Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.14 @ 09:58:34 Player: OccultOnion Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (37) 185 Value Destroyed (980) 980 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3005 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 242/300 Energy 100/100 System Corruption 14% Temperature Cool (9) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Seismic Analyzer > --- WEAPON (2) ------- Great Axe > --- INVENTORY (4) ---- Light Nuclear Core Improved Heat Sink Reactive Plating Flak Cannon Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Advanced Treads Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Seismic Analyzer Recoil Stabilizer > --- WEAPON ----------- Lightning Gun Great Axe > --- INVENTORY -------- Light Nuclear Core Light Angular Momentum Engine Aluminum Leg Improved Heat Sink Small Storage Unit Melee Analysis Suite Reactive Plating Lightning Gun Heavy Assault Rifle Missile Launcher [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Seismic Analyzer Protection Reactive Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Great Axe Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 46 | 7 1 9 8 21 Power 5 | 1 . 1 1 2 Engine 5 | 1 . 1 1 2 Core . | . . . . . Reactor . | . . . . . Propulsion 14 | 2 . 3 2 7 Treads 1 | . . . . 1 Leg 8 | 2 . . 1 5 Wheel 3 | . . 3 . . Hover . | . . . . . Flight 2 | . . . 1 1 Utility 7 | 2 . 2 1 2 Device 3 | 1 . . 1 1 Storage 2 | 1 . 1 . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 20 | 2 1 3 4 10 Energy Gun 7 | 1 . 1 . 5 Energy Cannon 1 | . . 1 . . Ballistic Gun 8 | 1 . 1 4 2 Ballistic Cannon . | . . . . . Launcher 2 | . 1 . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . . 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 . 1 Parts Lost 37 | . . 9 5 23 Power 5 | . . 1 1 3 Propulsion 14 | . . 3 2 9 Utility 4 | . . 1 . 3 Weapon 14 | . . 4 2 8 Highest Loss Streak 12 | . . 9 5 12 Average Slot Usage (%) 84 | . 100 87 74 86 Engine 9 | . 14 11 9 8 Treads 2 | . . . . 5 Leg 15 | . 28 19 3 17 Wheel 7 | . . 10 15 4 Device 8 | . 14 10 4 9 Storage 9 | . 14 11 11 8 Processor 8 | . . 4 11 9 Protection 3 | . . . . 5 Energy Gun 5 | . 14 9 . 5 Ballistic Gun 9 | . 7 1 17 9 Launcher 1 | . 6 8 . . Naked Turns . | . . . . . Heaviest Build 38 | 14 15 27 24 38 Greatest Support 35 | 20 20 22 22 35 Greatest Overweight (x) 5 | . . 2 5 3 Average Overweight (x) 1 | . . 1 . 1 Largest Inventory Capacity 12 | 6 6 12 10 10 Average Capacity 9 | 5 6 10 10 9 Most Carried 10 | 6 6 9 10 10 Average Carried 7 | 3 5 6 6 9 Final Capacity 10 | 6 6 10 10 4 Final Carried 9 | 6 6 2 9 4 Class Distribution -------------------- 61% | Scavenger-Mutant 38% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 892 | 247 32 18 224 371 Remotely . | . . . . . Salvage Created 1075 | 38 . 96 224 717 Parts 76 | 7 . 9 17 43 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . . 1 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 31 | . . 5 6 20 Melee 2 | . . . 1 1 Guns 23 | . . 3 5 15 AOE 6 | . . 2 . 4 Classes Destroyed 8 | 1 . 2 2 3 Worker 1 | . . . . 1 Builder 1 | . . . . 1 Tunneler 2 | 2 . . . . Recycler 1 | . . . 1 . Watcher 1 | . . . . 1 Swarmer 14 | . . 3 4 7 Grunt 12 | . . . 2 10 Sentry 5 | . . 2 . 3 Best Kill Streak 8 | 1 . 3 4 8 Combat Bots Only 5 | . . 3 3 5 Max Kills in Single Turn 3 | 1 . 2 1 3 Gunslinging . | . . . . . Exploded 2 | . . 2 . 2 Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 4156 | . 112 890 566 2588 Core 917 | . 42 202 109 564 Absorbed by Shields . | . . . . . Core Remaining (%) 68 | 100 83 . 22 . Volleys Fired 119 | 3 4 17 26 69 Largest 2 | 2 2 2 2 2 Hottest 91 | 70 80 80 40 91 Shots Fired 201 | 6 8 30 45 112 Gun 187 | 6 6 23 45 107 Cannon . | . . . . . Launcher 14 | . 2 7 . 5 Special . | . . . . . Kinetic 128 | 3 2 10 45 68 Thermal 54 | 3 4 13 . 34 Explosive 14 | . 2 7 . 5 Electromagnetic 5 | . . . . 5 Robot Hit Streak 15 | 6 . 15 9 10 Robot Miss Streak 4 | . 4 1 3 3 Penetration Max . | . . . . . Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 134 | 6 . 24 28 76 Core Hits 71 | 2 1 9 15 44 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks 13 | . . . . 13 Impact . | . . . . . Slashing 13 | . . . . 13 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2666 | 76 9 562 263 1756 Guns 1464 | 76 . 230 239 919 Cannons . | . . . . . Explosions 1117 | . . 327 . 790 Melee 47 | . . . . 47 Ramming 38 | . 9 5 24 . Kinetic 887 | 38 . 107 239 503 Thermal 541 | 38 . 123 . 380 Explosive 1117 | . . 327 . 790 Electromagnetic 36 | . . . . 36 Impact . | . . . . . Slashing 47 | . . . . 47 Piercing . | . . . . . Highest Corruption 14 | . . 7 7 14 Average Corruption 8 | . . 7 7 14 Corruption Purged . | . . . . . Effects 15 | . . 1 9 5 Message Errors 4 | . . . 4 . Matter Fused 2 | . . . 1 1 Heat Flow Errors 3 | . . . 2 1 Data Loss (minor) 1 | . . . 1 . Misdirections 1 | . . . . 1 Targeting Errors 4 | . . 1 1 2 Overload Shots . | . . . . . Overflow Damage 103 | . . 14 . 89 Projectiles . | . . . . . Explosions 103 | . . 14 . 89 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 134 | . 4 10 11 109 Shots 6 | . . 1 . 5 Rammed 8 | . 1 1 6 . Targets Rammed 8 | . 1 1 6 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 174 | 18 18 27 174 163 Average Temperature 26 | 9 11 11 40 37 Received Heat Transfer 1512 | . 66 216 240 990 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 1261 | 111 . 299 . 851 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 261 | 10 6 131 130 261 Average Influence 102 | 5 6 38 98 146 Maximum Alert Level 1 | . . . . 1 Low Security (%) 85 | 100 100 100 100 72 Level 1 14 | . . . . 28 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 2 1 . 3 Investigation 2 | . 1 . . 1 Extermination . | . . . . . Reinforcement 4 | . 1 1 . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 4 | . 1 . 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 58 | . 6 10 10 32 Peak Tracking Total 9 | . 5 6 4 9 Tactical Retreats 8 | . . 2 2 4 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 6 | . . 2 . 4 Terminals 6 | . . 2 . 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 17 | . . 7 . 10 Successful 10 | . . 3 . 7 Failed 7 | . . 4 . 3 Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual 11 | . . 5 . 6 Terminals 17 | . . 7 . 10 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . . 3 . 7 Robot Analysis 1 | . . . . 1 Emergency Access Points 1 | . . . . 1 Alert Level 6 | . . 2 . 4 Zone Layout 2 | . . 1 . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . . 2 . 4 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total 1 | . . . . 1 Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 1489 | 109 95 199 311 775 Spaces Moved 880 | 67 64 138 184 427 Core 47 | 7 . . . 40 Treads . | . . . . . Legs 249 | 60 64 . . 125 Wheels 579 | . . 138 179 262 Hover . | . . . . . Flight 5 | . . . 5 . Fastest Speed 50 | 50 120 85 85 50 Average Speed 110 | 112 120 99 104 115 Slowest Speed 450 | 120 120 100 450 210 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 2 | . . 1 . 1 Exploration Rate (%) 23 | 4 19 20 42 31 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 35 | . 8 6 . 21 Terrain Destroyed 101 | . 16 45 . 40 Melee 12 | . . . . 12 Projectile . | . . . . . AOE 89 | . 16 45 . 28 Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1187 | 94 75 170 266 582 Wait 51 | 5 . . 28 18 Move 877 | 66 64 137 183 427 Hop . | . . . . . Pick Up 58 | 13 3 4 15 23 Fast Attach . | . . . . . Attach 42 | 7 . 9 8 18 Detach 1 | . . 1 . . Swap 4 | . 1 . . 3 Drop 15 | . 3 1 . 11 Fire 119 | 3 4 17 26 69 Melee 13 | . . . . 13 Ram 7 | . . 1 6 . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 110 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Discovered new exit (range 14) 205 | -10/Materials | Entered another Materials area 205 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 297 | -9/Materials | Discovered new exit (range 17) 304 | -9/Materials | Build established: Mutant 377 | -9/Materials | Crushed by falling debris 400 | -9/Materials | Core integrity fell below 50% 404 | -9/Materials | Entered Mines 428 | -9/Mines | Lost 9 parts (1p3n1u4w) 594 | -9/Mines | Lost 5 parts (1p2n2w) 711 | -9/Mines | Discovered new exit (range 5) 715 | -9/Mines | Entered Materials 715 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 895 | -8/Materials | Build established: Scavenger-Mutant 1228 | -8/Materials | Lost 6 parts (1p2n1u2w) 1421 | -8/Materials | Crushed by falling debris 1421 | -8/Materials | System corruption reached 10% 1430 | -8/Materials | Core integrity fell below 50% 1445 | -8/Materials | Core integrity fell below 20% 1471 | -8/Materials | Lost 12 parts (2p5n2u3w) 1490 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01438_ Aluminum Leg destroyed. 01439_ U-05 Engineer builds a Wall. 01440_ Recoil Stabilizer destroyed. 01440_ Missile Launcher destroyed. 01441_ The unstable cave ceiling collapses. 01441_ Dropped Sml. Storage Unit. 01442_ Dropped Hvy. Assault Rifle. 01442_ Dropped Melee Analysis Suite. 01443_ Dropped Lrg. Storage Unit. 01444_ S-10 Pest destroyed. 01445_ U-05 Engineer lays Concrete. 01447_ Acquired 26 matter. 01448_ U-05 Engineer lays Concrete. 01451_ System corrupted: Heat flow error (+194). 01454_ K-01 Serf cleans the Processing Tank. 01459_ Acquired Flak Cannon. 01463_ K-01 Serf cleans the Processing Tank. 01478_ System corrupted: Matter fused (-9). 01484_ System corrupted: Great Axe targeting data glitched. 01486_ G-47 Trooper destroyed. 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