Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.03 @ 13:39:12 Player: QXander Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (71) 355 Value Destroyed (2827) 2827 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 7722 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 0/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Improved Heat Sink Improved Light Armor Plating Improved Field Recycling Unit (0) Supersonic Drone Bay (1/1) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Active Sensor Suite Improved Targeting Computer > --- WEAPON ----------- Gauss Rifle Flak Gun Heavy Machine Gun > --- INVENTORY -------- Improved Ion Engine Improved Titanium Leg Improved Titanium Leg Hardened Medium Armor Plating Improved Field Recycling Unit Supersonic Drone Bay Mining Laser [Rating: 63] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Fusion Compressor Propulsion Improved Titanium Leg Leg Improved Titanium Leg Wheel Compact Wheel Flight Unit Nuclear Pulse Thruster Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon High-powered Shotgun Energy Gun Plasma Rifle Ballistic Gun High-powered Shotgun Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . 2 . . . 2 2 2 Power 1 | . . . . . . . . 1 Propulsion 1 | . . 1 . . . . . . Utility 5 | . . 1 . . . 2 1 1 Weapon 1 | . . . . . . . 1 . Parts Attached 85 | 6 2 14 7 1 . 11 15 29 Power 17 | 1 . 3 1 . . . 3 9 Engine 15 | 1 . 3 1 . . . 3 7 Core 2 | . . . . . . . . 2 Reactor . | . . . . . . . . . Propulsion 20 | 2 1 3 3 . . 3 1 7 Treads . | . . . . . . . . . Leg 18 | 2 1 3 3 . . 3 1 5 Wheel 1 | . . . . . . . . 1 Hover . | . . . . . . . . . Flight 1 | . . . . . . . . 1 Utility 28 | 1 1 2 1 1 . 5 9 8 Device 10 | . . . . 1 . 1 4 4 Storage 2 | 1 1 . . . . . . . Processor 5 | . . 2 . . . 1 1 1 Hackware 1 | . . . . . . 1 . . Protection 10 | . . . 1 . . 2 4 3 Artifact . | . . . . . . . . . Weapon 20 | 2 . 6 2 . . 3 2 5 Energy Gun 3 | . . 1 . . . . . 2 Energy Cannon . | . . . . . . . . . Ballistic Gun 13 | 2 . 5 1 . . 2 2 1 Ballistic Cannon 1 | . . . 1 . . . . . Launcher 2 | . . . . . . . . 2 Special Weapon 1 | . . . . . . 1 . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 1 2 Corrupted Parts 1 | . . . . . . . . 1 System Corruption 6 | . . . . . . . . 6 Parts Lost 38 | . . 4 2 . . 3 1 28 Power 6 | . . . 1 . . . . 5 Propulsion 12 | . . 3 1 . . 1 . 7 Utility 11 | . . . . . . 1 1 9 Weapon 9 | . . 1 . . . 1 . 7 Highest Loss Streak 12 | . . 2 2 . . 2 1 12 To Critical Strikes 1 | . . . . . . . . 1 Average Backups 7 | . 2 7 9 8 8 7 8 7 Power 1 | . 1 2 2 2 2 2 1 . Propulsion 1 | . . . . . . . 2 3 Utility 2 | . . 2 3 3 3 1 2 1 Weapon 1 | . . 1 2 2 2 2 1 . Tool/Special . | . . . . . . . . . Unused Backups 10 | . . 1 . 3 . 1 1 4 Power 1 | . . . . . . 1 . . Propulsion 1 | . . . . . . . . 1 Utility 7 | . . 1 . 3 . . . 3 Weapon . | . . . . . . . . . Tool/Special 1 | . . . . . . . 1 . Average Slot Usage (%) 91 | . 85 90 94 100 100 95 98 82 Engine 10 | . 14 11 8 11 11 9 6 11 Leg 24 | . 28 31 29 33 33 26 22 18 Device 12 | . . . . 3 11 16 18 16 Storage 7 | . 14 11 11 11 11 8 6 5 Processor 8 | . . 14 18 11 11 9 6 7 Hackware 1 | . . . . . . . 3 . Protection 5 | . . . 3 7 . 7 7 4 Energy Gun 3 | . . . . . . . . 8 Ballistic Gun 13 | . 28 21 13 11 11 11 23 5 Ballistic Cannon 1 | . . . 8 11 11 4 . . Peak Build Rating 63 | 6 7 17 30 35 35 42 63 63 Average Rating 38 | 4 6 14 22 30 35 37 44 50 On Entrance 23 | . 6 6 17 28 35 35 37 51 Avg Prop Armor Cover (%) 4 | . . . . . . . 4 . Naked Turns 95 | . . . . . . . . 95 Heaviest Build 68 | 11 16 21 29 29 29 37 59 68 Greatest Support 60 | 20 20 33 48 48 48 60 60 60 Greatest Overweight (x) 1 | . . 1 . . . . 1 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 9 9 9 Most Carried 10 | 1 3 10 10 10 8 10 10 10 Average Carried 7 | . 2 7 9 8 8 7 8 7 Final Capacity 10 | 8 10 10 10 10 10 10 10 5 Final Carried 9 | 1 3 9 8 8 8 9 6 5 Class Distribution -------------------- 30% | Scavenger-Mutant 25% | Mutant 20% | Scavenger-Skirmisher 13% | Skirmisher 4% | Scavenger-Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Matter Collected 1906 | 223 55 420 210 . . 340 397 261 Remotely . | . . . . . . . . . Salvage Created 2590 | . 43 399 211 . . 288 332 1317 Parts 136 | . 4 28 13 . . 12 19 60 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 2 | . . . 1 . . . . 1 Parts Field Recycled 9 | . . . . . . . 9 . Retrieved Matter 252 | . . . . . . . 252 . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 61 | . 2 12 6 . . 7 8 26 Guns 48 | . 2 12 4 . . 4 8 18 Cannons 5 | . . . 2 . . 3 . . AOE 5 | . . . . . . . . 5 Classes Destroyed 15 | . 2 5 1 . . 2 3 2 Builder 1 | . . . . . . . . 1 Tunneler 1 | . . . 1 . . . . . Recycler 3 | . . 1 1 . . . . 1 Operator 1 | . 1 . . . . . . . Watcher 4 | . . 2 . . . . . 2 Swarmer 17 | . 2 6 3 . . . . 6 Grunt 22 | . . 4 3 . . 4 3 8 Brawler 1 | . . . . . . 1 . . Duelist 1 | . . 1 . . . . . . Sentry 3 | . . 1 . . . 1 . 1 Specialist 6 | . . . . . . . 2 4 Hunter 2 | . . . . . . 1 . 1 Programmer 7 | . . . . . . . 2 5 Heavy 1 | . . . . . . . 1 . Behemoth 1 | . . . . . . . . 1 Best Kill Streak 5 | . 2 5 5 . . 2 2 4 Combat Bots Only 5 | . 2 5 4 . . 2 2 3 Max Kills in Single Turn 2 | . 1 1 1 . . 1 1 2 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . . . . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 650 | . 21 116 66 . . 36 51 360 Missed 199 | . 8 31 13 . . 7 16 124 Hits 451 | . 13 85 53 . . 29 35 236 Melee 3 | . . 3 . . . . . . Projectile 448 | . 13 82 53 . . 29 35 236 AOE 6 | . . . . . . . 1 5 Critical Strikes 7 | . . 1 . . . 1 1 4 Damage Taken 7978 | . 114 903 502 . . 532 895 5032 Core 1283 | . 38 89 136 . . 49 116 855 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 13 | . . . . . . . . 13 Regen/Repaired (Parts) 226 | . . . . . . 72 79 75 Core Remaining (%) 80 | 100 84 . . . 43 91 83 . Volleys Fired 254 | . 13 45 17 . . 37 21 121 Largest 3 | . 2 2 2 . . 2 3 3 Hottest 180 | . 40 60 65 . . 128 86 180 Shots Fired 512 | . 26 90 33 . . 62 63 238 Gun 438 | . 26 90 16 . . 40 63 203 Cannon 36 | . . . 17 . . 19 . . Launcher 13 | . . . . . . . . 13 Special 25 | . . . . . . 3 . 22 Kinetic 318 | . 26 81 33 . . 59 63 56 Thermal 181 | . . 9 . . . 3 . 169 Explosive 13 | . . . . . . . . 13 Electromagnetic . | . . . . . . . . . Robot Hit Streak 26 | . 7 7 7 . . 9 8 26 Robot Miss Streak 9 | . 4 7 9 . . 5 5 4 Penetration Max 1 | . . . . . . 1 1 . Secondary Targets 5 | . . 3 . . . . . 2 Max Gunslinging Chain 1 | . . 1 . . . . . 1 Shots Hit Robots 316 | . 15 53 16 . . 30 43 159 Core Hits 159 | . 5 28 11 . . 13 28 74 Critical Kills 1 | . . 1 . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . Critical Strikes 18 | . . 2 1 . . . . 15 Burn 15 | . . . . . . . . 15 Destroy 2 | . . 2 . . . . . . Blast 1 | . . . 1 . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7274 | . 168 800 397 . . 711 918 4280 Guns 5787 | . 168 800 238 . . 436 918 3227 Cannons 405 | . . . 159 . . 246 . . Explosions 1082 | . . . . . . 29 . 1053 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 3699 | . 168 756 397 . . 682 918 778 Thermal 2522 | . . 44 . . . 29 . 2449 Explosive 1024 | . . . . . . . . 1024 Electromagnetic 29 | . . . . . . . . 29 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 14 | . . 1 1 1 1 . . 14 Average Corruption 3 | . . 1 1 1 1 . . 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 36 | . . 2 . 2 . . . 32 Message Errors 6 | . . . . 1 . . . 5 Matter Fused 5 | . . . . 1 . . . 4 Heat Flow Errors 4 | . . . . . . . . 4 Energy Discharges 11 | . . 2 . . . . . 9 Parts Rejected 3 | . . . . . . . . 3 Data Loss (minor) 3 | . . . . . . . . 3 Data Loss (major) 1 | . . . . . . . . 1 Alerts 1 | . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 59 | . . . 6 . . . . 53 Projectiles 6 | . . . 6 . . . . . Explosions 53 | . . . . . . . . 53 Melee . | . . . . . . . . . Knockbacks 2 | . . . 1 . . 1 . . Impact . | . . . . . . . . . Kinetic 2 | . . . 1 . . 1 . . Secondary . | . . . . . . . . . Self-Inflicted Damage 598 | . . . . . . 82 . 516 Shots 8 | . . . . . . 1 . 7 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 351 | . . 32 28 . . . 2 351 Average Temperature 72 | . . 10 11 . . . 2 82 Received Heat Transfer 1153 | . . 165 174 . . 162 75 577 Effects 2 | . . . . . . . . 2 Energy Bleed 1 | . . . . . . . . 1 Interference 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 3 | . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . 3 Parts Melted 28 | . . . . . . . . 28 Heat Transferred 6687 | . . 100 . . . 50 . 6537 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Maximum Alert Level 1 | . . . . . . . . 1 Low Security (%) 89 | 100 100 100 100 . 100 100 100 71 Level 1 10 | . . . . . . . . 28 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 343 | . 49 111 112 . . 106 81 343 Initial 18 | . . . 13 . . . 7 18 Average 74 | . 10 68 59 . . 34 12 147 Influence Increases 2100 | . 64 336 158 . . 252 260 1030 Destroy 0b10 Robot/C 1220 | . 40 240 120 . . 140 160 520 Destroy 0b10 Robot/NC 50 | . 5 15 10 . . . . 20 Destroy Leader 308 | . 10 44 20 . . 40 50 144 Successful Hack 39 | . 9 5 . . . 6 3 16 Disable Machine 195 | . . 15 . . . 15 15 150 Destroy Structure 138 | . . 2 8 . . 51 2 75 Partial Spotted 30 | . . . . . . . . 30 Lose Combat Pursuer 120 | . . 15 . . . . 30 75 Influence Decreases 1814 | . 64 300 126 68 . 234 240 782 Entered New Map 122 | . . . 23 68 . . 11 20 Time Decay 1312 | . 64 260 83 . . 204 219 482 Lost Part 380 | . . 40 20 . . 30 10 280 Squads Dispatched 20 | . 1 . 1 . . 1 6 11 Investigation 2 | . . . 1 . . . . 1 Extermination 7 | . . . . . . . 2 5 Reinforcement 11 | . 1 . . . . 1 4 5 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Distress Signals 8 | . . 2 . . . 1 1 4 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 99 | . 5 20 6 . . 12 12 44 Peak Tracking Total 6 | . 3 4 6 . . 5 3 6 Tactical Retreats 5 | . . 1 . . . . 2 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Traps Triggered 6 | . 1 1 . . . . 1 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Machines Disabled 13 | . . 1 . . . 1 1 10 Max in Single Turn 5 | . . 1 . . . 1 1 5 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Machines Accessed 21 | . 2 1 1 1 . 3 5 8 Terminals 8 | . 2 1 . . . 2 1 2 Fabricators 1 | . . . . . . . 1 . Repair Stations 6 | . . . . . . 1 2 3 Recycling Units 1 | . . . . . . . . 1 Scanalyzers 1 | . . . . . . . 1 . Garrison Access 2 | . . . . . . . . 2 Total Hacks 53 | . 6 3 1 1 . 6 15 21 Successful 26 | . 4 2 1 1 . 6 5 7 Failed 27 | . 2 1 . . . . 10 14 Catastrophic 3 | . . . . . . . 1 2 Database Lockouts . | . . . . . . . . . Manual 1 | . . . . 1 . . . . Terminals 23 | . 6 3 . . . 4 4 6 Fabricators 4 | . . . . . . . 4 . Repair Stations 15 | . . . . . . 2 6 7 Recycling Units 2 | . . . . . . . . 2 Scanalyzers 1 | . . . . . . . 1 . Garrison Access 6 | . . . . . . . . 6 Terminal Hacks 14 | . 4 2 1 1 . 4 . 2 Prototype ID Bank 3 | . 1 1 . . . 1 . . Open Door 1 | . . . 1 . . . . . Emergency Access Points 3 | . 1 . . . . 1 . 1 Locate Traps 2 | . 1 1 . . . . . . Dispatch Records 1 | . . . . . . 1 . . Zone Layout 3 | . 1 . . . . 1 . 1 Proto ID Catalog 1 | . . . . 1 . . . . Fabricator Hacks 2 | . . . . . . . 2 . Network Status 1 | . . . . . . . 1 . Build 1 | . . . . . . . 1 . Repair Station Hacks 9 | . . . . . . 2 3 4 Scan Component 6 | . . . . . . 1 2 3 Repair 3 | . . . . . . 1 1 1 Recycling Unit Hacks 1 | . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . 1 Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 14 | . 2 1 . . . 2 4 5 Full Trace Events 1 | . . . . . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time 106 | . . . . . . . 106 . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired 3 | . . . . . . 1 1 1 Time 114 | . . . . . . 44 26 44 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 2 | . . . . . . . . 2 Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders 7 | . . . . 2 . 3 1 1 FOLLOW 1 | . . . . 1 . . . . EXPLORE 4 | . . . . 1 . 1 1 1 RETURN 2 | . . . . . . 2 . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Active Infowar (turns) 520 | . . 390 129 . . . 1 . Optics 519 | . . 390 129 . . . . . A.S.S. 1 | . . . . . . . 1 . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 4 | . . . . 1 . 1 1 1 Drone Recoveries 4 | . . . . . . 2 1 1 Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Turns Passed 6003 | 66 256 598 196 475 45 771 1467 2129 Spaces Moved 3299 | 53 181 346 108 390 38 360 692 1131 Core 193 | 10 . . . . . . . 183 Treads . | . . . . . . . . . Legs 3056 | 43 181 346 108 390 38 360 692 898 Wheels 10 | . . . . . . . . 10 Hover . | . . . . . . . . . Flight 40 | . . . . . . . . 40 Fastest Speed 40 | 50 120 120 120 120 120 120 125 40 Average Speed 132 | 106 120 121 120 120 120 123 177 122 Slowest Speed 200 | 120 120 190 120 120 120 130 195 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 33 | 4 30 32 12 91 11 59 30 33 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 6 | . . 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 3 | . . . . . . 3 . . Terrain Destroyed 181 | . . . 9 . . 57 1 114 Melee . | . . . . . . . . . Projectile 25 | . . . 9 . . 14 1 1 AOE 156 | . . . . . . 43 . 113 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Total 4400 | 59 196 441 141 399 37 622 891 1614 Wait 618 | . . 13 5 . . 190 122 288 Move 3291 | 52 180 345 107 389 37 359 691 1131 Hop . | . . . . . . . . . Pick Up 44 | 1 . 11 1 4 . 7 9 11 Fast Attach 46 | 6 1 4 2 . . 6 4 23 Attach 40 | . . 4 1 1 . 8 11 15 Detach 25 | . 1 . 1 1 . 7 7 8 Swap 33 | . 1 11 4 . . 3 9 5 Drop 44 | . . 8 3 4 . 5 12 12 Fire 254 | . 13 45 17 . . 37 21 121 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 5 | . . . . . . . 5 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min / *Sto) -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 297 | -10/Materials | Discovered new exit (range 7) 304 | -10/Materials | Build established: Mutant 323 | -10/Materials | Entered another Materials area 323 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 535 | -9/Materials | Discovered new exit (range 7) 549 | -9/Materials | Identified exit to Storage 846 | -9/Materials | Discovered new exit (range 8) 853 | -9/Materials | Identified exit to Mines 921 | -9/Materials | Entered Mines 937 | -9/Mines | Met a Derelict shopkeep closing up shop 1000 | -9/Mines | Core integrity fell below 50% 1108 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1110 | -9/Mines | Discovered new exit (range 5) 1114 | -9/Mines | Identified exit to Exiles 1117 | -9/Mines | Entered Exiles 1150 | -9/Exiles | Discovered new exit (range 14) 1210 | -9/Exiles | Identified exit to Mines 1243 | -9/Exiles | Met 8R-AWN 1269 | -9/Exiles | Met EX-HEX 1319 | -9/Exiles | Met EX-BIN 1348 | -9/Exiles | Aligned with FarCom system 1349 | -9/Exiles | Given EX-Vault access code 1393 | -9/Exiles | Opened EX-Vault 1396 | -9/Exiles | Found Prototype Processor 1401 | -9/Exiles | Found Prototype Device 1416 | -9/Exiles | Identified Modified TNC 1416 | -9/Exiles | Identified Supersonic Drone Bay 1432 | -9/Exiles | Found Lightpack 2.0 1449 | -9/Exiles | Exiles lab attacked by MAIN.C 1451 | -9/Exiles | Discovered exit to Mines (range 55) 1592 | -9/Exiles | Left Exiles lab with Supersonic Drone Bay 1592 | -9/Exiles | Entered Mines 1592 | -8/Mines | Accompanied by 1 ally 1607 | -8/Mines | Discovered new exit (range 22) 1636 | -8/Mines | Identified exit to Materials 1637 | -8/Mines | Entered Materials 1637 | -8/Materials | Accompanied by 1 ally 1637 | -8/Materials | Evolved 2 slots: Utility x2 1971 | -8/Materials | Build established: Scavenger-Mutant 1979 | -8/Materials | Discovered new exit (range 64) 2288 | -8/Materials | Repaired Gauss Rifle 2367 | -8/Materials | Discovered new exit (range 11) 2380 | -8/Materials | Identified exit to Factory 2408 | -8/Materials | Entered Factory 2408 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2422 | -7/Factory | Discovered new exit (range 135) 2427 | -7/Factory | Discovered new exit (range 95) 3261 | -7/Factory | Build established: Skirmisher 3632 | -7/Factory | Repaired Med. Storage Unit 3830 | -7/Factory | Found Prototype Device 3837 | -7/Factory | Identified Active Sensor Suite 3838 | -7/Factory | Identified exit to Factory 3875 | -7/Factory | Entered another Factory area 3875 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4291 | -6/Factory | Lost 5 parts (1p3u1w) 4593 | -6/Factory | Repaired Hvy. Laser 4718 | -6/Factory | Allied Derelicts emerged from ambush trap array 4860 | -6/Factory | Lost 3 allies 5176 | -6/Factory | Build established: Scavenger-Mutant 5690 | -6/Factory | Spotted B-75 Beast 5778 | -6/Factory | Destroyed B-75 Beast 5805 | -6/Factory | Lost 8 parts (1p2n3u2w) 5862 | -6/Factory | System corruption reached 10% 5878 | -6/Factory | Core integrity fell below 50% 5885 | -6/Factory | Released all parts (4) 5916 | -6/Factory | Lost 12 parts (2p5n2u3w) 5945 | -6/Factory | Core integrity fell below 20% 6004 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05944_ Fusion Modulator explodes. 05944_ Nuclear Reactor explodes. 05944_ U-05 Engineer destroyed. 05955_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 7E. 05962_ Connecting with Garrison Access... 05966_ K-01 Serf cleans the Matter Pump. 05970_ K-01 Serf cleans the DSF Access. 05977_ System corrupted: Energy discharge (-32). 05983_ K-01 Serf cleans the Nuclear Reactor. 05994_ RVBKDST#XSMHFQZSP REH# 05995_ Acquired Lgt. Deuterium Engine. 05996_ Dropped Lgt. Deuterium Engine. 05997_ Dropped Fusion Compressor. 05997_ Acquired Lgt. Deuterium Engine. 06001_ C-30 ARC bursts open, deploying its payload. 06001_ S-27 Virus unfolds itself. Map ----- +----------------------------------------------------+ | ?????# ## """ """ """ """ #????????????????????? | | ?????# ## """ """ """ """ #????????????????????? | | ?????# ## +????????????????????? | | ?????# ## """ """ """ """ # ???????????????????? | | ######+## """ """ """ """ # ??????????????????? | | # """ """ "?" ""? #? ?????????????????? | | # ? ?? #?? ????????????????? | | " """ # """ """ "?" "??? #?? ????????????????? | | " """ # """ """ "?" "???g?????????????????????? | | " """ # """ """ ""? ??????????????????????????? | | + ?????????????????????????? | | " """ # """ """ "?????????????????????????????? | | " """ # """ """ ??????????????????????????????? | | " """ # """ """ ""????????????????????????????? | | # ????????????????????????? | | # """ """ ""????????????????????????????? | | # """ """ """???????????????????????????? | | ######### """ """ """ ""????????????????????????? | | ????????# ??????????????????????? | | ????????# ??????????????????????? | | ????????# ###########+####???????????????????? | | ??####### # #???????????????????? | | ?# # """ """ *#???????????????????? | | + """ """ ! s #???????????????????? | | # """ """ sss #???????????????????? | | # "@F" #???????????????????? | | # """" #???????????????????? | | ###############+#######???????????????????? | | ## ??????????????# ??????????????????????????? | | ?# ??????????????#???????????????????????????? | | ?# ???????????????????????????????????????????? | | ?# ???????????????????????????????????????????? | | ??? ?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 32 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 600 Resistance: EM 15 Propulsion Shielding 33 Evasion (%) 62 Targeting Accuracy 12 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Gauss Rifle | 48% | -8/Materials Med. Storage Unit | 68% | -7/Factory Hvy. Laser | 11% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DefenseVisualDriveblaster Manual? 0 Play Time 01:00:41 Cumulative 45.9 hours Start 2026.02.24 @ 17:09:06 End 2026.03.03 @ 13:39:12 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 32 Achievement% 24 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d023ea54-6bcd-428d-be87-f7e256c18118