Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.05 @ 20:55:51 Player: Delton Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (25) 125 Value Destroyed (1172) 1172 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (117) 117 TOTAL SCORE: 6394 Bonus ------- Follower Combat Kills 165 Friendly Fire -48 Cogmind --------- Core Integrity 1150/1150 Matter 271/300 Energy 1/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- Hovering Antigrav-Thunder Exoskeleton > --- UTILITY (9) ------ Armored Scrap Engine Visual Processing Unit Improved Signal Interpreter Advanced Targeting Computer Thermal Shield Advanced Shield Generator System Restoration Module Drone Bay (0/2) > --- WEAPON (2) ------- Thermal Construct/G Lance > --- INVENTORY (5) ---- Weapon Mount Peak State ------------ > --- POWER ------------ Multi-Fission Core > --- PROPULSION ------- VSS Leg Hovering Antigrav-Thunder Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Visual Processing Unit Improved Signal Interpreter Advanced Targeting Computer Thermal Shield Advanced Shield Generator System Restoration Module Drone Bay > --- WEAPON ----------- Thermal Construct/G Lance > --- INVENTORY -------- Weapon Mount [Rating: 93] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Constructs Propulsion Light Treads Treads Light Treads Leg Titanium Leg Hover Unit Constructs Utility Improved Signal Interpreter Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Makeshift Hammer Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Impact Weapon Makeshift Hammer Piercing Weapon Lance Build | -11 -10 -10 -10 -8 -8 -8 -6 -5 -4 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Fac Slots Evolved 12 | . . . . 4 . . 4 2 2 Power 2 | . . . . . . . 1 1 . Propulsion 3 | . . . . 1 . . 1 . 1 Utility 7 | . . . . 3 . . 2 1 1 Weapon . | . . . . . . . . . . Parts Attached 43 | 6 2 1 3 8 6 4 3 9 1 Power 6 | 1 1 1 . 1 1 . . 1 . Engine 4 | 1 1 1 . . 1 . . . . Core 2 | . . . . 1 . . . 1 . Reactor . | . . . . . . . . . . Propulsion 8 | 2 . . . 2 1 2 . 1 . Treads 2 | 2 . . . . . . . . . Leg 6 | . . . . 2 1 2 . 1 . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 19 | 1 1 . 1 4 2 1 2 6 1 Device 12 | . 1 . . 3 1 1 1 4 1 Storage 2 | 1 . . . . . . 1 . . Processor 3 | . . . . 1 . . . 2 . Hackware . | . . . . . . . . . . Protection 2 | . . . 1 . 1 . . . . Artifact . | . . . . . . . . . . Weapon 10 | 2 . . 2 1 2 1 1 1 . Energy Gun 2 | 1 . . 1 . . . . . . Energy Cannon 1 | . . . . 1 . . . . . Ballistic Gun 4 | 1 . . . . 2 . 1 . . Ballistic Cannon 1 | . . . . . . 1 . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 2 1 . . . Parts Lost 23 | . 1 1 1 2 . . 4 12 2 Power 9 | . 1 1 . 1 . . . 5 1 Propulsion 5 | . . . . 1 . . 1 2 1 Utility 4 | . . . . . . . 1 3 . Weapon 5 | . . . 1 . . . 2 2 . Highest Loss Streak 5 | . 1 1 1 1 . . 3 5 2 To Critical Strikes . | . . . . . . . . . . Average Backups 3 | 1 1 3 4 2 4 4 4 3 1 Power . | . 1 . . . . 1 1 . . Propulsion 1 | . . 1 2 1 . 1 1 . . Utility . | . . 1 1 . . . . 1 1 Weapon 1 | . . 1 1 1 2 2 2 . . Tool/Special . | . . . . . . . . . . Unused Backups 6 | . 1 . . . 1 3 . 1 . Power . | . . . . . . . . . . Propulsion 2 | . 1 . . . . 1 . . . Utility 1 | . . . . . . 1 . . . Weapon 3 | . . . . . 1 1 . 1 . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 85 | . 89 99 99 85 100 93 71 64 67 Engine 8 | . 12 13 14 4 4 9 12 4 . Core 1 | . . . . 3 4 . . 4 5 Treads 7 | . 28 28 28 16 4 . 3 . . Leg 11 | . . . . 2 22 26 2 3 6 Device 17 | . 5 14 10 15 24 21 18 16 25 Storage 4 | . 14 14 14 9 2 . 4 3 . Processor 8 | . . . . 6 9 9 6 14 15 Protection 4 | . . . 2 9 9 9 5 . . Energy Gun 3 | . 14 14 13 6 . . . . 5 Ballistic Gun 4 | . 14 14 3 . 7 3 3 2 . Ballistic Cannon 2 | . . . . . . 5 . 3 . Impact Weapon 4 | . . . 10 9 9 6 4 . . Peak Build Rating 93 | 6 7 7 14 27 32 48 58 87 93 Average Rating 41 | 3 6 6 9 21 29 41 52 70 88 On Entrance 26 | . 6 7 7 14 27 32 48 49 72 Avg Prop Armor Cover (%) 10 | . . . . 10 8 . 13 . 19 Naked Turns . | . . . . . . . . . . Heaviest Build 38 | 11 14 12 19 23 26 29 38 32 25 Greatest Support 51 | 40 40 40 40 40 37 45 45 51 33 Greatest Overweight (x) 2 | . . . . 1 1 . 1 1 2 Average Overweight (x) . | . . . . . . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 5 5 Average Capacity 5 | 6 8 8 8 8 5 5 5 5 5 Most Carried 5 | 4 3 4 5 4 5 5 5 5 2 Average Carried 3 | 1 1 3 4 2 4 4 4 3 1 Final Capacity 8 | 8 8 8 8 8 5 5 5 5 5 Final Carried 5 | 2 3 4 4 2 5 5 3 1 1 Scrap Engine Consumption 114 | . . . . . . 47 7 52 8 Constructs Created 5 | . . . . . . 1 2 2 . Constructs Modified 30 | . . . . . . 4 8 15 3 Class Distribution -------------------- 69% | Mutant 9% | Assassin 8% | Skirmisher 3% | Scavenger-Mutant 3% | Scavenger-Assassin 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Assassin | -8/Storage Mutant | -8/Recycling Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -10 -8 -8 -8 -6 -5 -4 ----------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Fac Matter Collected 1129 | 199 91 11 28 70 134 126 143 327 . Remotely . | . . . . . . . . . . Salvage Created 1163 | . 108 94 . 5 78 70 143 665 . Parts 62 | . 5 4 . . 10 5 12 26 . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 2 | . . . 2 . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -6 -5 -4 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Fac Combat Hostiles Destroyed 19 | . 2 2 . . 1 2 2 10 . Melee 6 | . . . . . . . . 6 . Guns 11 | . 2 2 . . 1 1 2 3 . Cannons 2 | . . . . . . 1 . 1 . Classes Destroyed 8 | . 1 . . . 2 1 1 3 . Worker 4 | . . . . . 2 . 1 1 . Recycler 1 | . . . . . . . . 1 . Watcher 1 | . . . . . . . . 1 . Grunt 10 | . 2 2 . . . . . 6 . Sentry 2 | . . . . . 1 1 . . . Specialist 2 | . . . . . . . 2 . . Programmer 4 | . . . . . . . . 4 . Subdweller 1 | . . . . . . 1 . . . Best Kill Streak 5 | . 2 2 . . 2 1 1 5 . Combat Bots Only 4 | . 2 2 . . 1 1 1 4 . Max Kills in Single Turn 1 | . 1 1 . . 1 1 1 1 . Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -6 -5 -4 -------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Fac Hostile Shots Fired 325 | . 21 13 8 13 8 4 61 173 24 Missed 93 | . 6 1 3 6 2 1 18 48 8 Hits 232 | . 15 12 5 7 6 3 43 125 16 Projectile 232 | . 15 12 5 7 6 3 43 125 16 Critical Strikes 9 | . . . . . 1 1 . 6 1 Part Disruptions 5 | . . . . . . . 5 . . Damage Taken 4287 | . 198 159 169 138 162 47 884 2314 216 Core 542 | . 31 13 . 18 14 . 78 388 . Absorbed by Shields 39 | . . . . . . . . 5 34 Ignored by Resistances 40 | . . . . . . . . 40 . Regen/Repaired (Parts) 499 | . . . . . . . 74 399 26 Core Remaining (%) 85 | 100 . . 82 . . 94 90 61 . Volleys Fired 113 | . 15 9 3 12 18 8 27 18 3 Largest 2 | . 2 2 1 1 1 2 2 2 1 Hottest 85 | . 60 60 40 68 68 62 50 85 85 Shots Fired 155 | . 30 18 3 12 18 9 35 27 3 Gun 125 | . 30 18 3 7 17 4 31 12 3 Cannon 30 | . . . . 5 1 5 4 15 . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 96 | . 15 9 . . 17 5 24 26 . Thermal 31 | . . . . 12 1 4 11 . 3 Explosive . | . . . . . . . . . . Electromagnetic 28 | . 15 9 3 . . . . 1 . Robot Hit Streak 20 | . 12 5 3 4 2 3 15 18 20 Robot Miss Streak 6 | . 2 2 2 2 6 2 3 3 1 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . Shots Hit Robots 144 | . 22 13 1 7 6 6 28 59 2 Core Hits 64 | . 6 5 . 3 3 2 8 35 2 Critical Kills 1 | . . . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 3 | . . . . . 1 . . 2 . Destroy 1 | . . . . . 1 . . . . Impale 2 | . . . . . . . . 2 . Melee Attacks 78 | . . . 5 1 6 11 . 55 . Impact 23 | . . . 5 1 6 11 . . . Slashing . | . . . . . . . . . . Piercing 55 | . . . . . . . . 55 . Sneak Attacks 4 | . . . . . 2 . . 2 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3391 | . 233 139 11 155 307 118 504 1882 42 Guns 1345 | . 233 139 11 74 138 48 462 198 42 Cannons 541 | . . . . 81 . 70 42 348 . Explosions . | . . . . . . . . . . Melee 1505 | . . . . . 169 . . 1336 . Ramming . | . . . . . . . . . . Kinetic 1230 | . 87 43 . . 138 74 342 546 . Thermal 403 | . . . . 155 . 44 162 . 42 Explosive . | . . . . . . . . . . Electromagnetic 253 | . 146 96 11 . . . . . . Impact 169 | . . . . . 169 . . . . Slashing . | . . . . . . . . . . Piercing 1336 | . . . . . . . . 1336 . Highest Corruption 3 | . . . . . 1 1 1 3 . Average Corruption 1 | . . . . . 1 1 1 2 . Corruption Purged 3 | . . . . . . . . 3 . Corruption Blocked . | . . . . . . . . . . Effects 22 | . . . . . 3 13 1 5 . Message Errors 4 | . . . . . . 3 . 1 . Matter Fused 8 | . . . . . 1 6 . 1 . Heat Flow Errors 3 | . . . . . 2 1 . . . Energy Discharges 2 | . . . . . . 1 1 . . Data Loss (minor) 3 | . . . . . . 1 . 2 . Data Loss (major) 2 | . . . . . . 1 . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 163 | . . . . . 104 . . 59 . Projectiles 1 | . . . . . . . . 1 . Explosions . | . . . . . . . . . . Melee 162 | . . . . . 104 . . 58 . Knockbacks 11 | . . . . . 1 1 . 9 . Impact 1 | . . . . . 1 . . . . Kinetic 8 | . . . . . . 1 . 7 . Secondary 2 | . . . . . . . . 2 . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 235 | . 145 15 . 56 235 81 41 68 30 Average Temperature 43 | . 79 11 . 23 88 33 19 21 17 Received Heat Transfer 1172 | . 114 87 18 54 54 36 . 809 . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . 1 . . 1 . . . . Impact Corruptions 3 | . . . . . 3 . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 696 | . . . . 248 . 74 374 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 -6 -5 -4 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Fac Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 123 | . 30 40 . 93 35 20 40 123 60 Initial 60 | . . . . . 3 . . . 60 Average 9 | . 6 6 . 30 6 . 6 18 18 Influence Increases 913 | . 50 50 . 130 130 46 67 440 . Destroy 0b10 Robot/C 420 | . 40 40 . 60 20 20 40 200 . Destroy 0b10 Robot/NC 35 | . . . . 5 10 . 5 15 . Destroy Leader 94 | . 10 10 . 12 10 . 10 42 . Allied During Kill 8 | . . . . 8 . . . . . Successful Hack 43 | . . . . . . 5 12 26 . Disable Machine 150 | . . . . 45 90 15 . . . Destroy Structure 28 | . . . . . . 6 . 22 . Lose Combat Pursuer 135 | . . . . . . . . 135 . Influence Decreases 913 | . 50 50 . 122 138 46 67 317 123 Entered New Map 68 | . . . . . 5 . . . 63 Time Decay 650 | . 40 40 . 72 133 46 52 227 40 Lost Part 121 | . 10 10 . 10 . . 15 76 . Lost Ally 60 | . . . . 40 . . . . 20 Purge Threat 14 | . . . . . . . . 14 . Squads Dispatched 9 | . . . . 1 . . 2 6 . Investigation . | . . . . . . . . . . Extermination 5 | . . . . . . . 1 4 . Reinforcement 4 | . . . . 1 . . 1 2 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -6 -5 -4 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Fac Distress Signals 6 | . . . . 2 1 1 . 2 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 70 | . 3 2 2 9 15 5 4 27 3 Peak Tracking Total 8 | . 2 2 2 6 3 2 2 8 2 Tactical Retreats 7 | . . . . . . . . 7 . ECM-based Alert Blocks 6 | . . . . . . . . 6 . Traps | -11 -10 -10 -10 -8 -8 -8 -6 -5 -4 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Fac Traps Triggered 1 | . . . 1 . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -6 -5 -4 ---------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Fac Machines Disabled 10 | . . . . 3 6 1 . . . Max in Single Turn 1 | . . . . 1 1 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -6 -5 -4 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Fac Machines Accessed 20 | . 2 . 1 . 2 11 1 3 . Terminals 8 | . 1 . . . . 5 . 2 . Fabricators . | . . . . . . . . . . Repair Stations 2 | . 1 . . . 1 . . . . Recycling Units 5 | . . . . . 1 4 . . . Scanalyzers 2 | . . . . . . . 1 1 . Garrison Access . | . . . . . . . . . . Total Hacks 46 | . 4 . 3 . 4 25 3 7 . Successful 29 | . 1 . 3 . 2 17 2 4 . Failed 17 | . 3 . . . 2 8 1 3 . Catastrophic 2 | . 1 . . . . 1 . . . Database Lockouts . | . . . . . . . . . . Manual 2 | . . . . . . . . 2 . Terminals 20 | . 3 . . . . 12 . 5 . Fabricators . | . . . . . . . . . . Repair Stations 2 | . 1 . . . 1 . . . . Recycling Units 7 | . . . . . 3 4 . . . Scanalyzers 5 | . . . . . . . 3 2 . Garrison Access . | . . . . . . . . . . Terminal Hacks 20 | . 1 . 3 . . 13 . 3 . Record 11 | . . . 3 . . 7 . 1 . Robot Analysis 1 | . . . . . . 1 . . . Prototype ID Bank 1 | . . . . . . 1 . . . Alert Level 1 | . . . . . . 1 . . . Unreport Threat 1 | . . . . . . . . 1 . Locate Traps 1 | . 1 . . . . . . . . Reinforcement Status 1 | . . . . . . . . 1 . Zone Layout 1 | . . . . . . 1 . . . Release Object 2 | . . . . . . 2 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 1 | . . . . . 1 . . . . Scan Component 1 | . . . . . 1 . . . . Recycling Unit Hacks 5 | . . . . . 1 4 . . . Report Inventory 4 | . . . . . . 4 . . . Retrieve Components 1 | . . . . . 1 . . . . Scanalyzer 3 | . . . . . . . 2 1 . Retrieve Study 3 | . . . . . . . 2 1 . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 11 | . 2 . . . 1 6 . 2 . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 3 | . . . . . . . 2 1 . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 3 | . . . . . 3 . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -6 -5 -4 ------------ Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -6 -5 -4 -------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Fac Total Allies 3 | . . 3 . . . . . . . Largest Group 3 | . . 3 3 2 . . . . . Highest-Rated Group 40 | . . 40 40 32 . . . . . Highest-Rated Ally 16 | . . 16 16 16 . . . . . Total Orders 4 | . . . . . . . . . 4 EXPLORE 2 | . . . . . . . . . 2 RETURN 2 | . . . . . . . . . 2 Ally Attacks 39 | . . . 18 21 . . . . . Total Damage 473 | . . . 199 274 . . . . . Kills 6 | . . . 2 4 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -6 -5 -4 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Fac Active Infowar (turns) 4093 | . . . . 187 633 1439 346 1333 155 Optics 1236 | . . . . . . . . 1081 155 Sensors 3108 | . . . . 154 633 1439 346 536 . Structural 130 | . . . . 130 . . . . . Traps 1032 | . . . . . 469 563 . . . ECM 321 | . . . . . . . . 321 . Robot Analysis Total 1 | . . . . . . 1 . . . Derelict Logs Recovered 2 | . . 1 1 . . . . . . Drone Launches 2 | . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -6 -5 -4 ------------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Fac Turns Passed 5337 | 64 230 223 727 187 633 1439 346 1333 155 Spaces Moved 3374 | 36 114 113 439 89 411 1124 134 842 72 Core 6 | 6 . . . . . . . . . Treads 852 | 30 114 113 439 77 . . 79 . . Legs 2146 | . . . . 12 411 1124 14 513 72 Wheels 95 | . . . . . . . 41 54 . Hover 275 | . . . . . . . . 275 . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 120 123 123 84 102 Average Speed 139 | 141 160 160 160 165 135 123 213 128 191 Slowest Speed 255 | 160 160 160 160 240 190 123 241 215 255 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 5 | . . . . . . . . 5 . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 28 | 4 26 29 18 10 68 98 4 24 6 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . Known Exits Taken 5 | . . . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 26 | . . . 3 . . 7 . 16 . Terrain Destroyed 26 | . . . 3 . . 7 . 16 . Melee 26 | . . . 3 . . 7 . 16 . Projectile . | . . . . . . . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -6 -5 -4 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Fac Total 3767 | 49 135 139 457 117 470 1163 168 983 86 Wait 98 | . . 15 3 . 17 6 . 48 9 Move 3365 | 35 113 112 438 88 410 1123 133 841 72 Hop . | . . . . . . . . . . Pick Up 39 | 8 4 2 3 6 6 2 . 7 1 Fast Attach 9 | . . . . . 3 3 2 1 . Attach 34 | 6 2 1 3 8 2 . 2 9 1 Detach 2 | . . . . . . 1 . 1 . Swap 5 | . . . . . 1 2 . 2 . Drop 24 | . 1 . 2 2 7 7 4 1 . Fire 113 | . 15 9 3 12 18 8 27 18 3 Melee 78 | . . . 5 1 6 11 . 55 . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory (discovered 7 exits: *Fac x4 / Low / Ext x2) -5/Factory -4/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Discovered new exit (range 16) 295 | -10/Materials | Entered Mines 333 | -10/Mines | Build established: Mutant 434 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 471 | -10/Mines | Learned Materials stockpile data 509 | -10/Mines | Discovered new exit (range 4) 518 | -10/Mines | Entered Subcaves 518 | -10/Subcaves | Accompanied by 3 allies 544 | -10/Subcaves | Visited Clippyterm 549 | -10/Subcaves | Learned 40 Factory zone layouts 614 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 680 | -10/Subcaves | Discovered new exit (range 11) 682 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hammer 1083 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 1136 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1245 | -10/Subcaves | Entered Materials 1245 | -8/Materials | Accompanied by 2 allies 1245 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1425 | -8/Materials | Discovered new exit (range 5) 1430 | -8/Materials | Identified exit to Storage 1432 | -8/Materials | Entered Storage 1446 | -8/Storage | Met 01-MTF 1810 | -8/Storage | Discovered new exit (range 11) 2057 | -8/Storage | Discovered new exit (range 5) 2063 | -8/Storage | Identified exit to Recycling 2064 | -8/Storage | Build established: Assassin 2065 | -8/Storage | Entered Recycling 2065 | -8/Recycling | Accompanied by 1 ally (01-MTF) 2441 | -8/Recycling | Build established: Skirmisher 2597 | -8/Recycling | Entered Scraplab 2629 | -8/Recycling | Found Prototype Device 2629 | -8/Recycling | Identified Scrap Engine 2922 | -8/Recycling | Build established: Mutant 3490 | -8/Recycling | Discovered new exit (range 8) 3502 | -8/Recycling | Identified exit to Factory 3504 | -8/Recycling | Entered Factory 3504 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 3505 | -6/Factory | Identified exit to Lower Caves 3505 | -6/Factory | Identified exit to Factory 3505 | -6/Factory | Identified exit to Extension 3850 | -6/Factory | Entered another Factory area 3850 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3880 | -5/Factory | Lost 3 parts (1n1u1w) 4825 | -5/Factory | Lost 5 parts (2p1n2u) 5165 | -5/Factory | Discovered new exit (range 18) 5182 | -5/Factory | Identified exit to Factory 5183 | -5/Factory | Entered another Factory area 5183 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5338 | -4/Factory | Self-destructed Last Messages --------------- 05230_ Slug penetrates Wall. 05233_ Arm. Scrap Engine consumes Magnetic Acceleration Cannon. 05234_ Slug penetrates Drone. 05234_ Drone destroyed. 05235_ Arm. Scrap Engine consumes Magnetic Acceleration Cannon. 05269_ Scrap Engine modifies Hpw. Electro Tesla Construct/G: Max Damage -6 Renamed Thermal Construct/G. 05317_ Arm. Scrap Engine consumes Hardcell Cannon. 05331_ Slug penetrates Wall. 05335_ Penetrated by Slug. 05337_ Multi-Fission Core destroyed. 05337_ Arm. Scrap Engine damaged due to network destabilization (-8). 05338_ Slug penetrates Wall. 05338_ VSS Leg+ destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ????? ?????????????????????????? | | ????? ?????????????????????????? | | ????" ?????????????????????????? | | "?""" ?????????????????????????? | | "?""" "????????????????????????? | | ????????????????????????? | | ????????????????????????? | | """"?????????????????????? | | """""? #######???????????? | | #???????????? | | """ """ #???????????? | | """"" """"" #???########? | | """"" """"" #???# #? | | #???# """ #? | | """ " " #???# """ #? | | " """ "T" #???# """ #? | | " "" """ #???# "" #? | | % % ##### "" #? | | h/h #? | | ####" "################ @ #? | | #??## ##??????????????# #? | | #???####???????????????# #? | | #??????????????????????# #? | | #??????????????????????# #? | | #######????????????????# ! #? | | #????????????????####;###? | | ##### #???# ????????????# #? | | # #???# ??"""???? ## #? | | ! * + #???# """"""? + " #? | | # #???# ## !#? | | # #???# """""" ## #? | | [# #???# """""" #### ###? | | # #???# """""" #??# #??? | | # ##### """""" #??# #??? | | # + #??# #??? | | # # #??# #??? | | ##### ####+#+########## #??? | | #??? | | ######## ##########??? | | ???????# """ #???????????? | | ???????# """ ! #???????????? | | ######?# """ #???????????? | | #?# #???????????? | | ### """ """ #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 36 Energy Capacity 423 Matter Stores 450 Matter Capacity 450 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Resistance: TH 20 Evasion (%) 55 Targeting Accuracy 28 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- VSS Leg | -6/Factory | Hacked Flak Cannon | -6/Factory | Hacked Nuclear Core | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Not So Scrappy Overwhelming Scrappetite Spot Them First Challenges ------------ None Game ------ Seed RingPowerDriveblaster Manual? 0 Play Time 00:47:19 Cumulative 48.5 hours Start 2025.10.28 @ 22:07:50 End 2025.11.05 @ 20:55:51 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 103 Rogue 103 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 42 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 80a33bda-901f-490a-b613-3393781b8309