Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.07 @ 20:32:25 Player: Minty Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (97) 485 Value Destroyed (4419) 4419 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (4064) 4064 TOTAL SCORE: 13548 Bonus ------- High Alert Combat Kills 582 Follower Combat Kills 582 Entered Garrisons 600 Used RIF Installer 2000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 285/300 Energy 299/300 System Corruption 5% Temperature Cool (17) Movement Hovering (63) Location -7/Garrison Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (3) --- Aerolev Unit Combat Airjet Combat Airjet > --- UTILITY (7) ------ Large Storage Unit Advanced Visual Processing Unit Advanced Terrain Scan Processor Melee Analysis Suite Relay Coupler [Swarmer] (29) Relay Coupler [Grunt] (23) Relay Coupler [Sentry] (23) > --- WEAPON (2) ------- Powered Hammer > --- INVENTORY (15) --- High-capacity Storage Unit Experimental Sensor Array Advanced Phase Shifter Relay Coupler [NC] (32) Relay Coupler [Cutter] (22) Relay Coupler [Sentry] (25) Improved Recalibrator Precision Shock Rifle Cooled Pulse Rifle Cooled Pulse Rifle Guided Plasma Cannon Precision Assault Rifle Precision Assault Rifle Precision Assault Rifle Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Potential Leg Potential Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Improved Terrain Scanner Advanced Terrain Scan Processor Hardened Medium Armor Plating Improved Light Armor Plating Relay Coupler [Grunt] > --- WEAPON ----------- Guided Plasma Cannon Hypervelocity Gauss Rifle > --- INVENTORY -------- Enhanced Nuclear Core Enhanced Nuclear Core Aerolev Unit Aerolev Unit Combat Airjet Combat Airjet Large Storage Unit Experimental Sensor Array Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Cutter] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Sentry] Improved Recalibrator Precision Shock Rifle Hypervelocity Gauss Rifle Datajack [Rating: 68] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Enhanced Nuclear Core Propulsion Potential Leg Treads Improved Treads Leg Potential Leg Hover Unit Combat Airjet Utility Cooling System Device Cooling System Storage Small Storage Unit Processor Improved Terrain Scan Processor Hackware Relay Coupler [Grunt] Protection Improved Light Armor Plating Weapon Hypervelocity Gauss Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Hypervelocity Gauss Rifle Launcher Mini Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Slots Evolved 6 | . . . 2 . . . 2 . 2 . . . Power . | . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . 1 . . . Utility 5 | . . . 2 . . . 2 . 1 . . . Weapon . | . . . . . . . . . . . . . Parts Attached 95 | . 11 2 14 11 5 1 6 13 14 9 8 1 Power 18 | . 5 . 1 1 1 . 2 3 3 1 1 . Engine 13 | . 5 . 1 1 1 . 1 3 . . 1 . Core 5 | . . . . . . . 1 . 3 1 . . Reactor . | . . . . . . . . . . . . . Propulsion 16 | . 3 . . 4 2 . 1 . 2 4 . . Treads 4 | . 2 . . 2 . . . . . . . . Leg 8 | . 1 . . . 2 . . . 2 3 . . Wheel . | . . . . . . . . . . . . . Hover 4 | . . . . 2 . . 1 . . 1 . . Flight . | . . . . . . . . . . . . . Utility 32 | . 1 1 4 4 2 1 2 5 6 3 2 1 Device 11 | . 1 1 2 2 . 1 1 1 1 1 . . Storage 3 | . . . . . 2 . . 1 . . . . Processor 7 | . . . 1 1 . . 1 1 2 . 1 . Hackware 6 | . . . . . . . . 1 1 2 1 1 Protection 5 | . . . 1 1 . . . 1 2 . . . Artifact . | . . . . . . . . . . . . . Weapon 29 | . 2 1 9 2 . . 1 5 3 1 5 . Energy Gun 7 | . 1 . 3 1 . . . . 1 . 1 . Energy Cannon 3 | . . . 2 . . . . 1 . . . . Ballistic Gun 14 | . 1 1 3 1 . . 1 3 . 1 3 . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 1 | . . . . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 . Slashing Weapon 1 | . . . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . 2 . . . Unidentified Prototypes 9 | . . . 3 1 . . 1 . 1 . 3 . Corrupted Parts 2 | . . . 1 . . . . . . 1 . . System Corruption 2 | . . . 1 . . . . . . 1 . . Parts Lost 28 | . 1 1 1 3 . . . 7 4 10 . 1 Power 4 | . 1 . . 1 . . . . . 2 . . Propulsion 5 | . . . . . . . . . . 4 . 1 Utility 9 | . . . . 2 . . . 3 3 1 . . Weapon 10 | . . 1 1 . . . . 4 1 3 . . Highest Loss Streak 5 | . 1 1 1 3 . . . 3 2 5 . 1 To Critical Strikes 1 | . . 1 . . . . . . . . . . Average Backups 11 | . 7 8 8 7 7 10 10 14 19 16 14 14 Power 1 | . 2 3 3 2 1 1 . 1 1 1 . . Propulsion 2 | . 3 3 2 1 1 2 2 4 4 4 2 . Utility 5 | . 1 2 2 2 3 5 3 9 10 8 7 7 Weapon 1 | . . . . . 2 2 2 . 1 1 4 7 Tool/Special . | . . . . . . . . . . . . . Unused Backups 20 | . 4 . . . . . 2 5 . . 1 8 Power . | . . . . . . . . . . . . . Propulsion 2 | . 2 . . . . . . . . . . . Utility 10 | . . . . . . . 1 5 . . . 4 Weapon 8 | . 2 . . . . . 1 . . . 1 4 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 83 99 84 99 95 93 88 92 98 77 90 90 Engine 8 | . 13 14 11 11 11 11 7 9 1 . . . Core 1 | . . . . . . . 1 . 5 6 7 7 Treads 7 | . 12 28 21 19 . . . . . . . . Leg 11 | . 15 . . . 15 22 17 18 23 17 . . Hover 2 | . . . . 2 6 . . . . 2 23 21 Device 14 | . . 14 16 12 11 11 19 26 10 . 5 2 Storage 9 | . 14 14 11 11 11 11 9 9 7 7 7 7 Processor 9 | . . . 1 11 11 4 5 12 11 15 22 23 Hackware 3 | . . . . . . . . 1 8 15 15 20 Protection 5 | . . . 1 8 11 11 9 2 12 1 . . Energy Gun 4 | . 6 9 2 11 8 11 9 1 . 3 . . Energy Cannon 3 | . . . 5 10 . . . 3 . . . . Ballistic Gun 8 | . 20 17 13 . 9 11 9 7 12 3 2 . Peak Build Rating 68 | . 13 13 20 28 42 42 52 56 68 63 61 56 Average Rating 37 | . 8 12 15 20 35 40 46 50 61 50 54 52 On Entrance 32 | 6 6 13 13 20 25 42 40 51 54 55 44 56 Avg Prop Armor Cover (%) 9 | . . . . . . . . . . 9 . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 105 | 13 17 17 24 24 98 38 42 105 72 62 36 32 Greatest Support 75 | 20 46 46 46 46 60 60 60 60 75 75 32 32 Greatest Overweight (x) 1 | . . . . 1 1 . . 1 1 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 25 | . 8 8 8 8 25 15 15 25 20 20 15 15 Average Capacity 14 | . 8 8 8 8 19 15 15 19 20 19 15 15 Most Carried 22 | . 8 8 8 8 15 15 15 22 20 19 15 15 Average Carried 12 | . 7 8 7 7 10 15 14 17 19 16 14 14 Final Capacity 20 | 8 8 8 8 8 15 15 15 20 20 15 15 15 Final Carried 19 | 6 8 8 8 6 15 15 15 18 19 14 15 14 Class Distribution -------------------- 56% | Mutant 13% | Scavenger-Mutant 12% | Skirmisher 8% | Bothacker-Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Matter Collected 2499 | 200 181 46 144 213 . 30 58 636 281 605 105 . Remotely . | . . . . . . . . . . . . . Salvage Created 4600 | . 232 155 457 517 . 30 128 1543 724 640 174 . Parts 243 | . 16 12 26 26 . 3 4 69 56 29 2 . Haulers Intercepted 3 | . . . 2 . . . . . 1 . . . Recyclers Shooed 3 | . . . 1 . . . 1 . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Combat Hostiles Destroyed 74 | . 7 3 5 9 . . 1 27 9 13 . . Guns 38 | . 7 2 2 3 . . 1 6 6 11 . . Cannons 29 | . . . 3 6 . . . 16 3 1 . . AOE 7 | . . 1 . . . . . 5 . 1 . . Classes Destroyed 16 | . 2 2 4 3 . . 1 2 2 . . . Worker 2 | . . . . 1 . . . . 1 . . . Builder 3 | . . . 1 . . . 1 . . . 1 . Tunneler 4 | . . 1 . . . 1 . . 2 . . . Hauler 3 | . . . 2 . . . . . 1 . . . Recycler 8 | . . 1 1 1 . . 1 . 2 . 2 . Mechanic 2 | . . . 1 . . . . 1 . . . . Operator 1 | . . . . . . . . . 1 . . . Swarmer 14 | . 3 3 . 1 . . . 3 . 4 . . Grunt 32 | . 4 . 2 3 . . . 11 5 7 . . Brawler 2 | . . . . . . . . 2 . . . . Duelist 2 | . . . . 1 . . . . . 1 . . Sentry 13 | . . . 3 2 . . . 6 2 . . . Demolisher 2 | . . . . 2 . . . . . . . . Specialist 1 | . . . . . . . . . 1 . . . Hunter 4 | . . . . . . . 1 2 . 1 . . Programmer 4 | . . . . . . . . 3 1 . . . Best Kill Streak 10 | . 3 4 2 2 . 1 3 5 6 10 2 . Combat Bots Only 10 | . 3 4 1 2 . . 1 5 4 10 . . Max Kills in Single Turn 3 | . 1 1 1 1 . 1 2 1 3 1 1 . Gunslinging . | . . . . . . . . . . . . . Exploded 1 | . . 1 . . . . . 1 . 1 . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Hostile Shots Fired 735 | . 62 16 38 54 . . 6 162 93 130 9 165 Missed 268 | . 20 6 10 5 . . 1 55 34 45 7 85 Hits 467 | . 42 10 28 49 . . 5 107 59 85 2 80 Melee 5 | . . . 2 . . . . . . 3 . . Projectile 462 | . 42 10 26 49 . . 5 107 59 82 2 80 AOE 12 | . . . . 12 . . . . . . . . Critical Strikes 11 | . . 1 1 . . . . 5 1 3 . . Damage Taken 6854 | . 425 118 448 953 . . 73 1865 989 1365 12 606 Core 1483 | . 109 19 128 127 . . . 396 125 388 6 185 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 248 | . 100 . 148 . . . . . . . . . Core Remaining (%) 53 | 100 . 48 . . . 36 . 28 . . . . Volleys Fired 277 | . 16 7 31 25 . 4 4 108 38 44 . . Largest 2 | . 2 2 2 2 . 2 2 2 2 2 . . Hottest 124 | . 60 60 88 124 . 79 84 120 120 120 . . Shots Fired 441 | . 32 12 50 51 . 8 8 150 63 67 . . Gun 334 | . 32 12 36 26 . 8 8 90 59 63 . . Cannon 101 | . . . 14 25 . . . 54 4 4 . . Launcher 6 | . . . . . . . . 6 . . . . Special . | . . . . . . . . . . . . . Kinetic 228 | . 26 9 27 . . 4 4 66 59 33 . . Thermal 154 | . . . 9 51 . 4 4 78 4 4 . . Explosive 6 | . . . . . . . . 6 . . . . Electromagnetic 53 | . 6 3 14 . . . . . . 30 . . Robot Hit Streak 38 | . 7 4 7 5 . 3 9 38 10 13 . . Robot Miss Streak 4 | . 4 2 3 2 . 1 . 2 4 4 . . Penetration Max 3 | . . . . . . . 1 1 1 3 . . Secondary Targets 6 | . 2 . . . . . . 2 . 2 . . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . 1 . . Shots Hit Robots 292 | . 20 6 35 32 . 5 7 89 52 43 3 . Core Hits 160 | . 12 5 15 17 . 1 6 47 31 26 . . Critical Kills 20 | . . . 1 . . . . 5 9 5 . . Critical Parts Destroyed 23 | . . . . . . . . 7 10 6 . . Critical Strikes 55 | . . . 3 1 . 1 2 16 21 11 . . Burn 9 | . . . 1 1 . 1 2 4 . . . . Destroy 45 | . . . 1 . . . . 12 21 11 . . Corrupt 1 | . . . 1 . . . . . . . . . Melee Attacks 21 | . . . . . . . . . 15 3 3 . Impact 3 | . . . . . . . . . . . 3 . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . . . . 8 . 3 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 6611 | . 239 113 614 708 . 76 131 2972 756 733 269 . Guns 2934 | . 237 62 352 316 . 76 131 802 321 637 . . Cannons 2628 | . . . 255 380 . . . 1810 150 33 . . Explosions 717 | . . 45 . . . . . 360 249 63 . . Melee 269 | . . . . . . . . . . . 269 . Ramming 63 | . 2 6 7 12 . . . . 36 . . . Kinetic 1665 | . 168 40 248 . . 33 73 571 321 211 . . Thermal 3482 | . . 45 104 696 . 43 58 2041 399 96 . . Explosive 360 | . . . . . . . . 360 . . . . Electromagnetic 772 | . 69 22 255 . . . . . . 426 . . Impact 269 | . . . . . . . . . . . 269 . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 5 | . . . 1 1 1 1 . 1 4 5 5 5 Average Corruption 1 | . . . 1 1 1 1 . 1 3 4 5 5 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 25 | . . . . 3 1 1 . 2 2 9 6 1 Message Errors 6 | . . . . . . . . . 1 2 2 1 Matter Fused 3 | . . . . . . . . . . 2 1 . Heat Flow Errors 2 | . . . . . . . . . . 1 1 . Energy Discharges 2 | . . . . . . . . 1 . . 1 . Parts Rejected 3 | . . . . . . . . . 1 2 . . Data Loss (minor) 7 | . . . . 1 1 1 . 1 . 2 1 . Misfires 1 | . . . . 1 . . . . . . . . Alerts 1 | . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 235 | . . . . . . . . 41 . . 194 . Projectiles 41 | . . . . . . . . 41 . . . . Explosions . | . . . . . . . . . . . . . Melee 194 | . . . . . . . . . . . 194 . Knockbacks 3 | . . . . 1 . . . . . . 2 . Impact 3 | . . . . 1 . . . . . . 2 . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 273 | . . 40 . . . . . 32 165 36 . . Shots 7 | . . 1 . . . . . 3 2 1 . . Rammed 10 | . . 2 3 5 . . . . . . . . Targets Rammed 13 | . 1 2 3 5 . . . . 2 . . . Kicked 3 | . 1 . . . . . . . 2 . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 426 | . 84 . 63 426 . . . 272 328 197 215 21 Average Temperature 82 | . 27 . 23 146 . . . 70 90 60 110 9 Received Heat Transfer 2043 | . 162 . 159 246 . . . 552 378 366 . 180 Effects 5 | . . . . 2 . . . . 3 . . . Energy Bleed 1 | . . . . . . . . . 1 . . . Interference 2 | . . . . . . . . . 2 . . . Short Circuit 1 | . . . . 1 . . . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . . . . 1 5 . Impact Corruptions 6 | . . . . . . . . . . . 6 . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 8 | . . . 2 2 . . 1 3 . . . . Heat Transferred 7556 | . . . 333 1406 . 185 296 4686 520 130 . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . 1 . . . . . . . 1 . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Maximum Alert Level 4 | . . . . . . . . 4 2 3 2 1 Low Security (%) 50 | . 100 100 100 100 . 100 100 12 . . . . Level 1 7 | . . . . . . . . 22 . . 12 100 Level 2 27 | . . . . . . . . 20 100 51 87 . Level 3 11 | . . . . . . . . 31 . 48 . . Level 4 3 | . . . . . . . . 12 . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 1212 | . 60 85 129 165 . 5 35 1212 683 924 485 310 Initial 636 | . . 12 11 36 . . . 9 636 444 485 272 Average 346 | . 20 41 52 54 . . 11 643 617 704 437 294 Influence Increases 3668 | . 175 170 394 339 . 5 55 1333 535 600 24 38 Destroy 0b10 Robot/C 1890 | . 140 120 200 280 . . 20 680 220 230 . . Destroy 0b10 Robot/NC 127 | . . 10 25 10 . 5 10 25 30 . 12 . Destroy Leader 272 | . 30 20 64 40 . . 10 30 52 26 . . Allied During Kill 64 | . . 11 27 9 . . . 11 3 3 . . Successful Hack 33 | . 5 6 3 . . . . 7 12 . . . Select Force Hacks 60 | . . . 60 . . . . . . . . . Disable Machine 90 | . . . 15 . . . . . 75 . . . Anti-Garrison Action 538 | . . . . . . . . 450 . 50 . 38 Destroy Structure 189 | . . 3 . . . . . 100 38 48 . . Lose Combat Pursuer 405 | . . . . . . . 15 30 105 243 12 . Influence Decreases 3368 | . 143 171 331 396 37 5 40 136 1112 311 559 127 Entered New Map 1464 | . . 20 20 58 37 . . 6 576 191 439 117 Time Decay 1348 | . 133 151 241 332 . 5 40 . 326 . 120 . Lost Part 246 | . 10 . 10 6 . . . 70 40 100 . 10 Lost Ally 160 | . . . 60 . . . . 60 20 20 . . Purge Threat 150 | . . . . . . . . . 150 . . . Squads Dispatched 14 | . 2 . 2 . . . . . 10 . . . Investigation 6 | . 2 . 2 . . . . . 2 . . . Extermination 1 | . . . . . . . . . 1 . . . Reinforcement 4 | . . . . . . . . . 4 . . . Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 2 . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Distress Signals 3 | . . . 1 . . . 1 . 1 . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 148 | . 10 5 13 13 . . 3 36 27 35 1 5 Peak Tracking Total 12 | . 5 3 4 4 . . 3 6 12 11 1 5 Tactical Retreats 11 | . . . . . . . 1 2 3 4 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Traps Triggered 16 | . 3 . . . . . . 7 3 3 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts 32 | . . . . . . . . . 32 . . . Triggered . | . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . 1 . . . Reprogrammed 1 | . . . . . . . . . 1 . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Machines Disabled 15 | . . . 1 . . . . 7 5 2 . . Max in Single Turn 4 | . . . 1 . . . . 1 4 2 . . Garrison Relay 5 | . . . . . . . . 5 . . . . Phase Generator 1 | . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Machines Accessed 20 | . 2 1 3 . 2 . 1 3 5 . 2 1 Terminals 9 | . . 1 . . . . . 3 3 . 1 1 Fabricators 1 | . . . . . . . . . 1 . . . Repair Stations 2 | . 1 . 1 . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . 1 . 1 . Total Hacks 50 | . 6 4 15 . 2 . 1 6 11 . 2 3 Successful 29 | . 6 2 12 . 2 . 1 1 4 . 1 . Failed 20 | . . 2 2 . . . . 5 7 . 1 3 Catastrophic 3 | . . . . . . . . 1 . . 1 1 Database Lockouts 1 | . . . 1 . . . . . . . . . Manual 9 | . . 3 3 . 1 . . 1 . . 1 . Terminals 21 | . . 4 . . . . . 6 7 . 1 3 Fabricators 3 | . . . . . . . . . 3 . . . Repair Stations 6 | . 4 . 2 . . . . . . . . . Recycling Units 5 | . 2 . 3 . . . . . . . . . Scanalyzers 10 | . . . 10 . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . 1 . 1 . Terminal Hacks 6 | . . 2 . . 2 . . 1 1 . . . Record 1 | . . . . . 1 . . . . . . . Robot Analysis 2 | . . 1 . . . . . . 1 . . . Open Door 1 | . . . . . . . . 1 . . . . Dispatch Records 1 | . . 1 . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . Load Schematic 1 | . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . 1 . . . Repair Station Hacks 6 | . 4 . 2 . . . . . . . . . Scan Component 3 | . 2 . 1 . . . . . . . . . Repair 3 | . 2 . 1 . . . . . . . . . Recycling Unit Hacks 3 | . 2 . 1 . . . . . . . . . Report Inventory 2 | . 1 . 1 . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . Scanalyzer 7 | . . . 7 . . . . . . . . . Insert Component 3 | . . . 3 . . . . . . . . . Analyze 3 | . . . 3 . . . . . . . . . Retrieve Study 1 | . . . 1 . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . 1 . 1 . Unlock Access 3 | . . . . . . . 1 . 1 . 1 . Unauthorized Hacks 2 | . . . 2 . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . Tunnel 1 | . . . 1 . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 14 | . 2 1 1 . . . 1 3 4 . 1 1 Full Trace Events 6 | . 1 . . . . . . 2 2 . . 1 Feedback Events 1 | . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . 8 . . . . . . . . . Parts Built 2 | . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . Time 25 | . . . . . . . . . 25 . . . Total Part Build Rating 2 | . . . . . . . . . 2 . . . Part Studies Acquired 1 | . . . 1 . . . . . . . . . Parts Repaired 3 | . 2 . 1 . . . . . . . . . Time 90 | . 58 . 32 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Used RIF Installer 4 | . . . . . . . . 2 . 2 . . Hotswap 1 | . . . . . . . . . . 1 . . Threat Obfuscator 1 | . . . . . . . . . . 1 . . Patrol Navigation 1 | . . . . . . . . 1 . . . . Robots Hacked 9 | . . . . . . . . . 8 1 . . Non-combat 5 | . . . . . . . . . 5 . . . Combat 4 | . . . . . . . . . 3 1 . . Robot Hacks Applied 14 | . . . . . . . . . 13 1 . . parse_system 2 | . . . . . . . . . 2 . . . no_distress 2 | . . . . . . . . . 2 . . . find_chute 1 | . . . . . . . . . 1 . . . find_fabricator 1 | . . . . . . . . . 1 . . . find_dsf 1 | . . . . . . . . . 1 . . . drop_inventory 1 | . . . . . . . . . 1 . . . purge_threat 1 | . . . . . . . . . 1 . . . spike_heat 1 | . . . . . . . . . 1 . . . overwrite_iff 2 | . . . . . . . . . 2 . . . formatsys_low 1 | . . . . . . . . . 1 . . . formatsys_high 1 | . . . . . . . . . . 1 . . Relay Couplers Released 18 | . . . . . . . . 18 . . . . Machine Destruction 18 | . . . . . . . . 18 . . . . Attached 6 | . . . . . . . . 1 1 2 1 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 3 . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Total Allies 11 | . . 3 . 1 . . . 3 3 1 . . Largest Group 3 | . . 3 3 1 . . . 2 1 1 . . Highest-Rated Group 64 | . . 40 40 31 . . . 64 16 16 . . Highest-Rated Ally 39 | . . 16 16 31 . . . 39 16 16 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 72 | . . 5 26 10 . . . 18 9 4 . . Total Damage 1685 | . . 45 311 148 . . . 1012 121 48 . . Kills 23 | . . 3 5 5 . . . 7 2 1 . . Allies Corrupted 1 | . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Active Infowar (turns) 4222 | . . 49 582 687 . 4 148 1374 718 353 251 56 Optics 1104 | . . . . . . . . . 444 353 251 56 Sensors 226 | . . . . 1 . . . . . . 221 4 Terrain 3396 | . . 49 582 687 . . 148 1374 556 . . . Seismic 4 | . . . . . . 4 . . . . . . Robot Analysis Total 2 | . . 1 . . . . . . 1 . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Turns Passed 5714 | . 408 356 582 845 495 78 188 1376 726 353 251 56 Spaces Moved 3866 | 1 205 206 273 514 387 71 175 877 505 259 311 82 Core . | . . . . . . . . . . . . . Treads 944 | . 68 206 273 397 . . . . . . . . Legs 2191 | 1 137 . . . 213 71 175 877 505 212 . . Wheels . | . . . . . . . . . . . . . Hover 731 | . . . . 117 174 . . . . 47 311 82 Flight . | . . . . . . . . . . . . . Fastest Speed 45 | 120 120 160 160 77 77 90 90 45 60 45 63 63 Average Speed 114 | 120 133 160 160 141 122 90 90 114 99 75 68 63 Slowest Speed 186 | 120 160 160 160 170 170 90 90 170 183 186 129 63 Overloaded Moves 156 | . . . . . . . . 35 15 106 . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 38 | 2 41 46 29 91 62 23 20 77 19 53 10 21 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 2 | . . . 1 . 1 . . . . . . . Known Exits Taken 3 | . . . . . . . 1 . 1 . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . Scrap Searched 3 | . . 1 . 2 . . . . . . . . Spaces Dug 1 | . . . . . . . . . . 1 . . Terrain Destroyed 171 | . . 3 . . . . . 49 46 73 . . Melee . | . . . . . . . . . . . . . Projectile 4 | . . . . . . . . 3 . 1 . . AOE 164 | . . 3 . . . . . 46 44 71 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Total 4687 | . 313 219 363 574 409 77 198 1101 653 347 347 86 Wait 176 | . 59 3 37 12 . . 1 31 22 9 . 2 Move 3857 | . 204 205 272 513 386 70 175 876 505 258 311 82 Hop . | . . . . . . . . . . . . . Pick Up 56 | . 9 . . 2 8 . 4 18 4 1 10 . Fast Attach 48 | . 8 1 5 2 2 1 3 8 7 7 4 . Attach 30 | . 1 . . 4 2 . 1 3 4 13 1 1 Detach 21 | . 2 . 1 1 2 1 1 1 2 7 3 . Swap 67 | . 5 1 10 8 3 . 4 12 15 3 5 1 Drop 57 | . 8 . 4 2 6 1 5 14 6 1 10 . Fire 277 | . 16 7 31 25 . 4 4 108 38 44 . . Melee 21 | . . . . . . . . . 15 3 3 . Ram . | . . . . . . . . . . . . . Kick 3 | . 1 . . . . . . . 2 . . . Crush 10 | . . 2 3 5 . . . . . . . . Escape Stasis 16 | . . . . . . . . 16 . . . . Rewire 16 | . . . . . . . . 14 1 1 . . Trap 32 | . . . . . . . . . 32 . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: Sto / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison -7/Factory -7/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 13) 306 | -10/Materials | Build established: Mutant 317 | -10/Materials | Repaired Cooling System 344 | -10/Materials | Repaired Assault Rifle 398 | -10/Materials | Discovered new exit (range 6) 409 | -10/Materials | Entered Mines 646 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 650 | -10/Mines | Core integrity fell below 50% 742 | -10/Mines | Discovered new exit (range 14) 765 | -10/Mines | Entered Materials 765 | -9/Materials | Accompanied by 3 allies 765 | -9/Materials | Evolved 2 slots: Utility x2 958 | -9/Materials | Central database locked down 1076 | -9/Materials | Repaired Imp. Treads 1271 | -9/Materials | Discovered new exit (range 16) 1347 | -9/Materials | Entered Mines 1350 | -9/Mines | Received a Mining Laser from a helpful Derelict 1362 | -9/Mines | Met a Derelict bent on vengeance 1475 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1480 | -9/Mines | Found Prototype Device 1480 | -9/Mines | Identified Exp. Sensor Array 1503 | -9/Mines | Discovered new exit (range 7) 1523 | -9/Mines | Assembled infested the area 1616 | -9/Mines | Learned Materials terminal intel 1815 | -9/Mines | Discovered new exit (range 6) 2037 | -9/Mines | Core integrity fell below 50% 2071 | -9/Mines | Lost 3 parts (1p2u) 2189 | -9/Mines | Discovered new exit (range 5) 2192 | -9/Mines | Entered Exiles 2213 | -9/Exiles | Met 8R-AWN 2226 | -9/Exiles | Met EX-HEX 2247 | -9/Exiles | Met EX-BIN 2256 | -9/Exiles | Aligned with FarCom system 2257 | -9/Exiles | Given EX-Vault access code 2276 | -9/Exiles | Opened EX-Vault 2291 | -9/Exiles | Found Potential Leg 2293 | -9/Exiles | Found Potential Leg 2297 | -9/Exiles | Found Gui. Plasma Cannon 2315 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2362 | -9/Exiles | Build established: Scavenger-Mutant 2401 | -9/Exiles | Found Army-in-a-Box 2493 | -9/Exiles | Met EX-DEC 2563 | -9/Exiles | Learned location of Zion (-6) 2612 | -9/Exiles | Discovered new exit (range 10) 2687 | -9/Exiles | Stole three prototypes: Potential Leg, Army-in-a-Box, Gui. Plasma Cannon 2687 | -9/Exiles | Entered Mines 2756 | -8/Mines | Discovered new exit (range 10) 2765 | -8/Mines | Entered Materials 2765 | -8/Materials | Evolved 2 slots: Utility x2 2766 | -8/Materials | Identified exit to Storage 2767 | -8/Materials | Loaded intel: 12 terminal locations 2953 | -8/Materials | Identified exit to Garrison 2953 | -8/Materials | Entered Garrison 2977 | -8/Garrison | Triggered checkpoint 3026 | -8/Garrison | Garrison Relay disabled 3098 | -8/Garrison | Triggered checkpoint 3253 | -8/Garrison | Discovered new exit (range 14) 3369 | -8/Garrison | Triggered checkpoint 3406 | -8/Garrison | Garrison Relay disabled 3538 | -8/Garrison | Spotted B-75 Beast 3551 | -8/Garrison | Core integrity fell below 50% 3554 | -8/Garrison | Discovered new exit (range 12) 3605 | -8/Garrison | Lost 3 parts (1u2w) 3620 | -8/Garrison | Allies destroyed B-75 Beast 3695 | -8/Garrison | Triggered checkpoint 3781 | -8/Garrison | Triggered checkpoint 3855 | -8/Garrison | Discovered new exit (range 11) 3859 | -8/Garrison | Build established: Mutant 3883 | -8/Garrison | Garrison Relay disabled 3922 | -8/Garrison | Garrison Relay disabled 4018 | -8/Garrison | Installed Relay Interface Framework 4122 | -8/Garrison | Expanded RIF knowledge: Patrol Navigation 4329 | -8/Garrison | Entered Factory 4329 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4331 | -7/Factory | FarCom data flow suspended 4361 | -7/Factory | Fabricated Datajack (x2) 4806 | -7/Factory | Garrison activated, responded to threat 4830 | -7/Factory | Cargo convoy interrupted 5055 | -7/Factory | Identified exit to Garrison 5055 | -7/Factory | Entered Garrison 5094 | -7/Garrison | Phase Generator disabled 5174 | -7/Garrison | Triggered checkpoint 5174 | -7/Garrison | Triggered checkpoint 5187 | -7/Garrison | Lost 3 parts (1n1u1w) 5197 | -7/Garrison | Expanded RIF knowledge: Threat Obfuscation 5227 | -7/Garrison | Expanded RIF knowledge: Hotswap 5237 | -7/Garrison | Triggered checkpoint 5243 | -7/Garrison | Discovered new exit (range 12) 5289 | -7/Garrison | Core integrity fell below 50% 5367 | -7/Garrison | Destroyed 10 combat bots 5372 | -7/Garrison | Lost 5 parts (1p2n2w) 5408 | -7/Garrison | Entered Factory 5659 | -7/Factory | Identified exit to Garrison 5659 | -7/Factory | Entered Garrison 5667 | -7/Garrison | Core integrity fell below 20% 5693 | -7/Garrison | Triggered checkpoint 5715 | -7/Garrison | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 05626_ Destroyed Tractor Beam. 05626_ R-06 Scavenger system corrupted by crushing effect. 05626_ R-06 Scavenger destroyed. 05629_ Acquired 50 matter. 05636_ J&TA TTOKCO3KT7XMCA,4IXU7NS5& 05645_ Detecting nearby Garrison Access. 05659_ Connecting with Garrison Access... >>Unlock Access door unlocked. 05659_ EXIT=UNLOCKED: GARRISON LOCATION=GARRISON GOAL=ESCAPE 05659_ Detecting nearby RIF Installer. 05666_ Y-54 Guardian springs to life. 05673_ Connecting with Garrison Terminal... 05673_ ALERT: Suspicious activity at Terminal G002. Transmitting hostile system tracking data. 05679_ Aerolev Unit destroyed. 05693_ Beams of light sweep through the air. An alarm sounds. 05698_ #QZIAU ,MA5GVRKJSYME|KKBK/1 Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#@#???###????????????????? | | ????????????????????????# #?? ??#??????????????? | | ??????????????###"""##### ## #??????????????? | | ????? #??????????????? | | ??????????????########### ## #??????????????? | | ????????????????????????# #?? ??#??????????????? | | ????????????????????????# #???###????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ???????????????####?????# #??????????????????????? | | ???????????????#""#?????# #??????????????????????? | | ???????????????# T#?????# #??????????????????????? | | ???????????????# "#?????# #??????????????????????? | | #??????????????# ##?????# #??????????????????????? | | ################ ########Y##########?????????????? | | #?????????????? | | #?????????????? | | #?????????????? | | ########++++############C###### #?????????????? | | #??????# #??????????# #????# #?????????????? | | ##??????## ##??????????# #????# #?????????????? | | ?????????# #???????????# ###### #?????????????? | | ?????????# #???????????# #?????????????? | | ?????????# #???????????######## #?????????????? | | ?????????! !??????????????????# #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 375 Evasion (%) 61 Melee Accuracy 5 Armor Integrity Analysis 30 Recoil Reduction 2 Relay Coupler Types 3 Relay Coupler Value 75 Item Schematics ----------------- Cooling System | -9/Materials | Scanalyzed Huge Storage Unit | -9/Materials | Scanalyzed Imp. Treads | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Extracted Datajack | -9/Materials | Extracted Sml. Storage Unit | -9/Materials | Extracted Particle Gun | -9/Materials | Extracted Beam Rifle | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Datajack | x2 | -7/Factory Repaired ---------- Cooling System | 32% | -10/Materials Assault Rifle | 34% | -10/Materials Imp. Treads | 4% | -9/Materials Studied --------- Lgt. EM Pulse Cannon | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Not Today, Chutes Challenges ------------ None Game ------ Seed AlphaPortableMask Manual? 0 Play Time 00:37:15 Cumulative 1214.5 hours Start 2025.11.07 @ 19:49:08 End 2025.11.07 @ 20:32:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1493 Rogue 1209 Adventurer 124 Explorer 160 Win Type - Total 56 Types 42/0/8/4/1/0/0/1/0/0 Lore% 92 Gallery% 86 Achievement% 64 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5b358321-7ae5-4c63-9776-5fa5c697d703