Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.11 @ 13:34:29 Player: s0lid Result: Destroyed by X-62 Marksman with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (45) 225 Value Destroyed (1124) 1124 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (25) 25 TOTAL SCORE: 3174 Bonus ------- Follower Combat Kills 25 Cogmind --------- Core Integrity 0/550 Matter 182/300 Energy 144/360 System Corruption 0% Temperature Cool (0) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit Large Battery Weight Redist. System Actuator Array > --- WEAPON (2) ------- Mining Claw Blade Saw > --- INVENTORY (15) --- Cooling System Medium Storage Unit Particle Charger Actuator Array Light Armor Plating Heavy Armor Plating Heavy Assault Rifle Improved Datajack Plasma Cutter Heavy Hammer Heavy Hammer Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Large Battery Weight Redist. System Reflective Plating Hardlight Generator > --- WEAPON ----------- Spread Laser Heavy Assault Rifle > --- INVENTORY -------- Light Nuclear Core Carbon-fiber Leg Cooling System Medium Storage Unit Particle Charger Actuator Array Light Armor Plating Heavy Armor Plating Heavy Assault Rifle Improved Datajack Plasma Cutter Heavy Hammer Heavy Hammer Mining Claw [Rating: 27] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Armored Wheel Utility Weight Redist. System Device Weight Redist. System Storage Large Battery Protection Medium Armor Plating Weapon Heavy Hammer Energy Gun Spread Laser Ballistic Gun Autogun Launcher Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . 2 . 1 Weapon . | . . . . . Parts Attached 73 | 8 18 8 8 31 Power 8 | 1 3 . . 4 Engine 4 | 1 2 . . 1 Core 4 | . 1 . . 3 Reactor . | . . . . . Propulsion 18 | 2 4 1 . 11 Treads . | . . . . . Leg 13 | 2 4 1 . 6 Wheel 5 | . . . . 5 Hover . | . . . . . Flight . | . . . . . Utility 25 | 2 6 7 1 9 Device 10 | 1 3 1 . 5 Storage 7 | 1 1 3 1 1 Processor . | . . . . . Hackware . | . . . . . Protection 8 | . 2 3 . 3 Artifact . | . . . . . Weapon 22 | 3 5 . 7 7 Energy Gun 4 | 1 1 . 1 1 Energy Cannon . | . . . . . Ballistic Gun 6 | 2 . . 2 2 Ballistic Cannon . | . . . . . Launcher 2 | . 1 . . 1 Special Weapon . | . . . . . Impact Weapon 5 | . 3 . 2 . Slashing Weapon 5 | . . . 2 3 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 19 | . 1 . . 18 Power 3 | . 1 . . 2 Propulsion 8 | . . . . 8 Utility 5 | . . . . 5 Weapon 3 | . . . . 3 Highest Loss Streak 4 | . 1 . . 4 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 95 | . 99 100 100 84 Engine 2 | . 4 . . 1 Core 8 | . 8 11 11 5 Leg 22 | . 28 22 22 17 Wheel 1 | . . . . 5 Device 12 | . 12 11 11 13 Storage 16 | . 14 12 21 18 Protection 7 | . 1 20 11 5 Energy Gun 2 | . . . 6 2 Ballistic Gun 2 | . . . 4 2 Impact Weapon 15 | . 25 22 5 9 Slashing Weapon 1 | . . . 5 1 Naked Turns . | . . . . . Heaviest Build 43 | 13 23 29 31 43 Greatest Support 49 | 20 26 32 32 49 Greatest Overweight (x) 4 | 1 . . . 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 10 10 10 15 Average Capacity 10 | 7 8 10 10 14 Most Carried 15 | 7 10 10 10 15 Average Carried 9 | 4 7 9 10 13 Final Capacity 15 | 8 10 10 10 15 Final Carried 12 | 7 10 10 10 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Jun Mat Mat Min Mat Matter Collected 920 | 295 212 117 96 200 Remotely . | . . . . . Salvage Created 1205 | 98 234 189 76 608 Parts 76 | 7 17 12 4 36 Haulers Intercepted 2 | . 1 . . 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Combat Hostiles Destroyed 34 | . 7 8 3 16 Melee 14 | . 3 7 1 3 Guns 3 | . . . 2 1 AOE 9 | . 3 . . 6 Classes Destroyed 10 | 2 4 2 1 1 Worker 4 | . . 1 . 3 Tunneler 2 | 2 . . . . Hauler 2 | . 1 . . 1 Recycler 1 | 1 . . . . Watcher 3 | . 2 . . 1 Swarmer 13 | . 3 6 . 4 Grunt 14 | . 4 . 2 8 Sentry 5 | . . 2 . 3 Hunter 1 | . . . . 1 Assembled 1 | . . . 1 . Best Kill Streak 8 | 3 3 3 2 8 Combat Bots Only 6 | . 3 3 2 6 Max Kills in Single Turn 5 | 1 1 1 1 5 Gunslinging . | . . . . . Exploded 4 | . 1 . . 4 Melee 1 | . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Jun Mat Mat Min Mat Damage Taken 3108 | . 427 386 142 2153 Core 850 | . 92 110 85 563 Absorbed by Shields 180 | . . . . 180 Redirected to Shielding 4 | . . 4 . . Regen/Repaired (Parts) 120 | . 120 . . . Core Remaining (%) 71 | 100 63 . 51 . Volleys Fired 28 | 5 7 . 4 12 Largest 2 | 2 2 . 2 2 Hottest 88 | 70 70 . 88 88 Shots Fired 45 | 10 9 . 8 18 Gun 36 | 10 4 . 8 14 Cannon . | . . . . . Launcher 9 | . 5 . . 4 Special . | . . . . . Kinetic 19 | 5 2 . 4 8 Thermal 17 | 5 2 . 4 6 Explosive 9 | . 5 . . 4 Electromagnetic . | . . . . . Robot Hit Streak 10 | 7 2 . 5 10 Robot Miss Streak 7 | 1 1 . 7 6 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 100 | 8 18 17 6 51 Core Hits 55 | 4 11 5 9 26 Critical Kills 2 | . 1 1 . . Critical Parts Destroyed 10 | . 2 1 . 7 Critical Strikes 14 | . 3 3 . 8 Smash 13 | . 3 3 . 7 Sever 1 | . . . . 1 Melee Attacks 137 | . 22 24 45 46 Impact 90 | . 22 24 3 41 Slashing 47 | . . . 42 5 Piercing . | . . . . . Sneak Attacks 6 | . 1 2 . 3 Combat Hostiles . | . . . . . Follow-up Attacks 11 | . 1 1 . 9 Damage Inflicted 3802 | 99 780 696 108 2119 Guns 360 | 99 23 . 81 157 Cannons . | . . . . . Explosions 697 | . 181 . . 516 Melee 2745 | . 576 696 27 1446 Ramming . | . . . . . Kinetic 171 | 49 10 . 31 81 Thermal 189 | 50 13 . 50 76 Explosive 697 | . 181 . . 516 Electromagnetic . | . . . . . Impact 2697 | . 576 696 27 1398 Slashing 48 | . . . . 48 Piercing . | . . . . . Highest Corruption 2 | . 2 . . . Average Corruption 2 | . 2 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 7 | . 7 . . . Message Errors 1 | . 1 . . . Matter Fused 3 | . 3 . . . Energy Discharges 2 | . 2 . . . Data Loss (major) 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 611 | . 52 181 . 378 Projectiles . | . . . . . Explosions 2 | . 2 . . . Melee 609 | . 50 181 . 378 Knockbacks 8 | . 3 2 . 3 Impact 8 | . 3 2 . 3 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 52 | . 52 . . . Shots 2 | . 2 . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 113 | 18 18 . 113 80 Average Temperature 30 | 9 10 . 52 29 Received Heat Transfer 744 | . 159 57 42 486 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 9 | . 3 4 . 2 Impact Corruptions 26 | . 2 10 . 14 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 340 | 148 37 . 60 95 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Peak Influence 352 | 15 186 352 214 298 Initial 136 | . 9 35 136 5 Average 107 | 3 45 222 122 132 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 71 | 100 100 40 51 63 Level 1 28 | . . 59 48 36 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 2 1 . 2 Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 4 | . 2 . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Min Mat Distress Signals 3 | . . 1 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 68 | . 16 16 4 32 Peak Tracking Total 8 | . 3 3 3 8 Tactical Retreats 9 | . 1 3 . 5 Traps | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Traps Triggered 3 | . 3 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . . 1 Machines | -11 -10 -9 -9 -8 ---------- Run | Jun Mat Mat Min Mat Machines Disabled 2 | . 2 . . . Max in Single Turn 2 | . 2 . . . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Min Mat Machines Accessed 8 | . 4 2 . 2 Terminals 6 | . 3 2 . 1 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 25 | . 14 7 . 4 Successful 13 | . 6 3 . 4 Failed 12 | . 8 4 . . Catastrophic 2 | . . 2 . . Database Lockouts . | . . . . . Manual 5 | . 1 3 . 1 Terminals 15 | . 6 7 . 2 Fabricators . | . . . . . Repair Stations 8 | . 8 . . . Recycling Units . | . . . . . Scanalyzers 2 | . . . . 2 Garrison Access . | . . . . . Terminal Hacks 6 | . 1 3 . 2 Branch Access Points 1 | . . 1 . . Alert Level 2 | . . 2 . . Unreport Threat 1 | . . . . 1 Locate Traps 1 | . 1 . . . Maintenance Status 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . 5 . . . Scan Component 3 | . 3 . . . Repair 2 | . 2 . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . . 2 Insert Component 1 | . . . . 1 Analyze 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 3 2 . . Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked 1 | . . 1 . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 2 . . . Time 76 | . 76 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Jun Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Jun Mat Mat Min Mat Total Allies 2 | . . . 2 . Largest Group 2 | . . . 2 1 Highest-Rated Group 38 | . . . 38 3 Highest-Rated Ally 31 | . . . 31 3 Total Orders . | . . . . . Ally Attacks 6 | . . . 6 . Total Damage 103 | . . . 103 . Kills 1 | . . . 1 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Jun Mat Mat Min Mat Turns Passed 3078 | 115 1036 393 697 837 Spaces Moved 1870 | 60 665 255 441 449 Core 6 | 4 . . . 2 Treads . | . . . . . Legs 1669 | 56 665 255 441 252 Wheels 195 | . . . . 195 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 105 Average Speed 121 | 127 120 120 120 126 Slowest Speed 260 | 190 120 120 120 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 48 | 5 87 26 82 40 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched 2 | . . . 2 . Spaces Dug 6 | . . . 4 2 Terrain Destroyed 45 | . 15 . 4 26 Melee 6 | . . . 4 2 Projectile . | . . . . . AOE 39 | . 15 . . 24 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Min Mat Total 2391 | 84 861 306 512 628 Wait 228 | 6 123 2 15 82 Move 1866 | 59 664 254 440 449 Hop . | . . . . . Pick Up 41 | 6 12 12 1 10 Fast Attach 23 | 7 4 1 . 11 Attach 13 | . 1 2 . 10 Detach 5 | . 2 . . 3 Swap 37 | 1 13 5 8 10 Drop 29 | . 15 8 1 5 Fire 28 | 5 7 . 4 12 Melee 121 | . 20 22 43 36 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Min x2 / Sto) -9/Mines -8/Materials History --------- Turn | Location | Event 10 | -11/Junkyard | Discovered new exit (range 15) 116 | -11/Junkyard | Entered Materials 317 | -10/Materials | Build established: Mutant 608 | -10/Materials | Discovered new exit (range 8) 673 | -10/Materials | Repaired Imp. Aluminum Leg 718 | -10/Materials | Repaired Broken Imp. Aluminum Leg 963 | -10/Materials | Discovered new exit (range 16) 1057 | -10/Materials | Discovered new exit (range 6) 1108 | -10/Materials | Discovered new exit (range 9) 1152 | -10/Materials | Entered another Materials area 1152 | -9/Materials | Evolved 2 slots: Utility x2 1502 | -9/Materials | Identified exit to Mines 1502 | -9/Materials | Identified exit to Storage 1545 | -9/Materials | Entered Mines 1618 | -9/Mines | Discovered new exit (range 3) 1833 | -9/Mines | Excavation squad dispatched 1833 | -9/Mines | A large section of the Mines collapsed 2053 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2242 | -9/Mines | Entered Materials 2242 | -8/Materials | Accompanied by 1 ally 2242 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2703 | -8/Materials | Lost 3 parts (2n1u) 2958 | -8/Materials | Core integrity fell below 50% 3029 | -8/Materials | Lost 4 parts (2n2w) 3056 | -8/Materials | Core integrity fell below 20% 3064 | -8/Materials | Lost 3 parts (1p1n1u) 3079 | -8/Materials | Destroyed by X-62 Marksman with Gauss Rifle Last Messages --------------- 03009_ Penetrated by Slug. 03030_ Critical hit (Destroy). 03030_ Lgt. Deuterium Engine destroyed. 03033_ Slug penetrates Terminal. 03033_ Terminal disabled. 03033_ Carbon-fiber Leg destroyed. 03033_ Reflective Plating destroyed. 03044_ Slug penetrates Wall. 03051_ Acquired Blade Saw. 03057_ Acquired Actuator Array. 03058_ Penetrated by Slug. 03058_ Critical hit (Burn: +28). 03061_ Penetrated by Slug. 03061_ Critical hit (Burn: +28). 03064_ Penetrated by Slug. 03064_ Carbon-fiber Leg destroyed. 03065_ X-62 Marksman Pulse Rifle severed. 03066_ Penetrated by Slug. 03069_ Hardlight Generator destroyed. 03072_ Penetrated by Slug. 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Aluminum Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FortressTransportKatana Manual? 0 Play Time 00:37:10 Cumulative 135.6 hours Start 2023.11.11 @ 12:58:25 End 2023.11.11 @ 13:34:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 136 Rogue 136 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 56 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0f34bae3-ad45-43fc-8999-25ec43ec7f08