Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.11 @ 18:21:44 Player: fabien Result: Destroyed by B-48 Gladiator with Mace Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (23) 115 Value Destroyed (608) 608 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (10) 10 TOTAL SCORE: 2433 Bonus ------- Follower Combat Kills 20 Friendly Fire -10 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 18% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Large Battery (200) Storm Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Small Storage Unit Medium Matter Pod Matter Filter > --- WEAPON ----------- Heavy Assault Rifle Autogun > --- INVENTORY -------- Large Battery Targeting Computer Storm Laser Rocket Launcher Datajack [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Medium Matter Pod Device Matter Filter Storage Medium Matter Pod Processor Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power 1 | . . . 1 . . . Propulsion . | . . . . . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 21 | 4 3 2 7 1 2 2 Power 2 | 1 . . 1 . . . Engine 2 | 1 . . 1 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 4 | 2 . . 2 . . . Treads . | . . . . . . . Leg 2 | 2 . . . . . . Wheel . | . . . . . . . Hover 2 | . . . 2 . . . Flight . | . . . . . . . Utility 5 | . 1 1 1 . 1 1 Device 1 | . . . . . 1 . Storage 2 | . 1 1 . . . . Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection 1 | . . . 1 . . . Artifact . | . . . . . . . Weapon 10 | 1 2 1 3 1 1 1 Energy Gun 1 | 1 . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 2 | . . . 1 1 . . Ballistic Cannon . | . . . . . . . Launcher 5 | . 2 1 1 . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . . . 1 . . 1 Unidentified Prototypes . | . . . . . . . Parts Lost 15 | . 1 . 5 . . 9 Power 1 | . . . . . . 1 Propulsion 4 | . . . 2 . . 2 Utility 4 | . . . 1 . . 3 Weapon 6 | . 1 . 2 . . 3 Highest Loss Streak 9 | . 1 . 2 . . 9 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 76 | . 80 79 63 75 87 84 Engine 6 | . 12 . . 11 11 10 Leg 13 | . 28 28 13 . . . Hover 9 | . . . 1 22 22 21 Device 2 | . . . . . 10 9 Storage 20 | . 12 22 22 22 22 21 Protection 1 | . . . 7 . . . Energy Gun 2 | . 12 . . . . . Ballistic Gun 8 | . . . 10 20 15 10 Launcher 11 | . 12 27 7 . 6 10 Naked Turns . | . . . . . . . Heaviest Build 22 | 5 10 14 17 18 22 22 Greatest Support 20 | 10 10 20 20 14 14 14 Greatest Overweight (x) 4 | . . . 4 1 1 1 Average Overweight (x) . | . . . . 1 1 . Largest Inventory Capacity 8 | 5 5 8 8 8 8 8 Average Capacity 7 | 5 5 6 8 8 8 8 Most Carried 8 | 1 1 3 6 5 8 7 Average Carried 2 | . . . 3 4 5 6 Final Capacity 8 | 5 5 8 8 8 8 8 Final Carried 7 | . . 3 4 4 7 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Jun Mat Min Mat Min Zio Pro Matter Collected 742 | 77 116 262 223 21 . 43 Remotely . | . . . . . . . Salvage Created 541 | 58 169 . 272 . . 42 Parts 46 | 4 19 . 20 . . 3 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 4 | . . . . . . 4 Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 21 | 1 10 . 7 . . 3 Guns 10 | 1 2 . 6 . . 1 AOE 11 | . 8 . 1 . . 2 Classes Destroyed 4 | 2 1 . 1 . . . Worker 2 | 1 . . 1 . . . Swarmer 9 | . 6 . . . . 3 Grunt 11 | 1 4 . 6 . . . Sentry 1 | . . . 1 . . . Best Kill Streak 5 | 1 4 . 5 . . 3 Combat Bots Only 4 | 1 4 . 4 . . 3 Max Kills in Single Turn 3 | 1 3 . 2 . . 2 Gunslinging . | . . . . . . . Exploded 3 | . 3 . 1 . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Jun Mat Min Mat Min Zio Pro Damage Taken 1589 | 43 297 . 510 . . 739 Core 478 | 22 34 . 120 . . 302 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 38 | . 38 . . . . . Core Remaining (%) 84 | 91 . 77 . . . . Volleys Fired 98 | 11 25 . 57 . . 5 Largest 2 | 1 2 . 1 . . 1 Hottest 80 | 50 80 . 33 . . 33 Shots Fired 102 | 11 29 . 57 . . 5 Gun 93 | 11 22 . 56 . . 4 Cannon . | . . . . . . . Launcher 9 | . 7 . 1 . . 1 Special . | . . . . . . . Kinetic 60 | . . . 56 . . 4 Thermal 33 | 11 22 . . . . . Explosive 9 | . 7 . 1 . . 1 Electromagnetic . | . . . . . . . Robot Hit Streak 5 | 2 4 . 5 . . 1 Robot Miss Streak 3 | 2 3 . 3 . . 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 50 | 5 9 . 32 . . 4 Core Hits 42 | 3 14 . 15 . . 10 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . 1 . . . . . Burn 1 | . 1 . . . . . Melee Attacks 2 | . . . . . . 2 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1545 | 63 596 . 638 . . 248 Guns 658 | 63 73 . 493 . . 29 Cannons . | . . . . . . . Explosions 851 | . 523 . 145 . . 183 Melee . | . . . . . . . Ramming 36 | . . . . . . 36 Kinetic 522 | . . . 493 . . 29 Thermal 136 | 63 73 . . . . . Explosive 851 | . 523 . 145 . . 183 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 18 | . . . . . . 18 Average Corruption 11 | . . . . . . 11 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 2 | . . . . . . 2 Heat Flow Errors 1 | . . . . . . 1 Misdirections 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 5 | . . . . . . 5 Projectiles . | . . . . . . . Explosions 5 | . . . . . . 5 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 118 | . 95 . 7 . . 16 Shots 6 | . 5 . 1 . . . Rammed 9 | . . . . . . 9 Targets Rammed 9 | . . . . . . 9 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 114 | 114 112 . 1 . . 104 Average Temperature 49 | 53 48 . 1 . . 56 Received Heat Transfer 486 | 24 48 . 297 . . 117 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . 2 . . . . . Heat Transferred 481 | 185 296 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Peak Influence 214 | 25 214 46 198 31 . . Initial 46 | . 16 46 5 31 . . Average 47 | 12 83 29 72 23 . . Maximum Alert Level 1 | . 1 . . . . . Low Security (%) 96 | 100 82 100 100 100 . . Level 1 3 | . 17 . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . 1 . 1 . . 1 Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 2 | . 1 . 1 . . . Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Jun Mat Min Mat Min Zio Pro Distress Signals 1 | . . . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 47 | 1 17 1 14 . . 14 Peak Tracking Total 10 | 1 4 1 6 . . 10 Tactical Retreats 5 | . . . 4 . . 1 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Jun Mat Min Mat Min Zio Pro Machines Disabled 2 | . 2 . . . . . Max in Single Turn 2 | . 2 . . . . . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Jun Mat Min Mat Min Zio Pro Machines Accessed 3 | . 3 . . . . . Terminals 2 | . 2 . . . . . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 7 | . 7 . . . . . Successful 5 | . 5 . . . . . Failed 2 | . 2 . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 4 | . 4 . . . . . Fabricators . | . . . . . . . Repair Stations 3 | . 3 . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 3 | . 3 . . . . . Alert Level 1 | . 1 . . . . . Unreport Threat 1 | . 1 . . . . . Locate Traps 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . 2 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . 3 . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Jun Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . . 1 Non-combat . | . . . . . . . Combat 1 | . . . . . . 1 Robot Hacks Applied 1 | . . . . . . 1 parse_system 1 | . . . . . . 1 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Jun Mat Min Mat Min Zio Pro Total Allies 3 | . . . . 3 . . Largest Group 3 | . . . . 3 3 3 Highest-Rated Group 40 | . . . . 40 40 40 Highest-Rated Ally 16 | . . . . 16 16 16 Total Orders 5 | . . . . 4 . 1 FOLLOW 1 | . . . . 1 . . GUARD 1 | . . . . 1 . . AID 3 | . . . . 2 . 1 Ally Attacks 18 | . . . . . . 18 Total Damage 213 | . . . . . . 213 Kills 1 | . . . . . . 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Jun Mat Min Mat Min Zio Pro Turns Passed 3767 | 389 548 665 793 536 252 584 Spaces Moved 2687 | 276 403 549 370 451 190 448 Core 57 | 39 . . 9 . . 9 Treads . | . . . . . . . Legs 1511 | 237 403 549 322 . . . Wheels . | . . . . . . . Hover 1119 | . . . 39 451 190 439 Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 116 116 116 56 Average Speed 122 | 110 120 120 155 116 116 115 Slowest Speed 250 | 120 120 120 250 116 116 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 12 49 68 20 78 11 38 Regions Visited 6 Branch Regions 4 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 5 | . . 1 . 3 1 . Spaces Dug . | . . . . . . . Terrain Destroyed 52 | . 32 . 11 . . 9 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 52 | . 32 . 11 . . 9 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Jun Mat Min Mat Min Zio Pro Total 3070 | 350 439 555 530 464 222 510 Wait 232 | 54 5 . 89 12 28 44 Move 2681 | 275 402 548 369 450 189 448 Hop . | . . . . . . . Pick Up 22 | 5 3 5 6 1 2 . Fast Attach . | . . . . . . . Attach 21 | 4 3 2 7 1 2 2 Detach 2 | . . . 2 . . . Swap . | . . . . . . . Drop 3 | 1 1 . . . 1 . Fire 98 | 11 25 . 57 . . 5 Melee 2 | . . . . . . 2 Ram 9 | . . . . . . 9 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Min x2 / [*Sto]) -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 185 | -11/Junkyard | Discovered new exit (range 8) 390 | -11/Junkyard | Entered Materials 391 | -10/Materials | Build established: Mutant 538 | -10/Materials | Discovered new exit (range 16) 796 | -10/Materials | Repaired Grenade Launcher 929 | -10/Materials | Discovered new exit (range 8) 938 | -10/Materials | Entered Mines 938 | -10/Mines | Discovered new exit (range 15) 945 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 990 | -10/Mines | Learned location of 1 exit from Materials 1372 | -10/Mines | Discovered new exit (range 6) 1497 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1603 | -10/Mines | Entered Materials 1603 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1603 | -9/Materials | Discovered new exit (range 14) 1604 | -9/Materials | Identified exit to Mines 1611 | -9/Materials | Discovered exit to Mines (range 15) 2396 | -9/Materials | Entered Mines 2813 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2884 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2932 | -9/Mines | Entered Zion 2932 | -7/Zion | Accompanied by 3 allies 3045 | -7/Zion | Found Prototype Energy Gun 3161 | -7/Zion | Discovered new exit (range 16) 3184 | -7/Zion | Entered Proximity Caves 3184 | -6/Proximity Caves | Accompanied by 3 allies 3319 | -6/Proximity Caves | Spotted B-75 Beast 3716 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3734 | -6/Proximity Caves | Learned location of 1 exit from Factory 3746 | -6/Proximity Caves | Core integrity fell below 50% 3753 | -6/Proximity Caves | System corruption reached 10% 3763 | -6/Proximity Caves | Core integrity fell below 20% 3768 | -6/Proximity Caves | Destroyed by B-48 Gladiator with Mace Last Messages --------------- 03752_ Hvy. Assault Rifle destroyed. 03752_ Datajack destroyed. 03752_ System corrupted by crushing effect (+4). 03752_ System corrupted by crushing effect (+2). The Targeting Computer is a processor, a type of utility that is destroyed if removed (these are marked with a colon in the parts list, as a reminder). [Achievement: System Compromised] 03753_ Acquired 3 matter. 03754_ Slammed into B-48 Gladiator. 03754_ Destabilizing: Core damaged (-20). 03755_ Acquired 2 matter. 03755_ Slammed into B-48 Gladiator. 03755_ Destabilizing: System interference. 03755_ Targeting Computer temporarily disabled. 03756_ Slammed into B-48 Gladiator. 03758_ Targeting Computer destroyed. 03758_ System corrupted by crushing effect (+3). 03758_ Slammed into B-48 Gladiator. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????####??? | | ??????????????????????????????????????????## ##? | | ?????????????????????????????????????????## # ## | | ????????????????????????????????????????## # | | ?????????????????????????????????###????# # | | ?????????????????????????????????# ???# ??# ## | | ???????????????????????###???????# ???????### #? | | ??????????????????????## ####????# ?????????# #? | | ??????????????????????# ?????# ?????##### #? | | ???????????####???????# #?????# ?????# ## | | ???????????# #??????# #?????# #??### | | ??????????? ##???# ##????# #??# | | ????????????? #### ###??# #### # | | ??????????????? #???# ## | | ????????????????????# ##??# ### | | ????????????????????# #??# | | ????????????????????# ######## ##?# ### | | ???????????????????## #?"lb""# #?# #?######## | | ??????????????????## #? "# ### # #????????? | | ??????????????????# %#? 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"# ##???????? | | ????????????????????#%### ### ## ###??? | | ????????????????????#%# # #?? | | ????????????????????#%% % g # | | ????????????????????# g b g #### | | ????????????????????## b@ ####??## | | ?????????????????????## #??????# ? | | ??????????????????????## ?# ##### ## ? | | ???????????????????????# #????###???? | | ??????????????????????# #??????????? | | ?????????????????????? ?????????? | | ????????????????????? #### ??????????? | | ?????????????????????## #???# ?????????? | | ?????????????????????? #???# ?????????# | | ?????????????????????? #### #????# ???????## | | ?????????????????????## #???? ##??????????????# | | ??????????????????????##????? #???????????????## | | ?????????????????????????????? ##????????????????# | | ??????????????????????????????##?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control First Step to Greatness Part-time Mechanic System Compromised Tourist Uninvited Guest Challenges ------------ None Game ------ Seed ImprinterSensorDiverter Manual? 0 Play Time 01:21:34 Cumulative 2.6 hours Start 2023.03.11 @ 16:52:24 End 2023.03.11 @ 18:21:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 2 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 36/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 674cda1d-5d60-4700-9871-81dc0e41de16