Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.22 @ 00:06:47 Player: Ischenous Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (53) 265 Value Destroyed (1774) 1774 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4759 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 203/300 Energy 290/290 System Corruption 0% Temperature Cool (9) Movement Hovering (150) Ox2 Location -7/Storage Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Cooled Aerolev Unit > --- UTILITY (5) ------ Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Propulsion Shielding > --- WEAPON (3) ------- Shock Rifle Flak Gun > --- INVENTORY (5) ---- Light Treads Improved Heat Sink Heavy Mace Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Improved Signal Interpreter Seismic Detector Hardened Light Armor Plating > --- WEAPON ----------- Advanced Assault Cannon Improved Datajack Heavy Mace > --- INVENTORY -------- Micro Nuclear Core Cooled Aerolev Unit Improved Propulsion Shielding Lightning Gun Flak Gun Flak Gun Assault Cannon Flak Cannon [Rating: 37] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Cooled Aerolev Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Flak Gun Ballistic Cannon Assault Cannon Impact Weapon Heavy Mace Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Mat Fac Sto Slots Evolved 6 | . . . 2 2 2 . Power 1 | . . . . 1 . . Propulsion 1 | . . . . . 1 . Utility 3 | . . . 2 1 . . Weapon 1 | . . . . . 1 . Parts Attached 69 | 7 . . 21 18 2 21 Power 12 | 1 . . 4 4 . 3 Engine 7 | 1 . . 4 1 . 1 Core 5 | . . . . 3 . 2 Reactor . | . . . . . . . Propulsion 14 | 2 . . 6 3 1 2 Treads 3 | . . . 3 . . . Leg 9 | 2 . . 3 3 1 . Wheel . | . . . . . . . Hover 2 | . . . . . . 2 Flight . | . . . . . . . Utility 16 | 2 . . 3 5 . 6 Device 7 | 1 . . 2 4 . . Storage 1 | 1 . . . . . . Processor 5 | . . . . . . 5 Hackware . | . . . . . . . Protection 3 | . . . 1 1 . 1 Artifact . | . . . . . . . Weapon 27 | 2 . . 8 6 1 10 Energy Gun 9 | 2 . . 5 . . 2 Energy Cannon 3 | . . . 3 . . . Ballistic Gun 5 | . . . . 1 . 4 Ballistic Cannon 6 | . . . . 2 1 3 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 2 | . . . . 1 . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . . . . 2 . . Unidentified Prototypes 1 | . . . . . . 1 Corrupted Parts 2 | . . . 2 . . . System Corruption 2 | . . . 2 . . . Parts Lost 39 | . . . 15 6 . 18 Power 7 | . . . 2 1 . 4 Propulsion 8 | . . . 2 3 . 3 Utility 9 | . . . 3 1 . 5 Weapon 15 | . . . 8 1 . 6 Highest Loss Streak 6 | . . . 6 3 . 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 84 | . 100 100 83 85 96 78 Engine 6 | . 14 14 10 . . . Core 6 | . . . . 16 15 11 Treads 5 | . . . 10 2 . . Leg 12 | . 28 28 9 11 19 11 Device 15 | . 14 14 14 24 23 10 Storage 9 | . 14 14 11 9 7 4 Processor 2 | . . . . . . 9 Protection 5 | . . . 6 1 7 7 Energy Gun 8 | . 28 28 14 . . . Energy Cannon 3 | . . . 7 . . . Ballistic Gun 1 | . . . . 6 . 2 Ballistic Cannon 1 | . . . . . 7 5 Impact Weapon 3 | . . . . 8 7 4 Special Melee Weapon 1 | . . . . 2 7 3 Naked Turns . | . . . . . . . Heaviest Build 34 | 15 15 15 26 32 34 34 Greatest Support 40 | 20 20 20 40 40 38 38 Greatest Overweight (x) 9 | 1 . . 2 9 1 9 Average Overweight (x) . | . . . . 1 . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 7 Most Carried 8 | 3 4 5 8 8 7 8 Average Carried 5 | 1 2 4 6 5 6 5 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 7 | 2 4 5 7 7 6 3 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Jun Mat Min Mat Mat Fac Sto Matter Collected 1105 | 203 . 67 189 113 . 533 Remotely . | . . . . . . . Salvage Created 1922 | 94 . . 1004 208 . 616 Parts 114 | 4 . . 76 14 . 20 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Mat Fac Sto Combat Hostiles Destroyed 43 | . . . 22 8 . 13 Melee 2 | . . . . 1 . 1 Guns 24 | . . . 12 7 . 5 Cannons 8 | . . . 5 . . 3 AOE 4 | . . . 4 . . . Classes Destroyed 10 | 2 . . 5 . . 3 Worker 1 | . . . . . . 1 Builder 1 | . . . 1 . . . Tunneler 1 | 1 . . . . . . Recycler 2 | 1 . . . . . 1 Watcher 5 | . . . 4 . . 1 Swarmer 10 | . . . 6 4 . . Grunt 17 | . . . 8 4 . 5 Sentry 14 | . . . 8 . . 6 Hunter 1 | . . . . . . 1 Programmer 1 | . . . . . . 1 Best Kill Streak 5 | 2 . . 5 4 . 5 Combat Bots Only 5 | . . . 5 4 . 4 Max Kills in Single Turn 1 | 1 . . 1 1 . 1 Gunslinging . | . . . . . . . Exploded 1 | . . . 1 . . . Melee 1 | . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Jun Mat Min Mat Mat Fac Sto Damage Taken 4726 | . 35 . 1762 455 . 2474 Core 1179 | . . . 367 100 . 712 Absorbed by Shields . | . . . . . . . Redirected to Shielding 66 | . . . . . . 66 Regen/Repaired (Parts) 17 | . . . . 17 . . Core Remaining (%) 72 | 100 . 100 8 81 . . Volleys Fired 140 | 4 . . 67 22 . 47 Largest 2 | 2 . . 2 1 . 2 Hottest 113 | 80 . . 113 28 . 99 Shots Fired 196 | 8 . . 103 22 . 63 Gun 140 | 8 . . 83 22 . 27 Cannon 56 | . . . 20 . . 36 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 79 | . . . . 22 . 57 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic 117 | 8 . . 103 . . 6 Robot Hit Streak 12 | 4 . . 10 3 . 12 Robot Miss Streak 7 | 1 . . 4 7 . 3 Penetration Max . | . . . . . . . Secondary Targets 2 | . . . 2 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 178 | 6 . . 71 25 . 76 Core Hits 126 | 3 . . 37 28 . 58 Critical Kills . | . . . . . . . Critical Parts Destroyed 3 | . . . . . . 3 Critical Strikes 5 | 1 . . 1 . . 3 Corrupt 2 | 1 . . 1 . . . Smash 3 | . . . . . . 3 Melee Attacks 40 | . . . . 7 . 33 Impact 25 | . . . . 2 . 23 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 11 | . . . . 5 . 6 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4277 | 80 . . 1757 382 . 2058 Guns 1924 | 80 . . 929 346 . 569 Cannons 1047 | . . . 435 . . 612 Explosions 515 | . . . 377 . . 138 Melee 771 | . . . . 32 . 739 Ramming 20 | . . . 16 4 . . Kinetic 1450 | . . . . 346 . 1104 Thermal 377 | . . . 377 . . . Explosive 138 | . . . . . . 138 Electromagnetic 1521 | 80 . . 1364 . . 77 Impact 771 | . . . . 32 . 739 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . 2 . . . Average Corruption 1 | . . . 1 . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 16 | . . . 16 . . . Message Errors 4 | . . . 4 . . . Matter Fused 5 | . . . 5 . . . Heat Flow Errors 2 | . . . 2 . . . Energy Discharges 1 | . . . 1 . . . Data Loss (minor) 2 | . . . 2 . . . Misfires 2 | . . . 2 . . . Overload Shots . | . . . . . . . Overflow Damage 192 | . . . 10 . . 182 Projectiles . | . . . . . . . Explosions 10 | . . . 10 . . . Melee 182 | . . . . . . 182 Knockbacks 8 | . . . . . . 8 Impact 1 | . . . . . . 1 Kinetic 6 | . . . . . . 6 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 100 | . . . 100 . . . Shots 4 | . . . 4 . . . Rammed 1 | . . . 1 . . . Targets Rammed 4 | . . . 3 1 . . Kicked 3 | . . . 2 1 . . Crushed . | . . . . . . . Highest Temperature 294 | 54 . . 276 24 . 294 Average Temperature 107 | 25 . . 104 12 . 123 Received Heat Transfer 1752 | . 21 . 753 162 . 816 Effects 1 | . . . . . . 1 Energy Bleed 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted 2 | . . . 1 . . 1 Combat Hostiles 2 | . . . 1 . . 1 Parts Fried 15 | 3 . . 7 . . 5 Impact Corruptions 8 | . . . . . . 8 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 500 | . . . 500 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | . . . 5 . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Mat Fac Sto Peak Influence 344 | 10 6 1 344 281 36 232 Initial 141 | . 6 1 . 141 36 16 Average 132 | 4 6 1 177 151 36 103 Maximum Alert Level 1 | . . . 1 1 . 1 Low Security (%) 68 | 100 100 100 45 57 100 97 Level 1 31 | . . . 54 42 . 2 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . . . 2 . . 3 Investigation . | . . . . . . . Extermination 1 | . . . . . . 1 Reinforcement 2 | . . . 2 . . . Assault . | . . . . . . . Garrison 2 | . . . . . . 2 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Jun Mat Min Mat Mat Fac Sto Distress Signals 8 | . . . 3 4 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 86 | . 3 . 46 12 . 25 Peak Tracking Total 7 | . 3 . 7 4 . 5 Tactical Retreats 8 | . . . 3 1 . 4 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Mat Fac Sto Traps Triggered 4 | . . . . 1 . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Jun Mat Min Mat Mat Fac Sto Machines Disabled 5 | . . . 1 . . 4 Max in Single Turn 1 | . . . 1 . . 1 Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Jun Mat Min Mat Mat Fac Sto Machines Accessed 4 | . . . 1 1 . 2 Terminals 3 | . . . 1 . . 2 Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 6 | . . . 1 3 . 2 Successful 4 | . . . 1 2 . 1 Failed 2 | . . . . 1 . 1 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual 2 | . . . . . . 2 Terminals 3 | . . . 1 . . 2 Fabricators . | . . . . . . . Repair Stations 3 | . . . . 3 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . . . 1 . . 1 Robot Analysis 1 | . . . 1 . . . Open Door 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . 2 . . Scan Component 1 | . . . . 1 . . Repair 1 | . . . . 1 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . . . . 1 . 1 Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . 1 . . Time 26 | . . . . 26 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Jun Mat Min Mat Mat Fac Sto Used RIF Installer . | . . . . . . . Robots Hacked 6 | . . . . 2 . 4 Non-combat 5 | . . . . 2 . 3 Combat 1 | . . . . . . 1 Robot Hacks Applied 10 | . . . . 4 . 6 parse_system 4 | . . . . 2 . 2 no_distress 5 | . . . . 2 . 3 find_station 1 | . . . . . . 1 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Jun Mat Min Mat Mat Fac Sto Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Mat Fac Sto Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Jun Mat Min Mat Mat Fac Sto Turns Passed 3708 | 117 77 195 1589 659 73 998 Spaces Moved 2021 | 81 63 162 844 270 50 551 Core 64 | 20 . . . 5 . 39 Treads 439 | . . . 388 51 . . Legs 1358 | 61 63 162 456 214 50 352 Wheels . | . . . . . . . Hover 160 | . . . . . . 160 Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 50 Average Speed 148 | 111 120 120 150 200 142 135 Slowest Speed 500 | 120 120 120 260 500 190 500 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 5 19 33 57 22 1 54 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . . . 1 Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . 2 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 39 | . . . 20 . . 19 Melee . | . . . . . . . Projectile 6 | . . . . . . 6 AOE 33 | . . . 20 . . 13 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Jun Mat Min Mat Mat Fac Sto Total 2497 | 100 64 162 1056 364 52 699 Wait 147 | . . . 97 26 . 24 Move 2015 | 80 62 161 843 269 49 551 Hop . | . . . . . . . Pick Up 68 | 9 2 1 20 17 1 18 Fast Attach . | . . . . . . . Attach 54 | 7 . . 13 13 2 19 Detach 1 | . . . . . . 1 Swap 15 | . . . 8 5 . 2 Drop 13 | . . . 5 4 . 4 Fire 140 | 4 . . 67 22 . 47 Melee 40 | . . . . 7 . 33 Ram . | . . . . . . . Kick 3 | . . . 2 1 . . Crush 1 | . . . 1 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Storage (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 16 | -11/Junkyard | Discovered new exit (range 14) 118 | -11/Junkyard | Entered Materials 173 | -10/Materials | Discovered new exit (range 12) 195 | -10/Materials | Entered Mines 196 | -10/Mines | Learned location of Storage (-7) 257 | -10/Mines | Discovered new exit (range 12) 309 | -10/Mines | Build established: Mutant 390 | -10/Mines | Entered Materials 390 | -9/Materials | Evolved 2 slots: Utility x2 871 | -9/Materials | Lost 3 parts (3w) 963 | -9/Materials | Core integrity fell below 50% 1001 | -9/Materials | Lost 6 parts (1p2n1u2w) 1869 | -9/Materials | Core integrity fell below 20% 1954 | -9/Materials | Discovered new exit (range 16) 1979 | -9/Materials | Entered another Materials area 1979 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2009 | -8/Materials | Lost 4 parts (2u2w) 2117 | -8/Materials | Lost 3 parts (2n1w) 2206 | -8/Materials | Repaired Sensor Array 2591 | -8/Materials | Discovered new exit (range 16) 2638 | -8/Materials | Entered Factory 2638 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2643 | -7/Factory | Discovered new exit (range 15) 2711 | -7/Factory | Entered Storage 2805 | -7/Storage | Learned location of Armory (-4) 3222 | -7/Storage | Lost 3 parts (2n1w) 3354 | -7/Storage | Lost 6 parts (2p1n2u1w) 3394 | -7/Storage | Core integrity fell below 50% 3435 | -7/Storage | Lost 3 parts (1u2w) 3601 | -7/Storage | Garrison activated, responded to threat 3623 | -7/Storage | Core integrity fell below 20% 3680 | -7/Storage | Lost 5 parts (2p1u2w) 3692 | -7/Storage | Discovered new exit (range 15) 3709 | -7/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03632_ Acquired 21 matter. 03633_ K-01 Serf collects debris. 03633_ Acquired 35 matter. 03637_ K-01 Serf collects debris. 03638_ Acquired 13 matter. 03641_ K-01 Serf collects debris. 03642_ Mic. Nuclear Core destroyed. 03644_ K-01 Serf collects debris. 03645_ Flak Gun destroyed. 03649_ Mic. Nuclear Core destroyed. 03654_ Y-54 Guardian destroyed. 03654_ K-01 Serf collects debris. 03659_ Acquired 41 matter. 03660_ Acquired Corrupted Imp. Heat Sink. 03662_ R-06 Scavenger collects Corrupted Imp. Heat Sink. 03665_ Acquired Imp. Deuterium Engine. 03689_ Critical hit (Burn: +37). 03692_ EXIT=FOUND 03701_ G-47 Trooper emerges from the garrison. 03709_ K-01 Serf cleans the Garrison Access. 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