Cogmind - Beta 11.1 --- EXPLORER MODE // 2022.05.16 @ 00:38:23 Player: Grimbling Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (23) 4600 Robots Destroyed (244) 1220 Value Destroyed (11071) 11071 Prototype IDs (52) 1040 Alien Tech Used (2) 400 Bonus (4917) 4917 TOTAL SCORE: 26748 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 1146 Follower Combat Kills 171 Entered DSFs 500 Aligned with FarCom 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1300 Matter 275/300 Energy 100/100 System Corruption 17% Temperature Cool (4) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Heavy Treads Heavy Siege Treads Matter Compressor (37) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Heavy Antimatter Reactor > --- PROPULSION ------- Improved Heavy Siege Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Matter Compressor Makeshift Trap Scanner Enhanced Optical Array 0b10 Decoder Chip [Generic] Improved Target Analyzer Precision Matter Filter Experimental Core Shielding Improved Hardlight Generator Long-range Tractor Beam > --- WEAPON ----------- Antimatter Cannon Antimatter Cannon Antimatter Cannon Antimatter Cannon > --- INVENTORY -------- Improved Heavy Treads Heavy Siege Treads Medium Matter Pod Transdimensional Reconstructor Coil Gun Coil Gun Railgun Nanosword [Rating: 140] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Improved Heavy Treads Leg Aluminum Leg Utility Medium Storage Unit Device Makeshift Trap Scanner Storage Medium Storage Unit Processor 0b10 Decoder Chip [Generic] Hackware Experimental Hacking Suite Protection Improved Utility Shielding Weapon Antimatter Cannon Energy Gun AWS/Thermal Ballistic Gun Gauss Rifle Ballistic Cannon Antimatter Cannon Launcher Rocket Launcher Impact Weapon Heavy Flail Slashing Weapon Nanosword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Slots Evolved 15 | . 1 . 2 . . . 2 . 2 . 2 2 . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Utility 10 | . . . 2 . . . . . 1 . 1 2 . . . . 2 . . . . 2 . Weapon 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . Parts Attached 169 | . 2 5 4 4 5 2 18 19 5 5 13 2 6 2 2 14 25 2 3 11 . 10 10 Power 21 | . . . . 2 . . 3 . 1 . 2 . 1 . . 3 3 . 2 1 . 2 1 Engine 8 | . . . . 2 . . 2 . 1 . 2 . . . . . 1 . . . . . . Core 4 | . . . . . . . 1 . . . . . 1 . . . . . 1 . . 1 . Reactor 9 | . . . . . . . . . . . . . . . . 3 2 . 1 1 . 1 1 Propulsion 35 | . 1 1 1 1 . 2 7 4 1 . 6 . 1 . . 3 4 . . . . 3 . Treads 5 | . . . . . . . . . . . . . . . . . 2 . . . . 3 . Leg 30 | . 1 1 1 1 . 2 7 4 1 . 6 . 1 . . 3 2 . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 57 | . 1 . 3 . 2 . 5 4 2 1 4 1 2 2 2 3 11 2 1 5 . 3 3 Device 18 | . . . . . 1 . . . 1 . 2 1 . 1 . . 3 . 1 3 . 2 3 Storage 7 | . 1 . . . 1 . 1 1 . . 1 . . . . . 1 . . 1 . . . Processor 9 | . . . 2 . . . . . 1 . . . 2 1 . . 2 1 . . . . . Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Protection 22 | . . . 1 . . . 4 3 . 1 1 . . . 2 3 5 1 . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 56 | . . 4 . 1 3 . 3 11 1 4 1 1 2 . . 5 7 . . 5 . 2 6 Energy Gun 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 35 | . . 3 . 1 2 . 3 6 1 4 1 1 2 . . 5 3 . . . . . 3 Ballistic Cannon 10 | . . . . . . . . . . . . . . . . . 4 . . 4 . 1 1 Launcher 4 | . . 1 . . . . . 3 . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . . . . . . . . . . 1 . 1 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . . . 3 . 1 3 . . 1 . . . 1 . 2 . . 4 . 3 2 Parts Lost 32 | . . . . . . . . 3 . 1 . . . . 2 4 5 . . . . . 17 Power 6 | . . . . . . . . . . . . . . . . 1 2 . . . . . 3 Propulsion 3 | . . . . . . . . . . . . . . . 1 . . . . . . . 2 Utility 14 | . . . . . . . . 3 . 1 . . . . . 1 2 . . . . . 7 Weapon 9 | . . . . . . . . . . . . . . . 1 2 1 . . . . . 5 Highest Loss Streak 12 | . . . . . . . . 1 . 1 . . . . 2 2 2 . . . . . 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 75 92 95 100 85 90 99 93 98 98 99 88 99 100 99 98 91 89 90 72 90 88 65 Engine 5 | . 12 12 10 10 10 10 7 8 7 7 12 11 5 5 5 3 1 5 . . . . . Reactor 2 | . . . . . . . . . . . . . . . . 4 7 5 7 10 10 6 5 Treads 3 | . . . . . . . . . . . . . . . . . 6 10 10 10 10 9 7 Leg 16 | . 25 25 20 20 20 20 33 33 28 28 25 22 22 22 22 22 7 . . . . . . Device 8 | . . . . . . . . . 2 . 5 5 5 9 11 9 11 15 15 17 20 25 16 Storage 13 | . 15 25 20 20 20 20 16 16 14 14 11 11 11 11 11 11 10 10 10 10 10 9 7 Processor 11 | . . . 15 20 12 10 8 . 3 7 6 5 15 11 11 11 18 19 20 16 15 13 11 Protection 7 | . 8 . . . . . 7 14 14 12 12 11 11 11 10 12 8 5 5 5 5 2 . Ballistic Gun 14 | . 12 29 30 30 15 30 24 7 28 28 25 22 22 22 21 21 5 . . . . . 3 Ballistic Cannon 5 | . . . . . . . . . . . . . . . . . 14 20 20 1 20 17 7 Naked Turns 14 | . . . . . . . . . . . . . . . . . . . . . . . 14 Heaviest Build 101 | 19 18 23 20 20 26 20 33 38 44 48 63 63 63 64 64 76 95 79 90 93 93 101 98 Greatest Support 155 | 20 20 20 20 20 20 20 50 60 63 63 76 67 67 67 67 82 145 145 145 145 145 155 155 Greatest Overweight (x) 1 | . . 1 . . 1 . . . . . . . . . 1 . 1 . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | 8 6 10 10 10 10 9 10 10 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 8 | 6 5 8 9 9 9 8 7 8 7 9 9 9 10 9 9 8 8 9 9 9 10 9 7 Final Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 5 6 10 9 10 8 8 10 8 9 10 10 10 10 10 10 9 10 9 10 10 10 10 5 Class Distribution -------------------- 21% | Hacker-Tank 17% | Hacker-Skirmisher 15% | Hacker-Gunner 14% | Hacker-Mutant 12% | Scavenger-Tank 9% | Scavenger-Gunner 8% | Scavenger-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Gunner | -10/Mines Hacker-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Hacker-Gunner | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Hacker-Mutant | -8/Storage Hacker-Tank | -7/Factory Hacker-Tank | -7/DSF Hacker-Tank | -6/Factory Hacker-Tank | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Tank | -5/Warlord Scavenger-Tank | -4/Proximity Caves Hacker-Skirmisher | -4/Factory Hacker-Tank | -4/Upper Caves Hacker-Gunner | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Tank | -3/Proximity Caves Hacker-Skirmisher | -3/Research Hacker-Skirmisher | -3/Testing Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Matter Collected 7612 | 193 19 136 79 81 . 98 525 295 20 107 1027 336 282 52 30 366 2016 139 713 184 220 361 333 Remotely 2417 | . . . . . . . . . . . 873 336 282 52 30 298 . . . . . 342 204 Salvage Created 10273 | . 16 223 196 181 . 89 862 1967 . . 1791 300 261 95 . 350 1608 . 576 397 227 338 796 Parts 450 | . 3 19 12 9 . 5 51 84 . . 57 14 15 7 . 14 89 . 17 5 5 21 23 Haulers Intercepted 12 | . . . 1 . . . 2 4 . . 4 . . . . . 1 . . . . . . Recyclers Shooed 10 | . . . . 1 . 1 2 1 . . 4 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Combat Hostiles Destroyed 187 | . . 7 3 6 . 1 14 27 . . 15 2 4 4 . 5 42 . 22 . 7 13 15 Melee 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . Guns 100 | . . 7 3 6 . 1 14 19 . . 15 2 4 4 . 5 13 . . . . . 7 Cannons 79 | . . . . . . . . . . . . . . . . . 29 . 22 . 7 13 8 Classes Destroyed 18 | . 1 4 3 . . 1 2 3 . . 1 . . . . . 1 . 1 . . . 1 Worker 9 | . 1 1 . 1 . 3 1 . . . . . . . . . 1 . . . . 1 . Builder 11 | . . . . . . . . 6 . . 1 . . . . . 4 . . . . . . Tunneler 2 | . . 1 . . . . . . . . . . . . . . 1 . . . . . . Hauler 12 | . . . 1 . . . 2 4 . . 4 . . . . . 1 . . . . . . Recycler 11 | . . . . . . . 1 5 . . 3 1 . . . . 1 . . . . . . Operator 5 | . . . . . . . 1 2 . . 1 . . . . . . . . . . 1 . Watcher 5 | . . . 1 . . . . 2 . . . 1 . . . . 1 . . . . . . Swarmer 33 | . . 4 . 4 . . 2 5 . . . . . 4 . . 4 . 6 . . 4 . Grunt 67 | . . 2 2 2 . . 7 11 . . 11 . . . . 3 10 . 7 . 4 . 8 Brawler 3 | . . . . . . . . 1 . . 1 . . . . . . . 1 . . . . Duelist 3 | . . . . . . . . 1 . . . . . . . . . . . . . . 2 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 31 | . . . 1 . . . 4 9 . . 2 1 1 . . 1 5 . 1 . 1 2 3 Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Hunter 16 | . . . . . . 1 1 . . . . 1 3 . . 1 4 . . . 2 2 1 Programmer 25 | . . . . . . . . . . . 1 . . . . . 17 . 1 . . 5 1 Behemoth 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Thug 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 18 | . 1 2 2 2 . 2 4 18 . . 12 3 2 4 . 2 7 . 7 . 4 5 9 Combat Bots Only 9 | . . 2 2 2 . 1 4 6 . . 6 1 2 4 . 2 7 . 7 . 4 5 9 Max Kills in Single Turn 3 | . 1 1 1 1 . 1 2 2 . . 2 1 1 3 . 1 2 . 2 . 1 1 3 Gunslinging 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Damage Taken 11537 | . . 135 70 94 . 43 423 528 . 463 366 190 211 . 965 270 2516 . 655 . 228 393 3987 Core 1855 | . . 12 14 10 . 7 26 35 . 84 36 32 . . 89 26 219 . 22 . 16 1 1226 Absorbed by Shields 2776 | . . . . . . . . . . . . . . . . . 426 . 786 . 220 191 1153 Reduced by Siege Mode 343 | . . . . . . . . . . . . . . . . . 84 . 54 . . . 205 Redirected to Shielding 160 | . . . . . . . . 31 . 19 . 10 . . 27 25 39 . . . 9 . . Core Remaining (%) 90 | 100 . 95 . . . 92 . 88 . 88 95 . . . . 85 . . . . 77 . . Volleys Fired 410 | . 3 14 14 16 . 7 54 20 . 2 37 21 12 2 . 15 93 . 33 . 12 21 34 Largest 4 | . 1 3 3 3 . 3 3 2 . 4 4 4 4 4 . 4 4 . 4 . 4 4 4 Hottest 160 | . 20 60 60 60 . 60 68 48 . 112 114 114 114 114 . 116 160 . 160 . 160 160 160 Shots Fired 1484 | . 3 28 42 48 . 21 162 91 . 8 148 84 48 8 . 59 355 . 120 . 49 84 126 Gun 954 | . 3 25 42 48 . 21 162 91 . 8 148 84 48 8 . 59 153 . . . . . 54 Cannon 527 | . . . . . . . . . . . . . . . . . 202 . 120 . 49 84 72 Launcher 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1428 | . 3 25 42 48 . 21 162 38 . 8 148 84 48 8 . 59 355 . 120 . 49 84 126 Thermal 53 | . . . . . . . . 53 . . . . . . . . . . . . . . . Explosive 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 43 | . 1 6 26 43 . 25 35 35 . 2 23 23 39 2 . 12 32 . 34 . 9 18 25 Robot Miss Streak 4 | . 1 2 1 1 . 1 2 2 . 2 4 2 1 1 . 2 2 . 1 . 1 2 2 Penetration Max 2 | . . . . . . . . . . . 2 . . 1 . . 1 . . . . . 2 Secondary Targets 7 | . . 1 1 . . . . 1 . . . . . . . . 3 . . . . . 1 Max Gunslinging Chain 1 | . . 1 1 . . . . 1 . . . . . . . . 1 . . . . . 1 Autonomous 54 | . . . . . . . . 54 . . . . . . . . . . . . . . . Shots Hit Robots 1172 | . 2 17 36 41 . 19 138 124 . 4 108 51 34 3 . 44 269 . 78 15 31 53 105 Core Hits 487 | 2 2 16 13 17 . 10 59 38 . . 57 12 9 4 . 18 93 . 35 4 15 24 59 Critical Kills 13 | . . . . . . . 1 . . . 4 . 3 . . . 3 . . . . . 2 Critical Parts Destroyed 7 | . . . . . . . . 1 . 1 1 . . . . . 2 . . . . . 2 Critical Strikes 58 | . . . . . . . 1 1 . 1 5 . 3 . . . 14 . 7 . 3 8 15 Destroy 19 | . . . . . . . 1 . . 1 5 . 3 . . . 5 . . . . . 4 Blast 34 | . . . . . . . . . . . . . . . . . 9 . 7 . 3 8 7 Smash 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Sever 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Melee Attacks 80 | . . . . . . . . 58 . . . . . . . . . . . 15 . . 7 Impact 58 | . . . . . . . . 58 . . . . . . . . . . . . . . . Slashing 22 | . . . . . . . . . . . . . . . . . . . . 15 . . 7 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 15 | . . . . . . . . 15 . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 31955 | 6 18 187 280 335 . 152 1172 4620 . 103 2753 773 535 108 . 764 8582 . 3146 1240 1047 2280 3854 Guns 12703 | . 18 141 280 318 . 110 1165 1746 . 103 2692 773 535 108 . 764 2457 . . . . . 1493 Cannons 14212 | . . . . . . . . . . . . . . . . . 5905 . 3146 . 1047 2256 1858 Explosions 315 | . . . . . . . . . . . . . . . . . 167 . . . . . 148 Melee 4469 | . . . . . . . . 2874 . . . . . . . . . . . 1240 . . 355 Ramming 256 | 6 . 46 . 17 . 42 7 . . . 61 . . . . . 53 . . . . 24 . Kinetic 25586 | . 18 141 280 318 . 110 1165 417 . 103 2692 773 535 108 . 764 8362 . 3146 . 1047 2256 3351 Thermal 1441 | . . . . . . . . 1329 . . . . . . . . 112 . . . . . . Explosive 203 | . . . . . . . . . . . . . . . . . 55 . . . . . 148 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Impact 2874 | . . . . . . . . 2874 . . . . . . . . . . . . . . . Slashing 1595 | . . . . . . . . . . . . . . . . . . . . 1240 . . 355 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . . . 1 . . . . . . . . 6 6 6 6 6 . 17 Average Corruption 4 | . . . . . . . . 1 . . . . . . . . 3 6 6 6 6 . 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 128 | . . . . . . . . 5 . . . . . . . . 44 17 25 10 16 . 11 Message Errors 35 | . . . . . . . . 3 . . . . . . . . 11 6 5 3 3 . 4 Matter Fused 33 | . . . . . . . . . . . . . . . . . 14 3 6 2 5 . 3 Heat Flow Errors 14 | . . . . . . . . . . . . . . . . . 6 1 3 1 2 . 1 Energy Discharges 9 | . . . . . . . . 1 . . . . . . . . 3 2 1 . 2 . . Parts Rejected 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 Data Loss (minor) 13 | . . . . . . . . . . . . . . . . . 4 2 3 1 3 . . Data Loss (major) 9 | . . . . . . . . 1 . . . . . . . . 1 2 1 3 . . 1 Misfires 4 | . . . . . . . . . . . . . . . . . 1 . 2 . 1 . . Alerts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 7 | . . . . . . . . . . . . . . . . . 3 . 4 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1246 | . . . . . . . . 637 . . . . . . . . 272 . 31 148 51 97 10 Projectiles 423 | . . . . . . . . . . . . . . . . . 234 . 31 . 51 97 10 Explosions 38 | . . . . . . . . . . . . . . . . . 38 . . . . . . Melee 785 | . . . . . . . . 637 . . . . . . . . . . . 148 . . . Knockbacks 110 | . . . . . . 1 1 9 . . . . . . . . 45 . 26 . 2 13 13 Impact 11 | . . . . . . 1 1 9 . . . . . . . . . . . . . . . Kinetic 90 | . . . . . . . . . . . . . . . . . 42 . 22 . 2 13 11 Secondary 9 | . . . . . . . . . . . . . . . . . 3 . 4 . . . 2 Self-Inflicted Damage 18 | . . 18 . . . . . . . . . . . . . . . . . . . . . Shots 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Rammed 6 | . . . . . . . . . . . . . . . . . 5 . . . . 1 . Targets Rammed 31 | 4 . 5 . 5 . 3 1 . . . 7 . . . . . 5 . . . . 1 . Kicked 25 | 4 . 5 . 5 . 3 1 . . . 7 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 400 | . . 94 37 75 . 33 129 16 . . 235 186 159 54 118 173 334 211 301 158 357 400 184 Average Temperature 75 | . . 32 17 27 . 14 38 7 . . 91 69 62 29 55 73 79 118 105 94 139 198 67 Received Heat Transfer 2355 | . . 60 39 60 . . 288 225 . . 219 27 9 . 354 60 250 . 173 . 93 12 486 Effects 6 | . . . . . . . . . . . . . . . . . 1 . 1 . 2 2 . Shutdowns 3 | . . . . . . . . . . . . . . . . . 1 . . . 1 1 . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations 7 | . . . . . . . . . . . . . . . . . 2 . 1 . . . 4 Total Turns 161 | . . . . . . . . . . . . . . . . . 68 . 31 . . . 62 Longest Duration 53 | . . . . . . . . . . . . . . . . . 53 . 31 . . . 35 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 18 | . . . . . . . . 18 . . . . . . . . . . . . . . . Impact Corruptions 28 | . . . . . . . . 28 . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . 2 . . . . . . . . . . . . 1 . . Heat Transferred 1802 | . . . . . . . . 1702 . . . . . . . . 100 . . . . . . Parts Sabotaged 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Peak Influence 2281 | . 7 189 130 170 . 35 340 583 . 80 270 287 . . . . 417 . . . . 256 2281 Initial 97 | . . 1 . 35 . . 9 4 . . 31 97 . . . . . . . . . . 42 Average 170 | . 2 35 71 94 . 18 115 258 . 16 73 146 . . . . 119 . . . . 45 1887 Maximum Alert Level 5 | . . . . . . . 1 2 . . 1 1 . . . . 2 . . . . 1 5 Low Security (%) 78 | 100 100 100 100 100 . 100 77 47 100 100 87 55 . . . . 77 . . . . 94 . Level 1 14 | . . . . . . . 22 21 . . 12 44 . . . . 22 . . . . 5 . Level 2 3 | . . . . . . . . 31 . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . . . . . . . . . . . 99 Squads Dispatched 54 | . . . . . . . 3 6 . 1 4 . . . . . 15 . 1 . . 4 20 Investigation 4 | . . . . . . . . . . . 2 . . . . . . . 1 . . 1 . Extermination 10 | . . . . . . . . . . . 1 . . . . . 7 . . . . 2 . Reinforcement 12 | . . . . . . . 3 4 . 1 1 . . . . . 2 . . . . 1 . Assault 20 | . . . . . . . . . . . . . . . . . . . . . . . 20 Garrison 8 | . . . . . . . . 2 . . . . . . . . 6 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 1 . . . . . . . . . . . . . 1 . Haulers Reinforced 3 | . . . . . . . . . . . 1 . . . . . 2 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Distress Signals 4 | . . . . . . . 1 1 . . . . . . . . 2 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 367 | . . 8 7 6 . 1 22 34 . 9 19 3 4 1 7 5 52 . 22 . 7 14 146 Peak Tracking Total 59 | . . 2 3 2 . 1 6 4 . 5 4 1 2 . 7 2 7 . 10 . 4 4 59 Tactical Retreats 23 | . . . . . . . 4 6 . 3 1 . . . . . 1 . 1 . . . 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Traps Triggered 9 | . 1 . . . . . 1 3 . 1 2 . . . . . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . . . . . . . . 9 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Machines Disabled 35 | . . . . . . . . 5 . . . 10 . . . . 12 . 4 . . . 4 Max in Single Turn 7 | . . . . . . . . 1 . . . 7 . . . . 4 . 3 . . . 2 Garrison Access 5 | . . . . . . . . 1 1 . 1 . . . . . 2 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Machines Accessed 44 | . 3 . 1 . 1 . 4 7 2 . 10 3 . 1 3 . 2 . 1 4 . 2 . Terminals 25 | . 2 . 1 . . . 4 6 1 . 7 1 . . . . . . 1 . . 2 . Fabricators 3 | . . . . . . . . . . . 1 2 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 1 1 . 1 . . . . . 2 . . . . . . Total Hacks 124 | . 9 . 1 . 9 . 17 18 2 . 23 4 . 1 6 . 3 . 10 17 . 4 . Successful 92 | . 6 . 1 . 9 . 9 8 2 . 17 3 . 1 6 . 2 . 10 17 . 1 . Failed 32 | . 3 . . . . . 8 10 . . 6 1 . . . . 1 . . . . 3 . Catastrophic 5 | . . . . . . . . 1 . . 2 . . . . . . . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 46 | . 6 . 1 . 1 . 14 12 . . 7 4 . . . . . . . . . 1 . Terminals 73 | . 6 . 1 . . . 17 16 1 . 17 1 . . . . . . 10 . . 4 . Fabricators 6 | . . . . . . . . . . . 3 3 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 3 . . . . . . . . . 2 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . 2 1 . 1 . . . . . 3 . . . . . . Terminal Hacks 75 | . 1 . 1 . 9 . 7 7 1 . 13 1 . 1 6 . . . 10 17 . 1 . Record 25 | . . . . . 9 . . . . . 1 . . . . . . . 10 5 . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . Robot Analysis 5 | . . . . . . . . . . . 1 . . . . . . . . 4 . . . Prototype ID Bank 15 | . . . . . . . 3 1 . . 3 . . . 4 . . . . 4 . . . Open Door 5 | . . . . . . . . 2 . . . . . 1 2 . . . . . . . . Open DSF 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Branch Access Points 4 | . 1 . 1 . . . 1 . . . . 1 . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Alert Level 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Unreport Threat 6 | . . . . . . . 2 2 . . 2 . . . . . . . . . . . . Locate Traps 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . Disarm Traps 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Zone Layout 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . . 1 1 . 1 . . . . . 2 . . . . . . Seal Access 5 | . . . . . . . . 1 1 . 1 . . . . . 2 . . . . . . Unauthorized Hacks 9 | . 2 . . . . . 2 . . . 3 2 . . . . . . . . . . . Terminals 4 | . 2 . . . . . 2 . . . . . . . . . . . . . . . . Botnet 4 | . 2 . . . . . 2 . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . . . . . 3 2 . . . . . . . . . . . Report 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Fabnet 3 | . . . . . . . . . . . 1 2 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 22 | . 2 . . . . . 4 3 . . 9 1 . . . . . . 1 . . 2 . Full Trace Events 3 | . . . . . . . . . . . 1 . . . . . . . 1 . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . . . . . . . . . . . . 4 . . 4 Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 11 | . . . . . . . . . . . . . . . 1 3 4 1 2 . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat 11 | . . . . . . . . . . . . . . . 1 3 4 1 2 . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 7 | . . . . . . . . . . . . 3 3 3 3 7 7 7 7 7 2 2 2 Autooverrided 11 | . . . . . . . . . . . . . . . 1 3 4 1 2 . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Total Allies 15 | . . 1 . 3 . . . . . . . . . . 1 3 4 1 2 . . . . Largest Group 3 | . . 1 . 3 3 3 . . . . . . . . . 3 1 1 1 . . . . Highest-Rated Group 159 | . . 31 . 40 40 40 . . . . . . . . . 159 54 54 47 . . . . Highest-Rated Ally 56 | . . 31 . 16 16 16 . . . . . . . . . 56 54 54 47 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 34 | . . 6 . . . 5 . . . . . . . . 1 9 7 . 6 . . . . Total Damage 643 | . . 125 . . . 46 . . . . . . . . . 263 61 . 148 . . . . Kills 4 | . . 2 . . . . . . . . . . . . . 2 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Robot Analysis Total 5 | . . . . . . . . . . . 1 . . . . . . . . 4 . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . . . . . . 1 . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 170 | . . . . . . . . . . . . . . . . . 137 . . . . 23 10 Traps 21 | . . . . . . . . . . . . . . . . . 20 . . . . 1 . Emergency Access 13 | . . . . . . . . . . . . . . . . . 7 . . . . 3 3 Items 110 | . . . . . . . . . . . . . . . . . 85 . . . . 18 7 Machines 9 | . . . . . . . . . . . . . . . . . 9 . . . . . . Patrols 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . Guards 12 | . . . . . . . . . . . . . . . . . 11 . . . . 1 . Exits 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Turns Passed 16104 | 59 207 963 213 514 748 193 925 1325 276 166 1464 580 659 361 833 447 2646 636 751 375 512 863 388 Spaces Moved 10348 | 44 163 750 142 372 447 128 521 825 216 113 1025 448 543 310 738 319 1411 373 368 184 271 455 182 Core 82 | . . . . . . . . . . . . . . . . . . . . . . . 82 Treads 2610 | . . . . . . . . . . . . . . . . . 859 373 368 184 271 455 100 Legs 7656 | 44 163 750 142 372 447 128 521 825 216 113 1025 448 543 310 738 319 552 . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 120 120 120 120 120 120 122 125 112 112 112 112 112 112 120 170 170 170 170 160 50 Average Speed 133 | 120 120 121 120 120 164 120 120 121 122 125 122 112 112 112 112 117 157 170 170 170 170 168 115 Slowest Speed 240 | 120 120 190 120 120 190 120 120 122 125 125 125 112 112 112 186 120 240 170 170 170 170 170 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 46 | 4 33 100 24 55 91 22 39 96 6 77 29 14 54 50 94 38 29 58 54 61 53 10 27 Regions Visited 23 Branch Regions 14 Pre-discovered Areas 5 | . . . . . . . . . . . . . . 1 . . . . 1 3 . . . Known Exits Taken 22 | 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 12 | . . 1 . . . . . . . . . . 4 1 . 2 . 4 . . . . . Spaces Dug 38 | . . 32 . . . . . 1 . . . 1 3 . . . . . . . . . 1 Terrain Destroyed 292 | . . 32 . . . . . 8 . . 3 34 3 . . . 96 . 42 . 18 16 40 Melee 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 Projectile 119 | . . . . . . . . 7 . . 2 . 3 . . . 35 . 29 . 18 16 9 AOE 165 | . . 32 . . . . . . . . . 32 . . . . 59 . 13 . . . 29 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Total 11607 | 51 171 778 161 412 463 155 732 1038 227 133 1142 475 564 319 746 352 1612 376 414 224 293 501 268 Wait 363 | . 3 2 . 12 . 14 113 92 . 3 46 . . . . . 48 . 7 . 9 3 11 Move 10325 | 43 162 749 141 371 446 127 520 824 215 112 1024 447 542 309 737 318 1410 372 367 183 270 454 182 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 42 | . . 3 . . 1 . 6 6 2 6 2 1 . 2 2 . 6 . . 2 1 2 . Fast Attach 87 | . 2 2 1 2 3 . 8 6 3 1 8 1 3 2 2 5 12 1 2 9 . 8 6 Attach 36 | . . . 2 . 2 . 3 8 1 . 1 . . . . 3 6 1 . 2 . 2 5 Detach 41 | 1 1 . 1 1 4 . 4 7 2 . 1 1 . 2 . 1 7 1 2 2 . 1 2 Swap 48 | . . 3 1 2 . 2 7 5 1 4 4 1 3 . . 6 7 . 1 1 . . . Drop 123 | 3 . . 1 3 7 2 16 12 3 5 12 3 4 2 5 4 16 1 2 9 1 9 3 Fire 410 | . 3 14 14 16 . 7 54 20 . 2 37 21 12 2 . 15 93 . 33 . 12 21 34 Melee 80 | . . . . . . . . 58 . . . . . . . . . . . 15 . . 7 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick 25 | 4 . 5 . 5 . 3 1 . . . 7 . . . . . . . . . . . . Crush 6 | . . . . . . . . . . . . . . . . . 5 . . . . 1 . Escape Stasis 20 | . . . . . . . . . . . . . . . . . 2 . . . . . 18 Rewire 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -7/Factory -7/DSF -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/Testing History --------- Turn | Location | Event 1 | -11/Scrapyard | Identified exit to Materials 1 | -11/Scrapyard | Discovered exit to Materials (range 3) 60 | -11/Scrapyard | Entered Materials 60 | -10/Materials | Evolved 1 slot: Weapon x1 118 | -10/Materials | Identified exit to Mines 267 | -10/Materials | Entered Mines 268 | -10/Mines | Assembled infested the area 311 | -10/Mines | Build established: Hacker-Mutant 379 | -10/Mines | Identified exit to Materials 379 | -10/Mines | Discovered exit to Materials (range 14) 570 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 611 | -10/Mines | Received a Mining Laser from a helpful Derelict 843 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 885 | -10/Mines | Build established: Hacker-Gunner 1023 | -10/Mines | Discovered exit to Materials (range 5) 1230 | -10/Mines | Entered Materials 1230 | -9/Materials | Evolved 2 slots: Utility x2 1337 | -9/Materials | Identified exit to Mines 1443 | -9/Materials | Entered Mines 1490 | -9/Mines | Learned 2 Materials zone layouts 1710 | -9/Mines | Found a hidden stash of uninstalled traps 1720 | -9/Mines | Identified exit to Materials 1720 | -9/Mines | Discovered exit to Materials (range 8) 1903 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1914 | -9/Mines | Build established: Scavenger-Gunner 1940 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1940 | -9/Mines | Identified exit to Exiles 1940 | -9/Mines | Discovered exit to Exiles (range 5) 1957 | -9/Mines | Entered Exiles 1957 | -9/Exiles | Accompanied by 3 allies 1973 | -9/Exiles | Identified exit to Mines 1973 | -9/Exiles | Discovered exit to Mines (range 17) 2003 | -9/Exiles | Met 8R-AWN 2022 | -9/Exiles | Met EX-HEX 2061 | -9/Exiles | Met EX-BIN 2095 | -9/Exiles | Aligned with FarCom system 2097 | -9/Exiles | Given EX-Vault access code 2129 | -9/Exiles | Opened EX-Vault 2137 | -9/Exiles | Found Prototype Device 2137 | -9/Exiles | Identified Cloak of Protection 2144 | -9/Exiles | Found Prototype Storage 2144 | -9/Exiles | Identified Superbattery 2159 | -9/Exiles | Found Prototype Energy Gun 2159 | -9/Exiles | Identified AWS/Thermal 2208 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2334 | -9/Exiles | Met EX-DEC 2373 | -9/Exiles | Visited The Gauntlet 2427 | -9/Exiles | Build established: Hacker-Gunner 2677 | -9/Exiles | Discovered exit to Mines (range 14) 2705 | -9/Exiles | Left Exiles lab with AWS/Thermal 2705 | -9/Exiles | Entered Mines 2705 | -8/Mines | Accompanied by 3 allies 2868 | -8/Mines | Discovered exit to Materials (range 8) 2898 | -8/Mines | Entered Materials 2898 | -8/Materials | Evolved 2 slots: Propulsion x2 2899 | -8/Materials | Identified exit to Storage 2997 | -8/Materials | Build established: Scavenger-Skirmisher 3460 | -8/Materials | Identified exit to Factory 3460 | -8/Materials | Discovered exit to Factory (range 16) 3823 | -8/Materials | Entered Storage 4051 | -8/Storage | Identified exit to Recycling 4051 | -8/Storage | Discovered exit to Recycling (range 4) 4216 | -8/Storage | Build established: Hacker-Mutant 4259 | -8/Storage | Garrison activated, responded to threat 4502 | -8/Storage | Garrison activated, responded to threat 5054 | -8/Storage | Discovered exit to Factory (range 5) 5148 | -8/Storage | Entered Factory 5148 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5423 | -7/Factory | Identified exit to DSF 5424 | -7/Factory | Entered DSF 5463 | -7/DSF | Additional patrols routed to DSF 5465 | -7/DSF | Build established: Hacker-Tank 5570 | -7/DSF | Identified exit to Factory 5570 | -7/DSF | Discovered exit to Factory (range 15) 5590 | -7/DSF | Entered Factory 5590 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5816 | -6/Factory | Identified exit to Factory 5816 | -6/Factory | Discovered exit to Factory (range 16) 5962 | -6/Factory | Identified exit to Lower Caves 5962 | -6/Factory | Discovered exit to Lower Caves (range 5) 6360 | -6/Factory | Discovered exit to Lower Caves (range 9) 7054 | -6/Factory | Entered another Factory area 7054 | -5/Factory | Evolved 2 slots: Utility x2 7137 | -5/Factory | Identified exit to Upper Caves 7634 | -5/Factory | Entered Upper Caves 7846 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7976 | -5/Upper Caves | Build established: Scavenger-Gunner 8256 | -5/Upper Caves | Identified exit to Upper Caves 8256 | -5/Upper Caves | Discovered exit to Upper Caves (range 9) 8293 | -5/Upper Caves | Entered another Upper Caves area 8402 | -5/Upper Caves | Learned location of Armory (-4) 8607 | -5/Upper Caves | Identified exit to Warlord 8607 | -5/Upper Caves | Discovered exit to Warlord (range 7) 8654 | -5/Upper Caves | Entered Warlord 8816 | -5/Warlord | Met Warlord 8841 | -5/Warlord | Warlord's base attacked by MAIN.C 8925 | -5/Warlord | Build established: Scavenger-Tank 8999 | -5/Warlord | Found Prototype Launcher 9191 | -5/Warlord | Warlord forces counterattacked 9447 | -5/Warlord | Opened side exit 9462 | -5/Warlord | Spotted B-86 Titan 9463 | -5/Warlord | Spotted B-75 Beast 9468 | -5/Warlord | Identified exit to Proximity Caves 9468 | -5/Warlord | Discovered exit to Proximity Caves (range 15) 9487 | -5/Warlord | Entered Proximity Caves 9798 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9849 | -4/Proximity Caves | Learned Research terminal intel 9918 | -4/Proximity Caves | Identified exit to Factory 9918 | -4/Proximity Caves | Discovered exit to Factory (range 12) 9934 | -4/Proximity Caves | Entered Factory 9934 | -4/Factory | Evolved 2 slots: Utility x2 10164 | -4/Factory | Local machine network offline 10840 | -4/Factory | Identified exit to Upper Caves 11100 | -4/Factory | Spotted B-86 Titan 11132 | -4/Factory | Destroyed B-86 Titan 11164 | -4/Factory | Build established: Hacker-Skirmisher 11732 | -4/Factory | Spotted B-86 Titan 11748 | -4/Factory | Destroyed B-86 Titan 11763 | -4/Factory | Garrison activated, responded to threat 11815 | -4/Factory | Destroyed 7 combat bots 12580 | -4/Factory | Entered Upper Caves 12725 | -4/Upper Caves | Learned Research terminal intel 12867 | -4/Upper Caves | Build established: Hacker-Tank 13189 | -4/Upper Caves | Identified exit to Upper Caves 13189 | -4/Upper Caves | Discovered exit to Upper Caves (range 8) 13216 | -4/Upper Caves | Entered another Upper Caves area 13249 | -4/Upper Caves | Attacked by a faux Warlord 13256 | -4/Upper Caves | Build established: Hacker-Gunner 13787 | -4/Upper Caves | Destroyed 7 combat bots 13906 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 13906 | -4/Upper Caves | Learned 8 Research zone layouts 13906 | -4/Upper Caves | Learned Extension trap positions 13906 | -4/Upper Caves | Learned Armory emergency access door positions 13906 | -4/Upper Caves | Learned Research stockpile data 13943 | -4/Upper Caves | Identified exit to Zhirov 13943 | -4/Upper Caves | Discovered exit to Zhirov (range 13) 13967 | -4/Upper Caves | Entered Zhirov 13967 | -4/Zhirov | Identified exit to Proximity Caves 13967 | -4/Zhirov | Discovered exit to Proximity Caves (range 3) 14000 | -4/Zhirov | Met Zhirov 14039 | -4/Zhirov | Learned location of Quarantine (-2) 14039 | -4/Zhirov | Learned location of Testing (-3) 14039 | -4/Zhirov | Learned location of Command (-1) 14051 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14079 | -4/Zhirov | Found Alien Artifact 14079 | -4/Zhirov | Identified Integrated Reactor 14079 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 14104 | -4/Zhirov | Found Alien Artifact 14276 | -4/Zhirov | Build established: Hacker-Mutant 14342 | -4/Zhirov | Entered Proximity Caves 14343 | -3/Proximity Caves | Identified exit to Research 14358 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14614 | -3/Proximity Caves | Build established: Hacker-Tank 14854 | -3/Proximity Caves | Entered Research 14854 | -3/Research | Evolved 2 slots: Utility x2 14855 | -3/Research | Identified exit to Testing 14857 | -3/Research | Loaded intel: 22 terminal locations 15068 | -3/Research | Found Prototype Slashing Weapon 15068 | -3/Research | Identified Nanosword 15081 | -3/Research | Found Nanosword 15147 | -3/Research | Build established: Hacker-Skirmisher 15495 | -3/Research | Found Prototype Hackware 15495 | -3/Research | Identified Exp. Hacking Suite 15717 | -3/Research | Entered Testing 15718 | -3/Testing | Maximum security lockdown engaged 15840 | -3/Testing | Spotted Executioner 15846 | -3/Testing | Spotted Executioner 15860 | -3/Testing | Identified Transdimensional Reconstructor 15860 | -3/Testing | Warped through subspace 15890 | -3/Testing | Lost 4 parts (1p1u2w) 15993 | -3/Testing | Spotted Investigator 15995 | -3/Testing | Scanned by Researcher 16004 | -3/Testing | Destroyed 9 combat bots 16005 | -3/Testing | Destroyed Investigator 16022 | -3/Testing | System corruption reached 10% 16087 | -3/Testing | Core integrity fell below 50% 16091 | -3/Testing | Spotted Investigator 16094 | -3/Testing | Lost 12 parts (2p2n5u3w) 16100 | -3/Testing | Core integrity fell below 20% 16105 | -3/Testing | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 16103_ G-67 Veteran stasis bubble strength at 143. 16103_ P-80 Master stasis bubble strength at 158. 16104_ Penetrated by Slug. 16104_ W-44 Eye stasis bubble strength at 164. 16104_ M-36 Artificer stasis bubble strength at 150. 16104_ P-80 Master stasis bubble strength at 109. 16104_ I-47 Archangel stasis bubble strength at 70. 16104_ S-43 Plague stasis bubble strength at 135. 16104_ Critical hit (Burn: +18). 16104_ Stasis bubble strength at 122. 16104_ G-67 Veteran stasis bubble strength at 124. 16104_ P-80 Master stasis bubble strength at 151. 16105_ W-44 Eye stasis bubble strength at 155. 16105_ M-36 Artificer stasis bubble strength at 140. 16105_ Held in stasis. 16105_ Investigator is analyzing... 16105_ P-80 Master stasis bubble strength at 102. 16105_ I-47 Archangel stasis bubble strength at 60. 16105_ Stasis bubble strength at 116. 16105_ G-67 Veteran stasis bubble strength at 105. Map ----- +----------------------------------------------------+ | ?????????# # """" ???????????????? | | ?????????#! """"" # "" ????? ?? ???????? | | ?????????# """"" # """ """" """?? ??????? | | ?????????# """"" # "F """" """ ??????? | | ?????????# " """ """" """ ??????? | | ?????????########## """ """" ?????? | | ####??????????????# """ """" ?????? | | #??????????????# ?????? | | #???????#####??# = ?????? | | "" #???????# #?## %/ g####"" ""###??????????? | | ""=###?????# #?#" w #?????????????????????? | | "" /=#?????# #### p #?????????????????????? | | |] #!#?????#=[ E x ##????????????????????? | | /### ##????#%%!!%% Cglm ;#????????????????????? | | =##=!!######!%*%%% " gl # ?????????????????? | | =![=!!%%!*%%%=%% "%"gggbg#p #??????????????? | | ""*!%=###=########"###### #ge""" #??????????????? | | #######??????????# #?# gps??""" #??????????????? | | ?????????????????# #?# h #???"" ???????????????? | | ?????????????????###?# pss#???? ????????????????? | | ?????????????????????####g #?????????????????????? | | ????????????????????????#gp#?????????????????????? | | ????????????????????????#p #############?????????? | | ????????????????????????#phipg% %% g ????????? | | ????????????????????????#sg gig g b i???????? | | ????????????????????????#@b p gw ??p?????? | | ????????????????????????# = cg m h ????????? | | ????????????????????????# #############?????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ?????????????????!??????# #?????????????????????? | | ????????+????+??????????# #?????????????????????? | | ????????????????????????? #?????????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????"" ?????????????????????? | | ?????????????????????????"T ?????????????????????? | | ??????????????????????????? ?????????????????????? | | ???????????????????????????#?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 55 Energy Capacity 710 Matter Stores 650 Matter Capacity 650 Sight Range 22 Terrain Scan Density 10 Armor Coverage 900 Resistance: KI 35 Resistance: TH 45 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 40 Utility Shielding 66 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 18 Target Analysis 6 Recoil Reduction 4 Matter Filtering 50 Offensive Hacking 36 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Hvy. Proton Missile Launcher | -3/Testing | Archive Adv. Gravity Neutralizer | -3/Testing | Archive Com. Particle Reactor | -3/Testing | Archive Tesla Bomb Launcher | -3/Testing | Archive Robot Schematics ------------------ H-77 Assassin | -3/Testing | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ShadeDeepScrap Manual? 0 Play Time 02:09:20 Cumulative 146.1 hours Start 2022.05.15 @ 17:21:22 End 2022.05.16 @ 00:38:23 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 43 Rogue 0 Adventurer 1 Explorer 42 Win Type - Total 11 Types 5/0/3/3/0/0/0/0/0 Lore% 74 Gallery% 79 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/X11 Map View 76x50 Tactical HUD 1 Map Filters BRIGHTNESS(150) Filters NONE Steam 1 RUN: 65ef5410-84da-4752-93c2-398fec47954d