Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.14 @ 00:50:22 Player: abnormality Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (19) 95 Value Destroyed (257) 257 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-143) -143 TOTAL SCORE: 2009 Bonus ------- Friendly Fire -143 Cogmind --------- Core Integrity 535/550 Matter 192/300 Energy 250/250 System Corruption 0% Temperature Cool (98) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (2) -------- Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- Minigun Bore Cannon > --- INVENTORY (15) --- Ion Engine Cesium-ion Thruster Small Storage Unit Small Storage Unit Medium Laser Medium Laser Assault Rifle Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit > --- WEAPON ----------- Minigun Bore Cannon > --- INVENTORY -------- Cesium-ion Thruster Small Storage Unit Small Storage Unit Medium Laser Medium Laser Assault Rifle Grenade Launcher Mini Grenade Launcher [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 11 | 7 1 1 . 2 Power 2 | 1 . . . 1 Engine 2 | 1 . . . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 2 | 2 . . . . Treads 2 | 2 . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 3 | 2 1 . . . Device 1 | 1 . . . . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 4 | 2 . 1 . 1 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 2 | 1 . . . 1 Ballistic Cannon 1 | . . 1 . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 1 | . . 1 . . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . 1 . . Weapon . | . . . . . Highest Loss Streak 1 | . . 1 . . To Critical Strikes . | . . . . . Average Slot Usage (%) 86 | . 100 89 85 54 Engine 13 | . 14 14 14 9 Treads 26 | . 28 28 28 18 Device 4 | . 14 4 . . Storage 13 | . 14 14 14 9 Energy Gun 3 | . 14 3 . . Ballistic Gun 13 | . 14 14 14 9 Ballistic Cannon 9 | . . 10 14 9 Peak Build Rating 14 | 7 7 11 10 14 Average Rating 9 | 5 7 9 10 11 On Entrance 6 | . 7 7 10 10 Naked Turns . | . . . . . Heaviest Build 37 | 15 30 37 36 37 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 Most Carried 9 | 5 6 7 7 9 Average Carried 6 | 2 5 6 7 7 Final Capacity 15 | 8 15 15 15 15 Final Carried 9 | 3 6 7 7 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 651 | 284 . 317 . 50 Remotely . | . . . . . Salvage Created 436 | 113 . 204 . 119 Parts 38 | 7 . 24 . 7 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 5 | . . . 5 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 12 | . . 11 . 1 Guns 6 | . . 5 . 1 Cannons 5 | . . 5 . . AOE 1 | . . 1 . . Classes Destroyed 7 | 2 . 4 . 1 Worker 1 | . . 1 . . Builder 2 | . . 1 . 1 Tunneler 2 | 2 . . . . Recycler 1 | 1 . . . . Swarmer 9 | . . 9 . . Grunt 3 | . . 2 . 1 Sentry 1 | . . . . 1 Best Kill Streak 4 | 1 . 4 . 1 Combat Bots Only 3 | . . 3 . 1 Max Kills in Single Turn 2 | 1 . 2 . 1 Gunslinging 1 | . . 1 . . Exploded 1 | . . 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 37 | . . 26 . 11 Missed 7 | . . 6 . 1 Damage Taken 380 | . . 238 . 142 Core 36 | . . 21 . 15 Absorbed by Shields . | . . . . . Core Remaining (%) 95 | 100 . . 91 . Volleys Fired 54 | 8 . 34 . 12 Largest 2 | 2 . 2 . 2 Hottest 82 | 70 . 77 . 82 Shots Fired 108 | 16 . 68 . 24 Gun 67 | 16 . 39 . 12 Cannon 41 | . . 29 . 12 Launcher . | . . . . . Special . | . . . . . Kinetic 95 | 8 . 63 . 24 Thermal 13 | 8 . 5 . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 9 | 5 . 9 . 1 Robot Miss Streak 7 | 2 . 4 . 7 Penetration Max 2 | . . . . 2 Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 38 | 10 . 21 . 7 Core Hits 24 | 4 . 16 . 4 Critical Kills 6 | . . 4 . 2 Critical Parts Destroyed 4 | . . 2 . 2 Critical Strikes 11 | 1 . 6 . 4 Burn 1 | 1 . . . . Destroy 10 | . . 6 . 4 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 781 | 121 . 451 . 209 Guns 406 | 121 . 200 . 85 Cannons 312 | . . 188 . 124 Explosions 55 | . . 55 . . Melee . | . . . . . Ramming 8 | . . 8 . . Kinetic 581 | 46 . 326 . 209 Thermal 192 | 75 . 117 . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 9 | . . . . 9 Projectiles 9 | . . . . 9 Explosions . | . . . . . Melee . | . . . . . Knockbacks 2 | . . 1 . 1 Impact . | . . . . . Kinetic 2 | . . 1 . 1 Secondary . | . . . . . Self-Inflicted Damage 52 | . . 52 . . Shots 1 | . . 1 . . Rammed 3 | . . 3 . . Targets Rammed 3 | . . 3 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 150 | 45 . 150 . 98 Average Temperature 36 | 17 . 39 . 38 Received Heat Transfer 129 | . . 57 . 72 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 531 | 296 . 235 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Peak Influence 266 | 15 16 266 . 76 Initial 9 | . 9 6 . . Average 83 | 5 13 109 . 37 Maximum Alert Level 1 | . . 1 . . Low Security (%) 87 | 100 100 82 . 100 Level 1 12 | . . 17 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . . . . 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 20 | . . 12 2 6 Peak Tracking Total 4 | . . 3 2 4 Tactical Retreats 2 | . . 2 . . Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . 1 . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 1 | . 1 . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 3 | . 3 . . . Successful 1 | . 1 . . . Failed 2 | . 2 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 2 Highest-Rated Group 40 | . . 40 40 32 Highest-Rated Ally 16 | . . 16 16 16 Total Orders . | . . . . . Ally Attacks 8 | . . . 3 5 Total Damage 87 | . . . 27 60 Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 1 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 2207 | 117 224 1402 199 265 Spaces Moved 956 | 53 138 499 125 141 Core 7 | 7 . . . . Treads 949 | 46 138 499 125 141 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 159 | 145 160 160 160 160 Slowest Speed 160 | 160 160 160 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 4 27 92 12 13 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug 8 | . . 8 . . Terrain Destroyed 47 | . . 34 . 13 Melee . | . . . . . Projectile 31 | . . 18 . 13 AOE 16 | . . 16 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 1532 | 77 141 1032 124 158 Wait 495 | . . 495 . . Move 952 | 52 137 498 124 141 Hop . | . . . . . Pick Up 16 | 10 3 1 . 2 Fast Attach . | . . . . . Attach 8 | 7 . . . 1 Detach 1 | . . . . 1 Swap 3 | . 1 1 . 1 Drop . | . . . . . Fire 54 | 8 . 34 . 12 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 3 | . . 3 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -8/Materials (discovered 2 exits: [*Sto x2]) History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 14) 118 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Identified exit to Mines 300 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 12) 342 | -10/Materials | Entered Mines 350 | -10/Mines | Met a Derelict bent on vengeance 374 | -10/Mines | Discovered new exit (range 2) 509 | -10/Mines | Learned Materials interactive machine intel 684 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 956 | -10/Mines | Discovered new exit (range 8) 1082 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1723 | -10/Mines | Discovered new exit (range 6) 1744 | -10/Mines | Entered Subcaves 1744 | -10/Subcaves | Accompanied by 3 allies 1749 | -10/Subcaves | Learned location of Zion (-6) 1912 | -10/Subcaves | Discovered new exit (range 7) 1943 | -10/Subcaves | Entered Materials 1943 | -8/Materials | Accompanied by 2 allies 1943 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1944 | -8/Materials | Loaded intel: 18 interactive machine locations 1947 | -8/Materials | Discovered new exit (range 11) 2057 | -8/Materials | Discovered new exit (range 6) 2204 | -8/Materials | Garrison activated, responded to threat 2208 | -8/Materials | Self-destructed Last Messages --------------- 02184_ W-25 Informer sends out distress signal. 02189_ HV Slug penetrates Wall. 02194_ Destroyed Imp. Hover Unit. 02194_ W-25 Informer knocked back. 02197_ HV Slug penetrates Wall. 02204_ G-47 Trooper calls for garrison reinforcements. 02204_ ALERT: Activating Garrison Access M001. 02206_ HV Slug penetrates Trooper 1a. 02206_ Trooper 1a suffers critical hit (Destroy). 02206_ Destroyed Particle Gun. 02206_ HV Slug penetrates G-47 Trooper. 02206_ G-47 Trooper suffers critical hit (Destroy). 02206_ Destroyed Imp. Heat Sink. 02206_ U-05 Engineer suffers critical hit (Destroy). 02206_ U-05 Engineer destroyed. 02208_ M-13 Machinist repairs W-25 Informer. 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