Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.14 @ 14:22:58 Player: RNGesus Result: Destroyed by as-91558 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (17) 85 Value Destroyed (260) 260 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 745 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 294/300 Energy 88/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- Mining Claw > --- INVENTORY (4) ---- Light Ion Engine Medium Storage Unit Large Storage Unit Large Storage Unit Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Large Storage Unit > --- WEAPON ----------- Medium Laser Medium Laser > --- INVENTORY -------- Light Ion Engine Light Assault Rifle [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Slashing Weapon Mining Claw Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 16 | 6 9 1 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 5 | 2 2 1 Treads 1 | . 1 . Leg 4 | 2 1 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device . | . . . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 3 . Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun 2 | . 2 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 1 | . 1 . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 4 4 Power 1 | . . 1 Propulsion 3 | . 1 2 Utility . | . . . Weapon 4 | . 3 1 Highest Loss Streak 4 | . 3 4 Average Slot Usage (%) 86 | . 87 81 Engine 13 | . 13 12 Treads 5 | . 4 11 Leg 16 | . 18 1 Storage 26 | . 26 28 Energy Gun 12 | . 13 . Ballistic Gun 6 | . 6 12 Slashing Weapon 3 | . 2 14 Naked Turns . | . . . Heaviest Build 41 | 13 41 38 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 3 | 3 2 1 Average Overweight (x) 1 | . 1 . Largest Inventory Capacity 16 | 6 16 16 Average Capacity 14 | 5 15 15 Most Carried 6 | 2 6 5 Average Carried 3 | 1 3 4 Final Capacity 16 | 6 16 4 Final Carried 5 | 2 5 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 366 | 148 218 . Remotely . | . . . Salvage Created 628 | . 589 39 Parts 30 | . 30 . Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 10 | . 8 2 Melee 2 | . 1 1 Guns 8 | . 7 1 Classes Destroyed 7 | . 6 1 Worker 2 | . 2 . Hauler 2 | . 2 . Recycler 2 | . 2 . Operator 1 | . 1 . Swarmer 3 | . 3 . Grunt 5 | . 5 . Assembled 2 | . . 2 Best Kill Streak 3 | . 3 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . 1 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1057 | . 506 551 Core 259 | . 114 145 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 71 | . 55 16 Largest 2 | . 2 1 Hottest 100 | . 100 20 Shots Fired 119 | . 103 16 Gun 119 | . 103 16 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 46 | . 30 16 Thermal 73 | . 73 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 7 | . 6 7 Robot Miss Streak 2 | . 2 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 76 | . 65 11 Core Hits 38 | . 31 7 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks 4 | . 1 3 Impact . | . . . Slashing 4 | . 1 3 Piercing . | . . . Sneak Attacks 1 | . 1 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 929 | . 809 120 Guns 821 | . 731 90 Cannons . | . . . Explosions . | . . . Melee 106 | . 76 30 Ramming 2 | . 2 . Kinetic 232 | . 142 90 Thermal 589 | . 589 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing 106 | . 76 30 Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 2 | . 2 . Targets Rammed 2 | . 2 . Kicked . | . . . Crushed . | . . . Highest Temperature 310 | . 310 . Average Temperature 101 | . 101 . Received Heat Transfer 283 | . 243 40 Effects 1 | . 1 . Energy Bleed 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | . 4 . Heat Transferred 1739 | . 1739 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 183 | . 183 1 Average Influence 63 | . 74 . Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 25 | . 16 9 Peak Tracking Total 5 | . 3 5 Tactical Retreats 3 | . 2 1 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 4 | . 4 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . 7 . Successful 4 | . 4 . Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual 7 | . 7 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Part Schematic 1 | . 1 . Branch Access Points 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 1 | . 1 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies 2 | . . 2 Largest Group 2 | . . 2 Highest-Rated Group 49 | . . 49 Highest-Rated Ally 31 | . . 31 Total Orders . | . . . Ally Attacks 3 | . . 3 Total Damage 42 | . . 42 Kills 2 | . . 2 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1104 | 54 934 116 Spaces Moved 527 | 32 452 43 Core 13 | 11 . 2 Treads 209 | . 168 41 Legs 305 | 21 284 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 50 Average Speed 162 | 133 163 173 Slowest Speed 200 | 200 180 180 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 30 | 3 74 13 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . 1 . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 645 | 40 538 67 Wait 7 | 1 6 . Move 525 | 31 451 43 Hop . | . . . Pick Up 11 | 2 9 . Fast Attach 8 | 6 2 . Attach 7 | . 6 1 Detach 4 | . 2 2 Swap 1 | . 1 . Drop 5 | . 3 2 Fire 71 | . 55 16 Melee 4 | . 1 3 Ram 1 | . 1 . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 14) 55 | -11/Scrapyard | Entered Materials 76 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 16) 507 | -10/Materials | Discovered new exit (range 4) 691 | -10/Materials | Lost 3 parts (1n2w) 899 | -10/Materials | Discovered new exit (range 9) 989 | -10/Materials | Entered Mines 1034 | -10/Mines | Assembled infested the area 1068 | -10/Mines | Core integrity fell below 50% 1100 | -10/Mines | Core integrity fell below 20% 1105 | -10/Mines | Destroyed by as-91558 with Assembled Heavy Rifle Last Messages --------------- 00963_ Acquired Com. Wheel. LOCATION=MINES GOAL=ESCAPE Something is scanning the area. 00990_ A pair of derelicts emerge from the shadows: "We're, um, lost. You wouldn't happen to know the way out of here, would you?" 01034_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 01048_ as-80645 destroyed. 01050_ as-07597 destroyed. 01074_ as-86626 destroyed. 01080_ Lgt. Treads destroyed. 01090_ Lgt. Ion Engine destroyed. 01092_ Lgt. Assault Rifle destroyed. 01095_ Aluminum Leg destroyed. 01096_ as-60359 destroyed. 01099_ as-27934 sneak attacks. 01099_ R-06 Scavenger system corrupted by crushing effect. 01100_ R-06 Scavenger system terminally corrupted. 01102_ Dropped Com. Wheel. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????? | | ?????????????????????????###?????????????? | | ???????????????????????## ##????????????? | | ??????????????????????## ##???????????? | | ???????################ ##??????????? | | ???????# aaa @ ##?????????? | | ???????# au= ??? | | ??????## ### ######## ?? | | ?????## #?# #??????# #### ?? | | ????## ### #?????? ##????? ??? | | ????# ## #????? ##???????? ??? | | ????# ## #????# ##????????????? | | ????## #????# ###?????????????? | | ?????## #####????## ##???????????????? | | ??????### ####! ##??# #????????????????? | | ????????# #??# #????????????????? | | ????????#%### ! #??# #????????????????? | | ????????# #??????#??## ????????????????? | | ????????#%#??????????# ????????????????? | | ????????# ??????????# ????????????????? | | ????????# #??????????? ????????????????? | | ????????# #??????????? ????????????????? | | ????????# ??????????????????????????????? | | ????????###??????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 1 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinkedBackupShotgun Manual? 0 Play Time 00:07:02 Cumulative 246.7 hours Start 2020.06.14 @ 14:16:59 End 2020.06.14 @ 14:22:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 402 Rogue 402 Adventurer 0 Explorer 0 Win Type - Total 5 Types 3/0/1/1/0/0/0 Lore% 81 Gallery% 81 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d4fa1c3a-8f68-4098-ad45-333ddb408db1