Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.21 @ 21:30:49 Player: MrNIKO Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (348) 348 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1343 Bonus ------- None Cogmind --------- Core Integrity 245/400 Matter 214/300 Energy 21/100 System Corruption 0% Temperature Cool (0) Movement Hovering (52) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY (3) ------ Signal Interpreter > --- WEAPON (2) ------- Grenade Launcher > --- INVENTORY (5) ---- Light Ion Engine Large Storage Unit Hacking Suite Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Signal Interpreter > --- WEAPON ----------- Light Assault Rifle Grenade Launcher > --- INVENTORY -------- Light Ion Engine Large Storage Unit Hacking Suite [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Large Storage Unit Storage Large Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Jun Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 22 | 5 12 5 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 10 | 2 5 3 Treads . | . . . Leg 4 | 2 2 . Wheel . | . . . Hover 3 | . . 3 Flight 3 | . 3 . Utility 2 | . 2 . Device . | . . . Storage 1 | . 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 2 4 2 Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 4 | 1 3 . Ballistic Cannon . | . . . Launcher 2 | . . 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . 4 5 Power 2 | . 1 1 Propulsion 4 | . 2 2 Utility . | . . . Weapon 3 | . 1 2 Highest Loss Streak 5 | . 2 5 To Critical Strikes . | . . . Average Slot Usage (%) 77 | . 79 58 Engine 5 | . 5 6 Leg 20 | . 22 . Flight 5 | . 4 15 Storage 11 | . 12 . Processor 6 | . 6 11 Energy Gun 9 | . 11 . Ballistic Gun 16 | . 16 20 Naked Turns . | . . . Heaviest Build 26 | 6 26 6 Greatest Support 21 | 20 20 21 Greatest Overweight (x) 7 | . 7 . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 5 15 5 Average Capacity 12 | 5 13 5 Most Carried 5 | 4 4 5 Average Carried . | . . 3 Final Capacity 5 | 5 5 5 Final Carried 3 | . 3 3 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Jun Mat Mat Matter Collected 425 | 239 146 40 Remotely . | . . . Salvage Created 460 | 34 285 141 Parts 34 | 2 25 7 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Jun Mat Mat Combat Hostiles Destroyed 14 | 1 10 3 Guns 14 | 1 10 3 Classes Destroyed 5 | 1 3 1 Worker 1 | . . 1 Operator 1 | . 1 . Watcher 3 | . 3 . Swarmer 9 | . 9 . Grunt 5 | 1 1 3 Best Kill Streak 4 | 1 4 2 Combat Bots Only 3 | 1 3 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Jun Mat Mat Damage Taken 972 | 42 489 441 Core 279 | . 124 155 Absorbed by Shields . | . . . Core Remaining (%) 75 | 100 50 . Volleys Fired 69 | 3 48 18 Largest 2 | 2 2 2 Hottest 70 | 70 70 40 Shots Fired 128 | 6 89 33 Gun 126 | 6 89 31 Cannon . | . . . Launcher 2 | . . 2 Special . | . . . Kinetic 90 | 3 56 31 Thermal 33 | 3 30 . Explosive 2 | . . 2 Electromagnetic 3 | . 3 . Robot Hit Streak 14 | 3 14 5 Robot Miss Streak 6 | 1 6 3 Penetration Max . | . . . Secondary Targets 3 | . 2 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 70 | 4 48 18 Core Hits 32 | 2 21 9 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Critical Strikes 5 | 1 3 1 Burn 4 | 1 3 . Destroy 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 783 | 44 497 242 Guns 742 | 44 496 202 Cannons . | . . . Explosions 40 | . . 40 Melee . | . . . Ramming 1 | . 1 . Kinetic 445 | 7 236 202 Thermal 261 | 37 224 . Explosive 40 | . . 40 Electromagnetic 36 | . 36 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 4 | . 4 . Message Errors 2 | . 2 . Energy Discharges 1 | . 1 . Data Loss (major) 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | . 1 . Targets Rammed 2 | . 2 . Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 180 | 74 180 10 Average Temperature 44 | 42 49 4 Received Heat Transfer 276 | 24 42 210 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | 1 . . Heat Transferred 1073 | 185 888 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Jun Mat Mat Peak Influence 152 | 20 152 133 Initial 27 | . 13 27 Average 58 | 1 63 81 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 1 1 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Jun Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 27 | 1 19 7 Peak Tracking Total 5 | 1 5 5 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Jun Mat Mat Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Jun Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Jun Mat Mat Machines Accessed 6 | . 5 1 Terminals 4 | . 3 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 17 | . 14 3 Successful 6 | . 5 1 Failed 11 | . 9 2 Catastrophic . | . . . Database Lockouts . | . . . Manual 10 | . 7 3 Terminals 10 | . 7 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units 7 | . 7 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Retrieve Components 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 3 1 Terminals 4 | . 3 1 Botnet 4 | . 3 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 5 1 Full Trace Events 2 | . 1 1 Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 8 | . 8 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Jun Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Jun Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Jun Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Jun Mat Mat Turns Passed 1067 | 124 849 94 Spaces Moved 656 | 121 438 97 Core 61 | 55 2 4 Treads . | . . . Legs 368 | 66 302 . Wheels . | . . . Hover 3 | . . 3 Flight 224 | . 134 90 Fastest Speed 37 | 50 37 37 Average Speed 126 | 88 157 38 Slowest Speed 400 | 120 400 60 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 28 | 5 67 13 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 6 | . . 6 Melee . | . . . Projectile . | . . . AOE 6 | . . 6 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Jun Mat Mat Total 773 | 133 517 123 Wait . | . . . Move 654 | 120 437 97 Hop . | . . . Pick Up 21 | 5 14 2 Fast Attach 2 | . . 2 Attach 17 | 5 9 3 Detach 2 | . 1 1 Swap 3 | . 3 . Drop 3 | . 3 . Fire 69 | 3 48 18 Melee . | . . . Ram 1 | . 1 . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 49 | -11/Junkyard | Discovered new exit (range 8) 125 | -11/Junkyard | Entered Materials 279 | -10/Materials | Discovered new exit (range 14) 307 | -10/Materials | Build established: Mutant 901 | -10/Materials | Discovered new exit (range 15) 972 | -10/Materials | Discovered new exit (range 4) 974 | -10/Materials | Identified exit to Materials 974 | -10/Materials | Entered another Materials area 974 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1068 | -9/Materials | Self-destructed Last Messages --------------- Terminal linked with 0 systems. Awaiting botnet instructions. 01010_ Critical hit (Burn: +37). 01013_ K-01 Serf collects debris. 01021_ W-16 Scout sends out distress signal. 01027_ K-01 Serf collects debris. 01028_ Lgt. Ion Engine destroyed. 01032_ K-01 Serf cleans the Electrolysis Chamber. 01033_ Flight Unit destroyed. 01035_ G-34 Mercenary suffers critical hit (Destroy). 01035_ Destroyed Ion Engine. 01042_ G-47 Trooper destroyed. 01045_ G-34 Mercenary destroyed. 01045_ Switching to secondary target: Y-45 Defender. 01047_ Flight Unit destroyed. 01052_ Acquired Imp. Hover Unit. 01055_ Assault Rifle destroyed. 01056_ Acquired Imp. Hover Unit. 01061_ Lgt. Assault Rifle destroyed. 01064_ Electrolysis Chamber disabled. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????? ????????? | | ???????????????????? ????????? | | ???????????????????? ????????? | | ???????????????????? ????????? | | ???????????????????? ????????? | | ?????????????????##+#"#????????? | | ??????????????#### ##???????? | | ??????????????? #???????? | | ????????????????# #??###??? | | ???????#+#????### #?? #??? | | ??????# +? # !% #?? #??? | | ??????# # # [g ### #??? | | ??????# # """ # % #??? | | ??????+ + """ # = #??? | | ??????# # """ # #??? | | ??????# # #??? | | ??????# # """ @ #??? | | ??????# # "" Y #??? | | ??????# # "" #??? | | ??????# # #??? | | ??????# # ### ##### #??? | | ??????# # #??#??##?? #??? | | ??????# #####+##### #??? | | ??????# #??? | | ??????# #####+##+######? #??? | | ??????# #???# #? #??? | | ??????# #???# #? #??? | | ??????# #???# #? #??? | | ??????# #???# #?? #??? | | ??????# #???########+##?? ??? | | ??????# ########## ??? | | ####### ???? | | # ###########??????????? | | T # #????????????????????? | | += #????????????????????? | | ! # =%#????????????????????? | | #######! #????????????????????? | | #????????????????????? | | #????????????????????? | | #????????????????????? | | ####### #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot Challenges ------------ None Game ------ Seed StorageLatentAutohacker Manual? 0 Play Time 00:09:59 Cumulative 0.6 hours Start 2023.03.21 @ 21:16:45 End 2023.03.21 @ 21:30:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 4 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7046bd09-6f83-4e4f-8d11-9fd559fcfdb5