Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.19 @ 05:29:28 // AFD2020/Player2 Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (210) 1050 Value Destroyed (10236) 10236 Prototype IDs (33) 660 Alien Tech Used (2) 400 Bonus (13843) 13843 TOTAL SCORE: 35689 Bonus ------- High Alert Combat Kills 2149 Follower Combat Kills 8347 Entered Garrisons 600 Used RIF Installer 1500 Entered DSFs 500 Met Data Miner 300 Hacked Protovariant 500 Scanned by Researcher 500 Win 3000 Friendly Fire -3553 Cogmind --------- Core Integrity 1317/1600 Matter 193/300 Energy 614/640 System Corruption 4% Temperature Cool (10) Movement Treading (155) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Reinforced Fission Core Particle Reactor Light Quantum Reactor > --- PROPULSION (8) --- Medium Treads Medium Treads Medium Treads Medium Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY (12) ----- High-capacity Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Quantum Capacitor Layered Medium Armor Plating Advanced EM Disruption Field System Shield Relay Coupler [Swarmer] (9) Relay Coupler [Grunt] (17) Relay Coupler [Sentry] (12) Relay Coupler [Hunter] (2) > --- WEAPON (2) ------- Compact HERF Cannon Advanced Remote Datajack > --- INVENTORY (20) --- Medium Treads High-capacity Matter Pod (200) Layered Medium Armor Plating Relay Coupler [NC] (28) Relay Coupler [Sentry] (28) Relay Coupler [Demolisher] (26) Relay Coupler [Heavy] (14) Advanced Component Analysis Suite Quantum Rifle Enhanced Nova Cannon Disintegrator Helical Railgun Micro-nuke Launcher Micro-nuke Launcher Advanced Datajack Power Maul Peak State ------------ > --- POWER ------------ Reinforced Fission Core Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Quantum Capacitor Layered Medium Armor Plating System Shield Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Hunter] > --- WEAPON ----------- Compact HERF Cannon Advanced Remote Datajack > --- INVENTORY -------- Medium Treads High-capacity Matter Pod Layered Medium Armor Plating Advanced EM Disruption Field Relay Coupler [NC] Relay Coupler [Sentry] Relay Coupler [Demolisher] Relay Coupler [Heavy] Advanced Component Analysis Suite Subatomic Replicator Terrabomb Quantum Rifle Enhanced Nova Cannon Disintegrator Helical Railgun Micro-nuke Launcher Micro-nuke Launcher Advanced Datajack Power Maul [Rating: 157] Favorites ----------- Power Reinforced Fission Core Engine Light Angular Momentum Engine Power Core Reinforced Fission Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Hunter] Protection Hardened Heavy Armor Plating Weapon Advanced Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Launcher Missile Launcher Special Weapon Advanced Remote Datajack Impact Weapon Power Maul Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac DSF Fac Fac Upp Upp Res Qua Res Tes Acc Slots Evolved 18 | . . . 2 . . 2 . . . 2 . . . . 2 . 2 2 . . 2 . 2 . 2 Power 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Propulsion 6 | . . . 1 . . 1 . . . . . . . . 1 . 1 . . . . . 2 . . Utility 10 | . . . 1 . . 1 . . . 2 . . . . 1 . . 2 . . 1 . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 290 | 2 2 5 8 5 5 18 5 13 5 26 9 16 . 8 . 5 14 10 14 16 38 25 11 4 26 Power 27 | . . . 1 . 2 2 . 1 . 2 . . . . . . 1 1 1 2 4 3 2 . 5 Engine 10 | . . . 1 . 2 2 . . . 2 . . . . . . . 1 . 1 1 . . . . Core 7 | . . . . . . . . 1 . . . . . . . . 1 . 1 1 . 1 1 . 1 Reactor 10 | . . . . . . . . . . . . . . . . . . . . . 3 2 1 . 4 Propulsion 61 | 2 . . 2 2 1 6 1 5 1 3 1 3 . . . . 1 1 2 6 8 2 5 1 8 Treads 61 | 2 . . 2 2 1 6 1 5 1 3 1 3 . . . . 1 1 2 6 8 2 5 1 8 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 81 | . 1 1 1 1 2 4 . 3 2 8 . 4 . . . 3 6 4 5 6 16 7 . 2 5 Device 45 | . . . 1 1 1 2 . 1 2 2 . 2 . . . 2 4 3 4 5 9 4 . . 2 Storage 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Processor 7 | . . . . . . 1 . . . 1 . 2 . . . 1 . . . 1 1 . . . . Hackware 14 | . . . . . . . . 1 . . . . . . . . 1 1 . . 5 3 . 2 1 Protection 13 | . . 1 . . . 1 . 1 . 5 . . . . . . 1 . 1 . 1 . . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 121 | . 1 4 4 2 . 6 4 4 2 13 8 9 . 8 . 2 6 4 6 2 10 13 4 1 8 Energy Gun 14 | . 1 2 . . . . . . . . . . . . . . . 1 2 1 4 1 . . 2 Energy Cannon 54 | . . . 3 1 . 4 2 3 1 7 4 3 . 5 . 1 4 1 2 . 2 7 1 1 2 Ballistic Gun 6 | . . . . . . 2 . . . . 1 1 . . . . . . 1 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 20 | . . 2 1 1 . . 2 . 1 2 3 . . 1 . 1 1 1 1 . . 2 1 . . Special Weapon 14 | . . . . . . . . . . . . . . . . . 1 1 . . 4 3 2 . 3 Impact Weapon 10 | . . . . . . . . . . 4 . 4 . 1 . . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . 1 . . . 1 . 1 . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 2 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . System Corruption 9 | . . . . . . . . . . . . . . . . . . . . 2 7 . . . . Parts Lost 20 | . . . 1 . . . . . 1 . . . . . . . . 1 . . 4 2 2 7 2 Power 8 | . . . 1 . . . . . . . . . . . . . . . . . 2 1 1 3 . Propulsion 5 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 3 . Utility 7 | . . . . . . . . . 1 . . . . . . . . . . . 2 1 . 1 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 7 | . . . 1 . . . . . 1 . . . . . . . . 1 . . 3 1 2 7 1 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Average Slot Usage (%) 90 | . 85 93 89 100 100 99 100 99 99 94 92 92 92 92 80 85 83 83 88 88 83 75 83 85 75 Engine 6 | . 14 14 10 11 11 9 9 3 . 6 7 7 7 7 6 6 5 5 5 4 3 . . . . Core 2 | . . . . . . . . 5 9 . . . . . . . 3 5 5 4 4 4 5 8 2 Reactor 1 | . . . . . . . . . . . . . . . . . . . . . 3 7 6 4 6 Treads 28 | . 28 28 28 33 33 35 36 36 36 30 30 30 30 30 26 26 26 27 30 30 23 14 18 21 17 Device 10 | . . . 5 21 22 21 9 8 8 7 7 6 7 7 6 6 6 12 15 12 11 16 17 12 6 Storage 7 | . 14 14 11 11 11 9 9 9 9 7 7 7 7 7 6 6 5 5 5 5 4 4 4 4 4 Processor 8 | . . . . . . 1 9 9 9 11 15 15 15 15 13 19 11 10 10 12 9 9 8 8 8 Hackware 2 | . . . . . . . . . . . . . . . . . 3 . . . 6 7 13 16 18 Protection 5 | . . 7 11 . . 3 9 8 9 13 7 7 7 7 6 6 5 5 5 5 3 . . . 5 Energy Gun 3 | . 28 24 6 . . . . . . . . . . . . . . 1 4 4 3 . 1 . . Energy Cannon 10 | . . . 15 21 22 17 15 17 17 14 14 9 . 13 13 12 10 6 3 5 3 7 4 7 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 149 | 12 27 31 37 40 60 70 63 61 59 89 82 82 74 82 82 83 99 108 132 132 149 110 116 117 120 Greatest Support 271 | 40 40 40 60 60 60 80 80 85 85 90 90 93 93 93 93 93 121 144 144 157 196 215 271 271 262 Greatest Overweight (x) 19 | . . . . . . . . 19 . 1 . . . . . . 1 . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 8 9 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 6 9 9 13 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 6 4 9 9 14 15 19 19 19 20 19 20 19 20 20 20 20 19 19 19 19 19 19 19 19 19 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 9 9 13 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 19 20 20 17 Class Distribution -------------------- 78% | Bothacker-Mutant 12% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Lower Caves Bothacker-Mutant | -7/Lower Caves Bothacker-Mutant | -7/Data Miner Bothacker-Mutant | -6/Proximity Caves Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/DSF Bothacker-Mutant | -5/Factory Bothacker-Mutant | -4/Factory Bothacker-Mutant | -4/Upper Caves Bothacker-Mutant | -4/Upper Caves Bothacker-Mutant | -3/Research Scavenger-Mutant | -3/Quarantine Bothacker-Mutant | -2/Research Bothacker-Mutant | -2/Testing Bothacker-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac DSF Fac Fac Upp Upp Res Qua Res Tes Acc Matter Collected 4463 | 198 215 82 85 70 50 196 7 212 63 267 222 174 . 84 . 132 86 274 237 300 585 441 140 . 343 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10013 | . 370 141 132 124 363 590 41 325 191 793 474 70 . 154 . 358 244 315 663 530 1726 1467 469 260 213 Parts 466 | . 22 11 7 5 18 39 5 25 11 33 18 3 . 6 . 17 15 10 26 31 74 47 16 7 20 Haulers Intercepted 10 | . 1 . . . . 3 . 2 . 1 . . . . . . 1 . . . 1 1 . . . Recyclers Shooed 7 | . 2 . . . . . . . . 1 . . . . . . . 1 . . 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 79 | . . . . . . . . . . . 16 18 . 14 . . . . 24 7 . . . . . Prevented 14 | . . . . . . . . . . . . . . . . . . . 7 7 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac DSF Fac Fac Upp Upp Res Qua Res Tes Acc Combat Hostiles Destroyed 157 | . 9 6 5 3 8 8 3 5 6 13 9 . . 4 . 9 4 5 11 4 21 16 5 1 2 Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Guns 20 | . 7 5 . . . . . . . . . . . . . . . 2 4 . 2 . . . . Cannons 73 | . . . 1 2 8 8 . 5 3 8 3 . . 1 . 6 3 1 2 1 6 10 3 . 2 AOE 37 | . 2 1 3 1 . . 3 . 3 2 6 . . 3 . 3 1 1 4 . 1 3 . . . Classes Destroyed 23 | . 4 . 2 2 . 2 . 1 . 3 1 . . . . 2 . . . . 2 3 . . 1 Worker 8 | . . . . 1 . 1 . . . 1 . . . . . . . 1 . . 2 2 . . . Builder 7 | . . . . . . . . . . 1 . . . . . . 1 . . . 2 1 1 . 1 Tunneler 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Hauler 10 | . 1 . . . . 3 . 2 . 1 . . . . . . 1 . . . 1 1 . . . Recycler 4 | . . . . . . . . . . 1 . . . . . . . . . . . 2 . 1 . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Operator 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Watcher 9 | . 1 . . . . . . . . 2 . . . . . . . . . . 2 3 . . 1 Swarmer 28 | . 3 3 3 . . . 2 1 3 2 . . . . . 3 . . 7 . 1 . . . . Grunt 70 | . 6 3 1 2 6 3 1 1 2 5 7 . . 3 . 2 3 4 2 . 6 9 3 . 1 Brawler 7 | . . . 1 . 1 . . . . 1 . . . 1 . . . . 3 . . . . . . Duelist 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Sentry 16 | . . . . 1 1 4 . 2 1 4 . . . . . . . 1 . 1 1 . . . . Specialist 4 | . . . . . . . . . . . . . . . . 3 . . . . . . . 1 . Hunter 11 | . . . . . . . . 1 . . . . . . . . . . . 2 3 3 2 . . Programmer 12 | . . . . . . . . . . 1 1 . . . . . 1 . . 1 6 2 . . . Heavy 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Packrat 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Mutant 4 | . . . . . . . . . . . 1 1 . . . . . . 1 1 . . . . . Commander 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 13 | . 8 2 3 3 3 2 2 2 3 3 3 . . 3 . 4 3 3 4 1 3 13 3 1 2 Combat Bots Only 8 | . 8 2 3 2 3 2 2 2 3 2 3 . . 3 . 4 2 3 4 1 3 8 2 1 1 Max Kills in Single Turn 3 | . 1 1 3 2 2 1 2 1 3 2 2 1 . 2 . 2 1 1 3 1 1 3 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 1 3 1 . . 2 . 3 2 2 . . 2 . 2 1 1 3 . 1 2 . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac DSF Fac Fac Upp Upp Res Qua Res Tes Acc Damage Taken 12481 | . 43 77 170 174 106 370 123 211 383 1435 234 68 . 120 . 167 174 704 414 515 2530 1585 240 1447 1191 Core 1145 | . 10 11 . 18 . 21 6 55 64 140 13 . . . . 11 20 59 19 24 192 180 26 81 195 Absorbed by Shields 828 | . . . . . 12 . . . . . . . . . . . . . 171 298 347 . . . . Reduced by Siege Mode 47 | . . . . . . . . . . . . . . . . . . . . . 13 34 . . . Regen/Repaired (Parts) 1049 | . 346 . 46 . . 49 . 50 . . . . . . . . . . . . 16 542 . . . Core Remaining (%) 77 | 100 . 56 . . 78 . . . 65 . . . . 54 . 86 92 . . 90 . 53 . 91 82 Volleys Fired 788 | . 24 14 8 9 20 33 10 24 8 62 19 11 . 8 . 12 22 34 57 60 186 106 18 8 35 Largest 2 | . 2 2 2 2 2 2 2 2 2 2 2 2 . 2 . 2 2 2 2 1 1 1 1 1 1 Hottest 200 | . 80 80 136 136 136 136 136 136 136 150 150 150 . 150 . 150 163 163 101 98 98 98 120 200 94 Shots Fired 1025 | . 48 26 15 16 34 66 12 48 14 114 25 16 . 12 . 22 40 46 58 60 186 106 18 8 35 Gun 275 | . 48 24 2 . . 8 . . . . 9 4 . . . . . 8 41 59 70 1 . . 1 Cannon 662 | . . . 12 14 34 58 9 48 13 113 11 12 . 8 . 20 36 31 12 1 99 88 14 8 21 Launcher 40 | . . 2 1 2 . . 3 . 1 1 5 . . 4 . 2 2 5 5 . . 7 . . . Special 48 | . . . . . . . . . . . . . . . . . 2 2 . . 17 10 4 . 13 Kinetic 64 | . . . . . . 8 . . . . 9 4 . . . . . . 8 35 . . . . . Thermal 578 | . . . 12 14 34 58 9 48 13 113 11 12 . 8 . 20 36 31 12 1 99 38 1 7 1 Explosive 40 | . . 2 1 2 . . 3 . 1 1 5 . . 4 . 2 2 5 5 . . 7 . . . Electromagnetic 295 | . 48 24 2 . . . . . . . . . . . . . . 8 33 24 70 51 13 1 21 Robot Hit Streak 23 | . 4 3 6 9 6 11 2 6 9 11 10 10 . 8 . 13 12 15 12 11 16 14 23 10 11 Robot Miss Streak 5 | . 5 3 1 2 1 3 2 3 1 3 1 2 . 3 . 2 2 2 4 3 4 3 1 . 5 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 313 | . . . . . . . . . . . . . . . . . . 15 39 16 156 66 . . 21 Shots Hit Robots 684 | . 24 14 11 9 18 42 5 29 10 78 21 12 . 9 . 15 22 30 43 49 127 79 16 3 18 Core Hits 351 | . 15 10 4 6 9 19 5 9 9 29 20 4 . 14 . 13 9 19 29 18 43 54 6 2 5 Critical Kills 8 | . . . 2 . . . . . . . . . . . . . 1 . . . 4 . . 1 . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Critical Strikes 13 | . 1 . 3 . . . . . . . . . . . . . 1 . 1 1 5 . . 1 . Meltdown 8 | . . . 2 . . . . . . . . . . . . . 1 . . . 4 . . 1 . Destroy 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Corrupt 4 | . 1 . 1 . . . . . . . . . . . . . . . 1 . 1 . . . . Melee Attacks 102 | . . . . . . . . 3 . 8 . 77 . 5 . . . . . . . . . . 9 Impact 98 | . . . . . . . . . . 8 . 77 . 4 . . . . . . . . . . 9 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . 3 . 1 . 1 . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 24736 | . 465 306 353 352 439 1001 324 575 456 2120 1246 375 . 595 . 707 863 1495 1647 1154 4136 5118 512 69 428 Guns 4175 | . 353 162 11 . . 63 . . . . 164 81 . . . . . 159 711 1111 1314 46 . . . Cannons 12506 | . . . 197 180 439 882 62 575 223 1639 272 179 . 100 . 375 616 592 316 43 2211 2605 511 62 427 Explosions 7376 | . 102 141 143 172 . . 262 . 233 221 805 . . 495 . 332 219 740 620 . 456 2435 . . . Melee 256 | . . . . . . . . . . 141 . 115 . . . . . . . . . . . . . Ramming 423 | . 10 3 2 . . 56 . . . 119 5 . . . . . 28 4 . . 155 32 1 7 1 Kinetic 1182 | . . . . . . 63 . . . . 164 81 . . . . . . 149 725 . . . . . Thermal 10413 | . 102 . 197 180 439 882 62 575 223 1639 272 179 . 100 . 375 616 592 316 43 2667 934 . 20 . Explosive 6818 | . . 141 143 172 . . 262 . 233 221 805 . . 495 . 332 219 740 620 . . 2435 . . . Electromagnetic 5644 | . 353 162 11 . . . . . . . . . . . . . . 159 562 386 1314 1717 511 42 427 Impact 256 | . . . . . . . . . . 141 . 115 . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . . . 1 1 1 1 1 . 1 . . . 2 7 7 . 5 4 Average Corruption 2 | . . . . . . . . . . 1 1 1 1 1 . 1 . . . 1 4 6 . 1 4 Corruption Purged 7 | . . . . . . . . . . . . . . . . . . . . 3 4 . . . . Corruption Blocked 15 | . . . . . . . . . . . . . . . . . . . . . . 15 . . . Effects 129 | . . . . . . . . . . 13 13 14 1 . . . . . . 2 57 15 . . 14 Message Errors 39 | . . . . . . . . . . 3 6 5 . . . . . . . 2 16 4 . . 3 Matter Fused 22 | . . . . . . . . . . 3 3 3 . . . . . . . . 10 1 . . 2 Heat Flow Errors 14 | . . . . . . . . . . 1 1 1 1 . . . . . . . 9 . . . 1 Energy Discharges 15 | . . . . . . . . . . 2 . 2 . . . . . . . . 6 2 . . 3 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . . 1 2 . . 1 Data Loss (minor) 19 | . . . . . . . . . . 3 1 2 . . . . . . . . 7 3 . . 3 Data Loss (major) 9 | . . . . . . . . . . 1 1 1 . . . . . . . . 4 1 . . 1 Misfires 4 | . . . . . . . . . . . 1 . . . . . . . . . 2 1 . . . Weapon Failures 3 | . . . . . . . . . . . . . . . . . . . . . 2 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 547 | . . . 6 . . . 32 16 75 90 12 . . . . . . 5 14 . 117 180 . . . Projectiles 233 | . . . . . . . . 16 . . 7 . . . . . . 1 14 . 88 107 . . . Explosions 224 | . . . 6 . . . 32 . 75 . 5 . . . . . . 4 . . 29 73 . . . Melee 90 | . . . . . . . . . . 90 . . . . . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Impact 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 226 | . . . 19 . . . . . . . 2 . . . . . . 26 . . 30 149 . . . Shots 7 | . . . 1 . . . . . . . 1 . . . . . . 1 . . 1 3 . . . Rammed 41 | . 4 1 1 . . 6 . . . 9 . . . . . . 2 1 . . 11 3 1 1 1 Targets Rammed 50 | . 4 1 1 . . 9 . . . 11 1 . . . . . 2 1 . . 14 3 1 1 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 9 | . . . . . . 3 . . . 2 1 . . . . . . . . . 3 . . . . Highest Temperature 475 | . 128 108 168 117 126 108 48 120 181 337 114 261 96 246 . 10 57 264 216 134 475 264 6 180 391 Average Temperature 84 | . 44 41 54 47 41 36 25 37 80 97 39 117 53 119 . 10 21 56 82 60 134 58 4 63 104 Received Heat Transfer 2219 | . 6 36 24 30 52 90 27 63 234 426 117 45 . 45 . 45 48 93 108 34 257 256 9 18 156 Effects 13 | . . . . . . . . . . 7 . . . . . . . . . . 5 . . . 1 Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Energy Bleed 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Interference 9 | . . . . . . . . . . 6 . . . . . . . . . . 3 . . . . Siege Activations 5 | . . . . . . . . . . . . . . . . . . . . . 3 2 . . . Total Turns 76 | . . . . . . . . . . . . . . . . . . . . . 42 34 . . . Longest Duration 24 | . . . . . . . . . . . . . . . . . . . . . 23 24 . . . Robots Corrupted 16 | . . . . . . . . . . . . . . . . . . . 1 3 6 4 2 . . Combat Hostiles 15 | . . . . . . . . . . . . . . . . . . . 1 3 6 3 2 . . Parts Fried 18 | . . . . . . . . . . 3 . . . . . . . . 3 2 3 7 . . . Impact Corruptions 6 | . . . . . . . . . . 5 1 . . . . . . . . . . . . . . Robots Melted 13 | . . . 2 . . . . . . 3 . . . . . . 1 1 . . 5 . . 1 . Combat Hostiles 11 | . . . 1 . . . . . . 3 . . . . . . . 1 . . 5 . . 1 . Parts Melted 31 | . . . 2 . 1 1 . . . 6 1 . . . . . . 1 2 . 13 . . 4 . Heat Transferred 15420 | . 150 . 333 296 712 1517 111 962 370 2812 342 259 . 148 . 555 829 872 446 50 3256 1400 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac DSF Fac Fac Upp Upp Res Qua Res Tes Acc Peak Influence 1748 | . 468 202 422 385 893 759 699 545 567 929 . . . . 170 502 824 639 . . 1275 1748 1242 765 1105 Initial 926 | . . 142 35 39 120 434 493 340 131 297 . . . . 170 119 263 329 . . 96 690 926 698 382 Average 512 | . 311 68 121 186 634 588 615 327 473 766 . . . . 170 347 565 395 . . 408 1041 1088 687 764 Maximum Alert Level 5 | . 2 1 2 1 3 3 2 2 2 3 . . . . . 2 3 2 . . 4 5 4 3 4 Low Security (%) 20 | 100 13 98 78 77 7 . . 4 10 . . . . . 100 31 . . . . 31 . . . . Level 1 20 | . 72 1 21 22 6 . . 71 5 3 . . . . . 29 17 56 . . 36 . . . 8 Level 2 29 | . 14 . . . 42 79 100 24 84 25 . . . . . 39 50 42 . . 16 13 . 28 21 Level 3 25 | . . . . . 42 20 . . . 70 . . . . . . 32 . . . 5 50 52 71 65 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . 8 17 47 . 4 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . 18 . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Squads Dispatched 69 | . 5 1 1 2 . 4 . 5 . 7 . . . . . 2 2 3 . . 12 11 4 6 4 Investigation 13 | . 3 1 . 1 . 1 . 2 . 3 . . . . . . . . . . 1 1 . . . Extermination 11 | . . . . . . . . . . 2 . . . . . . 1 1 . . 4 1 1 . 1 Reinforcement 33 | . 2 . 1 1 . 2 . 3 . 1 . . . . . 2 1 2 . . 7 7 2 1 1 Assault 8 | . . . . . . 1 . . . . . . . . . . . . . . . 2 1 2 2 Garrison 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . Construction Impeded 8 | . . . 1 . . . . . . . . . . . . . . 1 . . 3 3 . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac DSF Fac Fac Upp Upp Res Qua Res Tes Acc Distress Signals 18 | . 2 . . 1 . 3 . 3 . . . . . . . . 2 1 . . 1 3 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 440 | . 17 12 12 9 15 26 7 26 14 41 13 3 . 8 . 11 22 16 21 8 60 45 15 7 32 Peak Tracking Total 10 | . 3 3 3 3 5 4 3 3 4 4 4 3 . 4 . 5 4 5 7 3 5 10 5 6 6 Tactical Retreats 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac DSF Fac Fac Upp Upp Res Qua Res Tes Acc Traps Triggered 9 | . 1 . 1 2 1 1 . . . 1 . . . . . . . . . . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac DSF Fac Fac Upp Upp Res Qua Res Tes Acc Machines Disabled 54 | . 2 . . . 3 3 1 2 1 3 . . . . . 1 9 4 . . 6 11 2 1 5 Max in Single Turn 1 | . 1 . . . 1 1 1 1 . . . . . . . 1 . 1 . . . 1 . 1 1 Garrison Access 6 | . . . . . . . . . . 2 . . . . . . 1 . . . . . 1 1 1 Garrison Relay 4 | . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac DSF Fac Fac Upp Upp Res Qua Res Tes Acc Machines Accessed 81 | . 8 1 7 3 . 8 . 6 . 10 . 1 3 . 1 . 2 4 2 3 9 4 1 4 4 Terminals 38 | . 5 . 5 2 . 5 . 2 . 4 . . . . 1 . 1 2 . . 3 2 . 3 3 Fabricators 3 | . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . Repair Stations 7 | . 1 . 1 . . 1 . 1 . . . . . . . . . . . . 2 1 . . . Recycling Units 10 | . 2 . . . . 1 . 1 . 2 . . . . . . . 2 . . 1 . 1 . . Scanalyzers 5 | . . . 1 . . . . 1 . 1 . . . . . . . . . . 1 1 . . . Garrison Access 8 | . . . . 1 . 1 . 1 . 2 . . . . . . 1 . . . . . . 1 1 Total Hacks 215 | . 26 1 20 9 . 25 . 18 . 24 . 1 23 . 1 . 5 13 2 8 14 8 2 9 6 Successful 110 | . 12 1 9 6 . 11 . 11 . 6 . 1 23 . 1 . 1 4 2 8 6 3 1 3 1 Failed 105 | . 14 . 11 3 . 14 . 7 . 18 . . . . . . 4 9 . . 8 5 1 6 5 Catastrophic 20 | . 1 . 4 1 . 2 . 1 . 4 . . . . . . 1 . . . 3 1 . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 88 | . 10 . 14 7 . 15 . 9 . 8 . . . . . . 2 8 . . 4 4 . 3 4 Terminals 97 | . 15 . 15 7 . 15 . 4 . 10 . . . . 1 . 2 7 . . 5 4 . 7 5 Fabricators 6 | . . . . . . . . . . 3 . . . . . . . . . . 3 . . . . Repair Stations 21 | . 4 . 3 . . 6 . 4 . . . . . . . . . . . . 2 2 . . . Recycling Units 26 | . 7 . . . . 2 . 2 . 5 . . . . . . . 6 . . 2 . 2 . . Scanalyzers 10 | . . . 2 . . . . 2 . 2 . . . . . . . . . . 2 2 . . . Garrison Access 20 | . . . . 2 . 2 . 6 . 4 . . . . . . 3 . . . . . . 2 1 Terminal Hacks 60 | . 6 1 5 2 . 3 . 1 . 1 . 1 23 . 1 . . 2 2 8 2 1 . 1 . Record 13 | . . . . . . . . . . . . . 6 . . . . . 1 6 . . . . . Part Schematic 9 | . . . . . . . . . . . . . 9 . . . . . . . . . . . . Robot Schematic 6 | . 1 . . . . . . . . . . . 5 . . . . . . . . . . . . Robot Analysis 5 | . 3 . 1 . . 1 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . 1 . 1 . . . . . . . . . 3 . . . . . . . . . . . . Open Door 6 | . . 1 . 1 . . . . . . . 1 . . . . . . 1 2 . . . . . Open DSF 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Branch Access Points 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Unreport Threat 6 | . . . 2 1 . 1 . . . . . . . . . . . . . . 1 1 . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Reprogram Traps 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Recall Investigation 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 12 | . 2 . 2 . . 3 . 3 . . . . . . . . . . . . . 2 . . . Scan Component 7 | . 1 . 1 . . 2 . 2 . . . . . . . . . . . . . 1 . . . Repair 5 | . 1 . 1 . . 1 . 1 . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks 7 | . 2 . . . . 1 . 1 . . . . . . . . . 1 . . 1 . 1 . . Retrieve Components 7 | . 2 . . . . 1 . 1 . . . . . . . . . 1 . . 1 . 1 . . Scanalyzer 7 | . . . 2 . . . . 2 . 2 . . . . . . . . . . 1 . . . . Insert Component 4 | . . . 1 . . . . 1 . 1 . . . . . . . . . . 1 . . . . Analyze 3 | . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . Garrison Access Hacks 12 | . . . . 1 . 2 . 2 . 3 . . . . . . 1 . . . . . . 2 1 Unlock Access 3 | . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . Seal Access 5 | . . . . . . . . . . 2 . . . . . . 1 . . . . . . 1 1 Coupler Status 4 | . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . 1 . Unauthorized Hacks 11 | . 2 . . 3 . 2 . 2 . . . . . . . . . 1 . . 1 . . . . Terminals 5 | . . . . 2 . 2 . . . . . . . . . . . 1 . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Botnet 3 | . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . Operators 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . . . . 1 . . . . . . . . . . . . 1 . . . . Mask 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Reprogram 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . 1 . . . 1 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 58 | . 6 . 5 2 . 7 . 4 . 9 . . . . . . 2 4 . . 7 4 1 4 3 Full Trace Events 7 | . . . . . . 1 . 2 . 3 . . . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . 1 . . . . . . . . . . . 5 . . . . . . . . 4 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . 1 . . . . 1 . 1 . . 9 . . . . . . . . 7 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . 1 . 1 . . 1 . 1 . . . . . . . . . . . . . 1 . . . Time 172 | . 26 . 26 . . 26 . 38 . . . . . . . . . . . . . 56 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 40 | . 11 . . . . 7 . 10 . . . . . . . . . . . . 10 . 2 . . Parts Scanalyzed 3 | . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac DSF Fac Fac Upp Upp Res Qua Res Tes Acc Used RIF Installer 3 | . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . Coupler Efficiency 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Robot Detection 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Robots Hacked 36 | . . . . . . . . 1 . . . . . 1 . . 1 1 . . 10 8 4 . 10 Non-combat 10 | . . . . . . . . 1 . . . . . . . . . 1 . . 4 2 . . 2 Combat 26 | . . . . . . . . . . . . . . 1 . . 1 . . . 6 6 4 . 8 Robot Hacks Applied 39 | . . . . . . . . 3 . . . . . 1 . . 1 2 . . 10 8 4 . 10 parse_system 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 no_distress 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 drop_inventory 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . purge_threat 4 | . . . . . . . . 2 . . . . . . . . . 2 . . . . . . . disarm_traps 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . spike_heat 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . amplify_resonance 4 | . . . . . . . . . . . . . . . . . . . . . . 1 2 . 1 overwrite_iff 16 | . . . . . . . . . . . . . . . . . . . . . 5 5 1 . 5 streamctrl_low 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . formatsys_low 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . formatsys_high 4 | . . . . . . . . . . . . . . . . . 1 . . . 2 . . . 1 Relay Couplers Released 32 | . . . . . 13 . 3 . . 3 . . . . . . 4 . . . 1 3 2 2 1 Machine Destruction 29 | . . . . . 13 . 3 . . 3 . . . . . . 4 . . . 1 . 2 2 1 Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . Attached 13 | . . . . . . . . 1 . . . . . . . . 1 1 . . 5 3 . 1 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac DSF Fac Fac Upp Upp Res Qua Res Tes Acc Total Allies 34 | . 1 3 . 1 . . . 2 . . . . . 1 . . 1 . 2 . 9 7 1 . 6 Largest Group 4 | . 1 4 4 2 2 1 1 3 3 2 1 1 1 2 2 2 2 2 4 3 3 4 2 1 3 Highest-Rated Group 370 | . 60 138 140 110 88 90 92 124 124 114 107 108 108 204 200 204 276 291 370 342 275 330 267 212 349 Highest-Rated Ally 229 | . 60 65 69 80 80 90 92 92 92 104 107 108 108 108 111 128 139 154 158 163 191 194 210 212 229 Total Orders 13 | . . . . . . . . . . . . . . . . . . . . . 8 5 . . . STAY 4 | . . . . . . . . . . . . . . . . . . . . . 3 1 . . . AID 9 | . . . . . . . . . . . . . . . . . . . . . 5 4 . . . Ally Attacks 709 | . 30 11 24 19 20 33 9 32 31 70 9 7 . 17 . 21 29 23 32 19 109 75 20 5 64 Total Damage 36970 | . 237 147 520 446 650 1544 249 1187 769 2596 409 249 . 509 . 815 1743 2081 2116 805 7875 5359 1103 704 4857 Kills 271 | . 4 4 10 8 11 18 3 20 10 24 4 3 . 4 . 2 11 12 12 4 43 28 5 3 28 Allies Corrupted 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac DSF Fac Fac Upp Upp Res Qua Res Tes Acc Robot Analysis Total 5 | . 3 . 1 . . 1 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . . . . . . . . 3 1 . . . . . . 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac DSF Fac Fac Upp Upp Res Qua Res Tes Acc Turns Passed 24825 | 3 688 1578 632 449 1055 1584 304 1742 578 2393 1614 2000 127 298 4 209 806 534 1143 1982 2422 884 351 488 957 Spaces Moved 12626 | 1 323 768 337 239 582 818 169 741 325 1254 983 1070 81 156 3 76 402 257 608 1067 1137 350 181 218 480 Core 38 | . . . . . . . . 38 . . . . . . . . . . . . . . . . . Treads 12588 | 1 323 768 337 239 582 818 169 703 325 1254 983 1070 81 156 3 76 402 257 608 1067 1137 350 181 218 480 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 150 | 160 160 160 160 160 160 160 160 160 161 156 156 156 158 158 158 158 158 159 159 159 156 155 152 150 150 Average Speed 161 | 160 160 160 160 160 160 160 160 203 161 159 156 157 158 158 158 158 169 159 159 159 159 155 154 153 153 Slowest Speed 1000 | 160 160 160 160 160 160 160 160 1000 161 241 158 158 158 158 158 158 238 159 159 161 161 156 157 154 155 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 48 | 2 62 99 27 32 67 58 36 56 51 40 92 93 69 34 . 90 10 7 68 95 29 36 8 31 17 Regions Visited 25 Branch Regions 10 Pre-discovered Areas 6 | . 2 2 . . . . . . . . . 1 1 . . . . . . . . . . . . Known Exits Taken 18 | . . . 1 1 . 1 . 1 . 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 7 | . . . . . . . . . . . 2 1 . 1 . . . . 1 2 . . . . . Spaces Dug 139 | . . . . . . . . . . 5 11 78 . 4 . . 2 . . . 16 13 1 3 6 Terrain Destroyed 425 | . 4 19 6 17 . 2 7 . 15 14 43 78 . 15 . 15 13 37 29 . 35 66 1 3 6 Melee 89 | . . . . . . . . . . 3 . 76 . 4 . . . . . . . . . . 6 Projectile 55 | . . . . . . 2 . . . 2 . 2 . . . . 7 3 1 . 29 5 1 3 . AOE 281 | . 4 19 6 17 . . 7 . 15 9 43 . . 11 . 15 6 34 28 . 6 61 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac DSF Fac Fac Upp Upp Res Qua Res Tes Acc Total 16118 | 2 446 1088 413 291 676 1031 189 928 365 1508 1030 1205 80 183 2 142 485 347 763 1302 1722 653 235 359 673 Wait 2020 | . 80 301 50 29 51 125 2 132 26 130 17 24 . 7 . 47 31 42 60 150 309 157 20 121 109 Move 12600 | . 322 767 336 238 581 817 168 740 324 1253 982 1069 80 155 2 75 401 256 607 1066 1136 349 180 218 478 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 84 | . 8 . 5 4 9 12 2 4 . 3 . 1 . . . . 5 2 2 2 13 5 2 2 3 Fast Attach 99 | . 1 1 6 1 . 2 . 2 2 8 1 6 . . . 2 6 3 6 4 12 12 5 3 16 Attach 21 | . . . . . . 3 . 1 . . . . . . . . 2 1 . . 3 2 2 . 7 Detach 16 | . 1 . 2 1 . . . . . . . 2 . . . . 2 . 1 . . 3 1 1 2 Swap 173 | 2 1 4 2 4 5 13 5 10 3 18 8 10 . 8 . 3 6 6 8 12 23 11 4 1 6 Drop 145 | . 5 . 3 5 9 17 2 12 2 15 1 5 . . . 2 8 2 8 8 24 5 2 5 5 Fire 788 | . 24 14 8 9 20 33 10 24 8 62 19 11 . 8 . 12 22 34 57 60 186 106 18 8 35 Melee 102 | . . . . . . . . 3 . 8 . 77 . 5 . . . . . . . . . . 9 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 49 | . 4 1 1 . . 9 . . . 11 1 . . . . . 2 1 . . 14 3 1 . 1 Escape Stasis 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Rewire 19 | . . . . . . . . . . . 1 . . . . 1 . . 14 . 2 . . . 1 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 2 exits: *Sto x2) -9/Storage -9/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Low / DSF) -6/DSF -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 146 | -10/Materials | Destroyed 8 combat bots 265 | -10/Materials | Discovered new exit (range 7) 317 | -10/Materials | Build established: Mutant 439 | -10/Materials | Discovered new exit (range 3) 589 | -10/Materials | Repaired Hcp. Storage Unit 625 | -10/Materials | Discovered new exit (range 15) 692 | -10/Materials | Entered Mines 693 | -10/Mines | Assembled infested the area 1081 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1081 | -10/Mines | Discovered new exit (range 5) 1348 | -10/Mines | Learned location of Storage (-9) 1367 | -10/Mines | Met a Derelict shopkeep closing up shop 1442 | -10/Mines | Discovered new exit (range 16) 1819 | -10/Mines | Discovered new exit (range 14) 1828 | -10/Mines | Escorted by a lone wolf Derelict 2270 | -10/Mines | Entered Materials 2270 | -9/Materials | Accompanied by 3 allies 2270 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2271 | -9/Materials | Identified exit to Storage 2275 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2606 | -9/Materials | Discovered exit to Storage (range 6) 2700 | -9/Materials | Repaired Lgt. Treads 2902 | -9/Materials | Entered Storage 2902 | -9/Storage | Accompanied by 1 ally 3023 | -9/Storage | Identified exit to Garrison 3351 | -9/Storage | Entered Garrison 3351 | -9/Garrison | Accompanied by 1 ally 3424 | -9/Garrison | Triggered checkpoint 3450 | -9/Garrison | Triggered checkpoint 3530 | -9/Garrison | Build established: Scavenger-Mutant 3599 | -9/Garrison | Triggered checkpoint 3611 | -9/Garrison | Discovered new exit (range 15) 3761 | -9/Garrison | Discovered new exit (range 15) 3795 | -9/Garrison | Installed Relay Interface Framework 3832 | -9/Garrison | Triggered checkpoint 3876 | -9/Garrison | Garrison Relay disabled 3950 | -9/Garrison | Triggered checkpoint 4050 | -9/Garrison | Triggered checkpoint 4074 | -9/Garrison | Garrison Relay disabled 4196 | -9/Garrison | Triggered checkpoint 4248 | -9/Garrison | Garrison Relay disabled 4406 | -9/Garrison | Entered Materials 4406 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4583 | -8/Materials | Discovered new exit (range 10) 5141 | -8/Materials | Build established: Bothacker-Mutant 5606 | -8/Materials | First assault squad dispatched 5719 | -8/Materials | Repaired Lgt. Treads 5916 | -8/Materials | Discovered new exit (range 16) 5985 | -8/Materials | Identified exit to Garrison 5990 | -8/Materials | Entered Garrison 6042 | -8/Garrison | Triggered checkpoint 6044 | -8/Garrison | Triggered checkpoint 6171 | -8/Garrison | Discovered new exit (range 8) 6193 | -8/Garrison | Expanded RIF knowledge: Robot Detection 6234 | -8/Garrison | Triggered checkpoint 6243 | -8/Garrison | Garrison Relay disabled 6294 | -8/Garrison | Entered Materials 6907 | -8/Materials | Discovered new exit (range 8) 7184 | -8/Materials | Discovered new exit (range 16) 7365 | -8/Materials | Identified exit to Garrison 7479 | -8/Materials | Repaired Imp. Light Armor Plating 8036 | -8/Materials | Entered Garrison 8036 | -8/Garrison | Accompanied by 2 allies 8087 | -8/Garrison | Triggered checkpoint 8094 | -8/Garrison | Triggered checkpoint 8106 | -8/Garrison | Triggered checkpoint 8208 | -8/Garrison | Discovered new exit (range 15) 8355 | -8/Garrison | Discovered new exit (range 9) 8528 | -8/Garrison | Discovered new exit (range 14) 8568 | -8/Garrison | Expanded RIF knowledge: Coupler Efficiency 8614 | -8/Garrison | Entered Factory 8614 | -7/Factory | Accompanied by 1 ally 8614 | -7/Factory | Evolved 2 slots: Utility x2 8743 | -7/Factory | Garrison activated, responded to threat 10242 | -7/Factory | Identified exit to Lower Caves 10548 | -7/Factory | Discovered new exit (range 12) 10567 | -7/Factory | Identified exit to Factory 11007 | -7/Factory | Entered Lower Caves 11098 | -7/Lower Caves | Learned Factory stockpile data 11884 | -7/Lower Caves | Discovered new exit (range 8) 11894 | -7/Lower Caves | Identified exit to Lower Caves 12202 | -7/Lower Caves | Learned location of 1 exit from Factory 12221 | -7/Lower Caves | Learned Factory stockpile data 12239 | -7/Lower Caves | Encountered a Warlord checkpoint 12621 | -7/Lower Caves | Entered another Lower Caves area 12682 | -7/Lower Caves | Discovered exit to Factory (range 10) 13399 | -7/Lower Caves | Learned location of Extension (-4) 13968 | -7/Lower Caves | Encountered a Warlord checkpoint 14600 | -7/Lower Caves | Discovered new exit (range 8) 14612 | -7/Lower Caves | Identified exit to Data Miner 14621 | -7/Lower Caves | Entered Data Miner 14621 | -7/Data Miner | Discovered new exit (range 6) 14652 | -7/Data Miner | Met Data Miner 14686 | -7/Data Miner | Learned location of Section 7 (-3) 14686 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 14710 | -7/Data Miner | Received God Mode back door access code from Data Miner 14746 | -7/Data Miner | Identified exit to Proximity Caves 14748 | -7/Data Miner | Entered Proximity Caves 14821 | -6/Proximity Caves | Escorted by Enhanced Grunt 15007 | -6/Proximity Caves | Discovered exit to Factory (range 15) 15046 | -6/Proximity Caves | Entered Factory 15046 | -6/Factory | Accompanied by 1 ally 15046 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15047 | -6/Factory | Identified exit to Lower Caves 15050 | -6/Factory | Identified exit to DSF 15050 | -6/Factory | Entered DSF 15050 | -6/DSF | Accompanied by 1 ally 15096 | -6/DSF | Additional patrols routed to DSF 15168 | -6/DSF | Discovered new exit (range 16) 15192 | -6/DSF | Sterilization system engaged 15204 | -6/DSF | Identified exit to Factory 15212 | -6/DSF | Ambient heat levels rising (+10) 15227 | -6/DSF | Ambient heat levels rising (+10) 15242 | -6/DSF | Ambient heat levels rising (+10) 15257 | -6/DSF | Ambient heat levels rising (+10) 15259 | -6/DSF | Entered Factory 15259 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 15763 | -5/Factory | Discovered new exit (range 7) 15805 | -5/Factory | Identified exit to Factory 16065 | -5/Factory | Entered another Factory area 16065 | -4/Factory | Accompanied by 1 ally 16065 | -4/Factory | Evolved 2 slots: Utility x2 16301 | -4/Factory | Found Quantum Capacitor 16558 | -4/Factory | Discovered new exit (range 13) 16576 | -4/Factory | Identified exit to Upper Caves 16599 | -4/Factory | Entered Upper Caves 16599 | -4/Upper Caves | Accompanied by 1 ally 16719 | -4/Upper Caves | Encountered a Warlord checkpoint 17285 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 17485 | -4/Upper Caves | Learned Research trap positions 17531 | -4/Upper Caves | Discovered new exit (range 13) 17736 | -4/Upper Caves | Identified exit to Upper Caves 17742 | -4/Upper Caves | Entered another Upper Caves area 17742 | -4/Upper Caves | Accompanied by 2 allies 18012 | -4/Upper Caves | Learned location of 1 exit from Research 18274 | -4/Upper Caves | Discovered new exit (range 15) 18425 | -4/Upper Caves | Identified exit to Warlord 18489 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 18776 | -4/Upper Caves | Learned location of 1 exit from Factory 18776 | -4/Upper Caves | Learned Armory trap positions 18776 | -4/Upper Caves | Learned Research stockpile data 18776 | -4/Upper Caves | Learned Extension terminal intel 18956 | -4/Upper Caves | Destroyed 48-4Q0(g) 19500 | -4/Upper Caves | Discovered new exit (range 7) 19513 | -4/Upper Caves | Identified exit to Research 19724 | -4/Upper Caves | Entered Research 19724 | -3/Research | Evolved 2 slots: Power x1, Utility x1 19725 | -3/Research | Identified exit to Quarantine 19726 | -3/Research | Loaded intel: 89 trap records 19737 | -3/Research | Found Prototype Device 19746 | -3/Research | Identified Adv. EM Disruption Field 19999 | -3/Research | Spotted B-86 Titan 20007 | -3/Research | Destroyed B-86 Titan 20386 | -3/Research | Spotted B-86 Titan 20390 | -3/Research | Destroyed B-86 Titan 21248 | -3/Research | Found Prototype Launcher 21257 | -3/Research | Identified Com. Tesla Bomb Launcher 21369 | -3/Research | Cargo convoy interrupted 21896 | -3/Research | Spotted Executioner 21896 | -3/Research | Spotted Executioner 21915 | -3/Research | Allies destroyed Executioner 21928 | -3/Research | Destroyed Executioner 22001 | -3/Research | Spotted B-90 Cyclops 22078 | -3/Research | Destroyed B-90 Cyclops 22099 | -3/Research | Lost 3 parts (1p2u) 22146 | -3/Research | Entered Quarantine 22301 | -3/Quarantine | Repaired Hvy. Treads 22357 | -3/Quarantine | Found Alien Artifact 22396 | -3/Quarantine | First assault squad dispatched 22653 | -3/Quarantine | Found Alien Artifact 22704 | -3/Quarantine | Spotted Alpha 7 22706 | -3/Quarantine | Incoming assault squad redirected 22724 | -3/Quarantine | Scanned by Researcher 22729 | -3/Quarantine | Destroyed Alpha 7 22776 | -3/Quarantine | Destroyed 8 combat bots 22793 | -3/Quarantine | Cryocooling Duct disabled 22808 | -3/Quarantine | Ambient heat levels rising (+20) 22808 | -3/Quarantine | Non-combat units ordered to evacuate 22822 | -3/Quarantine | Build established: Scavenger-Mutant 22947 | -3/Quarantine | Discovered new exit (range 10) 23029 | -3/Quarantine | Identified exit to Research 23030 | -3/Quarantine | Entered Research 23030 | -2/Research | Evolved 2 slots: Propulsion x2 23160 | -2/Research | Spotted B-90 Cyclops 23351 | -2/Research | Discovered new exit (range 6) 23359 | -2/Research | Identified exit to Testing 23381 | -2/Research | Entered Testing 23399 | -2/Testing | Protovariant out of control (PD-4ZV7WSONFF) 23399 | -2/Testing | Unleashed a protovariant (PD-4ZV7WSONFF) 23422 | -2/Testing | Incoming assault squad redirected 23426 | -2/Testing | Build established: Bothacker-Mutant 23513 | -2/Testing | Incoming assault squad redirected 23631 | -2/Testing | First assault squad dispatched 23649 | -2/Testing | Incoming assault squad redirected 23805 | -2/Testing | Found Prototype Energy Cannon 23805 | -2/Testing | Identified Disintegrator 23847 | -2/Testing | Discovered new exit (range 10) 23868 | -2/Testing | Identified exit to Access 23869 | -2/Testing | Entered Access 23869 | -1/Access | Evolved 2 slots: Utility x2 23899 | -1/Access | Lost 7 parts (3p3n1u) 24018 | -1/Access | Crushed by falling debris 24065 | -1/Access | Found Quantum Capacitor 24369 | -1/Access | First assault squad dispatched 24789 | -1/Access | Identified Subatomic Replicator 24789 | -1/Access | Used Subatomic Replicator to replicate Alien Artifact 24790 | -1/Access | Identified Terrabomb 24790 | -1/Access | Used Terrabomb 24808 | -1/Access | Discovered new exit (range 4) 24810 | -1/Access | Identified exit to Surface 24824 | -1/Access | Used Terrabomb 24826 | *** | Escaped! Last Messages --------------- 24727_ Adv. Remote Datajack blown off. 24727_ Med. Treads blown off. 24730_ Acquired Med. Treads. 24736_ System corrupted: Component data lost. 24736_ Acquired Adv. Remote Datajack. 24758_ Connecting with Terminal... 24763_ U3QEEBPEW XAKBRH7DDS SZFZ86ARW,WRHNF 24765_ Terminal disabled. 24788_ Dropped Alien Artifact. 24789_ Identified Subatomic Replicator. 24789_ Replicated Alien Artifact. 24790_ Acquired Alien Artifact. 24790_ Identified Terrabomb. 24790_ Terrabomb activated. 24793_ Acquired Terrabomb. 24806_ System corrupted: Matter fused (-7). 24808_ Main Access Shell breached. 24808_ EXIT=FOUND 24810_ EXIT=IDENTIFIED: SURFACE 24824_ Terrabomb activated. Map ----- +----------------------------------------------------+ | ?????????????????????? "#####"" " """ | | ???????????????????????????????????### + """ | | ?????????????????????????????????????# # " | | ?????????????????????????????????????# #? | | ?????????????????????????????????????# #? | | ?????????????????????????????####????# #??####### | | ?????????????????????????????? ????# #????????? | | ?????????????????????????????? ???# #????????? | | ?????????????????????????????? ???# #????????? | | ????????????????????????????? ??# #????????? | | ?????????????????????????????? ??# #????????? | | ?????????????????????????? "" ?# #????????? | | ?????????????????????????? """ ?# #????????? | | ?????????????????????????? R" # #????????? | | ?????????????????????????? """ # #????????? | | ?????????????????????????? "" + #????????? | | ?????????????????????????? " #????????? | | ????????????????????????# ! " "????????? | | ????????????????????????###""""""""""" " ??????? | | ??????????????????????????? """ " " ??????? | | ???????????????????????????""""""""""" " ?????? | | ??????????????????????????? " " ?????? | | ??????????????????????????? " " ????? | | ??????????????????????"""""" " " ?????? | | ??????????????????????" " " " ??????? | | ??????????????????????" "@ " " " ?????? | | ??????????????????????" "@ " " ?????? | | ??????????????????????" " " " ???????? | | ????????????????????" """""" " " ??????? | | ????????????????????" " "" """ " ????? | | ??????????????????""" " "" """ " ??? | | ?????????????""""""""""""""""""""""""" " ??? | | ????????????? """ " " ??? | | ????????????? " " ??? | | ?????????????? " " ???? | | ?????????????? " " ???? | | ?????????????? " " ????? | | ???????????????""""""""""""""""""""""" " ????? | | ??????????????? " ????? | | ???????????????? " ?????? | | ????????????????"""""""""""+""""""+"""""" ?????? | | ????????????????? " " " ??????? | | ?????????????????? " " =" ??????? | | ?????????????Y????? " " " " " ???????? | | ????????????????????? """ " """ "?????????? | | ?????????????????????????? " "?" ????????????? | | ?????????????????????????? " ?????????????????? | | ???????????????????????????? "! ?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 59 Energy Capacity 725 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 1200 Resistance: EM 15 Evasion (%) 40 Targeting Accuracy 16 Melee Accuracy 5 Recoil Reduction 8 Salvage Targeting 4 Defensive Hacking 10 Relay Coupler Types 4 Relay Coupler Value 82 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed Imp. Datajack | -8/Materials | Scanalyzed Hvy. Assault Cannon | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Adv. Heat Sink | -7/Data Miner | Free Adv. Dynamic Insulation System | -3/Quarantine | Archive Adv. Gravity Neutralizer | -3/Quarantine | Archive Helical Railgun | -3/Quarantine | Archive Adv. Matter Compressor | -3/Quarantine | Archive Lgt. Antimatter Cannon | -3/Quarantine | Archive Imp. Matter Compressor | -3/Quarantine | Archive Cld. Antigrav System | -3/Quarantine | Archive Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked M-14 Sweeper | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free S-43 Plague | -3/Quarantine | Archive C-55 Analyst | -3/Quarantine | Archive R-06 Scavenger | -3/Quarantine | Archive B-74 Champion | -3/Quarantine | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Subatomic Replicator Terrabomb Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac DSF Fac Fac Upp Upp Res Qua Res Tes Acc Slots Evolved 18 | . . 2 . . 2 . . . 2 . . . . 2 . 2 2 . . 2 . 2 . 2 . Power 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Propulsion 4 | . . 1 . . . . . . 1 . . . . 1 . . . . . . . 1 . . . Utility 9 | . . . . . 2 . . . 1 . . . . . . 1 1 . . 1 . 1 . 2 . Weapon 3 | . . 1 . . . . . . . . . . . . . 1 1 . . . . . . . . Parts Attached 158 | . 16 7 4 5 4 8 1 5 1 10 2 2 . 1 1 15 6 5 4 6 18 16 11 3 7 Parts Lost 13 | . . . . . 1 . . 1 . . . . . . . . . . . . . 9 . 1 1 Damage Taken 7764 | . 296 61 47 177 65 381 19 169 46 482 55 115 . 145 . 244 654 48 110 113 1065 2773 101 65 533 Core 881 | . 80 8 . 57 10 15 . 22 7 43 5 115 . . . 102 58 . . 11 48 190 22 . 88 Player 2/Cogmind (%) 43 | . 88 42 . 76 100 41 . 28 9 23 27 100 . . . 90 74 . . 31 20 51 45 . 31 Absorbed by Shields 2456 | . . . . . . . . . . . . . . . . . . 50 115 118 1115 710 . . 348 Damage Inflicted 31949 | . 237 105 315 320 628 1544 249 1187 579 2564 409 249 . 325 . 521 1480 1632 1351 714 7150 4672 941 704 4073 Player 2/Cogmind (%) 56 | . 33 25 47 47 58 60 43 67 55 54 24 39 . 35 . 42 63 52 45 38 63 47 64 91 90 Combat Hostiles Destroyed 184 | . 3 3 2 7 11 13 3 13 8 17 4 3 . 3 . 2 8 1 10 4 27 14 4 3 21 Player 2/Cogmind (%) 53 | . 25 33 28 70 57 61 50 72 57 56 30 100 . 42 . 18 66 16 47 50 56 46 44 75 91 Game ------ Seed ZioniteDeuteriumShotgun Manual? 0 Play Time 02:45:26 Cumulative 1112.7 hours Start 2022.05.19 @ 02:48:15 End 2022.05.19 @ 05:29:28 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 790 Rogue 786 Adventurer 4 Explorer 0 Win Type 0 Total 122 Types 93/9/8/5/2/0/1/2/2 Lore% 94 Gallery% 97 Achievement% 98 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 66fd18ae-132b-4ed8-86b4-12cf1959d694