Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.14 @ 23:43:04 Player: muesli Result: Destroyed by X-62 Marksman with Pulse Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (63) 315 Value Destroyed (1716) 1716 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3951 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 18/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (1350) Ox26 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Advanced Visual Processing Unit Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Ion Engine Ion Engine Ion Engine Light Ion Engine Small Storage Unit Advanced Visual Processing Unit Advanced Visual Processing Unit Advanced Visual Processing Unit Sensor Array Improved Terrain Scanner Recoil Stabilizer EM Shotgun Precision Beam Rifle Precision Beam Rifle Precision Beam Rifle Improved Assault Rifle Improved Light Cannon Improved Light Cannon Mace Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Huge Storage Unit Advanced Visual Processing Unit Recoil Stabilizer Hacking Suite > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Mace > --- INVENTORY -------- Ion Engine Ion Engine Ion Engine Ion Engine Light Ion Engine Armored Treads Small Storage Unit Advanced Visual Processing Unit Advanced Visual Processing Unit Advanced Visual Processing Unit Sensor Array Improved Terrain Scanner Recoil Stabilizer EM Shotgun Precision Beam Rifle Precision Beam Rifle Precision Beam Rifle High-powered Shotgun High-powered Shotgun Improved Light Cannon Improved Light Cannon Improved Light Cannon [Rating: 38] Favorites ----------- Power Cold Fusion Reactor Engine Ion Engine Reactor Cold Fusion Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Utility Hacking Suite Device Recoil Stabilizer Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Mace Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 2 | . . 1 . 1 Weapon 1 | . . . . 1 Parts Attached 44 | . 6 14 9 15 Power 5 | . . 1 2 2 Engine 4 | . . 1 1 2 Core . | . . . . . Reactor 1 | . . . 1 . Propulsion 9 | . . 4 1 4 Treads 7 | . . 2 1 4 Leg . | . . . . . Wheel 2 | . . 2 . . Hover . | . . . . . Flight . | . . . . . Utility 6 | . 2 2 . 2 Device 2 | . 1 . . 1 Storage 1 | . . 1 . . Processor 1 | . . 1 . . Hackware 1 | . 1 . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 24 | . 4 7 6 7 Energy Gun 4 | . . 4 . . Energy Cannon . | . . . . . Ballistic Gun 9 | . 2 1 4 2 Ballistic Cannon 4 | . . . . 4 Launcher 4 | . 2 2 . . Special Weapon . | . . . . . Impact Weapon 3 | . . . 2 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 1 2 . Parts Lost 16 | . . 3 . 13 Power 3 | . . . . 3 Propulsion 6 | . . 1 . 5 Utility 1 | . . . . 1 Weapon 6 | . . 2 . 4 Highest Loss Streak 6 | . . 3 . 6 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 94 | . 98 81 100 91 Engine 6 | . 14 11 10 . Reactor 3 | . . . . 8 Treads 24 | . . 7 32 25 Leg 2 | . 28 3 . . Wheel 1 | . . 12 . . Device 2 | . 5 . . 4 Storage 10 | . 14 11 11 9 Processor 8 | . . 2 11 9 Hackware 9 | . 6 11 11 9 Protection 1 | . . . . 2 Energy Gun 3 | . 18 10 1 . Ballistic Gun 15 | . 4 10 19 15 Ballistic Cannon 1 | . . . . 2 Impact Weapon 2 | . . . . 4 Peak Build Rating 38 | 6 9 23 32 38 Average Rating 27 | 6 7 12 26 35 On Entrance 15 | 6 6 9 23 32 Naked Turns . | . . . . . Heaviest Build 112 | 14 16 90 98 112 Greatest Support 62 | 20 20 40 60 62 Greatest Overweight (x) 5 | . . 5 2 2 Average Overweight (x) . | . . 2 1 1 Largest Inventory Capacity 25 | 8 8 25 25 25 Average Capacity 23 | 8 8 22 25 25 Most Carried 25 | 6 8 18 25 25 Average Carried 19 | 6 6 9 21 22 Final Capacity 25 | 8 8 25 25 25 Final Carried 25 | 6 7 18 25 19 Class Distribution -------------------- 96% | Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Mat Matter Collected 1249 | 187 84 110 312 556 Remotely . | . . . . . Salvage Created 1670 | . 108 238 556 768 Parts 126 | . 15 22 41 48 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . . 1 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Combat Hostiles Destroyed 59 | . 7 12 16 24 Melee 1 | . . . 1 . Guns 39 | . 2 3 15 19 Cannons 5 | . . . . 5 AOE 14 | . 5 9 . . Classes Destroyed 7 | . 3 . 2 2 Operator 2 | . 1 . 1 . Watcher 2 | . . . 1 1 Swarmer 29 | . 6 7 7 9 Grunt 18 | . 1 5 5 7 Sentry 7 | . . . 4 3 Specialist 2 | . . . . 2 Hunter 3 | . . . . 3 Best Kill Streak 7 | . 3 7 4 5 Combat Bots Only 7 | . 3 7 4 5 Max Kills in Single Turn 3 | . 3 3 1 2 Gunslinging 1 | . . . . 1 Exploded 3 | . 3 3 . . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Hostile Shots Fired 373 | . 9 40 59 265 Missed 90 | . 2 13 16 59 Damage Taken 3830 | . 71 310 449 3000 Core 681 | . 9 87 32 553 Absorbed by Shields . | . . . . . Core Remaining (%) 88 | 100 96 . 70 . Volleys Fired 160 | . 7 18 35 100 Largest 3 | . 2 2 2 3 Hottest 117 | . 70 70 61 117 Shots Fired 325 | . 14 33 57 221 Gun 246 | . 11 28 57 150 Cannon 71 | . . . . 71 Launcher 8 | . 3 5 . . Special . | . . . . . Kinetic 285 | . 4 15 45 221 Thermal 12 | . . . 12 . Explosive 8 | . 3 5 . . Electromagnetic 20 | . 7 13 . . Robot Hit Streak 19 | . 7 5 19 17 Robot Miss Streak 6 | . 1 4 1 6 Penetration Max . | . . . . . Secondary Targets 6 | . . . 2 4 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 229 | . 9 18 50 152 Core Hits 98 | . 7 17 22 52 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . 2 . Critical Strikes 6 | . . . 3 3 Burn 1 | . . . 1 . Destroy 1 | . . . 1 . Blast 3 | . . . . 3 Smash 1 | . . . 1 . Melee Attacks 28 | . . . 10 18 Impact 28 | . . . 10 18 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4397 | . 333 721 860 2483 Guns 2671 | . 91 184 689 1707 Cannons 776 | . . . . 776 Explosions 779 | . 242 537 . . Melee 165 | . . . 165 . Ramming 6 | . . . 6 . Kinetic 3084 | . 22 78 501 2483 Thermal 219 | . . 31 188 . Explosive 748 | . 242 506 . . Electromagnetic 175 | . 69 106 . . Impact 165 | . . . 165 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 131 | . 27 42 62 . Projectiles . | . . . . . Explosions 69 | . 27 42 . . Melee 62 | . . . 62 . Knockbacks 13 | . . . . 13 Impact . | . . . . . Kinetic 12 | . . . . 12 Secondary 1 | . . . . 1 Self-Inflicted Damage 52 | . . 52 . . Shots 1 | . . 1 . . Rammed 3 | . . . 2 1 Targets Rammed 3 | . . . 2 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 570 | . 64 26 98 570 Average Temperature 123 | . 26 11 37 191 Received Heat Transfer 1164 | . 24 69 117 954 Effects 10 | . . . . 10 Interference 2 | . . . . 2 Short Circuit 1 | . . . . 1 Damage (major) 7 | . . . . 7 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions 3 | . . . 3 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 2 . Heat Transferred 531 | . . 50 481 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Peak Influence 321 | . 151 321 298 321 Initial 92 | . . 29 50 92 Average 144 | . 41 210 116 174 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 68 | 100 100 44 73 63 Level 1 31 | . . 55 26 36 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . 2 . 1 8 Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 6 | . . . 1 5 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Distress Signals 7 | . . . 1 6 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 87 | . 9 12 20 46 Peak Tracking Total 7 | . 3 7 4 6 Tactical Retreats 2 | . . . 2 . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Mat Machines Disabled 2 | . 1 . . 1 Max in Single Turn 1 | . 1 . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Machines Accessed 15 | . 4 . 7 4 Terminals 12 | . 4 . 6 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . 1 1 Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 33 | . 8 . 13 12 Successful 22 | . 4 . 9 9 Failed 11 | . 4 . 4 3 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 7 | . 4 . 3 . Terminals 24 | . 8 . 11 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 7 | . . . 2 5 Scanalyzers 2 | . . . . 2 Garrison Access . | . . . . . Terminal Hacks 12 | . 2 . 7 3 Record 1 | . . . . 1 Robot Analysis 1 | . . . . 1 Prototype ID Bank 2 | . 1 . 1 . Open Door 4 | . . . 4 . Emergency Access Points 1 | . . . . 1 Terminal Index 1 | . 1 . . . Maintenance Status 1 | . . . 1 . Transport Status 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 6 | . . . 2 4 Recycle Component 1 | . . . . 1 Process 1 | . . . . 1 Report Inventory 2 | . . . 1 1 Retrieve Matter 1 | . . . . 1 Retrieve Components 1 | . . . 1 . Scanalyzer 2 | . . . . 2 Insert Component 1 | . . . . 1 Analyze 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 2 . . . Terminals 2 | . 2 . . . Botnet 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 8 | . 3 . 5 . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 1 | . . . . 1 Recycled Matter 90 | . . . . 90 Retrieved Matter 90 | . . . . 90 Retrieved Components 10 | . . . 10 . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Robot Analysis Total 1 | . . . . 1 Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Mat Turns Passed 4853 | 4 466 404 1652 2327 Spaces Moved 1777 | 4 356 174 579 664 Core . | . . . . . Treads 1279 | . . 36 579 664 Legs 402 | 4 356 42 . . Wheels 96 | . . 96 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 120 250 241 Average Speed 218 | 120 120 185 252 252 Slowest Speed 490 | 120 120 490 330 317 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 2 46 14 45 51 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 15 | . . . 3 12 Terrain Destroyed 73 | . 10 45 3 15 Melee 15 | . . . 3 12 Projectile 3 | . . . . 3 AOE 55 | . 10 45 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Total 2363 | 3 379 223 689 1069 Wait 312 | . 6 5 41 260 Move 1773 | 3 355 173 578 664 Hop . | . . . . . Pick Up 23 | . 3 10 6 4 Fast Attach 8 | . 1 5 . 2 Attach 11 | . . 3 1 7 Detach 6 | . . 3 1 2 Swap 25 | . 5 6 8 6 Drop 8 | . 2 . 1 5 Fire 160 | . 7 18 35 100 Melee 28 | . . . 10 18 Ram 1 | . . . . 1 Kick . | . . . . . Crush 2 | . . . 2 . Escape Stasis . | . . . . . Rewire 6 | . . . 6 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 5 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 16) 322 | -10/Materials | Build established: Mutant 459 | -10/Materials | Discovered new exit (range 7) 471 | -10/Materials | Entered another Materials area 471 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 653 | -9/Materials | Discovered new exit (range 14) 683 | -9/Materials | Destroyed 7 combat bots 693 | -9/Materials | Lost 3 parts (1n2w) 875 | -9/Materials | Entered Storage 2359 | -9/Storage | Discovered new exit (range 20) 2527 | -9/Storage | Entered Materials 2527 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3078 | -8/Materials | Garrison activated, responded to threat 4697 | -8/Materials | Lost 5 parts (1p2n1u1w) 4825 | -8/Materials | Core integrity fell below 50% 4848 | -8/Materials | Core integrity fell below 20% 4854 | -8/Materials | Destroyed by X-62 Marksman with Pulse Rifle Last Messages --------------- Integration Channel disabled. Slug penetrates Integration Channel. Integration Channel disabled. Penetrated by Slug. Arm. Treads destroyed. Penetrated by Slug. Adv. Treads destroyed. Slammed into X-62 Marksman. Critical hit (Burn: +37). Penetrated by Slug. Critical hit (Burn: +37). Critical hit (Destroy). Hpw. Shotgun destroyed. Penetrated by Slug. Terminal disabled. Penetrated by Slug. Ion Engine destroyed. Penetrated by Slug. Hpw. Shotgun destroyed. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ## #????????????????????????????????????????? | | #### #?????????????????????????????????????????? | | # #?????????????????????????????????????????? | | "" # #??###????????????????????????????????????? | | "" + #??# ! ???????????????????????????????????? | | "" # #??# ???????????????????????????????????? | | %# #??? ???????????????????????????????????? | | = # #???? "??????????????????????????????????? | | #### #???? 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""" " "| #??? ?????????????????? | | ??????????????? o #???"" ????????????????? | | ?????????????#Y###########???"" #???????????????? | | ?????????????#????????????????? #???????????????? | | ??????????????????????????????? #???????????????? | | ???????????????????????????????? #???????????????? | | ???????????????????????????????? #???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 17 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 7 Offensive Hacking 10 Item Schematics ----------------- Adv. Visual Processing Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Part-time Excavator True Hacker Challenges ------------ None Game ------ Seed ArchitectActuatorCannon Manual? 0 Play Time 00:47:47 Cumulative 8.4 hours Start 2025.01.14 @ 22:55:42 End 2025.01.14 @ 23:43:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 12 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 12 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Tallcaps Map View 76x56 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ad064b66-910c-408d-9d1f-66466ff4f687