Cogmind - Beta 11.2 --- EXPLORER MODE // 2023.01.23 @ 09:14:51 Player: Felshade Result: Destroyed by X-62 Marksman with Pulse Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (123) 615 Value Destroyed (3153) 3153 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (505) 505 TOTAL SCORE: 8093 Bonus ------- High Alert Combat Kills 69 Follower Combat Kills 177 Aligned with FarCom 300 Friendly Fire -41 Cogmind --------- Core Integrity 0/700 Matter 73/300 Energy 44/100 System Corruption 4% Temperature Cool (9) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Experimental Optical Array Experimental Optical Array > --- WEAPON (3) ------- Kinetic Spear > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Deuterium Engine Cold Fusion Reactor > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Medium Storage Unit Experimental Optical Array Improved Thermal Defense Suite Improved Thermal Defense Suite > --- WEAPON ----------- Precision Assault Rifle Missile Launcher Longsword +1 > --- INVENTORY -------- Carbon-fiber Leg Improved VTOL Module Experimental Optical Array Particle Accelerator Guided Plasma Cannon Neutron Missile Launcher Remote Datajack Kinetic Spear [Rating: 61] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Improved Thermal Defense Suite Storage Medium Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Heavy Hammer Energy Gun Particle Gun Energy Cannon Guided Plasma Cannon Ballistic Gun Assault Rifle Launcher Missile Launcher Impact Weapon Heavy Hammer Slashing Weapon Longsword +1 Piercing Weapon Kinetic Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Slots Evolved 7 | . 1 . 2 . . . 2 2 Power 2 | . . . 1 . . . . 1 Propulsion 2 | . 1 . . . . . 1 . Utility 2 | . . . . . . . 1 1 Weapon 1 | . . . 1 . . . . . Parts Attached 50 | 7 . 2 12 . . 1 6 22 Power 10 | 1 . 1 2 . . 1 . 5 Engine 6 | 1 . 1 2 . . . . 2 Core 2 | . . . . . . 1 . 1 Reactor 2 | . . . . . . . . 2 Propulsion 16 | 2 . . 4 . . . 3 7 Treads 2 | 2 . . . . . . . . Leg 14 | . . . 4 . . . 3 7 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 10 | 2 . . 1 . . . 2 5 Device 4 | . . . . . . . 1 3 Storage 1 | 1 . . . . . . . . Processor 3 | 1 . . . . . . . 2 Hackware . | . . . . . . . . . Protection 2 | . . . 1 . . . 1 . Artifact . | . . . . . . . . . Weapon 14 | 2 . 1 5 . . . 1 5 Energy Gun 2 | 1 . . 1 . . . . . Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 4 | 1 . 1 1 . . . . 1 Ballistic Cannon . | . . . . . . . . . Launcher 2 | . . . . . . . . 2 Special Weapon . | . . . . . . . . . Impact Weapon 3 | . . . 3 . . . . . Slashing Weapon 1 | . . . . . . . 1 . Piercing Weapon 1 | . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . . . . 6 Parts Lost 39 | . . 2 7 . . . 3 27 Power 8 | . . 1 2 . . . . 5 Propulsion 14 | . . . 3 . . . 1 10 Utility 8 | . . . 1 . . . 1 6 Weapon 9 | . . 1 1 . . . 1 6 Highest Loss Streak 11 | . . 1 2 . . . 1 11 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 80 | . 87 77 68 80 80 85 97 76 Engine 10 | . 12 10 14 10 10 10 8 6 Core 2 | . . . . . . 5 8 4 Treads 8 | . 25 25 6 . . . . . Leg 14 | . . . 10 20 20 20 32 23 Device 1 | . . . . . . . 7 5 Storage 9 | . 12 12 10 10 10 10 8 6 Processor 5 | . 12 12 4 . . . . 3 Protection 3 | . . . 2 10 10 10 7 3 Energy Gun 6 | . 12 5 2 10 10 10 8 3 Ballistic Gun 5 | . 12 11 6 . . . . 2 Impact Weapon 8 | . . . 10 20 20 20 13 3 Slashing Weapon 1 | . . . . . . . 2 6 Naked Turns . | . . . . . . . . . Heaviest Build 56 | 19 19 19 29 28 28 33 34 56 Greatest Support 60 | 40 40 40 40 30 30 30 60 57 Greatest Overweight (x) 10 | . . . 8 . . 1 1 10 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 10 10 10 10 10 10 10 9 Most Carried 10 | 5 2 4 4 . 3 4 7 10 Average Carried 2 | 1 . 2 2 . . 3 5 6 Final Capacity 10 | 10 10 10 10 10 10 10 10 5 Final Carried 7 | 1 2 3 . . 3 3 7 . Class Distribution -------------------- 62% | Hacker-Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Matter Collected 1212 | 178 161 110 262 . . 10 60 431 Remotely . | . . . . . . . . . Salvage Created 3838 | . 374 284 1045 . . 162 1021 952 Parts 206 | . 28 25 45 . . 9 39 60 Haulers Intercepted 2 | . . . . . . . . 2 Recyclers Shooed 3 | . 1 . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 82 | . 8 8 23 . . 5 18 20 Melee 22 | . . 3 4 . . 1 4 10 Guns 30 | . 7 5 9 . . 2 3 4 AOE 6 | . . . . . . . . 6 Classes Destroyed 17 | . 6 2 2 . . . 1 6 Worker 21 | . 1 3 5 . . . 7 5 Builder 6 | . . 3 . . . . 2 1 Tunneler 3 | . 1 2 . . . . . . Hauler 2 | . . . . . . . . 2 Recycler 5 | . 1 1 2 . . . 1 . Mechanic 1 | . . . . . . . . 1 Watcher 7 | . 2 . 3 . . . 1 1 Swarmer 22 | . 4 4 6 . . 2 4 2 Grunt 30 | . 4 . 9 . . 2 9 6 Brawler 2 | . . . 1 . . 1 . . Protector 1 | . . . . . . . . 1 Sentry 11 | . . . 7 . . . 4 . Specialist 1 | . . . . . . . . 1 Hunter 4 | . . . . . . . 1 3 Programmer 4 | . . . . . . . . 4 Heavy 2 | . . . . . . . . 2 Assembled 4 | . . 4 . . . . . . Thug 1 | . . . . . . . . 1 Best Kill Streak 11 | . 6 4 5 . . 2 11 9 Combat Bots Only 7 | . 3 4 4 . . 2 3 7 Max Kills in Single Turn 3 | . 1 2 1 . . 1 1 3 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . . . . 2 Melee 1 | . . 1 1 . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Damage Taken 5111 | . 208 382 991 . . 79 478 2973 Core 1157 | . 51 77 263 . . 9 53 704 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 101 | . . . . . . . 16 85 Regen/Repaired (Parts) 136 | . . . 136 . . . . . Core Remaining (%) 67 | 100 . 48 . . . 32 90 . Volleys Fired 157 | . 34 27 42 . . 6 9 39 Largest 2 | . 2 2 2 . . 1 1 2 Hottest 120 | . 70 70 65 . . 65 65 120 Shots Fired 225 | . 66 36 48 . . 6 9 60 Gun 202 | . 66 36 48 . . 6 9 37 Cannon 1 | . . . . . . . . 1 Launcher 22 | . . . . . . . . 22 Special . | . . . . . . . . . Kinetic 130 | . 35 22 42 . . . . 31 Thermal 73 | . 31 14 6 . . 6 9 7 Explosive 22 | . . . . . . . . 22 Electromagnetic . | . . . . . . . . . Robot Hit Streak 46 | . 20 46 29 . . 11 7 13 Robot Miss Streak 2 | . 1 1 2 . . . 1 2 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . 3 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 337 | . 57 31 93 . . 17 60 79 Core Hits 143 | . 19 22 28 . . 4 15 55 Critical Kills 5 | . . . 2 . . 1 2 . Critical Parts Destroyed 17 | . . . 10 . . 2 5 . Critical Strikes 24 | . . . 12 . . 3 8 1 Destroy 2 | . . . 2 . . . . . Smash 21 | . . . 10 . . 3 8 . Sever 1 | . . . . . . . . 1 Melee Attacks 155 | . . . 54 . . 12 58 31 Impact 118 | . . . 54 . . 12 52 . Slashing 26 | . . . . . . . 6 20 Piercing 11 | . . . . . . . . 11 Sneak Attacks 22 | . . . 5 . . 2 13 2 Combat Hostiles 2 | . . . . . . 2 . . Follow-up Attacks 17 | . . . 6 . . 4 7 . Damage Inflicted 10728 | . 712 492 2603 . . 411 2533 3977 Guns 2715 | . 711 470 746 . . 88 113 587 Cannons 37 | . . . . . . . . 37 Explosions 2085 | . . . . . . . . 2085 Melee 5868 | . . . 1857 . . 323 2420 1268 Ramming 23 | . 1 22 . . . . . . Kinetic 1827 | . 346 305 669 . . . . 507 Thermal 1022 | . 365 165 77 . . 88 113 214 Explosive 1988 | . . . . . . . . 1988 Electromagnetic . | . . . . . . . . . Impact 4340 | . . . 1857 . . 323 2160 . Slashing 1266 | . . . . . . . 260 1006 Piercing 262 | . . . . . . . . 262 Highest Corruption 4 | . 1 1 . . . . . 4 Average Corruption 1 | . 1 1 . . . . . 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 32 | . 4 10 . . . . . 18 Message Errors 6 | . 2 2 . . . . . 2 Matter Fused 7 | . . 3 . . . . . 4 Heat Flow Errors 4 | . . 2 . . . . . 2 Energy Discharges 3 | . 1 . . . . . . 2 Data Loss (minor) 3 | . . 2 . . . . . 1 Data Loss (major) 4 | . . . . . . . . 4 Misfires 4 | . 1 1 . . . . . 2 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 1491 | . . . 560 . . 85 584 262 Projectiles . | . . . . . . . . . Explosions 262 | . . . . . . . . 262 Melee 1229 | . . . 560 . . 85 584 . Knockbacks 16 | . . . 9 . . 1 6 . Impact 16 | . . . 9 . . 1 6 . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 139 | . . . . . . . . 139 Shots 5 | . . . . . . . . 5 Rammed 15 | . 4 11 . . . . . . Targets Rammed 19 | . 4 15 . . . . . . Kicked . | . . . . . . . . . Crushed 4 | . . 4 . . . . . . Highest Temperature 246 | . 186 213 120 . . 152 128 246 Average Temperature 55 | . 69 43 38 . . 66 45 51 Received Heat Transfer 1748 | . 141 80 573 . . 27 342 585 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 31 | . . . 15 . . 1 15 . Impact Corruptions 53 | . . . 24 . . 6 23 . Robots Melted 1 | . 1 . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . Parts Melted 1 | . 1 . . . . . . . Heat Transferred 2667 | . 1073 481 185 . . 222 259 447 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Peak Influence 531 | . 183 111 310 20 . 150 531 321 Initial 154 | . . 1 11 20 . . 41 154 Average 106 | . 58 32 101 20 . 45 297 136 Maximum Alert Level 2 | . . . 1 . . . 2 1 Low Security (%) 83 | 100 100 100 96 100 . 100 27 69 Level 1 12 | . . . 3 . . . 42 30 Level 2 3 | . . . . . . . 30 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 16 | . 1 . 2 . . . 2 11 Investigation 4 | . 1 . 1 . . . . 2 Extermination 3 | . . . . . . . . 3 Reinforcement 9 | . . . 1 . . . 2 6 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Distress Signals 3 | . . . 3 . . . . . Communications Jammed 12 | . . . . . . . 12 . Distress Signals 12 | . . . . . . . 12 . Times Spotted 129 | . 11 13 30 . . 6 27 42 Peak Tracking Total 9 | . 3 4 4 . . 2 5 9 Tactical Retreats 14 | . . 1 3 . . 2 3 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Traps Triggered 3 | . 1 . . . . . . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 4 | . 4 . . . . . . . Reprogrammed 4 | . . . 4 . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Disabled 3 | . . . . . . . 1 2 Max in Single Turn 1 | . . . . . . . 1 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Accessed 28 | . 8 . 6 . 5 . 2 7 Terminals 14 | . 7 . 2 . . . 1 4 Fabricators 1 | . . . . . . . . 1 Repair Stations 3 | . . . 2 . . . . 1 Recycling Units 2 | . 1 . 1 . . . . . Scanalyzers 3 | . . . 1 . . . 1 1 Garrison Access . | . . . . . . . . . Total Hacks 146 | . 33 . 28 . 50 . 14 21 Successful 133 | . 26 . 25 . 50 . 14 18 Failed 13 | . 7 . 3 . . . . 3 Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 2 | . . . . . 2 . . . Terminals 49 | . 30 . 7 . . . 4 8 Fabricators 4 | . . . . . . . . 4 Repair Stations 17 | . . . 13 . . . . 4 Recycling Units 6 | . 3 . 3 . . . . . Scanalyzers 20 | . . . 5 . . . 10 5 Garrison Access . | . . . . . . . . . Terminal Hacks 89 | . 23 . 6 . 50 . 4 6 Record 63 | . 8 . 2 . 49 . 3 1 Robot Analysis 1 | . 1 . . . . . . . Prototype ID Bank 3 | . 2 . . . . . 1 . Open DSF 2 | . . . . . . . . 2 Emergency Access Points 2 | . 2 . . . . . . . Recycling Unit Index 1 | . 1 . . . . . . . Alert Level 3 | . 1 . 1 . . . . 1 Locate Traps 3 | . 1 . 2 . . . . . Disarm Traps 1 | . 1 . . . . . . . Reprogram Traps 1 | . . . 1 . . . . . Security Status 1 | . 1 . . . . . . . Surveillance Status 1 | . 1 . . . . . . . Reinforcement Status 1 | . 1 . . . . . . . Hauler Manifests 3 | . 1 . . . . . . 2 Registered Components 1 | . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . Fabricator Hacks 4 | . . . . . . . . 4 Network Status 1 | . . . . . . . . 1 Load Schematic 1 | . . . . . . . . 1 Build 2 | . . . . . . . . 2 Repair Station Hacks 15 | . . . 11 . . . . 4 Scan Component 8 | . . . 6 . . . . 2 Repair 7 | . . . 5 . . . . 2 Recycling Unit Hacks 6 | . 3 . 3 . . . . . Recycle Component 1 | . 1 . . . . . . . Process 1 | . 1 . . . . . . . Report Inventory 1 | . . . 1 . . . . . Retrieve Matter 2 | . 1 . 1 . . . . . Retrieve Components 1 | . . . 1 . . . . . Scanalyzer 19 | . . . 5 . . . 10 4 Insert Component 10 | . . . 3 . . . 5 2 Analyze 9 | . . . 2 . . . 5 2 Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 21 | . 7 . 5 . . . 2 7 Full Trace Events 5 | . 2 . 1 . . . . 2 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 3 | . . . . . . . . 3 Authchips . | . . . . . . . . . Time 67 | . . . . . . . . 67 Total Robot Build Rating 12 | . . . . . . . . 12 Part Schematics Acquired 6 | . . . 2 . . . 3 1 Parts Built 2 | . . . . . . . . 2 Authchips . | . . . . . . . . . Time 36 | . . . . . . . . 36 Total Part Build Rating 6 | . . . . . . . . 6 Parts Repaired 7 | . . . 5 . . . . 2 Time 355 | . . . 214 . . . . 141 Parts Recycled 1 | . 1 . . . . . . . Recycled Matter 33 | . 33 . . . . . . . Retrieved Matter 33 | . 33 . . . . . . . Retrieved Components 3 | . . . 3 . . . . . Parts Scanalyzed 7 | . . . 2 . . . 3 2 Part Schematics Acquired 6 | . . . 2 . . . 3 1 Parts Damaged 2 | . . . . . . . 1 1 Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total Allies 6 | . . . . . . . . 6 Largest Group 6 | . . . . . . . . 6 Highest-Rated Group 153 | . . . . . . . . 153 Highest-Rated Ally 31 | . . . . . . . . 31 Total Orders . | . . . . . . . . . Ally Attacks 49 | . . . . . . . . 49 Total Damage 787 | . . . . . . . . 787 Kills 6 | . . . . . . . . 6 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Turns Passed 6851 | 108 966 1040 1259 209 813 381 758 1317 Spaces Moved 3986 | 76 535 594 652 175 676 232 393 653 Core 61 | 26 . . 1 . . . . 34 Treads 1416 | 50 535 594 237 . . . . . Legs 2509 | . . . 414 175 676 232 393 619 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 120 120 120 120 122 100 Average Speed 143 | 122 160 160 149 120 120 149 125 148 Slowest Speed 550 | 160 160 160 450 120 120 190 190 550 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Time Travels 1 | . . . . . . . . 1 Exploration Rate (%) 49 | 4 80 77 53 34 90 51 39 16 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . Known Exits Taken 8 | 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . Scrap Searched 3 | . . 2 . 1 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 167 | . . . . . . . . 167 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 167 | . . . . . . . . 167 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total 4673 | 91 578 640 806 174 678 246 563 897 Wait 276 | 1 4 . 43 . . . 97 131 Move 3978 | 75 534 593 651 174 675 231 392 653 Hop . | . . . . . . . . . Pick Up 59 | 8 2 3 11 . 3 1 10 21 Fast Attach . | . . . . . . . . . Attach 50 | 7 . 2 12 . . 1 6 22 Detach . | . . . . . . . . . Swap . | . . . . . . . . . Drop . | . . . . . . . . . Fire 157 | . 34 27 42 . . 6 9 39 Melee 134 | . . . 47 . . 7 49 31 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 19 | . 4 15 . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 15 | -11/Scrapyard | Identified exit to Materials 15 | -11/Scrapyard | Discovered exit to Materials (range 16) 109 | -11/Scrapyard | Entered Materials 109 | -10/Materials | Evolved 1 slot: Propulsion x1 300 | -10/Materials | Build established: Hacker-Mutant 417 | -10/Materials | Identified exit to Mines 417 | -10/Materials | Discovered exit to Mines (range 7) 579 | -10/Materials | Identified exit to Materials 579 | -10/Materials | Discovered exit to Materials (range 7) 784 | -10/Materials | Discovered exit to Materials (range 16) 1075 | -10/Materials | Entered Mines 1200 | -10/Mines | Found a hidden stash of uninstalled traps 1231 | -10/Mines | Discovered exit to Materials (range 6) 1456 | -10/Mines | Assembled infested the area 1461 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1711 | -10/Mines | Discovered exit to Materials (range 7) 1712 | -10/Mines | Core integrity fell below 50% 1728 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2115 | -10/Mines | Entered Materials 2115 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 2381 | -9/Materials | Repaired Flexi-carbon Leg 2381 | -9/Materials | Repaired Flexi-carbon Leg 2413 | -9/Materials | Repaired Hvy. Assault Rifle 2685 | -9/Materials | Identified exit to Materials 2685 | -9/Materials | Discovered exit to Materials (range 5) 2949 | -9/Materials | Identified exit to Mines 2949 | -9/Materials | Discovered exit to Mines (range 15) 2967 | -9/Materials | Core integrity fell below 50% 3064 | -9/Materials | Repaired Flexi-carbon Leg 3096 | -9/Materials | Repaired Hvy. Hammer 3374 | -9/Materials | Entered Mines 3390 | -9/Mines | Met a Derelict bent on vengeance 3464 | -9/Mines | Build established: Scavenger-Mutant 3576 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3577 | -9/Mines | Identified exit to Exiles 3577 | -9/Mines | Discovered exit to Exiles (range 5) 3583 | -9/Mines | Entered Exiles 3612 | -9/Exiles | Met 8R-AWN 3637 | -9/Exiles | Met EX-HEX 3691 | -9/Exiles | Met EX-DEC 3734 | -9/Exiles | Visited The Gauntlet 3894 | -9/Exiles | Learned location of Zion (-6) 3928 | -9/Exiles | Identified exit to Mines 3928 | -9/Exiles | Discovered exit to Mines (range 14) 4095 | -9/Exiles | Met EX-BIN 4215 | -9/Exiles | Aligned with FarCom system 4216 | -9/Exiles | Given EX-Vault access code 4255 | -9/Exiles | Opened EX-Vault 4263 | -9/Exiles | Found Prototype Slashing Weapon 4265 | -9/Exiles | Found Prototype Energy Cannon 4269 | -9/Exiles | Found Prototype Device 4276 | -9/Exiles | Identified Chronowheel 4276 | -9/Exiles | Identified Gui. Plasma Cannon 4276 | -9/Exiles | Identified Longsword +1 4299 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4396 | -9/Exiles | Stole three prototypes: Longsword +1, Gui. Plasma Cannon, Chronowheel 4396 | -9/Exiles | Entered Mines 4750 | -8/Mines | Discovered exit to Materials (range 7) 4777 | -8/Mines | Entered Materials 4777 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5246 | -8/Materials | Identified exit to Factory 5246 | -8/Materials | Discovered exit to Factory (range 13) 5535 | -8/Materials | Entered Factory 5535 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5536 | -7/Factory | Activated Chronowheel 5536 | -7/Factory | Spacetime reconverged on an earlier point 5537 | -7/Factory | FarCom data flow suspended 5704 | -7/Factory | Fabricated B-48 Gladiator (x3) 5743 | -7/Factory | Fabricated Deuterium Engine (x2) 5809 | -7/Factory | Allied Derelicts emerged from ambush trap array 5838 | -7/Factory | P-60 Hacker assimilated allied V5-IXY(g) 5987 | -7/Factory | Repaired Broken Deuterium Engine 6075 | -7/Factory | Repaired Broken Prc. Assault Rifle? 6144 | -7/Factory | Cargo convoy interrupted 6208 | -7/Factory | Destroyed 7 combat bots 6217 | -7/Factory | Lost 8 parts (1p4n1u2w) 6239 | -7/Factory | Build established: Hacker-Mutant 6579 | -7/Factory | Identified exit to Factory 6579 | -7/Factory | Discovered exit to Factory (range 22) 6734 | -7/Factory | Core integrity fell below 50% 6762 | -7/Factory | Core integrity fell below 20% 6803 | -7/Factory | Lost 11 parts (2p2n3u4w) 6852 | -7/Factory | Destroyed by X-62 Marksman with Pulse Rifle Last Messages --------------- U-05 Engineer lays Concrete. Imp. Thermal Defense Suite destroyed. Aluminum Leg destroyed. U-05 Engineer builds a Wall. Critical hit (Burn: +37). U-05 Engineer builds a Wall. System corrupted: Energy discharge (-8). Penetrated by Slug. Slug penetrates H-61 Shepherd. Penetrated by Slug. Critical hit (Burn: +37). U-05 Engineer lays Concrete. Carbon-fiber Leg destroyed. Knocked back. U-05 Engineer builds a Wall. Penetrated by Slug. H-61 Shepherd destroyed. Imp. Titanium Leg destroyed. X-62 Marksman destroyed. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ????????????+ ??+ """" | | ????????????# # """" | | ????????????# # """" | | ????????????# # # # | | ????????????# ######### # | | ????????????# # | | ????????????# # | | ????????????# # | | ???????###### # | | ???????# # | | ???????# ########### # | | ???????# #?????????# # | | ???????# #????###### # | | ????#??# ##??# ## # | | ????# ?# ;### # | | ????# ## ; # # + | | ????# #;; # ## # | | ????# ; # | | ????# %; =%# # | | ????# = # # | | ????# #]% # # | | ######### = %u # # | | # # | + + | | #![] x#t % % # # | | #[[] %%!=] % u # # | | #[[ [%@!%! ## +# # # | | # !!###! # # # | | # """ #?# # # # | | # """ #?# ## # | | # """ ### #### # | | # + [%= # | | # """ ####### ######## # # | | # """ #?????# #????# #### # | | # """ #?????# #????# # # # | | # #?????# #????# # # # | | # """ #?????# #?????## # # | | # """ #?????# #?????# + | | # """ #?????# #??????## < # | | # #?????# #????????## # | | #########?????? #?????????? # | | ??????????????? #??????????###### | | ??????????????? ????????????????? | | ??????????????? ????????????????? | | ??????????????? ????????????????? | | ??????????????? ????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 28 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Resistance: KI 35 Resistance: TH 60 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Particle Charging 30 Offensive Hacking 20 Item Schematics ----------------- Particle Gun | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Deuterium Engine | -8/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Imp. Propulsion Shielding | -8/Materials | Scanalyzed Prc. Assault Rifle | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Preloaded Deuterium Engine | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Maybe Next Time I'll Detach My Launcher My Command Is Your Wish Oops Total Silence Challenges ------------ None Game ------ Seed HeavyPoweredKatana Manual? 0 Play Time 00:54:25 Cumulative 4.0 hours Start 2023.01.23 @ 08:17:46 End 2023.01.23 @ 09:14:51 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 5 Rogue 0 Adventurer 0 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 12 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 112x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c0e3507f-c471-46d0-8d64-f3f89a5630c3