Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.20 @ 11:49:19 Player: Zoe Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (60) 300 Value Destroyed (1981) 1981 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (1324) 1324 TOTAL SCORE: 9625 Bonus ------- Follower Combat Kills 424 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/1000 Matter 296/300 Energy 98/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Improved Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Medium Storage Unit Heavy Phase Cannon Peak State ------------ > --- POWER ------------ Zionite Heavy DM Reactor > --- PROPULSION ------- Armored Treads Armored Treads Zionite Composite Leg I > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Zionite Biocell Advanced Sensor Array Makeshift Terrain Scan Processor Improved Target Analyzer Makeshift ECM Suite Hacking Suite Makeshift System Shield Makeshift System Shield > --- WEAPON ----------- Heavy Laser Heavy Laser > --- INVENTORY -------- Light Nuclear Core Micro Fission Core Improved Heat Sink Improved Focal Shield Improved Arc Projector Plasma Rifle Long-range Proton Cannon Heavy Plasma Cannon [Rating: 70] Favorites ----------- Power Light Nuclear Core Engine Makeshift Power Source Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Makeshift Terrain Scan Processor Hackware Makeshift System Shield Protection Layered Medium Armor Plating Weapon Axe Energy Gun Heavy Laser Energy Cannon Long-range Proton Cannon Ballistic Gun Flak Gun Ballistic Cannon Assault Cannon Special Weapon RU-N14's Throwing Claymores Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Slots Evolved 10 | . . . . . 4 2 . . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . Utility 8 | . . . . . 2 2 . . . . 2 . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 149 | 6 1 . . 4 8 15 2 4 . 3 7 . 2 11 1 85 Power 24 | 1 . . . 1 1 2 2 . . 1 1 . . 1 . 14 Engine 8 | 1 . . . 1 1 1 1 . . . . . . 1 . 2 Core 13 | . . . . . . 1 1 . . 1 1 . . . . 9 Reactor 3 | . . . . . . . . . . . . . . . . 3 Propulsion 34 | 2 . . . . 4 5 . 2 . . 1 . . 1 1 18 Treads 5 | . . . . . . . . . . . 1 . . . 1 3 Leg 12 | 2 . . . . . 3 . . . . . . . 1 . 6 Wheel 9 | . . . . . . . . . . . . . . . . 9 Hover 6 | . . . . . 4 2 . . . . . . . . . . Flight 2 | . . . . . . . . 2 . . . . . . . . Utility 50 | 1 1 . . . 2 5 . 1 . 1 3 . 1 7 . 28 Device 23 | . 1 . . . 1 3 . . . 1 . . 1 3 . 13 Storage 6 | 1 . . . . . . . . . . 1 . . . . 4 Processor 7 | . . . . . . . . . . . . . . 1 . 6 Hackware 4 | . . . . . . . . . . . 1 . . 3 . . Protection 10 | . . . . . 1 2 . 1 . . 1 . . . . 5 Artifact . | . . . . . . . . . . . . . . . . . Weapon 41 | 2 . . . 3 1 3 . 1 . 1 2 . 1 2 . 25 Energy Gun 18 | 2 . . . 1 . 1 . . . . 1 . . . . 13 Energy Cannon 9 | . . . . 1 . . . . . . . . . . . 8 Ballistic Gun 7 | . . . . . . 2 . . . . 1 . . . . 4 Ballistic Cannon 1 | . . . . . 1 . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . 1 . . . 1 . 1 . . 1 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . . . . . . . . 1 . 4 Corrupted Parts 4 | . . . . 1 . . . . . . . . . . . 3 System Corruption 13 | . . . . 1 . . . . . . . . . . . 12 Parts Lost 76 | . . . . 4 . 11 . 3 . 4 . 3 . . . 51 Power 9 | . . . . 2 . 1 . . . 1 . . . . . 5 Propulsion 28 | . . . . 1 . 6 . 2 . 1 . 1 . . . 17 Utility 22 | . . . . . . 4 . 1 . 1 . . . . . 16 Weapon 17 | . . . . 1 . . . . . 1 . 2 . . . 13 Highest Loss Streak 15 | . . . . 2 . 5 . 3 . 2 . 3 . . . 15 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 76 | . 98 100 100 87 74 78 53 50 46 32 57 55 26 68 89 84 Engine 4 | . 14 14 14 12 7 3 . . . . . . . 4 6 1 Core 1 | . . . . . . 3 1 7 7 1 5 4 . . . . Treads 2 | . . . . . . . . . . . 5 4 . . 3 7 Leg 7 | . 28 28 28 17 4 15 . . . . . . . 4 6 3 Wheel 1 | . . . . . . . . . . . . . . . . 3 Hover 3 | . . . . . 17 10 15 6 . . . . . . . . Flight 2 | . . . . . . . . 6 15 9 6 6 6 6 6 . Device 15 | . 8 14 14 14 13 15 23 23 23 21 13 13 11 15 20 16 Storage 5 | . 14 14 14 14 9 7 7 4 . . 4 4 . . . 5 Processor 4 | . . . . . . . . . . . . . . 4 6 11 Hackware 8 | . . . . . . . . . . . 5 6 6 20 26 14 Protection 2 | . 4 . . . 3 6 5 . . . 4 4 . . . 1 Energy Gun 4 | . 28 28 28 9 . . . . . . 5 4 . . . 4 Energy Cannon 1 | . . . . 10 1 . . . . . . . . . . 2 Ballistic Gun 1 | . . . . . . 5 . . . . 5 4 . . . 1 Ballistic Cannon 1 | . . . . . 7 6 . . . . . . . . . . Slashing Weapon 3 | . . . . 8 9 1 . 1 . . . . 1 10 13 . Peak Build Rating 70 | 6 9 9 9 10 37 37 27 25 18 18 31 31 17 50 54 70 Average Rating 35 | 4 8 9 9 9 24 30 23 21 18 13 27 25 11 38 52 55 On Entrance 19 | . 6 9 9 9 9 37 23 24 18 18 9 31 11 14 50 54 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 48 | 14 16 15 15 16 32 33 15 22 8 8 28 28 4 20 20 48 Greatest Support 68 | 20 20 20 20 20 36 36 18 18 8 8 22 22 4 20 28 68 Greatest Overweight (x) 10 | 1 . . . 1 2 10 . 4 . . 1 1 . 2 . 10 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 8 8 5 5 8 8 5 5 5 10 Average Capacity 7 | 6 8 8 8 8 8 8 8 6 5 5 7 7 5 5 5 8 Most Carried 10 | 2 4 4 4 4 3 8 8 8 5 5 5 3 5 5 5 10 Average Carried 4 | . 3 4 4 2 2 4 7 6 5 4 . . 3 4 5 5 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 8 5 5 5 5 5 Final Carried 8 | 2 4 4 4 1 3 8 8 5 5 5 . 3 5 5 5 3 Class Distribution -------------------- 44% | Mutant 21% | Scavenger-Mutant 19% | Derelict-Mutant 9% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Matter Collected 2126 | 210 50 . . 30 109 571 10 45 . 16 . 1 111 45 108 820 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 2842 | . 121 . . 353 159 653 . 66 . 69 . 91 . . . 1330 Parts 133 | . 6 . . 16 15 24 . 7 . 2 . 1 . . . 62 Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed 12 | . . . . 1 . . . . . . . . . . . 11 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . 5 . 4 . . . . . . Prevented 4 | . . . . . . . . . . . . 3 . . 1 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 38 | . 3 . . 2 5 10 . 3 . 1 . 2 . . . 12 Melee 7 | . . . . . . 3 . 3 . 1 . . . . . . Guns 13 | . 3 . . . . 3 . . . . . 2 . . . 5 Cannons 14 | . . . . 2 5 4 . . . . . . . . . 3 AOE 1 | . . . . . . . . . . . . . . . . 1 Classes Destroyed 12 | . 2 . . 3 1 3 . . . . . . . . . 3 Worker 5 | . . . . . . 1 . . . . . . . . . 4 Builder 3 | . . . . . 2 1 . . . . . . . . . . Tunneler 1 | . . . . 1 . . . . . . . . . . . . Recycler 12 | . . . . 3 1 4 . . . . . . . . . 4 Watcher 1 | . . . . . . . . . . . . . . . . 1 Swarmer 10 | . 1 . . . 3 3 . 3 . . . . . . . . Grunt 9 | . 2 . . 1 2 3 . . . 1 . . . . . . Brawler 1 | . . . . . . 1 . . . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . . Sentry 3 | . . . . . . 3 . . . . . . . . . . Hunter 7 | . . . . . . . . . . . . . . . . 7 Programmer 5 | . . . . . . . . . . . . . . . . 5 Thug 1 | . . . . . . . . . . . . 1 . . . . Butcher 1 | . . . . . . . . . . . . 1 . . . . Best Kill Streak 8 | . 1 . . 4 8 5 . 3 . 1 . 2 . . . 4 Combat Bots Only 4 | . 1 . . 2 4 3 . 3 . 1 . 2 . . . 2 Max Kills in Single Turn 4 | . 1 . . 1 1 1 . 1 . 1 . 1 . . . 4 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . . . 1 Melee 1 | . . . . . . 1 . 1 . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Hostile Shots Fired 883 | . 12 . . 70 34 222 . 15 . 48 . 16 1 . . 465 Missed 288 | . 5 . . 26 17 80 . 5 . 24 . 4 1 . . 126 Damage Taken 9375 | . 112 . . 626 179 1747 . 139 . 400 . 375 . . 30 5767 Core 1922 | . 10 . . 224 45 367 . 40 . 216 . . . . 10 1010 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Ignored by Resistances 109 | . . . . . . . . . . . . . . . . 109 Regen/Repaired (Parts) 264 | . . . . . . . . . . . . . . . . 264 Core Remaining (%) 61 | 100 . . . 6 91 . . . . 11 . . . . 98 . Volleys Fired 249 | . 13 3 . 13 32 52 . . . . . 12 . 2 . 122 Largest 2 | . 2 2 . 2 1 2 . . . . . 2 . 1 . 2 Hottest 156 | . 90 90 . 100 44 72 . . . . . 108 . . . 156 Shots Fired 378 | . 21 6 . 26 32 82 . . . . . 22 . 2 . 187 Gun 232 | . 21 6 . 19 . 30 . . . . . 22 . . . 134 Cannon 144 | . . . . 7 32 52 . . . . . . . . . 53 Launcher . | . . . . . . . . . . . . . . . . . Special 2 | . . . . . . . . . . . . . . 2 . . Kinetic 153 | . . . . . 32 82 . . . . . 12 . . . 27 Thermal 156 | . 13 3 . 13 . . . . . . . 10 . . . 117 Explosive 2 | . . . . . . . . . . . . . . 2 . . Electromagnetic 53 | . 8 3 . 13 . . . . . . . . . . . 29 Phasic 14 | . . . . . . . . . . . . . . . . 14 Robot Hit Streak 13 | . 4 1 . 6 8 11 . . . . . 11 . . . 13 Robot Miss Streak 7 | . 2 3 . 1 4 7 . . . . . 3 . . . 5 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . . . . . . . . . . . . . 2 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . 1 Shots Hit Robots 278 | . 11 2 . 21 22 73 . 3 . 3 . 22 . . . 121 Core Hits 143 | . 6 . . 8 10 40 . 3 . 3 . 22 . . . 51 Critical Kills 1 | . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 17 | . . . . . . 4 . . . 2 . . . . . 11 Burn 8 | . . . . . . . . . . . . . . . . 8 Meltdown 1 | . . . . . . . . . . . . . . . . 1 Blast 2 | . . . . . . 2 . . . . . . . . . . Sever 4 | . . . . . . 2 . . . 2 . . . . . . Intensify 2 | . . . . . . . . . . . . . . . . 2 Melee Attacks 32 | . . . . 11 1 12 . 4 . 3 . . . 1 . . Impact . | . . . . . . . . . . . . . . . . . Slashing 32 | . . . . 11 1 12 . 4 . 3 . . . 1 . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . 2 1 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 6994 | . 188 25 . 457 587 1576 . 90 . 110 . 537 . . . 3424 Guns 3044 | . 142 25 . 131 . 301 . . . . . 537 . . . 1908 Cannons 2727 | . . . . 103 532 875 . . . . . . . . . 1217 Explosions 258 | . 39 . . . . . . . . . . . . . . 219 Melee 874 | . . . . 223 55 396 . 90 . 110 . . . . . . Ramming 91 | . 7 . . . . 4 . . . . . . . . . 80 Kinetic 2381 | . . . . . 532 1176 . . . . . 284 . . . 389 Thermal 2862 | . 115 25 . 153 . . . . . . . 253 . . . 2316 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 489 | . 66 . . 81 . . . . . . . . . . . 342 Impact . | . . . . . . . . . . . . . . . . . Slashing 874 | . . . . 223 55 396 . 90 . 110 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Phasic 297 | . . . . . . . . . . . . . . . . 297 Highest Corruption 23 | . . . . 1 . 1 1 1 1 1 . . . . . 23 Average Corruption 8 | . . . . 1 . 1 1 1 1 1 . . . . . 11 Corruption Purged 15 | . . . . . . . . . . . . . . . . 15 Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 82 | . . . . 2 . 1 1 1 . 1 . . . . . 76 Message Errors 18 | . . . . 1 . . 1 . . . . . . . . 16 Matter Fused 18 | . . . . . . . . . . 1 . . . . . 17 Heat Flow Errors 7 | . . . . . . . . 1 . . . . . . . 6 Energy Discharges 6 | . . . . 1 . . . . . . . . . . . 5 Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . . . . 1 Data Loss (minor) 9 | . . . . . . 1 . . . . . . . . . 8 Data Loss (major) 5 | . . . . . . . . . . . . . . . . 5 Misfires 2 | . . . . . . . . . . . . . . . . 2 Alerts 3 | . . . . . . . . . . . . . . . . 3 Misdirections 3 | . . . . . . . . . . . . . . . . 3 Weapon Failures 9 | . . . . . . . . . . . . . . . . 9 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 189 | . 9 . . . 38 103 . . . . . . . . . 39 Projectiles 52 | . . . . . 8 18 . . . . . . . . . 26 Explosions 22 | . 9 . . . . . . . . . . . . . . 13 Melee 115 | . . . . . 30 85 . . . . . . . . . . Knockbacks 19 | . . . . . 9 10 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 15 | . . . . . 9 6 . . . . . . . . . . Secondary 4 | . . . . . . 4 . . . . . . . . . . Self-Inflicted Damage 33 | . 23 . . . . . . . . . . . . . . 10 Shots 1 | . 1 . . . . . . . . . . . . . . . Rammed 8 | . . . . . . . . . . . . . . . . 8 Targets Rammed 19 | . 2 . . . . 3 . . . . . . . . . 14 Kicked 11 | . 2 . . . . 3 . . . . . . . . . 6 Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 327 | . 267 . . 13 2 130 . 100 . . . . . . . 327 Average Temperature 83 | . 159 . . 5 2 58 . 51 . . . . . . . 82 Received Heat Transfer 1275 | . 51 . . 294 54 627 . . . 93 . 36 . . . 120 Effects 7 | . 2 . . . . . . . . . . . . . . 5 Energy Bleed 2 | . . . . . . . . . . . . . . . . 2 Interference 3 | . 2 . . . . . . . . . . . . . . 1 Short Circuit 2 | . . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . . . . . . . . . 4 Combat Hostiles 3 | . . . . . . . . . . . . . . . . 3 Parts Melted 12 | . . . . . . 1 . . . . . . . . . 11 Heat Transferred 5398 | . 272 74 . 370 . . . . . . . 575 . . . 4107 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Peak Influence 232 | . 120 46 . 70 168 232 . . . . 59 . . . . 201 Initial 76 | . . 46 . . 19 76 . . . . 59 . . . . 17 Average 70 | . 80 46 . 44 55 116 . . . . 59 . . . . 57 Maximum Alert Level 1 | . . . . . . 1 . . . . . . . . . 1 Low Security (%) 97 | 100 100 100 . 100 100 88 . . . . 100 . . . . 99 Level 1 2 | . . . . . . 11 . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 13 | . 1 . . . 1 2 . . . . . . . . . 9 Investigation 2 | . 1 . . . . 1 . . . . . . . . . . Extermination 4 | . . . . . . 1 . . . . . . . . . 3 Reinforcement 6 | . . . . . . . . . . . . . . . . 6 Assault . | . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Distress Signals 4 | . . . . . 1 . . . . . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 123 | . 5 3 . 4 14 19 . 3 . 15 . 4 1 . 1 54 Peak Tracking Total 12 | . 3 3 . 2 8 6 . 3 . 11 . 4 1 . 1 12 Tactical Retreats 8 | . . . . . . 3 . . . 2 . . . . . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Traps Triggered 2 | . . . . . . 1 . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . 1 . . . 1 2 . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Disabled 7 | . . . . . 1 . . . . . . . . . . 6 Max in Single Turn 1 | . . . . . 1 . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Accessed 13 | . 1 . . . 2 2 . . 4 . . . . 1 . 3 Terminals 2 | . . . . . 1 1 . . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . Repair Stations 2 | . 1 . . . . . . . . . . . . . . 1 Recycling Units 1 | . . . . . . . . . . . . . . . . 1 Scanalyzers 2 | . . . . . 1 . . . . . . . . . . 1 Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 42 | . 2 . . . 4 4 . . 26 . . . . 2 . 4 Successful 37 | . 1 . . . 3 2 . . 26 . . . . 2 . 3 Failed 5 | . 1 . . . 1 2 . . . . . . . . . 1 Catastrophic . | . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 8 | . . . . . . . . . . . . . . . . 8 Terminals 3 | . . . . . 2 1 . . . . . . . . . . Fabricators 3 | . . . . . . 3 . . . . . . . . . . Repair Stations 4 | . 2 . . . . . . . . . . . . . . 2 Recycling Units 1 | . . . . . . . . . . . . . . . . 1 Scanalyzers 3 | . . . . . 2 . . . . . . . . . . 1 Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 30 | . . . . . 1 1 . . 26 . . . . 2 . . Record 6 | . . . . . . . . . 6 . . . . . . . Part Schematic 12 | . . . . . . . . . 10 . . . . 2 . . Robot Schematic 7 | . . . . . . . . . 7 . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . . . . Repair Station Hacks 3 | . 1 . . . . . . . . . . . . . . 2 Scan Component 1 | . . . . . . . . . . . . . . . . 1 Repair 1 | . . . . . . . . . . . . . . . . 1 Refit 1 | . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . . . . . . 1 Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . 1 Monitor 1 | . . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 6 | . 1 . . . 2 2 . . . . . . . . . 1 Full Trace Events 1 | . . . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . . 7 . . . . 4 . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . . . 1 . . . 10 . . . . 13 . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . 1 Time 38 | . . . . . . . . . . . . . . . . 38 Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total Allies 7 | . . . . . . . . . . 1 . . . 4 . 2 Largest Group 4 | . . . . . . . . . . 1 . . . 4 4 4 Highest-Rated Group 170 | . . . . . . . . . . 96 . . . 153 153 170 Highest-Rated Ally 96 | . . . . . . . . . . 96 . . . 40 40 85 Zionite Dispatches 1 | . . . . . . . . . . . . . . . . 1 Heavy 1 | . . . . . . . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 55 | . . . . . . . . . . 3 . . . . 5 47 Total Damage 2165 | . . . . . . . . . . 48 . . . . 174 1943 Kills 13 | . . . . . . . . . . 1 . . . . 1 11 Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . 1 1 . . . . 2 . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Zionite Intel Received 1 | . . . . . . . . . . . . . . . . 1 Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Turns Passed 6155 | 72 191 72 203 399 256 949 214 141 24 206 125 228 129 737 277 1932 Spaces Moved 5064 | 56 113 53 170 197 155 564 261 276 76 536 90 218 354 900 166 879 Core 75 | 15 . . . . . 1 . 2 . . . . . . . 57 Treads 716 | . . . . . . . . . . . 46 60 . . 93 517 Legs 1588 | 41 113 53 170 197 51 435 . . . . . . . 360 73 95 Wheels 210 | . . . . . . . . . . . . . . . . 210 Hover 597 | . . . . . 104 128 261 104 . . . . . . . . Flight 1878 | . . . . . . . . 170 76 536 44 158 354 540 . . Fastest Speed 32 | 50 120 120 120 120 48 48 56 32 32 32 35 35 35 35 140 50 Average Speed 94 | 109 120 120 120 166 111 121 56 44 32 34 132 87 35 77 151 142 Slowest Speed 550 | 190 120 120 120 190 260 550 56 275 32 35 225 225 35 195 160 550 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . 1 . 5 . . 2 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 24 13 33 42 20 12 69 52 68 64 2 55 68 84 37 20 Regions Visited 16 Branch Regions 11 Pre-discovered Areas 10 | . . . . 1 . . . . 1 . . . . 2 . 6 Known Exits Taken 3 | . . . . . . 1 . . . 1 . . . . 1 . Unknown Exits Taken 13 | 1 1 1 1 1 1 . 1 1 1 . 1 1 1 1 . . Scrap Searched 7 | . . 1 . . . . 1 1 . 1 . . 2 1 . . Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed 54 | . 3 . . . 4 . . . . . . . . 33 . 14 Melee . | . . . . . . . . . . . . . . . . . Projectile 16 | . . . . . 4 . . . . . . . . 1 . 11 AOE 38 | . 3 . . . . . . . . . . . . 32 . 3 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total 5959 | 63 146 55 169 225 200 721 328 287 75 550 96 232 356 928 192 1336 Wait 412 | . 16 . . 1 3 66 65 . . 11 . . . 14 25 211 Move 5033 | 55 112 52 169 196 154 563 260 273 75 526 89 217 349 899 165 879 Hop 7 | . . . . . . . . 1 . 4 . . 2 . . . Pick Up 27 | 2 2 . . . 2 4 . . . 1 . . 1 1 . 14 Fast Attach 69 | 6 . . . . 6 8 . 2 . 1 2 . 2 9 1 32 Attach 35 | . . . . 3 . 2 1 2 . 2 5 . . 1 . 19 Detach 15 | . . . . . . 3 1 2 . 1 . 3 1 . . 4 Swap 45 | . 1 . . 1 2 5 1 . . . . . . 1 . 34 Drop 15 | . . . . . . 3 . 3 . 1 . . 1 . . 7 Fire 249 | . 13 3 . 13 32 52 . . . . . 12 . 2 . 122 Melee 32 | . . . . 11 1 12 . 4 . 3 . . . 1 . . Ram 1 | . . . . . . . . . . . . . . . . 1 Kick 11 | . 2 . . . . 3 . . . . . . . . . 6 Crush 7 | . . . . . . . . . . . . . . . . 7 Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 177 | -10/Materials | Met 8R-AWN 249 | -10/Materials | Discovered new exit (range 13) 264 | -10/Materials | Entered Mines 266 | -10/Mines | Followed 8R-AWN into the Mines 290 | -10/Mines | Learned Materials trap positions 308 | -10/Mines | Build established: Mutant 331 | -10/Mines | Discovered new exit (range 5) 336 | -10/Mines | Entered Exiles 366 | -10/Exiles | Welcomed by 8R-AWN 386 | -10/Exiles | Met EX-HEX 430 | -10/Exiles | Learned about 8R-AWN's background 461 | -10/Exiles | Met EX-BIN 521 | -10/Exiles | Discovered new exit (range 15) 539 | -10/Exiles | Entered Mines 561 | -9/Mines | Learned location of Zion (-6) 862 | -9/Mines | Discovered new exit (range 14) 899 | -9/Mines | Core integrity fell below 50% 928 | -9/Mines | Core integrity fell below 20% 938 | -9/Mines | Entered Materials 938 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 939 | -8/Materials | Loaded intel: 16 trap records 1171 | -8/Materials | Garrison activated, responded to threat 1186 | -8/Materials | Discovered new exit (range 15) 1194 | -8/Materials | Entered Factory 1194 | -7/Factory | Evolved 2 slots: Utility x2 1391 | -7/Factory | Lost 5 parts (1p3n1u) 1859 | -7/Factory | Identified exit to Storage 1859 | -7/Factory | Identified exit to Lower Caves 2141 | -7/Factory | Core integrity fell below 50% 2143 | -7/Factory | Entered Lower Caves 2177 | -7/Lower Caves | Learned Factory interactive machine intel 2353 | -7/Lower Caves | Discovered new exit (range 9) 2357 | -7/Lower Caves | Entered another Lower Caves area 2397 | -7/Lower Caves | Identified exit to Factory 2453 | -7/Lower Caves | Lost 3 parts (2n1u) 2489 | -7/Lower Caves | Encountered a Warlord checkpoint 2495 | -7/Lower Caves | Discovered new exit (range 10) 2498 | -7/Lower Caves | Entered Data Miner 2498 | -7/Data Miner | Discovered new exit (range 6) 2505 | -7/Data Miner | Met Data Miner 2510 | -7/Data Miner | Learned location of Section 7 (-3) 2515 | -7/Data Miner | Received God Mode back door access code from Data Miner 2522 | -7/Data Miner | Entered Proximity Caves 2681 | -6/Proximity Caves | Escorted by Enhanced Grunt 2711 | -6/Proximity Caves | Core integrity fell below 20% 2720 | -6/Proximity Caves | Discovered exit to Factory (range 9) 2728 | -6/Proximity Caves | Entered Factory 2728 | -6/Factory | Evolved 2 slots: Utility x2 2729 | -6/Factory | Loaded intel: 53 interactive machine locations 2840 | -6/Factory | Discovered new exit (range 5) 2853 | -6/Factory | Entered Lower Caves 2988 | -6/Lower Caves | Ambushed by wild Derelicts 3054 | -6/Lower Caves | Lost 3 parts (1n2w) 3075 | -6/Lower Caves | Encountered a Warlord checkpoint 3076 | -6/Lower Caves | Discovered new exit (range 14) 3081 | -6/Lower Caves | Entered another Lower Caves area 3115 | -6/Lower Caves | Learned Factory security intel 3116 | -6/Lower Caves | Identified exit to Factory 3136 | -6/Lower Caves | Encountered a Warlord checkpoint 3201 | -6/Lower Caves | Discovered new exit (range 13) 3210 | -6/Lower Caves | Entered Zion 3221 | -6/Zion | Found Prototype Special Weapon 3221 | -6/Zion | Identified RU-N14's Throwing Claymores 3260 | -6/Zion | Discovered new exit (range 16) 3609 | -6/Zion | Met Imprinter 3631 | -6/Zion | Imprinted 3633 | -6/Zion | Declared Zion's savior 3706 | -6/Zion | Build established: Derelict-Mutant 3947 | -6/Zion | Entered Proximity Caves 3947 | -5/Proximity Caves | Accompanied by 4 allies 4074 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4083 | -5/Proximity Caves | Learned Factory garrison access intel 4203 | -5/Proximity Caves | Discovered exit to Factory (range 6) 4224 | -5/Proximity Caves | Entered Factory 4224 | -5/Factory | Accompanied by 4 allies 4224 | -5/Factory | Evolved 2 slots: Utility x2 4226 | -5/Factory | Loaded intel: 4 garrison access locations 4634 | -5/Factory | Lost 3 allies 4880 | -5/Factory | System corruption reached 10% 4922 | -5/Factory | Lost 4 parts (2n2u) 5162 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 5166 | -5/Factory | Zion Heavy squad teleported in 5325 | -5/Factory | Repaired Arm. Treads 5421 | -5/Factory | Cargo convoy interrupted 5560 | -5/Factory | Lost 7 parts (3n2u2w) 5700 | -5/Factory | Lost 6 parts (1p3n2w) 5721 | -5/Factory | Terminal network hard line cut 5780 | -5/Factory | Spotted B-75 Beast 5866 | -5/Factory | Lost 5 parts (1p1u3w) 5939 | -5/Factory | Core integrity fell below 50% 5992 | -5/Factory | Lost 15 parts (1p5n7u2w) 6058 | -5/Factory | Build established: Scavenger-Mutant 6066 | -5/Factory | Lost 8 parts (1p1n3u3w) 6125 | -5/Factory | Core integrity fell below 20% 6156 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06124_ Slug penetrates Nuclear Reactor. 06126_ System corrupted: Matter fused (-9). 06127_ K-01 Serf destroyed. 06127_ K-01 Serf collects debris. 06127_ Penetrated by Slug. 06127_ Slug penetrates Wall. 06127_ Flexi-carbon Leg destroyed. 06128_ Triggered Segregator Trap. 06128_ Arcs of energy rise from the floor. 06128_ Flexi-carbon Leg blown off. 06128_ Targeting Computer blown off. 06131_ Penetrated by Slug. 06132_ U-05 Engineer destroyed. 06132_ U-05 Engineer lays Concrete. 06133_ Slug penetrates A-15 Conveyor. 06133_ Penetrated by Slug. 06133_ K-01 Serf collects debris. 06134_ Penetrated by Slug. 06142_ System corrupted: Substantial component data lost. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????#???????????????????????????? | | ???????????????# ??????????????????????????? | | ???????????????# ??????????????????????????? | | ??????????????## ###+####+#????????????????? | | ??????????????# ?????????????????? | | ??????????????# ?????????????????? | | ??????????????+ ??????????????????? | | ??????????????# #??????????????????? | | ??????????????# #??????????????????? | | ??????????????# #??????????????????? | | ?????########## #??????????????????? | | ????? #????#+#???????????? | | ????# #????# #???????????? | | ????# ###### #???????????? | | ????# @ ###?????????? | | ????# #?????????? | | ???????### k #?????????? | | ?????????# ^ #????###+## | | ?????????# #????# | | ?????????+ """s""" """ """ ###### | | ?????????# """ """ """ ^ """ | | ?????????# """ """s""" """ | | ?????????# s !! | | ?????????# s !! #########+# | | ?????????# !! #?????? | | ???????? #######################???? | | ???????????????????????????????????? """ """ | | ?????????????????????????????????? """ """ | | ?????????????????????????????????# """ """ | | ?????????????????????????????????# | | ????????????????????????????????????! = | | ????????????????????????????????????######## | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ?????????????????????????????????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 95 Coolant Potential 65 Energy Generation 35 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 135 ECM Strength 2 Armor Coverage 525 Resistance: KI 25 Resistance: TH 10 Phase Shifting 5 Evasion (%) 63 Targeting Accuracy 15 Target Analysis 9 Recoil Reduction 3 Offensive Hacking 21 Defensive Hacking 22 Item Schematics ----------------- Carbon-fiber Leg | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Hardcell Cannon | -7/Data Miner | Free Neutrino Core | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Recoil Nullifier | -6/Zion | Archive Drone Bay | -6/Zion | Archive Imp. Actuator Array | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Centrium Wheel | -6/Zion | Archive Imp. Force Field | -6/Zion | Archive Lrn. Missile Launcher | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Riot Gun | -6/Zion | Free Flamer | -6/Zion | Free Robot Schematics ------------------ M-28 Smith | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free C-35 Carver | -7/Data Miner | Free A-15 Conveyor | -6/Zion | Archive L-41 Fighter | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive G-73 Enforcer | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetaDisposableWeb Manual? 0 Play Time 01:09:27 Cumulative 70.1 hours Start 2025.03.20 @ 10:42:00 End 2025.03.20 @ 11:49:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 50 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2bfb279e-671c-45df-a71b-2f2ee752113e