Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.11 @ 21:36:47 Player: KTG-V3 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (298) 1490 Value Destroyed (10421) 10421 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (3899) 3899 TOTAL SCORE: 21950 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2236 Follower Combat Kills 1241 Registered with UFD 300 Met Data Miner 300 Friendly Fire -678 Cogmind --------- Core Integrity 0/1000 Matter 71/300 Energy 100/100 System Corruption 40% Temperature Cool (9) Movement Core (1350) Ox26 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (10) ----- Huge Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Neutrino Core Neutrino Core Micro Fission Core Scrap Suit Improved Cooling System Advanced Cooling System Coolant Injector Improved Coolant Injector Energy Well (350) Energy Well (350) Experimental Sensor Array Advanced Terrain Scan Processor Experimental Target Analyzer Improved Component Analysis Suite Overtuned Beamcaster Overtuned Beamcaster Overtuned Coil Gun Helical Railgun Helical Railgun Helical Railgun Helical Railgun Improved Remote Datajack Plasma Cutter CPS Tube (2) Peak State ------------ > --- POWER ------------ Neutrino Core Reinforced Fission Core > --- PROPULSION ------- Overtuned Huge Scrapsphere > --- UTILITY ---------- Scrap Suit Huge Storage Unit Experimental Sensor Array Advanced Signal Interpreter Makeshift Salvage Targeting Computer Improved Medium Armor Plating Active Cooling Armor > --- WEAPON ----------- Overtuned Beamcaster Helical Railgun Helical Railgun > --- INVENTORY -------- Neutrino Core Neutrino Core Micro Fission Core Scrap Suit Improved Cooling System Advanced Cooling System Coolant Injector Improved Coolant Injector Energy Well Energy Well Advanced Terrain Scan Processor Experimental Target Analyzer Improved Medium Armor Plating Improved Component Analysis Suite Overtuned Beamcaster Overtuned Beamcaster Heavy Plasma Cannon Overtuned Coil Gun Helical Railgun Helical Railgun Heavy Rocket Launcher Improved Remote Datajack Plasma Cutter CPS Tube [Rating: 119] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . 2 . 2 . . . 4 . . . . 2 Power 1 | . . . . . . . . . 1 . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 8 | . . . 1 . 2 . . . 3 . . . . 2 Weapon 1 | . . . 1 . . . . . . . . . . . Parts Attached 399 | 7 29 9 39 4 26 21 4 6 62 10 12 1 16 153 Power 20 | 1 3 . 2 . 1 1 . . 1 . . . 1 10 Engine 11 | 1 3 . 2 . 1 1 . . 1 . . . 1 1 Core 9 | . . . . . . . . . . . . . . 9 Reactor . | . . . . . . . . . . . . . . . Propulsion 39 | 2 6 5 6 1 3 3 1 . 3 1 2 . . 6 Treads 18 | 2 1 2 4 . 2 2 1 . 2 . 1 . . 1 Leg 4 | . 2 2 . . . . . . . . . . . . Wheel 17 | . 3 1 2 1 1 1 . . 1 1 1 . . 5 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 196 | 2 9 1 12 3 15 7 2 3 35 5 5 1 9 87 Device 149 | 1 7 1 7 2 8 3 . 2 27 4 5 1 8 73 Storage 5 | 1 2 . . . . . . . 1 . . . . 1 Processor 4 | . . . . . . . . 1 2 . . . . 1 Hackware 2 | . . . 1 . . . . . . . . . . 1 Protection 36 | . . . 4 1 7 4 2 . 5 1 . . 1 11 Artifact . | . . . . . . . . . . . . . . . Weapon 144 | 2 11 3 19 . 7 10 1 3 23 4 5 . 6 50 Energy Gun 68 | 2 7 1 5 . 3 3 1 2 16 3 2 . 3 20 Energy Cannon 26 | . . . 5 . 2 . . 1 1 . 2 . 2 13 Ballistic Gun 13 | . . . 2 . 1 4 . . . . . . . 6 Ballistic Cannon 6 | . . 1 2 . . . . . . . . . . 3 Launcher 22 | . 4 1 5 . 1 2 . . 2 1 1 . 1 4 Special Weapon 9 | . . . . . . 1 . . 4 . . . . 4 Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . 6 . 3 2 . . 4 . . . . 4 Corrupted Parts 2 | . . . . . . . . . . . . . . 2 System Corruption 17 | . . . . . . . . . . . . . . 17 Parts Lost 53 | . 3 1 . . 5 3 1 . 3 . . . 4 33 Power 6 | . . . . . . . . . . . . . 1 5 Propulsion 9 | . 2 1 . . 2 1 . . . . . . . 3 Utility 24 | . 1 . . . 2 1 1 . 1 . . . . 18 Weapon 14 | . . . . . 1 1 . . 2 . . . 3 7 Highest Loss Streak 13 | . 2 1 . . 2 3 1 . 1 . . . 2 13 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 99 99 100 98 99 95 92 98 99 100 100 99 80 Engine 10 | . 14 14 11 11 9 9 9 9 13 13 13 13 12 2 Treads 7 | . 14 13 11 11 9 8 9 9 6 6 6 6 6 . Wheel 8 | . 13 13 11 11 8 8 9 9 6 5 5 6 6 4 Device 23 | . 14 14 20 21 23 21 27 24 25 26 26 26 25 21 Storage 8 | . 14 14 11 11 9 9 9 9 6 6 6 6 6 4 Processor 6 | . . . . . . . . 2 11 13 13 13 13 11 Protection 5 | . . . . . 10 14 8 9 6 6 6 6 6 5 Energy Gun 15 | . 27 16 10 11 15 18 15 13 18 19 19 13 11 8 Energy Cannon 3 | . . . 10 11 2 . . 6 . . . 6 7 4 Ballistic Gun 1 | . . . 4 . 6 8 7 . . . . . . 1 Ballistic Cannon 1 | . . 10 7 11 2 . . . . . . . . . Peak Build Rating 119 | 7 10 10 25 23 41 36 34 38 70 69 70 70 70 119 Average Rating 47 | 5 8 9 21 22 30 32 30 30 60 68 68 69 68 95 On Entrance 35 | . 7 10 10 22 23 34 32 22 31 68 63 70 65 70 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 183 | 15 91 92 102 102 116 112 107 109 127 123 129 127 137 183 Greatest Support 40 | 40 40 16 16 12 12 12 12 12 12 12 12 12 12 30 Greatest Overweight (x) 37 | 1 9 5 8 8 9 9 8 9 10 10 10 10 11 37 Average Overweight (x) 8 | . 5 5 7 8 8 8 8 8 9 9 10 10 10 8 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 24 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 6 22 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 4 16 23 24 25 24 24 24 24 24 24 24 25 22 22 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 22 24 25 25 25 25 25 25 25 25 25 25 23 25 Class Distribution -------------------- 33% | Tank 17% | Commander-Tank 15% | Gunner 8% | Scavenger-Tank 6% | Scavenger-Scrapper 5% | Mutant 5% | Scavenger-Mutant 5% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Tank | -8/Materials Tank | -8/Storage Commander-Tank | -8/Recycling Commander-Tank | -8/Scraptown Scavenger-Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -6/Data Miner Tank | -5/Proximity Caves Scavenger-Scrapper | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Matter Collected 6332 | 249 794 123 609 211 513 451 194 83 627 164 190 . 202 1922 Remotely . | . . . . . . . . . . . . . . . Salvage Created 12265 | 30 962 140 1376 288 1104 1054 424 . 957 413 310 . 288 4919 Parts 571 | 3 66 12 77 17 46 60 21 . 31 16 9 . 17 196 Haulers Intercepted 19 | . 2 . 6 . 5 3 . . 3 . . . . . Recyclers Shooed 15 | . 1 . 2 . 3 . 2 . . . . . . 7 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . . . . 9 9 . 11 . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 211 | . 18 4 28 6 16 15 5 . 13 8 9 . 9 80 Guns 89 | . 14 . 6 1 6 12 5 . 8 3 5 . 2 27 Cannons 37 | . . 1 10 5 4 . . . . . . . 3 14 AOE 63 | . 3 3 11 . 4 3 . . 3 3 4 . 4 25 Classes Destroyed 20 | 1 8 1 2 . 1 2 . . 2 . . . . 3 Worker 13 | . 4 . 2 . . 2 . . 1 . . . . 4 Builder 9 | . 2 . 2 . . 2 . . . . . . . 3 Tunneler 5 | 1 . 2 . . . . 1 . . . . . . 1 Hauler 19 | . 2 . 6 . 5 3 . . 3 . . . . . Recycler 20 | . 3 1 3 1 3 2 2 . . . . . . 5 Mechanic 3 | . . . . . . 1 . . . . . . . 2 Operator 8 | . 2 . 2 . . 1 . . 2 . . . . 1 Watcher 10 | . 3 . 2 . 1 2 . . 2 . . . . . Swarmer 44 | . 6 3 8 2 . . . . 4 6 3 . 4 8 Saboteur 2 | . . . . . . . . . . . . . . 2 Grunt 82 | . 12 . 16 2 9 8 . . 2 2 1 . . 30 Brawler 14 | . . . 2 1 1 1 1 . . . 4 . . 4 Duelist 2 | . . . . . . 1 . . . . . . . 1 Protector 2 | . . . . . . . . . . . . . . 2 Sentry 20 | . . . 2 1 3 4 3 . 2 . 1 . 1 3 Demolisher 1 | . . 1 . . . . . . . . . . . . Specialist 5 | . . . . . . . . . . . . . . 5 Hunter 17 | . . . . . 3 1 1 . 2 . . . 2 8 Programmer 22 | . . . . . . . . . 3 . . . 2 17 Scrapoid 4 | . . . . . . . . . 1 2 . . . 1 Best Kill Streak 22 | 1 8 5 16 3 7 12 2 . 4 4 7 . 4 22 Combat Bots Only 18 | . 3 3 10 3 5 6 2 . 4 4 7 . 4 18 Max Kills in Single Turn 6 | 1 5 4 4 1 4 5 1 . 2 2 2 . 2 6 Gunslinging 1 | . 1 . . . . . . . . 1 1 . . . Exploded 6 | . 1 2 3 . 3 2 . . 2 2 2 . 2 6 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Hostile Shots Fired 1071 | . 62 7 40 10 65 60 10 . 87 4 11 . 69 646 Missed 285 | . 11 1 12 2 13 20 3 . 24 1 3 . 16 179 Damage Taken 13156 | . 557 289 366 131 983 634 87 . 765 38 112 . 716 8478 Core 1560 | . 62 67 21 28 100 125 . . 61 . 29 . 58 1009 Absorbed by Shields 816 | . . . . . . 80 . . 41 15 41 . 240 399 Ignored by Resistances 68 | . . . . . . . . . . . . . . 68 Regen/Repaired (Parts) 617 | . 91 . 38 . 11 64 . . . . . . . 413 Core Remaining (%) 75 | 100 . 48 . 87 . . . 59 . . . . 82 . Volleys Fired 614 | 5 91 9 64 17 56 35 10 . 49 12 34 . 20 212 Largest 3 | 2 2 2 3 3 3 3 3 . 3 3 3 . 3 3 Hottest 300 | 100 115 115 159 159 166 142 147 . 235 221 221 . 260 300 Shots Fired 1350 | 10 160 16 163 48 150 96 33 . 114 28 44 . 43 445 Gun 938 | 10 150 10 64 14 98 92 33 . 100 26 15 . 19 307 Cannon 343 | . . 4 90 34 49 . . . 6 . 24 . 21 115 Launcher 59 | . 10 2 9 . 3 4 . . 2 2 5 . 3 19 Special 10 | . . . . . . . . . 6 . . . . 4 Kinetic 216 | . . 4 64 17 53 32 12 . . . . . . 34 Thermal 1065 | 10 150 10 90 31 94 60 21 . 106 26 39 . 40 388 Explosive 59 | . 10 2 9 . 3 4 . . 2 2 5 . 3 19 Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 21 | 1 13 5 10 15 15 8 11 . 21 8 16 . 15 16 Robot Miss Streak 7 | 4 3 2 5 2 6 2 1 . 3 1 2 . 2 7 Penetration Max 1 | . . . . . . . . . . . . . . 1 Secondary Targets 12 | . 1 . . . . 1 1 . . 2 1 . . 6 Max Gunslinging Chain 1 | . 1 . . . . 1 1 . . 1 1 . . 1 Shots Hit Robots 795 | 4 97 7 82 25 92 52 23 . 76 20 17 . 31 269 Core Hits 551 | 1 45 7 53 9 45 48 12 . 54 19 24 . 21 213 Critical Kills 6 | . . . 1 . . . 1 . . . . . . 4 Critical Parts Destroyed 1 | . . . . . . . . . . . . . . 1 Critical Strikes 72 | . 8 . 4 2 9 6 4 . 5 1 . . . 33 Burn 63 | . 8 . 3 1 8 6 3 . 5 1 . . . 28 Meltdown 2 | . . . 1 . . . . . . . . . . 1 Destroy 5 | . . . . . . . 1 . . . . . . 4 Blast 2 | . . . . 1 1 . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 28513 | 51 1993 313 2683 494 2252 1824 431 . 2007 667 939 . 1270 13589 Guns 13699 | 51 1352 57 639 136 1089 922 431 . 1810 468 322 . 392 6030 Cannons 4430 | . . 50 843 358 547 . . . 33 . . . 545 2054 Explosions 10362 | . 641 206 1201 . 616 902 . . 164 199 617 . 333 5483 Melee . | . . . . . . . . . . . . . . . Ramming 22 | . . . . . . . . . . . . . . 22 Kinetic 2176 | . . 50 492 127 540 201 113 . . . . . . 653 Thermal 16023 | 51 1352 57 990 367 1096 721 318 . 1843 468 322 . 937 7501 Explosive 10291 | . 641 206 1201 . 616 902 . . 164 199 617 . 333 5412 Electromagnetic 1 | . . . . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 40 | . . . . . 6 10 10 . 1 . . . 3 40 Average Corruption 14 | . . . . . 5 7 10 . 1 . . . 2 22 Corruption Purged 1 | . . . . . . . . . 1 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 261 | . . . . . 15 34 55 . 1 . . . 4 152 Message Errors 60 | . . . . . 1 4 16 . 1 . . . 2 36 Matter Fused 56 | . . . . . 6 10 15 . . . . . . 25 Heat Flow Errors 26 | . . . . . 1 5 6 . . . . . . 14 Energy Discharges 20 | . . . . . 1 5 2 . . . . . . 12 Parts Rejected 1 | . . . . . . . 1 . . . . . . . Parts Fused 3 | . . . . . 1 . . . . . . . . 2 Data Loss (minor) 31 | . . . . . 3 3 6 . . . . . 1 18 Data Loss (major) 17 | . . . . . 2 3 4 . . . . . 1 7 Misfires 11 | . . . . . . 1 3 . . . . . . 7 Alerts 9 | . . . . . . . . . . . . . . 9 Misdirections 4 | . . . . . . . 2 . . . . . . 2 Weapon Failures 23 | . . . . . . 3 . . . . . . . 20 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 418 | . 51 5 68 2 23 30 . . 6 . . . 72 161 Projectiles 163 | . . . 10 2 . . . . . . . . 56 95 Explosions 255 | . 51 5 58 . 23 30 . . 6 . . . 16 66 Melee . | . . . . . . . . . . . . . . . Knockbacks 3 | . . . 1 2 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 3 | . . . 1 2 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 488 | . 9 . . . 96 77 . . . . . . . 306 Shots 13 | . 1 . . . 3 2 . . . . . . . 7 Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 463 | 117 234 97 213 237 182 236 227 . 102 51 57 . 186 463 Average Temperature 72 | 52 55 37 52 57 42 42 48 . 25 24 32 . 91 136 Received Heat Transfer 2753 | . 264 . 99 21 225 314 9 . 60 12 12 . . 1737 Effects 6 | . . . . . . . . . . . . . . 6 Shutdowns 1 | . . . . . . . . . . . . . . 1 Energy Bleed 2 | . . . . . . . . . . . . . . 2 Interference 3 | . . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 22 | . 1 . 1 . 2 . . . 2 2 . . . 14 Combat Hostiles 22 | . 1 . 1 . 2 . . . 2 2 . . . 14 Parts Melted 142 | . 10 . 5 . 6 3 3 . 24 4 4 . 5 78 Heat Transferred 34493 | 148 4181 148 2183 777 2886 1887 842 . 4083 970 698 . 1496 14194 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Peak Influence 2256 | 5 359 188 711 357 450 548 170 . 408 . . . . 2256 Initial 267 | . 3 90 . 267 . . 70 . . . . . . . Average 291 | 1 193 36 297 165 174 206 59 . 194 . . . . 773 Maximum Alert Level 5 | . 1 . 3 1 2 2 . . 2 . . . . 5 Low Security (%) 49 | 100 41 100 23 70 55 66 100 . 48 . . . . 23 Level 1 32 | . 58 . 63 29 36 17 . . 38 . . . . 12 Level 2 5 | . . . 3 . 7 15 . . 12 . . . . 4 Level 3 7 | . . . 8 . . . . . . . . . . 34 Level 4 2 | . . . . . . . . . . . . . . 14 Level 5 . | . . . . . . . . . . . . . . 1 High Security 1 | . . . . . . . . . . . . . . 9 Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 56 | . 4 . 5 . 4 2 . . 14 . . . . 27 Investigation 12 | . 1 . 4 . 1 . . . 2 . . . . 4 Extermination 13 | . . . . . . . . . 6 . . . . 7 Reinforcement 15 | . 3 . 1 . 2 1 . . 4 . . . . 4 Assault 14 | . . . . . . 1 . . 1 . . . . 12 Garrison 2 | . . . . . 1 . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . 2 Construction Impeded 3 | . . . . . . . . . . . . . . 3 Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Distress Signals 16 | . 3 . 3 . 5 2 . . . . . . . 3 Communications Jammed 3 | . . . . . . . . . . . . . . 3 Distress Signals 3 | . . . . . . . . . . . . . . 3 Times Spotted 324 | . 33 2 45 6 25 24 5 . 24 6 8 . 7 139 Peak Tracking Total 24 | . 4 1 6 3 8 9 2 . 3 4 3 . 4 24 Tactical Retreats 14 | . 3 . . 1 2 2 . . . . 1 . . 5 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Traps Triggered 14 | . 1 . 1 1 3 4 . . 2 . . . . 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Machines Disabled 33 | . 3 . 4 1 2 7 . . . . 1 . . 15 Max in Single Turn 4 | . 1 . 2 1 1 1 . . . . 1 . . 4 Garrison Access 3 | . . . . . . 1 . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Machines Accessed 68 | . 8 . 9 1 5 5 10 3 9 1 . 4 . 13 Terminals 36 | . 5 . 6 . 4 3 6 . 3 1 . . . 8 Fabricators 1 | . . . . . . . . . 1 . . . . . Repair Stations 5 | . 1 . 1 . 1 1 . . 1 . . . . . Recycling Units 12 | . 2 . 1 . . . 4 . 2 . . . . 3 Scanalyzers 1 | . . . 1 . . . . . . . . . . . Garrison Access 5 | . . . . . . 1 . . 2 . . . . 2 Total Hacks 178 | . 26 . 18 1 13 11 29 13 13 2 . 30 . 22 Successful 112 | . 18 . 8 1 6 6 15 13 8 2 . 30 . 5 Failed 66 | . 8 . 10 . 7 5 14 . 5 . . . . 17 Catastrophic 22 | . 3 . 4 . 3 3 1 . 1 . . . . 7 Database Lockouts . | . . . . . . . . . . . . . . . Manual 53 | . 10 . 8 . 8 2 9 . 4 . . . . 12 Terminals 90 | . 19 . 12 . 11 8 19 . 5 2 . . . 14 Fabricators 2 | . . . . . . . . . 2 . . . . . Repair Stations 11 | . 4 . 2 . 2 2 . . 1 . . . . . Recycling Units 19 | . 3 . 1 . . . 10 . 2 . . . . 3 Scanalyzers 3 | . . . 3 . . . . . . . . . . . Garrison Access 9 | . . . . . . 1 . . 3 . . . . 5 Terminal Hacks 75 | . 10 . 2 1 4 4 6 13 2 2 . 30 . 1 Record 18 | . . . . . . . 1 4 . 2 . 11 . . Part Schematic 16 | . 1 . . . . . 2 . . . . 13 . . Robot Schematic 3 | . . . . . . . . . . . . 3 . . Robot Analysis 10 | . 2 . . . . . . 8 . . . . . . Prototype ID Bank 4 | . . . . . . . 1 . . . . 3 . . Open Door 2 | . . . . 1 . 1 . . . . . . . . Branch Access Points 4 | . 1 . 1 . 1 . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . 1 Terminal Index 1 | . . . . . . . . . 1 . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . Unreport Threat 4 | . . . . . 2 2 . . . . . . . . Locate Traps 3 | . 2 . . . . 1 . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . 1 . 1 . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . Zone Layout 3 | . 2 . . . . . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . . . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . Repair Station Hacks 10 | . 4 . 2 . 2 2 . . . . . . . . Scan Component 5 | . 2 . 1 . 1 1 . . . . . . . . Repair 5 | . 2 . 1 . 1 1 . . . . . . . . Recycling Unit Hacks 7 | . 3 . 1 . . . 3 . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . . Retrieve Components 6 | . 2 . 1 . . . 3 . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . 1 . . . . 1 Seal Access 2 | . . . . . . . . . 1 . . . . 1 Unauthorized Hacks 15 | . 1 . 1 . . . 6 . 4 . . . . 3 Terminals 5 | . 1 . 1 . . . 2 . 1 . . . . . Botnet 5 | . 1 . 1 . . . 2 . 1 . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . Haulers 1 | . . . . . . . . . 1 . . . . . Repair Stations 5 | . . . . . . . . . 2 . . . . 3 Recycling Units 4 | . . . . . . . 4 . . . . . . . Tunnel 4 | . . . . . . . 4 . . . . . . . Scrapoids 5 | . . . . . . . . . 2 . . . . 3 Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . 1 . . . . 1 Used . | . . . . . . . . . . . . . . . Hacking Detections 48 | . 7 . 7 . 4 5 8 . 6 1 . . . 10 Full Trace Events 5 | . . . 3 . 1 . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . 1 . 1 . . . 2 . . . . 13 . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 5 | . 2 . 1 . 1 1 . . . . . . . . Time 249 | . 58 . 51 . 108 32 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 35 | . 10 . 10 . . . 15 . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . . . . . 4 . . . . 2 Non-combat 6 | . . . . . . . . . 4 . . . . 2 Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 6 | . . . . . . . . . 4 . . . . 2 no_distress 1 | . . . . . . . . . 1 . . . . . find_recycling 5 | . . . . . . . . . 3 . . . . 2 Relay Couplers Released 1 | . . . . . . 1 . . . . . . . . Machine Destruction 1 | . . . . . . 1 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . 6 . . . . . . . Allies Hacked 4 | . . . . . . . . . 2 . . . . 2 Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Total Allies 39 | . . 5 . . . . 6 . 13 . . . . 15 Largest Group 8 | . . 5 5 . . . 6 6 8 4 . . . 5 Highest-Rated Group 238 | . . 85 85 . . . 94 93 236 112 . . . 238 Highest-Rated Ally 50 | . . 31 31 . . . 27 27 31 28 . . . 50 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 290 | . . . 70 . . . 8 . 109 24 . . . 79 Total Damage 4947 | . . . 819 . . . 134 . 1891 366 . . . 1737 Kills 41 | . . . 15 . . . 1 . 13 3 . . . 9 Allies Corrupted 1 | . . . . . . . . . . . . . . 1 Allies Melted 1 | . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Robot Analysis Total 10 | . 2 . . . . . . 8 . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . . . . 1 1 . 2 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Turns Passed 31453 | 145 1822 1188 3216 1344 1249 1055 1469 4847 4223 2236 2988 199 2028 3444 Spaces Moved 12612 | 69 767 619 1119 607 406 376 660 2234 1521 898 961 83 760 1532 Core 14 | 9 . . . . . . . . . . . . . 5 Treads 123 | 60 49 . . . . . . . . . . . . 14 Legs . | . . . . . . . . . . . . . . . Wheels 12475 | . 718 619 1119 607 406 376 660 2234 1521 898 961 83 760 1513 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 175 175 210 210 210 210 210 225 225 240 240 225 120 Average Speed 211 | 149 182 175 205 210 221 222 210 216 237 236 240 240 242 164 Slowest Speed 1900 | 160 320 175 210 210 225 225 210 225 240 240 240 240 255 1900 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 70 | 6 96 98 97 96 42 54 97 95 27 74 90 69 74 41 Regions Visited 14 Branch Regions 9 Pre-discovered Areas 9 | . . . . . . . 4 1 . 1 . 1 2 . Known Exits Taken 8 | . 1 . 1 . 1 . . . 1 1 1 1 1 . Unknown Exits Taken 6 | 1 . 1 . 1 . 1 1 1 . . . . . . Scrap Searched 15 | . . 3 . 1 . . . 5 . 2 3 . 1 . Spaces Dug 109 | . 36 10 6 . . . . . 31 . 9 . 2 15 Terrain Destroyed 651 | . 64 20 38 . 39 40 . . 31 8 77 . 32 302 Melee . | . . . . . . . . . . . . . . . Projectile 144 | . . . . . 1 . . . 5 . 24 . 6 108 AOE 507 | . 64 20 38 . 38 40 . . 26 8 53 . 26 194 Terrain Rammed 1 | . . . . . . . . . . . . . . 1 Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Total 16308 | 98 1016 705 1926 640 649 522 728 2251 2035 982 1596 83 904 2173 Wait 2316 | 12 108 64 645 9 140 53 6 . 351 55 586 . 107 180 Move 12598 | 68 766 618 1118 606 405 375 659 2233 1520 897 960 82 759 1532 Hop . | . . . . . . . . . . . . . . . Pick Up 147 | 6 17 4 26 1 10 6 2 4 20 4 2 . 2 43 Fast Attach 77 | 7 2 . 7 . 6 7 1 6 12 . . . . 29 Attach 46 | . 3 1 2 . 5 2 1 1 9 1 . . 4 17 Detach 8 | . . . . . . . . . 3 . . . . 5 Swap 278 | . 24 8 30 4 15 12 2 . 42 9 12 1 12 107 Drop 161 | . 5 1 34 3 12 11 6 7 29 4 2 . . 47 Fire 614 | 5 91 9 64 17 56 35 10 . 49 12 34 . 20 212 Melee . | . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . 16 . . . . . . . . Rewire 41 | . . . . . . . 41 . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 5 | . . . . . . 5 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / *Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 146 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 16) 376 | -10/Materials | Identified exit to Mines 895 | -10/Materials | Discovered new exit (range 8) 1461 | -10/Materials | Discovered new exit (range 16) 1474 | -10/Materials | Build established: Scavenger-Mutant 1673 | -10/Materials | Repaired Med. Laser 1706 | -10/Materials | Repaired Particle Gun 1804 | -10/Materials | Discovered new exit (range 16) 1968 | -10/Materials | Entered Mines 2359 | -10/Mines | Discovered new exit (range 10) 2466 | -10/Mines | Identified exit to Subcaves 2473 | -10/Mines | Assembled infested the area 2612 | -10/Mines | Core integrity fell below 50% 2667 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2719 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2719 | -10/Mines | Discovered new exit (range 5) 2857 | -10/Mines | Discovered new exit (range 11) 2907 | -10/Mines | Build established: Mutant 3156 | -10/Mines | Entered Materials 3156 | -9/Materials | Accompanied by 5 allies 3156 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3161 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3539 | -9/Materials | Build established: Gunner 3725 | -9/Materials | Discovered new exit (range 16) 5403 | -9/Materials | Discovered new exit (range 8) 5583 | -9/Materials | Repaired Adv. Beam Cannon 5653 | -9/Materials | Discovered new exit (range 11) 5870 | -9/Materials | Identified exit to Mines 6019 | -9/Materials | Destroyed 10 combat bots 6183 | -9/Materials | Discovered new exit (range 15) 6372 | -9/Materials | Entered Mines 6492 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6782 | -9/Mines | Learned Materials terminal intel 7171 | -9/Mines | Discovered new exit (range 15) 7187 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 7266 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 7270 | -9/Mines | Found Prototype Device 7332 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 7716 | -9/Mines | Entered Materials 7716 | -8/Materials | Evolved 2 slots: Utility x2 7717 | -8/Materials | Loaded intel: 12 terminal locations 7842 | -8/Materials | Garrison activated, responded to threat 8046 | -8/Materials | Build established: Tank 8089 | -8/Materials | Identified exit to Storage 8582 | -8/Materials | Identified Exp. Sensor Array 8691 | -8/Materials | Repaired Exp. Sensor Array 8965 | -8/Materials | Entered Storage 9149 | -8/Storage | Lost 3 parts (1n1u1w) 9276 | -8/Storage | Repaired Arm. Wheel 9555 | -8/Storage | Used back door to open Recycling access 9555 | -8/Storage | Discovered new exit (range 5) 9907 | -8/Storage | System corruption reached 10% 10020 | -8/Storage | Entered Recycling 10138 | -8/Recycling | Build established: Scavenger-Tank 10500 | -8/Recycling | Discovered new exit (range 15) 10736 | -8/Recycling | Build established: Commander-Tank 10941 | -8/Recycling | Scanned before Scraplab entrance 11294 | -8/Recycling | Entered Scraplab 11315 | -8/Recycling | Discovered new exit (range 3) 11489 | -8/Recycling | Entered Scraptown 11489 | -8/Scraptown | Accompanied by 6 allies 11489 | -8/Scraptown | System corruption cleaned by C-Scrubber 11566 | -8/Scraptown | Build established: Commander-Mutant 11804 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 12050 | -8/Scraptown | Discovered new exit (range 7) 12306 | -8/Scraptown | Visited Comm Corps 12447 | -8/Scraptown | Visited Red Mages 12562 | -8/Scraptown | Visited Shadow of the Wyrm 13072 | -8/Scraptown | Visited Symbiants 13150 | -8/Scraptown | Build established: Commander-Tank 13252 | -8/Scraptown | Visited CPS Storage 13277 | -8/Scraptown | Visited Spacefarers 13380 | -8/Scraptown | Visited Awakened 13464 | -8/Scraptown | Visited UFD Registry 13464 | -8/Scraptown | Registered with UFD as "Nanoback" 13549 | -8/Scraptown | Visited A0-MCA Data Center 13563 | -8/Scraptown | Given a B rating by A0-MCA 13644 | -8/Scraptown | Visited Junk Repository 13731 | -8/Scraptown | Visited Curators Association 13897 | -8/Scraptown | Found A0-MCA's Component Scanner 14245 | -8/Scraptown | Visited Science Testing Area 14678 | -8/Scraptown | Visited Analyses Database 14812 | -8/Scraptown | Visited Chapter 10 14894 | -8/Scraptown | Discovered new exit (range 5) 15064 | -8/Scraptown | Visited Abandonware Association 15100 | -8/Scraptown | Learned abandonware demo "REPAIR.EXE" 15163 | -8/Scraptown | Visited Science Guys 16049 | -8/Scraptown | Found Scrap Suit 16336 | -8/Scraptown | Entered Factory 16336 | -6/Factory | Accompanied by 6 allies 16336 | -6/Factory | Evolved 4 slots: Power x1, Utility x3 16472 | -6/Factory | Lost 4 allies 16797 | -6/Factory | Identified exit to Lower Caves 16935 | -6/Factory | Found Prototype Launcher 16935 | -6/Factory | Identified Scatter Rocket Array 17401 | -6/Factory | Garrison activated, responded to threat 17942 | -6/Factory | Build established: Scavenger-Tank 17968 | -6/Factory | Scrapoid reinforcements arrived 18145 | -6/Factory | Allied Derelicts emerged from ambush trap array 18331 | -6/Factory | Lost 3 allies 18753 | -6/Factory | P-60 Hacker assimilated allied 06F04-D 19012 | -6/Factory | Scrapoid reinforcements arrived 19323 | -6/Factory | Build established: Commander-Tank 19342 | -6/Factory | Discovered new exit (range 16) 19378 | -6/Factory | Identified exit to Factory 19859 | -6/Factory | Build established: Scavenger-Tank 20536 | -6/Factory | First assault squad dispatched 20559 | -6/Factory | Entered Lower Caves 20559 | -6/Lower Caves | Accompanied by 4 allies 20615 | -6/Lower Caves | Attracted the attention of an 0b10 base 20909 | -6/Lower Caves | Build established: Tank 22566 | -6/Lower Caves | Discovered new exit (range 11) 22791 | -6/Lower Caves | Identified exit to Lower Caves 22795 | -6/Lower Caves | Entered another Lower Caves area 22796 | -6/Lower Caves | Encountered a Warlord checkpoint 23045 | -6/Lower Caves | Discovered exit to Factory (range 7) 23222 | -6/Lower Caves | Learned Factory stockpile data 23674 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 23761 | -6/Lower Caves | Destroyed 7 combat bots 24662 | -6/Lower Caves | Discovered new exit (range 9) 25780 | -6/Lower Caves | Identified exit to Data Miner 25783 | -6/Lower Caves | Entered Data Miner 25783 | -6/Data Miner | Discovered new exit (range 6) 25829 | -6/Data Miner | Met Data Miner 25875 | -6/Data Miner | Learned location of Section 7 (-2) 25875 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 25915 | -6/Data Miner | Received God Mode back door access code from Data Miner 25975 | -6/Data Miner | Identified exit to Proximity Caves 25982 | -6/Data Miner | Entered Proximity Caves 26710 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 27263 | -5/Proximity Caves | Learned location of Armory (-4) 27563 | -5/Proximity Caves | Discovered exit to Factory (range 7) 28010 | -5/Proximity Caves | Entered Factory 28010 | -5/Factory | Evolved 2 slots: Utility x2 28519 | -5/Factory | Scrapoids reinforcements arrived? 28522 | -5/Factory | Incoming investigation squad redirected 28565 | -5/Factory | P-70 Sage assimilated allied 05F11-D 28600 | -5/Factory | Lost 3 allies 28614 | -5/Factory | Found Scrap Suit 28635 | -5/Factory | System corruption reached 10% 28890 | -5/Factory | Build established: Scavenger-Scrapper 29091 | -5/Factory | Scrapoids reinforcements arrived? 29183 | -5/Factory | Cargo convoy interrupted 29228 | -5/Factory | Lost 5 allies 29285 | -5/Factory | Destroyed 18 combat bots 29301 | -5/Factory | Lost 13 parts (2p1n6u4w) 29453 | -5/Factory | Found Prototype Protection 29464 | -5/Factory | Found Prototype Device 29469 | -5/Factory | Found Prototype Device 29491 | -5/Factory | Found Scrap Suit 29495 | -5/Factory | Found Prototype Processor 29512 | -5/Factory | Found Scrap Suit 29586 | -5/Factory | Identified Exp. Actuator Array (x2) 29737 | -5/Factory | Identified Active Cooling Armor 29933 | -5/Factory | Scrapoid reinforcements arrived 29979 | -5/Factory | Found Scrap Suit 29983 | -5/Factory | Lost 3 allies 30410 | -5/Factory | First assault squad dispatched 30609 | -5/Factory | Destroyed 7 combat bots 30734 | -5/Factory | Incoming assault squad redirected 30755 | -5/Factory | Core integrity fell below 50% 30918 | -5/Factory | Identified Exp. Target Analyzer 31138 | -5/Factory | High security lockdown imminent 31163 | -5/Factory | Destroyed 8 combat bots 31218 | -5/Factory | High security lockdown engaged 31377 | -5/Factory | Destroyed 8 combat bots 31432 | -5/Factory | Lost 4 parts (1p2u1w) 31434 | -5/Factory | System corruption reached 30% 31449 | -5/Factory | Core integrity fell below 20% 31454 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 31434_ B-60 Warrior unfolds itself. 31434_ G-50 Soldier unfolds itself. 31434_ M-28 Smith unfolds itself. 31436_ M-28 Smith repairs L-41 Fighter. 31436_ P-70 Sage resets M-28 Smith, system corruption cleaned. 31438_ M-28 Smith repairs Carbon-fiber Leg. 31440_ Scrap Suit destroyed. 31440_ P-70 Sage resets M-28 Smith, system corruption cleaned. 31443_ Active Cooling Armor destroyed. 31445_ P-70 Sage resets L-41 Fighter, system corruption cleaned. 31446_ System corrupted: Matter fused (-8). 31446_ Mak. Salvage Targeting Computer destroyed. 31447_ Hvy. Plasma Cannon destroyed. 31449_ Rnf. Fission Core destroyed. 31449_ P-70 Sage resets M-28 Smith, system corruption cleaned. 31450_ G-50 Soldier suffers critical hit (Burn). 31450_ Critical hit (Burn: +37). 31453_ Ovr. Huge Scrapsphere destroyed. 31453_ Adv. Signal Interpreter destroyed. 31453_ System corrupted by crushing effect (+4). Map ----- +----------------------------------------------------+ | ###????#########?#######?????????????????????????? | | #? ??? ! |# ? ?#????????????????????? | | ## ! # """ """ =#????????????????????? | | #? """ """ # """ """ #????????????????????? | | #???! """ """ # """ """ ?????????????????????? | | #?????""" """ # ???????????????????????? | | #??????? ?# [ ?????????????????????????? | | ###?????####+#### ????????#########??????????? | | ????????# ###"####?#+#?? #??????????? | | ######### ### ## #??????????? | | # #??????????? | | + = #??????????? | | # ]#??????????? | | #"####### ### ## #??????????? | | ?????# ! ## #?# #?? #??????????? | | ?????### #### #?# #?? #??????????? | | """??????# #??# ###/###?########??????????? | | """??????# #??# # g #???????????????????? | | """ ?????# #??# # """ #???????????????????? | | ?????# #??# # """Y#???????????????????? | | ########## #??# "# """ #???????????????????? | | """"""" # #??#####%# l gm#???????????????????? | | # """"""" # #???????"#gb #???????????????????? | | # """"""" # #?????? #g"""m#???????????????????? | | # """"" ##?????? #l "" #???????????????????? | | # #????# # @ g%#???????????????????? | | / ! ] ????# #p b" #??? ??????????????? | | # % ????# #pp""b/ ??????????????? | | # [ ????# #! #b #?????????????? | | ###### ???## ####### #?????????????? | | ????????# #???# ## #?????????????? | | ????????# | ##### ##????????????? | | ????????# ????????????? | | ????????# ???????????? | | ????????# ???????????? | | ????????# ##### #?????????????? | | ????????# #???# ####+????????????????? | | ????????#########???### ###????????????????????? | | ?????########?????????# #??????????????????????? | | ?????T""" #?????????# #??????????????????????? | | ???? #?????????# #??????????????????????? | | ???""" """ ########### #??????????????????????? | | ?? """ """ !# #??????????????????????? | | # """ """ # #??????????????????????? | | # + #??????????????????????? | | # ! ! # ###########??????????????????????? | | ############# #???#####????????????????????????? | | ???? ???# #??? #????????????????????????? | | ???? ""??# #?? #????????????????????????? | | ???? ! "Y??# #?? #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 158 Coolant Potential 65 Energy Generation 33 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 1350 Resistance: EM 25 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 2 Salvage Targeting 4 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Lgt. Armor Plating | -9/Materials | Scanalyzed Adv. Terrain Scanner | -8/Recycling | Hacked Imp. EM Pulse Cannon | -8/Recycling | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Mass Driver | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Antimatter Reactor | -6/Data Miner | Free Com. HERF Cannon | -6/Data Miner | Free Biometal Medium Treads | -6/Data Miner | Free Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SapperSystemEdition Manual? 0 Play Time 02:45:44 Cumulative 184.4 hours Start 2024.11.10 @ 00:53:05 End 2024.11.11 @ 21:36:47 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 46 Adventurer 1 Explorer 0 Win Type - Total 14 Types 4/3/4/0/0/0/3/0/0 Lore% 51 Gallery% 72 Achievement% 66 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: fc9e6216-e136-4484-ae4f-6e4d850781b8