Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.01 @ 20:03:49 Player: RHAHI Result: Core destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (288) 1440 Value Destroyed (11238) 11238 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (2999) 2999 TOTAL SCORE: 23617 Bonus ------- High Alert Combat Kills 838 Follower Combat Kills 287 Entered DSFs 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 374 Cogmind --------- Core Integrity 0/1600 Matter 285/300 Energy 330/955 System Corruption 11% Temperature Critical (1043) Movement Core (750) Ox14 Location -1/Access Parts ------- > --- POWER (3) -------- Improved Ion Engine Light Quantum Reactor > --- PROPULSION (8) --- Antigrav System > --- UTILITY (10) ----- Experimental Energy Well Structural Scanner Machine Analyzer Enhanced Optical Array Advanced Target Analyzer Quantum Capacitor Advanced Powered Armor Improved Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Reinforced Antimatter Reactor Light Quantum Reactor Heavy Armor Plating Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Combat Airjet Combat Airjet Combat Gravmag System Improved Antigrav System Improved Gyrokinetic Inverter Antigrav Array Experimental Gyrokinetic Inverter > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer Improved Transmission Jammer Improved Hacking Suite Experimental Hacking Suite > --- WEAPON ----------- Enhanced Nova Cannon Hypervelocity Mass Driver Hypervelocity Mass Driver Hypervelocity Mass Driver > --- INVENTORY -------- Combat Airjet Advanced Heat Sink Experimental Energy Well Advanced Powered Armor Improved Thermal Shield Advanced Trap Extractor Vortex Rail Light Antimatter Cannon Advanced Datajack Force Lance [Rating: 169] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Cooled Aerolev Unit Hover Unit Cooled Aerolev Unit Utility Medium Storage Unit Device Advanced Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Layered Light Armor Plating Weapon Advanced Plasma Cannon Energy Gun Heavy EM Shotgun Energy Cannon Advanced Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Hardcell Cannon Launcher EMP Blaster Special Weapon Mining Laser Slashing Weapon Power Sword Piercing Weapon Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . 2 2 2 . 2 2 2 . . . . 2 2 2 Power 2 | . . . . . . 1 . . . . . . . 1 . Propulsion 6 | . . 2 . 1 . 1 . 1 . . . . 1 . . Utility 8 | . . . 1 1 . . 2 1 . . . . 1 1 1 Weapon 2 | . . . 1 . . . . . . . . . . . 1 Parts Attached 264 | 3 21 20 25 1 19 24 16 9 3 3 5 10 38 10 57 Power 40 | . 3 3 2 . 2 6 1 2 1 1 . 2 3 2 12 Engine 14 | . 3 1 . . 1 3 . 1 1 . . . . . 4 Core 9 | . . 2 2 . 1 2 1 1 . . . . . . . Reactor 17 | . . . . . . 1 . . . 1 . 2 3 2 8 Propulsion 67 | . 5 6 7 1 8 4 4 4 . . 2 1 9 2 14 Treads . | . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 67 | . 5 6 7 1 8 4 4 4 . . 2 1 9 2 14 Flight . | . . . . . . . . . . . . . . . . Utility 91 | 1 8 3 11 . 4 9 7 2 . 1 . 6 16 3 20 Device 47 | 1 2 . 4 . 4 5 4 2 . 1 . 3 9 2 10 Storage 11 | . 2 1 1 . . . 1 . . . . 1 3 . 2 Processor 14 | . 3 1 2 . . 1 . . . . . 1 2 . 4 Hackware 10 | . . . 1 . . 3 . . . . . 1 2 1 2 Protection 9 | . 1 1 3 . . . 2 . . . . . . . 2 Artifact . | . . . . . . . . . . . . . . . . Weapon 66 | 2 5 8 5 . 5 5 4 1 2 1 3 1 10 3 11 Energy Gun 9 | . . 1 1 . . 1 . . . 1 2 . 2 . 1 Energy Cannon 15 | . . 1 1 . 2 1 2 1 . . . . 5 . 2 Ballistic Gun 11 | 2 3 3 2 . . . . . . . . . 1 . . Ballistic Cannon 21 | . . 2 . . 3 1 2 . 1 . . 1 1 3 7 Launcher 5 | . 1 1 1 . . 1 . . . . . . 1 . . Special Weapon 1 | . 1 . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 Special Melee Weapon 2 | . . . . . . 1 . . 1 . . . . . . Unidentified Prototypes 12 | . . 2 1 . . 1 . 1 . . 2 . 2 2 1 Corrupted Parts 2 | . . . . . . . . . . . 1 . . . 1 System Corruption 3 | . . . . . . . . . . . 2 . . . 1 Parts Lost 93 | . 4 5 4 . 2 3 . 2 . 1 1 1 14 2 54 Power 16 | . 1 . 1 . . 1 . 1 . 1 . . 1 . 10 Propulsion 37 | . 2 3 3 . 2 2 . . . . . . 6 . 19 Utility 20 | . . 1 . . . . . . . . 1 1 4 . 13 Weapon 20 | . 1 1 . . . . . 1 . . . . 3 2 12 Highest Loss Streak 18 | . 4 2 2 . 2 2 . 2 . 1 1 1 8 2 18 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 9 | 2 8 9 9 8 9 9 9 8 8 8 9 9 12 13 7 Power . | 1 1 1 1 3 2 . . . . . . . 1 1 . Propulsion 1 | . 1 . 2 1 1 1 1 2 2 1 2 2 2 1 . Utility 3 | . 3 3 2 1 3 5 5 3 3 3 2 3 6 6 3 Weapon 2 | . 2 4 3 2 2 2 2 2 2 2 3 3 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 40 | . 2 5 6 . 3 . 5 . . 8 3 . . 2 6 Power 4 | . . . . . 1 . 1 . . 1 . . . . 1 Propulsion 3 | . . . 1 . . . . . . 1 1 . . . . Utility 19 | . 1 2 2 . 1 . 4 . . 4 1 . . 2 2 Weapon 12 | . 1 3 2 . 1 . . . . 2 1 . . . 2 Tool/Special 2 | . . . 1 . . . . . . . . . . . 1 Average Slot Usage (%) 90 | . 86 92 97 98 95 95 93 93 94 93 91 88 93 91 72 Engine 3 | . 8 . . . . 6 3 1 6 9 5 3 . . . Core 3 | . . 10 8 7 6 5 6 8 3 . . . . . . Reactor 2 | . . . . . . . . . . . 5 6 8 10 7 Hover 29 | . 23 38 35 38 34 35 29 31 31 31 28 26 32 30 17 Device 13 | . 4 . 6 13 17 12 12 19 21 22 20 21 20 14 12 Storage 6 | . 12 11 9 7 7 6 5 5 5 5 5 5 7 8 3 Processor 6 | . 5 5 3 . . 4 5 5 5 5 5 6 6 13 13 Hackware 1 | . . . . . . 2 5 . . . . . . 1 5 Protection 2 | . 4 3 6 7 4 . 3 5 5 3 5 2 . . . Energy Gun 1 | . . . 5 7 3 . 1 . . . 2 . . . . Energy Cannon 5 | . . . 2 . 12 7 9 6 10 8 7 8 6 6 2 Ballistic Gun 4 | . 23 19 10 7 . . . . . . . . 1 . . Ballistic Cannon 4 | . . 1 6 7 3 10 4 7 3 5 2 4 1 4 6 Peak Build Rating 169 | 3 11 18 38 42 51 69 89 104 106 110 114 115 138 153 169 Average Rating 80 | 2 8 15 31 41 46 64 81 101 103 105 107 108 129 144 118 On Entrance 69 | . 3 10 17 35 42 51 66 87 103 106 108 100 112 127 138 Avg Prop Armor Cover (%) 3 | . . . 3 . 3 . . . 1 . 1 . 2 . 14 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 121 | 3 29 29 32 32 44 59 65 65 70 73 74 83 88 101 121 Greatest Support 105 | 3 12 28 32 43 45 60 66 77 70 70 79 82 99 102 105 Greatest Overweight (x) 14 | . 4 2 1 . 1 1 1 . . 1 1 1 1 1 14 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 Average Capacity 10 | 5 9 10 10 10 10 10 10 10 10 10 10 10 14 15 8 Most Carried 15 | 4 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 Average Carried 9 | 2 8 9 9 8 9 9 9 9 9 8 9 9 13 14 7 Final Capacity 15 | 5 10 10 10 10 10 10 10 10 10 10 10 10 15 15 5 Final Carried 15 | 4 10 10 9 10 10 10 10 9 10 10 10 10 14 15 4 Class Distribution -------------------- 19% | Trapper-Skirmisher 18% | Mutant 11% | Skirmisher 8% | Scientist-Skirmisher 8% | Scavenger-Mutant 6% | Trapper-Mutant 5% | Scavenger-Gunner 4% | Tank 3% | Scavenger-Skirmisher 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Tank | -8/Materials Scientist-Tank | -7/Factory Tank | -7/DSF Scientist-Skirmisher | -6/Factory Scientist-Skirmisher | -5/Factory Skirmisher | -4/Factory Skirmisher | -4/Upper Caves Trapper-Skirmisher | -4/Upper Caves Trapper-Skirmisher | -4/Warlord Trapper-Skirmisher | -3/Proximity Caves Trapper-Skirmisher | -3/Research Trapper-Skirmisher | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Upp Upp War Pro Res Res Acc Matter Collected 9861 | 254 324 961 1001 . 329 881 681 223 152 501 257 700 813 264 2520 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 12547 | 134 544 1534 1532 . 427 914 735 319 100 308 119 1108 1194 133 3446 Parts 587 | 7 42 104 70 . 14 59 32 20 1 11 5 23 47 6 146 Haulers Intercepted 21 | . 2 4 5 . 1 1 . 1 . . . . 4 1 2 Recyclers Shooed 5 | 1 . . . . . . 2 . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . . . . . 9 . 34 . . . Prevented 16 | . . . . . . . . . 1 8 . 7 . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 179 | . 9 27 21 . 7 19 8 8 1 10 2 13 15 . 39 Melee 5 | . . . . . . . . . . . . . . . 5 Guns 38 | . 9 19 8 . . . . . . . . 1 1 . . Cannons 97 | . . 2 7 . 3 15 8 7 1 4 2 9 7 . 32 AOE 32 | . . 6 6 . 3 3 . 1 . 5 . 1 6 . 1 Classes Destroyed 21 | 2 5 3 4 . 1 2 . . 1 . 1 1 . . 1 Worker 15 | . 1 2 1 . . 1 1 . . . . . 5 . 4 Builder 13 | . . . . . . 1 2 . . . . . 5 . 5 Tunneler 9 | 3 1 2 . . . 1 . 1 . . . . 1 . . Hauler 21 | . 2 4 5 . 1 1 . 1 . . . . 4 1 2 Recycler 12 | 1 . . 3 . . . 2 . . . . 2 . . 4 Minesweeper 2 | . . . . . . . . . 1 1 . . . . . Mechanic 3 | . . . 1 . . 1 . . . . . . . . 1 Operator 7 | . . . 1 . . 2 . . . . . . 1 2 1 Watcher 27 | . 3 5 4 . . 4 3 . . . . 2 3 . 3 Swarmer 36 | . 2 4 . . . 11 4 7 . 5 . . 3 . . Cutter 2 | . . . 2 . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . 1 Grunt 70 | . 7 12 12 . 6 . . 1 . 1 1 5 5 . 20 Brawler 3 | . . 1 . . . . . . . . . . . . 2 Duelist 8 | . . 2 1 . . . . . . 1 . 3 . . 1 Sentry 26 | . . 8 5 . . 2 1 . 1 1 . 4 3 . 1 Hunter 11 | . . . 1 . . 3 1 . . 2 . . 2 . 2 Programmer 18 | . . . . . . 3 2 . . . . . 2 . 11 Heavy 1 | . . . . . 1 . . . . . . . . . . Behemoth 2 | . . . . . . . . . . . . 1 . . 1 Executioner 1 | . . . . . . . . . . . 1 . . . . Best Kill Streak 8 | 3 3 7 7 . 4 5 5 5 1 5 1 2 8 1 6 Combat Bots Only 7 | . 2 5 7 . 4 5 4 5 1 5 1 2 4 . 5 Max Kills in Single Turn 4 | 1 1 4 3 . 3 3 1 3 1 4 1 2 3 1 2 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . . 4 2 . 3 2 . 1 . 4 . 1 3 . 1 Melee 1 | . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Upp Upp War Pro Res Res Acc Hostile Shots Fired 1281 | . 59 97 73 . 24 108 44 34 6 49 52 25 213 37 460 Missed 519 | . 14 32 21 . 5 52 21 18 5 27 26 10 107 16 165 Hits 762 | . 45 65 52 . 19 56 23 16 1 22 26 15 106 21 295 Melee 5 | . . 1 2 . . . . . . . . . . 1 1 Projectile 757 | . 45 64 50 . 19 56 23 16 1 22 26 15 106 20 294 AOE 4 | . . . 1 . . . . . . . . . . . 3 Critical Strikes 41 | . 2 4 4 . 1 1 1 1 . . 1 1 3 . 22 Part Disruptions 2 | . . . . . . . . . . . . . 1 . 1 Damage Taken 16028 | . 578 894 1340 . 525 722 441 351 15 341 384 373 2125 436 7503 Core 3135 | . 156 157 515 . 66 47 49 18 . 12 61 80 206 43 1725 Absorbed by Shields 382 | . . . . . . . . . . . . . 121 119 142 Ignored by Resistances 332 | . . . . . . . . . . . . . . . 332 Regen/Repaired (Parts) 406 | . 66 49 . . . 37 . . . . 236 . . . 18 Core Remaining (%) 74 | 100 37 60 6 . 90 94 95 . . . . 85 84 97 . Volleys Fired 813 | 12 68 89 75 . 15 73 44 56 15 37 15 70 90 18 136 Largest 4 | 2 2 2 3 . 3 3 3 3 3 3 3 3 3 3 4 Hottest 300 | 40 123 91 148 . 209 199 235 226 226 251 251 251 295 265 300 Shots Fired 1662 | 24 115 166 189 . 34 155 86 79 20 72 31 136 181 32 342 Gun 469 | 24 105 142 108 . 4 3 3 . . 3 8 6 34 . 29 Cannon 1156 | . . 20 77 . 28 149 83 78 20 65 23 129 139 32 313 Launcher 35 | . 8 4 4 . 2 3 . 1 . 4 . 1 8 . . Special 2 | . 2 . . . . . . . . . . . . . . Kinetic 908 | 24 105 148 141 . 9 77 22 19 2 18 7 50 49 8 229 Thermal 555 | . 2 11 18 . 11 55 46 53 15 50 16 62 108 24 84 Explosive 27 | . . 4 4 . 2 3 . 1 . 4 . 1 8 . . Electromagnetic 139 | . 8 3 26 . 12 20 18 6 3 . . 17 11 . 15 Entropic 33 | . . . . . . . . . . . 8 6 5 . 14 Robot Hit Streak 21 | 10 14 21 17 . 5 8 8 6 10 10 4 13 20 3 13 Robot Miss Streak 10 | 1 3 3 6 . 3 5 4 4 3 3 5 10 4 5 7 Penetration Max 2 | . . . . . . . . . . . . . 1 . 2 Secondary Targets 2 | . 1 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . Capacitor 16 | . . . . . . . . . . . . . . . 16 Shots Hit Robots 973 | 20 71 122 111 . 22 64 37 17 15 34 24 100 116 12 208 Core Hits 465 | 7 32 53 69 . 14 37 18 13 3 17 8 29 59 8 98 Critical Kills 32 | . 1 . . . . 1 1 . . . . 2 2 . 25 Critical Parts Destroyed 41 | . . . . . . . . . . . . . 1 . 40 Critical Strikes 112 | . 1 . . . . 4 4 1 . 2 . 9 8 . 83 Meltdown 7 | . . . . . . 1 1 . . . . 2 2 . 1 Destroy 76 | . 1 . . . . . . . . . . . 1 . 74 Blast 23 | . . . . . . 3 3 1 . 2 . 7 3 . 4 Corrupt 2 | . . . . . . . . . . . . . 1 . 1 Impale 2 | . . . . . . . . . . . . . . . 2 Detonate 2 | . . . . . . . . . . . . . 1 . 1 Melee Attacks 72 | . . . . . . 1 1 . 2 1 10 28 9 . 20 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 20 | . . . . . . . . . . . . . . . 20 Sneak Attacks 54 | . . . . . . . 1 . 2 1 10 28 9 . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 30722 | 153 684 2304 2764 . 840 2399 1248 653 433 1614 658 2746 6267 444 7515 Guns 5811 | 153 615 1789 1258 . 50 36 36 . . . 281 183 766 . 644 Cannons 18805 | . . 145 778 . 550 1891 1212 536 433 1055 377 2488 3175 444 5721 Explosions 5198 | . 69 370 728 . 240 472 . 117 . 559 . 75 2326 . 242 Melee 896 | . . . . . . . . . . . . . . . 896 Ramming 12 | . . . . . . . . . . . . . . . 12 Kinetic 12000 | 153 615 1744 1370 . 143 924 311 248 69 389 178 941 1234 45 3636 Thermal 9933 | . 20 146 771 . 202 601 573 228 302 666 199 1142 2357 399 2327 Explosive 3934 | . . 347 221 . 197 472 . 72 . 559 . 75 1991 . . Electromagnetic 2800 | . 49 67 402 . 298 402 364 105 62 . . 405 434 . 212 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 896 | . . . . . . . . . . . . . . . 896 Entropic 1147 | . . . . . . . . . . . 281 183 251 . 432 Highest Corruption 11 | . . . . . . 8 1 . . . 2 . 1 . 11 Average Corruption 5 | . . . . . . 6 1 . . . 2 . 1 . 7 Corruption Purged 9 | . . . . . . 5 . . . . . . . . 4 Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 80 | . . . . . . 34 2 . . . . . 7 . 37 Message Errors 17 | . . . . . . 10 . . . . . . 1 . 6 Matter Fused 18 | . . . . . . 11 1 . . . . . . . 6 Heat Flow Errors 11 | . . . . . . 3 1 . . . . . 1 . 6 Energy Discharges 8 | . . . . . . 3 . . . . . . 1 . 4 Parts Rejected 2 | . . . . . . 1 . . . . . . 1 . . Data Loss (minor) 8 | . . . . . . 3 . . . . . . 1 . 4 Data Loss (major) 3 | . . . . . . 1 . . . . . . . . 2 Misfires 6 | . . . . . . 1 . . . . . . 2 . 3 Alerts 1 | . . . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . 1 Weapon Failures 5 | . . . . . . 1 . . . . . . . . 4 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 931 | . . 44 16 . . 117 108 63 35 98 . 52 163 . 235 Projectiles 464 | . . . 16 . . 76 108 12 35 9 . 52 59 . 97 Explosions 344 | . . 44 . . . 41 . 51 . 89 . . 104 . 15 Melee 123 | . . . . . . . . . . . . . . . 123 Knockbacks 37 | . . . 4 . . 3 3 1 . 1 1 5 5 . 14 Impact . | . . . . . . . . . . . . . . . . Kinetic 32 | . . . 3 . . 3 3 1 . 1 1 5 4 . 11 Secondary 5 | . . . 1 . . . . . . . . . 1 . 3 Self-Inflicted Damage 622 | . . 53 95 . 97 . 87 86 . 24 . . 138 . 42 Shots 15 | . . 2 3 . 3 . 1 1 . 1 . . 3 . 1 Rammed 1 | . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 1239 | . 60 167 692 . 114 394 563 132 256 188 696 553 344 303 1239 Average Temperature 116 | . 17 35 182 . 49 98 135 70 140 64 368 149 99 93 128 Received Heat Transfer 2181 | . 357 402 441 . 126 12 . . . 12 9 96 288 . 438 Effects 64 | . . . 25 . . 5 9 . . . 8 1 1 . 15 Shutdowns 14 | . . . 3 . . 1 5 . . . . . . . 5 Energy Bleed 10 | . . . 6 . . . . . . . 1 . 1 . 2 Interference 7 | . . . 2 . . 3 . . . . 2 . . . . Matter Decay 5 | . . . 3 . . 1 . . . . 1 . . . . Short Circuit 8 | . . . 4 . . . . . . . 1 . . . 3 Damage (minor) 10 | . . . 3 . . . 4 . . . 1 1 . . 1 Damage (major) 5 | . . . . . . . . . . . 2 . . . 3 Damage (core) 5 | . . . 4 . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . Parts Fried 16 | . . . . . 3 4 3 . . 2 . 1 3 . . Impact Corruptions 1 | . . . . . . . . . . . . . 1 . . Robots Melted 8 | . . . . . . 1 1 . . . . 2 3 . 1 Combat Hostiles 5 | . . . . . . 1 . . . . . 2 1 . 1 Parts Melted 25 | . . . . . . 5 4 1 . . . 6 8 . 1 Heat Transferred 11993 | . 50 272 1094 . 222 950 900 300 450 1000 275 1750 2417 407 1906 Parts Sabotaged 2 | . . . . . . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . 1 1 4 . 1 . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Upp Upp War Pro Res Res Acc Maximum Alert Level 3 | . . 2 3 1 1 2 2 1 . . . . 2 1 2 Low Security (%) 32 | 100 100 40 . . . 4 10 48 . . . . 43 45 6 Level 1 36 | . . 24 40 100 99 31 77 51 . . . . 49 54 28 Level 2 30 | . . 34 53 . . 63 12 . . . . . 6 . 64 Level 3 . | . . . 5 . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 739 | 5 121 626 739 301 389 589 443 391 . . . . 438 258 688 Initial 289 | . . . 259 289 210 203 267 213 . . . . . 234 93 Average 297 | 1 48 271 470 291 294 451 283 228 . . . . 196 201 455 Influence Increases 8457 | 20 430 1050 886 32 199 933 532 420 70 505 209 484 959 140 1588 Destroy 0b10 Robot/C 3760 | . 180 540 420 . 140 380 160 160 20 200 140 340 300 . 780 Destroy 0b10 Robot/NC 555 | 20 35 65 75 . 10 55 40 10 5 5 . 25 95 15 100 Destroy Leader 760 | . 60 158 128 . 20 110 46 12 . 30 . 10 74 2 110 Allied During Kill 78 | . . . . . . 5 . . . . 24 49 . . . Trap Triggered on 0b10 70 | . . . . . . . . 10 . . . . 20 . 40 Successful Hack 469 | . 60 59 29 17 . 117 14 6 . . . . 80 21 66 Select Force Hacks 60 | . . 30 . . . . . . . . . 30 . . . Disable Machine 405 | . . 45 45 . . 75 105 45 . . . . 15 30 45 Destroy Structure 995 | . 5 48 54 . 14 86 152 132 . . . . 270 42 192 Partial Spotted 180 | . 15 30 75 15 . 30 . . . . . . 15 . . Lose Combat Pursuer 1125 | . 75 75 60 . 15 75 15 45 45 270 45 30 90 30 255 Influence Decreases 7872 | 20 430 436 863 368 111 776 641 474 322 474 342 513 543 400 1159 Entered New Map 2087 | . . . 355 348 91 186 279 224 142 26 162 29 . 182 63 Time Decay 4447 | 20 390 406 318 20 . 530 362 230 180 438 112 294 393 198 556 Lost Part 910 | . 40 30 40 . 20 30 . 20 . 10 10 10 140 20 540 Lost Ally 278 | . . . . . . 30 . . . . 58 180 10 . . Purge Threat 150 | . . . 150 . . . . . . . . . . . . Squads Dispatched 48 | . 3 2 3 . 1 15 4 2 . . . 2 5 . 11 Investigation 13 | . 3 1 1 . . 3 1 1 . . . 2 . . 1 Extermination 13 | . . . . . . 4 2 . . . . . 3 . 4 Reinforcement 13 | . . . 2 . 1 5 . 1 . . . . 2 . 2 Assault 3 | . . 1 . . . . 1 . . . . . . . 1 Garrison 6 | . . . . . . 3 . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . 1 . . . . . . 1 . . Haulers Reinforced 3 | . . . . . . . . 1 . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Upp Upp War Pro Res Res Acc Distress Signals 6 | . . 2 . . . . . . . . 2 . . 1 1 Communications Jammed 57 | . . . . . . . . . . . . 57 . . . Distress Signals 57 | . . . . . . . . . . . . 57 . . . Times Spotted 393 | . 17 40 33 . 18 29 20 15 9 25 31 18 48 23 67 Peak Tracking Total 13 | . 3 5 7 . 7 4 6 5 7 7 11 4 7 13 12 Tactical Retreats 47 | . 5 5 2 . 1 2 1 1 1 10 2 1 6 1 9 ECM-based Alert Blocks 11 | . . . . . . . . . . . . . 11 . . Traps | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Upp Upp War Pro Res Res Acc Traps Triggered 11 | . 4 . 1 . . 5 . . . . . . 1 . . Indirectly 2 | . 2 . . . . . . . . . . . . . . Trap Hack Attempts 101 | . . . . . . 37 43 . . . . . 21 . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 18 | . . . . . . 12 6 . . . . . . . . Reprogrammed 14 | . . . . . . 6 6 . . . . . 2 . . Reused 19 | . . . . . . . . 1 . 8 1 3 2 . 4 Traps Extracted 24 | . . . . . . 5 . . . 10 5 1 3 . . Installed 34 | . . . . . . . . 1 . 20 1 4 4 . 4 Triggered 19 | . . . . . . . . 1 . 8 1 3 2 . 4 Most Traps Carried 13 | . . . . . . 5 5 5 11 11 13 12 9 8 8 Machines | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Upp Upp War Pro Res Res Acc Machines Disabled 30 | . . 3 3 . . 5 7 3 1 1 . 1 1 2 3 Max in Single Turn 6 | . . 2 2 . . 3 6 2 1 1 . 1 1 1 1 Garrison Access 3 | . . . . . . . 1 1 . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Upp Upp War Pro Res Res Acc Machines Accessed 99 | . 9 18 6 2 . 20 8 3 2 2 12 3 7 3 4 Terminals 47 | . 8 12 4 1 . 10 2 1 1 1 . 1 2 1 3 Fabricators 8 | . . . . . . 3 1 . . . . 1 2 1 . Repair Stations 4 | . 1 2 . . . 1 . . . . . . . . . Recycling Units 9 | . . 2 . . . 3 1 1 . . . 1 1 . . Scanalyzers 12 | . . 2 2 1 . 3 2 . . . . . 2 . . Garrison Access 5 | . . . . . . . 2 1 . . . . . 1 1 Total Hacks 276 | . 38 54 26 3 . 52 18 7 4 10 19 8 21 5 11 Successful 181 | . 26 34 20 2 . 33 9 3 4 10 19 5 10 1 5 Failed 92 | . 12 19 5 1 . 19 8 4 . . . 3 11 4 6 Catastrophic 12 | . 1 2 . . . 1 1 2 . . . . 3 2 . Database Lockouts 3 | . . 1 1 . . . 1 . . . . . . . . Manual 108 | . 27 21 11 . . 22 2 5 . . . 4 10 3 3 Terminals 143 | . 30 37 17 1 . 26 4 4 3 4 . 1 6 1 9 Fabricators 19 | . . . . . . 5 1 . . . . 5 6 2 . Repair Stations 16 | . 8 5 . . . 3 . . . . . . . . . Recycling Units 17 | . . 3 . . . 9 1 1 . . . 2 1 . . Scanalyzers 45 | . . 9 9 2 . 9 8 . . . . . 8 . . Garrison Access 10 | . . . . . . . 4 2 . . . . . 2 2 Terminal Hacks 68 | . 7 11 4 1 . 4 2 1 4 10 19 1 . . 4 Record 37 | . . 1 . . . 2 . 1 3 10 17 . . . 3 Robot Schematic 1 | . 1 . . . . . . . . . . . . . . Robot Analysis 8 | . 4 2 1 . . . . . . . . . . . 1 Prototype ID Bank 5 | . 2 2 . . . . 1 . . . . . . . . Open Door 4 | . . . . . . . . . 1 . 2 1 . . . Open DSF 1 | . . . . 1 . . . . . . . . . . . Recycling Unit Index 1 | . . 1 . . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . Locate Traps 2 | . . 1 1 . . . . . . . . . . . . Disarm Traps 3 | . . . . . . 2 1 . . . . . . . . Maintenance Status 1 | . . 1 . . . . . . . . . . . . . Transport Status 1 | . . 1 . . . . . . . . . . . . . Recall Investigation 1 | . . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . 3 . . . . . 2 2 . . Network Status 1 | . . . . . . 1 . . . . . . . . . Load Schematic 4 | . . . . . . 1 . . . . . 2 1 . . Build 2 | . . . . . . 1 . . . . . . 1 . . Repair Station Hacks 14 | . 8 4 . . . 2 . . . . . . . . . Scan Component 7 | . 4 2 . . . 1 . . . . . . . . . Repair 7 | . 4 2 . . . 1 . . . . . . . . . Recycling Unit Hacks 3 | . . 1 . . . 2 . . . . . . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . . . . . Retrieve Components 2 | . . 1 . . . 1 . . . . . . . . . Scanalyzer 28 | . . 7 7 1 . 7 4 . . . . . 2 . . Insert Component 7 | . . 2 3 . . . 2 . . . . . . . . Analyze 5 | . . 3 1 . . . 1 . . . . . . . . Retrieve Study 16 | . . 2 3 1 . 7 1 . . . . . 2 . . Garrison Access Hacks 3 | . . . . . . . 1 1 . . . . . 1 . Unlock Access 1 | . . . . . . . . . . . . . . 1 . Seal Access 2 | . . . . . . . 1 1 . . . . . . . Unauthorized Hacks 58 | . 11 11 9 . . 15 2 1 . . . 2 6 . 1 Terminals 46 | . 11 10 9 . . 10 . 1 . . . . 4 . 1 Track 2 | . . 1 1 . . . . . . . . . . . . Assimilate 3 | . . . . . . 1 . 1 . . . . 1 . . Botnet 12 | . 2 3 3 . . 2 . . . . . . 1 . 1 Operators 4 | . 2 . 1 . . . . . . . . . 1 . . Skim 25 | . 7 6 4 . . 7 . . . . . . 1 . . Fabricators 5 | . . . . . . 2 1 . . . . 1 1 . . Liberate 4 | . . . . . . 2 1 . . . . . 1 . . Recompile 1 | . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 7 | . . 1 . . . 3 1 . . . . 1 1 . . Reject 1 | . . . . . . 1 . . . . . . . . . Recyclers 3 | . . . . . . 1 1 . . . . . 1 . . Mask 1 | . . . . . . 1 . . . . . . . . . Tunnel 2 | . . 1 . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . 1 . . 1 . . . . . . 1 1 1 Used 3 | . . . 1 . . 1 . . . . . . . . 1 Hacking Detections 69 | . 9 13 6 2 . 16 6 2 1 . . 2 5 3 4 Full Trace Events 10 | . 2 1 . . . 3 1 1 1 . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . . . . . . . Robots Built 1 | . . . . . . 1 . . . . . . . . . Authchips 1 | . . . . . . 1 . . . . . . . . . Time 40 | . . . . . . 40 . . . . . . . . . Total Robot Build Rating 1 | . . . . . . 1 . . . . . . . . . Part Schematics Acquired 3 | . . 2 . . . . 1 . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . 2 . . Authchips 1 | . . . . . . . . . . . . . 1 . . Time 47 | . . . . . . . . . . . . . 47 . . Total Part Build Rating 10 | . . . . . . . . . . . . . 10 . . Part Studies Acquired 16 | . . 2 3 1 . 7 1 . . . . . 2 . . Parts Repaired 7 | . 4 2 . . . 1 . . . . . . . . . Time 202 | . 128 52 . . . 22 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 10 | . . 10 . . . . . . . . . . . . . Parts Scanalyzed 4 | . . 2 1 . . . 1 . . . . . . . . Part Schematics Acquired 3 | . . 2 . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 11 | . . . . . . 1 1 . 2 1 . . 6 . . Non-combat 10 | . . . . . . 1 1 . 1 1 . . 6 . . Combat 1 | . . . . . . . . . 1 . . . . . . Robot Hacks Applied 13 | . . . . . . 1 1 . 2 1 . . 8 . . parse_system 3 | . . . . . . 1 . . 1 . . . 1 . . no_distress 9 | . . . . . . . 1 . 1 1 . . 6 . . find_fabricator 1 | . . . . . . . . . . . . . 1 . . Relay Couplers Released 3 | . . . . . . . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 18 | . . . . . . 1 . . . . 5 12 . . . Allies Hacked 1 | . . . . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Upp Upp War Pro Res Res Acc Total Allies 22 | . . . . . . 3 . 1 . . 5 12 1 . . Largest Group 9 | . . . . . . 1 1 1 1 1 6 9 1 . . Highest-Rated Group 324 | . . . . . . 14 10 10 9 9 265 324 10 . . Highest-Rated Ally 68 | . . . . . . 14 10 10 9 9 56 68 10 . . Total Orders 26 | . . . . . . 4 2 1 8 9 . . 2 . . STAY 13 | . . . . . . 1 1 1 4 5 . . 1 . . FOLLOW 12 | . . . . . . 2 1 . 4 4 . . 1 . . AID 1 | . . . . . . 1 . . . . . . . . . Ally Attacks 80 | . . . . . . 12 . . . . 27 41 . . . Total Damage 2570 | . . . . . . 70 . . . . 745 1755 . . . Kills 10 | . . . . . . . . . . . 5 5 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Upp Upp War Pro Res Res Acc Active Infowar (turns) 10665 | 52 926 41 391 40 92 1102 756 479 356 1515 638 1322 899 419 1637 Optics 2426 | . 6 . . . . . . . . . . . 364 419 1637 Sensors 7396 | . . . 93 40 92 1011 735 479 356 1515 638 1322 524 . 591 IFF 781 | . . . . . . . . . . . . . 375 406 . Terrain 197 | . 80 . 117 . . . . . . . . . . . . Structural 722 | . . . . . . . . . . . . . . . 722 Seismic 551 | 52 367 41 . . . 91 . . . . . . . . . T.N.C. 698 | . 517 . 181 . . . . . . . . . . . . Machine Analysis 288 | . . . . . . . . . . . . . . . 288 Jamming 2046 | . . . . . . . 21 . . 101 . 1050 374 289 211 ECM 107 | . . . . . . . . . . . . . 52 55 . Robot Analysis Total 8 | . 4 2 1 . . . . . . . . . . . 1 Derelict Logs Recovered 2 | . . . . . . . . . 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Upp Upp War Pro Res Res Acc Turns Passed 13693 | 116 1387 1242 719 41 342 1487 822 480 373 1516 690 1322 1101 419 1636 Spaces Moved 17935 | 102 1035 1229 731 84 402 2118 1086 750 827 3125 1343 1806 1316 647 1334 Core 359 | 102 232 . . . . . . . . . . . . . 25 Treads . | . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 17576 | . 803 1229 731 84 402 2118 1086 750 827 3125 1343 1806 1316 647 1309 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 36 | 50 50 48 38 40 40 40 44 36 36 36 36 44 37 46 36 Average Speed 49 | 50 87 62 42 40 57 42 48 38 36 37 43 52 44 50 72 Slowest Speed 750 | 50 300 176 105 40 105 108 110 46 36 89 95 113 107 104 750 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 13 | . . . . . . . . . . . . 13 . . . Potential Cave-ins 2 | . . . . . . . . 2 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 3 98 98 49 3 94 56 22 11 75 98 93 92 35 18 10 Regions Visited 15 Branch Regions 4 Pre-discovered Areas 6 | . . 1 . . . 2 . . . 1 1 1 . . . Known Exits Taken 13 | . 1 1 1 1 . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . Scrap Searched 9 | . . . . . . . . . 3 2 . 4 . . . Spaces Dug 166 | . 2 18 . . . 11 71 21 2 9 3 4 17 3 5 Terrain Destroyed 740 | . 5 47 46 . 18 89 89 84 5 88 4 30 144 14 77 Melee 1 | . . . . . . . . . . . . . . . 1 Projectile 348 | . 2 2 4 . 1 58 31 51 5 28 4 30 58 14 60 AOE 391 | . 3 45 42 . 17 31 58 33 . 60 . . 86 . 16 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Upp Upp War Pro Res Res Acc Total 21287 | 145 1421 1538 991 90 489 2576 1318 867 884 3397 1430 2052 1668 710 1711 Wait 1360 | 25 253 150 88 2 15 258 80 31 30 135 12 106 115 5 55 Move 17894 | 101 1034 1228 730 83 401 2117 1085 749 826 3124 1342 1779 1315 646 1334 Hop 13 | . . . . . . . . . . . . 13 . . . Pick Up 226 | 4 21 15 26 3 12 11 13 4 3 23 15 9 25 14 28 Fast Attach 117 | 3 12 6 5 . 6 12 4 3 . 1 3 2 15 2 43 Attach 97 | . 9 7 9 2 3 9 1 3 . 3 3 5 17 3 23 Detach 42 | . 9 2 4 . 1 2 . 1 . 2 1 2 4 . 14 Swap 255 | . 6 24 29 . 15 26 22 13 5 25 11 22 24 11 22 Drop 239 | . 9 17 25 . 21 14 25 6 3 26 17 12 22 11 31 Fire 813 | 12 68 89 75 . 15 73 44 56 15 37 15 70 90 18 136 Melee 72 | . . . . . . 1 1 . 2 1 10 28 9 . 20 Ram 1 | . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 20 | . . . . . . 13 . . . . . . 7 . . Rewire 3 | . . . . . . 3 . . . . . . . . . Trap 135 | . . . . . . 37 43 1 . 20 1 4 25 . 4 Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory -7/DSF -6/Factory (discovered 3 exits: *Fac x3) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res x2) -2/Research (discovered 3 exits: *Acc x2 / Gar) -1/Access History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 118 | -10/Materials | Met a group of wandering Federalists 119 | -10/Materials | Discovered new exit (range 7) 213 | -10/Materials | Discovered new exit (range 15) 272 | -10/Materials | Discovered new exit (range 9) 335 | -10/Materials | Build established: Mutant 409 | -10/Materials | Repaired Imp. Terrain Scanner 416 | -10/Materials | Discovered new exit (range 13) 516 | -10/Materials | Discovered new exit (range 14) 744 | -10/Materials | Core integrity fell below 50% 780 | -10/Materials | Lost 4 parts (1p2n1w) 793 | -10/Materials | Discovered new exit (range 10) 1018 | -10/Materials | Learned Storage trap positions 1065 | -10/Materials | Identified exit to Materials 1065 | -10/Materials | Identified exit to Mines 1130 | -10/Materials | Learned Storage stockpile data 1157 | -10/Materials | Learned 2 Storage zone layouts 1205 | -10/Materials | Learned Storage emergency access door positions 1245 | -10/Materials | Loaded intel: 8 terminal locations 1293 | -10/Materials | Learned Storage trap positions 1411 | -10/Materials | Repaired Propulsion Shielding 1444 | -10/Materials | Repaired EMP Blaster 1477 | -10/Materials | Repaired Hvy. Assault Rifle 1504 | -10/Materials | Entered another Materials area 1504 | -9/Materials | Evolved 2 slots: Propulsion x2 1513 | -9/Materials | Discovered new exit (range 15) 1728 | -9/Materials | Central database locked down 1801 | -9/Materials | Discovered new exit (range 16) 1861 | -9/Materials | Discovered new exit (range 16) 1891 | -9/Materials | Repaired Hover Unit+ 2061 | -9/Materials | Discovered new exit (range 16) 2130 | -9/Materials | Repaired Hover Unit+ 2200 | -9/Materials | Build established: Scavenger-Mutant 2389 | -9/Materials | Discovered new exit (range 5) 2424 | -9/Materials | Identified exit to Materials 2547 | -9/Materials | Learned 2 Storage zone layouts 2593 | -9/Materials | Learned Recycling recycling unit intel 2630 | -9/Materials | Learned location of 1 exit from Storage 2678 | -9/Materials | Learned 2 Materials zone layouts 2704 | -9/Materials | First assault squad dispatched 2746 | -9/Materials | Entered another Materials area 2746 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2747 | -8/Materials | Identified exit to Storage 2748 | -8/Materials | Identified exit to Factory 2834 | -8/Materials | Core integrity fell below 50% 2931 | -8/Materials | Central database locked down 3203 | -8/Materials | Core integrity fell below 20% 3310 | -8/Materials | Destroyed 7 combat bots 3465 | -8/Materials | Entered Factory 3465 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3506 | -7/Factory | Identified exit to DSF 3506 | -7/Factory | Entered DSF 3544 | -7/DSF | Additional patrols routed to DSF 3707 | -7/DSF | Discovered new exit (range 14) 3848 | -7/DSF | Entered Factory 3848 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4392 | -6/Factory | Garrison activated, responded to threat 4457 | -6/Factory | Watched by a mysterious "MATRIX" hacker. 4504 | -6/Factory | Fabricated M-13 Machinist? 4513 | -6/Factory | Allied Derelicts emerged from ambush trap array 4611 | -6/Factory | Lost 4 allies 4612 | -6/Factory | Spotted B-75 Beast 4834 | -6/Factory | Discovered new exit (range 14) 4929 | -6/Factory | Learned location of 1 exit from Lower Caves 5003 | -6/Factory | Identified exit to Factory 5120 | -6/Factory | Learned Hub_04(d) trap positions 5279 | -6/Factory | Learned location of Extension (-4) 5303 | -6/Factory | Repaired Gravmag System+ 5335 | -6/Factory | Entered another Factory area 5335 | -5/Factory | Accompanied by 1 ally 5335 | -5/Factory | Evolved 2 slots: Utility x2 5779 | -5/Factory | Build established: Scientist-Skirmisher 5930 | -5/Factory | Discovered new exit (range 15) 5935 | -5/Factory | First assault squad dispatched 5944 | -5/Factory | Identified exit to Factory 6059 | -5/Factory | Central database locked down 6157 | -5/Factory | Entered another Factory area 6157 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6515 | -4/Factory | Build established: Skirmisher 6600 | -4/Factory | Discovered new exit (range 8) 6603 | -4/Factory | Identified exit to Upper Caves 6637 | -4/Factory | Entered Upper Caves 6637 | -4/Upper Caves | Accompanied by 1 ally 6759 | -4/Upper Caves | Learned 4 Research zone layouts 6838 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6945 | -4/Upper Caves | Discovered new exit (range 7) 6946 | -4/Upper Caves | Encountered a Warlord checkpoint 7001 | -4/Upper Caves | Attracted the attention of an 0b10 base 7002 | -4/Upper Caves | Learned location of 1 exit from Research 7008 | -4/Upper Caves | Identified exit to Upper Caves 7010 | -4/Upper Caves | Entered another Upper Caves area 7010 | -4/Upper Caves | Accompanied by 1 ally 7042 | -4/Upper Caves | Discovered new exit (range 9) 7284 | -4/Upper Caves | Build established: Trapper-Skirmisher 7307 | -4/Upper Caves | Learned Research stockpile data 7630 | -4/Upper Caves | Discovered new exit (range 6) 7632 | -4/Upper Caves | Identified exit to Warlord 7796 | -4/Upper Caves | Learned 8 Research zone layouts 7796 | -4/Upper Caves | Learned Research security intel 7796 | -4/Upper Caves | Learned Factory garrison access intel 8300 | -4/Upper Caves | Attracted the attention of an 0b10 base 8526 | -4/Upper Caves | Entered Warlord 8526 | -4/Warlord | Accompanied by 1 ally 8565 | -4/Warlord | System corruption cleaned by Quarantine Array 8619 | -4/Warlord | Met Warlord 8625 | -4/Warlord | Warlord's base attacked by MAIN.C 8725 | -4/Warlord | Found Prototype Energy Gun 8726 | -4/Warlord | Identified Vortex Shotgun 8729 | -4/Warlord | Found Vortex Shotgun 8731 | -4/Warlord | Found Prototype Energy Gun 8731 | -4/Warlord | Identified Vortex Rail 8752 | -4/Warlord | Learned Research security intel 8752 | -4/Warlord | Learned Factory garrison access intel 8752 | -4/Warlord | Learned Armory scanalyzer intel 8752 | -4/Warlord | Learned 4 Research zone layouts 8752 | -4/Warlord | Learned location of Armory (-4) 8752 | -4/Warlord | Learned Armory emergency access door positions 8875 | -4/Warlord | Build established: Trapper-Mutant 8926 | -4/Warlord | Found Vortex Rail 8975 | -4/Warlord | Warlord forces counterattacked 9035 | -4/Warlord | Lost 10 allies 9108 | -4/Warlord | Spotted Executioner 9108 | -4/Warlord | Destroyed Executioner 9170 | -4/Warlord | Spotted B-90 Cyclops 9174 | -4/Warlord | Spotted B-86 Titan 9197 | -4/Warlord | Build established: Trapper-Skirmisher 9203 | -4/Warlord | Opened side exit 9212 | -4/Warlord | Discovered new exit (range 10) 9215 | -4/Warlord | Identified exit to Proximity Caves 9216 | -4/Warlord | Entered Proximity Caves 9240 | -3/Proximity Caves | Spotted B-86 Titan 9258 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 9720 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9807 | -3/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 10009 | -3/Proximity Caves | Derelicts attacked a huge 0b10 base 10026 | -3/Proximity Caves | Discovered new exit (range 7) 10038 | -3/Proximity Caves | Identified exit to Research 10249 | -3/Proximity Caves | Spotted B-86 Titan 10279 | -3/Proximity Caves | Destroyed B-86 Titan 10317 | -3/Proximity Caves | Lost 10 allies 10538 | -3/Proximity Caves | Entered Research 10538 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10539 | -3/Research | Identified exit to Research 11093 | -3/Research | Lost 8 parts (1p2n3u2w) 11098 | -3/Research | Fabricated Cmb. Airjet? 11291 | -3/Research | Found Quantum Capacitor 11595 | -3/Research | Spotted B-86 Titan 11639 | -3/Research | Entered another Research area 11639 | -2/Research | Warlord forces began assault on 0b10 11639 | -2/Research | Evolved 2 slots: Power x1, Utility x1 11749 | -2/Research | Research machine network offline 11891 | -2/Research | Identified exit to Garrison 11894 | -2/Research | Discovered new exit (range 11) 11956 | -2/Research | Discovered new exit (range 19) 11969 | -2/Research | Borebot progress halted 12039 | -2/Research | Spotted Executioner 12039 | -2/Research | Spotted Executioner 12047 | -2/Research | Spotted Executioner 12048 | -2/Research | Spotted Striker 12056 | -2/Research | Borebot progress halted 12057 | -2/Research | Identified exit to Access 12058 | -2/Research | Entered Access 12058 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 12127 | -1/Access | Found Adv. Powered Armor 12457 | -1/Access | Build established: Scavenger-Scout 12510 | -1/Access | Spotted B-99 Colossus 12602 | -1/Access | Found Prototype Hackware 12608 | -1/Access | Identified Exp. Hacking Suite 12697 | -1/Access | Garrison activated, responded to threat 12796 | -1/Access | Lost 18 parts (3p9n3u3w) 12892 | -1/Access | Core integrity fell below 50% 12928 | -1/Access | Lost 4 parts (1p1n2u) 13058 | -1/Access | First assault squad dispatched 13169 | -1/Access | Lost 7 parts (2p3n2u) 13209 | -1/Access | Build established: Scavenger-Gunner 13255 | -1/Access | Destroyed B-99 Colossus 13274 | -1/Access | System corruption reached 10% 13285 | -1/Access | Lost 13 parts (2p4n3u4w) 13496 | -1/Access | Spotted B-99 Colossus 13515 | -1/Access | Core integrity fell below 20% 13554 | -1/Access | Lost 10 parts (2p2n2u4w) 13597 | -1/Access | Found Adv. Powered Armor 13607 | -1/Access | Found Quantum Capacitor 13695 | -1/Access | Core destroyed Last Messages --------------- 13684_ R-10 Processor collects Adv. Heat Sink. 13685_ K-01 Serf collects debris. 13686_ Power failure, Imp. Ion Engine shutdown. 13689_ K-01 Serf collects debris. 13690_ Power failure, Lgt. Quantum Reactor shutdown. 13690_ Antigrav System broken. 13690_ Overheating: Short circuit. 13690_ Enh. Nova Cannon destroyed. 13691_ Overheating: Exp. Energy Well damaged (-5). 13691_ Overheating: Imp. Ion Engine damaged (-39). 13691_ Overheating: Structural Scanner damaged (-5). 13693_ Overheating: Broken Antigrav System damaged (-5). 13693_ K-01 Serf collects debris. 13694_ 5EG5DL7ZSR3=MGJO/HLW 13695_ Overheating: Core damaged (-224). Map ----- +----------------------------------------------------+ | ?????????????????????????# """""" / #??? | | ????????????????????? ???# """""" # #??? | | ????????????????????? ???# """""" # #??? | | ???????????????????## ???# """""" # #??? | | ???????????????????## ???# """""" =# #??? | | ???????????????????## ???# # #??? | | ???????????????????## #### # #??? | | ???????????????????## ########k######## #??? | | ???????????????????## # ####?# ##?????# #??? | | ???????????????????##%; ###### ######## #??? | | ???????????????????##%;;;;#### ######## #??? | | ???????????????????##pk %%% % #??? | | ???????????????????##!%! % ##### #??? | | ???????????????????#;[* ^ % ##??# #??? | | ??????????????????? # ##??# #??? | | ??????????????????? ; % ##??# #??? | | ??????????????????? # ^ % ! ##??# #??? | | ??????????????????? # % ##??# #??? | | ??????????????????? + % ! ##??#########??? | | ??????????????????? # ##?????????????? | | ??????????????????? # ##?????????????? | | ??????????????????? # ^ ##?????????????? | | ??????????????????? ## ##?????????????? | | ???????????????????### ==% R ##?????????????? | | ????????????????????## %= ##?????????????? | | ????????????????????## @ ##?????????????? | | ????????????????????## % ##?????????????? | | ??????????????######## ^ ##?????????????? | | ??????????????# # ##?????????????? | | ????????###???# # [ ##?????????????? | | ???????? ???# + " "" ##?????????????? | | ???????? ???# # " T" %####???????????? | | ????????# #??# [ # " " = ####???????????? | | ????????+ #??# # %[# #######??????? | | ????????# #??######## [ ;########??????? | | ????????# #????????##[ //%=[ %; "##??????? | | ????????# #???????? #[#######%% % ###??????? | | ????????# #???????? #=# ##### [ ! ###??????? | | ????????# #??????## #%# ##### =[ !! "##??????? | | ????????# ######## # # ######+### =% ###??????? | | ????????# ###########+### % ##]!!####??????? | | ????????# # !% ##] #!=!|########### | | ????????# # !% ## [ #!| ########### | | ??####### # ## [! = #"==|## | | ??? # ####[#######%==## ! | | ?????? # = !#### # %! # " ! | | ???????## # =! ####![ ! # = # """ | | ???????## + ! ####[|! ! + + """ | | ???????## # ####// # % # " | | ???????## # ####//[= # ! # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 100 Energy Generation 59 Energy Capacity 1080 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Base Temperature (-) 200 Corruption Block 15 Armor Coverage 400 Resistance: TH 25 Evasion (%) 68 Targeting Accuracy 8 Target Analysis 12 Energy Filtering 30 Salvage Targeting 4 Offensive Hacking 28 Defensive Hacking 12 Authchip Count 1 Trap Extractor Capacity 8 Item Schematics ----------------- Med. Armor Plating | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Cmb. Airjet | -5/Factory | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ M-13 Machinist | x1 | -6/Factory | Authchip Cmb. Airjet | x2 | -3/Research | Authchip Repaired ---------- Imp. Terrain Scanner | 86% | -10/Materials Propulsion Shielding | 68% | -10/Materials EMP Blaster | 62% | -10/Materials Hvy. Assault Rifle | 81% | -10/Materials Hover Unit | 30% | -9/Materials Hover Unit | 6% | -9/Materials Gravmag System | 17% | -6/Factory Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Hover Unit | -9/Materials | Hacked Imp. Light Cannon | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Airjet | -7/Factory | Hacked Gravmag System | -6/Factory | Hacked Gauss Cannon | -6/Factory | Hacked Imp. Gravmag System | -6/Factory | Hacked Lgt. Angular Momentum Engine | -6/Factory | Hacked Lrn. Missile Launcher | -6/Factory | Hacked Hvy. Plasma Cannon | -6/Factory | Hacked Imp. Deuterium Engine | -6/Factory | Hacked Gravmag Array | -5/Factory | Hacked Cmb. Gravmag System | -3/Research | Hacked Cmb. Airjet | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Charge!!! Recruitment Drive Sniper Treasure Hunter Window Shopping Challenges ------------ None Game ------ Seed PortablePulsarExpander Manual? 0 Play Time 08:27:48 Cumulative 108.3 hours Start 2026.02.21 @ 17:51:21 End 2026.03.01 @ 20:03:49 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 39 Adventurer 1 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0/0 Lore% 44 Gallery% 44 Achievement% 40 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 32/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 13b083ea-6509-4358-84e7-7cc085530c34