Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.14 @ 20:43:28 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (130) 650 Value Destroyed (4304) 4304 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1337) 1337 TOTAL SCORE: 10731 Bonus ------- High Alert Combat Kills 661 Follower Combat Kills 856 Friendly Fire -180 Cogmind --------- Core Integrity 748/850 Matter 300/300 Energy 340/340 System Corruption 3% Temperature Cool (49) Movement Walking (183) Ox2 Location -6/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION (3) --- Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (8) ------ Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Signal Interpreter Core Analyzer Hardened Medium Armor Plating Improved Medium Armor Plating > --- WEAPON (2) ------- Beamcaster Ion Cannon > --- INVENTORY (26) --- Light Nuclear Core Light Angular Momentum Engine Antimatter Reactor Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Improved Sensor Array Advanced Terrain Scanner Improved Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating System Backup Module Shock Rifle Beamcaster Beamcaster Beamcaster Improved Heavy Laser Proton Cannon Heavy Ion Cannon Plasma Cannon Heavy Plasma Cannon Proton Missile Launcher Heavy Rocket Launcher Heavy Mace Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Signal Interpreter Core Analyzer Improved Medium Armor Plating > --- WEAPON ----------- EM Pulse Cannon Proton Cannon > --- INVENTORY -------- Light Nuclear Core Antimatter Reactor Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Improved Sensor Array Advanced Terrain Scanner Hardened Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating System Backup Module Shock Rifle Beamcaster Beamcaster Beamcaster Beamcaster Improved Heavy Laser Ion Cannon Heavy Ion Cannon Plasma Cannon Heavy Plasma Cannon Proton Missile Launcher Heavy Rocket Launcher Heavy Mace [Rating: 63] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Ion Cannon Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Autogun Launcher Proton Missile Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Slots Evolved 8 | . . . 2 . . . 2 2 . . 2 Power 1 | . . . . . . . . 1 . . . Propulsion 1 | . . . . . . . 1 . . . . Utility 6 | . . . 2 . . . 1 1 . . 2 Weapon . | . . . . . . . . . . . . Parts Attached 155 | 7 6 4 17 . 2 16 20 7 1 23 52 Power 16 | 1 . 2 2 . . 1 2 5 . 2 1 Engine 14 | 1 . 2 2 . . 1 2 4 . 1 1 Core 2 | . . . . . . . . 1 . 1 . Reactor . | . . . . . . . . . . . . Propulsion 31 | 2 . . 4 . . 5 8 . . 4 8 Treads 4 | 2 . . 2 . . . . . . . . Leg 27 | . . . 2 . . 5 8 . . 4 8 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 59 | 1 3 2 7 . 2 6 4 2 1 11 20 Device 27 | . . 2 2 . . 3 1 1 1 7 10 Storage 7 | 1 1 . 1 . 2 . . . . 1 1 Processor 2 | . . . . . . . . 1 . . 1 Hackware . | . . . . . . . . . . . . Protection 23 | . 2 . 4 . . 3 3 . . 3 8 Artifact . | . . . . . . . . . . . . Weapon 49 | 3 3 . 4 . . 4 6 . . 6 23 Energy Gun 16 | 2 3 . . . . . 3 . . 2 6 Energy Cannon 24 | . . . 2 . . 1 3 . . 4 14 Ballistic Gun 7 | 1 . . 2 . . 3 . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . . 2 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . . . . . . 2 3 Parts Lost 20 | . . 1 1 . . 7 9 . . . 2 Power 3 | . . 1 . . . 1 1 . . . . Propulsion 4 | . . . 1 . . . 3 . . . . Utility 6 | . . . . . . 2 3 . . . 1 Weapon 7 | . . . . . . 4 2 . . . 1 Highest Loss Streak 4 | . . 1 1 . . 3 4 . . . 1 Average Slot Usage (%) 98 | . 98 99 99 100 100 99 94 100 100 100 99 Engine 9 | . 14 13 11 11 11 10 8 13 7 7 8 Core 3 | . . . . . . . . 1 7 7 3 Treads 3 | . 28 28 7 . . . . . . . . Leg 20 | . . . 14 22 22 21 27 23 23 23 19 Device 10 | . . 11 11 11 11 11 11 15 15 9 10 Storage 19 | . 17 14 15 22 22 22 18 15 15 22 20 Processor 4 | . . . . . . . . 7 7 7 11 Protection 9 | . 9 2 17 11 11 11 10 7 7 6 9 Energy Gun 2 | . 13 14 . . . . 5 . . . 3 Energy Cannon 11 | . . . 6 22 22 6 12 15 15 14 9 Ballistic Gun 3 | . 14 14 14 . . 15 . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 127 | 12 44 43 59 59 83 83 88 98 99 111 127 Greatest Support 60 | 40 40 40 40 20 20 28 43 38 38 48 60 Greatest Overweight (x) 4 | . 1 1 4 2 4 4 2 2 2 2 2 Average Overweight (x) 1 | . . 1 1 2 3 2 1 2 2 2 1 Largest Inventory Capacity 26 | 6 14 12 16 16 20 20 20 20 20 24 26 Average Capacity 20 | 5 12 12 13 16 18 20 20 20 20 23 25 Most Carried 26 | 4 12 12 16 16 16 20 20 19 20 24 26 Average Carried 19 | 2 7 11 13 16 16 17 18 17 19 23 24 Final Capacity 26 | 6 12 12 16 16 20 20 20 20 20 24 26 Final Carried 26 | 4 12 12 16 16 16 20 19 19 20 24 26 Class Distribution -------------------- 44% | Hauler-Mutant 37% | Scavenger-Mutant 17% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hauler-Mutant | -7/Waste Hauler-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Matter Collected 2523 | 269 151 103 447 10 . 507 185 30 40 236 545 Remotely . | . . . . . . . . . . . . Salvage Created 6320 | 90 538 271 649 226 . 851 735 . 63 847 2050 Parts 273 | 3 25 12 38 13 . 40 28 . 3 37 74 Haulers Intercepted 11 | . 2 . 3 . . . 1 . . 2 3 Recyclers Shooed 13 | . 1 4 3 1 . 1 . . . 1 2 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Combat Hostiles Destroyed 94 | . 6 4 11 5 . 19 13 . . 9 27 Melee 1 | . 1 . . . . . . . . . . Guns 36 | . 5 4 9 . . 8 5 . . . 5 Cannons 46 | . . . 2 5 . 11 7 . . 9 12 AOE 4 | . . . . . . . . . . . 4 Classes Destroyed 15 | 1 3 1 2 2 . . 3 . . 1 2 Worker 5 | . . 1 . . . 1 . . . 1 2 Builder 3 | . 1 . 1 . . . . . . . 1 Tunneler 1 | . . . . . . . 1 . . . . Hauler 11 | . 2 . 3 . . . 1 . . 2 3 Recycler 11 | 1 2 1 2 . . 2 . . . 3 . Carrier 1 | . . . . 1 . . . . . . . Operator 3 | . . . . . . . . . . . 3 Swarmer 15 | . . . 4 3 . 8 . . . . . Grunt 58 | . 6 4 6 1 . 10 8 . . 8 15 Brawler 1 | . . . . 1 . . . . . . . Duelist 4 | . . . 1 . . 1 . . . . 2 Sentry 6 | . . . . . . . 3 . . 1 2 Hunter 7 | . . . . . . . 2 . . . 5 Programmer 3 | . . . . . . . . . . . 3 Surgeon 1 | . . . . . . . . . . 1 . Best Kill Streak 7 | 1 3 3 7 4 . 4 4 . . 3 6 Combat Bots Only 5 | . 3 2 5 3 . 4 3 . . 3 4 Max Kills in Single Turn 2 | 1 2 1 2 1 . 1 2 . . 2 2 Gunslinging 1 | . . . 1 . . . . . . . . Exploded 1 | . . . . . . . . . . . 1 Melee 1 | . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Damage Taken 5794 | . 243 399 506 180 . 1293 1270 . . 306 1597 Core 603 | . 65 55 31 25 . 144 158 . . 23 102 Absorbed by Shields 165 | . . . . . . . . . . . 165 Core Remaining (%) 73 | 100 . 52 . . . 50 71 . . 96 . Volleys Fired 375 | 1 34 23 49 13 . 64 55 . 2 36 98 Largest 2 | 2 2 2 2 2 . 2 2 . 2 2 2 Hottest 170 | 60 85 85 136 136 . 136 125 . 120 145 170 Shots Fired 732 | 2 68 46 98 24 . 125 108 . 4 70 187 Gun 394 | 2 68 46 73 . . 85 68 . . . 52 Cannon 334 | . . . 25 24 . 40 40 . 4 70 131 Launcher 4 | . . . . . . . . . . . 4 Special . | . . . . . . . . . . . . Kinetic 216 | 1 34 23 73 . . 85 . . . . . Thermal 429 | 1 34 23 25 24 . 40 108 . 4 70 100 Explosive 1 | . . . . . . . . . . . 1 Electromagnetic 86 | . . . . . . . . . . . 86 Robot Hit Streak 18 | 1 11 8 8 12 . 18 15 . 2 8 13 Robot Miss Streak 6 | . 3 3 6 2 . 3 4 . 1 3 4 Penetration Max . | . . . . . . . . . . . . Secondary Targets 6 | . . . 4 . . 2 . . . . . Max Gunslinging Chain 1 | . . . 1 . . 1 . . . . . Shots Hit Robots 496 | 1 52 33 58 12 . 86 76 . 2 39 137 Core Hits 227 | 1 20 14 22 6 . 41 29 . 1 26 67 Critical Hits 12 | . 2 . 3 2 . 4 1 . . . . Critical Kills 5 | . 2 . 1 2 . . . . . . . Critical Parts Destroyed 7 | . . . 2 . . 4 1 . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 10983 | 20 634 477 896 206 . 1406 1562 . 48 1088 4646 Guns 4120 | 15 611 436 610 . . 871 786 . . . 791 Cannons 5689 | . . . 286 206 . 535 776 . 48 1073 2765 Explosions 1090 | . . . . . . . . . . . 1090 Melee . | . . . . . . . . . . . . Ramming 84 | 5 23 41 . . . . . . . 15 . Kinetic 2040 | 15 327 217 610 . . 871 . . . . . Thermal 6626 | . 284 219 286 206 . 535 1562 . 48 1073 2413 Explosive 336 | . . . . . . . . . . . 336 Electromagnetic 1897 | . . . . . . . . . . . 1897 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . . . 3 3 3 3 . . . 2 5 Average Corruption 2 | . . . 1 3 3 3 . . . 1 1 Corruption Purged 5 | . . . . . . . . . . 2 3 Effects 41 | . . . 5 2 11 14 . . . 1 8 Message Errors 6 | . . . . . 2 1 . . . 1 2 Matter Fused 10 | . . . . . 7 3 . . . . . Heat Flow Errors 5 | . . . . 1 2 1 . . . . 1 Energy Discharges 3 | . . . 1 . . . . . . . 2 Data Loss (minor) 4 | . . . 2 . . 2 . . . . . Targeting Errors 9 | . . . 2 . . 4 . . . . 3 Weapon Failures 4 | . . . . 1 . 3 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 179 | . . . 1 . . 1 1 . . . 176 Projectiles 87 | . . . 1 . . 1 1 . . . 84 Explosions 92 | . . . . . . . . . . . 92 Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 5 | . . . . . . . . . . 5 . Shots . | . . . . . . . . . . . . Rammed 11 | 1 2 6 . . . . . . . 1 1 Targets Rammed 13 | 1 2 6 . . . 1 . . . 2 1 Kicked 2 | . . . . . . 1 . . . 1 . Crushed . | . . . . . . . . . . . . Highest Temperature 331 | . 54 246 210 331 244 306 190 . 66 144 219 Average Temperature 66 | . 20 103 83 146 124 81 61 . 35 41 52 Received Heat Transfer 1958 | . 132 231 186 30 . 558 450 . . 114 257 Effects 7 | . . . . 7 . . . . . . . Energy Bleed 2 | . . . . 2 . . . . . . . Interference 4 | . . . . 4 . . . . . . . Matter Decay 1 | . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . . . 6 Combat Hostiles 6 | . . . . . . . . . . . 6 Parts Fried 18 | . . . . . . . . . . . 18 Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . Parts Melted 23 | . . . . . . 4 8 . . 4 7 Heat Transferred 11452 | . 649 555 518 370 . 962 2997 . 74 1890 3437 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . 4 Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Peak Influence 939 | 5 226 125 306 210 . 350 295 32 11 939 800 Average Influence 346 | 1 68 83 181 183 . 199 148 32 6 588 658 Maximum Alert Level 3 | . 1 . 1 1 . 1 1 . . 3 3 Low Security (%) 45 | 100 93 100 54 41 . 65 59 100 100 17 . Level 1 16 | . 6 . 45 58 . 34 40 . . 9 . Level 2 18 | . . . . . . . . . . 22 65 Level 3 19 | . . . . . . . . . . 49 34 Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 29 | . 2 . 1 . . 1 2 . . 12 11 Investigation 4 | . 1 . 1 . . . 1 . . 1 . Extermination 5 | . . . . . . . . . . 3 2 Reinforcement 14 | . 1 . . . . 1 1 . . 4 7 Assault 4 | . . . . . . . . . . 2 2 Garrison 2 | . . . . . . . . . . 2 . Intercept . | . . . . . . . . . . . . Construction Impeded 4 | . . . . . . 1 . . . 1 2 Haulers Reinforced 4 | . . . . . . . . . . 1 3 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Distress Signals 10 | . 1 . 2 . . . 5 . . 1 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 167 | . 18 4 16 7 . 23 21 . . 30 48 Peak Tracking Total 5 | . 5 2 5 4 . 4 5 . . 4 5 Tactical Retreats 15 | . 2 . . 1 . 3 2 . . . 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Traps Triggered 7 | . . . 1 . . . . 1 . 2 3 Indirectly 1 | . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Machines Disabled 7 | . . . 2 . . . 1 . . 2 2 Max in Single Turn 2 | . . . 1 . . . 1 . . 1 2 Garrison Access 1 | . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Machines Accessed 12 | . 4 . 1 . 1 . 2 . . 2 2 Terminals 7 | . 2 . 1 . . . 1 . . 2 1 Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . 1 . . . . . . . . . 1 Recycling Units 2 | . 1 . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 37 | . 10 . 4 . 1 . 6 . . 5 11 Successful 22 | . 6 . 2 . 1 . 4 . . 2 7 Failed 15 | . 4 . 2 . . . 2 . . 3 4 Catastrophic 2 | . . . 1 . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . Manual 11 | . 3 . 2 . . . 5 . . . 1 Terminals 23 | . 4 . 4 . . . 4 . . 5 6 Fabricators . | . . . . . . . . . . . . Repair Stations 7 | . 2 . . . . . . . . . 5 Recycling Units 6 | . 4 . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 10 | . 2 . 1 . 1 . 1 . . 2 3 Record 1 | . . . . . 1 . . . . . . Part Schematic 1 | . . . . . . . 1 . . . . Prototype ID Bank 3 | . 1 . . . . . . . . 1 1 Branch Access Points 2 | . . . 1 . . . . . . . 1 Fabricator Index 1 | . . . . . . . . . . 1 . Locate Traps 1 | . 1 . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 6 | . 2 . . . . . . . . . 4 Scan Component 3 | . 1 . . . . . . . . . 2 Repair 3 | . 1 . . . . . . . . . 2 Recycling Unit Hacks 1 | . . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 5 | . 2 . 1 . . . 2 . . . . Terminals 3 | . 1 . 1 . . . 1 . . . . Botnet 3 | . 1 . 1 . . . 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . 1 . . . . Tunnel 2 | . 1 . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . Hacking Detections 9 | . 4 . 1 . . . 1 . . 2 1 Full Trace Events 1 | . . . 1 . . . . . . . . Feedback Events 1 | . . . 1 . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . 1 . . . . . . . . . 1 Time 114 | . 26 . . . . . . . . . 88 Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . 3 . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . 2 . Robots Rewired 2 | . . . . . . . . . . . 2 Allies Hacked 1 | . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Total Allies 22 | . . . . . . . . . 20 . 2 Largest Group 20 | . . . . . . . . . 20 20 1 Highest-Rated Group 530 | . . . . . . . . . 530 530 37 Highest-Rated Ally 37 | . . . . . . . . . 35 35 37 Total Orders . | . . . . . . . . . . . . Ally Attacks 202 | . . . . . . . . . . 200 2 Total Damage 3790 | . . . . . . . . . . 3709 81 Kills 36 | . . . . . . . . . . 36 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Turns Passed 8095 | 92 586 170 537 112 499 658 1165 167 640 2023 1446 Spaces Moved 3198 | 49 238 45 186 41 227 228 238 87 340 983 536 Core 4 | 4 . . . . . . . . . . . Treads 385 | 45 238 45 57 . . . . . . . . Legs 2809 | . . . 129 41 227 228 238 87 340 983 536 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 180 180 180 180 180 150 180 180 180 153 Average Speed 181 | 151 178 180 183 180 219 194 165 180 180 180 176 Slowest Speed 240 | 160 180 180 240 180 240 240 180 180 180 180 183 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 29 | 4 40 14 21 12 59 42 21 3 96 31 15 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 3 | . 1 . . . 1 . 1 . . . . Known Exits Taken 2 | . . . 1 . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 1 | . . . . . . . . . . . 1 Terrain Destroyed 63 | . . . . . . . 2 . . 1 60 Melee . | . . . . . . . . . . . . Projectile 8 | . . . . . . . 2 . . 1 5 AOE 55 | . . . . . . . . . . . 55 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Total 4802 | 61 332 84 307 56 230 334 906 97 374 1180 841 Wait 829 | . 35 4 13 1 . 3 560 . 7 89 117 Move 3188 | 48 237 44 185 40 226 227 237 87 339 982 536 Hop . | . . . . . . . . . . . . Pick Up 122 | 4 13 1 21 1 . 15 20 2 13 20 12 Fast Attach 25 | 6 2 . 7 . . . 1 1 . 4 4 Attach 48 | . 4 1 7 . . 11 14 3 . . 8 Detach . | . . . . . . . . . . . . Swap 82 | 1 . 3 3 . 2 5 5 3 1 19 40 Drop 112 | . 5 2 22 1 2 8 14 1 12 28 17 Fire 375 | 1 34 23 49 13 . 64 55 . 2 36 98 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick 4 | . . . . . . 1 . . . 2 1 Crush 9 | 1 2 6 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 8 | . . . . . . . . . . . 8 Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 354 | -10/Materials | Repaired Sml. Laser 605 | -10/Materials | Discovered new exit (range 8) 679 | -10/Materials | Entered Mines 757 | -10/Mines | Discovered new exit (range 14) 849 | -10/Mines | Entered Materials 849 | -9/Materials | Evolved 2 slots: Utility x2 911 | -9/Materials | Identified exit to Mines 1386 | -9/Materials | Entered Mines 1491 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1491 | -9/Mines | Discovered new exit (range 5) 1498 | -9/Mines | Entered Exiles 1540 | -9/Exiles | Met 8R-AWN 1574 | -9/Exiles | Met EX-HEX 1683 | -9/Exiles | Met EX-DEC 1812 | -9/Exiles | Learned location of Zion (-6) 1858 | -9/Exiles | Met EX-BIN 1927 | -9/Exiles | Build established: Hauler-Mutant 1975 | -9/Exiles | Discovered new exit (range 10) 1997 | -9/Exiles | Entered Mines 2238 | -8/Mines | Lost 3 parts (1p1u1w) 2651 | -8/Mines | Discovered new exit (range 3) 2655 | -8/Mines | Entered Materials 2655 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2953 | -8/Materials | Build established: Scavenger-Mutant 3050 | -8/Materials | Lost 4 parts (1p1n2u) 3259 | -8/Materials | Discovered new exit (range 14) 3820 | -8/Materials | Entered Factory 3820 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3987 | -7/Factory | Sucked down chute 3987 | -7/Factory | Entered Waste 3988 | -7/Waste | Joined by Warlord forces that had cleared the area 4244 | -7/Waste | Build established: Hauler-Mutant 4593 | -7/Waste | Discovered new exit (range 13) 4618 | -7/Waste | Identified exit to Factory 4627 | -7/Waste | Entered Factory 4627 | -7/Factory | Accompanied by 20 allies 6140 | -7/Factory | Garrison activated, responded to threat 6509 | -7/Factory | Discovered new exit (range 15) 6533 | -7/Factory | Identified exit to Factory 6627 | -7/Factory | First assault squad dispatched 6650 | -7/Factory | Entered another Factory area 6650 | -6/Factory | Evolved 2 slots: Utility x2 6745 | -6/Factory | Build established: Scavenger-Mutant 7849 | -6/Factory | Identified exit to Lower Caves 7982 | -6/Factory | Repaired Imp. Medium Armor Plating 8050 | -6/Factory | First assault squad dispatched 8096 | -6/Factory | Self-destructed Last Messages --------------- dispatched. 08064_ System corrupted: Beamcaster targeting data glitched. 08070_ Destroyed Shock Rifle. 08071_ K-01 Serf collects debris. 08073_ Destroyed Gravmag System. 08073_ Imp. Heat Sink melted. 08073_ Remote Datajack melted. 08073_ P-60 Hacker destroyed. 08075_ K-01 Serf collects debris. 08081_ Acquired Lgt. Angular Momentum Engine. 08083_ K-01 Serf collects debris. 08093_ C-30 ARC bursts open, deploying its payload. 08093_ G-67 Veteran unfolds itself. 08093_ L-41 Fighter unfolds itself. 08093_ B-48 Gladiator unfolds itself. 08093_ G-50 Soldier unfolds itself. 08093_ M-28 Smith unfolds itself. 08093_ K-01 Serf collects debris. 08095_ Adv. Heat Sink destroyed. 08095_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | # """ """ + | | ? """ """ # *= | | ??? # % %! | | ??""" """ ##### #####+########## | | # """ """ #???# # ?????? ####?? | | # """ """ #???# # ????? ?????? | | # !#???# # ????"" ?????? | | ################# # ????"" ?????? | | ????# # ???" ??????? | | ????# ############# ??? ??????? | | ????# #???######### ??? ??????? | | ????# #???# = ## ??? ??????? | | ????# #???# ####???##???????? | | ????# #???# !!! #???????????????? | | ????# #???# !!! ##??????????????? | | ????# #???# !!! #??????????????? | | ????# #???# ##??????????????? | | ???## ##??# #???????????????? | | ???# #### "" #???????????????? | | ???# T # """#???????????????? | | ???# ## # S"#???????????????? | | ?####+### # """#???????????????? | | ?# #R# """#???????????????? | | ?# """" # # #???????????????? | | ?# """" #k##+##m#######??????????? | | ?# """" /@l% = %g #???????? | | ?# """" ####k##########??????????? | | ?# #?##%### ! #??????????? | | ?###########%### +??????????? | | ?????????# [ [# """ #??????????? | | ???####### # "R #??????????? | | ???# + " " #??????????? | | ???# ##### # % #??????????? | | ???# #???# ######+#??????????? | | ???# ###########????# ?????????? | | ????????????????????# #???????? | | ????????????????????# #???????? | | ????????????????????# #???????? | | ????????????????????# #???????? | | ????????????????????# #???????? | | ????????????????????# #???????? | | ????????????????????# #???????? | | ????????????????????? #???????? | | ????????????????????? ???????? | | ?????????????????????#####???????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 29 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 450 Weapon Shielding 33 Evasion (%) 40 Core Analysis 6 Recoil Reduction 2 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlphaAnalysisAnalyzer Manual? 0 Play Time 00:43:38 Cumulative 464.3 hours Start 2020.04.14 @ 20:00:57 End 2020.04.14 @ 20:43:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 796 Rogue 796 Adventurer 0 Explorer 0 Win Type - Total 38 Types 27/0/5/4/2/0/0 Lore% 93 Gallery% 92 Achievement% 80 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 577ebc7b-db0f-4fb0-96cf-cf8d2bbd203a