Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.27 @ 19:39:26 Player: Feuermagier Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (27) 5400 Robots Destroyed (293) 1465 Value Destroyed (15120) 15120 Prototype IDs (29) 580 Alien Tech Used (1) 200 Bonus (7402) 7402 TOTAL SCORE: 34167 Bonus ------- High Alert Combat Kills 3239 Follower Combat Kills 799 Entered Garrisons 800 Used RIF Installer 500 Entered DSFs 1500 Aligned with FarCom 300 Acquired ECA 300 Met Zhirov 300 Friendly Fire -336 Cogmind --------- Core Integrity 0/1450 Matter 162/300 Energy 93/100 System Corruption 18% Temperature Cool (36) Movement Flying (32) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Field Propulsion Array Improved Diametric Drive > --- UTILITY (9) ------ Advanced Visual Processing Unit Advanced Target Analyzer Relay Coupler [Hunter] (14) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Quantum Reactor Advanced ECM Suite Splice Drone Bay (4/6) Field Lobotomy Kit (1) Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Coolant Injector Huge Storage Unit Precision Matter Filter Advanced Weapon Cycler Focal Shield Thermal Shield Advanced Hacking Suite > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon KE Penetrator > --- INVENTORY -------- Reinforced Antimatter Reactor Quantum Reactor Quantum Reactor Improved Heavy Treads Armored Heavy Treads Advanced Energy Well Matter Compressor Encrypted Comm Array Advanced Weapon Cycler Makeshift Transmission Jammer Advanced ECM Suite Improved Heavy Armor Plating Antimissile System Long-range Tractor Beam Splice Drone Bay Transdimensional Reconstructor Nova Cannon Long-range Missile Launcher Field Lobotomy Kit Heavy Hammer [Rating: 170] Favorites ----------- Power Fission Core Engine Hybrid Deuterium Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Improved Carbon-fiber Leg Wheel Armored Wheel Hover Unit Improved Antigrav System Flight Unit Advanced Surge Thruster Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Advanced Hacking Suite Protection Heavy Reflective Plating Weapon Phase Cannon Energy Gun Heavy EM Shotgun Energy Cannon Phase Cannon Ballistic Gun KE Penetrator Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Hammer Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac DSF Gar Res DSF Res Gar Res Slots Evolved 16 | . . . . . 4 . . . . . . . 4 . 2 . . . . 2 . . 2 . 2 . . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 6 | . . . . . 1 . . . . . . . 1 . . . . . . 1 . . 1 . 2 . . Utility 7 | . . . . . 1 . . . . . . . 2 . 2 . . . . 1 . . 1 . . . . Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Parts Attached 367 | 7 3 3 3 8 15 21 1 11 18 21 6 5 5 15 35 11 7 9 1 11 13 33 . 14 13 50 28 Power 40 | 2 . . . 3 1 3 1 1 1 2 . . 1 . 5 . . . . 1 3 3 . 4 . 7 2 Engine 9 | 2 . . . 2 . 1 . . . 2 . . 1 . 1 . . . . . . . . . . . . Core 14 | . . . . 1 1 2 1 1 1 . . . . . 4 . . . . . 1 . . 1 . 1 . Reactor 17 | . . . . . . . . . . . . . . . . . . . . 1 2 3 . 3 . 6 2 Propulsion 96 | 2 2 . . 1 8 7 . 3 7 5 3 2 2 4 6 . . . . 2 2 6 . 2 6 15 11 Treads 53 | . . . . . 2 3 . 3 7 4 2 . 2 2 5 . . . . 2 2 6 . 2 6 2 3 Leg 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Wheel 19 | 2 2 . . 1 4 4 . . . . 1 2 . 2 1 . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Flight 20 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 11 8 Utility 108 | 1 1 . 1 . 2 5 . 1 5 3 1 . 2 7 10 6 4 5 1 5 6 8 . 5 6 16 7 Device 75 | . . . . . 1 4 . 1 4 3 1 . 2 5 5 4 4 2 1 2 4 6 . 3 5 14 4 Storage 5 | 1 . . 1 . 1 . . . 1 . . . . . . . . 1 . . . . . . . . . Processor 5 | . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 1 Hackware 3 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . 1 Protection 20 | . . . . . . 1 . . . . . . . 1 4 2 . 2 . 1 2 2 . 2 1 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 123 | 2 . 3 2 4 4 6 . 6 5 11 2 3 . 4 14 5 3 4 . 3 2 16 . 3 1 12 8 Energy Gun 22 | . . . . 2 2 . . . 1 4 . . . . . . . . . . 1 8 . . . 2 2 Energy Cannon 26 | . . . . . 1 2 . 2 . 1 1 2 . . 5 1 2 2 . 1 . . . 2 . 4 . Ballistic Gun 35 | 2 . 3 1 2 . 1 . . 2 . . . . 3 4 . 1 2 . 1 . 4 . 1 1 6 1 Ballistic Cannon 17 | . . . . . 1 2 . 2 1 1 1 1 . . 2 2 . . . 1 1 1 . . . . 1 Launcher 15 | . . . . . . 1 . 2 1 4 . . . 1 2 1 . . . . . 1 . . . . 2 Special Weapon 5 | . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . 2 Impact Weapon 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . 1 . 1 1 . . 1 7 . . . . . . . 4 . . . . . . . . 5 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . System Corruption 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Parts Lost 94 | . . . . 1 . 6 2 3 2 2 2 . . 3 2 1 1 . . 3 1 8 . 5 1 33 18 Power 12 | . . . . . . 2 1 . 1 . . . . . . . . . . 1 . 2 . 1 . 2 2 Propulsion 21 | . . . . . . 2 . 1 1 . 1 . . . . . . . . 1 . 2 . . . 9 4 Utility 32 | . . . . . . . . . . 1 . . . 3 2 1 . . . . . 2 . 3 1 12 7 Weapon 29 | . . . . 1 . 2 1 2 . 1 1 . . . . . 1 . . 1 1 2 . 1 . 10 5 Highest Loss Streak 26 | . . . . 1 . 3 2 1 1 1 1 . . 2 1 1 1 . . 3 1 4 . 4 1 26 10 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 Average Slot Usage (%) 91 | . 98 100 100 99 94 99 98 93 97 97 99 100 96 98 84 83 87 65 88 87 85 87 . 89 78 66 61 Engine 4 | . 14 14 14 13 1 4 . . . 8 9 9 12 13 2 5 5 5 5 5 2 . . . . . . Core 3 | . . . . . 7 4 9 9 8 . . . . . 8 5 5 5 5 3 . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . 7 9 . 8 8 6 6 Treads 13 | . . . . . 2 17 18 18 17 17 18 18 18 14 10 11 11 11 11 14 15 16 . 21 17 12 5 Wheel 6 | . 28 28 28 27 21 9 9 9 9 9 9 9 6 11 2 . . . . . . . . . . . . Device 13 | . . . . . 9 8 9 9 9 7 9 9 18 16 17 20 23 22 23 16 15 19 . 16 13 15 14 Storage 7 | . 14 14 14 14 9 9 9 9 9 9 9 9 6 6 5 5 5 5 5 5 5 5 . 4 4 2 . Processor 7 | . 13 14 14 14 9 9 9 9 9 9 9 9 6 4 4 5 5 5 5 9 10 10 . 9 7 3 6 Protection 1 | . . . . . . . . . . . . . . 4 4 5 5 5 5 5 4 1 . 3 4 1 . Energy Gun 4 | . . . . 11 21 5 . . 7 18 11 9 6 2 . . . . . . 1 6 . . . 1 1 Energy Cannon 9 | . . . . . 1 8 9 13 15 8 16 18 13 9 9 10 10 . 11 8 . . . 3 4 4 . Ballistic Gun 6 | . 28 28 27 16 7 4 . . 2 2 . . . 7 7 5 7 . 11 10 6 6 . 14 13 6 . Ballistic Cannon 5 | . . . . . 1 13 18 16 8 3 6 8 6 2 4 2 2 . . 1 8 3 . . . . 3 Peak Build Rating 170 | 6 11 11 20 16 35 44 42 44 40 41 40 41 52 63 97 97 100 101 101 111 120 120 111 138 163 170 166 Average Rating 68 | 4 10 10 11 15 27 37 41 38 37 37 39 40 51 56 92 94 97 76 100 106 113 114 111 128 158 133 121 On Entrance 64 | . 6 11 11 13 16 35 41 39 35 40 35 40 41 52 63 96 97 99 101 100 105 120 111 111 138 163 96 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 179 | 13 13 14 25 23 106 122 114 118 114 112 114 114 128 132 150 147 142 142 146 146 165 163 129 171 179 179 69 Greatest Support 300 | 26 26 24 24 24 36 60 12 40 12 12 20 12 64 64 140 140 140 140 140 168 167 167 150 187 300 300 240 Greatest Overweight (x) 35 | . . . 1 . 8 10 9 9 9 35 9 9 1 5 6 1 1 1 1 1 1 1 . 1 . 8 1 Average Overweight (x) 3 | . . . . . 2 5 9 8 8 8 8 9 1 4 2 . . . 1 . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 10 10 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Average Capacity 23 | 7 8 8 8 10 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 18 5 Most Carried 25 | 3 8 8 10 10 25 25 25 25 25 25 24 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Average Carried 22 | 1 7 8 8 9 16 24 24 24 24 24 23 24 21 23 24 24 24 24 25 23 24 24 25 24 24 16 4 Final Capacity 25 | 8 8 8 10 10 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 3 8 8 10 10 25 25 24 24 25 25 24 25 21 25 25 25 25 25 25 25 25 25 25 25 23 5 4 Class Distribution -------------------- 29% | Skirmisher 21% | Gunner 12% | Scavenger-Skirmisher 11% | Tank 9% | Mutant 9% | Scavenger-Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Skirmisher | -8/Storage Skirmisher | -8/Recycling Gunner | -8/Scraptown Skirmisher | -6/Factory Gunner | -6/DSF Skirmisher | -5/Factory Tank | -5/Upper Caves Tank | -5/Upper Caves Mutant | -5/Zhirov Gunner | -4/Proximity Caves Gunner | -4/Factory Gunner | -4/DSF Scavenger-Gunner | -4/Garrison Scavenger-Gunner | -3/Research Scavenger-Tank | -3/DSF Scavenger-Gunner | -2/Research Scavenger-Tank | -2/Garrison Scavenger-Mutant | -2/Research Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac DSF Gar Res DSF Res Gar Res Matter Collected 10948 | 255 45 116 8 141 81 920 . 371 744 107 306 353 . 197 1638 551 480 . 258 134 282 1923 . 402 313 937 386 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12601 | . . 186 . 152 78 961 . 575 974 299 171 . . 525 2290 285 585 . 219 323 192 1617 . 920 470 1600 179 Parts 625 | . . 12 . 9 2 38 . 41 52 35 12 . . 22 118 16 27 . 14 16 8 52 . 34 25 74 18 Haulers Intercepted 5 | . . . . . . . . . 3 1 . . . . 1 . . . . . . . . . . . . Recyclers Shooed 7 | . . 1 . . . . . . 2 . . . . . 4 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 56 | . . . . . . . . . . . . . . . . 18 24 . 14 . . . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac DSF Gar Res DSF Res Gar Res Combat Hostiles Destroyed 247 | . . 8 . 5 3 21 . 21 18 8 3 . . 9 38 11 11 . 5 5 3 28 . 10 6 28 6 Guns 77 | . . 8 . 5 3 3 . . 1 1 1 . . . 14 . 2 . 3 1 2 16 . 5 3 9 . Cannons 123 | . . . . . . 15 . 13 12 1 1 . . 5 17 5 9 . 2 4 1 11 . 4 3 18 2 AOE 38 | . . . . . . 3 . 6 4 6 1 . . 4 5 5 . . . . . . . . . . 4 Classes Destroyed 21 | . . 2 . 1 . 3 . . 5 1 . . . 2 3 1 1 . 1 . . . . . . 1 . Worker 13 | . . . . . . . . . 1 1 . . . . 10 . . . . . . . . . . . 1 Builder 9 | . . . . . . . . . . 2 . . . . 5 . . . . . . . . . . . 2 Tunneler 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hauler 5 | . . . . . . . . . 3 1 . . . . 1 . . . . . . . . . . . . Recycler 4 | . . . . . . . . . 3 . . . . . 1 . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Operator 3 | . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Watcher 8 | . . . . . . 2 . . 2 . . . . . 3 . . . . . . . . . . . 1 Swarmer 74 | . . 6 . 2 2 4 . 9 6 3 . . . . 4 9 5 . . . . 5 . . . 14 5 Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Grunt 75 | . . 2 . 2 1 10 . 4 6 2 . . . 7 11 . 3 . 1 4 2 8 . 8 . 4 . Duelist 5 | . . . . 1 . . . . 1 . . . . . 3 . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Sentry 36 | . . . . . . 5 . 4 5 3 3 . . . 1 1 . . 1 1 . 9 . . . 3 . Specialist 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hunter 25 | . . . . . . 2 . 4 . . . . . . 6 . 3 . . . 1 4 . 2 2 1 . Programmer 20 | . . . . . . . . . . . . . . . 12 . . . 1 . . 1 . . 3 2 1 Heavy 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Behemoth 5 | . . . . . . . . . . . . . . . . 1 . . . . . 2 . . 1 1 . Samaritan 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 14 | . . 5 . 3 2 5 . 5 8 7 2 . . 4 10 5 5 . 2 4 3 7 . 6 3 14 6 Combat Bots Only 14 | . . 5 . 3 2 5 . 5 5 5 2 . . 4 4 5 5 . 2 4 3 7 . 6 3 14 4 Max Kills in Single Turn 4 | . . 2 . 2 2 3 . 3 2 3 1 . . 2 4 3 1 . 1 1 1 1 . 1 1 2 4 Gunslinging 1 | . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 3 . 3 2 2 1 . . 2 3 3 . . . . . . . . . . 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac DSF Gar Res DSF Res Gar Res Hostile Shots Fired 2017 | . . 33 . 25 6 100 36 77 53 29 12 . . 37 215 64 72 . 8 56 8 333 . 125 35 445 248 Missed 552 | . . 10 . 9 . 21 13 25 13 11 3 . . 13 68 25 19 . 2 9 3 86 . 25 7 79 111 Damage Taken 28803 | . . 239 . 303 95 1172 491 638 605 289 186 . . 707 2670 687 667 . 123 942 189 3628 . 1476 559 8702 4435 Core 2518 | . . 39 . 56 13 73 140 72 64 46 14 . . 33 68 30 46 . 41 17 . 247 . 68 . 1038 413 Absorbed by Shields 1067 | . . . . . . . . . . . . . . 24 . . . . . . . 954 . 17 . 72 . Reduced by Siege Mode 1275 | . . . . . . . . . . . . . . . . . . . . 11 . 345 . 48 26 809 36 Ignored by Resistances 1393 | . . . . . . . . . . . . . . . 145 32 141 . . . . 341 . 298 30 399 7 Regen/Repaired (Parts) 637 | . . . . . . . . . . . . . 132 . 505 . . . . . . . . . . . . Core Remaining (%) 76 | 100 . . . 62 . . . . . . . 23 . 96 . . . . 81 . . 77 . 94 . . . Volleys Fired 797 | . . 21 . 13 7 95 2 46 49 23 5 . . 17 112 20 27 . 8 24 5 132 . 24 17 112 38 Largest 4 | . . 2 . 2 3 4 1 4 4 4 4 . . 4 4 4 4 . 4 4 4 4 . 4 4 4 4 Hottest 393 | . . 40 . 85 144 245 85 271 279 233 265 . . 264 286 290 290 . 256 271 228 239 . 214 221 393 233 Shots Fired 1918 | . . 42 . 25 21 185 2 96 137 30 18 . . 50 343 59 89 . 33 49 16 274 . 96 62 235 56 Gun 868 | . . 42 . 25 21 41 . . 44 5 9 . . 9 129 10 31 . 16 21 10 191 . 73 48 123 20 Cannon 992 | . . . . . . 141 2 90 88 12 9 . . 36 205 45 58 . 17 28 6 77 . 23 14 112 29 Launcher 48 | . . . . . . 3 . 6 5 7 . . . 5 9 4 . . . . . 5 . . . . 4 Special 10 | . . . . . . . . . . 6 . . . . . . . . . . . 1 . . . . 3 Kinetic 959 | . . 42 . 22 7 91 . 42 53 3 1 . . 12 190 20 46 . 16 23 15 121 . 72 48 102 33 Thermal 802 | . . . . 3 14 91 2 48 79 17 8 . . 24 104 35 36 . 17 26 1 147 . 24 14 112 . Explosive 48 | . . . . . . 3 . 6 5 7 . . . 5 9 4 . . . . . 5 . . . . 4 Electromagnetic 105 | . . . . . . . . . . 3 9 . . 9 40 . 7 . . . . . . . . 21 16 Robot Hit Streak 28 | . . 13 . 10 9 21 1 9 13 11 23 . . 24 25 5 9 . 8 10 4 28 . 21 14 21 5 Robot Miss Streak 5 | . . 3 . 4 4 3 1 4 4 2 . . . 2 4 5 5 . 5 2 2 4 . 2 3 5 4 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . . . . . 1 1 . 1 1 1 . Secondary Targets 9 | . . 2 . 1 1 . . . . . . . . . . . . . . . . 4 . . . 1 . Max Gunslinging Chain 1 | . . 1 . 1 1 . . . . . . . . . . . . . . . . 1 . . . 1 . Shots Hit Robots 1112 | . . 33 . 19 18 112 1 44 73 9 14 . . 32 197 19 38 . 14 24 6 207 . 51 38 132 31 Core Hits 599 | . . 13 . 14 15 47 . 23 41 19 6 . . 27 99 20 20 . 8 17 5 89 . 34 19 52 31 Critical Kills 9 | . . . . . . 1 . 1 . . . . . . 3 1 . . . . . 1 . 2 . . . Critical Parts Destroyed 12 | . . . . . . . . . . . . . . . 5 1 2 . . 1 . 1 . 1 . 1 . Critical Strikes 57 | . . . . . . 4 . 4 5 . . . . . 11 4 2 . . 1 . 18 . 3 1 3 1 Burn 15 | . . . . . . 1 . . 3 . . . . . . . . . . . . 11 . . . . . Meltdown 6 | . . . . . . 1 . 1 . . . . . . 2 1 . . . . . . . 1 . . . Destroy 20 | . . . . . . . . . . . . . . . 6 3 2 . . 1 . 3 . 2 1 2 . Blast 14 | . . . . . . 2 . 3 2 . . . . . 2 . . . . . . 4 . . . . 1 Corrupt 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Melee Attacks 11 | . . . . . . . . . . . . . . . 3 . . . . . . 8 . . . . . Impact 11 | . . . . . . . . . . . . . . . 3 . . . . . . 8 . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 40457 | . . 364 . 186 281 3059 30 1625 2430 684 390 . . 1439 8365 1042 945 . 361 857 228 7256 . 2011 1268 4848 2788 Guns 13232 | . . 364 . 186 281 420 . . 505 48 184 . . 178 2422 48 334 . 187 292 136 3605 . 1269 735 1787 251 Cannons 19604 | . . . . . . 2335 30 1156 1321 153 117 . . 574 3830 544 611 . 174 512 92 3207 . 742 533 3061 612 Explosions 7589 | . . . . . . 304 . 469 604 483 57 . . 687 2113 450 . . . 53 . 444 . . . . 1925 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 32 | . . . . . . . . . . . 32 . . . . . . . . . . . . . . . . Kinetic 16495 | . . 364 . 146 73 1226 . 490 758 27 . . . 117 3702 86 371 . 187 338 228 4164 . 1245 735 1552 686 Thermal 15382 | . . . . 40 208 1529 30 666 1068 126 174 . . 506 2395 506 486 . 174 466 . 2648 . 766 533 3061 . Explosive 6930 | . . . . . . 304 . 469 604 483 . . . 638 1613 450 . . . . . 444 . . . . 1925 Electromagnetic 1618 | . . . . . . . . . . 48 184 . . 178 655 . 88 . . 53 . . . . . 235 177 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 18 | . . . . . . . . . 1 1 1 . . 3 13 13 13 13 14 . . . . . 4 9 18 Average Corruption 7 | . . . . . . . . . 1 1 1 . . 3 7 13 13 13 13 . . . . . 3 5 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 322 | . . . . . . . . . 6 7 8 . . 2 83 40 70 14 39 . . . . . 5 25 23 Message Errors 72 | . . . . . . . . . 1 . 1 . . 2 16 15 17 . 9 . . . . . 1 7 3 Matter Fused 73 | . . . . . . . . . 1 2 4 . . . 16 9 15 6 9 . . . . . 2 7 2 Heat Flow Errors 45 | . . . . . . . . . 1 2 1 . . . 20 4 4 3 1 . . . . . . 5 4 Energy Discharges 46 | . . . . . . . . . 1 . 1 . . . 11 4 13 3 8 . . . . . . 3 2 Parts Rejected 5 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . 3 . Parts Fused 4 | . . . . . . . . . . . . . . . 1 . 1 . 1 . . . . . . . 1 Data Loss (minor) 35 | . . . . . . . . . . 1 . . . . 5 2 11 2 7 . . . . . 2 . 5 Data Loss (major) 17 | . . . . . . . . . 1 1 1 . . . 6 3 3 . 1 . . . . . . . 1 Misfires 12 | . . . . . . . . . . . . . . . 4 1 3 . 2 . . . . . . . 2 Alerts 5 | . . . . . . . . . . . . . . . . 2 3 . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 7 | . . . . . . . . . 1 1 . . . . 2 . . . 1 . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1013 | . . . . . . 84 . 87 170 2 14 . . 7 389 31 8 . . 26 . 110 . . . 57 28 Projectiles 553 | . . . . . . 62 . 34 133 2 . . . . 130 31 8 . . 26 . 59 . . . 57 11 Explosions 460 | . . . . . . 22 . 53 37 . 14 . . 7 259 . . . . . . 51 . . . . 17 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 37 | . . . . . . 6 . 2 7 . . . . 2 8 . . . . . . 10 . . . . 2 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 36 | . . . . . . 6 . 2 6 . . . . 2 8 . . . . . . 10 . . . . 2 Secondary 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 387 | . . . . . . . . 23 2 37 52 . . . 50 34 . . . . . 189 . . . . . Shots 8 | . . . . . . . . 1 1 1 1 . . . 1 1 . . . . . 2 . . . . . Rammed 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 900 | . . 12 . 73 87 497 16 445 615 209 327 . . 561 465 284 194 11 84 621 308 464 . 225 132 900 332 Average Temperature 144 | . . 8 . 19 39 129 10 158 172 70 122 . . 113 165 95 63 6 33 306 118 110 . 65 30 224 117 Received Heat Transfer 5061 | . . 69 . 42 54 486 27 108 243 117 36 . . 169 228 36 69 . 46 315 12 707 . 308 36 1863 90 Effects 70 | . . . . . . 13 . 3 6 . . . . 3 3 . . . . 6 . 1 . . . 35 . Shutdowns 18 | . . . . . . 2 . 2 . . . . . 2 . . . . . . . . . . . 12 . Energy Bleed 6 | . . . . . . 1 . . 1 . . . . 1 2 . . . . . . . . . . 1 . Interference 21 | . . . . . . 6 . . 2 . . . . . 1 . . . . 1 . . . . . 11 . Matter Decay 6 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . 4 . Short Circuit 6 | . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . 3 . Damage (minor) 6 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . 4 . Damage (major) 7 | . . . . . . 4 . . . . . . . . . . . . . 3 . . . . . . . Siege Activations 23 | . . . . . . . . . . . . . . . . . . . . 1 . 10 . 2 2 7 1 Total Turns 439 | . . . . . . . . . . . . . . . . . . . . 17 . 185 . 43 31 159 4 Longest Duration 68 | . . . . . . . . . . . . . . . . . . . . 17 . 60 . 25 24 68 4 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . . . . . . . . . . 1 6 . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 10 | . . . . . . 1 . 2 1 . . . . . 2 1 . . . . . 1 . 1 . 1 . Combat Hostiles 9 | . . . . . . . . 2 1 . . . . . 2 1 . . . . . 1 . 1 . 1 . Parts Melted 32 | . . . . . 1 4 . . 5 . 1 . . . 5 2 1 . . . . 5 . 2 . 6 . Heat Transferred 20951 | . . . . 45 367 2343 37 834 2067 148 198 . . 605 3048 750 750 . 250 507 . 5228 . 740 407 2627 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac DSF Gar Res DSF Res Gar Res Peak Influence 1596 | . 5 131 . 60 235 1131 551 1047 718 531 290 . 14 219 1320 . . . . 481 248 1596 897 901 597 1172 1073 Initial 897 | . . 1 . . . 152 551 150 510 276 160 . . 9 104 . . . . 450 196 186 897 672 506 360 656 Average 516 | . 3 63 . 39 156 607 386 652 498 351 131 . 8 126 508 . . . . 402 242 963 897 807 508 862 834 Maximum Alert Level 4 | . . . . . 1 4 2 3 3 2 1 . . 1 4 . . . . 2 1 4 3 3 2 4 3 Low Security (%) 23 | 100 100 100 . 100 66 8 . 9 . . 79 . 100 86 25 . . . . . 6 . . . . . . Level 1 19 | . . . . . 33 17 13 18 27 86 20 . . 13 20 . . . . 35 93 12 . . 1 5 . Level 2 25 | . . . . . . 37 86 12 61 13 . . . . 25 . . . . 64 . 14 . 4 98 13 26 Level 3 24 | . . . . . . 31 . 59 11 . . . . . 22 . . . . . . 31 100 95 . 65 73 Level 4 7 | . . . . . . 5 . . . . . . . . 6 . . . . . . 40 . . . 14 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 3 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . . . Squads Dispatched 31 | . . 1 . . 4 . 2 . 1 3 . . . 1 12 . . . . 2 . . . 1 1 . 3 Investigation 5 | . . . . . . . . . . 1 . . . . 2 . . . . 2 . . . . . . . Extermination 8 | . . . . . . . . . . . . . . . 6 . . . . . . . . . 1 . 1 Reinforcement 12 | . . . . . 1 . 2 . 1 2 . . . 1 3 . . . . . . . . 1 . . 1 Assault 3 | . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Garrison 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac DSF Gar Res DSF Res Gar Res Distress Signals 8 | . . . . . . 1 1 . 4 1 . . . . . . . . . . . . . . 1 . . Communications Jammed 93 | . . . . . . . . . . . . . . . 44 . . . 1 . . . . . . 10 38 Distress Signals 68 | . . . . . . . . . . . . . . . 44 . . . . . . . . . . . 24 Times Spotted 348 | . . 8 . 7 5 19 7 19 27 10 2 . . 10 51 13 11 . 7 7 3 41 . 13 8 46 34 Peak Tracking Total 15 | . . 3 . 3 2 6 5 5 5 3 2 . . 4 5 5 3 . 2 3 4 8 . 6 2 11 15 Tactical Retreats 20 | . . . . . . 2 1 3 3 . . . . . 4 . . . . . . 1 . . . 6 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac DSF Gar Res DSF Res Gar Res Traps Triggered 27 | . . . . . . 3 . 11 1 . . . . . 2 . . . . . 1 1 . 1 1 3 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac DSF Gar Res DSF Res Gar Res Machines Disabled 51 | . . . . . . 4 . 4 2 3 . . . . 19 . . . . 3 . 11 . . . 3 2 Max in Single Turn 4 | . . . . . . 1 . 1 1 1 . . . . 4 . . . . 3 . 2 . . . 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Garrison Relay 8 | . . . . . . 2 . 3 . . . . . . . . . . . . . 2 . . . 1 . Phase Generator 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac DSF Gar Res DSF Res Gar Res Machines Accessed 69 | . 1 . 4 2 3 2 3 3 6 3 11 2 2 . 5 . 4 8 . 3 . 1 1 . 2 2 1 Terminals 37 | . 1 . . 1 2 2 2 3 6 3 5 . 1 . 2 . 1 . . 3 . 1 1 . 1 2 . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Repair Stations 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Recycling Units 7 | . . . . . . . . . . . 6 . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . 1 . . Total Hacks 242 | . 2 . 49 2 5 5 8 8 15 6 31 17 4 . 19 . 4 47 . 9 . 2 2 . 3 3 1 Successful 174 | . 1 . 49 2 1 1 4 1 3 3 20 17 3 . 9 . 4 47 . 4 . 1 1 . 1 2 . Failed 68 | . 1 . . . 4 4 4 7 12 3 11 . 1 . 10 . . . . 5 . 1 1 . 2 1 1 Catastrophic 14 | . 1 . . . 1 . 1 3 4 . 1 . . . 1 . . . . . . . . . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 56 | . 1 . 1 . 2 . 5 1 14 . 18 . . . 9 . . . . 3 . . . . 2 . . Terminals 90 | . 2 . . 1 4 5 7 8 15 6 15 . 1 . 7 . 1 . . 9 . 2 2 . 2 3 . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Repair Stations 11 | . . . . . . . . . . . . . 3 . 8 . . . . . . . . . . . . Recycling Units 17 | . . . . . . . . . . . 16 . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 . 1 . . . . . . . 3 . . . . . . . . . 1 . . Terminal Hacks 142 | . 1 . 49 2 . 1 3 1 2 3 4 17 1 . 1 . 4 47 . 2 . 1 1 . . 2 . Record 103 | . . . 49 . . . . . . . . 17 . . . . 1 35 . 1 . . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Robot Analysis 6 | . . . . . . . . . 1 . 1 . . . . . . 4 . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Open Door 8 | . . . . 1 . . . . . 3 . . . . . . 3 . . . . 1 . . . . . Open DSF 3 | . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . . . . Level Access Points 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Alert Level 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 8 | . . . . . . . . . . . . . 2 . 6 . . . . . . . . . . . . Scan Component 4 | . . . . . . . . . . . . . 1 . 3 . . . . . . . . . . . . Repair 4 | . . . . . . . . . . . . . 1 . 3 . . . . . . . . . . . . Recycling Unit Hacks 8 | . . . . . . . . . . . 7 . . . 1 . . . . . . . . . . . . Report Inventory 6 | . . . . . . . . . . . 5 . . . 1 . . . . . . . . . . . . Retrieve Components 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . Unlock Access 3 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 13 | . . . . . . . . . 1 . 9 . . . 1 . . . . 2 . . . . . . . Terminals 6 | . . . . . . . . . 1 . 3 . . . . . . . . 2 . . . . . . . Botnet 6 | . . . . . . . . . 1 . 3 . . . . . . . . 2 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Tunnel 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Jam 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 1 . . . 3 2 2 3 5 2 7 . 2 . 4 . . . . 2 . . . . 1 1 1 Full Trace Events 9 | . . . . . . 1 . 1 1 1 2 . . . 1 . . . . 2 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . . . . . . . . 1 . 3 . . . . . . . . . . . . Time 181 | . . . . . . . . . . . . . 19 . 162 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac DSF Gar Res DSF Res Gar Res Used RIF Installer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 32 | . . . . . . 9 . 12 . . . . . . . . . . . . . 7 . . . 3 1 Machine Destruction 32 | . . . . . . 9 . 12 . . . . . . . . . . . . . 7 . . . 3 1 Attached 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac DSF Gar Res DSF Res Gar Res Total Allies 15 | . . 1 . 1 . . . . . . . . . . . . . . . . . 10 . . 1 . 2 Largest Group 6 | . . 1 . 1 1 . . . . . . . . . . . . . . . . 6 . 2 1 . 1 Highest-Rated Group 436 | . . 31 . 31 31 . . . . . . . . . . . . . . . . 436 . 296 141 . 178 Highest-Rated Ally 178 | . . 31 . 31 31 . . . . . . . . . . . . . . . . 148 . 148 141 . 178 Total Orders 11 | . . . . . . . . . . 2 . . . . . . . . . . . . . 5 4 . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . ROAM 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . EXPLORE 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . RETURN 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Ally Attacks 143 | . . 3 . . 20 . . . . . . . . . . . . . . . . 72 . 14 9 . 25 Total Damage 3266 | . . 63 . . 334 . . . . . . . . . . . . . . . . 1157 . 404 31 . 1277 Kills 18 | . . . . . 5 . . . . . . . . . . . . . . . . 6 . 2 . . 5 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Field Lobotomies 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac DSF Gar Res DSF Res Gar Res Robot Analysis Total 6 | . . . . . . . . . 1 . 1 . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 5 | . . . . 1 . . . . . . . . . . . 2 1 . 1 . . . . . . . . Drone Launches 13 | . . . . . . . . . . 2 . . . . . . . . . . . . . . 11 . . Drone Recoveries 11 | . . . . . . . . . . 2 . . . . . . . . . . . . . . 9 . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac DSF Gar Res DSF Res Gar Res Turns Passed 26296 | 69 148 452 604 903 347 1904 464 1647 1682 782 1194 3102 87 311 3411 1067 1922 293 939 471 233 2019 2 381 497 906 459 Spaces Moved 12384 | 64 152 356 661 899 211 769 201 623 634 179 516 1372 28 127 1163 486 933 167 379 180 104 761 2 125 250 575 467 Core 42 | 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . 39 . Treads 4757 | . . . . . 1 135 . 27 . . 1 . 28 15 860 486 933 167 379 180 104 761 2 125 250 233 70 Legs 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Wheels 6884 | 62 152 356 661 899 209 634 201 596 634 178 515 1372 . 112 303 . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Flight 694 | . . . . . . . . . . . . . . . . . . . . . . . . . . 297 397 Fastest Speed 10 | 50 85 90 90 90 90 150 225 210 210 210 210 225 230 165 160 160 160 160 240 160 163 162 162 162 160 10 10 Average Speed 175 | 89 89 90 90 90 127 203 225 226 224 226 223 225 230 172 218 202 195 161 240 177 179 183 162 198 160 76 49 Slowest Speed 1800 | 100 90 90 105 90 490 323 225 320 225 1800 560 225 230 230 320 240 240 240 240 249 249 245 162 245 166 450 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Exploration Rate (%) 51 | 4 15 76 91 96 14 54 21 73 62 31 93 58 1 73 31 84 89 62 61 3 84 72 . 71 4 51 9 Regions Visited 27 Branch Regions 10 Pre-discovered Areas 11 | . . . 1 . . . . . . . 6 . . . . 1 . 3 . . . . . . . . . Known Exits Taken 9 | . . . . . 1 . 1 . 1 . . 1 1 . 1 . . . . 1 . . 1 . 1 . . Unknown Exits Taken 11 | 1 1 1 1 1 . . . . . 1 1 . . . . 1 1 1 1 . . . . . . . . Scrap Searched 20 | . . 3 . 2 . . . . . . . 9 . . . 2 3 . 1 . . . . . . . . Spaces Dug 31 | . . . . . . . . . 1 2 . . . . 19 . 1 . . 6 . . . 1 1 . . Terrain Destroyed 892 | . . . . . . 11 1 32 68 63 12 . . 17 176 71 30 . 18 13 1 230 . 4 3 102 40 Melee 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Projectile 260 | . . . . . . 2 1 1 33 4 5 . . . 68 18 30 . 18 13 1 11 . 4 3 36 12 AOE 629 | . . . . . . 9 . 31 35 59 7 . . 17 106 53 . . . . . 219 . . . 65 28 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac DSF Gar Res DSF Res Gar Res Total 15558 | 72 163 451 669 973 275 966 215 783 791 500 541 1391 51 189 1797 523 975 192 389 290 145 1143 1 217 316 905 635 Wait 1400 | . 2 65 . 38 7 32 4 40 80 250 12 . 19 11 447 . . . 1 71 . 104 . 29 19 125 44 Move 12350 | 63 151 355 660 898 210 768 200 622 633 178 515 1371 27 126 1162 485 932 166 378 179 103 758 1 124 249 571 465 Hop 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Pick Up 161 | 2 5 2 3 6 25 13 4 3 2 4 . 6 . 10 15 2 2 4 . 3 6 16 . 11 6 8 3 Fast Attach 152 | 6 1 1 1 4 4 3 . . 4 10 1 2 1 7 10 3 5 9 1 3 7 6 . 3 4 34 22 Attach 82 | . . . . 3 6 6 1 4 3 . 3 . 4 3 5 3 1 . . 3 2 9 . 6 4 11 5 Detach 22 | . . . . 2 . 1 . 1 1 . . . . 1 1 2 . . . . 2 . . 3 . 5 3 Swap 134 | 1 2 2 2 1 5 12 . 7 11 11 2 3 . 5 20 5 1 1 . 5 4 18 . 5 5 5 1 Drop 226 | . 2 5 3 8 11 17 4 4 8 14 1 9 . 9 22 3 7 12 1 2 16 17 . 11 12 11 17 Fire 797 | . . 21 . 13 7 95 2 46 49 23 5 . . 17 112 20 27 . 8 24 5 132 . 24 17 112 38 Melee 11 | . . . . . . . . . . . . . . . 3 . . . . . . 8 . . . . . Ram 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 133 | . . . . . . 18 . 56 . . . . . . . . . . . . . . . 1 . 22 36 Rewire 76 | . . . . . . 1 . . . . . . . . . . . . . . . 75 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 10 | . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison -8/Materials (discovered 2 exits: *Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory -6/DSF -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/DSF -4/Garrison (discovered 2 exits: *Res x2) -3/Research -3/DSF -2/Research -2/Garrison -2/Research History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 14) 70 | -11/Scrapyard | Entered Materials 70 | -10/Materials | Discovered new exit (range 7) 218 | -10/Materials | Entered Mines 247 | -10/Mines | Discovered new exit (range 12) 311 | -10/Mines | Build established: Mutant 395 | -10/Mines | Discovered new exit (range 9) 433 | -10/Mines | Met a Derelict testing a Signal Generator 665 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 666 | -10/Mines | Discovered new exit (range 5) 670 | -10/Mines | Entered Exiles 685 | -10/Exiles | Discovered new exit (range 14) 710 | -10/Exiles | Met 8R-AWN 726 | -10/Exiles | Met EX-HEX 754 | -10/Exiles | Met EX-BIN 839 | -10/Exiles | Met EX-DEC 872 | -10/Exiles | Visited The Gauntlet 1004 | -10/Exiles | Learned location of Zion (-6) 1053 | -10/Exiles | Discovered new exit (range 10) 1142 | -10/Exiles | Aligned with FarCom system 1143 | -10/Exiles | Given EX-Vault access code 1163 | -10/Exiles | Opened EX-Vault 1169 | -10/Exiles | Found Prototype Special Weapon 1169 | -10/Exiles | Identified Field Lobotomy Kit 1193 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1274 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1274 | -10/Exiles | Entered Mines 1345 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1470 | -9/Mines | Found the Drone Emporium 1476 | -9/Mines | Found Prototype Device 1865 | -9/Mines | Discovered new exit (range 5) 1902 | -9/Mines | Discovered new exit (range 8) 1914 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2025 | -9/Mines | Learned Materials stockpile data 2141 | -9/Mines | Received a Mining Laser from a helpful Derelict 2177 | -9/Mines | Entered Materials 2177 | -8/Materials | Accompanied by 1 ally 2177 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 2252 | -8/Materials | Garrison activated, responded to threat 2520 | -8/Materials | Build established: Skirmisher 2523 | -8/Materials | Identified exit to Garrison 2524 | -8/Materials | Entered Garrison 2758 | -8/Garrison | Lost 3 parts (1p1n1w) 3082 | -8/Garrison | Garrison Relay disabled 3329 | -8/Garrison | Build established: Scavenger-Skirmisher 3390 | -8/Garrison | Identified Splice Drone Bay 3450 | -8/Garrison | Found Hvy. Reflective Plating 3456 | -8/Garrison | Found Hvy. Reflective Plating 3477 | -8/Garrison | Found Hvy. Reflective Plating 3611 | -8/Garrison | Triggered checkpoint 3662 | -8/Garrison | Triggered checkpoint 3668 | -8/Garrison | Build established: Skirmisher 3918 | -8/Garrison | Triggered checkpoint 3962 | -8/Garrison | Garrison Relay disabled 4073 | -8/Garrison | Discovered new exit (range 10) 4214 | -8/Garrison | Triggered checkpoint 4428 | -8/Garrison | Entered Materials 4609 | -8/Materials | Build established: Scavenger-Skirmisher 4863 | -8/Materials | Discovered new exit (range 16) 4883 | -8/Materials | Identified exit to Garrison 4892 | -8/Materials | Entered Garrison 5133 | -8/Garrison | Build established: Skirmisher 5179 | -8/Garrison | Garrison Relay disabled 5348 | -8/Garrison | Triggered checkpoint 5428 | -8/Garrison | Triggered checkpoint 5442 | -8/Garrison | Triggered checkpoint 5519 | -8/Garrison | Garrison Relay disabled 5545 | -8/Garrison | Build established: Scavenger-Skirmisher 5556 | -8/Garrison | Triggered checkpoint 5588 | -8/Garrison | Discovered new exit (range 14) 5848 | -8/Garrison | Triggered checkpoint 5849 | -8/Garrison | Core integrity fell below 50% 6029 | -8/Garrison | Discovered new exit (range 13) 6247 | -8/Garrison | Discovered new exit (range 12) 6296 | -8/Garrison | Triggered checkpoint 6356 | -8/Garrison | Garrison Relay disabled 6539 | -8/Garrison | Entered Materials 6740 | -8/Materials | Identified exit to Storage 7348 | -8/Materials | Discovered new exit (range 16) 8221 | -8/Materials | Entered Storage 8333 | -8/Storage | Build established: Skirmisher 8984 | -8/Storage | Discovered new exit (range 3) 9003 | -8/Storage | Entered Recycling 9091 | -8/Recycling | Identified exit to Factory 10098 | -8/Recycling | Scanned before Scraplab entrance 10132 | -8/Recycling | Entered Scraplab 10150 | -8/Recycling | Discovered new exit (range 3) 10197 | -8/Recycling | Entered Scraptown 10197 | -8/Scraptown | System corruption cleaned by C-Scrubber 10485 | -8/Scraptown | Build established: Gunner 11077 | -8/Scraptown | Discovered exit to Factory (range 11) 11158 | -8/Scraptown | Visited Cave Peace 11259 | -8/Scraptown | Visited Bundlers 11428 | -8/Scraptown | Visited Fellowship of the Rings 11529 | -8/Scraptown | Visited Shadow of the Wyrm 11952 | -8/Scraptown | Visited Spacefarers 12146 | -8/Scraptown | Turned away by UFD registrar 13139 | -8/Scraptown | Visited Red Mages 13299 | -8/Scraptown | Entered Factory 13299 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 13352 | -6/Factory | Repaired Adv. Treads 13386 | -6/Factory | Identified exit to DSF 13386 | -6/Factory | Entered DSF 13450 | -6/DSF | Additional patrols routed to DSF 13560 | -6/DSF | Sterilization system engaged 13580 | -6/DSF | Ambient heat levels rising (+10) 13595 | -6/DSF | Ambient heat levels rising (+10) 13599 | -6/DSF | Crushed by falling debris 13610 | -6/DSF | Ambient heat levels rising (+10) 13625 | -6/DSF | Ambient heat levels rising (+10) 13626 | -6/DSF | Discovered new exit (range 16) 13640 | -6/DSF | Ambient heat levels rising (+10) 13655 | -6/DSF | Ambient heat levels rising (+10) 13670 | -6/DSF | Ambient heat levels rising (+10) 13685 | -6/DSF | Ambient heat levels rising (+10) 13697 | -6/DSF | Entered Factory 13697 | -5/Factory | Evolved 2 slots: Utility x2 13968 | -5/Factory | Discovered new exit (range 6) 14240 | -5/Factory | Build established: Skirmisher 15840 | -5/Factory | System corruption reached 10% 15952 | -5/Factory | Identified exit to Upper Caves 16524 | -5/Factory | Repaired Hvy. Treads 16575 | -5/Factory | Repaired Hvy. Reflective Plating 16633 | -5/Factory | Repaired Hvy. Treads 16697 | -5/Factory | First assault squad dispatched 17108 | -5/Factory | Entered Upper Caves 17114 | -5/Upper Caves | Met a Warlord Commander 17115 | -5/Upper Caves | Learned location of Warlord (-4) 17116 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 17118 | -5/Upper Caves | Found Encrypted Comm Array 17407 | -5/Upper Caves | Build established: Gunner 17650 | -5/Upper Caves | Learned 8 Factory zone layouts 17804 | -5/Upper Caves | Build established: Tank 17874 | -5/Upper Caves | Spotted B-75 Beast 17883 | -5/Upper Caves | Destroyed B-75 Beast 18005 | -5/Upper Caves | Discovered new exit (range 15) 18039 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 18046 | -5/Upper Caves | Learned Factory security intel 18175 | -5/Upper Caves | Entered another Upper Caves area 18274 | -5/Upper Caves | Discovered new exit (range 9) 19735 | -5/Upper Caves | Learned Factory terminal intel 20038 | -5/Upper Caves | Discovered new exit (range 12) 20097 | -5/Upper Caves | Entered Zhirov 20097 | -5/Zhirov | Discovered new exit (range 3) 20131 | -5/Zhirov | Met Zhirov 20160 | -5/Zhirov | Learned location of Command (-1) 20197 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 20231 | -5/Zhirov | Found Alien Artifact 20231 | -5/Zhirov | Identified Integrated Reactor 20231 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 20257 | -5/Zhirov | Found Alien Artifact 20390 | -5/Zhirov | Entered Proximity Caves 20412 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20524 | -4/Proximity Caves | Spotter reported a threat 20533 | -4/Proximity Caves | Spotter reported a threat 20577 | -4/Proximity Caves | Spotter reported a threat 20670 | -4/Proximity Caves | Build established: Gunner 21120 | -4/Proximity Caves | Discovered new exit (range 10) 21163 | -4/Proximity Caves | Learned 4 Research zone layouts 21329 | -4/Proximity Caves | Entered Factory 21329 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 21332 | -4/Factory | Loaded intel: 26 terminal locations 21579 | -4/Factory | Search patrols dispatched 21693 | -4/Factory | Lost 3 parts (1p1n1w) 21700 | -4/Factory | Identified exit to DSF 21800 | -4/Factory | Entered DSF 21800 | -4/DSF | Encountered a pitched battle between 0b10 and Warlord forces 21844 | -4/DSF | Sterilization system engaged 21853 | -4/DSF | Lost 6 allies 21864 | -4/DSF | Ambient heat levels rising (+10) 21879 | -4/DSF | Ambient heat levels rising (+10) 21894 | -4/DSF | Ambient heat levels rising (+10) 21909 | -4/DSF | Ambient heat levels rising (+10) 21924 | -4/DSF | Ambient heat levels rising (+10) 21939 | -4/DSF | Ambient heat levels rising (+10) 21954 | -4/DSF | Ambient heat levels rising (+10) 21969 | -4/DSF | Ambient heat levels rising (+10) 21984 | -4/DSF | Ambient heat levels rising (+10) 21999 | -4/DSF | Ambient heat levels rising (+10) 22004 | -4/DSF | Discovered new exit (range 15) 22014 | -4/DSF | Ambient heat levels rising (+10) 22029 | -4/DSF | Ambient heat levels rising (+10) 22033 | -4/DSF | Entered Garrison 22093 | -4/Garrison | Phase Generator disabled 22157 | -4/Garrison | Spotted B-86 Titan 22184 | -4/Garrison | Destroyed B-86 Titan 22209 | -4/Garrison | Triggered checkpoint 22359 | -4/Garrison | Triggered checkpoint 22671 | -4/Garrison | Build established: Scavenger-Gunner 22726 | -4/Garrison | Garrison Relay disabled 22727 | -4/Garrison | Triggered checkpoint 22818 | -4/Garrison | Rescued a captive Derelict 22907 | -4/Garrison | Triggered checkpoint 23212 | -4/Garrison | Triggered checkpoint 23270 | -4/Garrison | Lost 4 parts (1p1n1u1w) 23287 | -4/Garrison | Destroyed 7 combat bots 23307 | -4/Garrison | Discovered new exit (range 14) 23416 | -4/Garrison | Garrison Relay disabled 23490 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 23653 | -4/Garrison | Triggered checkpoint 23761 | -4/Garrison | Discovered new exit (range 12) 23764 | -4/Garrison | Spotted B-75 Beast 23768 | -4/Garrison | Spotted B-90 Cyclops 23772 | -4/Garrison | Assimilated B-90 Cyclops with FLK Orb 23779 | -4/Garrison | Destroyed B-75 Beast 23808 | -4/Garrison | Lost 3 allies 23856 | -4/Garrison | Rewired B-90 Cyclops 23879 | -4/Garrison | Rewired B-86 Titan 24052 | -4/Garrison | Entered Research 24052 | -3/Research | Accompanied by 2 allies 24052 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 24054 | -3/Research | Identified exit to DSF 24054 | -3/Research | Entered DSF 24054 | -3/DSF | Accompanied by 2 allies 24072 | -3/DSF | Additional patrols routed to DSF 24260 | -3/DSF | Lost 4 parts (1p3u) 24288 | -3/DSF | Sterilization system engaged 24308 | -3/DSF | Ambient heat levels rising (+10) 24323 | -3/DSF | Ambient heat levels rising (+10) 24338 | -3/DSF | Ambient heat levels rising (+10) 24353 | -3/DSF | Ambient heat levels rising (+10) 24368 | -3/DSF | Ambient heat levels rising (+10) 24383 | -3/DSF | Ambient heat levels rising (+10) 24398 | -3/DSF | Ambient heat levels rising (+10) 24399 | -3/DSF | Discovered new exit (range 15) 24413 | -3/DSF | Ambient heat levels rising (+10) 24428 | -3/DSF | Ambient heat levels rising (+10) 24435 | -3/DSF | Entered Research 24435 | -2/Research | Evolved 2 slots: Propulsion x2 24548 | -2/Research | Spotted B-90 Cyclops 24613 | -2/Research | Destroyed B-90 Cyclops 24930 | -2/Research | Identified exit to Garrison 24932 | -2/Research | Entered Garrison 24982 | -2/Garrison | Triggered checkpoint 25007 | -2/Garrison | Garrison Relay disabled 25071 | -2/Garrison | Learned Research security intel 25111 | -2/Garrison | Phase Generator disabled 25153 | -2/Garrison | Build established: Scavenger-Tank 25333 | -2/Garrison | Triggered checkpoint 25333 | -2/Garrison | Spotted B-90 Cyclops 25428 | -2/Garrison | Destroyed B-90 Cyclops 25528 | -2/Garrison | Triggered checkpoint 25638 | -2/Garrison | Destroyed 14 combat bots 25642 | -2/Garrison | Core integrity fell below 50% 25716 | -2/Garrison | Lost 26 parts (2p9n8u7w) 25826 | -2/Garrison | Triggered checkpoint 25832 | -2/Garrison | Installed Relay Interface Framework 25834 | -2/Garrison | Discovered new exit (range 5) 25838 | -2/Garrison | Entered Research 25977 | -2/Research | System corruption reached 10% 26007 | -2/Research | Lost 3 parts (2n1u) 26066 | -2/Research | Spotted B-90 Cyclops 26066 | -2/Research | Assimilated B-90 Cyclops with FLK Orb 26207 | -2/Research | Assimilated H-81 Overseer with FLK Orb 26232 | -2/Research | Lost 5 parts (1p2u2w) 26265 | -2/Research | Cargo convoy interrupted 26265 | -2/Research | Spotted Executioner 26266 | -2/Research | Spotted Striker 26272 | -2/Research | Spotted Striker 26272 | -2/Research | Spotted Striker 26276 | -2/Research | Core integrity fell below 20% 26297 | -2/Research | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 26292_ System corrupted: Heat flow error (+227). 26292_ The unstable cave ceiling collapses. 26292_ P-80 Master resets X-82 Rainmaker, system corruption cleaned. 26293_ Acquired Field Propulsion Array. 26294_ Vacuum Chamber explodes. 26294_ A-15 Conveyor destroyed. 26294_ K-01 Serf collects debris. 26294_ Dropped Enh. Armored Heavy Treads. 26294_ P-80 Master resets Striker, system corruption cleaned. 26295_ Dropped Enh. Armored Heavy Treads. 26295_ Exp. Thermal Generator destroyed. 26295_ Striker knocked back. 26295_ Com. Linear Accelerator destroyed. 26296_ Acquired 103 matter. 26296_ P-80 Master resets Striker, system corruption cleaned. 26296_ Acquired Prototype Flight Unit. 26296_ Identified Imp. Diametric Drive. 26296_ Penetrated by Slug. [Achievement: I Think I Know What's Going On] [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ????????????????????????? | | ????????????????# """"" ????????????????????????? | | ????????????????# """"" ????????????????????????? | | ????????????????# ????????????????????????? | | ????????????????# ????????????????????????? | | ????????????????? = ?###?###????????????????? | | ??????????########;+###;##;;##;;###??????????????? | | ????????? #??????????????? | | ?????????? #??????????????? | | ???????????? #??????????????? | | ?????????????? ##?????????????? | | ???????????????# % #?????????????? | | ???????????????# ##????????????? | | ???????????????# k %% #????????????? | | ???????????????# p #????????????? | | ????????A??????# #????????????? | | ???????????????# !@ #????????????? | | ??????????###?## %! ! #????????????? | | ???????????i #;[[ ! K! ##????????????? | | ????????????# ## % =%K== #?????????????? | | ????????????# %# = ##?????????????? | | ????????????#?#%= % = = ###????????????? | | ????????????# #;p %=|* #????????????? | | ????????????# ## hEx/ #????????????? | | ??????#######+%# m ###????????????? | | ??????# % # p x## # # ########????????? | | ??????# % %# *%! ! #????????? | | ??????# """ #| g # * #????????? | | ??????# """ #=*== # #????????? | | ??????# """ % == # = #????????? | | ??????# """ =!= + #????????? | | ??????# "" ! =g== # #????????? | | ??????# # [% # #????????? | | ??????# % = # #????????? | | ??????######## # #####+#;;###+########???????? | | ???????## ######### | | ???????# % # | | ???????#T # | | ???????## [% # | | ????????# ###+# ######+### ### # | | ????????# # % # # ### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 119 Coolant Potential 100 Energy Generation 55 Energy Capacity 1010 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Base Temperature (-) 150 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 25 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 79 Targeting Accuracy 8 Target Analysis 8 Core Analysis 6 Recoil Reduction 8 Matter Filtering 50 Particle Charging 15 Offensive Hacking 14 Relay Coupler Types 1 Relay Coupler Value 14 Authchip Count 3 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Achievements -------------- Error 47 Giant Slayer I Think I Know What's Going On Infiltrator Overachiever \\IAMDERELICT Challenges ------------ None Game ------ Seed ReinforcedBattleFrame Manual? 0 Play Time 05:26:43 Cumulative 81.5 hours Start 2024.09.27 @ 03:56:04 End 2024.09.27 @ 19:39:26 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 54 Achievement% 50 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6c225466-43d3-4a89-8518-55bfcb5967d4