Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.10 @ 01:28:48 Player: Red Box Result: Destroyed by BE-FMF(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (47) 235 Value Destroyed (1039) 1039 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1934 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 279/300 Energy 260/280 System Corruption 2% Temperature Cool (0) Movement Rolling (125) Ox3 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Wheel Subdweller Monowheel > --- UTILITY (2) ------ Large Storage Unit Improved Terrain Scanner > --- WEAPON (2) ------- Battle Cannon Battle Cannon > --- INVENTORY (15) --- Subdweller Power Source Subdweller Power Source High-capacity Matter Pod (200) Riot Gun Riot Gun Subdweller Laser Advanced Beam Cannon Subdweller Machine Gun Subdweller Machine Gun Improved Assault Rifle Battle Cannon Rocket Launcher Hammer Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Subdweller Monowheel Subdweller Monowheel > --- UTILITY ---------- Large Storage Unit Targeting Computer > --- WEAPON ----------- Subdweller Machine Gun Improved Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Subdweller Power Source Subdweller Power Source High-capacity Matter Pod Improved Terrain Scanner Subdweller Laser Subdweller Laser Light EM Pulse Cannon Light EM Pulse Cannon Advanced Beam Cannon Subdweller Beam Cannon Battle Cannon Rocket Launcher Datajack Hammer [Rating: 17] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Targeting Computer Weapon Light EM Pulse Cannon Energy Gun Subdweller Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Battle Cannon Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 46 | 6 15 2 23 Power 7 | 1 4 . 2 Engine 7 | 1 4 . 2 Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 2 2 5 Treads 3 | . 1 1 1 Leg 2 | 2 . . . Wheel 6 | . 1 1 4 Hover . | . . . . Flight . | . . . . Utility 5 | 1 3 . 1 Device 1 | . . . 1 Storage 3 | 1 2 . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 23 | 2 6 . 15 Energy Gun 2 | . . . 2 Energy Cannon 9 | . 3 . 6 Ballistic Gun 7 | 2 2 . 3 Ballistic Cannon 2 | . . . 2 Launcher . | . . . . Special Weapon 2 | . 1 . 1 Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . 3 . . Parts Lost 15 | . 3 . 12 Power 3 | . 1 . 2 Propulsion 7 | . 2 . 5 Utility . | . . . . Weapon 5 | . . . 5 Highest Loss Streak 3 | . 3 . 3 To Critical Strikes 1 | . . . 1 Average Backups 12 | 6 10 14 14 Power 1 | . 1 2 2 Propulsion 2 | 3 4 2 . Utility 1 | . 1 3 1 Weapon 6 | 1 4 7 9 Tool/Special . | . . . . Unused Backups 18 | . 6 1 11 Power 3 | . 1 . 2 Propulsion 3 | . 3 . . Utility 4 | . . 1 3 Weapon 7 | . 2 . 5 Tool/Special 1 | . . . 1 Average Slot Usage (%) 99 | . 99 100 99 Engine 14 | . 14 14 14 Treads 7 | . 9 14 3 Leg 2 | . 9 . . Wheel 17 | . 9 14 23 Device 3 | . . . 8 Storage 14 | . 14 14 14 Processor 9 | . 13 14 5 Energy Cannon 12 | . 16 . 16 Ballistic Gun 12 | . 9 28 5 Ballistic Cannon 1 | . . . 3 Peak Build Rating 17 | 6 16 16 17 Average Rating 13 | 5 10 15 16 On Entrance 9 | . 6 16 16 Avg Prop Armor Cover (%) 7 | . 10 8 5 Naked Turns . | . . . . Heaviest Build 37 | 11 36 34 37 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 3 | 2 3 3 3 Average Overweight (x) 2 | . 1 2 2 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 11 15 15 Most Carried 15 | 7 15 15 15 Average Carried 12 | 6 10 14 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 7 15 15 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 1494 | 412 484 113 485 Remotely . | . . . . Salvage Created 1593 | 249 591 51 702 Parts 91 | 26 38 . 27 Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 14 | . . . 14 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 33 | . 13 4 16 Guns 12 | . 3 4 5 Cannons 20 | . 9 . 11 AOE 1 | . 1 . . Classes Destroyed 10 | 2 5 1 2 Worker 1 | . 1 . . Tunneler 11 | 9 2 . . Hauler 2 | . 2 . . Recycler 1 | 1 . . . Watcher 3 | . 3 . . Swarmer 8 | . 8 . . Grunt 5 | . 5 . . Artisan 1 | . . . 1 Subdweller 16 | . . . 16 Assembled 4 | . . 4 . Best Kill Streak 4 | 3 4 1 3 Combat Bots Only 3 | . 3 1 3 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging . | . . . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 178 | . 57 10 111 Missed 42 | . 14 1 27 Hits 136 | . 43 9 84 Projectile 136 | . 43 9 84 Critical Strikes 5 | . . . 5 Damage Taken 2374 | . 463 119 1792 Core 263 | . 28 . 235 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 199 | 38 45 11 105 Largest 2 | 2 2 2 2 Hottest 148 | 40 112 46 148 Shots Fired 373 | 76 84 23 190 Gun 175 | 76 27 23 49 Cannon 192 | . 51 . 141 Launcher . | . . . . Special 6 | . 6 . . Kinetic 175 | 76 27 23 49 Thermal 81 | . 6 . 75 Explosive . | . . . . Electromagnetic 117 | . 51 . 66 Robot Hit Streak 33 | 8 8 7 33 Robot Miss Streak 6 | 6 3 2 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 228 | 38 48 15 127 Core Hits 73 | 15 24 7 27 Critical Kills 1 | . 1 . . Critical Parts Destroyed 1 | 1 . . . Critical Strikes 5 | 1 2 . 2 Destroy 2 | 1 1 . . Blast 1 | . . . 1 Corrupt 2 | . 1 . 1 Melee Attacks 25 | . . . 25 Impact 25 | . . . 25 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3847 | 435 1042 216 2154 Guns 1300 | 435 194 216 455 Cannons 2443 | . 773 . 1670 Explosions 104 | . 75 . 29 Melee . | . . . . Ramming . | . . . . Kinetic 1302 | 435 194 216 457 Thermal 1391 | . 75 . 1316 Explosive . | . . . . Electromagnetic 1154 | . 773 . 381 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 2 2 Average Corruption 2 | . 2 2 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 66 | . 8 22 36 Message Errors 19 | . 1 9 9 Matter Fused 9 | . 1 3 5 Heat Flow Errors 12 | . 2 2 8 Energy Discharges 7 | . . 3 4 Parts Rejected 1 | . . . 1 Parts Fused 1 | . 1 . . Data Loss (minor) 6 | . . 2 4 Data Loss (major) 5 | . 1 1 3 Misfires 3 | . 1 1 1 Alerts 3 | . 1 1 1 Overload Shots . | . . . . Overflow Damage 49 | . 30 . 19 Projectiles 46 | . 27 . 19 Explosions 3 | . 3 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 60 | . 40 . 20 Shots 2 | . 1 . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 265 | . 263 258 265 Average Temperature 69 | . 58 119 75 Received Heat Transfer 180 | . 66 . 114 Effects 2 | . . . 2 Interference 2 | . . . 2 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . 1 . . Combat Hostiles . | . . . . Parts Fried 9 | . 6 . 3 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 6 | . . . 6 Heat Transferred 2323 | . 100 . 2223 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . 2 . 1 Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 111 | 10 111 . . Initial . | . . . . Average 7 | . 21 . . Influence Increases 513 | 50 433 . 30 Destroy 0b10 Robot/C 260 | . 260 . . Destroy 0b10 Robot/NC 90 | 50 40 . . Destroy Leader 50 | . 50 . . Successful Hack 26 | . 26 . . Destroy Structure 12 | . 12 . . Lose Combat Pursuer 75 | . 45 . 30 Influence Decreases 513 | 50 433 . 30 Time Decay 483 | 50 403 . 30 Lost Part 30 | . 30 . . Squads Dispatched 2 | . 2 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 50 | . 24 4 22 Peak Tracking Total 4 | . 4 2 2 Tactical Retreats 7 | . 3 1 3 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 8 | . 7 . 1 Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 23 | . 19 . 4 Successful 14 | . 10 . 4 Failed 8 | . 8 . . Catastrophic 1 | . 1 . . Database Lockouts 1 | . 1 . . Manual 16 | . 16 . . Terminals 17 | . 17 . . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 2 . 4 Record 4 | . . . 4 Robot Analysis 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . 1 . . Scan Component 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 7 | . 7 . . Terminals 7 | . 7 . . Assimilate 1 | . 1 . . Operators 1 | . 1 . . Skim 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 7 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 1654 | . . . 1654 Terrain 1654 | . . . 1654 Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered 3 | . . 2 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 7104 | 1250 1561 1444 2849 Spaces Moved 3642 | 359 940 676 1667 Core 7 | 7 . . . Treads 311 | . 24 230 57 Legs 634 | 352 282 . . Wheels 2690 | . 634 446 1610 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 95 125 120 Average Speed 134 | 119 127 164 128 Slowest Speed 240 | 150 240 240 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 71 | 8 100 99 77 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 7 | . 4 1 2 Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 4 | . . 1 3 Spaces Dug 11 | . 6 . 5 Terrain Destroyed 16 | . 11 . 5 Melee 3 | . . . 3 Projectile 8 | . 6 . 2 AOE 5 | . 5 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 5434 | 1108 1213 989 2124 Wait 1425 | 699 168 296 262 Move 3639 | 358 939 675 1667 Hop . | . . . . Pick Up 49 | 7 21 2 19 Fast Attach 12 | 6 3 . 3 Attach 17 | . 4 . 13 Detach 1 | . 1 . . Swap 38 | . 16 2 20 Drop 29 | . 16 3 10 Fire 199 | 38 45 11 105 Melee 25 | . . . 25 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / *Sub) -10/Subcaves (discovered 4 exits: [*Mat x2] / [*Rec] / [*Scr]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 1251 | -11/Scrapyard | Entered Materials 1252 | -10/Materials | Build established: Mutant 1428 | -10/Materials | Discovered new exit (range 12) 1636 | -10/Materials | Discovered new exit (range 13) 1774 | -10/Materials | Discovered new exit (range 16) 1833 | -10/Materials | Lost 3 parts (1p2n) 2128 | -10/Materials | Discovered new exit (range 16) 2133 | -10/Materials | Central database locked down 2249 | -10/Materials | Learned location of Mines (-9) 2292 | -10/Materials | Learned Storage trap positions 2327 | -10/Materials | Identified exit to Materials 2387 | -10/Materials | Identified exit to Subcaves 2387 | -10/Materials | Learned location of 1 exit from Materials 2433 | -10/Materials | Learned location of Subcaves (-10) 2812 | -10/Materials | Entered Mines 2841 | -10/Mines | Met a Derelict bent on vengeance 2845 | -10/Mines | Assembled infested the area 3329 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3614 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3614 | -10/Mines | Discovered new exit (range 5) 3727 | -10/Mines | Learned Materials garrison access intel 3816 | -10/Mines | Discovered exit to Subcaves (range 6) 3947 | -10/Mines | Found a hidden stash of uninstalled traps 3983 | -10/Mines | Learned location of Storage (-9) 4089 | -10/Mines | Discovered exit to Materials (range 13) 4256 | -10/Mines | Entered Subcaves 4256 | -10/Subcaves | Learned location of Zion (-6) 4257 | -10/Subcaves | Approached by a straggling Scientist 4502 | -10/Subcaves | Met a Zionite searching for "candidates" 4651 | -10/Subcaves | Lost 3 parts (1n2w) 4976 | -10/Subcaves | Core integrity fell below 50% 5041 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 5143 | -10/Subcaves | Discovered new exit (range 12) 5298 | -10/Subcaves | Discovered new exit (range 5) 5983 | -10/Subcaves | Core integrity fell below 20% 6002 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 6017 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 6408 | -10/Subcaves | Disturbed a concealed Subdweller 6620 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 6624 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 6910 | -10/Subcaves | Visited Clippyterm 6914 | -10/Subcaves | Learned Research security intel 6914 | -10/Subcaves | Learned Research machine intel 6987 | -10/Subcaves | Shifting Twisted Machinery released Enh. Flamer 7021 | -10/Subcaves | Shifting Twisted Machinery released Flamer 7088 | -10/Subcaves | Discovered new exit (range 5) 7098 | -10/Subcaves | Disturbed a concealed Subdweller 7105 | -10/Subcaves | Destroyed by BE-FMF(R) with Subdweller Machine Gun Last Messages --------------- any area not hardened against them. That includes... just about anywhere. 06953_ System corrupted: Heat flow error (+256). 06972_ System corrupted: Heat flow error (+287). Enh. Flamer falls loose from the Twisted Machinery. 06987_ System corrupted: Component data lost. 07001_ Dropped Broken Sub. Beam Cannon. Flamer falls loose from the Twisted Machinery. 07028_ System corrupted: Heat flow error (+276). 07030_ Overheating: System interference. 07030_ Lgt. EM Pulse Cannon temporarily disabled. 07044_ System corrupted: Heat flow error (+119). 07078_