Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.23 @ 20:07:24 Player: Giant Eel Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (94) 470 Value Destroyed (2938) 2938 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (64) 64 TOTAL SCORE: 6032 Bonus ------- High Alert Combat Kills 64 Cogmind --------- Core Integrity 0/700 Matter 122/300 Energy 46/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- VTOL Module Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Hardened Heavy Armor Plating > --- WEAPON ----------- Assault Rifle Autogun Autogun Flak Gun > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Light Nuclear Core Light Treads Light Treads Aluminum Leg Aluminum Leg Aluminum Leg VTOL Module VTOL Module Small Storage Unit Terrain Scanner Shock Rifle Small Laser Light Assault Rifle Improved Grenade Launcher Heavy Hammer Scythe [Rating: 38] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit VTOL Module Utility High-capacity Storage Unit Device Terrain Scanner Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Launcher Improved Grenade Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 2 | . . 1 1 . . Weapon 2 | . . . . 2 . Parts Attached 119 | 8 15 18 43 27 8 Power 10 | 1 2 2 3 1 1 Engine 9 | 1 2 2 3 . 1 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 53 | 4 4 7 21 13 4 Treads 21 | . 2 7 10 1 1 Leg 26 | 2 2 . 10 10 2 Wheel 3 | 2 . . 1 . . Hover . | . . . . . . Flight 3 | . . . . 2 1 Utility 21 | 1 4 2 9 5 . Device 5 | . 3 . 1 1 . Storage 3 | 1 1 1 . . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 12 | . . . 8 4 . Artifact . | . . . . . . Weapon 35 | 2 5 7 10 8 3 Energy Gun 6 | 1 2 2 . 1 . Energy Cannon . | . . . . . . Ballistic Gun 26 | 1 3 5 9 7 1 Ballistic Cannon . | . . . . . . Launcher 3 | . . . 1 . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 51 | . 3 2 24 8 14 Power 5 | . . 1 2 . 2 Propulsion 19 | . . . 11 3 5 Utility 11 | . . . 7 2 2 Weapon 16 | . 3 1 4 3 5 Highest Loss Streak 13 | . 1 1 6 2 13 Average Slot Usage (%) 91 | . 69 97 95 95 69 Engine 7 | . 13 10 8 1 . Core 1 | . . . . 5 5 Treads 12 | . 7 31 11 5 . Leg 14 | . 9 . 18 20 19 Wheel 1 | . . . 2 1 . Device 2 | . 12 1 1 1 . Storage 17 | . 13 22 18 15 12 Processor 3 | . . 9 4 . . Protection 7 | . . . 11 9 6 Energy Gun 1 | . 6 4 . . . Ballistic Gun 19 | . 5 16 17 28 21 Naked Turns 12 | . . . . . 12 Heaviest Build 104 | 13 40 75 87 104 104 Greatest Support 86 | 20 40 66 86 58 58 Greatest Overweight (x) 16 | . 12 1 7 16 5 Average Overweight (x) 1 | . 2 1 2 1 1 Largest Inventory Capacity 20 | 6 12 20 20 20 20 Average Capacity 18 | 5 10 20 20 20 17 Most Carried 20 | 2 8 20 20 20 20 Average Carried 13 | . 3 14 15 14 16 Final Capacity 20 | 6 12 20 20 20 4 Final Carried 20 | 2 8 20 12 20 1 Class Distribution -------------------- 37% | Hauler-Mutant 32% | Scavenger-Tank 16% | Scavenger-Mutant 14% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Waste Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Was Matter Collected 2947 | 212 277 321 1099 979 59 Remotely . | . . . . . . Salvage Created 3164 | . 271 557 1326 1010 . Parts 234 | . 13 59 86 76 . Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed 2 | . . . 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Combat Hostiles Destroyed 75 | . 8 14 35 18 . Guns 75 | . 8 14 35 18 . Classes Destroyed 13 | . 3 2 6 2 . Worker 4 | . . . 2 2 . Builder 4 | . . 2 . 2 . Tunneler 1 | . . . 1 . . Hauler 1 | . . . . 1 . Recycler 1 | . . . 1 . . Watcher 8 | . 1 4 1 2 . Swarmer 23 | . 3 7 10 3 . Grunt 26 | . 5 2 15 4 . Brawler 3 | . . . 1 2 . Duelist 2 | . . . 1 1 . Sentry 14 | . . 5 6 3 . Hunter 2 | . . . 2 . . Programmer 5 | . . . . 5 . Best Kill Streak 6 | . 3 6 6 5 . Combat Bots Only 6 | . 3 5 6 5 . Max Kills in Single Turn 2 | . 1 2 2 2 . Gunslinging 1 | . . 1 1 . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Damage Taken 6863 | . 528 998 2566 1428 1343 Core 1189 | . 89 133 245 56 666 Absorbed by Shields . | . . . . . . Core Remaining (%) 71 | 100 64 66 55 . . Volleys Fired 267 | . 40 58 104 60 5 Largest 4 | . 2 2 2 4 2 Hottest 108 | . 70 63 61 108 64 Shots Fired 599 | . 56 101 206 231 5 Gun 594 | . 56 101 203 231 3 Cannon . | . . . . . . Launcher 5 | . . . 3 . 2 Special . | . . . . . . Kinetic 525 | . 26 67 203 226 3 Thermal 69 | . 30 34 . 5 . Explosive 5 | . . . 3 . 2 Electromagnetic . | . . . . . . Robot Hit Streak 18 | . 8 12 18 11 3 Robot Miss Streak 11 | . 2 3 8 11 2 Penetration Max . | . . . . . . Secondary Targets 12 | . 1 2 8 1 . Max Gunslinging Chain 1 | . 1 1 1 1 . Shots Hit Robots 409 | . 36 69 153 147 4 Core Hits 203 | . 15 32 81 71 4 Critical Hits 2 | . . . 1 1 . Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6832 | . 436 895 2640 1935 926 Guns 5680 | . 433 895 2301 1931 120 Cannons . | . . . . . . Explosions 1134 | . . . 328 . 806 Melee . | . . . . . . Ramming 18 | . 3 . 11 4 . Kinetic 5149 | . 198 610 2301 1920 120 Thermal 531 | . 235 285 . 11 . Explosive 1134 | . . . 328 . 806 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 9 | . . 1 6 1 9 Average Corruption 3 | . . 1 4 1 7 Corruption Purged . | . . . . . . Effects 49 | . . 3 39 2 5 Message Errors 12 | . . . 8 2 2 Matter Fused 6 | . . . 5 . 1 Heat Flow Errors 5 | . . . 4 . 1 Energy Discharges 5 | . . . 5 . . Parts Rejected 1 | . . . 1 . . Data Loss (minor) 2 | . . . 2 . . Data Loss (major) 2 | . . . 2 . . Targeting Errors 13 | . . 2 11 . . Weapon Failures 3 | . . 1 1 . 1 Overload Shots . | . . . . . . Overflow Damage 34 | . . . 29 . 5 Projectiles . | . . . . . . Explosions 34 | . . . 29 . 5 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 194 | . . . 112 . 82 Shots 5 | . . . 3 . 2 Rammed 1 | . . . 1 . . Targets Rammed 3 | . 1 . 1 1 . Kicked 1 | . 1 . . . . Crushed 1 | . . . . 1 . Highest Temperature 374 | . 110 14 374 129 212 Average Temperature 54 | . 48 6 76 47 96 Received Heat Transfer 1551 | . 228 252 846 225 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 1307 | . 632 650 . 25 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Peak Influence 470 | . 107 227 470 365 49 Initial 163 | . . 29 95 163 49 Average 187 | . 47 88 290 206 26 Maximum Alert Level 2 | . . 1 2 1 . Low Security (%) 47 | 100 100 84 12 38 100 Level 1 50 | . . 15 84 61 . Level 2 1 | . . . 3 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 15 | . 1 . 7 7 . Investigation 1 | . . . 1 . . Extermination 4 | . . . . 4 . Reinforcement 4 | . 1 . 3 . . Assault . | . . . . . . Garrison 6 | . . . 3 3 . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Distress Signals 5 | . 1 1 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 110 | . 10 21 49 24 6 Peak Tracking Total 6 | . 3 4 6 6 6 Tactical Retreats 2 | . . . . 2 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Traps Triggered 9 | . 3 2 2 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . . 6 . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Was Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Machines Accessed 3 | . 2 1 . . . Terminals 3 | . 2 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 8 | . 6 2 . . . Successful 3 | . 2 1 . . . Failed 5 | . 4 1 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 8 | . 6 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 2 1 . . . Prototype ID Bank 1 | . 1 . . . . Emergency Access Points 1 | . 1 . . . . Disarm Traps 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 2 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Was Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Total Allies 1 | . . . . . 1 Largest Group 1 | . . . . . 1 Highest-Rated Group 31 | . . . . . 31 Highest-Rated Ally 31 | . . . . . 31 Total Orders . | . . . . . . Ally Attacks 5 | . . . . . 5 Total Damage 83 | . . . . . 83 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Was Turns Passed 5678 | 84 732 1023 1998 1726 115 Spaces Moved 2396 | 67 265 436 797 777 54 Core 65 | 16 47 . . . 2 Treads 877 | . 96 436 203 142 . Legs 1445 | 50 122 . 594 628 51 Wheels 1 | 1 . . . . . Hover . | . . . . . . Flight 8 | . . . . 7 1 Fastest Speed 40 | 50 120 180 150 150 40 Average Speed 186 | 102 223 180 193 179 163 Slowest Speed 1370 | 120 650 180 330 1370 270 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 3 43 36 55 20 31 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 52 | . . . 31 2 19 Melee . | . . . . . . Projectile 3 | . . . 1 2 . AOE 49 | . . . 30 . 19 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Total 3083 | 80 346 571 1048 965 73 Wait 206 | . 12 37 74 77 6 Move 2392 | 66 264 435 796 777 54 Hop . | . . . . . . Pick Up 72 | 2 11 18 20 21 . Fast Attach 25 | 8 8 . 6 . 3 Attach 56 | . 6 7 25 13 5 Detach 7 | 2 2 2 1 . . Swap 38 | . 1 11 12 14 . Drop 17 | 2 1 3 9 2 . Fire 267 | . 40 58 104 60 5 Melee . | . . . . . . Ram . | . . . . . . Kick 2 | . 1 . 1 . . Crush 1 | . . . . 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -7/Factory -7/Waste History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 817 | -10/Materials | Entered another Materials area 817 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1018 | -9/Materials | Discovered new exit (range 15) 1109 | -9/Materials | Build established: Hauler-Mutant 1828 | -9/Materials | Discovered new exit (range 7) 1840 | -9/Materials | Entered another Materials area 1840 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2230 | -8/Materials | Garrison activated, responded to threat 2756 | -8/Materials | Lost 4 parts (3n1u) 2947 | -8/Materials | Lost 6 parts (1p2n2u1w) 3046 | -8/Materials | Lost 5 parts (2n2u1w) 3317 | -8/Materials | Build established: Scavenger-Mutant 3584 | -8/Materials | Lost 3 parts (1u2w) 3817 | -8/Materials | Discovered new exit (range 8) 3838 | -8/Materials | Entered Factory 3838 | -7/Factory | Evolved 2 slots: Weapon x2 4146 | -7/Factory | Build established: Scavenger-Tank 4575 | -7/Factory | Garrison activated, responded to threat 5564 | -7/Factory | Sucked down chute 5564 | -7/Factory | Entered Waste 5565 | -7/Waste | Met a frightened Derelict 5576 | -7/Waste | Spotted C-40 Crusher 5579 | -7/Waste | EMP discharged 5590 | -7/Waste | Spotted C-40 Crusher 5603 | -7/Waste | Crushed by Compactor (1 part destroyed) 5609 | -7/Waste | Spotted C-40 Crusher 5638 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5642 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5646 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5646 | -7/Waste | Spotted C-40 Crusher 5651 | -7/Waste | Crushed by Compactor (1 part destroyed) 5654 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5654 | -7/Waste | Spotted C-40 Crusher 5658 | -7/Waste | Crushed by Compactor (1 part destroyed) 5661 | -7/Waste | Crushed by Compactor (1 part destroyed) 5662 | -7/Waste | Spotted C-40 Crusher 5664 | -7/Waste | Crushed by Compactor (1 part destroyed) 5664 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5664 | -7/Waste | Crushed by Compactor (1 part destroyed) 5666 | -7/Waste | Crushed by Compactor (1 part destroyed) 5667 | -7/Waste | Crushed by Compactor (1 part destroyed) 5669 | -7/Waste | Crushed by Compactor (1 part destroyed) 5671 | -7/Waste | Core integrity fell below 50% 5672 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5672 | -7/Waste | Crushed by Compactor (1 part destroyed) 5677 | -7/Waste | Core integrity fell below 20% 5679 | -7/Waste | EMP discharged 5679 | -7/Waste | System corruption reached 10% 5679 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 05667_ Acquired Imp. Carbon-fiber Leg. 05667_ Imp. Ion Engine crushed. 05667_ Lgt. Nuclear Core crushed. 05667_ Imp. Carbon-fiber Leg crushed. 05667_ Hvy. Hammer crushed. 05667_ Lgt. Treads crushed. 05667_ Aluminum Leg crushed. 05669_ ALERT: Foreign system detected. Charging EMP. 05669_ Acquired Lgt. Ion Engine. 05669_ Lgt. Ion Engine crushed. 05670_ :6O7ZUMV5MMBTXK CQ ,8PF