Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.22 @ 11:31:51 Player: Socram Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (12) 60 Value Destroyed (347) 347 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1507 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 275/300 Energy 89/100 System Corruption 0% Temperature Cool (15) Movement Core (100) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Aluminum Leg Seismic Detector Assault Rifle Shotgun Shotgun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Flight Unit Flight Unit > --- UTILITY ---------- Improved Heat Sink Small Storage Unit > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Flight Unit Flight Unit Assault Rifle Light Assault Rifle Grenade Launcher [Rating: 13] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Parts Attached 29 | 8 7 7 7 Power 3 | 1 1 1 . Engine 2 | 1 . 1 . Core 1 | . 1 . . Reactor . | . . . . Propulsion 8 | 2 1 4 1 Treads . | . . . . Leg 3 | 2 1 . . Wheel . | . . . . Hover . | . . . . Flight 5 | . . 4 1 Utility 4 | 1 1 1 1 Device 2 | . 1 1 . Storage 1 | 1 . . . Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 14 | 4 4 1 5 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 11 | 3 3 1 4 Ballistic Cannon . | . . . . Launcher 2 | . 1 . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . . 1 9 Power 1 | . . . 1 Propulsion 5 | . . 1 4 Utility 1 | . . . 1 Weapon 3 | . . . 3 Highest Loss Streak 8 | . . 1 8 To Critical Strikes . | . . . . Average Slot Usage (%) 84 | . 92 78 57 Engine 5 | . 3 7 7 Core 7 | . 10 3 . Leg 18 | . 28 . . Flight 10 | . . 35 17 Device 6 | . 7 4 . Storage 12 | . 14 11 11 Ballistic Gun 22 | . 26 15 14 Naked Turns . | . . . . Heaviest Build 14 | 13 14 14 14 Greatest Support 20 | 20 20 16 12 Greatest Overweight (x) 3 | . . 1 3 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 8 | 4 8 8 6 Average Carried 6 | 2 6 6 4 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 4 8 6 5 Class Distribution -------------------- 92% | Mutant 7% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 639 | 193 260 31 155 Remotely . | . . . . Salvage Created 372 | . 212 31 129 Parts 24 | . 13 4 7 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 11 | . 5 1 5 Guns 8 | . 3 1 4 AOE 3 | . 2 . 1 Classes Destroyed 4 | . 2 . 2 Worker 1 | . 1 . . Swarmer 3 | . . . 3 Grunt 7 | . 5 1 1 Sentry 1 | . . . 1 Best Kill Streak 3 | . 3 1 3 Combat Bots Only 3 | . 2 1 3 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded 1 | . 1 . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 1229 | . 192 88 949 Core 444 | . 35 11 398 Absorbed by Shields . | . . . . Core Remaining (%) 93 | 100 86 . . Volleys Fired 34 | 1 18 4 11 Largest 2 | 1 2 2 2 Hottest 46 | 20 40 40 46 Shots Fired 59 | 1 31 8 19 Gun 52 | 1 26 8 17 Cannon . | . . . . Launcher 7 | . 5 . 2 Special . | . . . . Kinetic 52 | 1 26 8 17 Thermal . | . . . . Explosive 7 | . 5 . 2 Electromagnetic . | . . . . Robot Hit Streak 6 | 1 6 6 4 Robot Miss Streak 4 | . 4 1 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 38 | 1 19 6 12 Core Hits 29 | 1 12 2 14 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 1 | . . . 1 Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 824 | 8 402 58 356 Guns 383 | 8 170 58 147 Cannons . | . . . . Explosions 441 | . 232 . 209 Melee . | . . . . Ramming . | . . . . Kinetic 383 | 8 170 58 147 Thermal . | . . . . Explosive 441 | . 232 . 209 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 23 | . . . 23 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 19 | . 18 19 2 Average Temperature 7 | . 6 9 2 Received Heat Transfer 549 | . 126 39 384 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 311 | . 311 177 173 Initial 74 | . . 52 74 Average 131 | . 162 102 114 Maximum Alert Level 1 | . 1 . . Low Security (%) 82 | 100 70 100 100 Level 1 17 | . 29 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 1 2 Investigation 2 | . . 1 1 Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 3 | . 2 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 35 | . 15 8 12 Peak Tracking Total 9 | . 5 5 9 Tactical Retreats 9 | . 7 2 . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 2 | . . 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 2 | . 1 . 1 Max in Single Turn 1 | . 1 . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 1272 | 98 757 277 140 Spaces Moved 1212 | 70 556 502 84 Core 27 | 5 . . 22 Treads . | . . . . Legs 621 | 65 556 . . Wheels . | . . . . Hover . | . . . . Flight 564 | . . 502 62 Fastest Speed 31 | 50 120 31 34 Average Speed 83 | 115 120 35 109 Slowest Speed 200 | 120 120 114 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 1 | . . 1 . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 4 61 32 24 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 23 | . 16 . 7 Melee . | . . . . Projectile . | . . . . AOE 23 | . 16 . 7 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 1420 | 85 622 599 114 Wait 93 | . 13 71 9 Move 1207 | 69 555 499 84 Hop 1 | . . 1 . Pick Up 24 | 5 15 4 . Fast Attach 11 | 5 2 1 3 Attach 15 | 3 2 6 4 Detach 13 | 2 2 6 3 Swap 3 | . 3 . . Drop 19 | . 12 7 . Fire 34 | 1 18 4 11 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Storage History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 99 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 446 | -10/Materials | Discovered new exit (range 13) 466 | -10/Materials | Discovered new exit (range 14) 760 | -10/Materials | Discovered new exit (range 13) 856 | -10/Materials | Entered another Materials area 856 | -9/Materials | Evolved 2 slots: Propulsion x2 881 | -9/Materials | Discovered new exit (range 15) 1077 | -9/Materials | Discovered new exit (range 7) 1133 | -9/Materials | Entered Storage 1239 | -9/Storage | Core integrity fell below 50% 1267 | -9/Storage | Lost 8 parts (1p4n1u2w) 1270 | -9/Storage | Core integrity fell below 20% 1273 | -9/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01178_ U-05 Engineer lays Concrete. 01186_ R-06 Scavenger collects Flight Unit. 01187_ R-06 Scavenger collects Lgt. Ion Engine. 01192_ Assault Rifle destroyed. 01204_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S002. 01207_ K-01 Serf collects debris. 01212_ Flight Unit destroyed. 01226_ K-01 Serf collects debris. 01228_ Ion Engine destroyed. 01230_ Flight Unit destroyed. 01232_ Assault Rifle destroyed. 01236_ Targeting Computer destroyed. 01248_ Acquired Shotgun. 01256_ Y-45 Defender destroyed. 01261_ Acquired 36 matter. 01270_ Transfer Shaft disabled. 01270_ G-34 Mercenary destroyed. 01272_ Grenade Launcher destroyed. 01272_ Destroyed Grenade Launcher. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ????????????????######### ##?????????????????????? | | ????????????????# [[[! @ #?????????????????????? | | ????????????????#"" [ [ = ####??????????????????? | | ????????????????#"T [ *! #??????????????????? | | ????????????????#""gY g #??????????????????? | | ????????????????# %g #??????????????????? | | ????????????????# YY #??????????????????? | | ????????????????# " " #??????????????????? | | ????????????????#= # #??????????????????? | | ?????????????########+##### #####/#######??????? | | ??????# rr | | ??????+ a a | | ??????# | | ???????##+#+################ ################# ? | | ?????????????????????####T##+### #??????? | | ?????????????????????# # #??????? | | ?????????????????????# # ! #??????? | | ?????????????????????# ] # #??????? | | ????????????????????## # * ! #??????? | | ????????????????????# """"" # #???????# | | ????????????????????## """"" # [ #???????# | | ?????????????????????# """"" # ! #???????# | | ?????????????????????# # %* #???????# | | ???????????# ##########+##+#########/############ | | ???????????# | | ???????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 63 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactiveLightpackDetonator Manual? 0 Play Time 00:18:59 Cumulative 13.1 hours Start 2022.10.22 @ 11:15:03 End 2022.10.22 @ 11:31:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 18 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e358c6a5-c0df-4a86-86ec-5767e2f45bc6