Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.26 @ 21:23:42 Player: Jamuson Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (223) 1115 Value Destroyed (8312) 8312 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (2170) 2170 TOTAL SCORE: 16837 Bonus ------- High Alert Combat Kills 1253 Follower Combat Kills 169 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -252 Cogmind --------- Core Integrity 0/850 Matter 240/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Authchip [Weapon] Hacking Drone Bay (1/1) > --- WEAPON (4) ------- Flak Gun > --- INVENTORY (5) ---- Light Angular Momentum Engine Armored Leg Gatling Laser Plasma Rifle Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer Hardened Medium Armor Plating Improved Medium Armor Plating Sensor Drone Bay > --- WEAPON ----------- XL Autogun Array > --- INVENTORY -------- Improved Ion Engine Armored Wheel Improved Cooling System Hardened Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Heavy] Minigun Minigun Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle Heavy Missile Launcher Chainsword [Rating: 75] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Wheel Treads Medium Treads Leg Flexi-carbon Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Sensor Drone Bay Storage High-capacity Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Cooled Pulse Rifle Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Assault Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Makeshift Hammer Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Zio Pro Slots Evolved 8 | . . . . . 4 . . 2 2 . . . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . 1 . . . . Utility 4 | . . . . . 1 . . 2 1 . . . . Weapon 2 | . . . . . 2 . . . . . . . . Parts Attached 197 | . 13 2 . 1 13 13 8 41 83 4 16 1 2 Power 17 | . . . . . 2 . . 3 8 1 3 . . Engine 12 | . . . . . 1 . . 3 6 . 2 . . Core 4 | . . . . . 1 . . . 1 1 1 . . Reactor 1 | . . . . . . . . . 1 . . . . Propulsion 33 | . 4 . . . 3 . 2 4 16 1 3 . . Treads 3 | . . . . . . . . . 2 . 1 . . Leg 12 | . 2 . . . . . . . 7 1 2 . . Wheel 18 | . 2 . . . 3 . 2 4 7 . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 58 | . 2 . . . 7 3 4 14 20 1 6 1 . Device 29 | . . . . . 5 1 . 6 12 1 3 1 . Storage 3 | . 1 . . . . . . 1 1 . . . . Processor 4 | . . . . . . . 2 1 1 . . . . Hackware 4 | . 1 . . . . . . 1 1 . 1 . . Protection 18 | . . . . . 2 2 2 5 5 . 2 . . Artifact . | . . . . . . . . . . . . . . Weapon 89 | . 7 2 . 1 1 10 2 20 39 1 4 . 2 Energy Gun 18 | . 5 1 . . . . 1 1 8 . 2 . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 45 | . 1 1 . . 1 6 1 13 19 . 1 . 2 Ballistic Cannon 1 | . . . . . . 1 . . . . . . . Launcher 8 | . 1 . . 1 . 3 . 1 2 . . . . Special Weapon 4 | . . . . . . . . 1 3 . . . . Impact Weapon 1 | . . . . . . . . . . . 1 . . Slashing Weapon 12 | . . . . . . . . 4 7 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 1 . 1 2 2 . . 1 . Corrupted Parts 1 | . . . . . . . . 1 . . . . . System Corruption 10 | . . . . . . . . 10 . . . . . Parts Lost 53 | . 1 1 . . . 1 . 1 31 4 14 . . Power 3 | . . . . . . . . 1 . . 2 . . Propulsion 13 | . . . . . . . . . 6 1 6 . . Utility 15 | . . . . . . 1 . . 8 2 4 . . Weapon 22 | . 1 1 . . . . . . 17 1 2 . . Highest Loss Streak 8 | . 1 1 . . . 1 . 1 8 2 8 . . To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 92 99 100 100 71 74 72 86 85 85 24 13 13 Engine 6 | . 14 14 14 14 8 . . 5 5 3 1 . . Core 1 | . . . . . . 9 9 1 . 2 . . . Leg 2 | . 5 . . . . . . . 4 25 3 . . Wheel 16 | . 22 28 28 28 26 27 27 15 9 . . . . Device 7 | . . . . . 7 2 . 7 16 18 1 3 6 Storage 8 | . 14 14 14 14 9 9 9 7 6 6 2 . . Processor 5 | . . . . . . . . 13 7 6 1 . . Hackware 2 | . 7 14 14 14 8 . . . . . 1 6 6 Protection 5 | . . . . . 1 14 17 7 3 . 1 . . Energy Gun 5 | . 24 19 14 . . . . . 9 11 1 . . Ballistic Gun 13 | . 3 7 14 14 9 10 9 24 13 1 1 . . Naked Turns 53 | . . . . . . . . . . . 53 . . Heaviest Build 96 | 14 51 51 50 51 75 78 77 91 96 76 70 3 1 Greatest Support 71 | 20 24 24 24 24 40 36 36 40 71 71 35 3 3 Greatest Overweight (x) 18 | . 4 2 2 2 2 2 2 2 7 1 18 . . Average Overweight (x) 1 | . 1 1 2 2 1 1 1 1 1 . . . . Largest Inventory Capacity 25 | . 20 20 20 20 20 20 20 25 20 20 20 5 5 Average Capacity 19 | . 14 20 20 20 20 20 20 20 20 20 12 5 5 Most Carried 20 | . 11 15 19 19 20 20 20 20 20 18 16 5 5 Average Carried 16 | . 8 12 16 19 18 19 19 19 17 16 9 5 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 5 5 5 Final Carried 20 | 6 11 15 19 19 20 20 20 20 18 17 5 5 4 Class Distribution -------------------- 23% | Mutant 18% | Tank 14% | Skirmisher 11% | Bothacker-Gunner 10% | Gunner 6% | Bothacker-Mutant 5% | Bothacker-Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Tank | -8/Garrison Tank | -8/Materials Gunner | -7/Factory Bothacker-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Zio Pro Matter Collected 6428 | 158 227 41 . 27 1267 655 467 1674 1713 40 143 . 16 Remotely . | . . . . . . . . . . . . . . Salvage Created 8935 | . 655 285 . 33 1811 699 641 2038 2340 141 258 . 34 Parts 504 | . 40 12 . 10 102 45 48 128 98 9 11 . 1 Haulers Intercepted 5 | . . . . . 4 . . . 1 . . . . Recyclers Shooed 5 | . . . . . . . . . 5 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . . . 8 13 . . Prevented 2 | . . . . . . . . . . . 2 . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Zio Pro Combat Hostiles Destroyed 184 | . 16 4 . 4 30 28 14 33 41 6 6 . 2 Melee 11 | . . . . . . . . . 2 4 5 . . Guns 141 | . 12 3 . . 30 13 14 31 33 2 1 . 2 Cannons 4 | . . . . . . 3 . . 1 . . . . AOE 26 | . 3 1 . 4 . 12 . 2 4 . . . . Classes Destroyed 20 | . 6 . . . 6 2 . 3 3 . . . . Worker 7 | . 1 . . . . . . 5 1 . . . . Builder 10 | . . . . . 2 . . 4 4 . . . . Hauler 5 | . . . . . 4 . . . 1 . . . . Recycler 7 | . 1 1 . . 1 . . 4 . . . . . Mechanic 1 | . . . . . . . . . 1 . . . . Operator 4 | . 1 . . . 1 . . 2 . . . . . Drone 1 | . . . . . . . . 1 . . . . . Watcher 5 | . 3 . . . 1 . 1 . . . . . . Swarmer 50 | . 6 . . 4 3 12 3 8 3 6 3 . 2 Cutter 3 | . . . . . . 3 . . . . . . . Grunt 64 | . 10 4 . . 13 11 5 7 14 . . . . Brawler 1 | . . . . . . . . 1 . . . . . Duelist 8 | . . . . . 1 1 . . 5 . 1 . . Protector 2 | . . . . . . 1 . . 1 . . . . Sentry 23 | . . . . . 10 . 4 7 2 . . . . Demolisher 1 | . . . . . . . . . 1 . . . . Specialist 4 | . . . . . . . . . 4 . . . . Hunter 11 | . . . . . 2 . 2 3 4 . . . . Programmer 13 | . . . . . . . . 7 6 . . . . Heavy 2 | . . . . . 1 . . . 1 . . . . Thug 1 | . . . . . . . . . . . 1 . . Savage 1 | . . . . . . . . . . . 1 . . Best Kill Streak 16 | . 6 3 . 4 8 16 3 9 9 4 3 . 1 Combat Bots Only 16 | . 3 2 . 4 4 16 3 6 7 4 3 . 1 Max Kills in Single Turn 4 | . 2 2 . 2 2 4 2 2 2 1 1 . 1 Gunslinging 1 | . . . . . . . . 1 . . . . . Exploded 4 | . 2 1 . 2 . 4 . 2 2 . . . . Melee 1 | . . . . . . . . . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Zio Pro Damage Taken 10690 | . 349 153 . 49 416 187 150 1678 5230 789 1428 . 261 Core 1222 | . 74 51 . 23 28 . 14 174 352 87 254 . 165 Absorbed by Shields 57 | . . . . . . . . . . 57 . . . Regen/Repaired (Parts) 270 | . . . . . 84 . . 186 . . . . . Core Remaining (%) 76 | 100 . . . 40 . . 92 75 . . . . . Volleys Fired 397 | . 32 14 . 3 70 37 24 80 118 5 6 . 8 Largest 4 | . 2 2 . 2 1 3 1 4 4 2 2 . 1 Hottest 205 | . 90 90 . 53 60 124 60 112 205 138 105 . 28 Shots Fired 936 | . 61 25 . 6 70 43 25 283 395 10 10 . 8 Gun 887 | . 58 25 . 3 70 31 25 280 367 10 10 . 8 Cannon 6 | . . . . . . 6 . . . . . . . Launcher 17 | . 3 . . 3 . 6 . 2 3 . . . . Special 26 | . . . . . . . . 1 25 . . . . Kinetic 660 | . 10 7 . 3 70 37 25 280 215 . 5 . 8 Thermal 209 | . 10 7 . . . . . . 177 10 5 . . Explosive 17 | . 3 . . 3 . 6 . 2 3 . . . . Electromagnetic 49 | . 38 11 . . . . . . . . . . . Robot Hit Streak 29 | . 8 3 . 5 13 7 9 17 29 1 5 . 4 Robot Miss Streak 11 | . 5 2 . . 11 4 3 5 7 5 2 . 6 Penetration Max 2 | . . . . . . . . 1 2 . . . . Secondary Targets 8 | . 2 . . . . . . 3 3 . . . . Max Gunslinging Chain 1 | . 1 . . . . . . 1 1 . . . . Shots Hit Robots 693 | . 34 14 . 2 65 30 24 188 296 9 24 . 7 Core Hits 431 | . 27 8 . 4 58 42 23 90 152 7 10 . 10 Critical Kills 2 | . . . . . . . . 2 . . . . . Critical Parts Destroyed 6 | . . . . . . . . 1 5 . . . . Critical Strikes 22 | . 2 . . . . . . 3 13 . 4 . . Burn 8 | . 2 . . . . . . . 6 . . . . Destroy 9 | . . . . . . . . 3 6 . . . . Sever 5 | . . . . . . . . . 1 . 4 . . Melee Attacks 67 | . . . . . . . . 16 21 10 20 . . Impact . | . . . . . . . . . . . . . . Slashing 67 | . . . . . . . . 16 21 10 20 . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . 4 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 22635 | . 942 311 . 168 3560 2562 1226 4558 8041 350 788 . 129 Guns 17643 | . 528 217 . . 3559 1380 1226 3999 6369 63 173 . 129 Cannons 231 | . . . . . . 231 . . . . . . . Explosions 2949 | . 414 94 . 168 . 951 . 218 1104 . . . . Melee 1556 | . . . . . . . . 276 378 287 615 . . Ramming 90 | . . . . . 1 . . 65 24 . . . . Kinetic 14381 | . 53 96 . . 3559 1611 1226 3999 3597 . 111 . 129 Thermal 3518 | . 213 133 . . . . . . 3047 63 62 . . Explosive 2440 | . 301 . . 168 . 951 . 218 802 . . . . Electromagnetic 650 | . 375 82 . . . . . . 193 . . . . Impact . | . . . . . . . . . . . . . . Slashing 1556 | . . . . . . . . 276 378 287 615 . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . 5 11 2 . 8 3 . Average Corruption 3 | . . . . . . . 4 3 1 . 5 3 . Corruption Purged 24 | . . . . . . . . 15 4 . 5 . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 50 | . . . . . . . 19 10 9 . 12 . . Message Errors 14 | . . . . . . . 4 4 3 . 3 . . Matter Fused 11 | . . . . . . . 3 2 4 . 2 . . Heat Flow Errors 3 | . . . . . . . 2 . . . 1 . . Energy Discharges 7 | . . . . . . . 3 1 1 . 2 . . Parts Rejected 1 | . . . . . . . . . . . 1 . . Data Loss (minor) 5 | . . . . . . . 3 1 . . 1 . . Data Loss (major) 3 | . . . . . . . 1 . . . 2 . . Misfires 3 | . . . . . . . 2 1 . . . . . Weapon Failures 3 | . . . . . . . 1 1 1 . . . . Overload Shots 20 | . . . . . . . . . 20 . . . . Overflow Damage 217 | . 2 . . . . 63 . 44 24 38 46 . . Projectiles 2 | . . . . . . . . . 2 . . . . Explosions 87 | . 2 . . . . 63 . . 22 . . . . Melee 128 | . . . . . . . . 44 . 38 46 . . Knockbacks 1 | . . . . . . . . 1 . . . . . Impact 1 | . . . . . . . . 1 . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 133 | . 39 . . . . . . 32 62 . . . . Shots 3 | . 1 . . . . . . . 2 . . . . Rammed 5 | . . . . . 1 . . 3 1 . . . . Targets Rammed 5 | . . . . . 1 . . 3 1 . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 440 | . 190 153 . . 324 395 225 249 440 282 87 . . Average Temperature 77 | . 50 68 . . 91 105 76 50 94 124 35 . . Received Heat Transfer 2382 | . 105 87 . . 90 72 27 264 1161 189 351 . 36 Effects 4 | . . . . . . 1 . . 3 . . . . Shutdowns 2 | . . . . . . 1 . . 1 . . . . Energy Bleed 2 | . . . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . Parts Fried 5 | . 5 . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . 1 . . . . . Robots Melted 1 | . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . Parts Melted 23 | . . . . . . . . . 23 . . . . Heat Transferred 7057 | . 644 211 . . . . . . 5941 137 124 . . Parts Sabotaged 1 | . . . . . . . . . 1 . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 4 | . 2 1 . . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Zio Pro Peak Influence 1049 | . 306 107 . 186 352 1049 786 953 819 . . . . Initial 510 | . . 41 . . 72 202 510 259 466 . . . . Average 395 | . 146 69 . 173 167 680 628 339 560 . . . . Maximum Alert Level 3 | . 1 . . . 1 3 3 3 3 . . . . Low Security (%) 25 | . 65 100 . 100 63 . . 17 . . . . . Level 1 26 | . 34 . . . 36 21 . 54 5 . . . . Level 2 37 | . . . . . . 27 86 19 80 . . . . Level 3 11 | . . . . . . 51 13 8 13 . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 45 | . 4 1 . . 6 1 1 14 18 . . . . Investigation 8 | . 3 . . . 1 . . 1 3 . . . . Extermination 9 | . . . . . . . . 5 4 . . . . Reinforcement 11 | . 1 . . . 3 . 1 1 5 . . . . Assault 6 | . . 1 . . . 1 . 1 3 . . . . Garrison 11 | . . . . . 2 . . 6 3 . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Zio Pro Distress Signals 10 | . . . . . 4 . 2 2 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 290 | . 21 5 . 4 40 20 18 58 77 14 15 2 16 Peak Tracking Total 12 | . 4 2 . 4 4 6 3 6 12 9 4 2 9 Tactical Retreats 20 | . 1 . . . 1 1 1 3 6 . 3 . 4 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Zio Pro Traps Triggered 16 | . 3 . . . 2 5 4 2 . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 3 | . 1 . . . . . . . 1 . 1 . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Zio Pro Machines Disabled 15 | . 2 . . 3 3 2 1 1 3 . . . . Max in Single Turn 2 | . 1 . . 2 1 1 1 1 1 . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . Garrison Relay 2 | . . . . . . 2 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . 1 . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Zio Pro Machines Accessed 52 | . 7 1 1 . 13 . 7 12 11 . . . . Terminals 39 | . 6 . . . 9 . 5 11 8 . . . . Fabricators 2 | . . . . . . . . . 2 . . . . Repair Stations 3 | . . . . . 1 . . 1 1 . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . Scanalyzers 3 | . . . . . 2 . 1 . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . . . Total Hacks 148 | . 23 1 1 . 45 . 16 31 31 . . . . Successful 81 | . 13 1 1 . 27 . 10 15 14 . . . . Failed 66 | . 10 . . . 17 . 6 16 17 . . . . Catastrophic 12 | . 2 . . . 2 . . 4 4 . . . . Database Lockouts 1 | . . . . . 1 . . . . . . . . Manual 89 | . 14 . 1 . 25 . 10 20 19 . . . . Terminals 121 | . 22 . . . 35 . 11 27 26 . . . . Fabricators 3 | . . . . . . . . . 3 . . . . Repair Stations 8 | . . . . . 2 . . 4 2 . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . Scanalyzers 10 | . . . . . 6 . 4 . . . . . . Garrison Access 3 | . . . . . 2 . 1 . . . . . . Terminal Hacks 34 | . 7 1 1 . 12 . 3 4 6 . . . . Part Schematic 1 | . . . . . 1 . . . . . . . . Robot Analysis 9 | . 1 . . . 1 . . 3 4 . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . Terminal Index 6 | . 1 . . . 1 . 2 1 1 . . . . Alert Level 2 | . 1 . . . 1 . . . . . . . . Unreport Threat 10 | . 4 . . . 4 . 1 . 1 . . . . Investigation Status 1 | . . . . . 1 . . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . 1 . . . . Repair Station Hacks 7 | . . . . . 2 . . 4 1 . . . . Scan Component 4 | . . . . . 1 . . 2 1 . . . . Repair 3 | . . . . . 1 . . 2 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . 6 . 2 . . . . . . Insert Component 4 | . . . . . 3 . 1 . . . . . . Analyze 4 | . . . . . 3 . 1 . . . . . . Garrison Access Hacks 3 | . . . . . 2 . 1 . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . Coupler Status 1 | . . . . . 1 . . . . . . . . Unauthorized Hacks 27 | . 6 . . . 5 . 4 7 5 . . . . Terminals 26 | . 5 . . . 5 . 4 7 5 . . . . Assimilate 3 | . 1 . . . . . . 1 1 . . . . Botnet 20 | . 4 . . . 4 . 3 5 4 . . . . Operators 3 | . . . . . 1 . 1 1 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 1 . . 2 . . . . . Used 2 | . . . . . 1 . . 1 . . . . . Hacking Detections 45 | . 6 . . . 11 . 6 11 11 . . . . Full Trace Events 5 | . 1 . . . . . 1 . 3 . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 4 . 1 . . . . . . Parts Built 1 | . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . Time 84 | . . . . . . . . . 84 . . . . Total Part Build Rating 4 | . . . . . . . . . 4 . . . . Parts Repaired 3 | . . . . . 1 . . 2 . . . . . Time 120 | . . . . . 32 . . 88 . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 3 . 1 . . . . . . Part Schematics Acquired 4 | . . . . . 3 . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Zio Pro Used RIF Installer 1 | . . . . . . 1 . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . . . . Non-combat . | . . . . . . . . . . . . . . Combat 1 | . . . . . . . . 1 . . . . . Robot Hacks Applied 1 | . . . . . . . . 1 . . . . . formatsys_high 1 | . . . . . . . . 1 . . . . . Relay Couplers Released 14 | . . . . . . 7 . 7 . . . . . Machine Destruction 7 | . . . . . . 7 . . . . . . . Programmers 7 | . . . . . . . . 7 . . . . . Attached 2 | . . . . . . . . 1 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Zio Pro Total Allies 5 | . 1 1 . . . . . 2 . . 1 . . Largest Group 1 | . 1 1 . . . . . 1 1 . 1 . . Highest-Rated Group 127 | . 10 31 . . . . . 26 26 . 127 . . Highest-Rated Ally 127 | . 10 31 . . . . . 26 26 . 127 . . Total Orders 17 | . . . . . . . . 12 5 . . . . EXPLORE 17 | . . . . . . . . 12 5 . . . . Ally Attacks 14 | . . . . . . . . 11 . . 3 . . Total Damage 685 | . . . . . . . . 284 . . 401 . . Kills 8 | . . . . . . . . 5 . . 3 . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Zio Pro Robot Analysis Total 9 | . 1 . . . 1 . . 3 4 . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . . . 1 1 1 Drone Launches 20 | . . . . . . . . 12 8 . . . . Drone Recoveries 18 | . . . . . . . . 11 7 . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Zio Pro Turns Passed 11886 | . 784 718 267 85 1281 747 950 3112 2902 345 503 79 113 Spaces Moved 7752 | 1 544 533 222 63 939 513 624 1859 1388 220 508 153 185 Core 784 | . 1 . . . . . . . . . 445 153 185 Treads 97 | . . . . . . . . . 93 . 4 . . Legs 473 | 1 96 . . . . . . . 97 220 59 . . Wheels 6398 | . 447 533 222 63 939 513 624 1859 1198 . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 120 90 105 120 120 105 105 105 105 110 120 50 50 50 Average Speed 114 | 120 110 119 120 120 108 116 118 118 135 134 75 50 50 Slowest Speed 950 | 120 250 120 120 120 120 120 120 125 320 190 950 50 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 51 | 2 89 85 59 29 91 51 54 60 28 43 75 13 36 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 1 | . 1 . . . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 . 1 1 . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . . . . 1 1 1 1 . Scrap Searched 8 | . . 3 . . . . . . . 1 3 . 1 Spaces Dug 25 | . . . . . . 3 . 12 10 . . . . Terrain Destroyed 254 | . 10 9 . 17 61 26 19 46 66 . . . . Melee 19 | . . . . . . . . 12 7 . . . . Projectile 98 | . . . . . 61 5 19 5 8 . . . . AOE 134 | . 10 9 . 17 . 21 . 28 49 . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Zio Pro Total 10039 | . 664 589 222 66 1210 645 839 2564 2060 244 583 154 199 Wait 1370 | . 58 35 . . 142 22 161 529 397 3 20 . 3 Move 7739 | . 543 532 221 62 938 512 623 1858 1387 219 507 152 185 Hop . | . . . . . . . . . . . . . . Pick Up 94 | . 9 5 1 . 20 11 9 12 21 . 6 . . Fast Attach 76 | . 9 1 . . 5 1 3 15 30 1 10 1 . Attach 65 | . 1 1 . . 4 9 . 11 28 3 6 . 2 Detach 25 | . 1 . . . 5 . . 5 9 2 2 . 1 Swap 56 | . 3 . . 1 4 3 5 15 25 . . . . Drop 104 | . 8 1 . . 21 10 14 20 23 1 5 1 . Fire 397 | . 32 14 . 3 70 37 24 80 118 5 6 . 8 Melee 67 | . . . . . . . . 16 21 10 20 . . Ram 5 | . . . . . 1 . . 3 1 . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 40 | . . . . . . 40 . . . . . . . Rewire 1 | . . . . . . . . . . . 1 . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x3 / [*Low]) -6/Factory (discovered 2 exits: [*Fac] / [*Low]) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 159 | -10/Materials | Discovered new exit (range 11) 316 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 12) 578 | -10/Materials | Discovered new exit (range 15) 785 | -10/Materials | Entered Mines 820 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 920 | -10/Mines | Learned 4 Materials zone layouts 983 | -10/Mines | Found the Drone Emporium 988 | -10/Mines | Found Prototype Device 1108 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1363 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1363 | -10/Mines | Discovered new exit (range 5) 1438 | -10/Mines | Discovered new exit (range 9) 1439 | -10/Mines | Met a Derelict testing a Signal Generator 1452 | -10/Mines | Found Signal Generator 1503 | -10/Mines | Entered Exiles 1532 | -10/Exiles | Met 8R-AWN 1554 | -10/Exiles | Met EX-HEX 1589 | -10/Exiles | Met EX-BIN 1605 | -10/Exiles | Aligned with FarCom system 1607 | -10/Exiles | Given EX-Vault access code 1634 | -10/Exiles | Opened EX-Vault 1643 | -10/Exiles | Found XL Autogun Array 1668 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1702 | -10/Exiles | Met EX-DEC 1759 | -10/Exiles | Discovered new exit (range 10) 1770 | -10/Exiles | Left Exiles lab with XL Autogun Array 1770 | -10/Exiles | Entered Mines 1773 | -9/Mines | Core integrity fell below 50% 1833 | -9/Mines | Discovered new exit (range 15) 1855 | -9/Mines | Entered Materials 1855 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 1856 | -8/Materials | Identified exit to Factory 2169 | -8/Materials | Central database locked down 2181 | -8/Materials | Build established: Skirmisher 2583 | -8/Materials | Repaired Arm. Wheel 2767 | -8/Materials | Discovered exit to Factory (range 16) 2945 | -8/Materials | Garrison activated, responded to threat 2952 | -8/Materials | Identified Sensor Drone Bay 3017 | -8/Materials | Discovered exit to Factory (range 10) 3075 | -8/Materials | Identified exit to Garrison 3136 | -8/Materials | Entered Garrison 3162 | -8/Garrison | Triggered checkpoint 3283 | -8/Garrison | Triggered checkpoint 3293 | -8/Garrison | Triggered checkpoint 3317 | -8/Garrison | Triggered checkpoint 3360 | -8/Garrison | Destroyed 16 combat bots 3419 | -8/Garrison | Discovered new exit (range 12) 3480 | -8/Garrison | Triggered checkpoint 3574 | -8/Garrison | Discovered new exit (range 11) 3600 | -8/Garrison | Installed Relay Interface Framework 3687 | -8/Garrison | Build established: Tank 3697 | -8/Garrison | Garrison Relay disabled 3808 | -8/Garrison | Garrison Relay disabled 3883 | -8/Garrison | Entered Materials 4350 | -8/Materials | Discovered exit to Factory (range 15) 4801 | -8/Materials | Discovered exit to Factory (range 6) 4833 | -8/Materials | Entered Factory 4833 | -7/Factory | Evolved 2 slots: Utility x2 5008 | -7/Factory | Garrison activated, responded to threat 5393 | -7/Factory | System corruption reached 10% 5422 | -7/Factory | Discovered new exit (range 15) 5720 | -7/Factory | Build established: Gunner 5744 | -7/Factory | Identified exit to Factory 6292 | -7/Factory | Discovered exit to Factory (range 9) 6374 | -7/Factory | Repaired Arm. Huge Wheel 6427 | -7/Factory | Repaired Gauss Rifle 6954 | -7/Factory | Discovered new exit (range 8) 7204 | -7/Factory | Build established: Bothacker-Gunner 7633 | -7/Factory | First assault squad dispatched 7914 | -7/Factory | Discovered exit to Factory (range 5) 7945 | -7/Factory | Entered another Factory area 7945 | -6/Factory | Accompanied by 1 ally 7945 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8189 | -6/Factory | Garrison activated, responded to threat 8356 | -6/Factory | Lost 3 parts (1u2w) 8645 | -6/Factory | First assault squad dispatched 8748 | -6/Factory | Build established: Bothacker-Skirmisher 8881 | -6/Factory | Cargo convoy interrupted 8966 | -6/Factory | Destroyed 7 combat bots 9446 | -6/Factory | Lost 5 parts (1n2u2w) 9588 | -6/Factory | Discovered new exit (range 42) 10225 | -6/Factory | Discovered new exit (range 5) 10337 | -6/Factory | Lost 8 parts (1n2u5w) 10500 | -6/Factory | Fabricated Imp. Medium Armor Plating (x1) 10521 | -6/Factory | Build established: Tank 10707 | -6/Factory | Lost 7 parts (2n1u4w) 10847 | -6/Factory | Entered Lower Caves 11095 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 11113 | -6/Lower Caves | Core integrity fell below 50% 11177 | -6/Lower Caves | Discovered new exit (range 15) 11180 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11192 | -6/Lower Caves | Entered another Lower Caves area 11238 | -6/Lower Caves | Lost 8 parts (1p3n3u1w) 11414 | -6/Lower Caves | Attacked by a faux Warlord 11434 | -6/Lower Caves | Released all parts (5) 11436 | -6/Lower Caves | Core integrity fell below 20% 11455 | -6/Lower Caves | Learned Factory emergency access door positions 11463 | -6/Lower Caves | Lost 5 parts (3n1u1w) 11508 | -6/Lower Caves | Build established: Mutant 11555 | -6/Lower Caves | Encountered a Warlord checkpoint 11584 | -6/Lower Caves | CL-ANK showed up to help 11596 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11686 | -6/Lower Caves | Discovered new exit (range 10) 11695 | -6/Lower Caves | Entered Zion 11714 | -6/Zion | Learned Factory terminal intel 11722 | -6/Zion | Given the Hacking Drone Bay 11722 | -6/Zion | Found Prototype Device 11722 | -6/Zion | Identified Hacking Drone Bay 11742 | -6/Zion | System corruption cleaned by Quarantine Array 11744 | -6/Zion | RIF detected upon attempting to enter Zion 11744 | -6/Zion | Attacked by Zionites 11744 | -6/Zion | Spotted FM-N5K(B) 11744 | -6/Zion | Spotted WO-MFC(B) 11766 | -6/Zion | Discovered new exit (range 16) 11774 | -6/Zion | Entered Proximity Caves 11811 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11867 | -5/Proximity Caves | Learned Factory terminal intel 11887 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- cleaned 1. 11744_ PUBLIC SERVICE ANNOUNCEMENT: 0b10 RIF detected in Zion! Defend our home! 11744_ System Quarantine Field Array disabled. 11766_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 11774_ Searching scrap... 11774_ Found Imp. Field Recycling Unit. 11774_ Found 24 Matter. 11775_ Acquired 16 matter. 11796_ S-27 Virus destroyed. 11811_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 11833_ G-67 Veteran: "INCOMING HOSTILES. DEFEND SHIPMENT RENDEZVOUS PERIMETER." 11837_ Slug penetrates Wall. 11867_ Acquired derelict log, extracted data. Data stored: Factory terminal intel. 11886_ S-27 Virus destroyed. [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????###??????????????????????????? | | ???????????? ??###### #?????????????????????????? | | ???????????? ## #?????????????????????????? | | ????????????? #?????????????????????????? | | ?????????????? #?????????????????????????? | | ???????????????# #?????????????????????????? | | #??????????????# #?????????????????????????? | | ??????????????? #?????????????????????????? | | ????????????????? ##????????????????????????? | | ??????????????????# ##???????????????????????? | | ?????????????????### s###?????????????????????? | | ????????????????## s #?????????????????????? | | ???????####?????# [%s #?????????????????????? | | ???????# ##????# ##@ #?????????????????????? | | ???????## #????# ### #?????????????????????? | | ????????# ##???# #?# #?????????????????????? | | ????##### ##??# ###?# ?????????????????????? | | ???## ## ##?# ##??### ????????????????????? | | ?### ### ##????## ???????????????????? | | ?# ### ##????? ??????????????????? | | ## ### ####??? #?????????????????? | | ## ### ? ?????????????????? | | ### #???????????????? | | ### #???????????????? | | # #???????????????? | | ## ## ????????????????? | | ?# ### ### ##?? #????????????????? | | ?# #?### ## #???? #????????????????? | | ?# ???# ### #???????????????????????? | | ?# ?# ##?# ##???????????????????????? | | ?# ##??# #????????????????????????? | | ?# $ ##???##### #????????????????????????? | | ?# ###????????? #????????????????????????? | | ?# #???????????? ????????????????????????? | | ?# ###????????????? ???????????????????????? | | ?? #???????????????? ??????????????????????? | | ?? ##?????????????????????????????????????????? | | ??# #???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 21 Energy Capacity 500 Matter Stores 300 Matter Capacity 550 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Phase Shifting 5 Evasion (%) 65 Targeting Accuracy 8 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 14 Authchip Count 1 Item Schematics ----------------- Pulse Rifle | -8/Materials | Hacked Arm. Wheel | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Imp. Cooling System | -8/Materials | Scanalyzed Imp. Medium Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Medium Armor Plating | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Overachiever Challenges ------------ None Game ------ Seed MobilePlasmaFirepult Manual? 0 Play Time 02:47:45 Cumulative 207.8 hours Start 2022.05.26 @ 17:43:20 End 2022.05.26 @ 21:23:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 82 Adventurer 0 Explorer 7 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 62 Gallery% 60 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ada77741-4b6f-4371-9e9f-09e7911bfbd9