Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.12.18 @ 21:58:45 Player: aperiodic Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (616) 3080 Value Destroyed (29472) 29472 Prototype IDs (97) 1940 Alien Tech Used (3) 600 Bonus (27767) 27767 TOTAL SCORE: 73159 Bonus ------- Triggered High Security 1500 High Alert Combat Kills 17727 Follower Combat Kills 3290 Network Hubs Disabled 400 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Scanned by Researcher 500 Win 3000 Friendly Fire -950 Cogmind --------- Core Integrity 649/1600 Matter 73/800 Energy 13/100 System Corruption 5% Temperature Cool (8) Movement Hovering (53) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Hovering Gyrokinetic-FC Exoskeleton > --- UTILITY (14) ----- High-capacity Storage Unit Experimental Matter Compressor > --- WEAPON (4) ------- CR-A16's Behemoth Slayer > --- INVENTORY (20) --- Zionite Composite Leg I Cooled Gravmag System Field Propulsion Drive Cooled Q-thruster Experimental Energy Well (600) Experimental Energy Well (600) Zionite Biocell (600) Precision Energy Filter Quantum Capacitor Femtoactuators Advanced EM Disruption Field Advanced System Restoration Module Compact HERF Cannon Railgun Compact Mass Driver Point Singularity Launcher Point Singularity Launcher Portable AFG (96) Peak State ------------ > --- POWER ------------ Particle-Quantum Reactor > --- PROPULSION ------- Hovering Gyrokinetic-FC Exoskeleton > --- UTILITY ---------- Armored Scrap Engine High-capacity Storage Unit Experimental Energy Well Experimental Energy Well Experimental Matter Compressor Layered Medium Armor Plating SHELL Armor Graphene Brace Improved Force Field > --- WEAPON ----------- Perforator High-powered KE Omega Construct/C Thermal Nova Construct/G > --- INVENTORY -------- Experimental Energy Well Precision Energy Filter Quantum Capacitor Femtoactuators Advanced EM Disruption Field Advanced System Restoration Module Hypervelocity Multirail Hellfire Missile Launcher Vibroblade CR-A16's Behemoth Slayer Portable AFG [Rating: 210] Favorites ----------- Power Constructs Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Constructs Treads Light Treads Leg Improved Titanium Leg Wheel Compact Wheel Hover Unit Constructs Flight Unit Diametric Drive Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Centrium Medium Armor Plating Weapon Constructs Energy Gun Heavy Particle Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Constructs Ballistic Cannon Constructs Launcher Precision Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Powered Hammer Slashing Weapon Vibroblade Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Acc Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 4 | . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . Utility 12 | . . . 2 . 1 1 . . . . 2 . . . . . . . . . 2 . . . . 1 . 1 2 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 608 | 7 16 7 45 7 58 51 9 . 2 2 31 1 4 . 2 47 7 5 8 3 57 16 10 4 5 77 87 19 21 Power 12 | 1 1 1 2 . 4 . . . . . . . . . . . . . . . . . . . . . . . 3 Engine 7 | 1 1 . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Propulsion 33 | 2 2 . 5 1 11 9 . . . . . . . . . . . . . . . . . . . . 1 . 2 Treads 16 | . 2 . 5 1 5 3 . . . . . . . . . . . . . . . . . . . . . . . Leg 9 | . . . . . 3 6 . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Flight 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . Utility 381 | 2 1 3 17 3 25 27 2 . . 2 28 1 4 . . 39 5 4 6 2 54 12 4 2 3 59 56 12 8 Device 177 | 1 . 1 4 2 2 13 1 . . 1 10 1 2 . . 19 2 2 3 1 31 7 1 2 1 36 31 3 . Storage 18 | 1 1 . 3 . 2 . . . . . 1 . . . . 1 . . . . 1 . . . . 3 . 3 2 Processor 5 | . . . . . . 1 . . . . . . . . . 1 . . . . 1 1 . . . . 1 . . Hackware 10 | . . . . . 3 1 . . . . 2 . . . . 1 . . . . 2 . . . . . 1 . . Protection 171 | . . 2 10 1 18 12 1 . . 1 15 . 2 . . 17 3 2 3 1 19 4 3 . 2 20 23 6 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 182 | 2 12 3 21 3 18 15 7 . 2 . 3 . . . 2 8 2 1 2 1 3 4 6 2 2 18 30 7 8 Energy Gun 15 | 2 5 . . . 5 1 . . . . . . . . . . . . . . . . 1 . . . 1 . . Energy Cannon 35 | . . . . . . 5 4 . . . 1 . . . 1 2 . . . 1 2 1 1 . 1 8 6 . 2 Ballistic Gun 43 | . 2 2 10 2 5 4 . . . . . . . . . 1 . . . . . . 1 1 1 5 6 . 3 Ballistic Cannon 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 5 1 Launcher 27 | . 1 . 4 1 3 1 3 . . . 1 . . . . 2 2 1 1 . 1 2 . . . 1 1 1 1 Special Weapon 21 | . 4 1 5 . 2 . . . . . . . . . . 1 . . . . . . 2 1 . 1 4 . . Impact Weapon 5 | . . . 1 . . 3 . . 1 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 13 | . . . 1 . 3 1 . . . . . . . . . . . . . . . . . . . . 7 1 . Piercing Weapon 14 | . . . . . . . . . 1 . 1 . . . 1 2 . . 1 . . 1 1 . . 3 2 . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 50 | . . . 1 1 1 1 . . . . . . 1 . . 3 . . 3 . 4 . 3 . . 4 19 2 7 Parts Lost 58 | . . . 1 . 7 7 . . . . . . . . . . . . . . . . . . . 2 9 18 14 Power 6 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 2 2 Propulsion 6 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . 1 2 Utility 33 | . . . . . 3 3 . . . . . . . . . . . . . . . . . . . 2 7 12 6 Weapon 13 | . . . 1 . 2 1 . . . . . . . . . . . . . . . . . . . . 2 3 4 Highest Loss Streak 11 | . . . 1 . 3 3 . . . . . . . . . . . . . . . . . . . 1 3 7 11 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 73 | . 100 100 99 100 97 78 67 61 65 69 72 73 68 68 68 64 64 65 59 61 62 57 61 65 65 61 59 48 46 Engine 3 | . 14 12 9 11 7 6 7 7 . . . . . . . . . . . . . . . . . . . . . Core 1 | . . 2 1 . 1 . . . 6 7 2 . . . 1 5 5 5 5 5 5 5 4 . . . . . . Reactor 1 | . . . . . . . . . . . 3 6 6 6 4 . . . . . . . . 5 5 4 4 3 4 Treads 6 | . 3 28 22 22 6 4 7 7 7 7 3 . . . . . . . . . . . 4 5 5 1 . . . Leg 2 | . . . . . 18 11 . . . . . . . . . . 5 5 3 . 1 5 . . . . 2 . . Device 12 | . 14 5 10 8 3 13 14 15 15 13 12 20 12 12 12 11 10 10 10 10 15 13 8 14 13 16 17 14 . Storage 6 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 7 12 Processor 5 | . . . . . . 6 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 10 10 10 9 8 1 . Hackware 5 | . . . . . 12 7 7 7 7 7 11 13 12 12 12 8 11 11 11 11 9 5 5 5 5 3 3 . . Protection 9 | . . 8 22 24 19 1 . . . 1 8 . 5 6 6 6 5 5 2 5 7 11 12 10 11 8 5 7 8 Energy Gun 1 | . 23 . . . 6 5 . . . . . . . . . . 2 5 5 5 . . . . . . . 1 . Energy Cannon 1 | . . . . . . 1 5 . . . . 6 6 6 5 5 8 5 1 . 6 1 1 . 2 5 2 . 2 Ballistic Gun 7 | . 3 27 18 21 10 4 7 7 7 7 6 6 6 6 6 8 . . . . . . 1 4 2 1 . 1 2 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . 2 5 3 5 5 . 2 4 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 176 | 15 22 26 51 54 78 67 64 53 56 59 88 71 74 71 71 121 122 107 109 109 110 127 133 133 132 166 147 176 143 Greatest Support 202 | 32 40 40 40 40 60 83 83 83 83 83 83 83 83 83 83 120 120 120 120 120 121 121 194 194 194 194 182 202 180 Greatest Overweight (x) 36 | . . . 1 1 7 2 . . . . 1 . . . . 1 1 . . . . 1 . 36 . 1 1 1 . Average Overweight (x) . | . . . . 1 1 . . . . . . . . . . . . . . . . . . 23 . . . . . Largest Inventory Capacity 20 | 8 10 10 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 9 10 14 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 6 10 10 15 15 20 20 20 20 20 20 20 19 20 20 20 20 19 19 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | 2 8 10 13 14 18 18 19 20 19 19 19 19 19 20 20 19 18 18 19 19 19 19 19 19 20 18 18 15 17 Final Capacity 20 | 8 10 10 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 5 10 10 15 15 20 20 20 20 19 20 19 19 20 20 20 18 18 18 20 20 19 20 20 20 20 15 20 11 19 Scrap Engine Consumption 260 | . . . . . . 75 3 1 3 . 12 . . . 2 21 3 . 3 1 24 8 17 . 5 36 35 11 . Constructs Created 7 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . 2 . . Constructs Modified 99 | . . . . . . 21 . . 1 . 6 . . . 1 12 1 . 1 . 8 2 6 . . 17 17 6 . Class Distribution -------------------- 30% | Mutant 27% | Construct 21% | Commander-Construct 13% | Hacker-Construct 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Hacker-Mutant | -8/Materials Construct | -7/Factory Construct | -7/Lower Caves Construct | -7/Lower Caves Construct | -7/Zion Construct | -6/Proximity Caves Construct | -6/Factory Hacker-Construct | -6/Lower Caves Hacker-Construct | -6/Lower Caves Hacker-Construct | -6/Data Miner Hacker-Construct | -5/Proximity Caves Construct | -5/Factory Hacker-Construct | -5/Upper Caves Hacker-Construct | -5/Upper Caves Hacker-Construct | -5/Zhirov Hacker-Construct | -4/Proximity Caves Hacker-Construct | -4/Factory Construct | -4/Extension Commander-Construct | -4/Cetus Commander-Construct | -4/Archives Commander-Construct | -4/Hub_04(d) Construct | -3/Research Mutant | -3/Testing Construct | -2/Research Messiah-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Acc Matter Collected 16264 | 270 106 354 1045 208 1300 1406 236 91 20 30 942 . 68 . 72 784 139 108 51 67 744 404 180 58 112 1153 3220 2303 793 Remotely 3102 | . . . . . . 233 . . . . . . . . . 190 . . . . . . . . . . 1505 1174 . Salvage Created 36291 | 105 197 302 1395 353 2328 1946 86 40 . . 1285 . . . 72 1251 253 202 202 71 2593 1764 433 232 812 4094 10266 4736 1273 Parts 1478 | 7 27 20 105 23 121 95 6 4 . . 62 . . . 6 58 9 9 5 4 88 76 23 30 34 182 259 175 50 Haulers Intercepted 42 | . 1 . 6 . 5 4 . . . . 4 . . . . 3 . . . . 7 1 . . 2 5 1 2 1 Recyclers Shooed 20 | . . 1 6 . 1 6 . . . . . . . . . 3 . . . . 2 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 62 | . . . . . . . 5 13 . 3 . . . . 8 . 13 12 5 3 . . . . . . . . . Prevented 8 | . . . . . . . . . . 5 . . 1 . 1 . 1 . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Acc Combat Hostiles Destroyed 498 | . 9 6 28 10 41 27 6 1 . . 24 . . . 1 17 7 4 . 1 24 19 5 . 5 48 134 57 24 Melee 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Guns 219 | . 3 6 20 7 33 22 . 1 . . 21 . . . . 5 . 2 . 1 2 . . . . 5 80 2 9 Cannons 180 | . . . . . . 2 . . . . . . . . . 2 . . . . 19 16 5 . 5 27 52 51 1 AOE 74 | . 6 . 8 3 7 2 6 . . . 2 . . . . 9 6 2 . . 1 1 . . . 3 1 3 14 Classes Destroyed 24 | 2 3 4 3 . 3 3 . . . . 1 . . . . . . . . . . 1 . . . . 3 1 . Worker 28 | . . 2 2 1 2 5 . . . . 1 . . . . 1 . . . . 2 . . . 7 4 . . 1 Builder 9 | . . . 1 . . 1 . . . . 1 . . . . . . . . . 1 . . . 1 1 . . 3 Tunneler 3 | 1 . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Hauler 42 | . 1 . 6 . 5 4 . . . . 4 . . . . 3 . . . . 7 1 . . 2 5 1 2 1 Recycler 16 | 1 . 1 1 . 2 3 . . . . . . . . . 2 . . . . 2 2 . . . . . . 2 Carrier 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Mechanic 8 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . 3 1 1 Operator 15 | . . . 2 . 1 3 . . . . . . . . . . . . . . 2 . . 6 1 . . . . Watcher 31 | . 3 . 4 . 3 2 . . . . 1 . . . . 2 . . . . 3 2 1 . 2 6 . 2 . Swarmer 79 | . 9 . 13 3 10 . 3 . . . 10 . . . . 9 3 . . . 2 . 1 . . 5 5 2 4 Saboteur 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 2 2 . Grunt 197 | . . 2 6 6 18 8 3 . . . 9 . . . . 2 3 3 . . 8 8 2 . 2 8 72 26 11 Brawler 24 | . . . 1 1 . . . . . . . . . . . . 1 . . . . . . . . 3 10 6 2 Duelist 11 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 7 2 . Protector 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . 2 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 52 | . . 2 8 . 10 6 . . . . 1 . . . . . . . . 1 3 7 . . 3 4 . 7 . Specialist 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . 2 . . . Hunter 23 | . . . . . 1 3 . 1 . . . . . . . 2 . . . . 1 1 1 . . 2 6 5 . Programmer 77 | . . . . . . 8 . . . . 2 . . . . 4 . 1 . . 10 . . . . 21 20 6 5 Heavy 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Behemoth 5 | . . . . . . . . . . . 1 . . . 1 . . . . . . 2 . . . 1 . . . Cetus Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Investigator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Protovariant L 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Assembled 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 33 | 2 6 3 8 3 7 6 3 1 . . 6 . . . 1 7 4 3 . 1 5 5 2 6 12 10 27 33 18 Combat Bots Only 32 | . 6 2 7 3 5 3 3 1 . . 5 . . . 1 6 4 3 . 1 4 3 2 . 2 6 24 32 12 Max Kills in Single Turn 5 | 1 5 1 4 2 3 2 2 1 . . 2 . . . 1 5 3 2 . 1 2 1 1 1 5 2 5 3 4 Gunslinging 1 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 5 . 2 2 2 1 2 . . . 1 . . . . 5 3 2 . . 1 1 . . . 2 1 3 4 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Acc Damage Taken 32370 | . 92 185 1105 278 2226 2681 112 40 . . 1234 . 203 . . 1101 . 46 . 50 1065 378 246 . 692 3019 5992 7464 4161 Core 3445 | . 34 62 136 30 178 286 8 17 . . 52 . . . . 37 . . . . 48 18 10 . 75 177 530 796 951 Absorbed by Shields 5651 | . . . . . . 36 . . . . 52 . 41 . . 124 . . . . 374 274 260 . . 1934 918 1638 . Redirected to Shielding 315 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 111 204 Regen/Repaired (Parts) 7217 | . . . 355 . 96 747 33 . 16 . 444 . . . 9 816 32 . 126 . 449 262 167 . 25 1091 1629 920 . Core Remaining (%) 67 | 100 . 61 . 58 67 . . . . 55 . . . . 93 . . . . 96 . . . . 86 . 38 45 40 Volleys Fired 1599 | 3 26 22 91 21 149 137 8 6 . 2 98 . 2 . 3 60 15 13 . 7 135 58 27 29 20 229 318 63 57 Largest 3 | 2 2 2 2 2 2 2 1 1 . 1 1 . 1 . 1 3 1 1 . 1 2 2 2 2 2 2 2 2 3 Hottest 240 | 100 100 100 100 46 110 110 39 18 . 18 90 . 90 . 90 149 98 39 . 18 134 134 240 56 134 136 110 152 221 Shots Fired 2169 | 6 46 42 164 40 291 244 9 6 . 2 98 . 2 . 3 103 15 13 . 7 218 65 31 32 35 246 314 65 72 Gun 1202 | 6 40 38 149 38 284 219 2 6 . 2 85 . . . . 62 . 11 . 7 13 . 3 . 6 47 129 10 45 Cannon 859 | . . . . . . 25 1 . . . 12 . 2 . 3 37 11 . . . 205 63 20 9 29 196 184 53 9 Launcher 56 | . 2 . 5 2 6 . 6 . . . 1 . . . . 4 4 2 . . . 2 . . . 2 . 2 18 Special 52 | . 4 4 10 . 1 . . . . . . . . . . . . . . . . . 8 23 . 1 1 . . Kinetic 1152 | . . 38 149 38 230 97 . . . . 27 . . . . 62 . . . . 36 52 22 9 22 67 202 53 48 Thermal 905 | 6 44 4 10 . 55 131 3 6 . 2 70 . 2 . 3 37 11 11 . 7 182 11 9 23 13 137 112 10 6 Explosive 56 | . 2 . 5 2 6 . 6 . . . 1 . . . . 4 4 2 . . . 2 . . . 2 . 2 18 Electromagnetic 56 | . . . . . . 16 . . . . . . . . . . . . . . . . . . . 40 . . . Robot Hit Streak 29 | 2 6 15 17 23 28 13 2 5 . 10 21 . . . . 17 13 15 . 5 15 16 8 5 10 23 28 29 26 Robot Miss Streak 11 | 1 4 6 6 2 5 8 2 2 . 2 4 . . . . 4 3 2 . 1 6 4 2 4 4 4 5 11 3 Penetration Max 4 | . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 1 1 1 4 3 2 Secondary Targets 10 | . . 2 2 1 2 2 . . . . . . . . . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . Capacitor 217 | . . . . . . . . . . . . . . . . . . . . . . . . . . 112 105 . . Shots Hit Robots 1542 | 3 24 30 111 31 214 200 2 5 . 2 95 . . . 1 62 5 6 4 3 112 54 20 22 21 174 225 66 50 Core Hits 1351 | 3 19 19 64 14 96 112 10 4 . 3 113 . . . . 56 12 11 1 1 56 40 14 7 20 69 349 193 65 Critical Kills 195 | . . . 1 . . 1 . . . . . . . . . 2 . . . . 4 . . . . 5 112 56 14 Critical Parts Destroyed 286 | . . 1 . . 1 3 . . . . 1 . . . . 2 . . . . 1 . 2 2 1 7 172 66 27 Critical Strikes 539 | 1 2 1 1 . 6 9 . . . . 3 . . . . 4 . . 1 . 5 . 4 2 1 13 295 146 45 Burn 13 | 1 2 . . . 5 4 . . . . . . . . . . . . . . . . . . . . . 1 . Meltdown 5 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . 2 . . . Destroy 512 | . . 1 . . 1 3 . . . . 1 . . . . 4 . . . . 2 . 3 2 1 10 294 145 45 Blast 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Corrupt 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Smash 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Impale 4 | . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . 1 . . . Melee Attacks 73 | . . . 8 . 7 12 . . 1 . 15 . . . 1 . . . 4 . . 2 3 . . 7 6 6 1 Impact 18 | . . . 8 . . 9 . . 1 . . . . . . . . . . . . . . . . . . . . Slashing 21 | . . . . . 7 3 . . . . . . . . . . . . . . . . . . . . 5 6 . Piercing 34 | . . . . . . . . . . . 15 . . . 1 . . . 4 . . 2 3 . . 7 1 . 1 Sneak Attacks 12 | . . . 1 . 1 5 . . . . 3 . . . . . . . . . . . . . . 1 . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 65842 | 38 608 447 2623 722 4224 5071 717 86 . 90 3643 . . . . 2293 633 660 169 116 5274 4072 1166 1022 2634 12130 9401 3145 4858 Guns 19972 | 38 299 447 1681 500 3389 3576 46 86 . 90 2709 . . . . 1203 . 214 . 116 268 . 13 . 50 1355 2924 267 701 Cannons 30055 | . . . . . . 563 . . . . . . . . . 523 161 . . . 4634 3523 1026 757 1445 9857 5982 1390 194 Explosions 12816 | . 308 . 824 216 751 461 671 . . . 481 . . . . 560 472 446 . . 270 456 . . 890 468 330 1249 3963 Melee 1660 | . . . 87 . 75 467 . . . . 453 . . . . . . . 169 . . . . . . 192 . 217 . Ramming 908 | . 1 . 10 6 9 4 . . . . . . . . . 7 . . . . 102 93 . . 249 240 165 22 . Kinetic 25194 | . . 447 1681 500 2654 1526 . . . . 960 . . . . 1203 . . . . 1490 3309 1039 757 1199 2002 4336 1390 701 Thermal 23199 | 38 299 . 21 . 735 2311 46 86 . 90 2006 . . . . 523 161 214 . 116 3682 214 127 265 296 6608 4900 267 194 Explosive 10893 | . 308 . 824 216 751 285 671 . . . 224 . . . . 560 472 446 . . . 456 . . . 468 . 1249 3963 Electromagnetic 3988 | . . . . . . 478 . . . . . . . . . . . . . . . . . . 890 2620 . . . Impact 490 | . . . 87 . . 403 . . . . . . . . . . . . . . . . . . . . . . . Slashing 356 | . . . . . 75 64 . . . . . . . . . . . . . . . . . . . . . 217 . Piercing 814 | . . . . . . . . . . . 453 . . . . . . . 169 . . . . . . 192 . . . Highest Corruption 28 | . 3 3 . . . 10 10 10 10 . 1 . . . . 3 . . . . 2 2 1 . 4 27 28 21 5 Average Corruption 8 | . 2 3 . . . 7 10 10 10 . 1 . . . . 1 . . . . 1 1 1 . 1 9 18 11 3 Corruption Purged 38 | . . . . . . . . . . . 1 . . . . 7 . . . . 2 2 1 . . 14 11 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 461 | . 7 36 . . . 101 22 20 1 . 3 . . . . 9 . . . . 10 4 1 . 3 63 161 12 8 Message Errors 103 | . 1 9 . . . 27 5 2 . . 2 . . . . 4 . . . . 3 . . . 1 10 34 3 2 Matter Fused 107 | . 1 8 . . . 26 5 7 . . . . . . . 1 . . . . 1 . . . 2 10 43 2 1 Heat Flow Errors 64 | . 2 5 . . . 13 5 9 . . . . . . . . . . . . 1 1 . . . 6 19 2 1 Energy Discharges 52 | . 1 2 . . . 13 2 . . . . . . . . 1 . . . . 2 1 . . . 12 17 . 1 Parts Rejected 6 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 3 . . Data Loss (minor) 64 | . 2 7 . . . 13 3 . . . 1 . . . . . . . . . 2 1 . . . 13 18 1 3 Data Loss (major) 25 | . . 3 . . . 3 . 2 1 . . . . . . 1 . . . . 1 1 1 . . 2 10 . . Misfires 9 | . . 2 . . . 1 1 . . . . . . . . 1 . . . . . . . . . 2 2 . . Alerts 7 | . . . . . . 1 1 . . . . . . . . 1 . . . . . . . . . 2 2 . . Misdirections 11 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 6 4 . Weapon Failures 13 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . 4 7 . . Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Overflow Damage 4256 | . . . 31 17 36 356 17 . . . 165 . . . . 5 48 11 74 . 225 175 72 266 192 1321 680 . 565 Projectiles 2633 | . . . . . . 12 . . . . . . . . . 5 . . . . 201 102 72 266 42 1248 671 . 14 Explosions 822 | . . . 31 17 36 51 17 . . . 15 . . . . . 48 11 . . . . . . 36 . 9 . 551 Melee 801 | . . . . . . 293 . . . . 150 . . . . . . . 74 . 24 73 . . 114 73 . . . Knockbacks 127 | . . . . . . 2 . . . . . . . . . . . . . . 13 13 6 2 8 3 29 51 . Impact 9 | . . . . . . 2 . . . . . . . . . . . . . . . 1 . . 4 1 1 . . Kinetic 113 | . . . . . . . . . . . . . . . . . . . . . 12 11 6 2 2 2 28 50 . Secondary 5 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . 2 . . 1 . Self-Inflicted Damage 942 | . . . 5 . 31 229 . . . . 55 . . . . 148 . . . . . . . . 148 20 . 11 295 Shots 17 | . . . 1 . 3 4 . . . . 1 . . . . 3 . . . . . . . . 2 . . . 3 Rammed 19 | . 1 . 3 1 1 . . . . . . . . . . . . . . . . . . . 4 8 . 1 . Targets Rammed 39 | . 1 . 3 2 2 1 . . . . . . . . . 1 . . . . 6 1 . . 6 8 7 1 . Kicked 16 | . . . . . . 1 . . . . . . . . . 1 . . . . 6 1 . . . . 7 . . Crushed 4 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . 2 . . . . Highest Temperature 445 | 78 273 275 144 60 204 249 228 247 . . 90 . 80 . 114 292 159 2 . . 249 272 158 . 95 315 445 385 397 Average Temperature 66 | 37 75 83 29 27 48 52 99 105 . . 23 . 40 . 65 78 81 1 . . 41 91 68 . 35 85 84 113 83 Received Heat Transfer 4246 | . . 126 198 174 801 555 . . . . 449 . 80 . . 51 . 9 . 9 101 80 42 . 90 50 679 518 234 Effects 8 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 3 3 . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Bleed 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . Interference 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Total Turns 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . Longest Duration 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . Robots Corrupted 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 10 . . . Combat Hostiles 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . Parts Fried 55 | . . . . . . 11 . . . . . . . . . . . . . . 2 1 1 . 12 28 . . . Impact Corruptions 20 | . . . . . . 8 . . . . . . . . . . . . . . 2 2 . . 5 3 . . . Robots Melted 11 | . . . . . 1 1 . . . . . . . . . 1 1 . . . 5 . . . . 2 . . . Combat Hostiles 8 | . . . . . 1 1 . . . . . . . . . 1 1 . . . 2 . . . . 2 . . . Parts Melted 59 | 1 3 . . . 3 9 . . . . . . . . . 5 . . . . 18 . . . 1 18 . 1 . Heat Transferred 19161 | 185 1036 . 74 . 1776 3846 25 45 . 45 1215 . . . . 700 300 185 . 111 4710 300 277 592 450 2537 290 314 148 Parts Sabotaged 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 3 Parts Stolen 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Acc Peak Influence 4604 | 10 376 55 448 250 547 431 . . . . 417 . . . . 753 . . . . 1033 1590 1822 872 1175 1802 4435 4604 3881 Initial 2756 | . 6 . 3 140 22 248 . . . . 109 . . . . 23 . . . . . 506 827 684 32 616 1013 2494 2756 Average 593 | 2 108 13 292 64 229 252 . . . . 288 . . . . 382 . . . . 488 932 1227 222 402 831 2191 3473 2943 Maximum Alert Level 5 | . 1 . 2 1 2 2 . . . . 2 . . . . 3 . . . . 3 4 5 3 4 5 5 5 5 Low Security (%) 36 | 100 70 100 14 96 34 33 . . . . 15 . . . . 38 . . . . 24 . . 68 29 . . . . Level 1 27 | . 29 . 79 3 63 63 . . . . 81 . . . . 4 . . . . 4 . . 13 19 . . . . Level 2 13 | . . . 5 . 2 2 . . . . 3 . . . . 39 . . . . 47 21 . 13 40 55 . . . Level 3 8 | . . . . . . . . . . . . . . . . 17 . . . . 23 59 48 4 10 12 24 . . Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . 18 36 . . 27 10 . . Level 5 5 | . . . . . . . . . . . . . . . . . . . . . . . 14 . . 5 37 14 81 High Security 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 85 18 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Squads Dispatched 162 | . 2 1 1 . 6 10 . . . 1 9 . . . . 8 . . . . 16 5 . . 11 22 32 26 12 Investigation 16 | . 2 1 . . 1 1 . . . 1 2 . . . . 3 . . . . 3 . . . 1 . . 1 . Extermination 31 | . . . . . . 6 . . . . 2 . . . . 2 . . . . 6 . . . . 8 5 . 2 Reinforcement 28 | . . . 1 . 4 2 . . . . 2 . . . . 2 . . . . 5 2 . . 3 4 2 . 1 Assault 72 | . . . . . . . . . . . . . . . . 1 . . . . 2 3 . . 2 9 25 22 8 Garrison 15 | . . . . . 1 1 . . . . 3 . . . . . . . . . . . . . 5 1 . 3 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 17 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 8 6 1 . Construction Impeded 6 | . . . . . 1 . . . . . 1 . . . . 1 . . . . 1 1 . . . . . . 1 Haulers Reinforced 10 | . . . . . . 1 . . . . 1 . . . . 1 . . . . 4 . . . 1 1 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Acc Distress Signals 34 | . . . 5 . 4 . . . . . . . . . . 1 . . . . 4 3 2 . 3 2 3 6 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 1034 | . 13 8 46 7 59 38 4 2 . 8 40 2 7 . 1 31 6 5 . 5 64 44 29 31 39 85 249 143 68 Peak Tracking Total 32 | . 6 2 5 2 6 3 3 4 . 5 6 4 7 . 1 11 5 4 . 4 8 5 5 1 19 11 21 32 25 Tactical Retreats 93 | . . . 1 . 2 . . 3 . 2 2 1 4 . . 3 3 . . . 8 1 . . 5 11 24 12 11 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Acc Traps Triggered 19 | . 3 . . . . 2 . . . . 1 . . . . . . . . . 1 2 . . 1 6 1 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Acc Machines Disabled 78 | . . . 2 1 4 5 . . . . 7 . . . . 12 2 . . . 12 1 3 4 8 3 10 1 3 Max in Single Turn 5 | . . . 1 1 1 2 . . . . 4 . . . . 5 1 . . . 5 . 2 1 4 1 1 1 1 Garrison Access 5 | . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . 1 . . . 1 Network Hub 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Acc Machines Accessed 82 | . 7 1 11 . 11 10 1 . . 1 6 1 . 3 . 6 1 1 4 1 5 2 1 . 1 3 4 . 1 Terminals 36 | . 6 . 9 . 9 8 . . . 1 . 1 . . . . . . . 1 . . 1 . . . . . . Fabricators 12 | . . . . . . 1 . . . . 2 . . . . 4 . . . . 2 . . . . 2 1 . . Repair Stations 11 | . . . 2 . 1 . . . . . 2 . . . . 1 . . . . 2 1 . . . . 2 . . Recycling Units 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . 1 . . . . 2 . . . . 1 . . . . 1 . . . 1 1 1 . 1 Total Hacks 240 | . 21 1 35 . 39 27 1 . . 5 11 2 . 19 . 12 1 10 16 1 13 6 2 . 1 4 11 . 2 Successful 166 | . 13 1 23 . 26 12 1 . . 5 5 2 . 19 . 8 1 10 16 1 10 4 . . 1 2 6 . . Failed 72 | . 7 . 12 . 12 15 . . . . 6 . . . . 4 . . . . 3 2 2 . . 2 5 . 2 Catastrophic 11 | . . . 1 . . 4 . . . . . . . . . 1 . . . . . . 1 . . 1 2 . 1 Database Lockouts 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Manual 217 | . 10 . 22 . 20 14 . . . . 7 . . . . 42 . . . . 22 7 1 . 28 27 12 2 3 Terminals 114 | . 20 . 29 . 30 25 . . . 5 . 2 . . . . . . . 1 . . 2 . . . . . . Fabricators 25 | . . . . . . 1 . . . . 2 . . . . 9 . . . . 7 . . . . 3 3 . . Repair Stations 35 | . . . 6 . 7 . . . . . 5 . . . . 2 . . . . 4 4 . . . . 7 . . Recycling Units 5 | . 1 . . . 2 . . . . . . . . . . . . . . . . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 13 | . . . . . . 1 . . . . 4 . . . . 1 . . . . 2 . . . 1 1 1 . 2 Terminal Hacks 95 | . 10 1 8 . 13 8 1 . . 5 . 2 . 19 . . 1 10 16 1 . . . . . . . . . Record 25 | . . . . . . . . . . 5 . 2 . 2 . . . 10 5 1 . . . . . . . . . Part Schematic 15 | . . . . . . . . . . . . . . 12 . . . . 3 . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Robot Analysis 11 | . 1 . 2 . 2 2 . . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 14 | . 2 . 2 . 4 2 . . . . . . . . . . . . 4 . . . . . . . . . . Open Door 3 | . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 5 | . 1 . 1 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . 1 . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 6 | . 3 . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 16 | . . . . . . 1 . . . . 2 . . . . 5 . . . . 5 . . . . 2 1 . . Network Status 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Load Schematic 8 | . . . . . . . . . . . . . . . . 3 . . . . 3 . . . . 1 1 . . Build 6 | . . . . . . 1 . . . . 1 . . . . 2 . . . . 2 . . . . . . . . Repair Station Hacks 28 | . . . 6 . 5 . . . . . 2 . . . . 2 . . . . 4 4 . . . . 5 . . Scan Component 15 | . . . 3 . 3 . . . . . 1 . . . . 1 . . . . 2 2 . . . . 3 . . Repair 13 | . . . 3 . 2 . . . . . 1 . . . . 1 . . . . 2 2 . . . . 2 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . 1 . . . . Seal Access 4 | . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . 1 . . . . Unauthorized Hacks 23 | . 3 . 9 . 8 2 . . . . . . . . . 1 . . . . . . . . . . . . . Terminals 19 | . 2 . 9 . 6 2 . . . . . . . . . . . . . . . . . . . . . . . Track 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 9 | . . . 6 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . Botnet 6 | . . . 2 . 3 1 . . . . . . . . . . . . . . . . . . . . . . . Operators 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 54 | . 5 . 10 . 7 7 . . . 1 3 . . . . 6 . . . . 5 2 1 . . 2 4 . 1 Full Trace Events 8 | . . . 1 . . 1 . . . 1 . . . . . 3 . . . . 2 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 12 | . . . . . . . . . 3 . . . . 5 . . . . . . . . . . 4 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 61 | . . . . . . . . . 14 . . . . 12 . 10 . . 3 . . . . . 12 . 10 . . Parts Built 9 | . . . . . . 2 . . . . 2 . . . . 3 . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 684 | . . . . . . 117 . . . . 95 . . . . 236 . . . . 236 . . . . . . . . Total Part Build Rating 48 | . . . . . . 14 . . . . 10 . . . . 13 . . . . 11 . . . . . . . . Parts Repaired 13 | . . . 3 . 2 . . . . . 1 . . . . 1 . . . . 2 2 . . . . 2 . . Time 591 | . . . 115 . 168 . . . . . 44 . . . . 22 . . . . 72 106 . . . . 64 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 23 | . . . . . . . . 2 . . . . . . . 1 2 . . . 1 17 . . . . . . . Allies Hacked 4 | . . . . . . 1 . . . . . . . . . . . . . . 1 1 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Acc Total Allies 68 | . . . 2 . 1 1 . 2 7 . . . . . 1 6 2 . . . 7 30 5 . 2 1 . . 1 Largest Group 17 | . . . 2 2 1 1 1 2 7 7 4 . . . 1 3 2 2 1 1 4 17 17 15 9 2 . . 1 Highest-Rated Group 1032 | . . . 20 20 10 10 10 48 247 247 116 . . . 96 90 60 60 26 26 156 822 1032 987 666 123 . . 27 Highest-Rated Ally 159 | . . . 10 10 10 10 10 32 51 51 39 . . . 96 31 30 30 26 26 47 159 159 159 103 91 . . 27 Zionite Dispatches 8 | . . . . . . . . . . . . . . . . 2 . . . . 3 . . . 1 1 . . 1 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Kinetic Resupply 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Resource Resupply 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Orders 31 | . . . . 6 . 7 4 . . . . . . . . 2 . . . . 2 . . 3 5 1 . . 1 STAY 13 | . . . . 3 . 4 2 . . . . . . . . . . . . . . . . 1 3 . . . . FOLLOW 12 | . . . . 3 . 3 2 . . . . . . . . . . . . . . . . 2 2 . . . . DROP 6 | . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . 1 . . 1 Ally Attacks 443 | . . . . . . . . 8 . 20 21 . . . 7 21 . 6 . 4 16 125 138 33 43 1 . . . Total Damage 14258 | . . . . . . . . 264 . 532 580 . . . 308 711 . 187 . 113 365 3423 4679 1297 1690 109 . . . Kills 79 | . . . . . . . . 3 . 6 2 . . . 1 4 . 2 . . 2 22 24 4 9 . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Acc Robot Analysis Total 11 | . 1 . 2 . 2 2 . . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 12 | . . 3 . 1 . . . 1 1 . . . 2 . 1 . 1 1 . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 29 | . . . . . . . . . . . 1 . . . . 8 . . . . 3 1 . . 7 6 3 . . Main Access 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Emergency Access 4 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 1 . . . Guard Positions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Component Stockpiles 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Prototype Stockpiles 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Prototype Schematics 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unaware Analyses 4 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 1 . . . Trap Installations 3 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . Active Terminals 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Acc Turns Passed 47830 | 63 1134 2093 4238 1918 3016 4353 722 469 984 339 2174 205 295 39 156 1663 602 290 221 751 2313 1250 862 8799 517 3327 3593 734 710 Spaces Moved 30016 | 39 909 780 1494 759 1320 2187 793 529 1021 347 2005 361 526 76 274 1827 789 360 171 768 2961 1195 578 709 660 2375 2597 648 958 Core 462 | 1 . . . . . . . . . . . . . . . . . . . . . . . 461 . . . . . Treads 10335 | . 95 780 1494 759 155 686 793 529 1021 347 881 . . . . . . . . . . . 487 248 660 1276 124 . . Legs 7409 | . . . . . 997 1017 . . . . . . . . . 271 789 360 112 . 722 1195 91 . . . 1822 33 . Wheels 1173 | 38 814 . . . 168 14 . . . . . . . . . . . . . . . . . . . . . 139 . Hover 2626 | . . . . . . 297 . . . . . . . . . . . . . . 621 . . . . . 274 476 958 Flight 8011 | . . . . . . 173 . . . . 1124 361 526 76 274 1556 . . 59 768 1618 . . . . 1099 377 . . Fastest Speed 37 | 50 100 160 160 240 130 83 83 83 83 83 51 51 51 51 51 51 51 51 37 37 37 54 54 54 54 38 38 53 47 Average Speed 120 | 98 106 160 222 240 162 164 83 83 83 83 70 51 51 51 51 51 51 51 46 37 44 54 54 1221 54 100 83 77 49 Slowest Speed 1850 | 100 160 160 240 240 400 291 83 83 83 83 180 51 51 51 51 110 110 51 51 37 54 113 54 1850 54 134 226 162 53 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 34 | . . . . . . . . . . . 8 . 5 . . 7 . . . . 14 . . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 65 | 3 99 99 96 99 95 42 72 72 89 54 55 60 62 68 55 35 74 52 60 74 53 87 74 84 51 51 96 27 28 Regions Visited 29 Branch Regions 19 Pre-discovered Areas 20 | . 1 . . . 1 . . . 2 1 . . . 1 . 9 . 1 3 1 . . . . . . . . . Known Exits Taken 22 | . . . . . 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Scrap Searched 16 | . . 1 . 1 . . 3 . 3 2 . . 3 . . . 3 . . . . . . . . . . . . Spaces Dug 212 | . 4 3 11 17 5 3 . . . . 12 . 2 . 1 14 3 3 . 3 41 4 . . 4 21 42 2 17 Terrain Destroyed 1522 | . 20 4 59 25 63 69 66 . . . 66 . 2 . 3 72 54 34 . 3 159 90 15 6 328 97 128 60 99 Melee 25 | . . . 6 . 5 3 . . . . 5 . . . . . . . . . . . . . . . 4 2 . Projectile 384 | . 4 4 7 . . 1 1 . . . 12 . 2 . 3 23 6 6 . 3 97 34 15 6 17 71 65 2 5 AOE 1016 | . 16 . 46 25 58 65 65 . . . 49 . . . . 48 48 28 . . 62 56 . . 311 26 6 15 92 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Acc Total 39456 | 54 1021 1577 2219 810 1882 2686 844 553 1156 395 2640 380 544 75 284 2450 964 452 305 1226 3717 1727 1084 789 785 3167 3790 763 1117 Wait 6455 | . 48 765 541 20 283 224 31 7 130 44 473 19 13 . 5 480 140 74 107 447 516 353 460 46 93 413 655 9 59 Move 29919 | 38 908 779 1493 758 1319 2186 792 528 1020 346 1989 360 515 75 273 1812 788 359 170 767 2932 1194 577 708 659 2374 2596 647 957 Hop 33 | . . . . . . . . . . . 7 . 5 . . 7 . . . . 14 . . . . . . . . Pick Up 223 | 6 12 1 15 1 27 28 2 . 1 1 11 . 2 . . 14 . . 6 1 17 3 2 1 1 23 35 2 11 Fast Attach 152 | 6 2 1 7 . 15 9 . . 1 . 5 . 2 . . 9 . . 4 . 13 2 4 . . 11 36 6 19 Attach 89 | 1 . . 5 . 7 14 . . 1 . 3 . . . . 3 1 1 1 . 4 1 2 . . 9 21 13 2 Detach 48 | . . . 1 . 2 9 . . . . 1 . . . . 2 1 1 1 . . 1 1 . . 2 16 7 3 Swap 370 | . 14 6 33 7 36 28 9 . . 2 23 1 3 . 2 35 6 4 4 3 40 13 4 4 5 57 31 . . Drop 300 | . 10 3 22 1 35 35 2 . 2 . 15 . 2 . . 24 . . 8 1 30 3 4 1 1 32 56 5 8 Fire 1599 | 3 26 22 91 21 149 137 8 6 . 2 98 . 2 . 3 60 15 13 . 7 135 58 27 29 20 229 318 63 57 Melee 73 | . . . 8 . 7 12 . . 1 . 15 . . . 1 . . . 4 . . 2 3 . . 7 6 6 1 Ram 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . 1 . Kick 16 | . . . . . . 1 . . . . . . . . . 1 . . . . 6 1 . . . . 7 . . Crush 19 | . 1 . 3 2 1 . . . . . . . . . . . . . . . . . . . 6 6 . . . Escape Stasis 31 | . . . . . . 3 . . . . . . . . . . . . . . . 9 . . . 2 13 4 . Rewire 125 | . . . . . . . . 12 . . . . . . . 3 13 . . . 10 87 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x3 / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x4 / *Upp x2 / *Ext) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 3 exits: *Res x2 / *Arc) -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) (discovered 2 exits: *Res x2) -3/Research (discovered 4 exits: *Res x3 / *Tes) -3/Testing -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Discovered new exit (range 12) 312 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 6) 436 | -10/Materials | Discovered new exit (range 14) 436 | -10/Materials | Discovered new exit (range 15) 700 | -10/Materials | Discovered new exit (range 9) 702 | -10/Materials | Central database locked down 1198 | -10/Materials | Entered Mines 1216 | -10/Mines | Met a Derelict bent on vengeance 1221 | -10/Mines | Assembled infested the area 2045 | -10/Mines | Discovered new exit (range 8) 2085 | -10/Mines | Learned Materials interactive machine intel 2305 | -10/Mines | Discovered new exit (range 13) 2480 | -10/Mines | Found a hidden stash of uninstalled traps 2675 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2675 | -10/Mines | Discovered new exit (range 5) 2739 | -10/Mines | Learned Materials trap positions 2983 | -10/Mines | Met a Derelict shopkeep closing up shop 3291 | -10/Mines | Entered Materials 3291 | -9/Materials | Evolved 2 slots: Utility x2 3292 | -9/Materials | Identified exit to Storage 3293 | -9/Materials | Loaded intel: 31 trap records 3294 | -9/Materials | Loaded intel: 17 interactive machine locations 3358 | -9/Materials | Discovered new exit (range 8) 3785 | -9/Materials | Destroyed 7 combat bots 5106 | -9/Materials | Discovered new exit (range 7) 6569 | -9/Materials | Crushed by falling debris 6734 | -9/Materials | Discovered new exit (range 8) 6899 | -9/Materials | Discovered new exit (range 3) 7109 | -9/Materials | Repaired Med. Armor Plating 7142 | -9/Materials | Repaired Hrd. Light Armor Plating 7353 | -9/Materials | Repaired Cld. Ion Engine 7529 | -9/Materials | Entered Mines 7529 | -9/Mines | Accompanied by 2 allies 7760 | -9/Mines | Learned location of 1 exit from Materials 7949 | -9/Mines | Discovered new exit (range 10) 8147 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 8230 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 8403 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 8410 | -9/Mines | Found Prototype Device 8411 | -9/Mines | Identified Exp. Sensor Array 9069 | -9/Mines | Discovered new exit (range 10) 9447 | -9/Mines | Entered Materials 9447 | -8/Materials | Accompanied by 1 ally 9447 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 9448 | -8/Materials | Identified exit to Factory 9953 | -8/Materials | Central database locked down 10670 | -8/Materials | Lost 3 parts (2u1w) 10684 | -8/Materials | Discovered exit to Factory (range 9) 10861 | -8/Materials | Repaired Broken Exp. Sensor Array 10900 | -8/Materials | Repaired Med. Armor Plating 11010 | -8/Materials | Build established: Hacker-Mutant 11656 | -8/Materials | Discovered exit to Factory (range 13) 12073 | -8/Materials | Garrison activated, responded to threat 12463 | -8/Materials | Entered Factory 12463 | -7/Factory | Accompanied by 1 ally 12463 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12466 | -7/Factory | Found Scrap Engine 12862 | -7/Factory | Build established: Mutant 14306 | -7/Factory | Lost 3 parts (1p1n1u) 14364 | -7/Factory | Discovered new exit (range 5) 14495 | -7/Factory | Discovered new exit (range 15) 14616 | -7/Factory | Identified exit to Lower Caves 14739 | -7/Factory | Build established: Construct 15339 | -7/Factory | System corruption reached 10% 15858 | -7/Factory | Garrison activated, responded to threat 16075 | -7/Factory | Discovered new exit (range 15) 16129 | -7/Factory | Identified exit to Factory 16221 | -7/Factory | Fabricated Field Propulsion Array? 16816 | -7/Factory | Entered Lower Caves 16816 | -7/Lower Caves | Accompanied by 1 ally 17391 | -7/Lower Caves | Encountered a Warlord checkpoint 17450 | -7/Lower Caves | Discovered new exit (range 5) 17454 | -7/Lower Caves | Identified exit to Lower Caves 17538 | -7/Lower Caves | Entered another Lower Caves area 17538 | -7/Lower Caves | Accompanied by 1 ally 17635 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 17695 | -7/Lower Caves | Discovered exit to Factory (range 8) 17841 | -7/Lower Caves | Identified exit to Zion 18007 | -7/Lower Caves | Entered Zion 18040 | -7/Zion | System corruption cleaned by Quarantine Array 18060 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 18126 | -7/Zion | Discovered new exit (range 13) 18371 | -7/Zion | Learned Factory stockpile data 18492 | -7/Zion | Found CR-A16's Pointy Stick 18691 | -7/Zion | Imprinted 18693 | -7/Zion | Declared Zion's savior 18764 | -7/Zion | Gained Derelict followers 18861 | -7/Zion | Identified exit to Proximity Caves 18991 | -7/Zion | Entered Proximity Caves 18991 | -6/Proximity Caves | Accompanied by 7 allies 19016 | -6/Proximity Caves | Attracted the attention of an 0b10 base 19060 | -6/Proximity Caves | Learned location of Armory (-3) 19060 | -6/Proximity Caves | Learned Research terminal intel 19060 | -6/Proximity Caves | Learned Extension terminal intel 19060 | -6/Proximity Caves | Learned Research garrison access intel 19309 | -6/Proximity Caves | Discovered exit to Factory (range 7) 19330 | -6/Proximity Caves | Entered Factory 19330 | -6/Factory | Accompanied by 4 allies 19330 | -6/Factory | Evolved 2 slots: Utility x2 19376 | -6/Factory | Discovered new exit (range 3) 19377 | -6/Factory | Identified exit to Factory 19486 | -6/Factory | Spotted B-75 Beast 19499 | -6/Factory | Revealed the true nature of CR-A16's Pointy Stick 19502 | -6/Factory | Destroyed B-75 Beast 19763 | -6/Factory | Discovered exit to Factory (range 14) 19779 | -6/Factory | Garrison activated, responded to threat 20532 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 20625 | -6/Factory | Repaired Med. Reflective Plating 20718 | -6/Factory | Terminal network hard line cut 20824 | -6/Factory | Fabricated Magnetic Acceleration Cannon (x2) 20875 | -6/Factory | Build established: Hacker-Construct 21149 | -6/Factory | Discovered exit to Factory (range 15) 21495 | -6/Factory | Discovered new exit (range 14) 21504 | -6/Factory | Entered Lower Caves 21582 | -6/Lower Caves | Spotted B-75 Beast 21650 | -6/Lower Caves | Encountered a Warlord checkpoint 21669 | -6/Lower Caves | Discovered new exit (range 7) 21672 | -6/Lower Caves | Identified exit to Lower Caves 21709 | -6/Lower Caves | Entered another Lower Caves area 21742 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 21778 | -6/Lower Caves | Found Alien Artifact 21778 | -6/Lower Caves | Identified Core Expander 21778 | -6/Lower Caves | Installed Core Expander, added new Weapon slot 21830 | -6/Lower Caves | Learned Factory stockpile data 21881 | -6/Lower Caves | Learned location of 1 exit from Factory 21884 | -6/Lower Caves | Discovered new exit (range 15) 22003 | -6/Lower Caves | Identified exit to Data Miner 22004 | -6/Lower Caves | Entered Data Miner 22004 | -6/Data Miner | Discovered new exit (range 6) 22014 | -6/Data Miner | Met Data Miner 22023 | -6/Data Miner | Learned location of Section 7 (-2) 22023 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 22032 | -6/Data Miner | Received God Mode back door access code from Data Miner 22042 | -6/Data Miner | Identified exit to Proximity Caves 22043 | -6/Data Miner | Entered Proximity Caves 22113 | -5/Proximity Caves | Spotted B-75 Beast 22121 | -5/Proximity Caves | Escorted by Enhanced Grunt 22123 | -5/Proximity Caves | Destroyed B-75 Beast 22181 | -5/Proximity Caves | Discovered exit to Factory (range 14) 22196 | -5/Proximity Caves | Learned Factory terminal intel 22199 | -5/Proximity Caves | Entered Factory 22199 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 22200 | -5/Factory | Identified exit to Factory 22202 | -5/Factory | Loaded intel: 26 terminal locations 22221 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 22254 | -5/Factory | Retrieved Zion intel report: Trap Installations 22255 | -5/Factory | Zion Kinetic Resupply teleported in 22477 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 22483 | -5/Factory | Discovered new exit (range 11) 22488 | -5/Factory | Identified exit to Upper Caves 22498 | -5/Factory | Build established: Hacker-Mutant 22589 | -5/Factory | Fabricated Gatling Laser (x2) 22861 | -5/Factory | Retrieved Zion intel report: Active Garrisons 23052 | -5/Factory | Build established: Construct 23092 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 23144 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 23145 | -5/Factory | Zion Resource Resupply teleported in 23174 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 23239 | -5/Factory | Retrieved Zion intel report: Emergency Access 23512 | -5/Factory | Terminal network hard line cut 23530 | -5/Factory | Repaired Med. Reactive Plating 23629 | -5/Factory | Fabricated F-cell Engine? 23699 | -5/Factory | First assault squad dispatched 23724 | -5/Factory | Incoming assault squad redirected 23754 | -5/Factory | Build established: Hacker-Construct 23862 | -5/Factory | Entered Upper Caves 23863 | -5/Upper Caves | Encountered a Warlord checkpoint 24008 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 24290 | -5/Upper Caves | Discovered new exit (range 5) 24292 | -5/Upper Caves | Identified exit to Upper Caves 24323 | -5/Upper Caves | Learned Factory security intel 24464 | -5/Upper Caves | Entered another Upper Caves area 24464 | -5/Upper Caves | Accompanied by 2 allies 24645 | -5/Upper Caves | Learned 8 Factory zone layouts 24645 | -5/Upper Caves | Learned Factory trap positions 24645 | -5/Upper Caves | Learned Armory emergency access door positions 24645 | -5/Upper Caves | Learned Extension stockpile data 24645 | -5/Upper Caves | Learned Armory stockpile data 24645 | -5/Upper Caves | Learned Armory security intel 24645 | -5/Upper Caves | Learned Extension terminal intel 24700 | -5/Upper Caves | Discovered new exit (range 9) 24704 | -5/Upper Caves | Identified exit to Zhirov 24754 | -5/Upper Caves | Entered Zhirov 24754 | -5/Zhirov | Accompanied by 1 ally 24754 | -5/Zhirov | Discovered new exit (range 3) 24764 | -5/Zhirov | Met Zhirov 24773 | -5/Zhirov | Learned location of Quarantine (-2) 24773 | -5/Zhirov | Learned location of Testing (-3) 24773 | -5/Zhirov | Learned location of Command (-1) 24778 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 24786 | -5/Zhirov | Found Alien Artifact 24786 | -5/Zhirov | Identified Integrated Dissipator 24786 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 24793 | -5/Zhirov | Found Alien Artifact 24943 | -5/Zhirov | Identified exit to Proximity Caves 24975 | -5/Zhirov | Entered Proximity Caves 24975 | -4/Proximity Caves | Accompanied by 1 ally 24977 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 25300 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 25709 | -4/Proximity Caves | Discovered exit to Factory (range 9) 25726 | -4/Proximity Caves | Entered Factory 25726 | -4/Factory | Evolved 2 slots: Utility x2 25727 | -4/Factory | Identified exit to Upper Caves 25728 | -4/Factory | Loaded intel: 102 trap records 26067 | -4/Factory | Retrieved Zion intel report: Active Terminals 26280 | -4/Factory | Retrieved Zion intel report: Emergency Access 26281 | -4/Factory | Zion Fire squad teleported in 26354 | -4/Factory | Fabricated Tri-rail Accelerator? 26500 | -4/Factory | Zion Hover Resupply teleported in 26647 | -4/Factory | Discovered new exit (range 15) 26652 | -4/Factory | Identified exit to Research 26685 | -4/Factory | Zion Heavy Resupply teleported in 26687 | -4/Factory | Found Powered Armor 26821 | -4/Factory | Fabricated Imp. Heavy Machine Gun? 27219 | -4/Factory | Retrieved Zion intel report: Main Access 27221 | -4/Factory | Terminal network hard line cut 27360 | -4/Factory | Repaired Med. Insulated Plating? 27406 | -4/Factory | Repaired Imp. System Restoration Module? 27452 | -4/Factory | Spotted B-86 Titan 27559 | -4/Factory | Discovered exit to Upper Caves (range 10) 27700 | -4/Factory | Found Prototype Processor 27700 | -4/Factory | Identified Exp. Targeting Computer 27976 | -4/Factory | First assault squad dispatched 27996 | -4/Factory | Incoming assault squad redirected 28036 | -4/Factory | Discovered new exit (range 6) 28039 | -4/Factory | Identified exit to Extension 28039 | -4/Factory | Entered Extension 28041 | -4/Extension | Loaded intel: 13 terminal locations 28070 | -4/Extension | Rescued a captive Derelict 28070 | -4/Extension | Rescued a captive Derelict 28120 | -4/Extension | Retrieved Zion intel report: Trap Installations 28127 | -4/Extension | Rescued a captive Derelict 28128 | -4/Extension | Rescued a captive Derelict 28144 | -4/Extension | Rescued a captive Derelict 28286 | -4/Extension | Repaired Med. Reflective Plating? 28289 | -4/Extension | First assault squad dispatched 28380 | -4/Extension | Repaired Adv. Reaction Control System? 28529 | -4/Extension | Rescued a captive Derelict 28573 | -4/Extension | Build established: Construct 28870 | -4/Extension | Spotted B-86 Titan 28874 | -4/Extension | Spotted B-86 Titan 28877 | -4/Extension | Destroyed B-86 Titan 28885 | -4/Extension | Destroyed B-86 Titan 28899 | -4/Extension | Found Hvy. Reflective Plating 29067 | -4/Extension | Rescued a captive Derelict 29068 | -4/Extension | Rescued a captive Derelict 29085 | -4/Extension | Rescued a captive Derelict 29086 | -4/Extension | Rescued a captive Derelict 29160 | -4/Extension | Rescued a captive Derelict 29161 | -4/Extension | Rescued a captive Derelict 29177 | -4/Extension | Rescued A7 29238 | -4/Extension | Discovered exit to Research (range 10) 29239 | -4/Extension | Discovered new exit (range 6) 29244 | -4/Extension | Identified exit to Cetus 29289 | -4/Extension | Entered Cetus 29289 | -4/Cetus | Accompanied by 17 allies (A7) 29294 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 29300 | -4/Cetus | Spotted Cetus Guard 29300 | -4/Cetus | Spotted Cetus Guard 29302 | -4/Cetus | Spotted Cetus Guard 29302 | -4/Cetus | Spotted Cetus Guard 29310 | -4/Cetus | Allies destroyed Cetus Guard 29311 | -4/Cetus | Allies destroyed Cetus Guard 29315 | -4/Cetus | Allies destroyed Cetus Guard 29320 | -4/Cetus | Allies destroyed Cetus Guard 29322 | -4/Cetus | Build established: Commander-Construct 29365 | -4/Cetus | Discovered exit to Research (range 15) 29810 | -4/Cetus | Discovered new exit (range 15) 29821 | -4/Cetus | Spotted Cetus Guard 29821 | -4/Cetus | Spotted Cetus Guard 29826 | -4/Cetus | Spotted Cetus Guard 29828 | -4/Cetus | Discovered exit to Research (range 16) 29828 | -4/Cetus | Spotted Cetus Guard 29829 | -4/Cetus | Allies destroyed Cetus Guard 29836 | -4/Cetus | Destroyed Cetus Guard 29837 | -4/Cetus | Allies destroyed Cetus Guard 29843 | -4/Cetus | Allies destroyed Cetus Guard 29844 | -4/Cetus | Scared off Revision 17 29889 | -4/Cetus | Escorted A7 to Cetus Mainframe 29893 | -4/Cetus | Started Cetus Manufacturing Module 29918 | -4/Cetus | Manufactured an Enhanced Grunt 29943 | -4/Cetus | Manufactured an Enhanced Grunt 29968 | -4/Cetus | Manufactured an Enhanced Grunt 29993 | -4/Cetus | Manufactured an Enhanced Grunt 30018 | -4/Cetus | Manufactured an Enhanced Grunt 30106 | -4/Cetus | Identified exit to Archives 30151 | -4/Cetus | Entered Archives 30151 | -4/Archives | Accompanied by 15 allies (A7) 30156 | -4/Archives | Received a hacking code to weaken MAIN.C 30199 | -4/Archives | Discovered new exit (range 14) 30212 | -4/Archives | Discovered new exit (range 15) 30224 | -4/Archives | Discovered exit to Research (range 16) 38941 | -4/Archives | Identified exit to Hub_04(d) 38950 | -4/Archives | Entered Hub_04(d) 38950 | -4/Hub_04(d) | Accompanied by 9 allies 38967 | -4/Hub_04(d) | Retrieved Zion intel report: Emergency Access 38983 | -4/Hub_04(d) | Retrieved Zion intel report: Unaware Schematics 38987 | -4/Hub_04(d) | Retrieved Zion intel report: Prototype Stockpiles 39077 | -4/Hub_04(d) | Retrieved Zion intel report: Component Schematics 39088 | -4/Hub_04(d) | Retrieved Zion intel report: Active Terminals 39117 | -4/Hub_04(d) | Garrison activated, responded to threat 39200 | -4/Hub_04(d) | Discovered exit to Research (range 11) 39215 | -4/Hub_04(d) | Garrison activated, responded to threat 39343 | -4/Hub_04(d) | Retrieved Zion intel report: Guard Positions 39362 | -4/Hub_04(d) | Retrieved Zion intel report: Unaware Analyses 39363 | -4/Hub_04(d) | Zion Heavy squad teleported in 39424 | -4/Hub_04(d) | Network Hub disabled 39450 | -4/Hub_04(d) | First assault squad dispatched 39459 | -4/Hub_04(d) | Discovered exit to Research (range 15) 39464 | -4/Hub_04(d) | Network Hub disabled 39467 | -4/Hub_04(d) | Entered Research 39467 | -3/Research | Accompanied by 1 ally 39467 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 39468 | -3/Research | Loaded intel: 22 terminal locations 39469 | -3/Research | Loaded intel: 4 garrison access locations 39497 | -3/Research | Zion Thermal Resupply teleported in 39526 | -3/Research | Retrieved Zion intel report: Emergency Access 39547 | -3/Research | Retrieved Zion intel report: Unaware Analyses 39623 | -3/Research | Retrieved Zion intel report: Guard Positions 39774 | -3/Research | Build established: Construct 39915 | -3/Research | Retrieved Zion intel report: Active Terminals 39967 | -3/Research | First assault squad dispatched 39988 | -3/Research | Incoming assault squad redirected 39994 | -3/Research | Incoming assault squad redirected 40460 | -3/Research | Spotted B-86 Titan 40466 | -3/Research | Destroyed B-86 Titan 40496 | -3/Research | Found Quantum Capacitor 40547 | -3/Research | Discovered new exit (range 16) 40565 | -3/Research | Identified exit to Research 41011 | -3/Research | Retrieved Zion intel report: Component Stockpiles 41062 | -3/Research | Retrieved Zion intel report: Main Access 41065 | -3/Research | Terminal network hard line cut 41524 | -3/Research | Incoming assault squad redirected 41759 | -3/Research | System corruption reached 10% 41774 | -3/Research | Incoming assault squad redirected 42021 | -3/Research | Incoming assault squad redirected 42028 | -3/Research | Incoming assault squad redirected 42493 | -3/Research | Incoming assault squad redirected 42699 | -3/Research | Incoming assault squad redirected 42701 | -3/Research | Garrison activated, responded to threat 42789 | -3/Research | Discovered new exit (range 11) 42793 | -3/Research | Identified exit to Testing 42794 | -3/Research | Entered Testing 42943 | -3/Testing | Found Prototype Launcher 42943 | -3/Testing | Identified Hellfire Missile Launcher 43008 | -3/Testing | Found Prototype Hackware 43008 | -3/Testing | Identified Exp. Hacking Suite 43044 | -3/Testing | First assault squad dispatched 43059 | -3/Testing | Incoming assault squad redirected 43081 | -3/Testing | Repaired Adv. System Restoration Module 43096 | -3/Testing | Repaired Centrium Medium Armor Plating 43167 | -3/Testing | Spotted PL-0W8KI9G8FA 43321 | -3/Testing | Identified Transdimensional Reconstructor 43321 | -3/Testing | Warped through subspace 43341 | -3/Testing | Incoming assault squad redirected 43647 | -3/Testing | Discovered exit to Research (range 14) 43671 | -3/Testing | Found Prototype Energy Cannon 43671 | -3/Testing | Identified Cld. Nova Cannon 43718 | -3/Testing | Found Prototype Ballistic Gun 43754 | -3/Testing | Found Prototype Ballistic Cannon 43756 | -3/Testing | Identified Hyp. Multirail 43800 | -3/Testing | Found Prototype Device 43800 | -3/Testing | Identified Exp. Thermal Shield 43807 | -3/Testing | Destroyed 13 combat bots 43849 | -3/Testing | Retrieved Zion intel report: Prototype Stockpiles 43871 | -3/Testing | Retrieved Zion intel report: Trap Installations 43883 | -3/Testing | Retrieved Zion intel report: Prototype Schematics 43915 | -3/Testing | Found Prototype Device 43915 | -3/Testing | Identified Exp. EM Disruption Field 43934 | -3/Testing | Spotted Striker 43934 | -3/Testing | Spotted Striker 43993 | -3/Testing | Found Portable AFG 44040 | -3/Testing | Incoming assault squad redirected 44115 | -3/Testing | Terminal network hard line cut 44148 | -3/Testing | Core integrity fell below 50% 44150 | -3/Testing | Destroyed PL-0W8KI9G8FA 44156 | -3/Testing | Found Prototype Slashing Weapon 44161 | -3/Testing | Found Prototype Device 44161 | -3/Testing | Identified Femtoactuators 44165 | -3/Testing | Identified Vibroblade 44173 | -3/Testing | Lost 3 parts (2u1w) 44181 | -3/Testing | Found Prototype Processor 44296 | -3/Testing | Found Prototype Device 44296 | -3/Testing | Identified Adv. EM Disruption Field 44309 | -3/Testing | Incoming assault squad redirected 44309 | -3/Testing | Identified Exp. Melee Analysis Suite 44317 | -3/Testing | Incoming assault squad redirected 44556 | -3/Testing | Identified Perforator 44824 | -3/Testing | Build established: Mutant 44871 | -3/Testing | Found Prototype Energy Gun 44871 | -3/Testing | Identified Tachyon Dispersion Ray 45354 | -3/Testing | Incoming assault squad redirected 45384 | -3/Testing | High security lockdown imminent 45456 | -3/Testing | Destroyed 12 combat bots 45464 | -3/Testing | High security lockdown engaged 45650 | -3/Testing | Destroyed 11 combat bots 45786 | -3/Testing | Destroyed 24 combat bots 45840 | -3/Testing | Spotted Investigator 45840 | -3/Testing | Scanned by Researcher 45843 | -3/Testing | Destroyed Investigator 45870 | -3/Testing | Sterilization system engaged 45870 | -3/Testing | Non-combat units ordered to evacuate 45881 | -3/Testing | Destroyed 22 combat bots 45970 | -3/Testing | Combat units ordered to evacuate 46170 | -3/Testing | Ambient heat levels rising (+10) 46174 | -3/Testing | Found Prototype Protection 46320 | -3/Testing | Ambient heat levels rising (+10) 46387 | -3/Testing | Entered Research 46387 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 46430 | -2/Research | Incoming investigation squad redirected 46494 | -2/Research | High security lockdown imminent 46574 | -2/Research | High security lockdown engaged 46638 | -2/Research | Garrison activated, responded to threat 46670 | -2/Research | Identified SHELL Armor 46679 | -2/Research | Spotted Striker 46728 | -2/Research | Destroyed Striker 46749 | -2/Research | Destroyed 32 combat bots 46777 | -2/Research | Lost 4 parts (4u) 46782 | -2/Research | Build established: Construct 46855 | -2/Research | Spotted Investigator 46858 | -2/Research | Destroyed Investigator 46882 | -2/Research | Destroyed 8 combat bots 46942 | -2/Research | System corruption reached 10% 46964 | -2/Research | Destroyed 9 combat bots 46983 | -2/Research | Lost 7 parts (4u3w) 46983 | -2/Research | Spotted B-90 Cyclops 46993 | -2/Research | Spotted B-90 Cyclops 47092 | -2/Research | Spotted Executioner 47097 | -2/Research | Discovered new exit (range 16) 47117 | -2/Research | Core integrity fell below 50% 47121 | -2/Research | Entered Access 47121 | -1/Access | Evolved 2 slots: Utility x2 47166 | -1/Access | Zion Zionite Resupply teleported in 47169 | -1/Access | Found Prototype Protection 47169 | -1/Access | Identified Zio. Shade Armor 47173 | -1/Access | Found Prototype Protection 47173 | -1/Access | Identified Zio. Weapon Casing 47175 | -1/Access | Found Prototype Protection 47175 | -1/Access | Identified Zio. Heavy Carapace 47416 | -1/Access | First assault squad dispatched 47505 | -1/Access | Found Quantum Capacitor 47688 | -1/Access | Found Prototype Launcher 47688 | -1/Access | Identified Point Singularity Launcher 47702 | -1/Access | High security lockdown imminent 47725 | -1/Access | Found Point Singularity Launcher 47726 | -1/Access | Found Point Singularity Launcher 47748 | -1/Access | Garrison activated, responded to threat 47773 | -1/Access | Destroyed 12 combat bots 47782 | -1/Access | High security lockdown engaged 47806 | -1/Access | Spotted B-99 Colossus 47806 | -1/Access | Spotted B-99 Colossus 47825 | -1/Access | Core integrity fell below 50% 47827 | -1/Access | Discovered new exit (range 5) 47831 | *** | Escaped! Last Messages --------------- 47821_ Penetrated by Slug. 47821_ Slug penetrates Reinforced Barrier. 47821_ Penetrated by Slug. 47821_ Slug penetrates Reinforced Barrier. 47821_ Acquired 5 matter. 47823_ Slug penetrates Reinforced Barrier. 47823_ Penetrated by Slug. 47823_ Slug penetrates Sealed Heavy Doors. 47823_ Slug penetrates Reinforced Barrier. 47824_ Knocked back. 47824_ Slug penetrates Sealed Heavy Doors. 47824_ Penetrated by Slug. 47824_ Acquired 4 matter. 47826_ Slug penetrates Sealed Heavy Doors. 47827_ Main Access Shell breached. 47827_ EXIT=FOUND 47828_ Slug penetrates Sealed Heavy Doors. 47828_ Penetrated by Slug. 47828_ Slug penetrates Sealed Heavy Doors. 47831_ Slug penetrates Main Access Shell. Map ----- +----------------------------------------------------+ | ?# """ # ""#???????????????????????? | | ?# """ ""#???????????????????????? | | ## " "#???????????????????????? | | [# # #???????????????????????? | | / #???????????????????????? | | # ########???????????????????????? | | # #?????????????????????????????? | | # #?????????????????????????????? | | #####/# ## # #??????????????????????????????? | | ## #??????????????????????????????? | | ## #??????????????????????????????? | | ## #??????????????????????????????? | | ## # #??????????????????????????????? | | ## #??????????????????????????????? | | ## "" #??????????????????????????????? | | ### ""# #??????????????????????????????? | | ??# "" #??????????????????????????????? | | ??# G #??????????????????????????????? | | ??# " ####??????????????????????????????? | | ??# " % ##?????????????????????????????????? | | ??# %" #######??######???????????????????????? | | ?+ "??" ????????????????????????? | | # % """" ?????????????????????????? | | ######+ "" """"""?????????????????????? | | % " "?????????????????????? | | ! = " "@ "?????????????????????? | | *%% " "" "?????????????????????? | | = % s "?????????????????????? | | ### ### " " """" "??????????????????? | | ??# #?# " " s "??????????????????? | | ??# #?# """ "??????????????????? | | ??# #?##########?##########"??????????????????? | | ??# #?????????????????????????????????????????? | | ??# #?????????????????????????????????????????? | | ??# ??????????????????????????????????????????? | | ??# ??????????????????????????????????????????? | | ??# ??????????????????????????????????????????? | | ??# ??????????????????????????????????????????? | | ??# ??????????????????????????????????????????? | | ??# ??????????????????????????????????????????? | | ??? ??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 126 Energy Generation 72 Energy Capacity 1900 Matter Stores 800 Matter Capacity 800 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Power Amplification 40 Armor Coverage 1575 Resistance: KI 30 Resistance: TH 30 Resistance: EX 50 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Propulsion Shielding 33 Utility Shielding 66 Weapon Shielding 100 Phase Shifting 10 Evasion (%) 80 Targeting Accuracy 8 Melee Accuracy 12 Recoil Reduction 5 Particle Charging 30 Offensive Hacking 26 Defensive Hacking 11 Item Schematics ----------------- Mak. Hacking Suite | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Matter Filter | -7/Zion | Archive Plasma Flamer | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Imp. Weapon Cycler | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive 0b10 Decoder Chip [Scout] | -7/Zion | Archive Recalibrator | -7/Zion | Archive System Guard | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Actuator Array | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Wave Gun | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Imp. Remote Force Field | -6/Data Miner | Free Adv. Weapon Cycler | -6/Data Miner | Free Enh. Fission Core | -5/Factory | Z-intel Prc. Assault Rifle | -5/Factory | Z-intel F-cell Engine | -5/Factory | Z-intel Imp. Heavy Laser | -5/Factory | Z-intel Hvy. Proton Cannon | -5/Factory | Z-intel Scatter Rocket Array | -5/Factory | Z-intel Imp. Heavy Machine Gun | -5/Factory | Z-intel Prc. Rocket Launcher | -5/Factory | Z-intel Prc. Matter Filter | -5/Factory | Z-intel Tri-rail Accelerator | -5/Factory | Z-intel Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Dynamic Insulation System | -4/Hub_04(d) | Z-intel Imp. System Guard | -4/Hub_04(d) | Z-intel Adv. Power Amplifier | -4/Hub_04(d) | Z-intel Imp. Propulsion Shielding | -4/Hub_04(d) | Z-intel Adv. Heat Sink | -4/Hub_04(d) | Z-intel Imp. Reaction Control System | -4/Hub_04(d) | Z-intel Adv. Focal Shield | -4/Hub_04(d) | Z-intel Adv. Coolant Injector | -4/Hub_04(d) | Z-intel Energy Filter | -4/Hub_04(d) | Z-intel Adv. Transmission Jammer | -4/Hub_04(d) | Z-intel Imp. Actuator Array | -4/Hub_04(d) | Z-intel Imp. Fusion Compressor | -4/Hub_04(d) | Z-intel Cld. Plasma Rifle | -3/Testing | Z-intel Cld. Fission Core | -3/Testing | Z-intel Helical Railgun | -3/Testing | Z-intel Centrium Greatsword | -3/Testing | Z-intel Cld. Impulse Thruster | -3/Testing | Z-intel Spectral Analyzer | -3/Testing | Z-intel Imp. Diametric Drive | -3/Testing | Z-intel Centrium Heavy Armor Plating | -3/Testing | Z-intel Exp. Cooling System | -3/Testing | Z-intel Imp. Matter Compressor | -3/Testing | Z-intel Robot Schematics ------------------ L-31 Rogue | -7/Zion | Archive K-01 Serf | -7/Zion | Archive X-82 Rainmaker | -7/Zion | Archive R-10 Processor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free X-62 Marksman | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free T-07 Excavator | -4/Hub_04(d) | Z-intel A-27 Freighter | -4/Hub_04(d) | Z-intel E-15 Imp | -4/Hub_04(d) | Z-intel A-02 Transporter | -4/Hub_04(d) | Z-intel Fabricated ------------ Field Propulsion Array | x2 | -7/Factory | Preloaded Magnetic Acceleration Cannon | x2 | -6/Factory | Preloaded Gatling Laser | x2 | -5/Factory F-cell Engine | x1 | -5/Factory Tri-rail Accelerator | x1 | -4/Factory Imp. Heavy Machine Gun | x1 | -4/Factory Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed AlphaTargetTerminator Manual? 0 Play Time 10:06:58 Cumulative 636.0 hours Start 2022.12.18 @ 11:26:42 End 2022.12.18 @ 21:58:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 201 Rogue 197 Adventurer 4 Explorer 0 Win Type 0 Total 18 Types 8/2/6/0/0/0/1/1/0 Lore% 86 Gallery% 89 Achievement% 77 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ee9019fd-453f-48f9-bce8-e56ca733fd1d