Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.13 @ 19:20:19 Player: tritri Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (53) 265 Value Destroyed (1375) 1375 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (498) 498 TOTAL SCORE: 10078 Bonus ------- Follower Combat Kills 198 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1450 Matter 53/300 Energy 98/100 System Corruption 29% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Improved Particle Charger Advanced ECM Suite Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Q-thruster Q-thruster > --- UTILITY ---------- Advanced Visual Processing Unit Improved Signal Interpreter Targeting Computer Improved Targeting Computer Improved Targeting Computer Advanced Melee Analysis Suite Improved Particle Charger Hacking Suite Improved Hacking Suite Component Analysis Suite > --- WEAPON ----------- Helical Railgun Improved Remote Datajack > --- INVENTORY -------- Backup Power III Improved Deuterium Engine Improved Particle Charger Advanced ECM Suite Fusion Bomb Launcher [Rating: 95] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Xenon Bombardment Thruster Treads Light Treads Leg Aluminum Leg Hover Unit Backup Propulsion III Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Component Analysis Suite Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Weapon Heavy Hammer Energy Gun Heavy Beamcaster Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Hammer Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Fac Upp Upp Res Res Slots Evolved 16 | . . . . . 4 2 2 . . 2 . . 2 . . 2 2 Power 1 | . . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . . . 2 1 1 . . . . . . . . . . Utility 11 | . . . . . 2 1 1 . . 2 . . 2 . . 2 1 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 79 | 6 7 2 2 . 8 19 4 1 1 2 1 6 . . . 12 8 Power 11 | 1 1 . . . . 3 1 . . . . 1 . . . 2 2 Engine 7 | 1 . . . . . 3 . . . . . 1 . . . 2 . Core 2 | . 1 . . . . . 1 . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . 2 Propulsion 31 | 2 3 1 2 . 2 9 1 1 . 1 . 4 . . . 2 3 Treads 2 | 2 . . . . . . . . . . . . . . . . . Leg 4 | . 3 1 . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . 2 Flight 23 | . . . 2 . 2 9 1 1 . 1 . 4 . . . 2 1 Utility 22 | 1 2 . . . 4 4 2 . 1 1 . . . . . 6 1 Device 5 | . . . . . . . 1 . . . . . . . . 3 1 Storage 3 | 1 1 . . . . 1 . . . . . . . . . . . Processor 8 | . 1 . . . 2 . 1 . 1 1 . . . . . 2 . Hackware 6 | . . . . . 2 3 . . . . . . . . . 1 . Protection . | . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 15 | 2 1 1 . . 2 3 . . . . 1 1 . . . 2 2 Energy Gun 2 | . . . . . . . . . . . 1 . . . . . 1 Energy Cannon 1 | . . . . . . . . . . . . . . . . . 1 Ballistic Gun 3 | 2 . . . . . . . . . . . . . . . 1 . Ballistic Cannon 3 | . 1 . . . . 2 . . . . . . . . . . . Launcher 2 | . . 1 . . . . . . . . . . . . . 1 . Special Weapon 2 | . . . . . 1 . . . . . . 1 . . . . . Impact Weapon 2 | . . . . . 1 1 . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . . . . . 1 . Parts Lost 55 | . 4 1 . . 6 8 5 . 1 7 . . 1 . . 13 9 Power 7 | . 1 . . . 1 . . . . 1 . . . . . 2 2 Propulsion 22 | . 2 . . . 3 5 2 . 1 3 . . . . . 4 2 Utility 13 | . . . . . . 2 1 . . 2 . . . . . 5 3 Weapon 13 | . 1 1 . . 2 1 2 . . 1 . . 1 . . 2 2 Highest Loss Streak 10 | . 2 1 . . 3 4 3 . 1 4 . . 1 . . 10 8 To Critical Strikes 1 | . . . . . . . 1 . . . . . . . . . . Average Backups 4 | . 6 9 9 5 2 4 4 3 3 3 3 3 5 5 5 4 3 Power 1 | . 1 1 . . . 1 1 2 2 2 2 2 3 3 3 1 1 Propulsion . | . 2 3 3 1 . . . . . . . . . . . . . Utility 1 | . 1 3 2 1 . . 1 1 1 1 1 1 2 2 2 2 2 Weapon . | . 1 2 2 3 1 1 1 . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 7 | . . . 4 . . 1 . . . . . . . . . 1 1 Power 3 | . . . 2 . . . . . . . . . . . . 1 . Propulsion . | . . . . . . . . . . . . . . . . . . Utility 3 | . . . 1 . . 1 . . . . . . . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . Tool/Special 1 | . . . 1 . . . . . . . . . . . . . . Average Slot Usage (%) 71 | . 88 100 96 71 66 82 73 69 74 63 44 60 62 57 57 63 21 Engine 2 | . 2 . . . . 6 2 . . . 3 5 4 5 5 3 . Core 4 | . 10 14 14 14 5 . 3 6 6 4 . . . . . . . Treads 3 | . 20 . . . . . . . . . . . . . . . . Leg 3 | . 3 28 24 . . . . . . . . . . . . . . Flight 12 | . . . 3 28 16 29 21 23 22 15 . 5 21 21 21 13 . Storage 4 | . 14 14 11 . . 3 . . . . . . . . . . . Processor 16 | . 6 14 14 14 18 15 18 20 25 27 23 23 21 21 21 24 8 Hackware 7 | . . . . . 15 16 16 13 13 10 5 5 5 5 5 5 . Ballistic Gun 4 | . 23 . . . . . . . . . . . . . . 2 . Ballistic Cannon 3 | . 4 14 14 14 . 5 3 . . . . . . . . . . Launcher 1 | . . 13 12 . 5 . . . . . . . . . . . . Impact Weapon 1 | . . . . . 4 3 4 6 6 3 . . . . . . . Peak Build Rating 95 | 6 11 14 15 8 21 43 35 44 49 48 31 67 67 61 61 95 68 Average Rating 30 | 4 8 12 13 8 17 34 32 36 38 35 26 45 66 61 61 69 31 On Entrance 28 | . 6 11 14 8 8 17 34 28 44 33 16 31 67 61 61 61 9 Avg Prop Armor Cover (%) 6 | . . . . . . . . . . . . 8 . . . . 4 Naked Turns 69 | . . . . . . . . . . . . . . . . . 69 Heaviest Build 35 | 11 21 22 22 8 12 25 20 9 9 9 7 19 19 14 14 32 35 Greatest Support 42 | 40 40 25 25 8 12 28 18 32 32 29 16 38 38 38 38 42 24 Greatest Overweight (x) 6 | . 6 1 3 . 2 1 1 . . 1 2 1 . . . 1 6 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 5 5 8 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 7 9 10 9 5 5 6 5 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | 1 9 10 10 5 4 8 5 3 3 3 3 5 5 5 5 5 3 Average Carried 4 | . 6 9 9 5 2 4 4 3 3 3 3 3 5 5 5 4 3 Final Capacity 10 | 8 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | 1 9 10 5 5 4 4 3 3 3 3 3 5 5 5 5 3 3 Class Distribution -------------------- 45% | Mutant 27% | Hacker-Sprinter 9% | Sprinter 7% | Hacker-Mutant 4% | Scavenger-Mutant 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Sprinter | -4/Factory Sprinter | -4/Upper Caves Sprinter | -4/Upper Caves Hacker-Sprinter | -3/Research Mutant | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Fac Upp Upp Res Res Matter Collected 1576 | 169 322 68 . . 42 447 149 . . 144 115 88 . . . 32 . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 1212 | . 335 115 . . 66 439 137 . . 9 . . . . . 111 . Parts 102 | . 32 6 . . 10 32 13 . . . . . . . . 9 . Haulers Intercepted 1 | . . . . . 1 . . . . . . . . . . . . Recyclers Shooed 2 | . . 1 . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Fac Upp Upp Res Res Combat Hostiles Destroyed 32 | . 11 4 . . 1 10 4 . . . . . . . . 2 . Melee 3 | . . . . . . . 3 . . . . . . . . . . Guns 9 | . 9 . . . . . . . . . . . . . . . . Cannons 13 | . 2 1 . . . 10 . . . . . . . . . . . AOE 6 | . . 3 . . 1 . . . . . . . . . . 2 . Classes Destroyed 11 | . 4 2 . . 2 3 . . . . . . . . . . . Worker 3 | . . 2 . . 1 . . . . . . . . . . . . Builder 4 | . . 1 . . 1 2 . . . . . . . . . . . Tunneler 1 | . . . . . . 1 . . . . . . . . . . . Hauler 1 | . . . . . 1 . . . . . . . . . . . . Recycler 2 | . . . . . . 2 . . . . . . . . . . . Operator 8 | . 2 . . . 1 1 2 . . 1 . . . . . 1 . Watcher 2 | . 2 . . . . . . . . . . . . . . . . Swarmer 20 | . 6 2 . . . 8 3 . . . . . . . . 1 . Grunt 7 | . 5 2 . . . . . . . . . . . . . . . Hunter 2 | . . . . . 1 . . . . . . . . . . 1 . Programmer 3 | . . . . . . 2 1 . . . . . . . . . . Best Kill Streak 4 | . 4 4 . . 3 4 2 . . 1 . . . . . 1 . Combat Bots Only 4 | . 4 2 . . 1 4 2 . . . . . . . . 1 . Max Kills in Single Turn 3 | . 1 2 . . 3 1 1 . . 1 . . . . . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 1 | . . 1 . . 1 . . . . . . . . . . 1 . Melee 1 | . . . . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Fac Upp Upp Res Res Hostile Shots Fired 701 | . 95 10 . . 91 82 57 . 6 47 . 10 24 . . 125 154 Missed 269 | . 19 4 . . 37 37 20 . 3 16 . 5 12 . . 58 58 Hits 432 | . 76 6 . . 54 45 37 . 3 31 . 5 12 . . 67 96 Melee 13 | . . . . . 3 . . . . . . . . . . 10 . Projectile 419 | . 76 6 . . 51 45 37 . 3 31 . 5 12 . . 57 96 AOE 4 | . . . . . . . . . . 3 . . . . . 1 . Critical Strikes 20 | . 1 . . . 2 3 2 . . 2 . . . . . 3 7 Damage Taken 7932 | . 803 149 . . 847 773 485 . 55 816 . 159 239 . . 1333 2273 Core 3971 | . 175 43 . . 543 327 168 . 19 584 . 9 96 . . 550 1457 Absorbed by Shields 40 | . . . . . . . 40 . . . . . . . . . . Regen/Repaired (Parts) 13 | . 13 . . . . . . . . . . . . . . . . Core Remaining (%) 54 | 100 . . . 12 1 53 . . 78 . . 40 . . 91 57 . Volleys Fired 149 | . 52 5 . . 18 45 8 . . . . 1 9 . . 11 . Largest 2 | . 2 2 . . 1 1 1 . . . . 1 1 . . 2 . Hottest 100 | . 50 63 . . 100 40 40 . . . . 7 81 . . 90 . Shots Fired 203 | . 97 10 . . 18 46 8 . . . . 1 9 . . 14 . Gun 92 | . 76 . . . . . . . . . . . 6 . . 10 . Cannon 80 | . 21 5 . . . 46 8 . . . . . . . . . . Launcher 23 | . . 5 . . 16 . . . . . . . . . . 2 . Special 8 | . . . . . 2 . . . . . . 1 3 . . 2 . Kinetic 166 | . 97 5 . . . 46 8 . . . . . . . . 10 . Thermal 8 | . . . . . 2 . . . . . . . 6 . . . . Explosive 23 | . . 5 . . 16 . . . . . . . . . . 2 . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 7 | . 6 3 . . 4 6 7 . . . . 1 2 . . 5 . Robot Miss Streak 7 | . 4 1 . . 2 7 2 . . . . . 2 . . 1 . Penetration Max 1 | . . . . . . 1 . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 120 | . 55 5 . . 4 29 14 . . 1 . 1 3 . . 8 . Core Hits 85 | . 25 8 . . 13 25 3 . . . . . . . . 7 4 Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . 2 . . 1 . . . . . . . Critical Strikes 10 | . 3 . . . . 3 3 . . 1 . . . . . . . Blast 7 | . 3 . . . . 3 1 . . . . . . . . . . Smash 3 | . . . . . . . 2 . . 1 . . . . . . . Melee Attacks 24 | . . . . . 2 4 16 . . 2 . . . . . . . Impact 24 | . . . . . 2 4 16 . . 2 . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 3965 | . 615 400 . . 690 946 516 . . 43 . . 57 . . 677 21 Guns 564 | . 375 . . . . . . . . . . . 57 . . 132 . Cannons 1305 | . 240 51 . . . 894 120 . . . . . . . . . . Explosions 1584 | . . 349 . . 690 . . . . . . . . . . 545 . Melee 423 | . . . . . . . 380 . . 43 . . . . . . . Ramming 89 | . . . . . . 52 16 . . . . . . . . . 21 Kinetic 1812 | . 615 51 . . . 894 120 . . . . . . . . 132 . Thermal 57 | . . . . . . . . . . . . . 57 . . . . Explosive 1584 | . . 349 . . 690 . . . . . . . . . . 545 . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact 423 | . . . . . . . 380 . . 43 . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 29 | . . . . . . 3 5 7 7 4 4 4 3 3 3 3 29 Average Corruption 4 | . . . . . . 2 3 7 7 1 4 4 2 3 3 2 16 Corruption Purged 5 | . . . . . . . 5 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 65 | . . . . . . 10 5 2 9 2 6 6 1 2 1 8 13 Message Errors 13 | . . . . . . 3 1 . 2 . 1 3 . 1 . . 2 Matter Fused 18 | . . . . . . 1 1 2 3 1 2 1 1 1 1 2 2 Heat Flow Errors 5 | . . . . . . 2 2 . . . . . . . . . 1 Energy Discharges 5 | . . . . . . . . . 1 . 1 1 . . . 2 . Parts Rejected 3 | . . . . . . 1 . . . 1 . . . . . . 1 Data Loss (minor) 8 | . . . . . . 1 1 . 2 . 1 . . . . 2 1 Data Loss (major) 5 | . . . . . . 1 . . . . . 1 . . . 1 2 Misfires 2 | . . . . . . 1 . . . . . . . . . 1 . Alerts 2 | . . . . . . . . . 1 . 1 . . . . . . Misdirections 4 | . . . . . . . . . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 256 | . 5 2 . . 19 5 145 . . 43 . . . . . 37 . Projectiles 18 | . 5 . . . . 5 8 . . . . . . . . . . Explosions 58 | . . 2 . . 19 . . . . . . . . . . 37 . Melee 180 | . . . . . . . 137 . . 43 . . . . . . . Knockbacks 16 | . 8 2 . . . 3 3 . . . . . . . . . . Impact 1 | . . . . . . . 1 . . . . . . . . . . Kinetic 12 | . 5 2 . . . 3 2 . . . . . . . . . . Secondary 3 | . 3 . . . . . . . . . . . . . . . . Self-Inflicted Damage 312 | . . 81 . . 147 23 8 . . . . . . . . 45 8 Shots 5 | . . 2 . . 2 . . . . . . . . . . 1 . Rammed 18 | . . . . . . 11 1 . . . . . . . . . 6 Targets Rammed 18 | . . . . . . 11 1 . . . . . . . . . 6 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 178 | . 87 42 . . 37 134 178 . . . . . 80 . . 15 74 Average Temperature 30 | . 22 19 . . 8 31 82 . . . . . 43 . . 10 49 Received Heat Transfer 693 | . 288 24 . . 225 45 18 . 27 30 . 27 . . . . 9 Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . 2 . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . Parts Fried 5 | . . . . . . . 4 . . 1 . . . . . . . Impact Corruptions 7 | . . . . . . . 5 . . 2 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred 74 | . . . . . . . . . . . . . 74 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Fac Upp Upp Res Res Maximum Alert Level 1 | . . . . . 1 1 . . . . . . . . . . . Low Security (%) 98 | 100 100 100 . 100 74 98 100 100 100 100 100 100 100 . . 100 100 Level 1 1 | . . . . . 25 1 . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 270 | . 90 81 . . 270 224 119 19 60 37 68 143 65 . . 129 46 Initial 129 | . . 18 . . . 129 109 19 . 24 . 7 65 . . . 46 Average 43 | . 32 27 . . 131 74 83 9 20 6 32 22 48 . . 42 4 Influence Increases 2690 | . 348 145 . . 505 548 186 . 120 95 70 201 69 . . 388 15 Destroy 0b10 Robot/C 740 | . 220 80 . . 20 200 80 . . . . 100 . . . 40 . Destroy 0b10 Robot/NC 105 | . 20 15 . . 20 30 10 . . 5 . . . . . 5 . Destroy Leader 166 | . 54 10 . . 12 40 20 . . . . 20 . . . 10 . Allied During Kill 18 | . . . . . . . . . . . . 18 . . . . . Successful Hack 122 | . 8 . . . 18 22 16 . . 30 . . 24 . . 4 . Disable Machine 195 | . 15 . . . 75 30 30 . . . . . 15 . . 30 . Destroy Structure 354 | . 1 40 . . 105 16 . . . . 70 48 . . . 74 . Partial Spotted 150 | . . . . . 15 30 15 . . 45 . . 15 . . 30 . Lose Combat Pursuer 840 | . 30 . . . 240 180 15 . 120 15 . 15 15 . . 195 15 Influence Decreases 2683 | . 301 174 18 . 220 609 355 55 70 145 60 78 158 44 . 305 91 Entered New Map 505 | . . 29 18 . . 156 115 36 . 26 . 3 68 17 . . 37 Time Decay 1707 | . 271 135 . . 160 319 190 10 70 109 60 47 80 27 . 175 54 Lost Part 361 | . 30 10 . . 60 61 50 . . 10 . . 10 . . 130 . Lost Ally 37 | . . . . . . . . 9 . . . 28 . . . . . Purge Threat 73 | . . . . . . 73 . . . . . . . . . . . Squads Dispatched 33 | . 1 . . . 5 8 4 . 1 2 . . 2 . . 8 2 Investigation 11 | . . . . . 1 4 1 . 1 1 . . 1 . . 2 . Extermination 10 | . . . . . . 2 2 . . 1 . . 1 . . 2 2 Reinforcement 12 | . 1 . . . 4 2 1 . . . . . . . . 4 . Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Fac Upp Upp Res Res Distress Signals 8 | . 1 . . . 2 1 1 . . . . . 1 . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 194 | . 18 4 . . 41 30 12 6 10 12 6 6 13 . . 31 5 Peak Tracking Total 19 | . 6 2 . . 19 6 4 6 4 7 5 4 11 . . 12 5 Tactical Retreats 27 | . 2 . . . 5 6 1 . 4 1 . 1 1 . . 5 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Fac Upp Upp Res Res Traps Triggered 9 | . 1 . . . . 1 2 . . 1 . . 1 . . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Fac Upp Upp Res Res Machines Disabled 13 | . 1 . . . 5 2 2 . . . . . 1 . . 2 . Max in Single Turn 1 | . 1 . . . 1 1 1 . . . . . 1 . . 1 . Garrison Access 3 | . . . . . . . 1 . 2 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Fac Upp Upp Res Res Machines Accessed 33 | . 2 . 1 . 3 9 4 . 4 2 . . 2 2 . 2 2 Terminals 22 | . 1 . . . 2 8 2 . 2 1 . . 2 . . 2 2 Fabricators 2 | . . . . . . 1 . . . 1 . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . Garrison Access 4 | . . . . . 1 . 1 . 2 . . . . . . . . Total Hacks 72 | . 4 . 1 . 8 22 9 . 6 3 . . 4 8 . 5 2 Successful 38 | . 3 . 1 . 4 9 4 . 2 2 . . 3 8 . 1 1 Failed 34 | . 1 . . . 4 13 5 . 4 1 . . 1 . . 4 1 Catastrophic 8 | . . . . . 1 2 1 . 2 1 . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 21 | . . . 1 . 2 7 4 . 3 1 . . . . . 2 1 Terminals 49 | . 2 . . . 5 21 4 . 4 2 . . 4 . . 5 2 Fabricators 2 | . . . . . . 1 . . . 1 . . . . . . . Repair Stations 2 | . 2 . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . 4 . . . . . . . . . . Garrison Access 6 | . . . . . 3 . 1 . 2 . . . . . . . . Terminal Hacks 28 | . 1 . 1 . 3 8 1 . . 1 . . 3 8 . 1 1 Record 17 | . . . . . . 5 1 . . . . . 3 7 . 1 . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . 1 . . . Open DSF 1 | . . . . . . 1 . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . 1 Unreport Threat 1 | . . . . . . 1 . . . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . . . . . . Transport Status 1 | . . . . . . . . . . 1 . . . . . . . Recall Extermination 1 | . . . . . . 1 . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 1 . . . 1 . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . Build 1 | . . . . . . . . . . 1 . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . . Retrieve Study 1 | . . . . . . . 1 . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . 1 . 2 . . . . . . . . Seal Access 3 | . . . . . . . 1 . 2 . . . . . . . . Coupler Status 1 | . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 1 . . . 3 7 2 . 2 2 . . 2 . . 2 2 Full Trace Events 12 | . . . . . 2 4 1 . 1 1 . . 1 . . 2 . Feedback Events 2 | . . . . . . 1 . . . 1 . . . . . . . Corruption 1 | . . . . . . . . . . 1 . . . . . . . Hackware Fried 1 | . . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . 76 . . . . . . . Total Robot Build Rating 10 | . . . . . . . . . . 10 . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . 1 . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Fac Upp Upp Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . 1 1 . . 2 . Non-combat 4 | . . . . . . . . . . . . 1 1 . . 2 . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . . . . . . . . 1 1 . . 2 . parse_system 1 | . . . . . . . . . . . . . 1 . . . . no_distress 2 | . . . . . . . . . . . . 1 . . . 1 . check_alert 1 | . . . . . . . . . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Fac Upp Upp Res Res Total Allies 22 | . . . . . . . . 1 . 2 19 . . . . . . Largest Group 19 | . . . . . . . . 1 . 2 19 6 . . . . . Highest-Rated Group 684 | . . . . . . . . 31 . 40 684 175 . . . . . Highest-Rated Ally 50 | . . . . . . . . 31 . 20 50 50 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 151 | . . . . . . . . 4 . . 121 26 . . . . . Total Damage 4593 | . . . . . . . . 80 . . 3498 1015 . . . . . Kills 12 | . . . . . . . . . . . 7 5 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Fac Upp Upp Res Res Active Infowar (turns) 5161 | . 490 425 249 16 352 889 384 40 246 459 140 283 171 159 14 489 355 Optics 5032 | . 490 425 249 16 352 889 384 40 246 459 140 283 171 159 14 489 226 Sensors 129 | . . . . . . . . . . . . . . . . . 129 ECM 2 | . . . . . . . . . . . . . . . . 2 . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 1 . . . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Fac Upp Upp Res Res Turns Passed 5952 | 111 992 425 249 16 352 889 384 40 246 459 140 283 171 159 14 489 533 Spaces Moved 9659 | 67 512 243 248 43 634 1942 797 129 787 986 179 452 492 511 44 1017 576 Core 562 | 5 8 . 1 . 66 . . . . 120 67 . . . . 34 261 Treads 451 | 62 389 . . . . . . . . . . . . . . . . Legs 532 | . 115 243 174 . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover 612 | . . . . . . . . . . . 112 185 . . . . 315 Flight 7502 | . . . 73 43 568 1942 797 129 787 866 . 267 492 511 44 983 . Fastest Speed 25 | 50 120 120 37 37 34 25 27 29 29 28 50 31 31 31 31 31 50 Average Speed 50 | 151 162 167 96 37 45 29 31 29 29 33 67 59 31 31 31 35 89 Slowest Speed 350 | 160 350 190 200 37 200 114 114 30 30 115 150 120 31 31 31 117 350 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 45 | . . . . . 2 24 . . 1 1 . 4 11 . . 2 . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 4 59 57 63 14 62 44 20 78 31 17 90 11 13 74 8 33 11 Regions Visited 17 Branch Regions 5 Pre-discovered Areas 3 | . . . . . . . . . . . . . . 3 . . . Known Exits Taken 5 | . . . . . . . . . . . . 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . Spaces Dug 6 | . . . . . 2 4 . . . . . . . . . . . Terrain Destroyed 233 | . . 51 . . 122 16 . . . . . . . . . 44 . Melee 4 | . . . . . . 4 . . . . . . . . . . . Projectile 19 | . . . . . 2 12 . . . . . . . . . 5 . AOE 210 | . . 51 . . 120 . . . . . . . . . . 39 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Fac Upp Upp Res Res Total 10401 | 73 583 250 262 42 666 2178 891 129 797 1112 196 457 491 510 43 1131 590 Wait 463 | . 3 . . . . 170 54 . 11 123 17 . . . . 85 . Move 9558 | 66 511 242 247 42 629 1896 797 128 784 984 178 444 469 510 43 1012 576 Hop 41 | . . . . . 2 21 . . 1 1 . 3 11 . . 2 . Pick Up 30 | 1 9 1 4 . 5 7 1 . . . . 1 . . . 1 . Fast Attach 53 | 6 6 . . . 2 11 2 1 1 2 1 5 2 . . 6 8 Attach 25 | . 1 1 2 . 6 8 3 . . . . . . . . 4 . Detach 10 | . 1 . 3 . 1 3 . . . . . . . . . 2 . Swap 9 | . . 1 . . 1 1 1 . . . . 1 . . . 4 . Drop 13 | . . . 6 . . 1 . . . . . 2 . . . 4 . Fire 149 | . 52 5 . . 18 45 8 . . . . 1 9 . . 11 . Melee 24 | . . . . . 2 4 16 . . 2 . . . . . . . Ram 18 | . . . . . . 11 1 . . . . . . . . . 6 Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . 8 . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory -5/Waste -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -2/Research History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 112 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 474 | -10/Materials | Repaired Flight Unit? 590 | -10/Materials | Discovered new exit (range 8) 641 | -10/Materials | Discovered new exit (range 10) 717 | -10/Materials | Discovered new exit (range 12) 838 | -10/Materials | Core integrity fell below 50% 968 | -10/Materials | Discovered new exit (range 6) 1104 | -10/Materials | Entered Mines 1111 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1122 | -10/Mines | Discovered new exit (range 9) 1128 | -10/Mines | Met a Derelict bent on vengeance 1200 | -10/Mines | Discovered new exit (range 10) 1428 | -10/Mines | Core integrity fell below 20% 1523 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1524 | -10/Mines | Discovered new exit (range 5) 1529 | -10/Mines | Entered Exiles 1545 | -10/Exiles | Discovered new exit (range 17) 1562 | -10/Exiles | Met 8R-AWN 1579 | -10/Exiles | Met EX-HEX 1621 | -10/Exiles | Met EX-BIN 1636 | -10/Exiles | Aligned with FarCom system 1637 | -10/Exiles | Given EX-Vault access code 1673 | -10/Exiles | Opened EX-Vault 1703 | -10/Exiles | Found Chronowheel 1732 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1761 | -10/Exiles | Met EX-DEC 1774 | -10/Exiles | Discovered new exit (range 12) 1778 | -10/Exiles | Entered Mines 1793 | -9/Mines | Discovered new exit (range 4) 1794 | -9/Mines | Entered Materials 1794 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1858 | -8/Materials | Discovered new exit (range 20) 2026 | -8/Materials | Lost 3 parts (1p1n1w) 2065 | -8/Materials | Core integrity fell below 50% 2117 | -8/Materials | Core integrity fell below 20% 2144 | -8/Materials | Discovered new exit (range 4) 2146 | -8/Materials | Entered Factory 2146 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2516 | -7/Factory | Build established: Hacker-Sprinter 2799 | -7/Factory | Hacking Suite fried by hacking feedback 2908 | -7/Factory | Lost 4 parts (3n1w) 3022 | -7/Factory | Discovered new exit (range 11) 3035 | -7/Factory | Entered another Factory area 3035 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3252 | -6/Factory | Lost 3 parts (1n1u1w) 3419 | -6/Factory | Sucked down chute 3419 | -6/Factory | Entered Waste 3420 | -6/Waste | Met a frightened Derelict 3422 | -6/Waste | Spotted C-40 Crusher 3432 | -6/Waste | Spotted C-40 Crusher 3434 | -6/Waste | EMP discharged 3436 | -6/Waste | Spotted C-40 Crusher 3436 | -6/Waste | Spotted C-40 Crusher 3439 | -6/Waste | Spotted C-40 Crusher 3446 | -6/Waste | Spotted C-40 Crusher 3455 | -6/Waste | Discovered new exit (range 14) 3459 | -6/Waste | Entered Factory 3700 | -6/Factory | Discovered new exit (range 18) 3705 | -6/Factory | Entered another Factory area 3705 | -5/Factory | Evolved 2 slots: Utility x2 3961 | -5/Factory | Fabricated R-10 Processor? 4139 | -5/Factory | Lost 4 parts (1p2n1u) 4153 | -5/Factory | Core integrity fell below 50% 4164 | -5/Factory | Sucked down chute 4164 | -5/Factory | Entered Waste 4171 | -5/Waste | Spotted C-40 Crusher 4177 | -5/Waste | Spotted C-40 Crusher 4178 | -5/Waste | Spotted C-40 Crusher 4178 | -5/Waste | Spotted C-40 Crusher 4182 | -5/Waste | Spotted C-40 Crusher 4183 | -5/Waste | Spotted C-40 Crusher 4188 | -5/Waste | Warlord forces began an assault 4191 | -5/Waste | Allies destroyed C-40 Crusher 4193 | -5/Waste | Allies destroyed C-40 Crusher 4263 | -5/Waste | Allies destroyed C-40 Crusher 4295 | -5/Waste | Discovered new exit (range 12) 4303 | -5/Waste | Identified exit to Factory 4304 | -5/Waste | Entered Factory 4304 | -5/Factory | Accompanied by 6 allies 4447 | -5/Factory | Build established: Mutant 4575 | -5/Factory | Lost 4 allies 4582 | -5/Factory | Discovered new exit (range 19) 4587 | -5/Factory | Identified exit to Factory 4587 | -5/Factory | Entered another Factory area 4587 | -4/Factory | Evolved 2 slots: Utility x2 4756 | -4/Factory | Discovered new exit (range 4) 4757 | -4/Factory | Identified exit to Upper Caves 4758 | -4/Factory | Entered Upper Caves 4811 | -4/Upper Caves | Entered an active Warlord outpost 4813 | -4/Upper Caves | Learned location of Testing (-3) 4817 | -4/Upper Caves | Learned Extension trap positions 4817 | -4/Upper Caves | Learned Factory emergency access door positions 4817 | -4/Upper Caves | Learned Armory emergency access door positions 4817 | -4/Upper Caves | Learned Research terminal intel 4845 | -4/Upper Caves | Build established: Sprinter 4909 | -4/Upper Caves | Discovered new exit (range 18) 4914 | -4/Upper Caves | Identified exit to Upper Caves 4917 | -4/Upper Caves | Entered another Upper Caves area 4928 | -4/Upper Caves | Discovered new exit (range 9) 4931 | -4/Upper Caves | Identified exit to Research 4931 | -4/Upper Caves | Entered Research 4931 | -3/Research | Evolved 2 slots: Utility x2 4932 | -3/Research | Loaded intel: 21 terminal locations 5069 | -3/Research | Found Fusion Bomb Launcher 5312 | -3/Research | Lost 10 parts (1p3n4u2w) 5413 | -3/Research | Discovered new exit (range 15) 5420 | -3/Research | Identified exit to Research 5420 | -3/Research | Entered another Research area 5420 | -2/Research | Evolved 2 slots: Power x1, Utility x1 5433 | -2/Research | Lost 3 parts (1p1n1u) 5549 | -2/Research | Build established: Mutant 5815 | -2/Research | System corruption reached 10% 5852 | -2/Research | Core integrity fell below 50% 5869 | -2/Research | Lost 8 parts (2p2n2u2w) 5945 | -2/Research | Core integrity fell below 20% 5953 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 05834_ System corrupted: Matter fused (-9). 05838_ Quantum Reactor destroyed. 05866_ System corrupted: Substantial component data lost. 05882_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 6C. 05884_ Imp. Signal Interpreter destroyed. 05889_ System corrupted: Component data lost. 05916_ System corrupted: Matter fused (-8). 05932_ System corrupted: Heat flow error (+123). 05947_ Slammed into P-80 Master. 05947_ Destabilizing: System corrupted (+2). 05948_ DS2 F&>X&0GN 05952_ P-80 Master resets P-80 Master, system corruption cleaned. 05952_ Slammed into P-80 Master. 05952_ Destabilizing: Core damaged (-14). [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ??????????????????????????????# #??# | | ??????????????????????????#############+####### | | ??????????????????????????# # | | ??????????????????????????? # | | ??????????????????????????# """" # | | ??????????????????????????# """" / | | ??????????????????????????# """" # ######### | | ??????????????????????????# """" # #???????? | | ??????????????????????????# # ######### | | ??????????????????????????# # | | ??????????????????????############### | | ??????????????????????# # | | ??????????????????????# # | | ??????????????????????# ############## | | ??????????????????????# ! ?#????????####? | | ??????????????????????# #????????# | | ??????????????????????# """ #????????# | | ??????????????????????# "" """ #????????# | | ??????????????????????# "Y """ #???????# | | ??????????????????????# "" #????????# | | ??????????????????????# #???????????"" | | ??????????????????????# #????????????? | | ????????????????#########+######+################# | | ????????????????# ## #??# | | ????????????????# ##p##?# ^ | | ????????????????# # @ ### | | ????????????????# ] /p"p | | ????????????????# # ########## ######### | | ????????????????# ## ########### ####"""T" | | ????????????????######### ## [ # # | | ????????????????????????# ## # # | | ????????????????????????# ## """" # # """ | | ????????????????????????# ## """" # + """ | | ????????????????????????# + """" + # """ | | ????????????????????#####+## """" # # | | ????????????????????# # # #! | | ????????????????????# # # ######### | | ????????????????????# # # | | ????????????????????# #######/## | | ????????????????????# #?????# | | ????????????????????# #?????# | | ????????????????????########?????# ###### | | ?????????????????????????????????# #???# | | ?????????????????????????????????# #???# | | ?????????????????????????????????# """ ##### | | ??????????????????????????######## """ + | | ??????????????????????????#= # """ ##### | | ??????????????????????????# # """ #???# | | ??????????????????????????# + """ #???# | | ??????????????????????????# # #???# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 25 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Evasion (%) 65 Targeting Accuracy 17 Melee Accuracy 8 Recoil Reduction 2 Particle Charging 20 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ R-10 Processor | x2 | -5/Factory | Preloaded Repaired ---------- Flight Unit | 35% | -10/Materials Studied --------- VTOL Module | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- 10k Club Below Bumper Bots Can't Catch Me Close Call Dangerous Findings Ew, Corruption GoHome() Heavy Suspicion Item+ My Command Is Your Wish Party Time Please Form A Line Remodeling Safety First System Compromised The More The Merrier Challenges ------------ None Game ------ Seed EnergySupersonicThrower Manual? 0 Play Time 01:54:49 Cumulative 5.9 hours Start 2026.01.13 @ 17:09:48 End 2026.01.13 @ 19:20:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 7 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3b727ce0-4995-40a4-90eb-dd349a093bea