Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.13 @ 21:29:54 Player: Torque Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (26) 130 Value Destroyed (596) 596 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2326 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 214/300 Energy 100/100 System Corruption 4% Temperature Cool (27) Movement Core (550) Ox10 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (16) --- Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Improved Ion Engine Medium Storage Unit Medium Storage Unit Medium Armor Plating Remote Datajack Remote Datajack Remote Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Particle Charger Power Shielding Improved Light Armor Plating > --- WEAPON ----------- Minigun Remote Datajack > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Improved Ion Engine Light Nuclear Core Medium Storage Unit Medium Storage Unit Medium Armor Plating Improved Grenade Launcher Remote Datajack [Rating: 24] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Particle Charger Storage Large Storage Unit Protection Power Shielding Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 32 | 6 3 10 13 Power 4 | 1 . 1 2 Engine 3 | 1 . 1 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 8 | 2 . 2 4 Treads 3 | . . 2 1 Leg 3 | . . . 3 Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 2 3 2 Device 1 | . . . 1 Storage 5 | 1 1 3 . Processor . | . . . . Hackware . | . . . . Protection 2 | . 1 . 1 Artifact . | . . . . Weapon 12 | 2 1 4 5 Energy Gun 4 | . 1 2 1 Energy Cannon . | . . . . Ballistic Gun 4 | 2 . 1 1 Ballistic Cannon . | . . . . Launcher 3 | . . 1 2 Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 12 | . . 1 11 Power 2 | . . . 2 Propulsion 3 | . . . 3 Utility 3 | . . . 3 Weapon 4 | . . 1 3 Highest Loss Streak 11 | . . 1 11 Average Slot Usage (%) 96 | . 96 99 92 Engine 10 | . 14 11 8 Treads 6 | . . 13 3 Leg 8 | . . . 20 Wheel 9 | . 28 8 . Device 3 | . . . 7 Storage 22 | . 14 32 18 Protection 13 | . 10 11 16 Energy Gun 8 | . 14 7 7 Ballistic Gun 9 | . 14 9 6 Launcher 3 | . . 5 2 Naked Turns . | . . . . Heaviest Build 55 | 12 24 51 55 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 13 | 1 1 2 13 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 16 | 6 10 16 16 Average Capacity 13 | 5 7 15 16 Most Carried 13 | 6 9 12 13 Average Carried 8 | 4 6 10 9 Final Capacity 16 | 6 10 16 16 Final Carried 12 | 6 9 12 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 753 | 224 54 235 240 Remotely . | . . . . Salvage Created 774 | . 54 332 388 Parts 50 | . 2 23 25 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 16 | . 1 7 8 Guns 10 | . 1 4 5 AOE 6 | . . 3 3 Classes Destroyed 10 | . 1 7 2 Worker 2 | . . 1 1 Builder 2 | . . 2 . Hauler 1 | . . 1 . Recycler 3 | . . 1 2 Operator 1 | . . . 1 Watcher 1 | . . 1 . Swarmer 6 | . . 3 3 Grunt 6 | . 1 1 4 Sentry 3 | . . 3 . Hunter 1 | . . . 1 Best Kill Streak 9 | . 1 9 3 Combat Bots Only 3 | . 1 3 3 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded 1 | . . 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2494 | . 81 698 1715 Core 663 | . . 101 562 Absorbed by Shields . | . . . . Core Remaining (%) 91 | 100 100 74 . Volleys Fired 52 | . 4 23 25 Largest 2 | . 2 2 2 Hottest 92 | . 60 79 92 Shots Fired 95 | . 8 38 49 Gun 77 | . 8 30 39 Cannon . | . . . . Launcher 17 | . . 8 9 Special 1 | . . . 1 Kinetic 50 | . 4 23 23 Thermal 27 | . 4 7 16 Explosive 17 | . . 8 9 Electromagnetic . | . . . . Robot Hit Streak 15 | . 3 15 5 Robot Miss Streak 4 | . 1 3 4 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 64 | . 6 30 28 Core Hits 47 | . 3 21 23 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2069 | . 41 927 1101 Guns 652 | . 41 249 362 Cannons . | . . . . Explosions 1417 | . . 678 739 Melee . | . . . . Ramming . | . . . . Kinetic 406 | . 8 201 197 Thermal 246 | . 33 48 165 Explosive 1417 | . . 678 739 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . . 4 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 94 | . . 47 47 Projectiles . | . . . . Explosions 94 | . . 47 47 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 149 | . . 66 83 Shots 5 | . . 3 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 216 | . 58 45 216 Average Temperature 48 | . 25 19 63 Received Heat Transfer 798 | . 24 162 612 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 557 | . 75 112 370 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 403 | . 35 233 403 Average Influence 127 | . 21 101 223 Maximum Alert Level 2 | . . 1 2 Low Security (%) 67 | 100 100 71 41 Level 1 32 | . . 28 58 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . . . 4 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . . . 3 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . . 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | . 5 13 24 Peak Tracking Total 8 | . 3 5 8 Tactical Retreats 7 | . 2 2 3 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 6 | . 5 . 1 Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 2 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 8 . 1 Successful 8 | . 7 . 1 Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 6 | . 5 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Dispatch Records 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 6 | . 5 . 1 Recycle Component 1 | . 1 . . Process 2 | . 2 . . Report Inventory 2 | . 2 . . Retrieve Matter 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 1 | . 1 . . Recycled Matter 50 | . 50 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 1 | . . . 1 Non-combat . | . . . . Combat 1 | . . . 1 Robot Hacks Applied 1 | . . . 1 parse_system 1 | . . . 1 Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1059 | 56 232 349 422 Spaces Moved 669 | 51 221 206 191 Core 6 | 3 . . 3 Treads 98 | . . 90 8 Legs 180 | . . . 180 Wheels 385 | 48 221 116 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 90 150 Average Speed 121 | 80 85 129 167 Slowest Speed 700 | 90 90 180 700 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 20 | 4 36 20 23 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 121 | . . 48 73 Melee . | . . . . Projectile 1 | . . . 1 AOE 120 | . . 48 72 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 818 | 62 257 250 249 Wait 33 | . 25 2 6 Move 666 | 50 220 205 191 Hop . | . . . . Pick Up 22 | 6 4 5 7 Fast Attach 10 | 6 1 1 2 Attach 6 | . . 3 3 Detach 2 | . . 1 1 Swap 16 | . 2 6 8 Drop 11 | . 1 4 6 Fire 52 | . 4 23 25 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 13) 57 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Discovered new exit (range 6) 289 | -10/Materials | Entered another Materials area 289 | -9/Materials | Evolved 2 slots: Utility x2 311 | -9/Materials | Build established: Mutant 614 | -9/Materials | Discovered new exit (range 4) 638 | -9/Materials | Entered another Materials area 638 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1033 | -8/Materials | Garrison activated, responded to threat 1034 | -8/Materials | Crushed by falling debris 1049 | -8/Materials | Core integrity fell below 50% 1055 | -8/Materials | Core integrity fell below 20% 1060 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01043_ U-05 Engineer lays Concrete. 01043_ U-05 Engineer builds a Wall. 01044_ U-05 Engineer lays Concrete. 01044_ K-01 Serf collects debris. 01045_ U-05 Engineer lays Concrete. 01045_ U-05 Engineer builds a Wall. 01046_ U-05 Engineer lays Concrete. 01048_ U-05 Engineer builds a Wall. 01048_ K-01 Serf collects debris. 01049_ U-05 Engineer lays Concrete. 01052_ U-05 Engineer builds a Wall. 01053_ U-05 Engineer lays Concrete. 01054_ U-05 Engineer builds a Wall. 01054_ U-05 Engineer lays Concrete. 01056_ The unstable cave ceiling collapses. 01056_ U-05 Engineer lays Concrete. 01056_ Penetrated by Slug. 01056_ U-05 Engineer lays Concrete. 01057_ U-05 Engineer builds a Wall. 01058_ U-05 Engineer lays Concrete. 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""" ######????????????????????? | | ???????????""" # #???????????????????????? | | ???????????""" # ! ##???????????????????????? | | ????????? # !!##????????????????????????? | | ????????# ?# !!##????????????????????????? | | ????????#####??# !!#?????????????????????????? | | ???????????????# #####?????????????????????????? | | ???????????????# #?????????????????????????????? | | ?????????????### ##????????????????????????????? | | ?????????????# # ############?????????????????? | | ???????????### # ## #?????????????????? | | ???????????# #% ### """"" #?????????????????? | | ???????????##### # ## """"" #??????##########?? | | ???????????# # """"" =#??????# #?? | | ???????????# = + """"" #??????# #?? | | ???????????# = # """"" #??????# #?? | | ???????????# ! ### # """"" #??????# #?? | | ???????????# # # # """"" !#??????# #?? | | ???????????# #### # #??????# #?? | | ???????????# ???# #####+####??????# #?? | | ?????????? ???# ########## #?? | | ????????? ???# + #?? | | ???????? ???# ##############/#####? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Power Shielding 33 Evasion (%) 44 Recoil Reduction 2 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrabombLightArmor Manual? 0 Play Time 00:24:05 Cumulative 10.3 hours Start 2020.06.13 @ 20:50:19 End 2020.06.13 @ 21:29:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 17 Gallery% 21 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4cbc6c56-ff6d-4661-826f-8673306eca8e