Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.10 @ 11:25:55 Player: McSaucyNugget Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (0) 0 Value Destroyed (80) 80 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (19336) 19336 TOTAL SCORE: 28276 Bonus ------- Pacifist 11100 Follower Combat Kills 96 Entered Garrisons 200 Entered DSFs 1000 Met Data Miner 300 Win 3000 Win Speed 3640 Cogmind --------- Core Integrity 1578/1600 Matter 225/300 Energy 100/200 System Corruption 0% Temperature Cool (20) Movement Flying (23) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (8) --- Improved VTOL Module Improved VTOL Module Improved VTOL Module Biomechanical Wings Field Propulsion Array Impulse Thruster Array > --- UTILITY (13) ----- Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Experimental Terrain Scanner Advanced Transmission Jammer Improved Reaction Control System Improved Powered Armor Experimental Hardlight Generator Hacking Suite Hacking Suite Hacking Suite Makeshift System Shield Advanced System Shield > --- WEAPON (2) ------- Heavy Pick > --- INVENTORY (5) ---- Micro Nuclear Core Fission Core Matter Compressor (145) Improved Powered Armor Improved Arc Projector Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Biomechanical Wings Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Experimental Terrain Scanner Advanced Transmission Jammer Improved Reaction Control System Improved Powered Armor Experimental Hardlight Generator Hacking Suite Hacking Suite Hacking Suite Makeshift System Shield Advanced System Shield > --- WEAPON ----------- Heavy Pick > --- INVENTORY -------- Micro Nuclear Core Fission Core Matter Compressor Improved Powered Armor Improved Arc Projector [Rating: 146] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved VTOL Module Treads Light Treads Flight Unit Improved VTOL Module Utility Hacking Suite Device Advanced Sensor Array Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Lance Ballistic Gun High-powered Shotgun Ballistic Cannon Mass Driver Special Weapon Plasma Cutter Slashing Weapon Phasing Sabre Piercing Weapon Lance Build | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Low Low Dat Pro Fac Ext Fac DSF Res Tes Res Acc Slots Evolved 18 | . . 2 2 . . 2 . 2 . . . . 2 . 2 . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . . . Propulsion 6 | . . 1 . . . . . 1 . . . . . . 2 . . . 1 1 Utility 11 | . . 1 2 . . 2 . 1 . . . . 2 . . . 1 . 1 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 61 | 2 1 3 . . 9 3 . 8 . 1 . 1 5 4 2 . 4 9 4 5 Power 6 | . . . . . 1 . . 1 . . . . . 1 1 . . 1 . 1 Engine 1 | . . . . . 1 . . . . . . . . . . . . . . . Core 2 | . . . . . . . . 1 . . . . . 1 . . . . . . Reactor 3 | . . . . . . . . . . . . . . . 1 . . 1 . 1 Propulsion 14 | 2 . 1 . . 1 2 . 1 . . . . 1 . 1 . 2 1 1 1 Treads 5 | 2 . 1 . . . 2 . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 9 | . . . . . 1 . . 1 . . . . 1 . 1 . 2 1 1 1 Utility 31 | . . 2 . . 5 1 . 5 . . . . 3 1 . . 2 6 3 3 Device 9 | . . 1 . . 1 . . 2 . . . . . . . . . 3 2 . Storage . | . . . . . . . . . . . . . . . . . . . . . Processor 5 | . . 1 . . . . . 1 . . . . 1 . . . . 2 . . Hackware 11 | . . . . . 3 1 . 1 . . . . 2 . . . 1 . . 3 Protection 6 | . . . . . 1 . . 1 . . . . . 1 . . 1 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 10 | . 1 . . . 2 . . 1 . 1 . 1 1 2 . . . 1 . . Energy Gun . | . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . . . . . 1 . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . 1 . . . . . 1 . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . 1 . . . 1 . . . . 1 . . . 1 . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . 1 . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 1 . . 2 . . . . . . . . . 4 . . Parts Lost 11 | . . . . 5 . . 3 . . . . . 1 . . . . 1 1 . Power 1 | . . . . . . . 1 . . . . . . . . . . . . . Propulsion 3 | . . . . 3 . . . . . . . . . . . . . . . . Utility 5 | . . . . 1 . . 2 . . . . . . . . . . 1 1 . Weapon 2 | . . . . 1 . . . . . . . . 1 . . . . . . . Highest Loss Streak 5 | . . . . 5 . . 3 . . . . . 1 . . . . 1 1 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 4 | . 1 2 5 5 4 4 3 4 5 4 5 5 4 4 3 4 4 5 4 3 Power . | . . . . . . . . . 1 . 1 1 1 1 1 2 1 1 1 1 Propulsion . | . . . . . . 1 1 1 1 . . . . 1 . . . 1 . . Utility 2 | . . 2 5 5 3 . . 1 1 1 3 3 2 2 2 2 3 3 2 2 Weapon . | . . . . . . 1 1 . 1 . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 13 | . . . . . . . 1 . . 7 . . 1 1 . . . . 1 2 Power 1 | . . . . . . . . . . . . . . 1 . . . . . . Propulsion 2 | . . . . . . . . . . 1 . . . . . . . . 1 . Utility 4 | . . . . . . . . . . 2 . . 1 . . . . . . 1 Weapon 6 | . . . . . . . 1 . . 4 . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 73 | . 28 56 54 40 23 63 70 57 73 79 80 80 83 91 89 89 85 85 85 83 Core 3 | . . . . . . . . 4 6 6 6 6 5 5 3 . 4 4 4 2 Reactor 1 | . . . . . . . . . . . . . . . 1 5 4 4 4 5 Treads 4 | . 28 33 27 18 . 3 15 1 . . . . . . . . . . . . Flight 12 | . . . . . 5 3 . 11 13 13 13 13 15 17 21 21 19 19 21 22 Device 14 | . . 6 9 9 4 7 7 9 20 20 20 20 16 17 15 15 14 13 16 18 Processor 5 | . . 6 9 6 . . . 3 6 6 6 6 8 5 5 5 4 8 8 8 Hackware 18 | . . . . . 7 26 28 15 20 20 20 20 23 29 26 26 23 23 17 16 Protection 4 | . . . . . 3 7 7 10 6 6 6 6 4 5 5 5 4 4 7 5 Slashing Weapon 2 | . . 11 9 6 . 5 4 . . 5 6 1 . 3 5 5 4 1 . . Piercing Weapon 1 | . . . . . . . . . . . . 4 5 1 . . . 3 4 4 Peak Build Rating 146 | 2 3 7 7 7 23 27 27 45 45 49 49 51 73 79 92 92 103 119 129 146 Average Rating 60 | 1 2 5 7 5 9 24 24 32 45 48 49 50 64 76 90 92 99 109 127 137 On Entrance 47 | . 2 3 7 7 2 23 25 17 45 45 49 49 51 71 79 92 92 103 116 126 Avg Prop Armor Cover (%) 29 | . 41 40 40 40 . 23 24 26 . . . . . . 4 4 . . . 1 Naked Turns 1 | . . . . . 1 . . . . . . . . . . . . . . . Heaviest Build 48 | . 2 3 3 3 13 13 13 19 17 20 20 20 21 33 35 35 46 46 46 48 Greatest Support 60 | 40 40 3 3 60 14 14 53 20 20 20 20 20 33 33 46 46 54 54 49 56 Greatest Overweight (x) 1 | . . . . . . . 1 . . . . . . . . 1 . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 2 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 5 5 5 5 Average Carried 4 | . 1 2 5 5 4 4 3 4 5 4 5 5 4 4 3 4 4 5 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 2 5 5 5 5 4 5 5 5 5 5 5 5 5 4 4 5 5 5 5 Class Distribution -------------------- 48% | Hacker-Mutant 19% | Hacker-Sprinter 16% | Mutant 10% | Hacker-Ninja 4% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -7/DSF Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Sprinter | -5/Extension Hacker-Sprinter | -4/Factory Hacker-Mutant | -4/DSF Hacker-Sprinter | -3/Research Hacker-Scout | -3/Testing Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Low Low Dat Pro Fac Ext Fac DSF Res Tes Res Acc Matter Collected 1088 | 180 . . . . . . 177 . 96 15 . 41 . 344 . 20 . 110 105 . Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 312 | . . . . . . . 285 . . . . . . . . 27 . . . . Parts . | . . . . . . . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Low Low Dat Pro Fac Ext Fac DSF Res Tes Res Acc Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Low Low Dat Pro Fac Ext Fac DSF Res Tes Res Acc Hostile Shots Fired 243 | . 1 27 1 66 9 . 9 5 9 . . 6 16 10 . 3 2 57 11 11 Missed 116 | . 1 11 . 22 4 . 3 2 6 . . 4 9 8 . 1 2 29 7 7 Hits 127 | . . 16 1 44 5 . 6 3 3 . . 2 7 2 . 2 . 28 4 4 Projectile 127 | . . 16 1 44 5 . 6 3 3 . . 2 7 2 . 2 . 28 4 4 Critical Strikes 7 | . . . . 1 1 . 2 . . . . 1 1 . . . . 1 . . Damage Taken 2459 | . . 165 16 659 67 . 173 58 15 . . 39 198 41 . 141 233 497 100 57 Core 656 | . . 24 . 297 29 . 100 . . . . 20 . . . 74 . 90 . 22 Absorbed by Shields 145 | . . . . 30 . . . . . . . . . . . . . 85 . 30 Regen/Repaired (Parts) 169 | . . . . . . . . 34 . . . . 135 . . . . . . . Core Remaining (%) 90 | 100 100 94 . . 40 . 85 . . . . 97 . 100 . 93 . 93 100 98 Volleys Fired . | . . . . . . . . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . . . . . . . . . Core Hits 2 | . . . . 1 . . . 1 . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Melee Attacks 22 | . . 1 . . . . 14 . . . . . 1 . . 2 . 4 . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 19 | . . 1 . . . . 14 . . . . . . . . 2 . 2 . . Piercing 3 | . . . . . . . . . . . . . 1 . . . . 2 . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 24 | . . . . 18 . . . 6 . . . . . . . . . . . . Guns . | . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Ramming 24 | . . . . 18 . . . 6 . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . 4 5 5 5 5 . . . . 4 4 . . Average Corruption 4 | . . . . . . . . 4 5 5 5 5 . . . . 4 4 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 30 | . . . . . . . . 5 9 8 . 3 . . . . . 5 . . Message Errors 10 | . . . . . . . . 2 3 2 . 1 . . . . . 2 . . Matter Fused 4 | . . . . . . . . 1 1 1 . 1 . . . . . . . . Heat Flow Errors 4 | . . . . . . . . . 1 1 . 1 . . . . . 1 . . Energy Discharges 4 | . . . . . . . . 1 . 2 . . . . . . . 1 . . Data Loss (minor) 7 | . . . . . . . . 1 3 2 . . . . . . . 1 . . Data Loss (major) 1 | . . . . . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 10 | . . . . 8 . . . 2 . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . Rammed 6 | . . . . 4 . . . 2 . . . . . . . . . . . . Targets Rammed 6 | . . . . 4 . . . 2 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 274 | . . . . . 3 . . . 243 91 . 274 . . . . . 92 4 2 Average Temperature 85 | . . . . . 3 . . . 134 55 . 179 . . . . . 50 4 2 Received Heat Transfer 569 | . . 27 9 384 54 . 9 27 . . . . . . . . . 50 9 . Effects 1 | . . . . . . . . . 1 . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Low Low Dat Pro Fac Ext Fac DSF Res Tes Res Acc Maximum Alert Level 1 | . . . . 1 . . . . . . . . . . . . . . . . Low Security (%) 99 | 100 100 100 100 92 100 100 100 100 . . . . 100 100 100 100 100 100 100 100 Level 1 . | . . . . 7 . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 209 | . . 100 42 209 126 51 44 35 . . . . 50 46 16 15 30 77 37 91 Initial 101 | . . . 42 1 101 47 29 7 . . . . . . . . 8 16 37 . Average 17 | . . 39 24 30 105 46 38 12 . . . . 5 11 5 1 3 21 12 45 Influence Increases 1118 | . . 120 . 239 45 5 15 60 60 . . . 68 112 16 15 30 147 15 171 Destroy 0b10 Robot/C 60 | . . . . . . . . . . . . . . 60 . . . . . . Destroy 0b10 Robot/NC 5 | . . . . . . . . . . . . . . 5 . . . . . . Destroy Leader 12 | . . . . . . . . . . . . . . 12 . . . . . . Allied During Kill 21 | . . . . . . . . . . . . . . 21 . . . . . . Successful Hack 106 | . . . . 14 . 5 . . . . . . 8 . 16 . . 12 . 51 Disable Machine 120 | . . 15 . . . . 15 . . . . . 15 . . 15 . 60 . . Destroy Structure 14 | . . . . . . . . . . . . . . 14 . . . . . . Partial Spotted 120 | . . 15 . . 15 . . 15 . . . . . . . . 30 15 15 15 Lose Combat Pursuer 660 | . . 90 . 225 30 . . 45 60 . . . 45 . . . . 60 . 105 Influence Decreases 1027 | . . 20 98 32 148 69 43 74 60 . . . 68 112 16 . 15 110 82 80 Entered New Map 297 | . . . 58 1 108 59 13 7 . . . . . . . . 7 14 30 . Time Decay 647 | . . 20 40 . 40 10 . 67 60 . . . 68 110 16 . 8 86 42 80 Lost Part 81 | . . . . 31 . . 30 . . . . . . . . . . 10 10 . Lost Ally 2 | . . . . . . . . . . . . . . 2 . . . . . . Squads Dispatched 12 | . 1 . . . . . 1 . . . . . 4 1 . 1 1 2 1 . Investigation 1 | . . . . . . . . . . . . . . . . . . . 1 . Extermination 3 | . . . . . . . . . . . . . 1 . . . 1 1 . . Reinforcement 8 | . 1 . . . . . 1 . . . . . 3 1 . 1 . 1 . . Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Low Low Dat Pro Fac Ext Fac DSF Res Tes Res Acc Distress Signals 6 | . . . 1 . 1 . . . . . . . 2 . . . . 2 . . Communications Jammed 4 | . . . . . . . . . . . . . . . . . . . . 4 Distress Signals 4 | . . . . . . . . . . . . . . . . . . . . 4 Times Spotted 112 | . 6 9 4 18 9 . 2 7 2 . . 1 9 8 . 1 2 15 4 15 Peak Tracking Total 14 | . 4 5 4 14 7 . 3 5 4 . . 1 4 6 . 1 3 10 4 7 Tactical Retreats 14 | . . 2 . 2 1 . . 2 1 . . . 2 . . . . 1 . 3 Traps | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Low Low Dat Pro Fac Ext Fac DSF Res Tes Res Acc Traps Triggered 11 | . . . . 4 . . 3 . . . . . 1 . . . 1 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Low Low Dat Pro Fac Ext Fac DSF Res Tes Res Acc Machines Disabled 8 | . . 1 . . . . 1 . . . . . 1 . . 1 . 4 . . Max in Single Turn 1 | . . 1 . . . . 1 . . . . . 1 . . 1 . 1 . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Low Low Dat Pro Fac Ext Fac DSF Res Tes Res Acc Machines Accessed 30 | . 1 . 1 1 . 2 . 1 1 . 4 . 2 2 2 . 2 5 1 5 Terminals 13 | . 1 . . 1 . 1 . . . . . . 1 1 2 . . 3 . 3 Fabricators 3 | . . . . . . . . . . . . . . . . . 1 . 1 1 Repair Stations 2 | . . . . . . . . 1 . . . . 1 . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . 1 . . . . . . Scanalyzers 4 | . . . . . . 1 . . . . . . . . . . 1 1 . 1 Garrison Access 2 | . . . 1 . . . . . . . . . . . . . . 1 . . Total Hacks 100 | . 3 . 1 1 . 3 . 3 12 . 31 . 10 3 3 . 6 11 3 10 Successful 80 | . . . 1 1 . 3 . 2 12 . 31 . 7 2 2 . 4 6 3 6 Failed 19 | . 3 . . . . . . 1 . . . . 3 1 1 . 1 5 . 4 Catastrophic 3 | . . . . . . . . . . . . . 1 . . . . . . 2 Database Lockouts 1 | . . . . . . . . . . . . . . . . . 1 . . . Manual 15 | . 3 . . . . . . . . . . . 1 . 2 . 2 3 1 3 Terminals 24 | . 3 . . 1 . 1 . . . . . . 2 1 3 . . 8 . 5 Fabricators 10 | . . . . . . . . . . . . . . . . . 4 . 3 3 Repair Stations 11 | . . . . . . . . 3 . . . . 8 . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . 2 . . . . . . Scanalyzers 8 | . . . . . . 2 . . . . . . . . . . 2 2 . 2 Garrison Access 2 | . . . 1 . . . . . . . . . . . . . . 1 . . Terminal Hacks 53 | . . . . 1 . 1 . . 12 . 31 . 1 1 2 . . 3 . 1 Record 23 | . . . . . . . . . 12 . 11 . . . . . . . . . Part Schematic 13 | . . . . . . . . . . . 13 . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . 1 . . . . . 1 Open DSF 2 | . . . . . . 1 . . . . . . . . 1 . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . 1 . . . . . Emergency Access Points 3 | . . . . 1 . . . . . . . . . . . . . 2 . . Terminal Index 1 | . . . . . . . . . . . . . 1 . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 6 | . . . . . . . . . . . . . . . . . 2 . 2 2 Network Status 1 | . . . . . . . . . . . . . . . . . . . 1 . Load Schematic 3 | . . . . . . . . . . . . . . . . . 1 . 1 1 Build 2 | . . . . . . . . . . . . . . . . . 1 . . 1 Repair Station Hacks 8 | . . . . . . . . 2 . . . . 6 . . . . . . . Scan Component 4 | . . . . . . . . 1 . . . . 3 . . . . . . . Repair 4 | . . . . . . . . 1 . . . . 3 . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . . Process 1 | . . . . . . . . . . . . . . 1 . . . . . . Scanalyzer 7 | . . . . . . 2 . . . . . . . . . . 1 2 . 2 Insert Component 1 | . . . . . . 1 . . . . . . . . . . . . . . Analyze 1 | . . . . . . 1 . . . . . . . . . . . . . . Retrieve Study 5 | . . . . . . . . . . . . . . . . . 1 2 . 2 Garrison Access Hacks 2 | . . . 1 . . . . . . . . . . . . . . 1 . . Unlock Access 1 | . . . 1 . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 3 | . . . . . . . . . . . . . . . . . 1 . 1 1 Terminals 1 | . . . . . . . . . . . . . . . . . . . . 1 Botnet 1 | . . . . . . . . . . . . . . . . . . . . 1 Fabricators 2 | . . . . . . . . . . . . . . . . . 1 . 1 . Prioritize 1 | . . . . . . . . . . . . . . . . . 1 . . . Recompile 1 | . . . . . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 16 | . 1 . . 1 . 1 . 1 . . . . 1 1 1 . . 3 1 5 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . 1 . . . . 13 . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . 1 . . 1 Authchips 2 | . . . . . . . . . . . . . . . . . 1 . . 1 Time 96 | . . . . . . . . . . . . . . . . . 58 . . 38 Total Part Build Rating 6 | . . . . . . . . . . . . . . . . . 3 . . 3 Part Studies Acquired 5 | . . . . . . . . . . . . . . . . . 1 2 . 2 Parts Repaired 4 | . . . . . . . . 1 . . . . 3 . . . . . . . Time 164 | . . . . . . . . 38 . . . . 126 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Low Low Dat Pro Fac Ext Fac DSF Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . 4 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Low Low Dat Pro Fac Ext Fac DSF Res Tes Res Acc Total Allies 7 | . . . . . . . . . . . . . . 7 . . . . . . Largest Group 5 | . . . . . . . . . . . . . . 5 . . . . . . Highest-Rated Group 152 | . . . . . . . . . . . . . . 152 . . . . . . Highest-Rated Ally 39 | . . . . . . . . . . . . . . 39 . . . . . . Total Orders 1 | . . . . . . . . . . . . . . 1 . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . 1 . . . . . . Ally Attacks 46 | . . . . . . . . . . . . . . 46 . . . . . . Total Damage 688 | . . . . . . . . . . . . . . 688 . . . . . . Kills 4 | . . . . . . . . . . . . . . 4 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Low Low Dat Pro Fac Ext Fac DSF Res Tes Res Acc Active Infowar (turns) 2773 | . . 49 88 80 . . . 39 264 311 26 86 595 387 71 79 136 199 160 203 Optics 531 | . . . . . . . . . . . . . . . . . . 168 160 203 Sensors 2773 | . . 49 88 80 . . . 39 264 311 26 86 595 387 71 79 136 199 160 203 Terrain 439 | . . . . . . . . . . . . . . . . . . 132 160 147 Jamming 127 | . . . . . . . . . . . . . . . . . . . 1 126 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 1 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Low Low Dat Pro Fac Ext Fac DSF Res Tes Res Acc Turns Passed 3471 | 51 205 76 88 126 81 30 101 196 264 311 26 86 595 387 71 79 136 199 160 203 Spaces Moved 6282 | 34 205 125 175 188 159 56 84 495 511 779 77 248 780 561 221 113 310 504 184 473 Core 870 | 5 178 125 175 182 57 32 77 39 . . . . . . . . . . . . Treads 69 | 29 27 . . 6 . . 7 . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 5343 | . . . . . 102 24 . 456 511 779 77 248 780 561 221 113 310 504 184 473 Fastest Speed 23 | 50 50 50 50 50 35 35 50 34 34 34 34 34 32 32 29 29 29 29 27 23 Average Speed 36 | 143 64 50 50 53 40 43 69 35 34 34 34 34 33 32 30 64 29 29 27 25 Slowest Speed 160 | 160 160 50 50 160 50 50 145 50 34 34 34 34 34 34 32 109 29 31 27 31 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 62 | . . . . . 7 . . 5 . . . . 9 7 . . . 17 4 13 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 3 43 17 12 40 19 1 80 9 60 81 68 48 15 50 7 88 6 58 6 18 Regions Visited 20 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . . . . 1 1 . . . . . . . . . Known Exits Taken 14 | . . 1 1 . . 1 . 1 1 1 1 1 1 1 1 . 1 1 1 . Unknown Exits Taken 3 | 1 1 . . . 1 . . . . . . . . . . . . . . . Scrap Searched 12 | . . . . . . . . . 3 8 . 1 . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Low Low Dat Pro Fac Ext Fac DSF Res Tes Res Acc Total 7335 | 35 276 134 175 212 166 62 102 510 600 829 76 249 1101 757 224 115 355 527 290 540 Wait 908 | . 69 2 . 1 . . . . 90 28 . . 318 189 . 1 34 7 98 71 Move 6149 | 33 204 124 175 186 144 55 83 485 510 778 76 247 762 549 221 112 309 472 176 448 Hop 52 | . . . . . 7 . . 5 . . . . 8 4 . . . 14 3 11 Pick Up 39 | . 2 4 . . 4 . 2 5 . 11 . . 2 1 . . 3 . 4 1 Fast Attach 48 | 2 1 2 . . 5 . . 6 . 1 . 1 6 4 1 . 3 11 2 3 Attach 22 | . . 1 . . 4 4 1 2 . . . . 2 . 1 . 2 . 2 3 Detach 11 | . . . . . . 3 1 . . . . . 1 . 1 . 1 1 1 2 Swap 5 | . . . . . . . . 1 . . . . . . . . . 2 1 1 Drop 41 | . . . . . 2 . 1 5 . 11 . 1 1 4 . . 3 10 3 . Fire . | . . . . . . . . . . . . . . . . . . . . . Melee 22 | . . 1 . . . . 14 . . . . . 1 . . 2 . 4 . . Ram 5 | . . . . 4 . . . 1 . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 27 | . . . . 21 . . . . . . . . . . . . . 6 . . Rewire 6 | . . . . . . . . . . . . . . 6 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Extension -4/Factory (discovered 5 exits: Res x4 / DSF) -4/DSF -3/Research -3/Testing -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 57 | -10/Materials | Discovered new exit (range 10) 256 | -10/Materials | Discovered new exit (range 3) 257 | -10/Materials | Entered another Materials area 257 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 305 | -9/Materials | Build established: Mutant 328 | -9/Materials | Discovered new exit (range 10) 332 | -9/Materials | Identified exit to Materials 333 | -9/Materials | Entered another Materials area 333 | -8/Materials | Evolved 2 slots: Utility x2 421 | -8/Materials | Identified exit to Garrison 421 | -8/Materials | Entered Garrison 471 | -8/Garrison | Triggered checkpoint 484 | -8/Garrison | Discovered new exit (range 8) 492 | -8/Garrison | Identified exit to Materials 493 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 535 | -8/Garrison | Lost 5 parts (3n1u1w) 538 | -8/Garrison | Discovered exit to Materials (range 9) 540 | -8/Garrison | Core integrity fell below 50% 547 | -8/Garrison | Entered Materials 591 | -8/Materials | Discovered new exit (range 16) 628 | -8/Materials | Entered Factory 628 | -7/Factory | Evolved 2 slots: Utility x2 657 | -7/Factory | Identified exit to DSF 658 | -7/Factory | Entered DSF 740 | -7/DSF | Additional patrols routed to DSF 751 | -7/DSF | Discovered new exit (range 14) 759 | -7/DSF | Entered Factory 759 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 778 | -6/Factory | Lost 3 parts (1p2u) 826 | -6/Factory | Discovered new exit (range 15) 839 | -6/Factory | Identified exit to Lower Caves 867 | -6/Factory | Repaired Axe? 895 | -6/Factory | Build established: Hacker-Mutant 955 | -6/Factory | Entered Lower Caves 985 | -6/Lower Caves | Learned Factory stockpile data 1193 | -6/Lower Caves | Spotted B-75 Beast 1210 | -6/Lower Caves | Discovered new exit (range 3) 1211 | -6/Lower Caves | Identified exit to Lower Caves 1219 | -6/Lower Caves | Entered another Lower Caves area 1223 | -6/Lower Caves | Encountered a Warlord checkpoint 1240 | -6/Lower Caves | Discovered new exit (range 5) 1281 | -6/Lower Caves | Identified exit to Factory 1465 | -6/Lower Caves | Learned location of Extension (-5) 1490 | -6/Lower Caves | Discovered new exit (range 14) 1495 | -6/Lower Caves | Identified exit to Data Miner 1530 | -6/Lower Caves | Entered Data Miner 1530 | -6/Data Miner | Discovered new exit (range 6) 1537 | -6/Data Miner | Met Data Miner 1543 | -6/Data Miner | Learned location of Section 7 (-2) 1543 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 1549 | -6/Data Miner | Received God Mode back door access code from Data Miner 1556 | -6/Data Miner | Identified exit to Proximity Caves 1556 | -6/Data Miner | Entered Proximity Caves 1640 | -5/Proximity Caves | Discovered exit to Factory (range 5) 1642 | -5/Proximity Caves | Entered Factory 1642 | -5/Factory | Evolved 2 slots: Utility x2 1694 | -5/Factory | Repaired Adv. Weight Redist. System 1746 | -5/Factory | Repaired Imp. Reaction Control System 1801 | -5/Factory | Repaired Hrd. Medium Armor Plating 2234 | -5/Factory | Discovered new exit (range 10) 2237 | -5/Factory | Identified exit to Extension 2237 | -5/Factory | Entered Extension 2247 | -5/Extension | Rescued a captive Derelict 2252 | -5/Extension | Rescued a captive Derelict 2276 | -5/Extension | Rescued a captive Derelict 2611 | -5/Extension | Spotted B-75 Beast 2620 | -5/Extension | Spotted B-75 Beast 2624 | -5/Extension | Discovered new exit (range 3) 2624 | -5/Extension | Identified exit to Factory 2624 | -5/Extension | Entered Factory 2624 | -4/Factory | Evolved 2 slots: Propulsion x2 2644 | -4/Factory | Identified exit to Research 2645 | -4/Factory | Build established: Hacker-Sprinter 2645 | -4/Factory | Spotted B-86 Titan 2695 | -4/Factory | Identified exit to DSF 2695 | -4/Factory | Entered DSF 2763 | -4/DSF | Discovered exit to Research (range 14) 2764 | -4/DSF | Additional patrols routed to DSF 2774 | -4/DSF | Entered Research 2774 | -3/Research | Evolved 2 slots: Power x1, Utility x1 2778 | -3/Research | Found Imp. Powered Armor 2780 | -3/Research | Found Imp. Powered Armor 2782 | -3/Research | Found Imp. Powered Armor 2826 | -3/Research | Fabricated Imp. VTOL Module (x1) 2892 | -3/Research | Central database locked down 2908 | -3/Research | Discovered new exit (range 5) 2909 | -3/Research | Identified exit to Testing 2910 | -3/Research | Entered Testing 2977 | -3/Testing | Found Prototype Device 2977 | -3/Testing | Identified Exp. Terrain Scanner 3007 | -3/Testing | Found Prototype Device 3007 | -3/Testing | Identified Exp. Hardlight Generator 3058 | -3/Testing | Found Prototype Processor 3058 | -3/Testing | Identified Spectral Analyzer 3106 | -3/Testing | Discovered new exit (range 9) 3108 | -3/Testing | Identified exit to Research 3109 | -3/Testing | Entered Research 3109 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 3250 | -2/Research | Discovered new exit (range 14) 3269 | -2/Research | Identified exit to Access 3269 | -2/Research | Entered Access 3269 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 3327 | -1/Access | Fabricated Imp. VTOL Module? 3412 | -1/Access | Build established: Hacker-Ninja 3471 | -1/Access | Discovered new exit (range 6) 3472 | -1/Access | Identified exit to Surface 3472 | *** | Escaped! Last Messages --------------- Identified Mic. Antimatter Reactor... Downloading performance data... Effective improvements: +1 supply 03437_ Acquired Hacking Suite. 03443_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 03466_ W-44 Eye distress signal jammed. 03470_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 03471_ The Access Shell folds into the floor. 03471_ EXIT=FOUND 03472_ EXIT=IDENTIFIED: SURFACE [Achievement: Pacifist] [Achievement: Engineer's Best Friend] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????#+#????????? | | ?????????????????????????????????????? ????????? | | ?????????????????????????????????????? ????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????###?????# #????????? | | ????????????????????########## ####### #????????? | | ????????????????????" #????????? | | ??????????????BB????" #????????? | | ??????????????BB????" #????????? | | ????????????????????" #????????? | | ????????????????????" "@ #????????? | | ????????????????????" "" #????????? | | ????????????????????" #????????? | | ??????????????BB????" #????????? | | ??????????????BB????" """ """ #????????? | | ????????????????????" """T""" #????????? | | ????????????????????########## ####### #????????? | | ?????????????????????????????###?????# #????????? | | ????????????????????????????#????????# #????##### | | ????????????????????????????# ??????# #?? | | ????????????????????????????# !!????# # ! | | ????????????????????????????# !! ??# + | | ????????????????????????????# # # | | ????????????????????????????# + #??"""""" | | ????????????????????????????# [ # + ???"""" | | ????????????????????????????# ??# #??????"" | | ????????????????????????????# ????# #????????? | | ????????????????????????????# ??????# #????????? | | ????????????????????????????#????????# #????????? | | ??????????????????????????# ########## #????????? | | ???????????????????# " #????????? | | ??????????????????????????############ #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #??#?????? | | ???????????????????????????????????? # #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 35 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 30 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 9 Armor Coverage 800 Evasion (%) 75 Recoil Reduction 3 Offensive Hacking 40 Defensive Hacking 25 Authchip Count 1 Item Schematics ----------------- Imp. VTOL Module | -7/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Tiamat Missile Launcher | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Imp. Remote Force Field | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Linear Gravjet | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Lgt. Particle Reactor | -6/Data Miner | Free Adv. Force Field | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Robot Schematics ------------------ Y-64 Sentinel | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Imp. VTOL Module | x1 | -3/Research | Authchip Imp. VTOL Module | x1 | -1/Access | Authchip Repaired ---------- Axe | 32% | -6/Factory Adv. Weight Redist. System | 20% | -5/Factory Imp. Reaction Control System | 52% | -5/Factory Hrd. Medium Armor Plating | 59% | -5/Factory Studied --------- Field Propulsion Array | -3/Research | Hacked Mic. Nuclear Core | -3/Testing | Hacked Lgt. Antimatter Reactor | -3/Testing | Hacked Impulse Thruster Array | -1/Access | Hacked Mic. Antimatter Reactor | -1/Access | Hacked Alien Tech Used ----------------- None Achievements -------------- Engineer's Best Friend Pacifist Challenges ------------ None Game ------ Seed ArcsightBoltRedistributor Manual? 0 Play Time 01:17:09 Cumulative 364.9 hours Start 2026.09.10 @ 09:58:21 End 2026.09.10 @ 11:25:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 152 Rogue 152 Adventurer 0 Explorer 0 Win Type 0 Total 38 Types 13/5/7/2/1/1/3/2/2/2 Lore% 86 Gallery% 80 Achievement% 77 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e437c9df-a47d-4de6-81ae-b3e660e25a61