Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.15 @ 21:24:11 Player: shockman27 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (55) 275 Value Destroyed (1111) 1111 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (321) 321 TOTAL SCORE: 4247 Bonus ------- Follower Combat Kills 21 Aligned with FarCom 300 Cogmind --------- Core Integrity 488/550 Matter 202/300 Energy 160/160 System Corruption 6% Temperature Cool (19) Movement Rolling (95) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Wheel Wheel Wheel > --- UTILITY (4) ------ High-capacity Storage Unit Targeting Computer Hacking Suite > --- WEAPON (2) ------- Minigun Great Maul > --- INVENTORY (20) --- Improved Ion Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Improved Heat Sink Small Storage Unit Structural Scanner Melee Analysis Suite Kinecellerator ECM Suite Utility Shielding Hacking Suite Hacking Suite Splice Drone Bay (6/6) Advanced Beam Rifle Beam Cannon AWS/Gauss Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit Targeting Computer Light Armor Plating Hacking Suite > --- WEAPON ----------- AWS/Gauss > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Nuclear Core Heat Sink Small Storage Unit Structural Scanner Melee Analysis Suite Kinecellerator ECM Suite Utility Shielding Hacking Suite Hacking Suite Hacking Suite Splice Drone Bay Beam Cannon Minigun Heavy Missile Launcher Great Maul [Rating: 33] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility Targeting Computer Device Sensor Array Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 71 | 7 19 14 1 9 21 Power 8 | 1 2 1 . . 4 Engine 4 | 1 2 . . . 1 Core 4 | . . 1 . . 3 Reactor . | . . . . . . Propulsion 11 | 2 . 2 . 3 4 Treads . | . . . . . . Leg . | . . . . . . Wheel 11 | 2 . 2 . 3 4 Hover . | . . . . . . Flight . | . . . . . . Utility 21 | 2 6 7 1 . 5 Device 8 | . 3 4 . . 1 Storage 7 | 2 2 2 1 . . Processor 1 | . . 1 . . . Hackware 2 | . . . . . 2 Protection 3 | . 1 . . . 2 Artifact . | . . . . . . Weapon 31 | 2 11 4 . 6 8 Energy Gun 4 | 2 2 . . . . Energy Cannon 13 | . 7 1 . 2 3 Ballistic Gun 2 | . . . . . 2 Ballistic Cannon 2 | . . 1 . 1 . Launcher 2 | . . 1 . 1 . Special Weapon 3 | . 2 1 . . . Impact Weapon 2 | . . . . 1 1 Slashing Weapon 3 | . . . . 1 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 2 . . . Parts Lost 8 | . . . . 1 7 Power 1 | . . . . . 1 Propulsion 4 | . . . . 1 3 Utility 3 | . . . . . 3 Weapon . | . . . . . . Highest Loss Streak 4 | . . . . 1 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 99 100 73 99 95 Engine 3 | . 13 1 . . . Core 9 | . . 12 14 14 8 Wheel 29 | . 28 28 28 28 33 Device 5 | . 12 13 . . . Storage 13 | . 14 14 14 14 9 Processor 6 | . . . 14 14 9 Hackware 1 | . . . . . 8 Protection 1 | . . . . . 8 Energy Cannon 14 | . 20 22 1 17 9 Ballistic Cannon 2 | . . 3 1 6 . Slashing Weapon 1 | . . . . 2 2 Peak Build Rating 33 | 7 9 20 11 15 33 Average Rating 13 | 6 8 16 10 13 22 On Entrance 8 | . 7 9 11 11 14 Naked Turns . | . . . . . . Heaviest Build 57 | 13 32 39 45 52 57 Greatest Support 40 | 26 26 26 20 20 40 Greatest Overweight (x) 2 | 1 1 1 2 2 2 Average Overweight (x) 1 | . . 1 1 2 1 Largest Inventory Capacity 20 | 8 15 15 20 20 20 Average Capacity 16 | 7 14 15 19 20 20 Most Carried 20 | 8 15 15 18 20 20 Average Carried 15 | 7 14 14 16 17 18 Final Capacity 20 | 8 15 15 20 20 20 Final Carried 20 | 8 15 15 18 20 19 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1070 | 333 227 133 . 204 173 Remotely . | . . . . . . Salvage Created 1724 | 270 353 137 . 347 617 Parts 114 | 19 23 17 . 21 34 Haulers Intercepted 3 | . 2 . . . 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 24 | . 4 5 . 7 8 Melee 1 | . . . . 1 . Guns 5 | . . . . . 5 Cannons 14 | . 4 3 . 5 2 AOE 3 | . . 2 . 1 . Classes Destroyed 13 | 3 4 1 . 4 1 Worker 4 | 2 . 1 . . 1 Builder 3 | . . . . 1 2 Tunneler 11 | 9 . . . 1 1 Hauler 3 | . 2 . . . 1 Recycler 2 | 1 . . . 1 . Operator 3 | . 2 . . . 1 Watcher 5 | . 3 . . . 2 Swarmer 5 | . . 3 . 2 . Grunt 14 | . 4 2 . 2 6 Brawler 1 | . . . . 1 . Duelist 1 | . . . . 1 . Protector 1 | . . . . 1 . Sentry 2 | . . . . . 2 Best Kill Streak 5 | 4 3 2 . 2 5 Combat Bots Only 3 | . 2 2 . 2 3 Max Kills in Single Turn 2 | 1 1 2 . 1 1 Gunslinging . | . . . . . . Exploded 2 | . . 2 . 1 . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 85 | . 6 11 . 30 38 Missed 16 | . 3 2 . 4 7 Damage Taken 1047 | . 32 92 . 221 702 Core 137 | . . 10 . 65 62 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 22 | . 22 . . . . Core Remaining (%) 85 | 100 . . . 70 . Volleys Fired 100 | 19 23 16 . 20 22 Largest 2 | 2 2 2 . 2 2 Hottest 120 | 90 120 120 . 120 120 Shots Fired 182 | 38 39 23 . 39 43 Gun 77 | 38 11 . . . 28 Cannon 93 | . 22 18 . 38 15 Launcher 2 | . . 1 . 1 . Special 10 | . 6 4 . . . Kinetic 43 | . . 1 . 14 28 Thermal 133 | 38 35 21 . 24 15 Explosive 2 | . . 1 . 1 . Electromagnetic 4 | . 4 . . . . Robot Hit Streak 12 | 11 8 7 . 6 12 Robot Miss Streak 4 | 2 2 4 . 4 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Autonomous 9 | . . . . . 9 Shots Hit Robots 115 | 26 23 6 . 21 39 Core Hits 59 | 13 9 7 . 10 20 Critical Kills 2 | . 1 . . . 1 Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 6 | 2 1 . . . 3 Burn 2 | 2 . . . . . Meltdown 1 | . 1 . . . . Destroy 1 | . . . . . 1 Smash 1 | . . . . . 1 Sever 1 | . . . . . 1 Melee Attacks 26 | . . . . 3 23 Impact 11 | . . . . . 11 Slashing 15 | . . . . 3 12 Piercing . | . . . . . . Sneak Attacks 4 | . . . . . 4 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2603 | 307 448 179 . 528 1141 Guns 973 | 307 95 . . . 571 Cannons 912 | . 307 108 . 336 161 Explosions 276 | . 46 71 . 159 . Melee 442 | . . . . 33 409 Ramming . | . . . . . . Kinetic 660 | . . 18 . 71 571 Thermal 1285 | 307 400 90 . 327 161 Explosive 168 | . . 71 . 97 . Electromagnetic 48 | . 48 . . . . Impact 125 | . . . . . 125 Slashing 317 | . . . . 33 284 Piercing . | . . . . . . Highest Corruption 6 | . 2 2 2 2 6 Average Corruption 2 | . 2 2 2 2 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 52 | . 12 14 10 8 8 Message Errors 12 | . 2 5 3 1 1 Matter Fused 12 | . 5 2 2 1 2 Heat Flow Errors 5 | . 2 1 1 1 . Energy Discharges 7 | . 1 1 1 3 1 Data Loss (minor) 8 | . 2 3 1 . 2 Data Loss (major) 3 | . . . 1 1 1 Misfires 2 | . . 2 . . . Alerts 2 | . . . 1 1 . Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 135 | . 23 . . 13 99 Projectiles 20 | . 7 . . 13 . Explosions 16 | . 16 . . . . Melee 99 | . . . . . 99 Knockbacks 2 | . . . . . 2 Impact 2 | . . . . . 2 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 328 | 60 240 207 238 274 328 Average Temperature 71 | 20 64 58 121 87 111 Received Heat Transfer 363 | . 18 33 . 24 288 Effects 2 | . 1 . . 1 . Energy Bleed 2 | . 1 . . 1 . Siege Activations . | . . . . . . Robots Corrupted 2 | . . . . . 2 Combat Hostiles 1 | . . . . . 1 Parts Fried 4 | . . . . . 4 Impact Corruptions 4 | . . . . . 4 Robots Melted 1 | . 1 . . . . Combat Hostiles . | . . . . . . Parts Melted 12 | 7 3 . . 2 . Heat Transferred 2930 | 978 803 185 . 631 333 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 229 | 60 104 123 . 190 229 Initial 29 | . . 7 . . 29 Average 59 | 32 34 55 . 86 80 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 99 | 100 100 100 . 100 96 Level 1 . | . . . . . 3 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . 4 . . 1 7 Investigation 4 | . 2 . . . 2 Extermination . | . . . . . . Reinforcement 3 | . 2 . . . 1 Assault 1 | . . . . 1 . Garrison 4 | . . . . . 4 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 49 | . 9 8 . 15 17 Peak Tracking Total 5 | . 2 3 . 5 5 Tactical Retreats 6 | . . 1 . 3 2 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 4 | . 3 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused 3 | . . . . 3 . Traps Extracted . | . . . . . . Installed 3 | . . . . 3 . Triggered 3 | . . . . 3 . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 2 | . . 1 . 1 . Max in Single Turn 1 | . . 1 . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 14 | . 7 1 3 . 3 Terminals 8 | . 5 . . . 3 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 47 | . 21 1 11 . 14 Successful 31 | . 10 1 11 . 9 Failed 15 | . 11 . . . 4 Catastrophic 1 | . . . . . 1 Database Lockouts 1 | . . . . . 1 Manual 23 | . 11 . 1 . 11 Terminals 29 | . 15 . . . 14 Fabricators . | . . . . . . Repair Stations 3 | . 3 . . . . Recycling Units 3 | . 3 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 27 | . 6 1 11 . 9 Record 10 | . . . 10 . . Part Schematic 2 | . . . . . 2 Robot Analysis 5 | . 4 . . . 1 Prototype ID Bank 1 | . . . . . 1 Open Door 1 | . . 1 . . . Level Access Points 1 | . . . . . 1 Emergency Access Points 1 | . . . . . 1 Alert Level 1 | . . . . . 1 Locate Traps 2 | . 1 . . . 1 Dispatch Records 1 | . 1 . . . . Hauler Manifests 1 | . . . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . 3 . . . . Scan Component 2 | . 2 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used 1 | . . . . . 1 Hacking Detections 10 | . 7 . . . 3 Full Trace Events 5 | . 3 . . . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . . 2 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 3 | . . 2 . 1 . Largest Group 2 | . . 2 1 1 . Highest-Rated Group 45 | . . 45 31 31 . Highest-Rated Ally 31 | . . 31 31 31 . Total Orders 6 | . . 6 . . . RETURN 6 | . . 6 . . . Ally Attacks 8 | . . 5 . 3 . Total Damage 125 | . . 64 . 61 . Kills 3 | . . 3 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total 5 | . 4 . . . 1 Derelict Logs Recovered 3 | . . 1 . 2 . Drone Launches 6 | . . 6 . . . Drone Recoveries 6 | . . 6 . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 6000 | 451 1463 1027 937 1033 1089 Spaces Moved 4866 | 225 1238 938 870 825 770 Core 12 | 12 . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 4854 | 213 1238 938 870 825 770 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 95 95 110 95 Average Speed 102 | 90 103 99 106 110 95 Slowest Speed 110 | 100 105 105 110 110 110 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 71 | 6 99 99 94 100 30 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . Spaces Dug 22 | . 6 4 . 1 11 Terrain Destroyed 49 | . 9 11 . 15 14 Melee 12 | . . . . 1 11 Projectile 13 | . 6 4 . . 3 AOE 24 | . 3 7 . 14 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 5645 | 432 1365 1004 880 907 1057 Wait 469 | 169 61 19 . 33 187 Move 4861 | 224 1237 937 869 824 770 Hop . | . . . . . . Pick Up 56 | 11 11 4 3 9 18 Fast Attach 27 | 6 10 8 . . 3 Attach 15 | 1 1 . . 3 10 Detach 7 | . 3 . 2 . 2 Swap 29 | . 8 6 1 6 8 Drop 51 | 2 11 14 4 6 14 Fire 100 | 19 23 16 . 20 22 Melee 26 | . . . . 3 23 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 1 | . . . 1 . . Trap 3 | . . . . 3 . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / *Sub) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 452 | -11/Scrapyard | Entered Materials 453 | -10/Materials | Build established: Mutant 590 | -10/Materials | Discovered new exit (range 16) 966 | -10/Materials | Discovered new exit (range 13) 1064 | -10/Materials | Discovered new exit (range 7) 1239 | -10/Materials | Discovered new exit (range 6) 1354 | -10/Materials | Discovered new exit (range 16) 1708 | -10/Materials | Repaired Beam Cannon 1915 | -10/Materials | Entered Mines 1927 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1937 | -10/Mines | Identified exit to Subcaves 2146 | -10/Mines | Found the Drone Emporium 2153 | -10/Mines | Found Prototype Device 2153 | -10/Mines | Identified Splice Drone Bay 2489 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2492 | -10/Mines | Found Prototype Device 2492 | -10/Mines | Identified Exp. Sensor Array 2498 | -10/Mines | Discovered new exit (range 9) 2625 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2626 | -10/Mines | Discovered new exit (range 5) 2651 | -10/Mines | Discovered new exit (range 7) 2942 | -10/Mines | Entered Exiles 2942 | -10/Exiles | Accompanied by 1 ally 2965 | -10/Exiles | Discovered new exit (range 15) 2972 | -10/Exiles | Led the pair of lost Derelicts to a safe place 3011 | -10/Exiles | Met 8R-AWN 3027 | -10/Exiles | Met EX-HEX 3222 | -10/Exiles | Met EX-BIN 3248 | -10/Exiles | Aligned with FarCom system 3249 | -10/Exiles | Given EX-Vault access code 3315 | -10/Exiles | Opened EX-Vault 3325 | -10/Exiles | Found AWS/Gauss 3350 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3387 | -10/Exiles | Met EX-DEC 3458 | -10/Exiles | Visited The Gauntlet 3696 | -10/Exiles | Discovered new exit (range 12) 3811 | -10/Exiles | Learned location of Zion (-7) 3879 | -10/Exiles | Left Exiles lab with AWS/Gauss 3879 | -10/Exiles | Entered Mines 3880 | -9/Mines | Assembled infested the area 3885 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3992 | -9/Mines | Discovered new exit (range 10) 4285 | -9/Mines | Met a Derelict testing a Signal Generator 4285 | -9/Mines | Found a hidden stash of uninstalled traps 4306 | -9/Mines | Discovered new exit (range 13) 4591 | -9/Mines | Learned Materials security intel 4912 | -9/Mines | Entered Materials 4912 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5253 | -8/Materials | Build established: Scavenger-Mutant 5263 | -8/Materials | Central database locked down 5263 | -8/Materials | Identified exit to Factory 5469 | -8/Materials | Garrison activated, responded to threat 5630 | -8/Materials | Crushed by falling debris 5661 | -8/Materials | Lost 4 parts (1p1n2u) 5673 | -8/Materials | Garrison activated, responded to threat 6001 | -8/Materials | Self-destructed Last Messages --------------- 05800_ Sneak attack on T-07 Excavator. 05800_ Destroyed Mining Laser. 05800_ Destroyed Imp. Terrain Scanner. 05800_ T-07 Excavator system corrupted by crushing effect. 05800_ T-07 Excavator knocked back. 05801_ T-07 Excavator system terminally corrupted. 05801_ Wheel fried. 05806_ Acquired 14 matter. 05828_ System corrupted: Component data lost. 05840_ Acquired Prototype Energy Gun. 05848_ System corrupted: Component data lost. 05859_ System corrupted: Minigun jammed. 05862_ W-25 Informer destroyed. 05874_ HGYPYFP