Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.11 @ 19:01:10 Player: Garb Result: Destroyed self with Rocket Launcher Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (32) 160 Value Destroyed (779) 779 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 1850 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/400 Matter 175/300 Energy 87/100 System Corruption 0% Temperature Cool (50) Movement Rolling (100) Location -9/Materials Parts ------- > --- POWER (1) -------- Backup Power I > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (4) ------ Disposable Heat Sink Large Storage Unit Targeting Computer > --- WEAPON (2) ------- Beam Rifle Rocket Launcher > --- INVENTORY (15) --- Light Ion Engine Large Storage Unit Visual Processing Unit Beam Rifle Beam Rifle Beam Rifle Assault Rifle Rocket Launcher Rocket Launcher Datajack Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Signal Interpreter > --- WEAPON ----------- EMP Blaster Plasma Cutter > --- INVENTORY -------- Light Ion Engine Light Ion Engine Disposable Heat Sink Large Storage Unit Visual Processing Unit Targeting Computer Assault Rifle Light Assault Rifle Light Assault Rifle Datajack Hammer [Rating: 12] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device Disposable Heat Sink Storage Large Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 28 | 6 9 13 Power 4 | 1 1 2 Engine 3 | 1 . 2 Core 1 | . 1 . Reactor . | . . . Propulsion 4 | 2 . 2 Treads 2 | 2 . . Leg . | . . . Wheel 2 | . . 2 Hover . | . . . Flight . | . . . Utility 5 | 1 2 2 Device 1 | . . 1 Storage 2 | 1 1 . Processor 2 | . 1 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 15 | 2 6 7 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 5 | 2 1 2 Ballistic Cannon . | . . . Launcher 8 | . 5 3 Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 12 | . 1 11 Power 2 | . . 2 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 7 | . 1 6 Highest Loss Streak 4 | . 1 4 To Critical Strikes . | . . . Average Slot Usage (%) 81 | . 99 66 Engine 6 | . 4 8 Core 4 | . 9 . Treads 13 | . 28 2 Wheel 5 | . . 9 Device 2 | . . 4 Storage 12 | . 14 11 Processor 12 | . 13 11 Energy Gun 2 | . . 4 Ballistic Gun 11 | . 21 3 Launcher 8 | . 6 10 Naked Turns . | . . . Heaviest Build 31 | 13 30 31 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 10 | 1 . 10 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 7 14 15 Most Carried 12 | 5 10 12 Average Carried 6 | 2 5 8 Final Capacity 15 | 8 15 15 Final Carried 11 | 2 10 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 668 | 172 207 289 Remotely . | . . . Salvage Created 762 | 21 221 520 Parts 54 | 1 12 41 Haulers Intercepted . | . . . Recyclers Shooed 2 | . . 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 23 | . 7 16 Guns 13 | . 6 7 AOE 10 | . 1 9 Classes Destroyed 9 | 1 4 4 Worker 2 | 1 . 1 Builder 2 | . . 2 Tunneler 1 | . . 1 Recycler 2 | . . 2 Operator 1 | . 1 . Watcher 1 | . 1 . Swarmer 9 | . 3 6 Grunt 10 | . 4 6 Sentry 4 | . . 4 Best Kill Streak 7 | 1 3 7 Combat Bots Only 6 | . 3 6 Max Kills in Single Turn 4 | 1 1 4 Gunslinging . | . . . Exploded 3 | . 1 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 173 | . 59 114 Missed 53 | . 19 34 Damage Taken 1735 | . 494 1241 Core 468 | . 41 427 Absorbed by Shields . | . . . Regen/Repaired (Parts) 33 | . . 33 Core Remaining (%) 91 | 100 83 . Volleys Fired 115 | 3 33 79 Largest 2 | 2 2 2 Hottest 89 | 40 53 89 Shots Fired 171 | 6 62 103 Gun 140 | 6 57 77 Cannon . | . . . Launcher 31 | . 5 26 Special . | . . . Kinetic 127 | 6 57 64 Thermal 13 | . . 13 Explosive 27 | . 3 24 Electromagnetic 4 | . 2 2 Robot Hit Streak 14 | 3 6 14 Robot Miss Streak 5 | 1 5 3 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 88 | 5 26 57 Core Hits 61 | 1 16 44 Critical Kills . | . . . Critical Parts Destroyed 2 | . . 2 Critical Strikes 3 | . . 3 Burn 1 | . . 1 Destroy 2 | . . 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2203 | 49 462 1692 Guns 827 | 49 294 484 Cannons . | . . . Explosions 1371 | . 168 1203 Melee . | . . . Ramming 5 | . . 5 Kinetic 713 | 49 294 370 Thermal 114 | . . 114 Explosive 1347 | . 168 1179 Electromagnetic 24 | . . 24 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 6 | . 6 . Message Errors 4 | . 4 . Heat Flow Errors 1 | . 1 . Energy Discharges 1 | . 1 . Overload Shots . | . . . Overflow Damage 197 | . 30 167 Projectiles . | . . . Explosions 197 | . 30 167 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 357 | . 29 328 Shots 8 | . 1 7 Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 177 | . 177 84 Average Temperature 21 | . 20 23 Received Heat Transfer 507 | . 198 309 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 370 | . . 370 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 421 | 5 140 421 Initial 26 | . 3 26 Average 107 | . 37 183 Maximum Alert Level 2 | . . 2 Low Security (%) 77 | 100 100 55 Level 1 22 | . . 43 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 1 1 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 45 | . 13 32 Peak Tracking Total 9 | . 4 9 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 5 | . 4 1 Indirectly 3 | . 3 . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 8 | . . 8 Max in Single Turn 2 | . . 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 6 | . 4 2 Terminals 3 | . 3 . Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units 1 | . 1 . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 17 | . 11 6 Successful 13 | . 8 5 Failed 4 | . 3 1 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations 4 | . . 4 Recycling Units 4 | . 4 . Scanalyzers 2 | . . 2 Garrison Access . | . . . Terminal Hacks 4 | . 4 . Record 1 | . 1 . Alert Level 1 | . 1 . Locate Traps 1 | . 1 . Reinforcement Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 3 | . . 3 Scan Component 1 | . . 1 Repair 1 | . . 1 Refit 1 | . . 1 Recycling Unit Hacks 4 | . 4 . Recycle Component 2 | . 2 . Process 1 | . 1 . Retrieve Matter 1 | . 1 . Scanalyzer 2 | . . 2 Insert Component 1 | . . 1 Analyze 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 4 | . 3 1 Full Trace Events 1 | . 1 . Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . . 1 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . . 1 Time 26 | . . 26 Parts Recycled 2 | . 2 . Recycled Matter 121 | . 121 . Retrieved Matter 121 | . 121 . Retrieved Components . | . . . Parts Scanalyzed 1 | . . 1 Part Schematics Acquired 1 | . . 1 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1950 | 180 790 980 Spaces Moved 963 | 52 414 497 Core 79 | 18 . 61 Treads 525 | 34 414 77 Legs . | . . . Wheels 359 | . . 359 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 100 Average Speed 156 | 122 160 157 Slowest Speed 550 | 160 160 550 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 36 | 6 64 38 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 168 | . 16 152 Melee . | . . . Projectile . | . . . AOE 168 | . 16 152 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1251 | 162 486 603 Wait 109 | 95 14 . Move 961 | 51 413 497 Hop . | . . . Pick Up 33 | 7 13 13 Fast Attach 1 | 1 . . Attach 22 | 5 5 12 Detach 3 | . 3 . Swap 5 | . 4 1 Drop 1 | . 1 . Fire 115 | 3 33 79 Melee . | . . . Ram 1 | . . 1 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 181 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 755 | -10/Materials | Discovered new exit (range 16) 935 | -10/Materials | Identified exit to Materials 971 | -10/Materials | Entered another Materials area 971 | -9/Materials | Evolved 2 slots: Utility x2 1083 | -9/Materials | Lost 4 parts (1p1n2w) 1154 | -9/Materials | Core integrity fell below 50% 1174 | -9/Materials | Lost 4 parts (1p1n1u1w) 1296 | -9/Materials | Core integrity fell below 20% 1736 | -9/Materials | Repaired Lgt. Ion Engine? 1915 | -9/Materials | Discovered new exit (range 8) 1951 | -9/Materials | Destroyed self with Rocket Launcher Last Messages --------------- 01937_ K-01 Serf destroyed. 01938_ Rocket Launcher destroyed. 01938_ U-05 Engineer lays Concrete. 01940_ K-01 Serf collects debris. 01940_ Y-45 Defender suffers critical hit (Burn). 01940_ U-05 Engineer builds a Wall. 01943_ K-01 Serf collects debris. 01944_ U-05 Engineer lays Concrete. 01945_ S-10 Pest destroyed. 01945_ U-05 Engineer lays Concrete. 01946_ The unstable cave ceiling collapses. 01946_ U-05 Engineer lays Concrete. 01946_ K-01 Serf collects debris. 01946_ U-05 Engineer builds a Wall. 01947_ U-05 Engineer lays Concrete. 01948_ U-05 Engineer builds a Wall. 01948_ Electrolysis Chamber disabled. 01948_ Imp. Ion Engine melted. 01948_ Y-45 Defender destroyed. 01949_ K-01 Serf collects debris. 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