 4 8 6 2 6 3 7 5 6 3 8 4 3 1 . 40 4 8 4 3 . 4 3 5 3 7 5 6 7 2 4 24 5 Max Kills in Single Turn 18 | . 1 . 1 5 . 4 4 3 2 3 2 3 6 3 1 2 3 2 1 . 18 1 2 1 1 . 1 1 1 1 1 1 2 2 1 1 5 5 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploded 17 | . . . 1 4 . 4 4 3 . 3 1 3 2 3 . 2 3 2 . . 17 . . . . . . . . . . . . . . . 5 5 Melee 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Z-Imprinter (-6/Deep Caves) 6S-H0T (-3/Testing) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Acc Com Hostile Shots Fired 3554 | . 100 . 121 5 . 17 175 73 11 52 57 95 253 85 17 139 44 44 2 . 144 118 60 34 15 . 184 34 30 9 46 48 37 294 10 77 675 449 Missed 1248 | . 27 . 38 1 . 3 55 20 6 15 9 26 107 23 9 44 25 14 2 . 39 27 15 9 4 . 33 11 13 1 20 17 17 106 3 37 294 178 Hits 2306 | . 73 . 83 4 . 14 120 53 5 37 48 69 146 62 8 95 19 30 . . 105 91 45 25 11 . 151 23 17 8 26 31 20 188 7 40 381 271 Melee 31 | . . . . . . . . 2 . . . . . . . 6 . . . . 10 . . . . . . . . . . . . . . . 3 10 Projectile 2275 | . 73 . 83 4 . 14 120 51 5 37 48 69 146 62 8 89 19 30 . . 95 91 45 25 11 . 151 23 17 8 26 31 20 188 7 40 378 261 AOE 37 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 12 1 23 Critical Strikes 112 | . 1 . 3 . . . 4 1 . 3 2 6 2 2 1 1 . 2 . . 2 3 3 1 2 . 11 3 . 2 6 . 1 19 . 1 16 14 Actively Blocked 7 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 6 Part Disruptions 17 | . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . 1 . . . . . . 1 . . 1 11 Damage Taken 41576 | . 945 . 1108 42 . 75 1393 748 50 473 717 1068 1812 750 166 1406 258 443 . . 3049 1906 664 342 126 . 2840 378 196 132 757 556 486 3129 280 658 6454 8169 Core 3596 | . 159 . 195 19 . 11 117 144 10 54 57 104 163 72 . 65 26 75 . . 290 136 15 40 10 . 190 17 12 . 59 76 40 278 34 21 428 679 Absorbed by Shields 1519 | . . . 67 16 . 32 77 2 21 44 . . . . . . . . . . . . . 230 123 . . . . . . . . 84 . . 674 149 Reduced by Siege Mode 175 | . . . . . . . . . . . . . . . . 67 . . . . 108 . . . . . . . . . . . . . . . . . Redirected to Shielding 301 | . . . . . . . . . . . . . . . . . . . . . 301 . . . . . . . . . . . . . . . . . Ignored by Resistances 6311 | . . . . . . . 136 77 . . . . . . . . . . . . 70 235 140 114 51 . 1402 81 44 29 156 116 102 507 55 209 1843 944 Regen/Repaired (Parts) 5655 | . . . . . . . 121 . . . 703 . . . . . 62 . . 1021 . . . . . . . . . . 35 . . 963 170 183 2170 227 Core Remaining (%) 58 | 100 . 36 . . . 43 . . . . . 11 . . . 57 . . . . . 38 . . . . 74 . . . . 85 . 75 . 96 . 30 Volleys Fired 1798 | . 58 . 56 2 . 6 68 97 23 70 44 52 48 95 19 106 9 22 9 . 91 14 39 62 14 3 108 16 9 11 47 21 36 105 13 45 312 68 Largest 3 | . 2 . 2 1 . 2 3 3 3 3 3 3 3 3 3 3 3 3 3 . 3 3 3 3 3 3 3 3 1 3 3 3 3 3 3 3 3 3 Hottest 213 | . 85 . 130 33 . 66 145 145 164 164 164 164 185 155 155 95 112 112 112 . 213 75 75 75 75 85 85 75 25 75 75 75 75 100 75 75 200 200 Shots Fired 3855 | . 114 . 98 2 . 9 166 136 50 102 105 108 124 169 57 264 23 56 19 . 148 40 80 153 36 7 266 40 9 28 95 46 80 292 35 105 687 106 Gun 714 | . 114 . 93 . . . . . . . . . . 31 9 4 7 17 7 . 13 . . . . 1 144 . . . . . . . . . 223 51 Cannon 3031 | . . . 2 . . 6 159 126 50 94 100 101 119 131 48 258 14 36 12 . 104 40 80 153 36 6 122 40 9 28 94 46 80 292 35 105 453 52 Launcher 109 | . . . 3 2 . 3 7 10 . 8 5 7 5 7 . 2 2 3 . . 31 . . . . . . . . . 1 . . . . . 11 2 Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 1039 | . 104 . 76 . . 6 123 49 21 16 37 56 13 31 9 4 14 34 10 . 17 . . . . 1 144 . . . . . . . . . 223 51 Thermal 2658 | . 10 . 19 . . . 36 77 29 78 63 45 106 131 48 258 7 19 9 . 65 40 80 153 36 6 122 40 9 28 94 46 80 290 35 105 451 43 Explosive 97 | . . . 3 2 . 3 7 10 . 8 . 3 2 7 . 2 2 3 . . 31 . . . . . . . . . 1 . . . . . 11 2 Electromagnetic 47 | . . . . . . . . . . . 5 4 3 . . . . . . . 35 . . . . . . . . . . . . . . . . . Entropic 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 9 Robot Hit Streak 65 | . 14 . 9 1 . 1 9 15 16 16 21 15 13 65 8 48 7 7 3 . 12 10 13 25 15 . 14 22 6 11 28 17 23 17 19 10 20 14 Robot Miss Streak 8 | . 5 . 5 1 . 2 5 7 2 2 4 3 4 2 2 6 2 4 2 . 5 2 2 2 . . 8 2 2 3 3 1 2 4 2 2 7 6 Penetration Max 4 | . . . . . . . . . . . . . . 1 . . 1 1 . . 1 . . . . . . . . . . . . . . . 4 1 Secondary Targets 10 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 7 . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Shots Hit Robots 2279 | . 72 . 65 1 . 3 82 69 23 40 77 51 78 101 32 167 14 30 10 . 64 32 47 96 15 . 152 25 6 16 58 31 54 164 17 57 463 67 Core Hits 1465 | . 31 . 29 6 . 11 46 34 14 33 27 20 40 54 14 70 12 17 2 . 121 12 17 44 12 . 68 12 5 7 26 14 31 88 9 25 445 69 Critical Kills 105 | . . . 1 . . . . . . . . . . . 1 1 1 3 . . 2 . . . . . 3 . . . . . . . . . 93 . Critical Parts Destroyed 130 | . . . . . . . . . . . . . . . . . 4 3 1 . 1 . . . . . 2 . . . . . . . . . 114 5 Critical Strikes 271 | . 1 . 1 . . . 3 3 2 1 2 1 . . 1 1 5 7 1 . 7 1 . . . . 6 . . . . . . 1 . . 219 8 Burn 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 249 | . . . 1 . . . . . . . . . . . 1 1 5 6 1 . 3 . . . . . 6 . . . . . . . . . 219 6 Blast 12 | . . . . . . . 3 2 2 1 2 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impale 5 | . . . . . . . . . . . . . . . . . . . . . 4 1 . . . . . . . . . . . . . . . . Sunder 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 Melee Attacks 39 | . . . . . . . . 16 . . . . . . . . . . . . 7 13 . . . . . . . . . . . . . . 3 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 16 | . . . . . . . . 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 23 | . . . . . . . . . . . . . . . . . . . . . 7 13 . . . . . . . . . . . . . . 3 . Sneak Attacks 7 | . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 100660 | . 674 . 1079 384 . 431 2899 2398 685 2041 2093 1644 2506 2842 867 5047 1005 856 203 . 6465 1428 2510 5087 1405 . 5277 1387 286 793 2875 1442 2313 9119 961 2486 24480 4692 Guns 8892 | . 669 . 883 . . . . . . . . . . 281 39 15 60 104 30 . 80 . . . . . 1570 . . . . . . . . . 3427 1734 Cannons 71292 | . . . 25 . . 44 1930 1345 685 924 1853 1386 2033 1952 814 4650 279 576 173 . 1208 1257 2478 5045 1405 . 3683 1321 286 793 2875 1442 2313 9082 961 2478 14266 1730 Explosions 19066 | . . . 154 365 . 352 964 669 . 1117 215 258 428 609 . 382 662 176 . . 4714 . . . . . . . . . . . . 37 . . 6740 1224 Melee 1018 | . . . . . . . . 384 . . . . . . . . . . . . 463 171 . . . . . . . . . . . . . . . . Ramming 392 | . 5 . 17 19 . 35 5 . . . 25 . 45 . 14 . 4 . . . . . 32 42 . . 24 66 . . . . . . . 8 47 4 Kinetic 13423 | . 595 . 701 . . 44 1345 618 219 284 694 861 171 281 39 15 159 452 63 . 151 . . . . . 1570 . . . . . . . . . 3427 1734 Thermal 69524 | . 74 . 207 . . . 585 727 466 640 1202 525 1958 1952 814 4650 180 228 140 . 575 1257 2478 5045 1405 . 3683 1321 286 793 2875 1442 2313 9017 961 2478 17313 1934 Explosive 14658 | . . . 154 365 . 352 964 669 . 1117 . 97 110 609 . 382 662 176 . . 4714 . . . . . . . . . . . . . . . 3693 594 Electromagnetic 1154 | . . . . . . . . . . . 172 161 222 . . . . . . . 562 . . . . . . . . . . . . 37 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 384 | . . . . . . . . 384 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 634 | . . . . . . . . . . . . . . . . . . . . . 463 171 . . . . . . . . . . . . . . . . Entropic 491 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 65 . . . 426 Highest Corruption 34 | . 1 1 . . . . . . . . . 3 . 2 3 6 . 2 2 2 1 11 . . . . 10 . . . 1 1 . 11 . 2 12 34 Average Corruption 4 | . 1 1 . . . . . . . . . 2 . 1 2 4 . 1 2 2 1 7 . . . . 9 . . . 1 1 . 8 . 1 6 16 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 422 | . 3 1 . . . . . . . . . 23 . 8 18 61 . 5 12 . 25 26 . . . . 19 . . . . 3 . 72 . 13 69 64 Message Errors 87 | . . . . . . . . . . . . 4 . . 5 12 . 1 4 . 6 8 . . . . 4 . . . . 2 . 13 . 5 14 9 Matter Fused 108 | . . . . . . . . . . . . 10 . 3 5 11 . 3 3 . 8 6 . . . . 4 . . . . . . 22 . 1 16 16 Heat Flow Errors 51 | . 1 . . . . . . . . . . 4 . 2 2 10 . . . . 6 4 . . . . 2 . . . . . . 8 . 2 6 4 Energy Discharges 28 | . 1 . . . . . . . . . . . . 1 1 3 . 1 . . . 3 . . . . 1 . . . . . . 6 . 1 6 4 Parts Rejected 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 4 Parts Fused 6 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . 1 1 1 Data Loss (minor) 48 | . 1 1 . . . . . . . . . 1 . . 3 8 . . 4 . 2 2 . . . . 2 . . . . 1 . 10 . 2 7 4 Data Loss (major) 22 | . . . . . . . . . . . . 1 . 1 . 6 . . 1 . 1 2 . . . . 3 . . . . . . 3 . 1 1 2 Misfires 16 | . . . . . . . . . . . . 1 . 1 1 3 . . . . 1 1 . . . . . . . . . . . 3 . . 5 . Alerts 12 | . . . . . . . . . . . . 2 . . . 4 . . . . 1 . . . . . . . . . . . . 2 . . 3 . Misdirections 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 15 Weapon Failures 22 | . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . 2 . . . . . . 3 . . 9 5 Overload Shots 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Overflow Damage 3370 | . . . . 19 . 12 41 72 21 85 27 63 36 68 17 142 2 . 46 . 368 90 301 170 5 . 106 13 . 73 46 32 60 401 . 75 979 . Projectiles 2264 | . . . . . . . 31 7 21 58 19 47 36 . 17 94 . . 46 . 30 90 300 170 5 . 106 13 . 73 46 32 60 384 . 75 504 . Explosions 1069 | . . . . 19 . 12 10 65 . 27 8 16 . 68 . 48 2 . . . 302 . . . . . . . . . . . . 17 . . 475 . Melee 37 | . . . . . . . . . . . . . . . . . . . . . 36 . 1 . . . . . . . . . . . . . . . Knockbacks 45 | . . . . . . . 12 3 1 2 8 9 4 . . . . 2 . . . . . . . . . 2 . . . . . . . 1 1 . Impact 7 | . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . 2 . . . . . . . 1 1 . Kinetic 38 | . . . . . . . 12 3 1 2 7 9 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1050 | . . . . 8 . . 26 157 . 2 36 63 59 81 . . 43 . . . 155 . . . . . . . . . . . . 44 . . 121 255 Shots 33 | . . . . 1 . . 1 4 . 1 4 4 2 3 . . 1 . . . 3 . . . . . . . . . . . . 2 . . 3 4 Rammed 19 | . 1 . 4 3 . 4 1 . . . 1 . 1 . 3 . 1 . . . . . . . . . . . . . . . . . . . . . Targets Rammed 43 | . 3 . 4 3 . 6 1 . . . 1 . 8 . 3 . 1 . . . . . 3 1 . . 2 3 . . . . . . . 1 2 1 Kicked 22 | . 2 . . . . . . . . . . . 7 . . . . . . . . . 3 1 . . 2 3 . . . . . . . 1 2 1 Crushed 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 307 | . 292 . 274 . . . 293 223 127 135 209 217 207 190 224 297 . 1 . . 210 209 . . . . 189 7 . . . . 1 252 . 241 307 232 Average Temperature 74 | . 73 . 130 . . . 88 73 51 29 69 61 62 58 120 116 . 1 . . 65 59 . . . . 47 7 . . . . 1 79 . 96 69 108 Received Heat Transfer 7033 | . 408 . 429 . . . 434 171 30 141 360 27 645 132 63 300 . 45 . . 704 468 36 61 4 . 180 164 . 21 157 42 81 291 75 45 796 723 Effects 6 | . . . . . . . 2 . . . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Interference 4 | . . . . . . . 2 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 12 | . . . . . . . . . . . . . . . 1 7 . . 1 . 3 . . . . . . . . . . . . . . . . . Total Turns 220 | . . . . . . . . . . . . . . . 7 136 . . 7 . 70 . . . . . . . . . . . . . . . . . Longest Duration 40 | . . . . . . . . . . . . . . . 7 40 . . 7 . 35 . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Combat Hostiles 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Melted 81 | . . . 1 . . . . . 1 . 3 . 9 3 3 15 . . . . . 1 1 4 1 . 1 1 . . 1 2 2 6 . 3 23 . Heat Transferred 50137 | . 259 . 481 . . . 851 1073 740 962 1900 777 2875 3108 1147 6142 222 296 185 . 374 675 1275 2624 763 . 2024 700 150 400 1419 775 1400 4279 456 1450 10053 302 Parts Sabotaged 5 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Acc Com Maximum Alert Level 5 | . 1 . . . . . 2 4 2 4 3 4 3 4 3 5 4 . . . . . 1 4 3 1 3 2 . . . . 1 3 2 2 5 5 Low Security (%) 27 | 100 76 100 100 100 . 100 71 . . . . . . . . . . . . . . . 86 69 . . 27 . . . . . 83 54 26 51 9 . Level 1 11 | . 23 . . . . . 22 21 . 5 . . 23 . . . . . . . . . 13 2 . 100 16 2 . . . . 16 10 51 8 9 . Level 2 22 | . . . . . . . 5 18 100 40 34 29 76 36 36 16 . . . . . . . 17 17 . 10 97 . . . . . 23 22 39 2 . Level 3 17 | . . . . . . . . 33 . 24 65 37 . 37 63 13 13 . . . . . . 5 82 . 45 . . . . . . 10 . . 8 . Level 4 10 | . . . . . . . . 26 . 28 . 33 . 26 . 26 86 . . . . . . 4 . . . . . . . . . . . . 19 . Level 5 4 | . . . . . . . . . . . . . . . . 43 . . . . . . . . . . . . . . . . . . . . 1 52 High Security 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48 47 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Peak Influence 4688 | . 250 81 130 116 . 129 482 1293 670 1420 789 1295 705 1545 810 2182 1218 . . . . . 268 1256 835 304 1045 490 . . . . 273 1009 562 489 4688 3000 Initial 3000 | . . 81 23 39 . . 26 309 629 359 692 482 679 413 810 494 1145 . . . . . . 125 697 289 97 490 . . . . 37 139 562 125 230 3000 Average 763 | . 97 73 31 29 . 55 109 805 605 876 711 894 493 855 718 1366 1149 . . . . . 70 251 744 288 563 445 . . . . 72 348 278 238 2165 2898 Influence Increases 24764 | . 400 . 431 116 . 239 795 994 218 1061 597 823 530 1192 277 1698 313 195 30 . . 210 531 1855 367 19 1777 154 125 120 240 210 433 1686 307 814 5235 772 Destroy 0b10 Robot/C 13380 | . 240 . 240 80 . 160 520 420 140 420 360 340 340 440 180 760 120 180 20 . . 180 320 760 160 . 680 100 100 100 240 180 340 1020 120 360 3560 200 Destroy 0b10 Robot/NC 570 | . 5 . 15 . . 10 35 10 25 10 25 . 30 30 5 25 20 5 . . . . 10 45 10 . 20 5 . . . 10 15 55 . 5 145 . Destroy Leader 2042 | . 50 . 102 10 . 20 140 30 36 30 114 30 92 40 32 50 30 10 10 . . 30 62 86 . . 166 20 10 20 . 20 44 134 50 50 504 20 Allied During Kill 1693 | . . . . 10 . . . . . . 2 . . 51 . 34 . . . . . . . 679 170 . 516 . . . . . . 29 62 140 . . Successful Hack 361 | . . . 49 . . . . . 5 14 24 . 12 14 38 16 33 . . . . . 26 8 . . . . . . . . . 47 . 40 35 . Select Force Hacks 80 | . . . . . . . . . . . . . . . . . . . . . . . . 30 . . 50 . . . . . . . . . . . Disable Machine 1455 | . 15 . . . . 15 30 45 . 105 45 15 30 15 15 90 60 . . . . . 60 90 15 15 210 . . . . . . 240 30 135 120 60 Anti-Garrison Action 2200 | . . . . . . . . 400 . 350 . 300 . 550 . 600 . . . . . . . . . . . . . . . . . . . . . . Destroy Structure 2083 | . . . 25 16 . 34 70 89 12 117 27 78 26 52 7 33 50 . . . . . 38 82 12 4 120 14 . . . . 34 146 15 84 751 147 Partial Spotted 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . 15 Lose Combat Pursuer 870 | . 90 . . . . . . . . 15 . 60 . . . 90 . . . . . . 15 75 . . 15 15 15 . . . . . 30 . 120 330 Influence Decreases 21462 | . 192 147 390 218 . 172 386 177 958 194 1274 271 1235 237 1115 223 1333 813 484 90 . 210 275 864 890 465 1055 700 433 266 120 274 240 934 1085 652 932 2158 Entered New Map 10320 | . . 127 38 63 . . 41 167 664 194 728 261 616 177 735 213 1037 431 104 90 . . . 131 550 435 181 510 169 29 . 120 19 110 439 98 155 1688 Time Decay 9465 | . 142 20 282 155 . 172 325 . 294 . 526 . 559 . 380 . 286 362 380 . . 190 255 505 270 30 614 190 254 237 120 144 211 634 646 515 577 190 Lost Part 810 | . 50 . 70 . . . 20 10 . . . 10 60 20 . 10 10 10 . . . 20 20 10 10 . 80 . 10 . . 10 10 40 . . 50 280 Lost Ally 450 | . . . . . . . . . . . 20 . . 40 . . . 10 . . . . . 120 60 . 180 . . . . . . . . 20 . . Purge Threat 417 | . . . . . . . . . . . . . . . . . . . . . . . . 98 . . . . . . . . . 150 . 19 150 . Squads Dispatched 134 | . 2 . 1 . . . 7 . . . 2 . 9 . 5 . 4 . . . . . 3 3 . . 7 4 . . . . 8 11 3 11 32 22 Investigation 13 | . 1 . 1 . . . 1 . . . 1 . 1 . . . . . . . . . . 1 . . 2 . . . . . 3 . . . . 2 Extermination 24 | . . . . . . . . . . . . . 3 . 2 . 2 . . . . . 2 . . . 2 1 . . . . . 4 . 4 3 1 Reinforcement 38 | . 1 . . . . . 2 . . . 1 . 4 . 1 . 2 . . . . . 1 1 . . 2 3 . . . . 5 5 3 3 2 2 Assault 49 | . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . 1 . . . . . . 1 . . 27 17 Garrison 10 | . . . . . . . 4 . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 4 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Construction Impeded 4 | . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Haulers Reinforced 9 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . 4 . 2 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Acc Com Distress Signals 46 | . 1 . 1 . . . 4 . 2 . 3 . 3 . . . . . . . . . . . 2 . 2 . . . 1 . 4 3 9 3 5 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 1072 | . 23 . 20 4 . 6 37 21 12 20 25 17 36 22 10 42 9 9 1 . 59 9 21 46 9 . 43 8 6 4 61 10 32 62 11 20 240 117 Peak Tracking Total 37 | . 6 . 5 4 . 4 8 6 4 6 4 9 11 4 3 6 4 3 1 . 37 4 6 8 5 . 6 4 5 2 13 5 6 7 5 5 16 31 Tactical Retreats 41 | . 3 . . . . . . . . 1 . 4 . . . 4 . . . . 2 . 1 3 . . 1 1 1 . . . . . 2 . 8 10 ID Masks Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Acc Com Traps Triggered 43 | . 1 . . . . . 1 8 . 3 1 3 1 4 3 1 . . . . . . . 2 . . 3 . . . . . 3 3 . 2 1 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricated Traps 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . . . . . . . . . . . . . . . 1 1 . 2 . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Acc Com Machines Disabled 149 | . 1 . 1 . . 1 2 10 . 12 3 7 2 12 1 15 4 1 . 3 1 . 4 7 1 1 14 . . . 2 . . 18 2 9 11 4 Max in Single Turn 3 | . 1 . 1 . . 1 1 1 . 1 1 2 1 1 1 1 3 1 . 1 1 . 1 1 1 1 1 . . . 1 . . 1 2 1 2 1 Garrison Access 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . 2 . Garrison Relay 27 | . . . . . . . . 5 . 5 . 4 . 8 . 5 . . . . . . . . . . . . . . . . . . . . . . Phase Generator 3 | . . . . . . . . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Network Hub 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 10 | . . . . . . . . 1 . 1 . . 1 2 . 1 . . . 3 . . . . . . 1 . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Acc Com Machines Accessed 107 | . 3 . 6 1 1 . 3 2 6 3 10 1 7 2 5 2 5 1 1 1 . . 3 5 . . 7 1 1 . 4 . 2 7 . 9 6 2 Terminals 63 | . 3 . 5 . . . 1 2 3 3 6 1 3 2 3 2 2 . . . . . . 4 . . 6 . 1 . . . 2 4 . 5 3 2 Fabricators 3 | . . . . . . . . . . . . . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Repair Stations 7 | . . . . . . . 1 . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 1 . Recycling Units 3 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . . . . . . . . . . . . . . Scanalyzers 12 | . . . 1 . . . . . 2 . 1 . 2 . . . 1 . . . . . 1 . . . . 1 . . . . . 1 . 2 . . Garrison Access 10 | . . . . . . . 1 . 1 . 1 . 1 . 1 . . . . . . . . . . . 1 . . . . . . 1 . 1 2 . Total Hacks 329 | . 7 . 25 1 3 . 15 4 17 8 46 1 18 3 13 2 12 1 1 3 . . 4 9 . . 11 4 1 . 8 . 14 37 . 34 25 2 Successful 136 | . 1 . 9 1 3 . 10 1 12 1 27 1 4 2 4 1 5 1 1 3 . . 2 3 . . 4 1 1 . 8 . 1 13 . 9 7 . Failed 191 | . 6 . 16 . . . 5 3 5 7 19 . 13 1 9 1 6 . . . . . 2 6 . . 7 3 . . . . 13 24 . 25 18 2 Catastrophic 58 | . 4 . 4 . . . . . . . 3 . 3 . 2 1 1 . . . . . 1 4 . . 3 . . . . . 4 13 . 10 3 2 Database Lockouts 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Manual 104 | . 3 . 19 . . . 3 . 7 1 18 . 9 . 3 . 5 1 . . . . 1 7 1 . 6 . . . . . 8 3 . 6 . 3 Terminals 191 | . 7 . 21 . . . 3 4 8 8 19 1 8 3 7 2 5 . . . . . . 8 . . 9 . 1 . . . 14 21 . 25 15 2 Fabricators 7 | . . . . . . . . . . . . . 5 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Repair Stations 44 | . . . . . . . 11 . . . 21 . . . . . 4 . . . . . . . . . . . . . . . . 3 . 3 2 . Recycling Units 5 | . . . . . . . . . . . . . . . 3 . . . . . . . 1 1 . . . . . . . . . . . . . . Scanalyzers 44 | . . . 4 . . . . . 8 . 5 . 4 . . . 2 . . . . . 2 . . . . 4 . . . . . 11 . 4 . . Garrison Access 21 | . . . . . . . 1 . 1 . 1 . 1 . 3 . . . . . . . . . . . 2 . . . . . . 2 . 2 8 . Terminal Hacks 59 | . 1 . 7 1 3 . . 1 2 1 4 1 . 2 . 1 1 1 1 3 . . . 2 . . 1 . 1 . 8 . 1 5 . 8 3 . Record 12 | . . . . . 3 . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 7 . . . . . . . Part Schematic 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . 2 . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Prototype ID Bank 5 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Open Door 4 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . Branch Access Points 4 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . 1 . Emergency Access Points 3 | . . . . . . . . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . 3 1 . Unreport Threat 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 1 . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 3 | . . . . . . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks 29 | . . . . . . . 8 . . . 16 . . . . . 2 . . . . . . . . . . . . . . . . . . 1 2 . Scan Component 15 | . . . . . . . 4 . . . 8 . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 . Repair 14 | . . . . . . . 4 . . . 8 . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 26 | . . . 2 . . . . . 8 . 4 . 2 . . . 1 . . . . . 1 . . . . 1 . . . . . 7 . . . . Insert Component 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Analyze 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Retrieve Study 18 | . . . 1 . . . . . 8 . 4 . 2 . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . Garrison Access Hacks 9 | . . . . . . . 1 . 1 . 1 . 1 . 1 . . . . . . . . . . . 1 . . . . . . 1 . . 2 . Unlock Access 5 | . . . . . . . 1 . 1 . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Seal Access 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 2 . Unauthorized Hacks 10 | . . . . . . . 1 . 1 . 2 . 1 . 1 . 1 . . . . . . 1 . . 2 . . . . . . . . . . . Terminals 9 | . . . . . . . 1 . 1 . 2 . 1 . 1 . 1 . . . . . . . . . 2 . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Botnet 6 | . . . . . . . 1 . 1 . 2 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Sabotage 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Tunnel 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 7 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . 2 . . 1 . . . . . . 1 . 1 . . Used 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hacking Detections 84 | . 3 . 6 . . . 3 2 5 3 9 1 7 1 5 1 5 . . . . . 2 4 1 . 4 1 . . . . 2 6 . 8 3 2 Full Trace Events 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 5 . 5 . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 69 | . . . . . . . . . . . . . . . . . . . . . . . 69 . . . . . . . . . . . . . . . Total Part Build Rating 18 | . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . . . . . . . . . . . . Part Studies Acquired 13 | . . . 1 . . . . . 7 . . . 2 . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . Parts Repaired 14 | . . . . . . . 4 . . . 8 . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Time 532 | . . . . . . . 122 . . . 328 . . . . . 28 . . . . . . . . . . . . . . . . . . . 54 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 113 | . . . . . . . . 16 . 24 . 16 . 35 . 21 . . . . . . . . . . . . . . . . . . 1 . . . Machine Destruction 110 | . . . . . . . . 16 . 21 . 16 . 35 . 21 . . . . . . . . . . . . . . . . . . 1 . . . Programmers 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 19 | . . . . . . . . . . . . . . . . . . . . . . . . 17 . . . . . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Acc Com Total Allies 40 | . . . . 2 . . . . . 1 . . . 2 . 1 1 . . 5 . . . 21 5 . . . . . . . . 2 . . . . Largest Group 17 | . . . . 2 1 . . . . 1 1 . . 2 . 1 1 1 . 5 5 . . 16 17 14 10 . . . . . . 2 2 2 . . Highest-Rated Group 911 | . . . . 46 15 . . . . 20 20 . . 190 . 90 10 10 . 118 118 . . 550 911 739 533 . . . . . . 232 238 238 . . Highest-Rated Ally 159 | . . . . 31 15 . . . . 20 20 . . 95 . 90 10 10 . 28 28 . . 159 146 130 96 . . . . . . 158 158 158 . . Initial Warlord ECA Mod 51 | . . . . . . . . . 10 10 19 19 26 26 40 40 51 51 51 51 51 50 50 50 50 50 50 49 49 49 49 48 48 48 47 47 46 46 Total Orders 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . 2 . . . 1 . . . STAY 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Ally Attacks 396 | . . . . . . . . . . . 4 . . 34 . 11 . . . . 27 . . 115 34 . 60 . . . . . . 57 16 38 . . Total Damage 11560 | . . . . . . . . . . . 148 . . 1288 . 410 . . . . 248 . . 2904 1059 . 1842 . . . . . . 1825 552 1284 . . Kills 62 | . . . . . . . . . . . 2 . . 8 . 3 . . . . 5 . . 17 7 . 9 . . . . . . 4 1 6 . . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . Allies Melted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 4 . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Acc Com Active Infowar (turns) 23035 | . . . 690 495 442 410 651 427 378 . 674 . 1237 1327 487 364 625 788 887 1920 706 319 . 1296 . . 289 378 6 . . . . . 2178 1572 3401 1088 Optics 8666 | . . . . . . . . 427 . . . . . . . . . . . . . . . . . . . . . . . . . . 2178 1572 3401 1088 Sensors 8117 | . . . . . . . . . 2 . . . 1237 894 375 364 625 788 887 1920 706 319 . . . . . . . . . . . . . . . . IFF 1969 | . . . . . . . . . . . . . . . . . . . . . . . . 1296 . . 289 378 6 . . . . . . . . . Seismic 3738 | . . . 690 495 442 410 651 . 376 . 674 . . . . . . . . . . . . . . . . . . . . . . . . . . . Jamming 665 | . . . . . . . . . . . . . . 553 112 . . . . . . . . . . . . . . . . . . . . . . . ID Mask 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 . Robot Analysis Total 4 | . . . 2 . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . . . . . . . . . . . . . 2 2 . 2 . . . . . . 1 . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Acc Com Turns Passed 46250 | 3 471 48 983 495 442 410 1073 1630 657 1442 1476 1214 1641 1740 890 2119 625 823 887 2098 4108 976 1037 1951 599 79 2094 385 552 608 940 457 654 2228 2354 1572 3401 1088 Spaces Moved 22472 | 1 166 31 466 303 275 236 387 834 425 806 563 339 942 914 485 1029 343 430 509 1248 1631 329 448 715 191 29 773 196 407 436 537 246 342 984 1189 959 1416 912 Core 355 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 349 Treads 7902 | . 68 31 460 303 275 236 387 107 . 1 513 339 406 126 485 1029 343 430 509 1248 606 . . . . . . . . . . . . . . . . . Legs 12004 | 1 98 . . . . . . . . . . . 332 788 . . . . . . 1025 329 448 715 191 29 773 196 407 436 537 246 342 984 1189 959 1416 563 Wheels 2211 | . . . . . . . . 727 425 805 50 . 204 . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 160 160 160 160 130 130 145 145 160 130 125 160 160 160 160 160 160 140 189 195 195 195 195 105 120 120 120 118 120 120 118 177 135 114 50 Average Speed 154 | 120 172 160 163 160 160 160 169 142 132 145 165 191 145 135 160 160 160 160 160 160 179 194 195 195 195 195 183 154 120 120 119 120 120 149 187 143 135 90 Slowest Speed 400 | 120 190 160 350 160 160 160 240 400 145 330 400 229 240 250 160 160 160 240 160 160 195 195 199 195 195 195 210 175 120 120 120 120 120 177 192 190 189 177 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 2 36 13 43 51 69 61 38 87 34 95 49 45 27 89 18 91 11 61 67 82 89 47 12 82 66 51 63 10 53 66 95 47 13 87 77 79 34 52 Regions Visited 38 Branch Regions 20 Pre-discovered Areas 8 | . . . . . 1 . . . . . . . . . . . . 1 . 3 . . . 1 . . . . . . 2 . . . . . . . Known Exits Taken 15 | . . . 1 . . . 1 . 1 . 1 . 1 . 1 . 1 1 1 1 . . 1 . . . 1 . . . . 1 1 . . . 1 . Unknown Exits Taken 18 | 1 1 1 . 1 1 1 . . . . . . . . . . . . . . 1 1 . 1 1 1 . 1 1 1 1 . . 1 1 1 . . Scrap Searched 17 | . . . . 1 . 1 . . . . . . . . . . . 1 1 5 . 2 . . . . . . 3 1 . 2 . . . . . . Spaces Dug 166 | . . . . . . 13 10 34 4 5 1 . 2 2 . . . . 1 . 24 . 4 4 . . 2 4 1 1 . . 4 8 1 5 9 27 Terrain Destroyed 1388 | . . . 23 20 . 37 75 59 11 45 23 22 23 14 7 28 46 42 4 . 217 12 21 33 1 2 41 7 3 12 11 15 17 70 11 26 356 54 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 533 | . . . . . . . 24 . 11 2 16 2 6 . 7 . 3 14 4 . 39 12 21 33 1 2 40 7 3 12 11 15 17 69 11 26 106 19 AOE 831 | . . . 23 20 . 37 51 59 . 43 7 20 17 14 . 28 43 28 . . 178 . . . . . . . . . . . . 1 . . 227 35 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Acc Com Total 30891 | 3 247 30 600 309 278 254 663 1099 482 966 1019 811 1112 1221 561 1273 401 520 566 1294 2659 609 544 1193 399 48 1300 246 462 503 782 382 527 1531 1300 1077 2517 1103 Wait 4567 | . . . 2 . . . 150 49 4 50 364 401 5 118 13 97 35 40 43 . 788 223 22 100 183 17 311 22 22 55 140 101 91 322 54 39 666 40 Move 22434 | . 165 30 465 302 274 235 387 833 425 804 563 338 942 913 485 1027 342 429 508 1247 1630 328 447 714 190 28 770 195 406 435 536 245 341 983 1188 958 1415 911 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Pick Up 371 | . 9 . 27 . 1 3 12 4 8 2 11 2 19 11 14 3 6 4 3 4 45 16 20 13 3 . 11 2 17 . 8 2 26 14 8 6 26 11 Fast Attach 206 | . 5 . 6 . . . 6 6 1 1 9 1 18 15 1 10 1 6 . 3 10 2 1 4 3 . 29 2 1 . 10 3 5 17 7 5 9 9 Attach 82 | . 3 . 8 . . . 4 1 1 . . . 5 4 . 1 3 2 . . 7 1 2 1 1 . 6 2 . . . . . 2 1 2 7 18 Detach 144 | . 2 . . . . . . 2 . . . . 1 3 . 1 . 1 . . 6 5 3 1 . . 11 . 3 1 12 3 8 26 11 11 23 10 Swap 315 | 1 2 . 10 2 1 4 25 26 11 10 16 13 19 15 10 9 2 6 . 6 29 4 3 8 . . 6 . 2 1 12 2 5 7 4 2 31 11 Drop 392 | 2 . . 22 . 2 . 10 9 9 3 11 . 41 14 16 7 2 10 3 7 43 3 4 14 5 . 32 4 2 . 17 5 15 24 14 8 23 11 Fire 1798 | . 58 . 56 2 . 6 68 97 23 70 44 52 48 95 19 106 9 22 9 . 91 14 39 62 14 3 108 16 9 11 47 21 36 105 13 45 312 68 Melee 39 | . . . . . . . . 16 . . . . . . . . . . . . 7 13 . . . . . . . . . . . . . . 3 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 22 | . 2 . . . . . . . . . . . 7 . . . . . . . . . 3 1 . . 2 3 . . . . . . . 1 2 1 Crush 21 | . 1 . 4 3 . 6 1 . . . 1 . 1 . 3 . 1 . . . . . . . . . . . . . . . . . . . . . Escape Stasis 131 | . . . . . . . . 46 . 18 . 4 . 15 . . . . . . . . . 10 . . 10 . . . . . . 15 . . . 13 Rewire 285 | . . . . . . . . 1 . . . . . . . 3 . . . . . . . 265 . . . . . . . . . 16 . . . . Trap 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Miscellaneous 80 | . . . . . . . . 9 . 8 . . 6 18 . 9 . . . 27 . . . . . . 3 . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac / [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac / [*Sto] / Gar) -8/Garrison (discovered 4 exits: *Fac x3 / [Mat]) -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 7 exits: *Fac x4 / *Upp x2 / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Archives -5/Hub_04(d) (discovered 3 exits: *Fac x3) -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research (discovered 4 exits: *Acc x2 / *Qua x2) -2/Quarantine -1/Access (discovered 2 exits: [*Sur] / *Com) -1/Command To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 284 | -10/Materials | Lost 3 parts (1p2w) 328 | -10/Materials | Build established: Mutant 334 | -10/Materials | Core integrity fell below 50% 446 | -10/Materials | Discovered new exit (range 12) 475 | -10/Materials | Entered Mines 509 | -10/Mines | Discovered new exit (range 10) 523 | -10/Mines | Entered Materials 523 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 720 | -9/Materials | Lost 10 parts (2p4n1u3w) 778 | -9/Materials | Identified exit to Mines 939 | -9/Materials | Discovered new exit (range 8) 1013 | -9/Materials | Build established: Scavenger-Mutant 1414 | -9/Materials | Build established: Mutant 1506 | -9/Materials | Entered Mines 1530 | -9/Mines | Discovered new exit (range 10) 1547 | -9/Mines | Met a Derelict bent on vengeance 1611 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1612 | -9/Mines | Core integrity fell below 50% 1993 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1993 | -9/Mines | Discovered new exit (range 5) 2001 | -9/Mines | Entered Exiles 2001 | -9/Exiles | Accompanied by 1 ally 2041 | -9/Exiles | Met 8R-AWN 2067 | -9/Exiles | Met EX-HEX 2133 | -9/Exiles | Met EX-DEC 2139 | -9/Exiles | Learned location of Zion (-6) 2202 | -9/Exiles | Visited The Gauntlet 2417 | -9/Exiles | Discovered new exit (range 15) 2443 | -9/Exiles | Entered Mines 2843 | -8/Mines | Discovered new exit (range 7) 2853 | -8/Mines | Entered Materials 2853 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3205 | -8/Materials | Build established: Tank 3289 | -8/Materials | Discovered new exit (range 6) 3345 | -8/Materials | Repaired Med. Armor Plating 3372 | -8/Materials | Repaired Lgt. Armor Plating 3411 | -8/Materials | Repaired Assault Cannon 3439 | -8/Materials | Repaired Seismic Detector 3544 | -8/Materials | Garrison activated, responded to threat 3656 | -8/Materials | Destroyed 8 combat bots 3845 | -8/Materials | Garrison activated, responded to threat 3926 | -8/Materials | Identified exit to Garrison 3926 | -8/Materials | Entered Garrison 4048 | -8/Garrison | Triggered checkpoint 4097 | -8/Garrison | Garrison Relay disabled 4411 | -8/Garrison | Triggered checkpoint 4416 | -8/Garrison | Triggered checkpoint 4533 | -8/Garrison | Discovered new exit (range 10) 4565 | -8/Garrison | Triggered checkpoint 4595 | -8/Garrison | Garrison Relay disabled 4720 | -8/Garrison | Build established: Scavenger-Tank 4751 | -8/Garrison | Discovered new exit (range 9) 4773 | -8/Garrison | Discovered new exit (range 59) 4773 | -8/Garrison | Discovered new exit (range 14) 4773 | -8/Garrison | Discovered new exit (range 66) 4855 | -8/Garrison | Garrison Relay disabled 5028 | -8/Garrison | Garrison Relay disabled 5450 | -8/Garrison | Phase Generator disabled 5478 | -8/Garrison | Triggered checkpoint 5505 | -8/Garrison | Garrison Relay disabled 5512 | -8/Garrison | Build established: Tank 5556 | -8/Garrison | Entered Materials 5842 | -8/Materials | Discovered new exit (range 16) 6153 | -8/Materials | Discovered new exit (range 3) 6213 | -8/Materials | Identified exit to Garrison 6213 | -8/Materials | Entered Garrison 6261 | -8/Garrison | Triggered checkpoint 6296 | -8/Garrison | Garrison Relay disabled 6432 | -8/Garrison | Core integrity fell below 50% 6545 | -8/Garrison | Triggered checkpoint 6648 | -8/Garrison | Garrison Relay disabled 6706 | -8/Garrison | Discovered new exit (range 9) 6788 | -8/Garrison | Triggered checkpoint 6953 | -8/Garrison | Discovered new exit (range 13) 6995 | -8/Garrison | Triggered checkpoint 6995 | -8/Garrison | Garrison Relay disabled 7229 | -8/Garrison | Triggered checkpoint 7298 | -8/Garrison | Discovered new exit (range 12) 7311 | -8/Garrison | Garrison Relay disabled 7343 | -8/Garrison | Triggered checkpoint 7384 | -8/Garrison | Garrison Relay disabled 7427 | -8/Garrison | Rescued a captive Derelict 7495 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7655 | -8/Garrison | Entered Materials 7655 | -8/Materials | Accompanied by 1 ally 7721 | -8/Materials | Repaired Arm. Huge Wheel 7810 | -8/Materials | Discovered new exit (range 16) 8266 | -8/Materials | Repaired Rocket Launcher+ 8317 | -8/Materials | Repaired Magnetic Acceleration Cannon 8356 | -8/Materials | Repaired Ion Cannon+ 8396 | -8/Materials | Repaired Hrd. Medium Armor Plating 8435 | -8/Materials | Repaired Ion Cannon+ 8480 | -8/Materials | Repaired Med. Treads 8526 | -8/Materials | Repaired Imp. Cooling System 8744 | -8/Materials | Discovered new exit (range 11) 9131 | -8/Materials | Identified exit to Garrison 9131 | -8/Materials | Entered Garrison 9145 | -8/Garrison | Triggered checkpoint 9384 | -8/Garrison | Core integrity fell below 20% 9485 | -8/Garrison | Garrison Relay disabled 9573 | -8/Garrison | Discovered new exit (range 65) 9573 | -8/Garrison | Discovered new exit (range 69) 9573 | -8/Garrison | Discovered new exit (range 46) 9573 | -8/Garrison | Discovered new exit (range 49) 9681 | -8/Garrison | Triggered checkpoint 9757 | -8/Garrison | Garrison Relay disabled 9832 | -8/Garrison | Destroyed 7 combat bots 10345 | -8/Garrison | Entered Factory 10345 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10795 | -7/Factory | Discovered new exit (range 15) 10818 | -7/Factory | Identified exit to Factory 10845 | -7/Factory | Build established: Scientist-Skirmisher 11664 | -7/Factory | Build established: Skirmisher 11780 | -7/Factory | Central database locked down 11934 | -7/Factory | Garrison activated, responded to threat 11986 | -7/Factory | Identified exit to Garrison 11986 | -7/Factory | Entered Garrison 12007 | -7/Garrison | Lost 5 parts (1p3u1w) 12162 | -7/Garrison | Triggered checkpoint 12193 | -7/Garrison | Garrison Relay disabled 12459 | -7/Garrison | Build established: Gunner 12464 | -7/Garrison | Found embedded Infiltrators 12503 | -7/Garrison | Triggered checkpoint 12504 | -7/Garrison | Triggered checkpoint 12571 | -7/Garrison | Discovered new exit (range 12) 12594 | -7/Garrison | Triggered checkpoint 12636 | -7/Garrison | Garrison Relay disabled 12752 | -7/Garrison | Phase Generator disabled 12949 | -7/Garrison | Discovered new exit (range 102) 12949 | -7/Garrison | Discovered new exit (range 66) 12949 | -7/Garrison | Discovered new exit (range 15) 12995 | -7/Garrison | Identified exit to Factory 13167 | -7/Garrison | Garrison Relay disabled 13170 | -7/Garrison | Build established: Skirmisher 13281 | -7/Garrison | Triggered checkpoint 13553 | -7/Garrison | Garrison Relay disabled 13692 | -7/Garrison | Garrison Relay disabled 13699 | -7/Garrison | Garrison Relay disabled 13701 | -7/Garrison | Garrison Relay disabled 13706 | -7/Garrison | Garrison Relay disabled 13726 | -7/Garrison | Entered Factory 14204 | -7/Factory | Allied Derelicts emerged from ambush trap array 14526 | -7/Factory | First assault squad dispatched 14616 | -7/Factory | Identified exit to Garrison 14616 | -7/Factory | Entered Garrison 14638 | -7/Garrison | Build established: Tank 14856 | -7/Garrison | Phase Generator disabled 14965 | -7/Garrison | Garrison Relay disabled 15034 | -7/Garrison | Triggered checkpoint 15182 | -7/Garrison | Triggered checkpoint 15273 | -7/Garrison | Destroyed 8 combat bots 15315 | -7/Garrison | Found embedded Infiltrators 15362 | -7/Garrison | Garrison Relay disabled 15428 | -7/Garrison | Discovered exit to Factory (range 11) 15718 | -7/Garrison | Triggered checkpoint 15776 | -7/Garrison | Triggered checkpoint 16006 | -7/Garrison | Triggered checkpoint 16009 | -7/Garrison | Garrison Relay disabled 16135 | -7/Garrison | Discovered exit to Factory (range 12) 16296 | -7/Garrison | Triggered checkpoint 16340 | -7/Garrison | Learned Factory security intel 16359 | -7/Garrison | Discovered exit to Factory (range 7) 16486 | -7/Garrison | Garrison Relay disabled 16499 | -7/Garrison | Garrison Relay disabled 16548 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 16735 | -7/Garrison | Entered Factory 16735 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 16943 | -6/Factory | Repaired Hyp. Coil Gun 17072 | -6/Factory | Identified exit to Lower Caves 17114 | -6/Factory | Central database locked down 17360 | -6/Factory | Entered Lower Caves 17360 | -6/Lower Caves | Accompanied by 1 ally 17402 | -6/Lower Caves | Met a Warlord Commander 17403 | -6/Lower Caves | Learned location of Warlord (-4) 17404 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 17410 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 17415 | -6/Lower Caves | Found Unknown Device 17415 | -6/Lower Caves | Identified Encrypted Comm Array 17444 | -6/Lower Caves | Found Prototype Special Weapon 17444 | -6/Lower Caves | Identified Molecular Deconstructor 17497 | -6/Lower Caves | Entered a destroyed Warlord outpost 17717 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 17760 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 18065 | -6/Lower Caves | Build established: Scavenger-Tank 18101 | -6/Lower Caves | Discovered new exit (range 8) 18111 | -6/Lower Caves | Identified exit to Lower Caves 18183 | -6/Lower Caves | Entered another Lower Caves area 18191 | -6/Lower Caves | Encountered a Warlord checkpoint 18273 | -6/Lower Caves | Identified exit to Zion 19060 | -6/Lower Caves | Learned location of 2 exits from Factory 19070 | -6/Lower Caves | Entered Zion 19120 | -6/Zion | System corruption cleaned by Quarantine Array 19155 | -6/Zion | Received a visual enhancement algorithm 19245 | -6/Zion | Learned location of 2 exits from Factory 19322 | -6/Zion | Discovered new exit (range 10) 19656 | -6/Zion | Found Prototype Device 19656 | -6/Zion | Identified Bomb Factory No. 2 19750 | -6/Zion | Learned location of 1 exit from Factory 19801 | -6/Zion | Gained Derelict followers 19880 | -6/Zion | Found CR-A16's Pointy Stick 20572 | -6/Zion | Visited the Megawrench Repair Shop 20572 | -6/Zion | Megawrench repaired 13 parts 21158 | -6/Zion | Discovered new exit (range 3) 21158 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 21160 | -6/Zion | Identified exit to Deep Caves 21168 | -6/Zion | Entered Deep Caves 21168 | -6/Deep Caves | Accompanied by 5 allies 21599 | -6/Deep Caves | Attacked by Z-Imprinter 21613 | -6/Deep Caves | Destroyed Z-Imprinter 21661 | -6/Deep Caves | Found Prototype Protection 21661 | -6/Deep Caves | Identified Zio. Weapon Casing 21885 | -6/Deep Caves | Found Zio. Weapon Casing 22016 | -6/Deep Caves | Murdered 5 allies 22230 | -6/Deep Caves | Spotted AG-47497 22258 | -6/Deep Caves | Destroyed AG-47497 22346 | -6/Deep Caves | Triggered Deep Caves wall 22346 | -6/Deep Caves | Spotted AS-44098 22346 | -6/Deep Caves | Spotted AS-59931 22346 | -6/Deep Caves | Destroyed AS-44098 22352 | -6/Deep Caves | Spotted AG-57504 22384 | -6/Deep Caves | Destroyed AG-57504 22404 | -6/Deep Caves | Destroyed AS-59931 22415 | -6/Deep Caves | Lost 5 parts (1p4u) 22430 | -6/Deep Caves | Destroyed 40 combat bots 22470 | -6/Deep Caves | Found Unknown Device 22480 | -6/Deep Caves | Found Prototype Device 22480 | -6/Deep Caves | Identified Supersonic Drone Bay 22497 | -6/Deep Caves | Identified GOLEM Unit 23055 | -6/Deep Caves | Build established: Golem 23495 | -6/Deep Caves | Build established: Tank 23599 | -6/Deep Caves | Exposed GOLEM chamber 23603 | -6/Deep Caves | Found GOLEM Unit 23623 | -6/Deep Caves | Found GOLEM Unit 23628 | -6/Deep Caves | Found GOLEM Unit 23634 | -6/Deep Caves | Found GOLEM Unit 23898 | -6/Deep Caves | Build established: Golem 23922 | -6/Deep Caves | Discovered new exit (range 7) 25276 | -6/Deep Caves | Entered Proximity Caves 25310 | -5/Proximity Caves | Learned 8 Factory zone layouts 25537 | -5/Proximity Caves | Spotted B-75 Beast 25573 | -5/Proximity Caves | Core integrity fell below 50% 25599 | -5/Proximity Caves | Crushed by falling debris 25599 | -5/Proximity Caves | System corruption reached 10% 25630 | -5/Proximity Caves | Lost 5 parts (1n2u2w) 25667 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 25671 | -5/Proximity Caves | Destroyed B-75 Beast 26220 | -5/Proximity Caves | Discovered new exit (range 5) 26252 | -5/Proximity Caves | Entered Factory 26252 | -5/Factory | Evolved 2 slots: Utility x2 26253 | -5/Factory | Identified exit to Factory 26253 | -5/Factory | Identified exit to Upper Caves 26254 | -5/Factory | Identified exit to Extension 26562 | -5/Factory | Fabricated Lgt. Quantum Reactor? 27026 | -5/Factory | Destroyed 8 combat bots 27105 | -5/Factory | Discovered exit to Factory (range 7) 27289 | -5/Factory | Entered Extension 27392 | -5/Extension | Rescued A7 27903 | -5/Extension | Build established: Tank 28109 | -5/Extension | Rescued a captive Derelict 28119 | -5/Extension | Rescued a captive Derelict 28237 | -5/Extension | Build established: Commander-Tank 28417 | -5/Extension | Spotted B-75 Beast 28419 | -5/Extension | Destroyed B-75 Beast 28436 | -5/Extension | Spotted B-75 Beast 28451 | -5/Extension | Allies destroyed B-75 Beast 28557 | -5/Extension | Rescued a captive Derelict 28692 | -5/Extension | Lost 4 allies 29051 | -5/Extension | Energy Cycler disabled 29051 | -5/Extension | Rescued a captive Derelict 29051 | -5/Extension | Rescued a captive Derelict 29089 | -5/Extension | First assault squad dispatched 29123 | -5/Extension | Disrupted transfer network 29164 | -5/Extension | Discovered exit to Factory (range 10) 29166 | -5/Extension | Discovered new exit (range 6) 29240 | -5/Extension | Entered Cetus 29240 | -5/Cetus | Accompanied by 13 allies (A7) 29245 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 29264 | -5/Cetus | Spotted Cetus Guard 29264 | -5/Cetus | Spotted Cetus Guard 29272 | -5/Cetus | Destroyed Cetus Guard 29275 | -5/Cetus | Destroyed Cetus Guard 29276 | -5/Cetus | Spotted Cetus Guard 29284 | -5/Cetus | Destroyed Cetus Guard 29293 | -5/Cetus | Allies destroyed Cetus Guard 29381 | -5/Cetus | Started Cetus Manufacturing Module 29406 | -5/Cetus | Manufactured an Enhanced Grunt 29431 | -5/Cetus | Manufactured an Enhanced Grunt 29456 | -5/Cetus | Manufactured an Enhanced Grunt 29481 | -5/Cetus | Manufactured an Enhanced Grunt 29506 | -5/Cetus | Manufactured an Enhanced Grunt 29571 | -5/Cetus | Escorted A7 to Cetus Mainframe 29598 | -5/Cetus | Discovered new exit (range 15) 29636 | -5/Cetus | Spotted Cetus Guard 29636 | -5/Cetus | Spotted Cetus Guard 29650 | -5/Cetus | Spotted Cetus Guard 29654 | -5/Cetus | Spotted Cetus Guard 29658 | -5/Cetus | Destroyed Cetus Guard 29662 | -5/Cetus | Allies destroyed Cetus Guard 29665 | -5/Cetus | Allies destroyed Cetus Guard 29666 | -5/Cetus | Allies destroyed Cetus Guard 29677 | -5/Cetus | Discovered exit to Factory (range 16) 29690 | -5/Cetus | Lost 3 allies 29690 | -5/Cetus | Met Revision 17 29839 | -5/Cetus | Entered Archives 29839 | -5/Archives | Accompanied by 14 allies (A7) 29844 | -5/Archives | Received a hacking code to weaken MAIN.C 29870 | -5/Archives | Met Zhirov 29874 | -5/Archives | Discovered new exit (range 13) 29876 | -5/Archives | Reinforcements dispatched to Archives 29918 | -5/Archives | Entered Hub_04(d) 29918 | -5/Hub_04(d) | Accompanied by 10 allies 30354 | -5/Hub_04(d) | Discovered exit to Factory (range 7) 30519 | -5/Hub_04(d) | Discovered exit to Factory (range 11) 31012 | -5/Hub_04(d) | Found Prototype Device 31012 | -5/Hub_04(d) | Identified Exp. Thermal Shield 31021 | -5/Hub_04(d) | Discovered exit to Factory (range 15) 31310 | -5/Hub_04(d) | Network Hub disabled 31348 | -5/Hub_04(d) | Network Hub disabled 31354 | -5/Hub_04(d) | Spotted Lightning 31360 | -5/Hub_04(d) | Spotted Lightning 31366 | -5/Hub_04(d) | Spotted Lightning 31367 | -5/Hub_04(d) | Destroyed Lightning 31381 | -5/Hub_04(d) | Found Prototype Device 31381 | -5/Hub_04(d) | Identified Exp. EM Shield 31451 | -5/Hub_04(d) | Lost 8 parts (1p2n2u3w) 31470 | -5/Hub_04(d) | Destroyed Lightning 31494 | -5/Hub_04(d) | System corruption reached 10% 31506 | -5/Hub_04(d) | Destroyed Lightning 31520 | -5/Hub_04(d) | Network Hub disabled 31629 | -5/Hub_04(d) | Network Hub disabled 31718 | -5/Hub_04(d) | First assault squad dispatched 31938 | -5/Hub_04(d) | Build established: Scavenger-Golem 32012 | -5/Hub_04(d) | Entered Factory 32012 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 32230 | -4/Factory | Unchained authorized (6S-H0T) 32341 | -4/Factory | Discovered new exit (range 11) 32397 | -4/Factory | Entered Upper Caves 32448 | -4/Upper Caves | Encountered a Warlord checkpoint 32686 | -4/Upper Caves | Learned Research interactive machine intel 32758 | -4/Upper Caves | Spotted B-86 Titan 32927 | -4/Upper Caves | Discovered new exit (range 13) 32949 | -4/Upper Caves | Entered another Upper Caves area 33146 | -4/Upper Caves | Found DCF Scrap (12 items) 33538 | -4/Upper Caves | Discovered new exit (range 13) 33557 | -4/Upper Caves | Entered Warlord 33579 | -4/Warlord | Discovered new exit (range 21) 33659 | -4/Warlord | Found Prototype Reactor 33667 | -4/Warlord | Found Prototype Device 33667 | -4/Warlord | Identified Exp. Phase Shifter 33676 | -4/Warlord | Found Prototype Device 33676 | -4/Warlord | Identified Thermal Barrier 33710 | -4/Warlord | Found Prototype Hackware 33765 | -4/Warlord | Learned Testing security intel 33765 | -4/Warlord | Learned Factory repair station intel 33765 | -4/Warlord | Learned Armory terminal intel 33765 | -4/Warlord | Learned Armory repair station intel 33850 | -4/Warlord | Met Warlord 33875 | -4/Warlord | Warlord's base attacked by MAIN.C 33946 | -4/Warlord | Found Prototype Energy Gun 33946 | -4/Warlord | Identified Vortex Rail 33953 | -4/Warlord | Found Prototype Energy Cannon 33953 | -4/Warlord | Identified Vortex Cannon 33957 | -4/Warlord | Found Prototype Energy Gun 33957 | -4/Warlord | Identified Vortex Rifle 33961 | -4/Warlord | Found Vortex Cannon 34225 | -4/Warlord | Warlord forces counterattacked 34239 | -4/Warlord | Destroyed 7 combat bots 34302 | -4/Warlord | Spotted Executioner 34317 | -4/Warlord | Destroyed Executioner 34362 | -4/Warlord | Spotted Striker 34369 | -4/Warlord | Destroyed Striker 34407 | -4/Warlord | Lost 23 allies 34414 | -4/Warlord | Spotted Striker 34429 | -4/Warlord | Spotted Striker 34431 | -4/Warlord | Destroyed Striker 34449 | -4/Warlord | Spotted Striker 34478 | -4/Warlord | Spotted Striker 34497 | -4/Warlord | Entered Proximity Caves 34498 | -3/Proximity Caves | Identified exit to Research 34528 | -3/Proximity Caves | Lost 13 allies 34954 | -3/Proximity Caves | Entered Research 34954 | -3/Research | Evolved 2 slots: Utility x2 34955 | -3/Research | Identified exit to Armory 34956 | -3/Research | Loaded intel: 44 interactive machine locations 35154 | -3/Research | Revision forces began assault on 0b10 35156 | -3/Research | Met up with Revision 17++ 35273 | -3/Research | Build established: Golem 35350 | -3/Research | Identified Ghost Barrier 35432 | -3/Research | Identified exit to Testing 35608 | -3/Research | Entered Testing 35667 | -3/Testing | Garrison activated, responded to threat 35760 | -3/Testing | Found Prototype Processor 35760 | -3/Testing | Identified Exp. Melee Analysis Suite 35970 | -3/Testing | Found Prototype Energy Cannon 36348 | -3/Testing | Found Prototype Protection 36348 | -3/Testing | Identified Med. Regenerative Plating 36352 | -3/Testing | Found Prototype Protection 36377 | -3/Testing | Identified Hvy. Regenerative Plating 36391 | -3/Testing | Unchained authorized (6S-H0T) 36570 | -3/Testing | Destroyed 6S-H0T 36587 | -3/Testing | Found ID Mask 36597 | -3/Testing | Found Prototype Processor 36597 | -3/Testing | Identified Exp. Targeting Computer 37096 | -3/Testing | System corruption reached 10% 37119 | -3/Testing | Found Prototype Processor 37119 | -3/Testing | Identified Exp. Signal Interpreter 37121 | -3/Testing | Destroyed 7 combat bots 37134 | -3/Testing | Identified Imp. Potential Cannon 37134 | -3/Testing | Identified Vortex Chain Reactor 37254 | -3/Testing | Spotted Striker 37306 | -3/Testing | Found Prototype Ballistic Gun 37547 | -3/Testing | Spotted Alpha 7 37562 | -3/Testing | Rewired QG-Y6N(L) 37608 | -3/Testing | First assault squad dispatched 37750 | -3/Testing | Rewired PY-5X14IFYDBP 37781 | -3/Testing | Discovered new exit (range 15) 37836 | -3/Testing | Entered Research 37836 | -2/Research | Accompanied by 2 allies 37836 | -2/Research | Warlord forces began assault on 0b10 37836 | -2/Research | Evolved 2 slots: Utility x2 37861 | -2/Research | Distinguished unit "Lair Dwellers" dispatched to help 37861 | -2/Research | Distinguished unit "Knights of the Pentagonal Table" dispatched to help 37946 | -2/Research | Research machine network offline 37968 | -2/Research | Found Unknown Launcher 37968 | -2/Research | Identified Fusion Bomb Launcher 37974 | -2/Research | Identified Hyp. Multirail 37978 | -2/Research | Found Fusion Bomb Launcher 38143 | -2/Research | Spotted B-90 Cyclops 38156 | -2/Research | Destroyed B-90 Cyclops 38340 | -2/Research | Met up with Warlord 38342 | -2/Research | Met DD-05H 38376 | -2/Research | Discovered new exit (range 15) 38412 | -2/Research | Borebot progress halted 38558 | -2/Research | Borebot progress halted 39271 | -2/Research | Discovered new exit (range 6) 39284 | -2/Research | Warlord invited to help at Command 39284 | -2/Research | Given Cave Seal Controls access code 39287 | -2/Research | Spotted Striker 39381 | -2/Research | Spotted Striker 39952 | -2/Research | Discovered new exit (range 17) 40177 | -2/Research | Discovered new exit (range 6) 40190 | -2/Research | Entered Quarantine 40190 | -2/Quarantine | Accompanied by 2 allies 40306 | -2/Quarantine | Garrison activated, responded to threat 40358 | -2/Quarantine | Found Alien Launcher 40582 | -2/Quarantine | Scanned by Researcher 40599 | -2/Quarantine | Found Alien Reactor 40599 | -2/Quarantine | Garrison activated, responded to threat 40695 | -2/Quarantine | Cryocooling Duct disabled 40710 | -2/Quarantine | Ambient heat levels rising (+20) 40710 | -2/Quarantine | Non-combat units ordered to evacuate 40851 | -2/Quarantine | Found Prototype Processor 40851 | -2/Quarantine | Identified Spectral Analyzer 41091 | -2/Quarantine | Discovered new exit (range 18) 41238 | -2/Quarantine | Found Alien Artifact 41283 | -2/Quarantine | Found Alien Artifact 41762 | -2/Quarantine | Entered Access 41762 | -1/Access | Evolved 2 slots: Utility x2 41825 | -1/Access | Spotted B-99 Colossus 41845 | -1/Access | Found Prototype Ballistic Gun 41866 | -1/Access | Lost 4 allies 41936 | -1/Access | Lost 3 allies 42415 | -1/Access | Identified Multirail 42460 | -1/Access | Destroyed 8 combat bots 42534 | -1/Access | Destroyed 8 combat bots 42762 | -1/Access | First assault squad dispatched 42830 | -1/Access | Repaired Enh. Biometal Leg? 43026 | -1/Access | ID Mask engaged 43047 | -1/Access | ID Mask no longer valid 43203 | -1/Access | Identified exit to Command 43427 | -1/Access | Destroyed 8 combat bots 43526 | -1/Access | High security lockdown imminent 43573 | -1/Access | Discovered new exit (range 5) 43606 | -1/Access | High security lockdown engaged 43778 | -1/Access | Spotted Executioner 43778 | -1/Access | Spotted Executioner 43778 | -1/Access | Spotted Striker 43785 | -1/Access | Destroyed Executioner 43785 | -1/Access | Destroyed Executioner 43801 | -1/Access | Destroyed Striker 43838 | -1/Access | Destroyed 24 combat bots 43851 | -1/Access | Identified Subatomic Replicator 43851 | -1/Access | Used Subatomic Replicator to replicate Hyp. Multirail 43864 | -1/Access | Destroyed Investigator 43893 | -1/Access | Spotted Striker 43893 | -1/Access | Spotted Striker 43893 | -1/Access | Destroyed Striker 43906 | -1/Access | Destroyed Striker 43937 | -1/Access | Destroyed 14 combat bots 44069 | -1/Access | Destroyed 14 combat bots 44135 | -1/Access | Spotted Striker 44136 | -1/Access | Destroyed Striker 44149 | -1/Access | Sterilization system engaged 44210 | -1/Access | Destroyed 18 combat bots 44211 | -1/Access | Spotted Executioner 44211 | -1/Access | Spotted Executioner 44213 | -1/Access | Destroyed Executioner 44215 | -1/Access | Destroyed Executioner 44255 | -1/Access | Spotted Executioner 44255 | -1/Access | Spotted Executioner 44255 | -1/Access | Spotted Striker 44258 | -1/Access | Destroyed Executioner 44258 | -1/Access | Destroyed Executioner 44261 | -1/Access | Destroyed Striker 44288 | -1/Access | Destroyed 17 combat bots 44331 | -1/Access | Spotted Striker 44331 | -1/Access | Spotted Striker 44332 | -1/Access | System corruption reached 10% 44332 | -1/Access | Destroyed Striker 44334 | -1/Access | Destroyed Striker 44345 | -1/Access | Destroyed Striker 44403 | -1/Access | Destroyed 11 combat bots 44449 | -1/Access | Ambient heat levels rising (+10) 44599 | -1/Access | Ambient heat levels rising (+10) 44725 | -1/Access | Spotted B-99 Colossus 44749 | -1/Access | Ambient heat levels rising (+10) 44857 | -1/Access | Build established: Scavenger-Golem 44899 | -1/Access | Ambient heat levels rising (+10) 45032 | -1/Access | Spotted B-99 Colossus 45036 | -1/Access | Destroyed B-99 Colossus 45038 | -1/Access | Found Multirail 45045 | -1/Access | Found Multirail 45049 | -1/Access | Ambient heat levels rising (+10) 45079 | -1/Access | Destroyed B-99 Colossus 45083 | -1/Access | Found Multirail 45163 | -1/Access | Entered Command 45296 | -1/Command | Disengaged cave seal 45296 | -1/Command | Derelicts emerged from the dark tunnel 45296 | -1/Command | Welcomed Warlord to Command 45413 | -1/Command | First assault squad dispatched 45517 | -1/Command | P-80 Master assimilated allied 1N-KY1(i) 45544 | -1/Command | High security lockdown imminent 45556 | -1/Command | Lost 3 allies 45624 | -1/Command | High security lockdown engaged 45715 | -1/Command | Spotted M Guard 45715 | -1/Command | Spotted M Guard 45718 | -1/Command | Spotted Combat Programmer 45719 | -1/Command | Spotted Combat Programmer 45722 | -1/Command | Combat Programmer assimilated allied RZ-XLF(L) 45724 | -1/Command | Spotted RZ-XLF(L) 45725 | -1/Command | Combat Programmer assimilated allied JH-4QB(i) 45730 | -1/Command | Combat Programmer assimilated allied FT-3C4(L) 45735 | -1/Command | Warlord commented on Warlord statues 45744 | -1/Command | Destroyed Combat Programmer 45775 | -1/Command | Destroyed Combat Programmer 45775 | -1/Command | All MAIN.C guards destroyed 45776 | -1/Command | Lost 14 allies 45794 | -1/Command | Lost 3 parts (3u) 45797 | -1/Command | Spotted Executioner 45801 | -1/Command | P-80 Master assimilated allied 13-IDC(M) 45803 | -1/Command | Spotted Investigator 45863 | -1/Command | Lost 5 allies 45868 | -1/Command | Attacked by Warlord forces 45868 | -1/Command | Spotted Q8-XQC(B) 45868 | -1/Command | Spotted JH-E6H(B) 45868 | -1/Command | Spotted O3-KGL(B) 45932 | -1/Command | Met MAIN.C 45935 | -1/Command | Hacked MAIN.C using A7's code 45939 | -1/Command | 0b10 Conduit disabled 46047 | -1/Command | Core integrity fell below 50% 46057 | -1/Command | MAIN.C activated Command garrisons 46090 | -1/Command | Lost 17 parts (3p2n7u5w) 46227 | -1/Command | System corruption reached 30% 46245 | -1/Command | Discovered new exit (range 12) 46251 | *** | Escaped! Last Messages --------------- 46231_ P-80 Master resets S-43 Plague, system corruption cleaned. 46231_ MAIN.C reaction time slowed by virus. 46234_ Adv. Heavy Siege Treads destroyed. 46235_ System corrupted: Component data lost. 46236_ C-45 Heavy ARC bursts open, deploying its payload. 46236_ H-88 Terminator unfolds itself. 46238_ Adv. Heavy Siege Treads destroyed. 46239_ C-45 Heavy ARC bursts open, deploying its payload. 46239_ S-43 Plague unfolds itself. 46241_ Asb. Biocell Array destroyed. 46241_ Biometal Medium Treads destroyed. 46245_ MAIN.C reaction time slowed by virus. 46245_ EXIT=FOUND [Achievement: 100k Club] [Achievement: Death Machine] Map ----- +----------------------------------------------------+ | " # ## ##### ######## " ! | | # ## "%" | | # ?# ######## " ########## | | #/####/#### #??????????????# #????????# | | #??????????????# [=! #????????# | | #??????????????# [ ! #????????## | | #??????????????# [= #?????????? | | ]= #????????####### #?????????? | | === ########## #" #?????????? | | == #?????????? | | #?????????? | | +#+#### [ #### ######### #?????????? | | ?# % #??##+###???????# #?????????? | | ?? # %= #?? ????????# +?????????? | | ??? # [ %= # [ ###???# #?????????? | | ????? + #] "" # ???# #?????????? | | ?######+## # """" #! ??# #?????????? | | ?# # """" # ?# #?????????? | | ?# ### #[ "" # # #?????????? | | ?# #?# ## # # #?????????? | | ?# #?# ## ! # / #?????????? | | ?# #?# ############* # #?????????? | | ?# #?# #???############## #?????????? | | ?# #?# #???# ss #?????????? | | ?# ### #???# #?????????? | | ?# + #???# @ ##### ######?????????? | | ?# ### ##???# #???# #??????????????? | | ?# #?# #????#####???# #??????????????? | | ?# #?# #????????????# #??????????????? | | ?################ #????????????# #??????????????? | | ########## # #????????????! ]??????????????? | | # #???????????? ??????????????? | | *!= # #??????????? ! ??????????????? | | """" "" [* +########+##?# ??????????????? | | """" " = ######?????????????? | | """" [ *[ #??????????????????? | | """ " ! # #??????????????????? | | ""[ ## #??????????????????? | | ## " T"" #??????????????????? | | ## """"" #??????????????????? | | """"T"""" ####################??????????????????? | | """""""""""#?????????????????????????????????????? | | ############?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 113 Energy Generation 49 Energy Capacity 2350 Matter Stores 453 Matter Capacity 550 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 20 Armor Coverage 1050 Resistance: KI 20 Resistance: TH 50 Resistance: EX 15 Resistance: EM 75 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 100 Point Defense Rating 160 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 77 Targeting Accuracy 8 Melee Accuracy 8 Core Analysis 8 Recoil Reduction 4 Energy Filtering 50 Particle Charging 25 Offensive Hacking 14 Defensive Hacking 20 Item Schematics ----------------- Riot Gun | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Ripper | -6/Zion | Free Lgt. Antimatter Cannon | -3/Testing | Archive Vortex Chain Reactor | -3/Testing | Scanalyzed Cld. Antigrav System | -3/Testing | Archive Exp. Power Amplifier | -3/Testing | Archive Exp. Thermal Shield | -3/Testing | Archive Adv. EM Shield | -2/Quarantine | Archive Imp. Matter Compressor | -2/Quarantine | Archive Stealth Drone Bay | -2/Quarantine | Archive Hds. Centrium Leg | -2/Quarantine | Archive Exp. Biometal Heavy Treads | -2/Quarantine | Archive Robot Schematics ------------------ A-02 Transporter | -3/Testing | Archive L-61 Swordsman | -3/Testing | Archive R-10 Processor | -2/Quarantine | Archive Fabricated ------------ Lgt. Quantum Reactor | x2 | -5/Factory | Preloaded Repaired ---------- Med. Armor Plating | 64% | -8/Materials Lgt. Armor Plating | 73% | -8/Materials Assault Cannon | 69% | -8/Materials Seismic Detector | 60% | -8/Materials Arm. Huge Wheel | 23% | -8/Materials Rocket Launcher | 22% | -8/Materials Magnetic Acceleration Cannon | 46% | -8/Materials Ion Cannon | 27% | -8/Materials Hrd. Medium Armor Plating | 41% | -8/Materials Ion Cannon | 58% | -8/Materials Med. Treads | 62% | -8/Materials Imp. Cooling System | 71% | -8/Materials Hyp. Coil Gun | 58% | -6/Factory Enh. Biometal Leg | 37% | -1/Access Studied --------- Aluminum Leg | -9/Materials | Hacked Imp. Treads | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Pulse Rifle | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Ion Cannon | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Shock Bomb Launcher | -8/Materials | Hacked Med. Treads | -7/Factory | Hacked Hvy. Ion Cannon | -7/Factory | Hacked Imp. EM Pulse Cannon | -6/Factory | Hacked Hvy. Missile Launcher | -5/Factory | Hacked Arm. Leg | -4/Factory | Hacked Alien Tech Used ----------------- Subatomic Replicator Achievements -------------- 100k Club Are We The Baddies? Better Safe Than Exploded Bigger And Badder Boltbath Death Machine Poison In The Code Showdown Special Forces That's One Door That Should Stay Closed Challenges ------------ None Game ------ Seed BiometalTachyonClaws Manual? 0 Play Time 06:25:15 Cumulative 327.6 hours Start 2025.10.24 @ 18:38:20 End 2025.10.25 @ 08:25:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 104 Rogue 104 Adventurer 0 Explorer 0 Win Type 0 Total 7 Types 3/0/3/0/0/0/0/0/0/1 Lore% 75 Gallery% 83 Achievement% 64 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7823129a-8dd3-4fb6-8e40-9a545e7bbe95