Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.25 @ 02:20:33 Player: array Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (243) 1215 Value Destroyed (11147) 11147 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (3840) 3840 TOTAL SCORE: 23042 Bonus ------- High Alert Combat Kills 1027 Follower Combat Kills 339 Scanned by Researcher 500 Met Sigix 2000 Friendly Fire -26 Cogmind --------- Core Integrity 0/1450 Matter 295/300 Energy 93/100 System Corruption 23% Temperature Cool (27) Movement Core (50) Location -2/Quarantine Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Advanced Targeting Computer Improved Dynamic Insulation System > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Medium Matter Pod (100) Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Enhanced Optical Array Advanced Targeting Computer Advanced Transmission Jammer Advanced Force Field > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Nova Cannon Railgun Railgun Railgun Hypervelocity Mass Driver > --- INVENTORY -------- Micro Antimatter Reactor Micro Antimatter Reactor Myomer Leg Biometal Leg Biometal Leg Biometal Leg Biometal Leg Biometal Leg Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Weight Redist. System Improved Dynamic Insulation System Gamma Rifle KE Penetrator [Rating: 175] Favorites ----------- Power Nuclear Core Engine Reinforced Deuterium Engine Power Core Nuclear Core Reactor Micro Antimatter Reactor Propulsion Myomer Leg Treads Medium Treads Leg Myomer Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Utility Advanced Targeting Computer Device Advanced Transmission Jammer Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Backup Plating VII Weapon Ion Cannon Energy Gun Heavy Laser Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Grenade Launcher Special Weapon Advanced Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Upp Upp Res Res Qua Slots Evolved 16 | . . 2 2 2 2 2 . 2 . . 2 2 . Power 3 | . . . 1 . . . . 1 . . 1 . . Propulsion 4 | . . . . 1 1 1 . . . . . 1 . Utility 5 | . . 1 1 . 1 1 . . . . 1 . . Weapon 4 | . . 1 . 1 . . . 1 . . . 1 . Parts Attached 235 | 5 9 3 39 13 12 21 11 28 7 7 26 42 12 Power 46 | 1 . . 9 2 . 4 7 4 1 2 4 9 3 Engine 14 | 1 . . 8 . . . 4 1 . . . . . Core 16 | . . . 1 2 . 4 3 3 1 2 . . . Reactor 16 | . . . . . . . . . . . 4 9 3 Propulsion 50 | 1 2 . 8 2 5 4 . 6 . . 6 12 4 Treads 1 | . . . . . . . . . . . 1 . . Leg 47 | . 2 . 8 2 5 4 . 6 . . 4 12 4 Wheel 1 | 1 . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . 1 . . Flight . | . . . . . . . . . . . . . . Utility 70 | 1 3 1 12 2 7 9 3 7 1 1 9 11 3 Device 49 | . . 1 8 2 6 8 3 5 1 1 5 7 2 Storage 6 | 1 2 . 2 . . . . 1 . . . . . Processor 12 | . 1 . 2 . 1 1 . 1 . . 2 3 1 Hackware . | . . . . . . . . . . . . . . Protection 3 | . . . . . . . . . . . 2 1 . Artifact . | . . . . . . . . . . . . . . Weapon 69 | 2 4 2 10 7 . 4 1 11 5 4 7 10 2 Energy Gun 14 | . . . 1 2 . 1 . 1 . 2 4 3 . Energy Cannon 20 | . . . 6 2 . . 1 5 1 2 1 1 1 Ballistic Gun 16 | 2 1 . 1 2 . 2 . 1 1 . 1 5 . Ballistic Cannon 10 | . 1 1 2 1 . 1 . 2 1 . . 1 . Launcher 3 | . 2 1 . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 5 | . . . . . . . . 2 2 . 1 . . Unidentified Prototypes 2 | . . . . . . . . . . . 2 . . Parts Lost 82 | . . . 4 . 1 5 6 5 2 9 9 10 31 Power 16 | . . . 1 . . . 2 1 1 1 2 2 6 Propulsion 22 | . . . 1 . . 3 1 1 . 3 1 2 10 Utility 15 | . . . . . 1 . 2 1 . 1 1 1 8 Weapon 29 | . . . 2 . . 2 1 2 1 4 5 5 7 Highest Loss Streak 31 | . . . 2 . 1 2 4 4 2 9 3 2 31 To Critical Strikes 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 94 | . 98 99 99 97 98 96 90 93 93 72 81 98 82 Engine 4 | . 14 11 15 . . . 1 7 5 5 2 . . Core 7 | . . . 2 14 13 11 9 7 9 9 6 . . Reactor 2 | . . . . . . . . . . . 4 16 15 Leg 21 | . 27 22 18 20 24 26 20 20 21 7 7 24 23 Device 13 | . . 10 8 14 13 16 17 14 15 15 16 17 14 Storage 6 | . 19 11 9 7 6 5 5 5 5 5 4 4 3 Processor 10 | . 6 11 17 7 13 11 11 10 10 10 8 7 8 Energy Gun 2 | . . . . 3 6 4 . 1 . 3 9 5 3 Energy Cannon 10 | . . . 17 15 13 8 7 13 14 12 11 2 3 Ballistic Gun 5 | . 11 . 2 7 6 6 8 2 4 1 . 12 6 Ballistic Cannon 4 | . 5 22 4 2 . 2 5 7 5 . . 3 . Launcher 1 | . 10 10 1 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 149 | 14 22 27 45 47 48 65 65 120 113 113 113 149 146 Greatest Support 180 | 10 20 20 25 37 62 85 70 110 95 95 119 180 173 Greatest Overweight (x) 4 | 1 1 1 2 1 1 1 1 1 1 2 4 1 2 Average Overweight (x) . | . . 1 1 . . . . . 1 1 2 . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 10 10 15 15 15 15 15 15 Average Capacity 11 | 7 9 10 10 10 10 10 10 11 15 15 15 15 13 Most Carried 15 | 5 10 10 10 10 10 10 9 11 12 12 15 15 15 Average Carried 9 | 3 8 8 9 8 9 9 7 8 10 8 10 13 11 Final Capacity 15 | 8 10 10 10 10 10 10 10 15 15 15 15 15 5 Final Carried 13 | 5 9 9 9 9 10 9 7 11 12 6 10 13 4 Class Distribution -------------------- 25% | Skirmisher 20% | Gunner 19% | Scavenger-Skirmisher 12% | Scavenger-Gunner 9% | Scavenger-Executioner 6% | Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Extension Scavenger-Gunner | -4/Factory Gunner | -4/Upper Caves Mutant | -4/Upper Caves Scavenger-Gunner | -3/Research Scavenger-Executioner | -2/Research Scavenger-Mutant | -2/Quarantine Resources | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Upp Upp Res Res Qua Matter Collected 7789 | 215 82 271 867 209 202 643 514 904 335 59 845 2592 51 Remotely . | . . . . . . . . . . . . . . Salvage Created 12379 | . 116 397 1442 447 813 1066 750 1301 491 270 1046 3871 369 Parts 534 | . 12 29 76 15 36 47 31 47 18 9 37 157 20 Haulers Intercepted 3 | . 1 1 1 . . . . . . . . . . Recyclers Shooed 6 | . . 1 . . . . 1 2 . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . . . 17 16 . . . Prevented 3 | . . . . . . . . . 3 . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Upp Upp Res Res Qua Combat Hostiles Destroyed 177 | . 2 15 28 3 11 19 10 17 9 4 12 43 4 Guns 56 | . . . 1 2 4 6 3 1 . 3 5 30 1 Cannons 103 | . . 9 23 1 6 11 7 15 9 . 6 13 3 AOE 13 | . 2 6 4 . . . . 1 . . . . . Classes Destroyed 18 | . 4 6 2 1 . . 1 . . . . 3 1 Worker 13 | . 1 2 2 2 1 . . 1 . . . 4 . Builder 13 | . . 1 . 2 1 1 3 1 . . . 4 . Hauler 3 | . 1 1 1 . . . . . . . . . . Recycler 14 | . . 1 . 2 1 1 2 2 . . 1 4 . Mechanic 1 | . . . . . . . . . . . . 1 . Operator 3 | . . 1 . . . 1 . 1 . . . . . Watcher 18 | . 2 . 4 1 1 1 2 4 . . . 3 . Swarmer 34 | . . 9 3 . 2 6 4 . 5 . . 5 . Grunt 65 | . 2 4 16 2 7 3 2 5 2 4 5 11 2 Brawler 3 | . . . 2 . 1 . . . . . . . . Duelist 2 | . . 1 1 . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . 1 Sentry 17 | . . 1 5 . 1 2 2 1 . . 3 2 . Specialist 2 | . . . . . . . . . . . . 2 . Hunter 18 | . . . 1 . . 1 . 2 2 . . 12 . Programmer 33 | . . . . 1 . 7 . 9 . . 4 10 2 Heavy 1 | . . . . . . . . . . . . 1 . Behemoth 2 | . . . . . . . 2 . . . . . . Best Kill Streak 12 | . 3 12 8 5 6 5 9 5 5 4 3 8 3 Combat Bots Only 7 | . 2 6 7 2 3 4 6 4 5 4 3 7 2 Max Kills in Single Turn 3 | . 3 3 3 2 2 2 3 2 1 1 1 3 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . 2 1 3 . . . . 1 . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Upp Upp Res Res Qua Hostile Shots Fired 1544 | . 17 41 116 2 52 69 92 98 56 90 96 503 312 Missed 437 | . 7 10 20 2 15 13 34 28 16 17 22 156 97 Damage Taken 13716 | . 65 232 1029 . 392 752 928 1506 603 754 1076 3139 3240 Core 3168 | . 8 47 124 . 29 67 120 623 257 75 361 724 733 Absorbed by Shields 4739 | . . . . . . 300 72 . 31 373 512 2529 922 Ignored by Resistances 4773 | . 23 76 306 . 108 291 276 316 122 336 375 1409 1135 Regen/Repaired (Parts) 570 | . . . 98 . . 17 . 455 . . . . . Core Remaining (%) 80 | 100 96 88 77 100 96 . 81 . . 16 72 . . Volleys Fired 448 | . 10 23 58 12 26 39 31 52 17 14 37 114 15 Largest 6 | . 2 3 3 4 4 4 4 5 5 5 5 6 6 Hottest 469 | . 50 108 160 221 214 214 243 409 426 393 469 393 363 Shots Fired 1609 | . 19 64 151 47 105 141 118 199 62 28 105 530 40 Gun 764 | . 16 . 13 23 52 68 44 43 9 11 71 387 27 Cannon 824 | . . 46 138 24 53 73 74 156 53 17 34 143 13 Launcher 21 | . 3 18 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 801 | . 16 46 38 12 27 72 75 93 24 12 11 355 20 Thermal 752 | . . . 108 35 78 62 43 100 38 16 87 169 16 Explosive 21 | . 3 18 . . . . . . . . . . . Electromagnetic 35 | . . . 5 . . 7 . 6 . . 7 6 4 Robot Hit Streak 28 | . 2 5 22 14 20 20 25 19 7 12 18 28 14 Robot Miss Streak 7 | . 7 3 2 2 3 3 3 3 4 2 1 5 2 Penetration Max 1 | . . . . . . . 1 1 . . 1 1 . Secondary Targets 2 | . . . . . . . . . . . 1 1 . Max Gunslinging Chain 1 | . . . . . . . . . . . 1 1 . Shots Hit Robots 1029 | . 4 26 106 27 74 87 76 121 36 21 83 339 29 Core Hits 464 | . 8 32 52 10 32 40 32 44 19 11 31 139 14 Critical Kills 21 | . . . . 1 1 2 . 2 . 1 1 13 . Critical Parts Destroyed 26 | . . . . . . . . . . 1 . 25 . Critical Strikes 76 | . . . 1 2 2 7 6 9 . 2 6 41 . Burn 10 | . . . . 1 1 . . . . . 5 3 . Meltdown 7 | . . . . . 1 2 . 1 . 1 1 1 . Destroy 40 | . . . . 1 . . . 1 . 1 . 37 . Blast 18 | . . . 1 . . 4 6 7 . . . . . Corrupt 1 | . . . . . . 1 . . . . . . . Melee Attacks 4 | . . . . . . . . 2 2 . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . 1 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 30923 | . 196 1314 2690 683 1809 2410 2717 4404 1202 569 2460 9540 929 Guns 12443 | . 36 . 162 163 738 1061 813 595 84 215 1420 6730 426 Cannons 16933 | . . 521 2107 520 1071 1349 1904 3643 1118 354 1040 2810 496 Explosions 1540 | . 160 793 421 . . . . 166 . . . . . Melee . | . . . . . . . . . . . . . . Ramming 7 | . . . . . . . . . . . . . 7 Kinetic 12430 | . 36 521 386 65 293 1322 1644 1699 378 248 203 5356 279 Thermal 16581 | . . . 1903 618 1516 983 1073 2555 824 321 2178 4039 571 Explosive 1245 | . 160 793 292 . . . . . . . . . . Electromagnetic 660 | . . . 109 . . 105 . 150 . . 79 145 72 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 23 | . . . 1 . 3 6 6 3 3 3 9 12 23 Average Corruption 4 | . . . 1 . 3 3 6 2 3 3 5 8 11 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked 20 | . . . . . . . . . . . . . 20 Effects 203 | . . . 3 . 13 21 11 33 31 3 9 63 16 Message Errors 28 | . . . 1 . 2 6 1 2 5 1 2 6 2 Matter Fused 37 | . . . . . 4 5 5 10 6 . . 6 1 Heat Flow Errors 23 | . . . 1 . . 5 . 5 1 . 1 6 4 Energy Discharges 28 | . . . . . 3 . . 5 7 1 3 8 1 Parts Rejected 6 | . . . . . . . . 1 . . . 3 2 Parts Fused 4 | . . . . . . . 1 1 1 . 1 . . Data Loss (minor) 24 | . . . 1 . 2 2 2 4 5 . . 8 . Data Loss (major) 7 | . . . . . . 1 . . 2 1 . 2 1 Misfires 10 | . . . . . 2 1 . 3 2 . . 2 . Alerts 6 | . . . . . . 1 1 1 1 . . 2 . Misdirections 2 | . . . . . . . . . . . . 1 1 Weapon Failures 28 | . . . . . . . 1 1 1 . 2 19 4 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 631 | . . 29 104 21 26 26 15 159 25 . 42 147 37 Projectiles 523 | . . 12 19 21 26 26 15 153 25 . 42 147 37 Explosions 108 | . . 17 85 . . . . 6 . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 42 | . . 7 4 . . 2 4 10 3 1 . 11 . Impact . | . . . . . . . . . . . . . . Kinetic 36 | . . 6 3 . . 2 4 8 2 1 . 10 . Secondary 6 | . . 1 1 . . . . 2 1 . . 1 . Self-Inflicted Damage 152 | . 10 50 43 . . . . 48 . . . . 1 Shots 7 | . 1 4 1 . . . . 1 . . . . . Rammed 2 | . . . . . . . . . . . . . 2 Targets Rammed 3 | . . . . . . . . . . . . . 3 Kicked 1 | . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . Highest Temperature 940 | . . 211 560 423 365 573 419 940 810 482 609 667 138 Average Temperature 196 | . . 66 170 154 143 152 180 263 274 195 249 222 56 Received Heat Transfer 1748 | . . 6 549 . 153 50 168 123 23 186 58 129 303 Effects 250 | . . . 16 2 1 10 6 62 29 7 35 82 . Shutdowns 106 | . . . 6 . 1 3 2 22 6 4 17 45 . Energy Bleed 21 | . . . 3 2 . . . 8 2 . 1 5 . Interference 43 | . . . . . . 5 4 12 7 2 4 9 . Matter Decay 10 | . . . 1 . . . . 4 1 . 1 3 . Short Circuit 10 | . . . 3 . . . . 2 . . 3 2 . Damage (minor) 20 | . . . 3 . . 1 . 1 6 1 5 3 . Damage (major) 32 | . . . . . . 1 . 10 6 . 3 12 . Damage (core) 8 | . . . . . . . . 3 1 . 1 3 . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 7 | . . . . . 1 2 . 1 . 1 1 1 . Combat Hostiles 5 | . . . . . 1 2 . . . 1 1 . . Parts Melted 73 | . . . 4 . 7 13 3 7 2 . 19 17 1 Heat Transferred 22325 | . . . 2999 999 2553 1517 1464 2943 1018 346 3309 4696 481 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 . . . . 1 . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Upp Upp Res Res Qua Peak Influence 986 | . 153 510 670 193 319 257 319 262 . . 210 986 570 Initial 483 | . . . 183 193 20 102 67 50 . . 17 46 483 Average 182 | . 44 307 498 77 121 92 152 64 . . 77 403 509 Maximum Alert Level 3 | . . 2 2 . 1 1 1 1 . . 1 3 2 Low Security (%) 69 | 100 100 30 3 100 70 88 60 91 . . 99 27 . Level 1 11 | . . 18 9 . 29 11 39 8 . . . 28 2 Level 2 16 | . . 50 86 . . . . . . . . 26 97 Level 3 2 | . . . . . . . . . . . . 17 . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 36 | . . 1 4 2 2 6 1 6 . . 2 8 4 Investigation 6 | . . . 4 . 1 1 . . . . . . . Extermination 18 | . . . . 1 1 5 . 5 . . 2 3 1 Reinforcement 11 | . . 1 . 1 . . 1 1 . . . 5 2 Assault . | . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . . 1 . Haulers Reinforced 3 | . . . . . . . . 1 . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Upp Upp Res Res Qua Distress Signals 12 | . 1 1 3 . 1 . 1 . . . . 5 . Communications Jammed 116 | . . . . . 2 . 1 5 1 . 1 106 . Distress Signals 111 | . . . . . 1 . 1 4 1 . . 104 . Times Spotted 288 | . 11 21 38 7 20 24 14 24 8 7 16 78 20 Peak Tracking Total 14 | . 3 6 8 2 4 3 6 3 4 4 5 7 14 Tactical Retreats 14 | . 1 . 1 . 1 . 1 1 . . 2 5 2 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Upp Upp Res Res Qua Traps Triggered 14 | . . . 3 3 1 3 . . . . 1 3 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Upp Upp Res Res Qua Machines Disabled 16 | . 1 1 3 . . 2 1 5 . . . 2 1 Max in Single Turn 3 | . 1 1 3 . . 1 1 3 . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Upp Upp Res Res Qua Machines Accessed 40 | . 3 2 4 4 4 10 1 6 1 . . 2 3 Terminals 27 | . 3 1 2 3 4 6 1 2 . . . 2 3 Fabricators 1 | . . . . . . 1 . . . . . . . Repair Stations 4 | . . . 1 . . 2 . 1 . . . . . Recycling Units 3 | . . . . . . . . 3 . . . . . Scanalyzers 4 | . . 1 1 1 . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 99 | . 5 2 20 6 8 24 1 19 1 . . 3 10 Successful 62 | . 3 1 18 2 3 14 1 14 1 . . 1 4 Failed 37 | . 2 1 2 4 5 10 . 5 . . . 2 6 Catastrophic 10 | . . 1 1 1 2 3 . 1 . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . Manual 29 | . 5 . 7 4 3 7 . 1 . . . . 2 Terminals 56 | . 5 1 7 4 8 15 1 2 . . . 3 10 Fabricators 1 | . . . . . . 1 . . . . . . . Repair Stations 19 | . . . 3 . . 5 . 11 . . . . . Recycling Units 6 | . . . . . . . . 6 . . . . . Scanalyzers 16 | . . 1 10 2 . 3 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 30 | . 3 . 5 2 3 10 1 . 1 . . 1 4 Record 13 | . . . 2 1 1 8 . . . . . . 1 Part Schematic 1 | . . . . . . . . . . . . 1 . Prototype ID Bank 3 | . 2 . . . . . . . . . . . 1 Open Door 3 | . . . . . . . 1 . 1 . . . 1 Open DSF 1 | . . . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . Repair Station Index 1 | . . . 1 . . . . . . . . . . Scanalyzer Index 1 | . . . . . . 1 . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . Reprogram Traps 1 | . . . 1 . . . . . . . . . . Investigation Status 1 | . . . 1 . . . . . . . . . . Zone Layout 3 | . 1 . . . 1 . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 15 | . . . 3 . . 3 . 9 . . . . . Scan Component 9 | . . . 2 . . 2 . 5 . . . . . Repair 6 | . . . 1 . . 1 . 4 . . . . . Recycling Unit Hacks 5 | . . . . . . . . 5 . . . . . Report Inventory 3 | . . . . . . . . 3 . . . . . Retrieve Matter 1 | . . . . . . . . 1 . . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . . Scanalyzer 12 | . . 1 10 . . 1 . . . . . . . Insert Component 7 | . . 1 5 . . 1 . . . . . . . Analyze 5 | . . . 5 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . 1 . . . . . Used 1 | . . . . . . 1 . . . . . . . Hacking Detections 33 | . 2 1 3 4 4 10 1 5 . . . 2 1 Full Trace Events 5 | . . . 3 . 1 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . 2 Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . 5 . . . . . . . . 1 4 Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 6 | . . . 1 . . 1 . 4 . . . . . Time 264 | . . . 38 . . 22 . 204 . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . 1 . . . . . Parts Scanalyzed 6 | . . . 5 . . 1 . . . . . . . Part Schematics Acquired 5 | . . . 5 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Upp Upp Res Res Qua Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . 2 2 . . . . Non-combat 3 | . . . . . . . . 1 2 . . . . Combat 1 | . . . . . . . . 1 . . . . . Robot Hacks Applied 4 | . . . . . . . . 2 2 . . . . parse_system 3 | . . . . . . . . 1 2 . . . . find_recycling 1 | . . . . . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Upp Upp Res Res Qua Total Allies 18 | . . . . . 3 15 . . . . . . . Largest Group 6 | . . . . . 3 6 . . . . . . . Highest-Rated Group 124 | . . . . . 93 124 . . . . . . . Highest-Rated Ally 31 | . . . . . 31 31 . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 89 | . . . . . 37 52 . . . . . . . Total Damage 1375 | . . . . . 685 690 . . . . . . . Kills 13 | . . . . . 6 7 . . . . . . . Allies Corrupted 1 | . . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Upp Upp Res Res Qua Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . . . . Drone Launches 4 | . . . . . . 4 . . . . . . . Drone Recoveries 1 | . . . . . . 1 . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Upp Upp Res Res Qua Turns Passed 14365 | 77 821 399 1511 1337 936 1859 402 2654 1602 121 976 1413 257 Spaces Moved 7162 | 71 444 167 597 612 617 1300 196 1208 790 28 302 685 145 Core 3 | 3 . . . . . . . . . . . . . Treads 29 | . . . . . . . . . . . 29 . . Legs 7042 | . 441 167 597 612 617 1300 196 1208 790 28 256 685 145 Wheels 71 | 68 3 . . . . . . . . . . . . Hover 17 | . . . . . . . . . . . 17 . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 190 190 110 112 115 125 122 192 192 120 116 113 Average Speed 161 | 91 165 190 197 186 127 119 144 175 192 257 259 121 119 Slowest Speed 400 | 95 190 190 260 190 186 196 196 196 192 260 400 190 250 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 25 | 4 44 19 45 14 15 30 26 25 71 5 9 25 20 Regions Visited 13 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 9 | . . . 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . . . . . . . . 1 . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 9 | . 8 . . . . . . . . . 1 . . Terrain Destroyed 341 | . 20 101 11 . . 8 9 131 20 7 6 27 1 Melee . | . . . . . . . . . . . . . . Projectile 135 | . . 4 8 . . 8 9 49 20 7 6 23 1 AOE 202 | . 20 97 3 . . . . 82 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Upp Upp Res Res Qua Total 8910 | 80 512 200 807 777 710 1513 238 1619 833 53 415 960 193 Wait 793 | . 26 . 73 125 36 115 . 289 12 5 25 71 16 Move 7149 | 70 443 166 596 611 616 1299 195 1207 789 27 301 684 145 Hop . | . . . . . . . . . . . . . . Pick Up 151 | 5 13 5 16 9 10 18 1 24 4 . 17 27 2 Fast Attach 38 | 5 2 . 2 6 1 3 . 7 . . 6 5 1 Attach 83 | . 2 2 10 3 3 5 5 8 2 6 13 13 11 Detach 9 | . 1 . 2 . 1 . . . . . 3 2 . Swap 114 | . 5 1 27 4 8 13 6 13 5 1 7 24 . Drop 111 | . 10 3 23 7 9 16 . 17 1 . 6 19 . Fire 448 | . 10 23 58 12 26 39 31 52 17 14 37 114 15 Melee 4 | . . . . . . . . 2 2 . . . . Ram 3 | . . . . . . . . . . . . 1 2 Kick 1 | . . . . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . 5 . . . . . . . Rewire 1 | . . . . . . . . . 1 . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -5/Factory (discovered 4 exits: *Fac x2 / *Upp / *Ext) -5/Extension -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -2/Research -2/Quarantine History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 836 | -10/Materials | Discovered new exit (range 17) 899 | -10/Materials | Entered another Materials area 899 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1181 | -9/Materials | Build established: Skirmisher 1264 | -9/Materials | Discovered new exit (range 5) 1298 | -9/Materials | Entered another Materials area 1298 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1393 | -8/Materials | Destroyed 7 combat bots 1746 | -8/Materials | Build established: Scavenger-Skirmisher 2419 | -8/Materials | Discovered new exit (range 14) 2657 | -8/Materials | Repaired Ion Cannon 2794 | -8/Materials | Identified exit to Factory 2809 | -8/Materials | Entered Factory 2809 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3157 | -7/Factory | Build established: Skirmisher 3213 | -7/Factory | Discovered new exit (range 6) 3247 | -7/Factory | Identified exit to Factory 4101 | -7/Factory | Discovered exit to Factory (range 12) 4146 | -7/Factory | Entered another Factory area 4146 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4621 | -6/Factory | Allied Derelicts emerged from ambush trap array 4775 | -6/Factory | Lost 3 allies 4806 | -6/Factory | Spotted B-75 Beast 5068 | -6/Factory | Discovered new exit (range 12) 5081 | -6/Factory | Identified exit to Factory 5082 | -6/Factory | Entered another Factory area 5082 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5159 | -5/Factory | Identified exit to DSF 5310 | -5/Factory | Discovered new exit (range 13) 5324 | -5/Factory | Identified exit to Upper Caves 6052 | -5/Factory | Repaired Transmission Jammer 6448 | -5/Factory | Discovered new exit (range 10) 6460 | -5/Factory | Identified exit to Factory 6530 | -5/Factory | Allied Derelicts emerged from ambush trap array 6724 | -5/Factory | Build established: Scavenger-Skirmisher 6857 | -5/Factory | Discovered exit to Factory (range 10) 6916 | -5/Factory | Discovered new exit (range 15) 6940 | -5/Factory | Identified exit to Extension 6941 | -5/Factory | Entered Extension 7086 | -5/Extension | Spotted B-75 Beast 7119 | -5/Extension | Destroyed B-75 Beast 7144 | -5/Extension | Spotted B-75 Beast 7197 | -5/Extension | Lost 4 parts (1n2u1w) 7229 | -5/Extension | Destroyed B-75 Beast 7333 | -5/Extension | Discovered exit to Factory (range 3) 7343 | -5/Extension | Entered Factory 7343 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 7444 | -4/Factory | Build established: Scavenger-Gunner 7498 | -4/Factory | Repaired Imp. Cooling System 7543 | -4/Factory | Repaired Imp. Titanium Leg 7583 | -4/Factory | Repaired Carbon-fiber Leg 7662 | -4/Factory | Repaired Broken Enh. Gauss Cannon 8533 | -4/Factory | Lost 4 parts (1p1u2w) 8728 | -4/Factory | Build established: Scavenger-Skirmisher 9287 | -4/Factory | Build established: Gunner 9618 | -4/Factory | Core integrity fell below 50% 9815 | -4/Factory | Discovered new exit (range 6) 9995 | -4/Factory | Identified exit to Upper Caves 9997 | -4/Factory | Entered Upper Caves 10392 | -4/Upper Caves | Learned Research emergency access door positions 11476 | -4/Upper Caves | Discovered new exit (range 15) 11597 | -4/Upper Caves | Identified exit to Upper Caves 11599 | -4/Upper Caves | Entered another Upper Caves area 11636 | -4/Upper Caves | Core integrity fell below 20% 11672 | -4/Upper Caves | Lost 9 parts (1p3n1u4w) 11709 | -4/Upper Caves | Discovered new exit (range 4) 11717 | -4/Upper Caves | Identified exit to Research 11720 | -4/Upper Caves | Entered Research 11720 | -3/Research | Evolved 2 slots: Power x1, Utility x1 12258 | -3/Research | Lost 3 parts (2p1w) 12526 | -3/Research | Lost 3 parts (1u2w) 12544 | -3/Research | Discovered new exit (range 8) 12574 | -3/Research | Build established: Scavenger-Gunner 12647 | -3/Research | Identified exit to Research 12696 | -3/Research | Entered another Research area 12696 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 13061 | -2/Research | Destroyed 7 combat bots 13166 | -2/Research | Build established: Scavenger-Executioner 13766 | -2/Research | System corruption reached 10% 13887 | -2/Research | Discovered new exit (range 22) 14109 | -2/Research | Entered Quarantine 14161 | -2/Quarantine | Core integrity fell below 50% 14162 | -2/Quarantine | Scanned by Researcher 14326 | -2/Quarantine | Met incapacitated Sigix Warrior 14326 | -2/Quarantine | Lockdown squad dispatched 14330 | -2/Quarantine | Garrison activated, responded to threat 14338 | -2/Quarantine | Spotted Lightning 14338 | -2/Quarantine | Spotted Lightning 14340 | -2/Quarantine | Spotted Lightning 14362 | -2/Quarantine | Core integrity fell below 20% 14366 | -2/Quarantine | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- Slammed into Lightning. Penetrated by EMDS Slug. EMDS Slug penetrates Terminal. Critical hit (Smash). Rnf. Quantum Reactor destroyed. Imp. System Guard destroyed. Enh. Optical Array destroyed. System corrupted by crushing effect (+3). System corrupted by crushing effect (+2). System corrupted by crushing effect (+3). B-74 Champion suffers critical hit (Destroy). Penetrated by Slug. Penetrated by EMDS Slug. Slug penetrates G-73 Enforcer. Penetrated by EMDS Slug. P-80 Master resets H-88 Terminator, system corruption cleaned. Slammed into G-73 Enforcer. Destabilizing: System corrupted (+1). [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ] = # #?????????? | | ## ###/## #?????????? | | # # # #?????????? | | # ## ## """ # #?????????? | | ##?# " "&"" # #?????????? | | ???#### """" # ########??? | | ??????# T " #??? | | ??????# """" # #??? | | ??????# "&"" # #??? | | ??????# """ # #??? | | ??????# ## ####### ##??? | | ??????########### #???????????? | | ????????????????# #???????????? | | ????????????????# #???????????? | | ????????????????# #???????????? | | ????????????????# #???????????? | | ??????????????###+#######?????? | | ???????????#### !#?????? | | ???????????# "" "" #?????? | | ???????????#"G !!! """ #?????? | | ???????????# "" !!! T" #?????? | | ???????????#### !!! """ #?????? | | ??##########??# "" #?????? | | ??#= " #??# = #?????? | | ??# " #??# ! = [#????#? | | ??# "@hbg ######"%####### #? | | ??# sgh h # #? | | ??# g gh # +? | | ??# h"""i p# * #? | | ??# """ + %##"T####### #? | | ??# """ # ##""#?????????#? | | ??# h = # #####??????????? | | ??########## ##?????????????? | | ???????????# T#?????????????? | | ????????#### ####???????????? | | ????????#"" T""#???????????? | | ????????#"" ""#???????????? | | ????????#""" """#???????????? | | ????????#"" """ ""#???????????? | | ????????#"" "&" ""#???????????? | | ????????#"" """ ""#???????????? | | ????????#""" """#???????????? | | ????????#"""""""""#???????????? | | ????????#"""""""""#???????????? | | ????????##########????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 111 Energy Generation 87 Energy Capacity 890 Matter Stores 300 Matter Capacity 400 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 9 EM Shielding 3 Corruption Containment 12 Armor Coverage 80 Resistance: KI 20 Resistance: TH 50 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 4 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- Imp. Heat Sink | -8/Materials | Scanalyzed Prc. Beam Rifle | -8/Materials | Scanalyzed Med. Storage Unit | -8/Materials | Scanalyzed Targeting Computer | -8/Materials | Scanalyzed Seismic Detector | -8/Materials | Scanalyzed Cmb. Linear Gravjet | -2/Research | Hacked Adv. Dynamic Insulation System | -2/Quarantine | Archive Exp. Thermal Shield | -2/Quarantine | Archive Adv. Myomer Leg | -2/Quarantine | Archive Com. Tesla Bomb Launcher | -2/Quarantine | Archive Robot Schematics ------------------ R-10 Processor | -2/Quarantine | Archive T-07 Excavator | -2/Quarantine | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 20k Club Can't Touch This Dangerous Findings False Reunion Librarian More Power To You No Signal Respectable Loadout Rockin' Loadout System Compromised The More The Merrier Total Silence Challenges ------------ None Game ------ Seed HackingArmorShockpuncher Manual? 0 Play Time 04:47:51 Cumulative 13.7 hours Start 2024.07.24 @ 19:10:44 End 2024.07.25 @ 02:20:33 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 7 Rogue 0 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 20 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 32/Cog Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 76ee2668-0911-4f7b-b145-0f7b2824cafe