Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.15 @ 18:33:32 Player: Fleshy Vegetable Bird Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (115) 575 Value Destroyed (2895) 2895 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (62) 62 TOTAL SCORE: 10692 Bonus ------- High Alert Combat Kills 62 Cogmind --------- Core Integrity 0/1450 Matter 261/300 Energy 98/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (13) ----- Advanced Terrain Scan Processor Makeshift Hacking Suite System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Improved Antigrav System Advanced Cryofiber Web Advanced ECM Suite Hacking Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core Micro Fission Core > --- PROPULSION ------- Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY ---------- Experimental Thermal Converter Large Storage Unit Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Cloaking Device Improved Propulsion Shielding Makeshift Hacking Suite Makeshift Hacking Suite System Shield System Shield > --- WEAPON ----------- Autogun KE Penetrator Axe > --- INVENTORY -------- Antigrav System Gyrokinetic Inverter Improved Antigrav System Advanced Cryofiber Web Makeshift Transmission Jammer Advanced ECM Suite Powered Armor EM Shield Hacking Suite Railgun Dirty Bomb Trap Fire Trap [Rating: 99] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Plasma Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Advanced EMP Blaster Impact Weapon Great Maul Slashing Weapon Axe Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Slots Evolved 16 | . . 2 . 2 2 2 . . . . 2 2 2 2 Power 2 | . . . . . . 1 . . . . . . . 1 Propulsion 2 | . . . . 2 . . . . . . . . . . Utility 11 | . . 1 . . 2 1 . . . . 2 2 2 1 Weapon 1 | . . 1 . . . . . . . . . . . . Parts Attached 150 | 3 5 25 6 25 40 6 4 4 2 3 14 6 2 5 Power 16 | 1 1 2 . 2 4 1 . . 1 . 3 . . 1 Engine 9 | 1 1 2 . 2 2 . . . 1 . . . . . Core 7 | . . . . . 2 1 . . . . 3 . . 1 Reactor . | . . . . . . . . . . . . . . . Propulsion 39 | . 2 6 3 6 14 . 1 . 1 1 4 . 1 . Treads 1 | . . 1 . . . . . . . . . . . . Leg 5 | . 2 3 . . . . . . . . . . . . Wheel 14 | . . 2 3 3 6 . . . . . . . . . Hover 18 | . . . . 2 8 . 1 . 1 1 4 . 1 . Flight 1 | . . . . 1 . . . . . . . . . . Utility 37 | . 1 4 . 3 6 2 2 4 . 2 4 5 1 3 Device 18 | . . . . 1 4 2 1 2 . 2 2 3 1 . Storage 5 | . 1 1 . 1 1 . . 1 . . . . . . Processor 2 | . . . . . 1 . 1 . . . . . . . Hackware 5 | . . . . 1 . . . 1 . . . 1 . 2 Protection 7 | . . 3 . . . . . . . . 2 1 . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 58 | 2 1 13 3 14 16 3 1 . . . 3 1 . 1 Energy Gun 21 | 1 1 3 . 8 5 1 . . . . 2 . . . Energy Cannon 3 | . . 1 . 1 1 . . . . . . . . . Ballistic Gun 24 | 1 . 9 2 2 6 1 . . . . 1 1 . 1 Ballistic Cannon 1 | . . . . . 1 . . . . . . . . . Launcher 4 | . . . 1 2 . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . 1 3 . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . 5 . 3 3 . . . . . 1 2 . . Parts Lost 55 | . 4 2 . 9 16 . 1 1 . 3 6 1 . 12 Power 11 | . 2 . . 1 1 . . 1 . . 3 . . 3 Propulsion 15 | . . 2 . 2 8 . . . . 2 1 . . . Utility 10 | . . . . 1 . . 1 . . . 1 . . 7 Weapon 19 | . 2 . . 5 7 . . . . 1 1 1 . 2 Highest Loss Streak 11 | . 2 1 . 2 6 . 1 1 . 2 6 1 . 11 Average Slot Usage (%) 87 | . 54 84 100 81 87 65 81 87 94 93 97 99 95 73 Engine 4 | . 12 7 11 8 4 . . . 2 6 . . . . Core 4 | . . . . . 2 8 13 8 6 6 9 10 9 6 Leg 1 | . 12 17 . . . . . . . . . . . . Wheel 8 | . . 2 22 19 14 . . . . . . . . . Hover 9 | . . . . . 7 13 16 20 24 20 22 21 19 13 Device 6 | . . . . 2 6 13 13 10 6 6 11 12 19 12 Storage 13 | . 4 13 22 18 14 6 6 8 13 13 11 10 9 6 Processor 5 | . . . . . 6 6 13 13 13 13 11 10 9 7 Hackware 4 | . . . . 2 7 6 1 5 6 6 5 10 9 12 Protection 3 | . . 13 11 2 . . . . . . 4 6 4 3 Energy Gun 5 | . 11 2 . 15 2 3 6 6 6 6 3 1 . . Energy Cannon 1 | . . . . 4 2 . . . . . . . . . Ballistic Gun 9 | . 13 27 30 4 9 . . . . . 3 8 9 5 Launcher 2 | . . . 2 1 . 5 6 6 6 6 . . . . Impact Weapon 1 | . . . . . 5 . . . . . . . . . Slashing Weapon 1 | . . . . . . . 3 6 6 6 5 5 4 2 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 89 | 6 39 70 71 88 89 45 43 52 55 56 59 61 60 62 Greatest Support 75 | 3 20 20 20 48 75 44 53 53 70 56 66 64 48 64 Greatest Overweight (x) 25 | 1 1 5 3 3 25 1 . . . 1 1 1 1 1 Average Overweight (x) 1 | . . 2 3 1 2 . . . . . . . 1 . Largest Inventory Capacity 20 | 4 12 18 18 20 20 10 10 16 16 16 16 16 16 16 Average Capacity 16 | 4 6 13 18 19 19 10 10 12 16 16 16 16 16 13 Most Carried 20 | 2 4 13 18 20 20 10 10 12 15 15 16 16 16 16 Average Carried 14 | . . 9 16 19 18 8 9 10 13 14 15 14 15 11 Final Capacity 20 | 4 12 18 18 20 10 10 10 16 16 16 16 16 16 4 Final Carried 20 | . 4 12 17 20 9 10 10 12 15 15 16 16 16 4 Class Distribution -------------------- 20% | Hauler-Mutant 15% | Tank 12% | Scout 11% | Mutant 8% | Derelict-Mutant 6% | Hauler-Gunner 6% | Scavenger-Assassin 6% | Hacker-Assassin 5% | Hauler-Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Derelict-Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Scavenger-Assassin | -5/Factory Hacker-Assassin | -4/Factory Hacker-Assassin | -3/Research Hacker-Assassin | -2/Research Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 ----------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Matter Collected 2748 | . 84 822 403 486 357 252 114 35 20 15 125 35 . . Remotely . | . . . . . . . . . . . . . . . Salvage Created 4458 | . 84 772 357 1324 861 252 215 . . 179 330 84 . . Parts 215 | . 6 54 23 69 34 2 6 . . 1 19 1 . . Haulers Intercepted 11 | . . 3 . 4 1 1 . . . . 1 1 . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . 5 . . . . . Prevented 7 | . . . . . . . 6 . . 1 . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Combat Hostiles Destroyed 74 | . 2 15 18 22 7 . 3 . . 1 6 . . . Melee 7 | . . . . . 1 . . . . . 6 . . . Guns 51 | . 2 15 15 15 4 . . . . . . . . . Cannons 1 | . . . . 1 . . . . . . . . . . AOE 8 | . . . 3 3 . . 1 . . 1 . . . . Classes Destroyed 14 | . 1 7 2 2 2 . . . . . . . . . Worker 10 | . . 1 1 1 7 . . . . . . . . . Builder 1 | . . . . 1 . . . . . . . . . . Tunneler 6 | . . 1 1 1 3 . . . . . . . . . Hauler 11 | . . 3 . 4 1 1 . . . . 1 1 . . Recycler 3 | . . . . . 2 1 . . . . . . . . Operator 5 | . . 2 . 2 1 . . . . . . . . . Watcher 5 | . . 1 . 3 . . . . . . 1 . . . Swarmer 16 | . . 4 3 3 . . . . . 1 5 . . . Grunt 29 | . 2 8 5 11 1 . 2 . . . . . . . Brawler 2 | . . . 1 . . . 1 . . . . . . . Sentry 12 | . . 3 . 6 2 . . . . . 1 . . . Hunter 4 | . . . . 2 2 . . . . . . . . . Programmer 2 | . . . . . 2 . . . . . . . . . Assembled 9 | . . . 9 . . . . . . . . . . . Best Kill Streak 8 | . 1 8 5 5 6 1 3 . . 1 3 1 . . Combat Bots Only 7 | . 1 7 5 4 2 . 3 . . 1 3 . . . Max Kills in Single Turn 3 | . 1 3 2 2 1 1 1 . . 1 1 1 . . Gunslinging 1 | . . 1 . . . . . . . . . . . . Exploded 2 | . . . 2 1 . . 1 . . 1 . . . . Melee 1 | . . . . . 1 . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Damage Taken 9065 | . 448 621 409 1397 2232 195 19 19 . 245 537 273 124 2546 Core 2610 | . 127 21 48 175 505 . . . . 66 181 . 36 1451 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 77 | 100 49 . 82 68 27 . . . . 92 81 100 97 . Volleys Fired 234 | . 18 43 32 73 41 17 4 . . 3 . . . 3 Largest 3 | . 2 3 3 3 3 1 1 . . 1 . . . 2 Hottest 159 | . 60 69 79 159 114 75 36 . . 36 . . . 68 Shots Fired 519 | . 23 122 93 173 79 17 4 . . 3 . . . 5 Gun 467 | . 23 122 88 146 75 8 . . . . . . . 5 Cannon 19 | . . . . 15 4 . . . . . . . . . Launcher 33 | . . . 5 12 . 9 4 . . 3 . . . . Special . | . . . . . . . . . . . . . . . Kinetic 334 | . 18 115 88 48 56 4 . . . . . . . 5 Thermal 11 | . . 7 . . . 4 . . . . . . . . Explosive 14 | . . . 5 9 . . . . . . . . . . Electromagnetic 160 | . 5 . . 116 23 9 4 . . 3 . . . . Robot Hit Streak 17 | . 6 15 6 17 12 9 1 . . 1 . . . . Robot Miss Streak 6 | . 2 5 5 4 6 3 2 . . 1 . . . 2 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 8 | . . 5 3 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . Shots Hit Robots 365 | . 17 75 52 124 65 8 1 . . 6 15 2 . . Core Hits 179 | . 6 37 31 61 20 2 4 . . 3 9 1 . 5 Critical Hits 2 | . . . . 1 . . . . . . 1 . . . Critical Kills 1 | . . . . . . . . . . . 1 . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . . . . . Melee Attacks 148 | . . . . 5 32 . 3 18 . 8 46 11 6 19 Impact 37 | . . . . 5 32 . . . . . . . . . Slashing 111 | . . . . . . . 3 18 . 8 46 11 6 19 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 14 | . . . . . 11 . . . . . 1 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 9225 | . 144 1100 869 2889 1936 313 372 . . 592 603 248 . 159 Guns 4205 | . 144 1100 600 1651 657 22 . . . . . . . 31 Cannons 385 | . . . . 282 103 . . . . . . . . . Explosions 2126 | . . . 269 935 . 291 372 . . 159 . . . 100 Melee 2460 | . . . . . 1176 . . . . 433 603 248 . . Ramming 49 | . . . . 21 . . . . . . . . . 28 Kinetic 2726 | . 102 1068 600 446 479 . . . . . . . . 31 Thermal 163 | . . 32 . 109 . 22 . . . . . . . . Explosive 994 | . . . 269 725 . . . . . . . . . . Electromagnetic 2833 | . 42 . . 1588 281 291 372 . . 159 . . . 100 Impact 1176 | . . . . . 1176 . . . . . . . . . Slashing 1284 | . . . . . . . . . . 433 603 248 . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . 1 7 . . . . . . . . 15 Average Corruption 2 | . . . . 1 3 . . . . . . . . 7 Corruption Purged . | . . . . . . . . . . . . . . . Effects 16 | . . . . 5 7 . . . . . . . . 4 Message Errors 6 | . . . . 1 3 . . . . . . . . 2 Heat Flow Errors 1 | . . . . . 1 . . . . . . . . . Energy Discharges 2 | . . . . 1 1 . . . . . . . . . Parts Rejected 2 | . . . . . 1 . . . . . . . . 1 Data Loss (minor) 4 | . . . . 3 . . . . . . . . . 1 Targeting Errors 1 | . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 506 | . . . . 32 355 11 . . . 85 20 . . 3 Projectiles . | . . . . . . . . . . . . . . . Explosions 50 | . . . . 32 . 11 . . . 4 . . . 3 Melee 456 | . . . . . 355 . . . . 81 20 . . . Knockbacks 4 | . . . . . 4 . . . . . . . . . Impact 4 | . . . . . 4 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 214 | . . . 23 127 . 19 . . . . . . . 45 Shots 7 | . . . 1 4 . 1 . . . . . . . 1 Rammed 6 | . . . . 2 . . . . . . . . . 4 Targets Rammed 6 | . . . . 2 . . . . . . . . . 4 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 307 | . 35 195 94 300 199 69 4 . . 7 307 167 . 246 Average Temperature 72 | . 14 53 24 87 36 27 4 . . 3 80 77 . 132 Received Heat Transfer 1631 | . 249 303 113 486 123 12 9 9 . 48 18 9 18 234 Effects 1 | . . . . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . 3 1 2 2 . . . . . . . Combat Hostiles 6 | . . . . 3 1 . 2 . . . . . . . Parts Fried 31 | . . . . 15 12 3 1 . . . . . . . Impact Corruptions 14 | . . . . . 14 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 175 | . . 75 . 50 . 50 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . 1 . . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Peak Influence 537 | . 30 401 263 537 270 118 . . . . 146 105 153 147 Average Influence 153 | . 16 204 121 311 101 53 . . . . 87 73 92 98 Maximum Alert Level 2 | . . 2 1 2 1 . . . . . . . . . Low Security (%) 65 | 100 100 45 64 16 78 100 . . . . 100 100 100 100 Level 1 28 | . . 52 35 57 21 . . . . . . . . . Level 2 5 | . . 1 . 25 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 19 | . . 3 1 6 4 . . . . . 1 . 1 3 Investigation 6 | . . 1 1 4 . . . . . . . . . . Extermination 4 | . . . . . 3 . . . . . . . . 1 Reinforcement 8 | . . 2 . 1 1 . . . . . 1 . 1 2 Assault 1 | . . . . 1 . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Distress Signals 15 | . . 3 1 4 . 1 . . . . 2 3 . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 184 | . 5 26 24 43 16 6 3 4 . 8 21 5 8 15 Peak Tracking Total 11 | . 2 10 5 5 5 4 3 4 . 3 9 5 6 11 Tactical Retreats 24 | . 1 2 6 1 1 1 . 2 . 3 4 . 1 2 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Traps Triggered 10 | . . . . 2 2 . . . . . 1 2 2 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . 2 Traps Extracted . | . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . 2 Triggered 2 | . . . . . . . . . . . . . . 2 Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 ---------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Machines Disabled 8 | . . . 2 4 . 1 . . . . . . . 1 Max in Single Turn 2 | . . . 1 2 . 1 . . . . . . . 1 Garrison Access 2 | . . . . . 1 . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Machines Accessed 47 | . . 5 1 12 11 3 . . 1 . 6 3 2 3 Terminals 26 | . . 4 . 7 6 2 . . . . 4 1 1 1 Fabricators 5 | . . . . . 2 . . . . . 1 1 . 1 Repair Stations 2 | . . . . 1 . 1 . . . . . . . . Recycling Units 3 | . . 1 . 2 . . . . . . . . . . Scanalyzers 6 | . . . . 2 2 . . . . . 1 . . 1 Garrison Access 3 | . . . . . 1 . . . . . . 1 1 . Total Hacks 136 | . . 12 1 36 35 6 . . 4 . 19 7 6 10 Successful 71 | . . 5 1 21 18 2 . . 4 . 9 4 3 4 Failed 65 | . . 7 . 15 17 4 . . . . 10 3 3 6 Catastrophic 13 | . . . . 3 3 1 . . . . 3 1 1 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 80 | . . 11 . 23 18 4 . . 1 . 14 4 3 2 Terminals 83 | . . 11 . 22 21 4 . . . . 14 4 5 2 Fabricators 9 | . . . . . 5 . . . . . 1 2 . 1 Repair Stations 4 | . . . . 2 . 2 . . . . . . . . Recycling Units 5 | . . 1 . 4 . . . . . . . . . . Scanalyzers 25 | . . . . 8 6 . . . . . 4 . . 7 Garrison Access 5 | . . . . . 3 . . . . . . 1 1 . Terminal Hacks 13 | . . . 1 2 4 . . . 4 . 1 . 1 . Part Schematic 7 | . . . . . 2 . . . 4 . 1 . . . Prototype ID Bank 1 | . . . . . . . . . . . . . 1 . Open Door 1 | . . . 1 . . . . . . . . . . . Terminal Index 2 | . . . . 1 1 . . . . . . . . . Fabricator Index 1 | . . . . . 1 . . . . . . . . . Scanalyzer Index 1 | . . . . 1 . . . . . . . . . . Fabricator Hacks 7 | . . . . . 4 . . . . . . 2 . 1 Load Schematic 3 | . . . . . 2 . . . . . . 1 . . Build 4 | . . . . . 2 . . . . . . 1 . 1 Repair Station Hacks 2 | . . . . 1 . 1 . . . . . . . . Scan Component 2 | . . . . 1 . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 13 | . . . . 5 3 . . . . . 2 . . 3 Insert Component 7 | . . . . 2 2 . . . . . 1 . . 2 Analyze 6 | . . . . 3 1 . . . . . 1 . . 1 Garrison Access Hacks 2 | . . . . . 1 . . . . . . . 1 . Seal Access 2 | . . . . . 1 . . . . . . . 1 . Unauthorized Hacks 93 | . . 16 . 30 18 4 . . . . 14 6 3 2 Terminals 31 | . . 4 . 11 6 1 . . . . 6 2 1 . Track 7 | . . 2 . 3 1 . . . . . 1 . . . Assimilate 3 | . . 1 . 1 . . . . . . . 1 . . Botnet 19 | . . 1 . 6 5 1 . . . . 4 1 1 . Operators 2 | . . . . 1 . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 3 | . . 1 . 2 . . . . . . . . . . Tunnel 3 | . . 1 . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 40 | . . 4 . 11 10 3 . . . . 6 3 1 2 Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . 2 3 . . . 4 . 2 . . . Parts Built 4 | . . . . . 3 . . . . . . 1 . . Matter 782 | . . . . . 336 . . . . . . 168 . 278 Time 171 | . . . . . 83 . . . . . . 42 . 46 Total Part Build Rating 17 | . . . . . 13 . . . . . . 4 . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . . 2 2 . . . . . 1 . . 2 Part Schematics Acquired 4 | . . . . 2 1 . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------------ Run | Scr Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Total Allies 3 | . . . . . . . . . 2 . . 1 . . Largest Group 2 | . . . . . . . . . 2 2 . 1 . . Highest-Rated Group 49 | . . . . . . . . . 49 49 . 26 . . Highest-Rated Ally 29 | . . . . . . . . . 29 29 . 26 . . Total Orders 2 | . . . . . . . . 2 . . . . . . EXPLORE 2 | . . . . . . . . 2 . . . . . . Ally Attacks 15 | . . . . . . . . . . 15 . . . . Total Damage 247 | . . . . . . . . . . 247 . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . 2 . . . 1 1 2 1 . . . . Drone Launches 2 | . . . . . . . 2 . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Turns Passed 9468 | 26 213 712 1082 1672 1850 369 474 531 664 320 682 351 208 314 Spaces Moved 7648 | 23 128 278 772 1204 1314 344 387 597 949 354 506 277 171 344 Core 210 | 23 63 . . . 3 . . . . . . . . 121 Treads . | . . . . . . . . . . . . . . . Legs 273 | . 65 208 . . . . . . . . . . . . Wheels 3155 | . . 70 772 1204 1109 . . . . . . . . . Hover 4010 | . . . . . 202 344 387 597 949 354 506 277 171 223 Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 110 110 96 72 76 65 65 58 58 53 58 92 50 Average Speed 91 | 82 116 166 110 106 113 76 70 65 59 58 81 87 92 65 Slowest Speed 1300 | 100 150 270 110 130 1300 146 76 65 65 124 92 92 92 92 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 Exploration Rate (%) 39 | 4 34 22 98 70 34 12 53 74 83 50 18 10 8 19 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 6 | . . 1 1 2 . . . . 2 . . . . . Known Exits Taken 9 | . . . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . Scrap Searched 18 | . . . 2 . . . 8 3 3 2 . . . . Spaces Dug 88 | . . . . 3 8 . 3 18 . 3 24 9 6 14 Terrain Destroyed 225 | . . . 56 77 8 . 3 18 . 3 24 9 6 21 Melee 88 | . . . . 3 8 . 3 18 . 3 24 9 6 14 Projectile . | . . . . . . . . . . . . . . . AOE 137 | . . . 56 74 . . . . . . . . . 7 Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Total 9454 | 29 174 432 934 1437 1563 432 578 708 1046 446 694 367 211 403 Wait 1002 | 1 13 48 108 85 73 59 176 85 91 78 110 63 2 10 Move 7634 | 22 127 277 771 1203 1313 343 386 596 948 353 505 276 170 344 Hop . | . . . . . . . . . . . . . . . Pick Up 159 | 3 10 26 11 28 36 6 4 4 5 1 15 7 3 . Fast Attach . | . . . . . . . . . . . . . . . Attach 86 | 3 5 8 1 10 25 6 4 1 2 1 10 4 1 5 Detach 3 | . . 1 . . 1 1 . . . . . . . . Swap 64 | . . 17 5 15 15 . . 3 . 2 4 2 1 . Drop 90 | . 1 12 6 16 27 . 1 1 . . 4 4 2 16 Fire 234 | . 18 43 32 73 41 17 4 . . 3 . . . 3 Melee 148 | . . . . 5 32 . 3 18 . 8 46 11 6 19 Ram 6 | . . . . 2 . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 26 | . . . . . . . . . . . . . 26 . Rewire . | . . . . . . . . . . . . . . . Trap 2 | . . . . . . . . . . . . . . 2 Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min / [*Sto]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / [Upp]) -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 27 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 10) 220 | -10/Materials | Core integrity fell below 50% 240 | -10/Materials | Entered another Materials area 240 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 603 | -9/Materials | Destroyed 7 combat bots 674 | -9/Materials | Build established: Tank 755 | -9/Materials | Discovered new exit (range 15) 898 | -9/Materials | Discovered new exit (range 15) 952 | -9/Materials | Entered Mines 953 | -9/Mines | Assembled infested the area 1101 | -9/Mines | Discovered new exit (range 12) 1125 | -9/Mines | Discovered new exit (range 6) 1296 | -9/Mines | Met a Derelict shopkeep closing up shop 1510 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1518 | -9/Mines | Learned location of Zion (-6) 2034 | -9/Mines | Entered Materials 2034 | -8/Materials | Evolved 2 slots: Propulsion x2 2545 | -8/Materials | Discovered new exit (range 7) 2883 | -8/Materials | Build established: Hauler-Gunner 3103 | -8/Materials | Discovered new exit (range 11) 3634 | -8/Materials | First assault squad dispatched 3656 | -8/Materials | Build established: Hauler-Mutant 3706 | -8/Materials | Entered Factory 3706 | -7/Factory | Evolved 2 slots: Utility x2 4286 | -7/Factory | Lost 4 parts (3n1w) 4604 | -7/Factory | Fabricated Cmb. Airjet? 4758 | -7/Factory | Discovered new exit (range 11) 4785 | -7/Factory | Fabricated Hacking Suite (x1) 4788 | -7/Factory | Identified exit to Lower Caves 4870 | -7/Factory | Build established: Hauler-Skirmisher 5419 | -7/Factory | Lost 6 parts (1p4n1w) 5451 | -7/Factory | Core integrity fell below 50% 5551 | -7/Factory | Discovered new exit (range 7) 5555 | -7/Factory | Identified exit to Factory 5556 | -7/Factory | Entered another Factory area 5556 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5842 | -6/Factory | Spotted B-75 Beast 5858 | -6/Factory | Build established: Scout 5913 | -6/Factory | Discovered new exit (range 16) 5925 | -6/Factory | Identified exit to Lower Caves 5925 | -6/Factory | Entered Lower Caves 6092 | -6/Lower Caves | Identified exit to Lower Caves 6399 | -6/Lower Caves | Entered another Lower Caves area 6399 | -6/Lower Caves | Accompanied by 2 allies 6427 | -6/Lower Caves | Learned Factory terminal intel 6464 | -6/Lower Caves | Discovered new exit (range 23) 6543 | -6/Lower Caves | Identified exit to Factory 6905 | -6/Lower Caves | Discovered new exit (range 6) 6910 | -6/Lower Caves | Identified exit to Zion 6930 | -6/Lower Caves | Entered Zion 6996 | -6/Zion | Gained Derelict followers 7017 | -6/Zion | Discovered new exit (range 15) 7052 | -6/Zion | Build established: Mutant 7171 | -6/Zion | Received a visual enhancement algorithm 7329 | -6/Zion | Learned Factory stockpile data 7387 | -6/Zion | Build established: Derelict-Mutant 7569 | -6/Zion | Identified exit to Proximity Caves 7594 | -6/Zion | Entered Proximity Caves 7594 | -5/Proximity Caves | Accompanied by 2 allies 7596 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7911 | -5/Proximity Caves | Spotted B-75 Beast 7914 | -5/Proximity Caves | Entered Factory 7914 | -5/Factory | Evolved 2 slots: Utility x2 7916 | -5/Factory | Loaded intel: 20 terminal locations 8056 | -5/Factory | Lost 6 parts (3p1n1u1w) 8100 | -5/Factory | Found Powered Armor 8272 | -5/Factory | Discovered new exit (range 21) 8292 | -5/Factory | Identified exit to Factory 8344 | -5/Factory | Discovered new exit (range 18) 8385 | -5/Factory | Build established: Scavenger-Assassin 8596 | -5/Factory | Entered another Factory area 8596 | -4/Factory | Evolved 2 slots: Utility x2 8743 | -4/Factory | Discovered new exit (range 18) 8917 | -4/Factory | Fabricated Lrn. Terrain Scanner (x1) 8937 | -4/Factory | Identified exit to Research 8947 | -4/Factory | Entered Research 8947 | -3/Research | Evolved 2 slots: Utility x2 8970 | -3/Research | Spotted B-86 Titan 9025 | -3/Research | Build established: Hacker-Assassin 9121 | -3/Research | Discovered new exit (range 21) 9153 | -3/Research | Identified exit to Research 9155 | -3/Research | Entered another Research area 9155 | -2/Research | Evolved 2 slots: Power x1, Utility x1 9404 | -2/Research | Crushed by falling debris 9404 | -2/Research | System corruption reached 10% 9431 | -2/Research | Core integrity fell below 50% 9440 | -2/Research | Lost 11 parts (3p6u2w) 9467 | -2/Research | Core integrity fell below 20% 9469 | -2/Research | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 09434_ Triggered Gamma Bomb Trap. 09434_ A bubble of electromagnetic force engulfs the area. 09436_ P-80 Master resets K-01 Serf, system corruption cleaned. 09443_ Slammed into U-05 Engineer. 09443_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 09445_ Penetrated by Slug. 09446_ System Shield destroyed. 09462_ Slug penetrates K-01 Serf. 09463_ Penetrated by Slug. 09465_ P-80 Master resets P-80 Master, system corruption cleaned. 09466_ Penetrated by Slug. 09466_ P-80 Master resets P-80 Master, system corruption cleaned. 09466_ Slug penetrates Wall. 09466_ Penetrated by Slug. 09467_ System corrupted: Component data lost. 09469_ Slug penetrates P-80 Master. 09469_ Slug penetrates Wall. 09469_ P-80 Master destroyed. 09469_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????????########???????????????? | | ??????????????????????????# #???????????????? | | ??????????????????????????# #???????????????? | | ??????????????????????????# #???????????????? | | ??????????????????????????# #???????????????? | | ??????????????????????????# #???????????????? | | ???????????????????????????? |????????????????? | | ??????????????????????????#+##+#?????????????????? | | ??????????????????????????# #?#######?????????? | | ??????????????????????????# # #?????????? | | ??????????????##########??# # = #?????????? | | ??????????????# ! #??# + #?????????? | | ??????????????#! #??# #########?????????? | | ??????????????# #### #?????????????????? | | ??????????????# + #?????????????????? | | ??????????????# # #?????????????????? | | ??????????????# # #?????????????????? | | ??????????????# * / p##+#######???????????? | | ??????????????#! # p= #?? #???????????? | | ??????????????# # |%p#?? #???????????? | | ??????????????########## !! #? ""#???????????? | | ???????????????????????# #? ""#???????????? | | ???????????????????????# # T"#???????????? | | ???????????????????????# k# ""#???????????? | | ???????????????????????# + ""#???????????? | | ???????????????????????# @ # #???????????? | | ???????????????????????# # #???????????? | | ???????????????????????# h ##########???????????? | | ???????????????????????# =############### | | ???????????????????????# | | ???????????????????????# ############### | | ???????????????????????+ #?????????????? | | ???????????????????????# h """" #?????????????? | | ???????????????????????# """" #?????????????? | | ???????????????????????#h """" #?????????????? | | ?????????????????????? """" #?????????????? | | ?????????????????????] """" #?????????#???? | | ???????????????????? #????????????? | | ??????????????????? +??"?"??? ????? | | ??????????????????? ##?????#????# | | ??????????????????? # ? ?? ??#?#?? | | ????????????????????? ? #? ?? ?? ? ? | | ?????????????????????????#??### #??????? ???#! | | ??????????????????????????????? ????? ???? | | ???????????????????????????????????? ?? ? ?#? ? | | ????????????????????????????????????? ? ?? #?# ? | | ????????????????????????????? ???? #?? ?S????##??? | | ???????????????????????????? #?? ?#?? ?"" ??##? | | ???????????????????????????? ???? #?############# | | ???????????????????????? ??? ? ? ? ? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 36 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Cloak Strength 2 Power Amplification 30 Additional Mass Support 9 Armor Coverage 400 Propulsion Shielding 66 Thermal Conversion 90 Evasion (%) 54 Recoil Reduction 2 Offensive Hacking 22 Defensive Hacking 20 Item Schematics ----------------- Cmb. Airjet | -8/Materials | Scanalyzed Lrn. Terrain Scanner | -8/Materials | Scanalyzed Hacking Suite | -7/Factory | Scanalyzed Imp. Dynamic Insulation System | -7/Factory | Hacked Adv. Signal Interpreter | -7/Factory | Hacked Beamcaster | -6/Zion | Free Slug Cannon | -6/Zion | Free Enh. Flamer | -6/Zion | Free Ripper | -6/Zion | Free Cmb. Gravmag System | -5/Factory | Hacked System Shield | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cmb. Airjet | x2 | -7/Factory Hacking Suite | x1 | -7/Factory Lrn. Terrain Scanner | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZioniteAssaultTearclaws Manual? 0 Play Time 01:43:54 Cumulative 173.2 hours Start 2019.11.15 @ 02:46:30 End 2019.11.15 @ 18:33:32 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 246 Rogue 246 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 49 Gallery% 67 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 696aaf50-06db-4a47-8c41-d6bcd11360f9