Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.15 @ 21:21:17 Player: SunShine214 Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (100) 500 Value Destroyed (4084) 4084 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (1840) 1840 TOTAL SCORE: 13764 Bonus ------- High Alert Combat Kills 67 Follower Combat Kills 93 Entered DSFs 1000 Met Data Miner 300 Scanned by Researcher 500 Friendly Fire -120 Cogmind --------- Core Integrity 0/1300 Matter 98/300 Energy 20/100 System Corruption 27% Temperature Cool (18) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Hacking Suite Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Gyrokinetic Inverter Large Storage Unit Improved Energy Well (400) Improved Sensor Array Compact HERF Cannon Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Treaded Centrium-Heavy Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Large Storage Unit Advanced Signal Interpreter Experimental Signal Interpreter Hacking Suite Hacking Suite Heart of Steel > --- WEAPON ----------- Gamma Rifle Matter Neutralizer Heavy Gauss Cannon Kinetic Mass Construct/C > --- INVENTORY -------- Light Particle Reactor Biometal Medium Treads Improved Gyrokinetic Inverter Large Storage Unit Improved Energy Well Improved Sensor Array Advanced Sensor Array 0b10 Decoder Chip [Looter] Light Regenerative Plating Hacking Suite Drone Bay Quantum Rifle Compact HERF Cannon Long-range Missile Launcher Fusion Bomb Launcher [Rating: 133] Favorites ----------- Power Constructs Engine Cooled Ion Engine Power Core Constructs Reactor Light Antimatter Reactor Propulsion Constructs Treads Constructs Utility Improved Targeting Computer Device Armored Scrap Engine Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Constructs Energy Cannon Advanced Beam Cannon Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Constructs Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Low Low Dat Pro Fac DSF Fac Res Tes Slots Evolved 14 | . . 2 . . 4 . 2 . . . . 2 . 2 2 . Power 1 | . . . . . . . 1 . . . . . . . . . Propulsion 3 | . . . . . 1 . . . . . . 1 . . 1 . Utility 8 | . . 2 . . 1 . 1 . . . . 1 . 2 1 . Weapon 2 | . . . . . 2 . . . . . . . . . . . Parts Attached 78 | 7 11 2 5 1 3 . 5 5 4 . . 2 1 12 6 14 Power 10 | 1 1 . 1 . . . 2 . 2 . . . . 1 2 . Engine 4 | 1 1 . 1 . . . 1 . . . . . . . . . Core 3 | . . . . . . . 1 . 2 . . . . . . . Reactor 3 | . . . . . . . . . . . . . . 1 2 . Propulsion 5 | 2 2 . . . . . . . . . . . . . . 1 Treads 5 | 2 2 . . . . . . . . . . . . . . 1 Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 33 | 2 3 2 2 1 1 . 2 2 2 . . 2 . 3 3 8 Device 11 | 1 1 . 1 1 . . . 1 . . . 1 . 1 . 4 Storage 5 | 1 2 . . . . . . . 1 . . . . . 1 . Processor 7 | . . 2 . . . . . . 1 . . . . . 1 3 Hackware 4 | . . . . . . . 1 . . . . . . 1 1 1 Protection 6 | . . . 1 . 1 . 1 1 . . . 1 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 30 | 2 5 . 2 . 2 . 1 3 . . . . 1 8 1 5 Energy Gun 4 | 1 . . 1 . . . . . . . . . . . . 2 Energy Cannon 9 | . 2 . 1 . 2 . . 1 . . . . . 1 1 1 Ballistic Gun 4 | 1 1 . . . . . . 1 . . . . 1 . . . Ballistic Cannon 8 | . . . . . . . . 1 . . . . . 6 . 1 Launcher 3 | . 1 . . . . . . . . . . . . 1 . 1 Special Weapon 1 | . 1 . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . 1 . 2 1 . . . . . . . . . 1 . 5 Parts Lost 50 | . 2 . 1 . . 1 . 5 1 . . . 12 2 1 25 Power 6 | . 1 . . . . . . . 1 . . . 2 . 1 1 Propulsion 9 | . . . . . . . . 1 . . . . 3 . . 5 Utility 17 | . . . 1 . . 1 . 1 . . . . 2 1 . 11 Weapon 18 | . 1 . . . . . . 3 . . . . 5 1 . 8 Highest Loss Streak 17 | . 1 . 1 . . 1 . 4 1 . . . 12 2 1 17 To Critical Strikes 3 | . 1 . . . . . . . . . . . 1 . . 1 Average Backups 12 | . 6 13 14 13 13 15 12 13 13 13 13 12 11 11 14 11 Power . | . . . . 1 1 1 . . 1 1 1 1 1 1 1 1 Propulsion . | . . 4 3 1 . . . . . . . . . . 3 1 Utility 5 | . 2 3 4 4 7 8 6 7 7 7 7 6 6 7 6 6 Weapon 4 | . 3 6 6 6 5 6 5 4 4 4 4 4 3 2 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 36 | . 2 . 7 9 . 1 1 2 1 . . . . 2 7 4 Power 3 | . . . 1 . . . . . . . . . . . 1 1 Propulsion 11 | . . . 2 4 . . . . . . . . . 1 3 1 Utility 16 | . 2 . 3 3 . 1 . 1 1 . . . . 1 2 2 Weapon 6 | . . . 1 2 . . 1 1 . . . . . . 1 . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 97 95 99 83 74 72 79 79 78 80 80 76 61 45 57 54 Engine 4 | . 12 11 11 11 7 7 11 . . . . . . . . . Core 5 | . . . . . . . 1 12 11 13 13 11 7 . . . Treads 7 | . 28 22 22 7 . 2 3 6 1 . 1 5 3 . 3 3 Flight 1 | . . . . 3 . . . . 4 6 4 . . 1 . . Device 8 | . 14 11 7 7 7 7 6 6 6 6 6 6 5 9 9 10 Storage 7 | . 14 11 11 11 7 7 6 6 6 6 6 5 5 5 4 4 Processor 9 | . . 17 22 14 7 7 6 6 11 13 13 11 11 8 4 7 Hackware 3 | . . . . . . . 6 6 6 6 6 5 5 5 8 9 Protection 2 | . . . 3 3 5 3 5 5 1 . . 3 3 . 3 . Energy Gun 2 | . . . . . . . . 3 6 6 6 5 2 . . 4 Energy Cannon 11 | . 13 11 20 22 29 30 25 7 6 6 6 5 3 . 4 2 Ballistic Gun 6 | . 7 . . . . . . 13 13 13 13 11 7 . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . 7 6 3 Peak Build Rating 133 | 9 13 17 22 40 47 50 66 73 72 72 72 72 72 110 124 133 Average Rating 56 | 6 8 16 20 34 46 48 61 67 67 72 71 72 59 86 114 107 On Entrance 51 | . 9 13 17 22 39 47 50 66 68 72 72 69 72 38 98 122 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 79 | 12 31 31 43 43 52 52 62 66 59 59 59 67 67 79 79 75 Greatest Support 133 | 40 46 46 46 46 30 45 67 67 52 52 52 52 52 75 116 133 Greatest Overweight (x) 9 | . . . . 2 1 1 2 1 2 1 1 1 6 3 1 9 Average Overweight (x) . | . . . . . 1 . . . 1 1 1 1 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 9 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 2 15 15 15 15 15 15 15 15 15 15 15 14 14 15 15 15 Average Carried 13 | . 6 13 14 13 13 15 12 14 14 15 15 14 13 12 14 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 2 15 13 15 15 15 15 14 15 15 15 15 14 13 15 15 5 Scrap Engine Consumption 101 | . . . . 19 . 18 9 9 10 . 2 . 9 11 6 8 Constructs Created 6 | . . . . 1 . . . 3 . . . . 1 . 1 . Constructs Modified 28 | . . . . 5 . 2 5 3 3 1 1 . . 3 4 1 Class Distribution -------------------- 37% | Construct 30% | Mutant 11% | Commander-Construct 11% | Gunner 5% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Construct | -9/Recycling Gunner | -7/Factory Gunner | -7/DSF Gunner | -6/Factory Construct | -6/Lower Caves Commander-Construct | -6/Lower Caves Construct | -6/Data Miner Construct | -5/Proximity Caves Derelict-Construct | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Hacker-Tank | -3/Research Hacker-Tank | -3/Testing Resources | -11 -10 -9 -9 -9 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ----------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Low Low Dat Pro Fac DSF Fac Res Tes Matter Collected 2178 | 309 275 . 81 4 . 25 30 316 126 . 100 . . 129 557 226 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4329 | 152 577 . 867 399 . 277 131 405 312 . 117 . . 111 663 318 Parts 220 | 10 39 . 56 17 . 11 7 17 15 . 1 . . 2 37 8 Haulers Intercepted 7 | . 2 . 3 . . . 1 . . . . . . . . 1 Recyclers Shooed 6 | 1 . . 2 1 . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . . 15 17 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Low Low Dat Pro Fac DSF Fac Res Tes Combat Hostiles Destroyed 76 | . 15 . 12 4 . 4 1 8 9 . . . . 3 13 7 Melee 7 | . . . . . . . . . . . . . . 2 5 . Guns 15 | . 3 . . . . . . 5 6 . . . . . . 1 Cannons 43 | . 8 . 11 4 . 4 1 3 3 . . . . 1 5 3 AOE 6 | . 4 . . . . . . . . . . . . . . 2 Classes Destroyed 20 | 2 5 . 2 1 . 3 1 2 1 . 1 . . . . 2 Worker 2 | . 2 . . . . . . . . . . . . . . . Tunneler 3 | 3 . . . . . . . . . . . . . . . . Hauler 7 | . 2 . 3 . . . 1 . . . . . . . . 1 Recycler 5 | 1 1 . 2 1 . . . . . . . . . . . . Operator 3 | . . . 2 . . . . . . . . . . . 1 . Watcher 2 | . 1 . 1 . . . . . . . . . . . . . Swarmer 22 | . 9 . 3 . . . . . 5 . . . . . 5 . Grunt 25 | . 6 . 2 . . . . 5 3 . . . . 2 4 3 Duelist 2 | . . . . . . . . . 1 . . . . 1 . . Researcher 1 | . . . . . . . . . . . . . . . . 1 Sentry 11 | . . . 7 2 . . . 1 . . . . . . 1 . Specialist 2 | . . . . . . 2 . . . . . . . . . . Hunter 2 | . . . . . . . 1 . . . . . . . . 1 Programmer 6 | . . . . . . 1 . . . . . . . . 3 2 Heavy 1 | . . . . . . 1 . . . . . . . . . . Behemoth 1 | . . . . . . . . 1 . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . 1 Scrapper 3 | . . . . 3 . . . . . . . . . . . . Samaritan 3 | . . . . . . . . . . . 3 . . . . . Mutant 1 | . . . . . . . . 1 . . . . . . . . Best Kill Streak 6 | 3 6 . 5 2 . 3 1 3 3 . . . . 3 6 4 Combat Bots Only 6 | . 6 . 5 1 . 3 1 3 3 . . . . 3 5 3 Max Kills in Single Turn 2 | 1 2 . 2 1 . 1 1 1 2 . 1 . . 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 2 | . 2 . . . . . . . . . . . . . . 1 Melee 1 | . . . . . . . . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Low Low Dat Pro Fac DSF Fac Res Tes Hostile Shots Fired 1050 | . 56 . 32 16 . 23 6 111 36 . . . 211 80 126 353 Missed 277 | . 22 . 9 3 . 7 1 29 9 . . . 46 31 37 83 Hits 773 | . 34 . 23 13 . 16 5 82 27 . . . 165 49 89 270 Melee 17 | . . . . . . . . . . . . . . 5 . 12 Projectile 756 | . 34 . 23 13 . 16 5 82 27 . . . 165 44 89 258 AOE 2 | . 2 . . . . . . . . . . . . . . . Critical Strikes 39 | . 1 . . 1 . 2 . 5 . . . . 1 5 8 16 Part Disruptions 2 | . 2 . . . . . . . . . . . . . . . Damage Taken 15147 | . 438 . 304 274 . 315 85 1435 518 . . . 2684 1293 1923 5878 Core 2681 | . 53 . 37 31 . 16 . 176 76 . . . 886 91 142 1173 Absorbed by Shields 60 | . . . . . . . . 60 . . . . . . . . Regen/Repaired (Parts) 1919 | . . . . . . . 108 237 115 34 57 . . 421 615 332 Core Remaining (%) 75 | 100 78 . . 83 . 97 . . . . 70 . 11 92 . . Volleys Fired 222 | 13 44 1 30 14 . 7 3 25 14 . 7 . 2 8 20 34 Largest 4 | 2 2 2 2 2 . 4 4 4 4 . 4 . 1 4 3 4 Hottest 326 | 60 160 98 136 136 . 272 272 272 178 . 213 . 28 188 205 326 Shots Fired 539 | 26 73 2 56 28 . 28 12 99 53 . 18 . 2 26 42 74 Gun 167 | 26 22 . . . . . . 45 39 . 11 . 2 . . 22 Cannon 356 | . 45 1 56 28 . 28 12 54 14 . 7 . . 26 42 43 Launcher 14 | . 4 1 . . . . . . . . . . . . . 9 Special 2 | . 2 . . . . . . . . . . . . . . . Kinetic 187 | 13 22 . . . . . . 42 26 . 9 . 2 26 22 25 Thermal 332 | 13 47 1 56 28 . 28 12 57 27 . 9 . . . 20 34 Explosive 14 | . 4 1 . . . . . . . . . . . . . 9 Electromagnetic 6 | . . . . . . . . . . . . . . . . 6 Robot Hit Streak 21 | 8 8 . 19 21 . 12 13 8 9 . 13 . 4 5 7 7 Robot Miss Streak 9 | 3 2 . 1 2 . 1 1 3 5 . 2 . 3 2 2 9 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 354 | 16 46 . 36 18 . 19 10 71 32 . 12 . 2 21 36 35 Core Hits 182 | 5 26 . 20 8 . 8 5 32 22 . 8 . 2 7 16 23 Critical Kills 6 | . . . 1 1 . . . . . . . . . . 3 1 Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 8 | . . . 1 1 . . . . . . . . . . 4 2 Meltdown 6 | . . . 1 1 . . . . . . . . . . 3 1 Blast 2 | . . . . . . . . . . . . . . . 1 1 Melee Attacks 35 | . . . . . . . 1 . . . . . . 7 27 . Impact . | . . . . . . . . . . . . . . . . . Slashing 35 | . . . . . . . 1 . . . . . . 7 27 . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 10735 | 196 1083 . 835 375 . 402 205 1772 747 . 278 . 56 648 1416 2722 Guns 2048 | 196 157 . . . . . . 738 463 . 127 . 56 . . 311 Cannons 6098 | . 575 . 801 368 . 402 205 1034 284 . 151 . . 488 980 810 Explosions 1920 | . 351 . . . . . . . . . . . . . . 1569 Melee 596 | . . . . . . . . . . . . . . 160 436 . Ramming 73 | . . . 34 7 . . . . . . . . . . . 32 Kinetic 2792 | 96 157 . . . . . . 755 315 . 127 . 56 488 432 366 Thermal 5314 | 100 589 . 801 368 . 402 205 1017 432 . 151 . . . 548 701 Explosive 1836 | . 267 . . . . . . . . . . . . . . 1569 Electromagnetic 124 | . 70 . . . . . . . . . . . . . . 54 Impact . | . . . . . . . . . . . . . . . . . Slashing 596 | . . . . . . . . . . . . . . 160 436 . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 27 | . 2 . . 1 . 1 . . . . . . . 5 12 27 Average Corruption 5 | . 1 . . 1 . 1 . . . . . . . 5 10 17 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 51 | . 11 . . . . . . . . . . . . 8 9 23 Message Errors 10 | . 4 . . . . . . . . . . . . 3 . 3 Matter Fused 11 | . 2 . . . . . . . . . . . . . 5 4 Heat Flow Errors 6 | . 1 . . . . . . . . . . . . 2 2 1 Energy Discharges 4 | . 1 . . . . . . . . . . . . . 1 2 Parts Rejected 2 | . . . . . . . . . . . . . . . 1 1 Data Loss (minor) 5 | . 1 . . . . . . . . . . . . 2 . 2 Data Loss (major) 2 | . 1 . . . . . . . . . . . . . . 1 Misfires 4 | . 1 . . . . . . . . . . . . . . 3 Alerts 2 | . . . . . . . . . . . . . . 1 . 1 Misdirections 4 | . . . . . . . . . . . . . . . . 4 Weapon Failures 1 | . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 183 | . . . 13 . . 10 . . 2 . 20 . . 10 57 71 Projectiles 105 | . . . 13 . . 10 . . 2 . 20 . . 10 43 7 Explosions 64 | . . . . . . . . . . . . . . . . 64 Melee 14 | . . . . . . . . . . . . . . . 14 . Knockbacks 19 | . . . 1 . . . . 2 . . . . . 8 5 3 Impact 1 | . . . 1 . . . . . . . . . . . . . Kinetic 16 | . . . . . . . . 2 . . . . . 8 4 2 Secondary 2 | . . . . . . . . . . . . . . . 1 1 Self-Inflicted Damage 313 | . 100 . . . . . . . . . . . . . . 213 Shots 8 | . 3 . . . . . . . . . . . . . . 5 Rammed 12 | . . . 5 2 . . . . . . . . . . . 5 Targets Rammed 12 | . . . 5 2 . . . . . . . . . . . 5 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 521 | . 186 27 296 309 . 399 344 485 430 . 265 . 50 206 406 521 Average Temperature 138 | . 57 15 103 120 . 191 152 199 143 . 84 . 18 76 151 186 Received Heat Transfer 3183 | . 36 . 78 133 . 27 . 601 189 . . . 846 262 285 726 Effects 28 | . . . 3 . . . . 10 3 . . . . . 5 7 Shutdowns 9 | . . . . . . . . 4 1 . . . . . 2 2 Energy Bleed 3 | . . . . . . . . . 1 . . . . . 1 1 Interference 10 | . . . 3 . . . . 3 1 . . . . . 1 2 Matter Decay 1 | . . . . . . . . . . . . . . . 1 . Short Circuit 3 | . . . . . . . . 3 . . . . . . . . Damage (minor) 2 | . . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 6 | . . . 1 1 . . . . . . . . . . 3 1 Combat Hostiles 5 | . . . 1 . . . . . . . . . . . 3 1 Parts Melted 18 | . 3 . 1 4 . 2 2 1 1 . . . . . 4 . Heat Transferred 8780 | 225 1234 . 1443 582 . 703 370 1765 900 . 300 . . . 518 740 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Low Low Dat Pro Fac DSF Fac Res Tes Maximum Alert Level 2 | . 1 . 1 . 1 1 . . . . . . . 2 2 2 Low Security (%) 77 | 100 90 100 84 100 82 88 100 . . . . 100 100 64 1 . Level 1 15 | . 9 . 15 . 17 11 . . . . . . . 10 86 51 Level 2 6 | . . . . . . . . . . . . . . 24 11 48 Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 562 | 5 230 46 221 73 200 215 112 . . . . . 5 426 562 528 Initial 315 | . . 46 9 73 200 105 112 . . . . . . . 215 315 Average 105 | . 90 35 65 7 175 132 33 . . . . . . 144 338 415 Influence Increases 3591 | 20 496 16 425 92 200 120 52 160 347 . . . 15 572 611 465 Destroy 0b10 Robot/C 1540 | . 300 . 240 40 . 80 20 140 240 . . . . 60 260 160 Destroy 0b10 Robot/NC 110 | 20 30 . 40 5 . . 5 . . . . . . . 5 5 Destroy Leader 298 | . 66 . 98 . . 10 12 20 40 . . . . 10 40 2 Allied During Kill 52 | . . . . . . . . . 52 . . . . . . . Successful Hack 113 | . 13 8 . 32 . . . . . . . . . 20 . 40 Disable Machine 480 | . 60 . 45 15 . 15 15 . . . . . . 270 15 45 Destroy Structure 363 | . 27 8 2 . . . . . . . . . . 122 36 168 Advance Influence 200 | . . . . . 200 . . . . . . . . . . . Partial Spotted 30 | . . . . . . . . . . . . . . 15 15 . Lose Combat Pursuer 405 | . . . . . . 15 . . 15 . . . 15 75 240 45 Influence Decreases 3279 | 20 385 105 257 279 53 55 267 160 325 22 . . 15 162 459 715 Entered New Map 810 | . . 65 13 117 3 45 103 . . 22 . . . . 195 247 Time Decay 2049 | 20 365 40 234 162 50 . 164 150 274 . . . . 138 254 198 Lost Part 355 | . 20 . 10 . . 10 . 10 10 . . . 15 20 10 250 Lost Ally 65 | . . . . . . . . . 41 . . . . 4 . 20 Squads Dispatched 22 | . 3 1 3 . . 2 1 . . . . . 1 1 5 5 Investigation 5 | . 3 . . . . . . . . . . . . . 2 . Extermination 3 | . . . . . . . . . . . . . . 1 1 1 Reinforcement 14 | . . 1 3 . . 2 1 . . . . . 1 . 2 4 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . 1 . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Low Low Dat Pro Fac DSF Fac Res Tes Distress Signals 5 | . . . 1 . . . . . . . . . . 2 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 140 | . 17 . 16 4 . 5 1 8 10 . . . 4 16 37 22 Peak Tracking Total 15 | . 4 . 5 3 . 3 1 3 3 . . . 4 6 15 9 Tactical Retreats 10 | . . . . . . 1 . . 1 . . . 1 2 4 1 Traps | -11 -10 -9 -9 -9 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Low Low Dat Pro Fac DSF Fac Res Tes Traps Triggered 7 | . 5 . . . . 1 . . . . . . 1 . . . Indirectly 1 | . 1 . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ---------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Low Low Dat Pro Fac DSF Fac Res Tes Machines Disabled 35 | . 4 . 3 1 . 1 1 1 . . . . . 18 1 5 Max in Single Turn 18 | . 2 . 1 1 . 1 1 1 . . . . . 18 1 1 Garrison Access 1 | . . . 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Low Low Dat Pro Fac DSF Fac Res Tes Machines Accessed 43 | . 3 1 2 11 1 . 2 2 . 4 . 1 . 2 10 4 Terminals 26 | . 3 1 1 6 1 . 2 1 . . . 1 . 1 7 2 Fabricators 3 | . . . . . . . . . . . . . . 1 1 1 Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . 4 . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . 1 . Garrison Access 3 | . . . 1 . . . . . . . . . . . 1 1 Total Hacks 112 | . 5 2 4 28 2 . 3 2 . 32 . 1 . 6 21 6 Successful 65 | . 3 1 1 13 1 . 1 2 . 32 . 1 . 4 3 3 Failed 47 | . 2 1 3 15 1 . 2 . . . . . . 2 18 3 Catastrophic 10 | . . 1 1 3 . . 2 . . . . . . . 3 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 23 | . . 2 3 6 . . . . . . . . . 3 9 . Terminals 56 | . 5 2 2 20 2 . 3 1 . . . 1 . 3 15 2 Fabricators 7 | . . . . . . . . . . . . . . 3 2 2 Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . 6 . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . 2 . Garrison Access 6 | . . . 2 . . . . . . . . . . . 2 2 Terminal Hacks 54 | . 3 1 . 10 1 . 1 2 . 32 . 1 . . 1 2 Record 12 | . . . . . . . . 1 . 11 . . . . . . Part Schematic 17 | . . . . 5 . . 1 . . 10 . . . . . 1 Robot Schematic 8 | . . . . . . . . . . 8 . . . . . . Prototype ID Bank 5 | . . . . 2 . . . . . 3 . . . . . . Open Door 1 | . . . . . . . . 1 . . . . . . . . Open DSF 3 | . . . . . 1 . . . . . . 1 . . 1 . Branch Access Points 1 | . . 1 . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . 1 Locate Traps 2 | . 2 . . . . . . . . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . Release Object 2 | . . . . 2 . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . 2 . 1 Load Schematic 2 | . . . . . . . . . . . . . . 1 . 1 Build 1 | . . . . . . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . 3 . . . . . . . . . . . . Retrieve Components 3 | . . . . 3 . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . 2 . Insert Component 1 | . . . . . . . . . . . . . . . 1 . Analyze 1 | . . . . . . . . . . . . . . . 1 . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . . . . . . . . 2 . . Terminals 1 | . . . . . . . . . . . . . . 1 . . Assimilate 1 | . . . . . . . . . . . . . . 1 . . Fabricators 1 | . . . . . . . . . . . . . . 1 . . Prioritize 1 | . . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 29 | . 2 1 1 7 1 . 2 1 . . . . . 1 9 4 Full Trace Events 7 | . 1 . . 4 . . . . . . . . . . 2 . Feedback Events 2 | . . . . 1 . . . . . . . . . . 1 . Corruption 2 | . . . . 1 . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . 8 . . . . . 1 Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . 5 . . 1 . . 10 . . . . 1 3 Parts Built 1 | . . . . . . . . . . . . . . 1 . . Authchips 1 | . . . . . . . . . . . . . . 1 . . Time 76 | . . . . . . . . . . . . . . 76 . . Total Part Build Rating 5 | . . . . . . . . . . . . . . 5 . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 11 | . . . . 11 . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------------ Run | Yrd Mat Mat Sto Rec Fac DSF Fac Low Low Dat Pro Fac DSF Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . 4 . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Low Low Dat Pro Fac DSF Fac Res Tes Total Allies 6 | . . . . . . . . 4 . . . . . 1 . 1 Largest Group 4 | . . . . . . . . 4 4 . . . . 1 . 1 Highest-Rated Group 161 | . . . . . . . . 107 107 . . . . 26 . 161 Highest-Rated Ally 161 | . . . . . . . . 29 29 . . . . 26 . 161 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 34 | . . . . . . . . . 32 . . . . . . 2 Total Damage 631 | . . . . . . . . . 520 . . . . . . 111 Kills 3 | . . . . . . . . . 3 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . 1 . . . . 1 . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Low Low Dat Pro Fac DSF Fac Res Tes Active Infowar (turns) 1902 | 76 1018 89 434 . . . . . . . . 1 . . . 284 Sensors 1550 | . 973 89 434 . . . . . . . . 1 . . . 53 Terrain 121 | 76 45 . . . . . . . . . . . . . . . Decoding 284 | . . . . . . . . . . . . . . . . 284 Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 2 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 20 | . . . . . . . . . . . . . . . . 20 Items 20 | . . . . . . . . . . . . . . . . 20 Exploration | -11 -10 -9 -9 -9 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Low Low Dat Pro Fac DSF Fac Res Tes Turns Passed 10411 | 178 1018 89 646 1826 115 145 519 2149 721 146 1075 30 92 704 545 413 Spaces Moved 5918 | 81 388 53 322 598 74 109 287 1192 403 84 575 13 39 567 672 461 Core 7 | 2 . . . . . . . . . . . . 4 . . 1 Treads 3826 | 79 388 53 322 122 . 58 253 1192 139 . 98 13 32 14 603 460 Legs 8 | . . . . . . . . . . . . . 3 5 . . Wheels 452 | . . . . 327 74 51 . . . . . . . . . . Hover 307 | . . . . . . . 34 . . . . . . 273 . . Flight 1318 | . . . . 149 . . . . 264 84 477 . . 275 69 . Fastest Speed 46 | 50 160 160 160 136 148 73 103 103 55 175 175 225 150 57 46 46 Average Speed 133 | 157 160 160 160 161 148 108 124 165 162 175 183 225 228 70 55 58 Slowest Speed 350 | 160 160 160 160 236 148 148 253 178 205 175 225 225 350 260 106 145 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . . . . 6 . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 43 | 4 66 7 52 94 3 89 9 98 68 69 73 1 36 16 16 46 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . . . . 1 1 . . . . . . Known Exits Taken 8 | . . 1 . . 1 . . 1 1 1 1 1 . . 1 . Unknown Exits Taken 6 | 1 1 . 1 1 . . 1 . . . . . . 1 . . Scrap Searched 11 | . . . . . . . . 6 3 . 2 . . . . . Spaces Dug 9 | . 1 . . . . . . . . . . . . . 7 1 Terrain Destroyed 246 | . 24 8 . . . . . 1 1 . . . . 64 17 131 Melee 7 | . . . . . . . . . . . . . . . 7 . Projectile 43 | . 1 . . . . . . 1 1 . . . . 13 10 17 AOE 196 | . 23 8 . . . . . . . . . . . 51 . 114 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Low Low Dat Pro Fac DSF Fac Res Tes Total 7973 | 102 709 55 400 1443 79 118 439 1311 441 83 581 14 41 833 771 553 Wait 1534 | . 233 . 14 803 . 1 138 58 15 . . . . 231 26 15 Move 5891 | 80 387 52 321 597 73 108 286 1191 402 83 574 12 38 555 671 461 Hop 5 | . . . . . . . . . . . . . . 5 . . Pick Up 79 | 2 20 . 13 10 3 1 3 6 2 . . . . 7 10 2 Fast Attach 32 | 7 4 . . 1 . . . 2 1 . . . . 9 3 5 Attach 29 | . 1 2 1 . 3 . 3 3 . . . 1 1 2 2 10 Detach 7 | . . . . 3 . . . 1 . . . . . 1 . 2 Swap 33 | . 11 . 5 . . . 3 3 3 . . 1 . 2 3 2 Drop 65 | . 9 . 11 13 . 1 2 8 4 . . . . 6 9 2 Fire 222 | 13 44 1 30 14 . 7 3 25 14 . 7 . 2 8 20 34 Melee 35 | . . . . . . . 1 . . . . . . 7 27 . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 12 | . . . 5 2 . . . . . . . . . . . 5 Escape Stasis 14 | . . . . . . . . . . . . . . . . 14 Rewire 15 | . . . . . . . . 14 . . . . . . . 1 Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: Min / *Sto x2) -9/Storage -9/Recycling -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/DSF -4/Factory -3/Research -3/Testing History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 14) 179 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 12) 638 | -10/Materials | Discovered new exit (range 15) 919 | -10/Materials | Discovered new exit (range 3) 1197 | -10/Materials | Entered another Materials area 1197 | -9/Materials | Evolved 2 slots: Utility x2 1231 | -9/Materials | Identified exit to Mines 1231 | -9/Materials | Identified exit to Storage 1286 | -9/Materials | Entered Storage 1926 | -9/Storage | Used back door to open Recycling access 1926 | -9/Storage | Discovered new exit (range 5) 1932 | -9/Storage | Entered Recycling 1995 | -9/Recycling | Scanned before Scraplab entrance 2008 | -9/Recycling | Angered Scraplab inhabitants 2429 | -9/Recycling | Found Prototype Device 2429 | -9/Recycling | Identified Scrap Engine 2857 | -9/Recycling | Build established: Construct 3710 | -9/Recycling | Discovered new exit (range 15) 3758 | -9/Recycling | Entered Factory 3758 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 3871 | -7/Factory | Identified exit to DSF 3873 | -7/Factory | Entered DSF 3912 | -7/DSF | Additional patrols routed to DSF 3982 | -7/DSF | Discovered new exit (range 14) 4018 | -7/DSF | Entered Factory 4018 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4060 | -6/Factory | Build established: Gunner 4531 | -6/Factory | Discovered new exit (range 6) 4537 | -6/Factory | Entered Lower Caves 4554 | -6/Lower Caves | Found DCF Scrap (11 items) 4683 | -6/Lower Caves | Spotted B-75 Beast 4773 | -6/Lower Caves | Lost 4 parts (1n1u2w) 4778 | -6/Lower Caves | Destroyed B-75 Beast 4820 | -6/Lower Caves | Identified exit to Lower Caves 4968 | -6/Lower Caves | Found Prototype Device 4984 | -6/Lower Caves | Build established: Construct 5028 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5656 | -6/Lower Caves | Encountered a Warlord checkpoint 5799 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 6087 | -6/Lower Caves | Learned 4 Factory zone layouts 6124 | -6/Lower Caves | Build established: Commander-Construct 6686 | -6/Lower Caves | Entered another Lower Caves area 6686 | -6/Lower Caves | Accompanied by 4 allies 6845 | -6/Lower Caves | Discovered new exit (range 7) 6849 | -6/Lower Caves | Encountered a Warlord checkpoint 6859 | -6/Lower Caves | Identified exit to Factory 6958 | -6/Lower Caves | Learned location of Extension (-5) 7106 | -6/Lower Caves | Lost 3 allies 7140 | -6/Lower Caves | Spotted B-75 Beast 7365 | -6/Lower Caves | Build established: Construct 7380 | -6/Lower Caves | Discovered new exit (range 16) 7405 | -6/Lower Caves | Identified exit to Data Miner 7407 | -6/Lower Caves | Entered Data Miner 7407 | -6/Data Miner | Discovered new exit (range 6) 7441 | -6/Data Miner | Met Data Miner 7472 | -6/Data Miner | Learned location of Section 7 (-2) 7472 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7504 | -6/Data Miner | Received God Mode back door access code from Data Miner 7544 | -6/Data Miner | Identified exit to Proximity Caves 7553 | -6/Data Miner | Entered Proximity Caves 8568 | -5/Proximity Caves | Discovered exit to Factory (range 14) 8628 | -5/Proximity Caves | Entered Factory 8628 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8656 | -5/Factory | Identified exit to DSF 8658 | -5/Factory | Entered DSF 8713 | -5/DSF | Additional patrols routed to DSF 8715 | -5/DSF | Discovered new exit (range 11) 8739 | -5/DSF | Core integrity fell below 50% 8748 | -5/DSF | Identified exit to Factory 8749 | -5/DSF | Core integrity fell below 20% 8750 | -5/DSF | Entered Factory 8750 | -4/Factory | Evolved 2 slots: Utility x2 8751 | -4/Factory | Identified Heart of Steel 8776 | -4/Factory | Lost 12 parts (2p3n2u5w) 9019 | -4/Factory | Build established: Mutant 9188 | -4/Factory | Crushed by falling debris 9419 | -4/Factory | Spotted B-86 Titan 9436 | -4/Factory | Fabricated Lgt. Regenerative Plating (x1) 9453 | -4/Factory | Discovered new exit (range 2) 9454 | -4/Factory | Entered Research 9454 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9830 | -3/Research | System corruption reached 10% 9907 | -3/Research | Incoming investigation squad redirected 9947 | -3/Research | Found Fusion Bomb Launcher 9961 | -3/Research | Discovered new exit (range 7) 9968 | -3/Research | Build established: Hacker-Tank 9999 | -3/Research | Identified exit to Testing 9999 | -3/Research | Entered Testing 10110 | -3/Testing | Found Prototype Processor 10110 | -3/Testing | Identified Exp. Signal Interpreter 10146 | -3/Testing | Spotted Striker 10146 | -3/Testing | Spotted Striker 10223 | -3/Testing | Spotted Alpha 7 10233 | -3/Testing | Scanned by Researcher 10258 | -3/Testing | Found Prototype Device 10258 | -3/Testing | Identified Exp. Hardlight Generator 10282 | -3/Testing | Lost 7 parts (1n3u3w) 10292 | -3/Testing | Destroyed Striker 10378 | -3/Testing | Rewired PX-7XG46FN5IF 10387 | -3/Testing | Core integrity fell below 50% 10404 | -3/Testing | Core integrity fell below 20% 10412 | -3/Testing | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 10401_ Critical hit (Burn: +50). 10402_ System corrupted: Energy discharge (-5). 10402_ Held in stasis. 10403_ Penetrated by Slug. 10403_ Scrap Engine destroyed. 10404_ Exp. Cooling System destroyed. 10404_ H-77 Assassin destroyed. 10406_ Held in stasis. 10406_ C-55 Analyst is analyzing... 10406_ Penetrated by Slug. 10406_ Slug penetrates Machine. 10406_ Slug penetrates Wall. 10408_ Alpha 7 knocked back. 10409_ Com. Mass Driver destroyed. 10410_ Held in stasis. 10410_ C-55 Analyst is analyzing... 10410_ Penetrated by Slug. 10410_ Slug penetrates Machine. 10410_ Dropped Lrg. Storage Unit. 10411_ Machine collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????? ???????????????????????????????????????? | | ??????? ???????????????????????????????????????? | | ??????? ???????????????????????????????????????? | | ?????? ???????????????????????????????????????? | | ?????? ???????????????????????????????????????? | | ??????? ########+###+#?????????????????????????? | | ??????# """T""" #?????????????????????????? | | ??????? 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"?" ""????!???????????????????????????? | | # #? ?? ??????!??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 27 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Weapon Cycling 25 Evasion (%) 58 Targeting Accuracy 12 Recoil Reduction 3 Offensive Hacking 30 Authchip Count 2 Item Schematics ----------------- Lrg. Storage Unit | -9/Recycling | Hacked Hacking Suite | -9/Recycling | Hacked Hrd. Light Armor Plating | -9/Recycling | Hacked Lgt. Armor Plating | -9/Recycling | Hacked Imp. Salvage Targeting Computer | -9/Recycling | Hacked Adv. Power Amplifier | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Adv. Thermal Generator | -6/Data Miner | Free Railgun | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Imp. Thunder Leg | -6/Data Miner | Free 0b10 Decoder Chip [Looter] | -3/Research | Scanalyzed Ragnarok Missile Launcher | -3/Testing | Hacked Molecular Scythe | -3/Testing | Archive Enh. Coil Gun | -3/Testing | Archive Robot Schematics ------------------ Y-54 Guardian | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free K-01 Serf | -3/Testing | Archive Fabricated ------------ Lgt. Regenerative Plating | x1 | -4/Factory | Authchip Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Express Service Challenges ------------ None Game ------ Seed WardroneShadingPrototype Manual? 0 Play Time 01:11:15 Cumulative 136.9 hours Start 2026.04.15 @ 17:00:49 End 2026.04.15 @ 21:21:17 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 207 Rogue 207 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 54 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5d7bd298-33a9-4a38-a154-3c25c93dc7dd