Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.12 @ 04:56:04 Player: High Tyrol Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (30) 150 Value Destroyed (557) 557 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (24) 24 TOTAL SCORE: 1851 Bonus ------- High Alert Combat Kills 24 Cogmind --------- Core Integrity 205/400 Matter 300/300 Energy 195/265 System Corruption 11% Temperature Cool (39) Movement Rolling (95) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Wheel Wheel Wheel > --- UTILITY (2) ------ Large Storage Unit Experimental Sensor Array > --- WEAPON (2) ------- Light EM Pulse Cannon > --- INVENTORY (15) --- Ion Engine Ion Engine Aluminum Leg Aluminum Leg Medium Storage Unit Compact Matter Pod (150) Compact Matter Pod (150) Light Armor Plating Medium Laser Grenade Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Wheel Wheel Wheel > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array > --- WEAPON ----------- EM Shotgun Light EM Pulse Cannon > --- INVENTORY -------- Ion Engine Ion Engine Aluminum Leg Aluminum Leg Medium Storage Unit Compact Matter Pod Compact Matter Pod Light Armor Plating Medium Laser Grenade Launcher Rocket Launcher [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Protection Power Shielding Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Slashing Weapon Mining Claw Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 31 | 7 9 6 9 Power 3 | 1 1 . 1 Engine 3 | 1 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 2 2 5 Treads . | . . . . Leg 4 | 2 2 . . Wheel 7 | . . 2 5 Hover . | . . . . Flight . | . . . . Utility 9 | 2 4 3 . Device 4 | 1 1 2 . Storage 4 | 1 2 1 . Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 8 | 2 2 1 3 Energy Gun 3 | . 1 1 1 Energy Cannon 2 | . . . 2 Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . 1 . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 9 | . 2 . 7 Power . | . . . . Propulsion 5 | . 1 . 4 Utility 1 | . 1 . . Weapon 3 | . . . 3 Highest Loss Streak 6 | . 1 . 6 To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 98 100 98 Engine 13 | . 14 14 11 Leg 12 | . 27 . . Wheel 16 | . . 27 42 Device 8 | . 3 14 11 Storage 17 | . 23 14 11 Energy Gun 7 | . . 14 11 Ballistic Gun 9 | . 21 . . Slashing Weapon 10 | . 6 14 11 Naked Turns . | . . . . Heaviest Build 32 | 15 21 31 32 Greatest Support 40 | 20 20 20 40 Greatest Overweight (x) 1 | 1 1 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 10 15 15 Average Capacity 11 | 7 9 13 15 Most Carried 15 | 8 10 15 15 Average Carried 11 | 4 9 13 14 Final Capacity 15 | 8 10 15 15 Final Carried 15 | 8 10 15 11 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 857 | 318 411 50 78 Remotely 127 | 121 6 . . Salvage Created 965 | 183 555 95 132 Parts 73 | 17 37 9 10 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 2 | 1 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 17 | . 14 1 2 Melee 3 | . 2 . 1 Guns 13 | . 12 1 . Cannons 1 | . . . 1 Classes Destroyed 10 | 2 6 . 2 Worker 2 | . 1 1 . Builder 1 | . . . 1 Tunneler 6 | 4 1 1 . Hauler 1 | . 1 . . Recycler 1 | 1 . . . Operator 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 6 | . 6 . . Grunt 10 | . 8 1 1 Sentry 1 | . . . 1 Best Kill Streak 6 | 5 6 1 1 Combat Bots Only 5 | . 5 1 1 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . 1 . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1542 | . 637 44 861 Core 353 | . 146 12 195 Absorbed by Shields . | . . . . Core Remaining (%) 68 | 100 . 36 . Volleys Fired 71 | 8 42 13 8 Largest 2 | 2 2 1 2 Hottest 101 | 40 40 50 101 Shots Fired 116 | 16 78 13 9 Gun 115 | 16 78 13 8 Cannon 1 | . . . 1 Launcher . | . . . . Special . | . . . . Kinetic 94 | 16 78 . . Thermal 20 | . . 13 7 Explosive . | . . . . Electromagnetic 2 | . . . 2 Robot Hit Streak 6 | 5 6 4 5 Robot Miss Streak 6 | 1 6 4 1 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 86 | 8 55 9 14 Core Hits 41 | 5 27 5 4 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Burn 1 | . . 1 . Melee Attacks 46 | . 20 2 24 Impact . | . . . . Slashing 46 | . 20 2 24 Piercing . | . . . . Sneak Attacks 5 | . 3 1 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1485 | 116 917 149 303 Guns 932 | 116 622 103 91 Cannons 23 | . . . 23 Explosions . | . . . . Melee 517 | . 282 46 189 Ramming 13 | . 13 . . Kinetic 738 | 116 622 . . Thermal 172 | . . 103 69 Explosive . | . . . . Electromagnetic 45 | . . . 45 Impact . | . . . . Slashing 517 | . 282 46 189 Piercing . | . . . . Highest Corruption 11 | . . . 11 Average Corruption 6 | . . . 6 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Matter Fused 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 71 | . 65 6 . Projectiles . | . . . . Explosions . | . . . . Melee 71 | . 65 6 . Knockbacks 1 | . 1 . . Impact 1 | . 1 . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 1 | . 1 . . Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 60 | . 2 58 60 Average Temperature 18 | . 2 16 27 Received Heat Transfer 411 | . 246 24 141 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 555 | . . 370 185 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 445 | 25 445 249 118 Initial 162 | . 16 162 26 Average 189 | 10 291 141 85 Maximum Alert Level 2 | . 2 1 . Low Security (%) 48 | 100 16 58 100 Level 1 49 | . 77 41 . Level 2 2 | . 5 . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 4 . 2 Investigation 3 | . 2 . 1 Extermination . | . . . . Reinforcement 3 | . 2 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 36 | . 25 5 6 Peak Tracking Total 5 | . 4 2 5 Tactical Retreats 6 | . 3 3 . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused 2 | . . 2 . Traps Extracted . | . . . . Installed 4 | . . 4 . Triggered 2 | . . 2 . Most Traps Carried 3 | . . 3 . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 9 | . 7 1 1 Terminals 7 | . 5 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 32 | . 26 4 2 Successful 18 | . 15 2 1 Failed 13 | . 10 2 1 Catastrophic 1 | . . . 1 Database Lockouts 1 | . 1 . . Manual 23 | . 17 4 2 Terminals 28 | . 22 4 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 4 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 8 2 . Robot Analysis 5 | . 3 2 . Terminal Index 1 | . 1 . . Recycling Unit Index 1 | . 1 . . Alert Level 1 | . 1 . . Hauler Manifests 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Report Inventory 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 5 . 1 Terminals 4 | . 3 . 1 Assimilate 1 | . 1 . . Botnet 1 | . 1 . . Operators 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Tunnel 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 5 1 1 Full Trace Events 3 | . 1 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 5 | . 3 2 . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1908 | 112 797 777 222 Spaces Moved 1276 | 58 389 743 86 Core 4 | 4 . . . Treads . | . . . . Legs 458 | 54 389 15 . Wheels 814 | . . 728 86 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 80 80 Average Speed 112 | 119 150 95 80 Slowest Speed 190 | 190 190 120 80 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 2 | . . . 2 Exploration Rate (%) 44 | 4 69 96 9 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . 2 . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug 14 | . 7 . 7 Terrain Destroyed 14 | . 7 . 7 Melee 14 | . 7 . 7 Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1545 | 81 486 796 182 Wait 65 | . 8 6 51 Move 1273 | 57 388 742 86 Hop . | . . . . Pick Up 32 | 9 7 13 3 Fast Attach 12 | 6 5 1 . Attach 9 | 1 . 1 7 Detach 1 | . 1 . . Swap 10 | . 4 4 2 Drop 21 | . 10 10 1 Fire 71 | 8 42 13 8 Melee 46 | . 20 2 24 Ram . | . . . . Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap 4 | . . 4 . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 1 exit: Min) History --------- Turn | Location | Event 56 | -11/Scrapyard | Discovered new exit (range 14) 113 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Discovered new exit (range 5) 302 | -10/Materials | Build established: Mutant 516 | -10/Materials | Central database locked down 516 | -10/Materials | Discovered new exit (range 17) 569 | -10/Materials | Core integrity fell below 50% 910 | -10/Materials | Entered Mines 926 | -10/Mines | Found a hidden stash of uninstalled traps 992 | -10/Mines | Discovered new exit (range 14) 1073 | -10/Mines | Discovered new exit (range 9) 1152 | -10/Mines | Learned Materials terminal intel 1290 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1643 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1645 | -10/Mines | Found Prototype Device 1645 | -10/Mines | Identified Exp. Sensor Array 1687 | -10/Mines | Entered Materials 1687 | -9/Materials | Evolved 2 slots: Propulsion x2 1688 | -9/Materials | Identified exit to Mines 1689 | -9/Materials | Loaded intel: 10 terminal locations 1902 | -9/Materials | Crushed by falling debris 1908 | -9/Materials | Crushed by falling debris 1908 | -9/Materials | System corruption reached 10% 1909 | -9/Materials | Self-destructed Last Messages --------------- 01880_ G-34 Mercenary destroyed. 01880_ Wheel crushed. 01882_ Wheel destroyed. 01899_ Destroyed Aluminum Leg. 01902_ The unstable cave ceiling collapses. 01902_ Crushed by falling debris. 01902_ Mining Claw destroyed. 01902_ System corrupted by crushing effect (+4). 01902_ Med. Laser destroyed. 01902_ System corrupted by crushing effect (+2). 01904_ System corrupted: Matter fused (-7). 01906_ Heat Sink fried. 01906_ G-34 Mercenary destroyed. 01907_ Acquired 50 matter. 01908_ The unstable cave ceiling collapses. 01908_ Crushed by falling debris. 01908_ Wheel destroyed. 01908_ System corrupted by crushing effect (+2). 01908_ EM Shotgun destroyed. 01908_ System corrupted by crushing effect (+3). 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""" ? # " #????????? | | ??????????? # #????????? | | ??????????? #######????????? | | ???????????######## #??????????????? | | ???????????# # #??????????????? | | ???????????# # #??????????????? | | ???????????# """ # #??????????????? | | ???????????# """ + #??###?????????? | | ???????????# """ # ###+#####"#?????????? | | ???????????# # " #?????????? | | ???????????############ #?????????? | | ??????????????????????# #?????????? | | ??????????????????????# ""T"" #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 12 Energy Capacity 265 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Power Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed easy13 Manual? 1 Play Time 00:30:54 Cumulative 34.7 hours Start 2023.02.11 @ 01:34:54 End 2023.02.12 @ 04:56:04 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 25 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 64x52 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2b80e118-f371-4ab2-8113-8e57a1285ed6