Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.26 @ 15:10:17 Player: NeoBioHazard Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (22) 110 Value Destroyed (482) 482 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (1314) 1314 TOTAL SCORE: 8586 Bonus ------- Follower Combat Kills 14 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Advanced Signal Interpreter Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Skeleton Box Great Axe Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Visual Processing Unit Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Graphene Brace > --- WEAPON ----------- Great Axe Great Axe > --- INVENTORY -------- Skeleton Box [Rating: 79] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Backup Propulsion III Flight Unit Flight Unit Utility Advanced Terrain Scan Processor Device Heat Sink Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Weapon Particle Gun Energy Gun Particle Gun Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Fac Upp Upp War Slots Evolved 12 | . . . . . 4 2 . . . 4 . . 2 . . . Power 1 | . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . . . 2 1 . . . 1 . . . . . . Utility 7 | . . . . . 2 1 . . . 2 . . 2 . . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 47 | 6 1 4 . 2 6 11 1 3 1 1 1 . 7 2 1 . Power 5 | 1 . 1 . 1 . 1 . . . . . . . 1 . . Engine 3 | 1 . 1 . . . 1 . . . . . . . . . . Core 2 | . . . . 1 . . . . . . . . . 1 . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 18 | 2 . 1 . . 4 5 . . 1 . 1 . 3 . 1 . Treads . | . . . . . . . . . . . . . . . . . Leg 3 | 2 . 1 . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 15 | . . . . . 4 5 . . 1 . 1 . 3 . 1 . Utility 14 | 1 1 . . . 2 3 1 2 . 1 . . 2 1 . . Device 5 | . 1 . . . 1 . 1 . . . . . 2 . . . Storage 1 | 1 . . . . . . . . . . . . . . . . Processor 5 | . . . . . . 1 . 2 . 1 . . . 1 . . Hackware 3 | . . . . . 1 2 . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 10 | 2 . 2 . 1 . 2 . 1 . . . . 2 . . . Energy Gun 5 | 2 . 2 . 1 . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . 2 . 1 . . . . 2 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . . . . . . . . Parts Lost 29 | . . 1 . . 2 . 3 4 . . 3 1 1 1 5 8 Power 4 | . . 1 . . . . . . . . . . . 1 . 2 Propulsion 13 | . . . . . . . 3 2 . . 2 . . . 3 3 Utility 6 | . . . . . 1 . . 2 . . . . 1 . 1 1 Weapon 6 | . . . . . 1 . . . . . 1 1 . . 1 2 Highest Loss Streak 7 | . . 1 . . 2 . 3 7 . . 3 1 1 1 3 7 To Critical Strikes 1 | . . . . . . . . . . . . 1 . . . . Average Backups 4 | 1 2 4 7 7 3 6 7 3 3 3 3 3 3 1 2 3 Power . | . 1 . 1 . . 1 2 . 1 1 2 2 1 . . 1 Propulsion . | . . 1 2 3 1 . . . . . . . . . . . Utility . | . . . . . . . 2 . . . . . . . . . Weapon 1 | . 1 2 4 2 1 2 2 1 1 1 . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 7 | . . . . 2 . 2 . 3 . . . . . . . . Power 2 | . . . . . . . . 2 . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . 1 . . . . . . . . . . Weapon 4 | . . . . 2 . 1 . 1 . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 70 | . 96 100 100 100 83 97 95 31 37 34 29 29 30 57 43 42 Engine 5 | . 14 14 14 7 . 1 7 . . . . . 1 4 . 5 Core 1 | . . . . 6 9 6 . . . . . . . . 3 . Leg 11 | . 28 28 28 28 . . . . . . . . . . . . Flight 7 | . . . . . 34 38 34 . 6 5 1 . 3 15 5 . Device 8 | . 10 14 14 14 13 7 8 . . . . . 4 10 8 5 Storage 6 | . 14 14 14 14 9 7 7 . . . . . . . . . Processor 9 | . . . . . . 2 7 22 23 22 23 23 18 15 21 21 Hackware 1 | . . . . . 2 18 13 . . . . . . . . . Energy Gun 12 | . 28 28 28 28 14 . . . . . . . . . . 5 Slashing Weapon 3 | . . . . . . 13 13 7 7 5 4 5 1 10 4 . Peak Build Rating 79 | 6 7 8 9 11 17 44 44 31 17 22 22 17 74 79 79 41 Average Rating 19 | 4 6 7 8 9 15 30 42 13 16 21 17 14 31 74 45 32 On Entrance 23 | . 6 7 8 9 11 17 44 31 13 17 22 17 14 74 79 26 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 22 | 13 14 16 15 15 16 21 21 14 2 2 2 2 22 22 16 9 Greatest Support 39 | 20 20 20 20 20 16 28 28 10 6 6 6 3 39 39 39 16 Greatest Overweight (x) 3 | . . . . . . . 2 2 . . . . . . 3 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 Average Capacity 6 | 7 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 Most Carried 8 | 2 3 7 8 8 8 8 8 7 3 4 4 3 5 2 3 3 Average Carried 4 | 1 2 4 7 7 3 6 7 3 3 3 3 3 3 1 2 3 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 Final Carried 8 | 2 3 7 8 8 4 8 8 3 3 4 3 3 2 1 3 3 Class Distribution -------------------- 74% | Mutant 8% | Scavenger-Scout 6% | Hacker-Scout 5% | Scout 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Scout | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -7/Storage Mutant | -7/Recycling Mutant | -7/Scraptown Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Scout | -4/Upper Caves Scout | -4/Upper Caves Mutant | -4/Warlord Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Fac Upp Upp War Matter Collected 640 | 180 . 125 . 20 50 61 . 74 10 . 20 . . 90 10 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 727 | . . 405 . 54 . 61 . 98 . . 81 . . . 28 . Parts 39 | . . 16 . 12 . 4 . 2 . . 4 . . . 1 . Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . . 3 . . . 1 . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Fac Upp Upp War Combat Hostiles Destroyed 13 | . . 9 . 1 . . . . . . 2 . . . 1 . Melee 3 | . . . . . . . . . . . 2 . . . 1 . Guns 9 | . . 8 . 1 . . . . . . . . . . . . Classes Destroyed 8 | . . 5 . 1 . 1 . . . . 1 . . . . . Worker 2 | . . 2 . . . . . . . . . . . . . . Builder 1 | . . . . 1 . . . . . . . . . . . . Tunneler 3 | . . 1 . 1 . 1 . . . . . . . . . . Recycler 2 | . . 1 . . . . . 1 . . . . . . . . Watcher 1 | . . . . . . 1 . . . . . . . . . . Swarmer 6 | . . 3 . 1 . . . . . . 1 . . . 1 . Grunt 6 | . . 6 . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . 1 . . . . . Best Kill Streak 5 | . . 5 . 1 . 1 . 1 . . 1 . . . 1 . Combat Bots Only 3 | . . 3 . 1 . . . . . . 1 . . . 1 . Max Kills in Single Turn 1 | . . 1 . 1 . 1 . 1 . . 1 . . . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Fac Upp Upp War Hostile Shots Fired 467 | . . 46 . . 21 2 64 63 . 3 46 4 81 13 99 25 Missed 202 | . . 8 . . 11 1 39 23 . 1 23 2 32 7 47 8 Hits 265 | . . 38 . . 10 1 25 40 . 2 23 2 49 6 52 17 Melee 3 | . . . . . 1 . . . . . . . . . . 2 Projectile 262 | . . 38 . . 9 1 25 40 . 2 23 2 49 6 52 15 AOE 1 | . . . . . 1 . . . . . . . . . . . Critical Strikes 11 | . . 2 . . . . . . . . 2 1 1 1 4 . Actively Blocked 6 | . . . . . . . . . . . . . 1 1 4 . Damage Taken 3800 | . . 454 . . 220 17 251 276 . 28 469 53 652 117 949 314 Core 1885 | . . 83 . . 66 17 53 150 . 13 319 25 491 39 457 172 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 29 | . . . . . . . . . . . . . . . . 29 Core Remaining (%) 77 | 100 . . . 66 88 . . . 68 . . 64 . . . . Volleys Fired 40 | . . 36 . 4 . . . . . . . . . . . . Largest 2 | . . 2 . 2 . . . . . . . . . . . . Hottest 115 | . . 115 . 105 . . . . . . . . . . . . Shots Fired 80 | . . 72 . 8 . . . . . . . . . . . . Gun 80 | . . 72 . 8 . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Thermal 80 | . . 72 . 8 . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 11 | . . 11 . 3 . . . . . . . . . . . . Robot Miss Streak 3 | . . 3 . 2 . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . Shots Hit Robots 65 | . . 45 . 4 . 6 . 2 . . 6 . . . 2 . Core Hits 29 | . . 19 . 3 . 2 . 2 . . 2 . . . 1 . Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 3 | . . 2 . . . . . . . . 1 . . . . . Burn 2 | . . 2 . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . 1 . . . . . Melee Attacks 45 | . . . . . . 15 1 3 . 5 10 . . 3 8 . Impact . | . . . . . . . . . . . . . . . . . Slashing 45 | . . . . . . 15 1 3 . 5 10 . . 3 8 . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . 2 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . 1 . Damage Inflicted 1287 | . . 597 . 61 . 285 . 81 . . 185 . 2 . 76 . Guns 658 | . . 597 . 61 . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee 612 | . . . . . . 285 . 66 . . 185 . . . 76 . Ramming 17 | . . . . . . . . 15 . . . . 2 . . . Kinetic . | . . . . . . . . . . . . . . . . . Thermal 658 | . . 597 . 61 . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 612 | . . . . . . 285 . 66 . . 185 . . . 76 . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . . . . 4 4 . . 9 9 Average Corruption 4 | . . . . . . . . . . . 2 4 . . 6 9 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 5 | . . . . . . . . . . . 2 . . . 2 1 Message Errors 1 | . . . . . . . . . . . 1 . . . . . Matter Fused 2 | . . . . . . . . . . . 1 . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . . . . . 1 . Energy Discharges 1 | . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 94 | . . . . . . 80 . . . . 14 . . . . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee 94 | . . . . . . 80 . . . . 14 . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 7 | . . . . . . . . 6 . . . . 1 . . . Shots . | . . . . . . . . . . . . . . . . . Rammed 4 | . . . . . . . . 3 . . . . 1 . . . Targets Rammed 4 | . . . . . . . . 3 . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 262 | . . 262 . 30 22 7 20 . . . . . . . 89 184 Average Temperature 70 | . . 83 . 13 10 4 10 . . . . . . . 46 98 Received Heat Transfer 468 | . . 228 . . 54 9 105 54 . . 9 . . . 9 . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . Parts Melted 5 | . . 3 . 1 . . . . . . 1 . . . . . Heat Transferred 1806 | . . 1669 . 137 . . . . . . . . . . . . Parts Sabotaged 7 | . . . . . . . . . . . . . . . . 7 Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Fac Upp Upp War Maximum Alert Level . | . . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 . 100 . . 100 . . . Level 1 . | . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 170 | . . 103 . 68 170 67 61 35 . 30 . . 15 . . . Initial 67 | . . . . . . 67 14 9 . . . . . . . . Average 18 | . . 24 . 10 48 32 33 4 . 4 . . 2 . . . Influence Increases 1084 | . . 240 . 88 210 93 82 80 . 71 80 . 30 . 110 . Destroy 0b10 Robot/C 300 | . . 180 . 60 . . . . . . 40 . . . 20 . Destroy 0b10 Robot/NC 45 | . . 20 . 10 . 10 . 5 . . . . . . . . Destroy Leader 62 | . . 40 . 10 . 2 . . . . 10 . . . . . Allied During Kill 8 | . . . . 8 . . . . . . . . . . . . Successful Hack 22 | . . . . . . . 6 . . 16 . . . . . . Disable Machine 15 | . . . . . . 15 . . . . . . . . . . Destroy Structure 17 | . . . . . . 6 1 . . 10 . . . . . . Partial Spotted 120 | . . . . . 30 15 30 45 . . . . . . . . Lose Combat Pursuer 495 | . . . . . 180 45 45 30 . 45 30 . 30 . 90 . Influence Decreases 1084 | . . 185 55 88 60 211 88 91 15 26 115 10 25 5 110 . Entered New Map 211 | . . . 55 . . 83 18 17 15 . 18 2 . 3 . . Time Decay 726 | . . 175 . 88 50 128 40 65 . 26 67 . 25 2 60 . Lost Part 147 | . . 10 . . 10 . 30 9 . . 30 8 . . 50 . Squads Dispatched 8 | . 1 . . . 2 . 4 . . . . . 1 . . . Investigation 4 | . . . . . 1 . 3 . . . . . . . . . Extermination . | . . . . . . . . . . . . . . . . . Reinforcement 4 | . 1 . . . 1 . 1 . . . . . 1 . . . Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Fac Upp Upp War Distress Signals 4 | . . 1 . . 1 . 1 . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 98 | . 1 9 . 3 16 6 10 3 . 7 5 1 10 7 9 11 Peak Tracking Total 12 | . 1 3 . 3 10 6 8 2 . 4 4 1 6 7 9 12 Tactical Retreats 16 | . . . . . 4 1 2 1 . 1 2 . 2 . 3 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Fac Upp Upp War Traps Triggered 3 | . . . . . . 2 . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Fac Upp Upp War Machines Disabled 1 | . . . . . . 1 . . . . . . . . . . Max in Single Turn 1 | . . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Fac Upp Upp War Machines Accessed 20 | . . . 2 1 1 1 5 1 2 2 1 . 1 . . 3 Terminals 11 | . . . . 1 1 1 4 1 . 2 . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . Total Hacks 44 | . . . 2 3 3 1 9 4 10 5 1 . 2 . . 4 Successful 24 | . . . 2 2 . . 2 2 10 1 1 . . . . 4 Failed 20 | . . . . 1 3 1 7 2 . 4 . . 2 . . . Catastrophic 10 | . . . . . 1 1 4 1 . 2 . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 25 | . . . 1 3 4 1 5 4 . 5 . . 2 . . . Terminals 24 | . . . . 3 3 1 6 4 . 5 . . 2 . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 3 . . . . . . . . . Terminal Hacks 23 | . . . 2 2 . . 2 2 10 . 1 . . . . 4 Record 13 | . . . 1 . . . . . 10 . . . . . . 2 Open Door 4 | . . . . . . . 1 . . . 1 . . . . 2 Branch Access Points 2 | . . . . . . . 1 1 . . . . . . . . Unreport Threat 2 | . . . . 1 . . . 1 . . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . 1 . . . . . . Terminals 1 | . . . . . . . . . . 1 . . . . . . Assimilate 1 | . . . . . . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 10 | . . . . 1 1 1 3 1 . 2 . . 1 . . . Full Trace Events 4 | . . . . . 1 . 3 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Fac Upp Upp War Total Allies 4 | . . . . 2 . . . . . 1 . . . . 1 . Largest Group 2 | . . . . 2 2 . . . . 1 . . . . 1 . Highest-Rated Group 127 | . . . . 50 50 . . . . 26 . . . . 127 . Highest-Rated Ally 127 | . . . . 31 31 . . . . 26 . . . . 127 . Total Orders 1 | . . . . . . . . . . 1 . . . . . . STAY 1 | . . . . . . . . . . 1 . . . . . . Ally Attacks 8 | . . . . 3 5 . . . . . . . . . . . Total Damage 126 | . . . . 40 86 . . . . . . . . . . . Kills 2 | . . . . 2 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Fac Upp Upp War Active Infowar (turns) 2405 | . . . . . 243 275 85 362 265 85 185 8 184 149 157 407 Optics 1799 | . . . . . . . . 359 265 85 185 8 184 149 157 407 Terrain 867 | . . . . . 243 275 85 7 . . . . 3 149 105 . Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . 3 . . . . . . 1 . . 1 1 . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Fac Upp Upp War Turns Passed 4144 | 61 86 706 365 515 249 275 85 362 265 85 185 8 184 149 157 407 Spaces Moved 5542 | 43 64 468 304 395 220 557 168 620 655 170 326 15 356 233 299 649 Core 1533 | 6 . . . . . . . 616 14 . 232 15 238 . 83 329 Treads . | . . . . . . . . . . . . . . . . . Legs 1268 | 37 64 468 304 395 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 289 | . . . . . . . . . . . . . . . . 289 Flight 2452 | . . . . . 220 557 168 4 641 170 94 . 118 233 216 31 Fastest Speed 28 | 50 120 120 120 120 31 28 28 50 40 40 35 50 34 34 34 35 Average Speed 61 | 110 120 120 120 120 31 28 33 50 40 40 47 50 44 34 44 61 Slowest Speed 200 | 120 120 120 120 120 31 28 197 200 50 40 50 50 50 34 200 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 18 | . . . . . 9 1 2 . 2 . . . 1 . 3 . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 4 23 56 75 95 32 17 38 96 57 6 45 7 17 47 52 90 Regions Visited 16 Branch Regions 11 Pre-discovered Areas 3 | . . . 1 . . . . . 1 . 1 . . . . . Known Exits Taken 9 | . . . . . . 1 1 1 1 1 1 1 . 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . . . . . 1 . . . Scrap Searched 9 | . . . . 2 . . . . 3 . 1 . . 1 2 . Spaces Dug 17 | . . . . . . 7 1 . . 5 . . . 3 1 . Terrain Destroyed 17 | . . . . . . 7 1 . . 5 . . . 3 1 . Melee 17 | . . . . . . 7 1 . . 5 . . . 3 1 . Projectile . | . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Fac Upp Upp War Total 6125 | 53 72 539 304 433 391 653 194 665 653 178 341 14 376 296 307 656 Wait 423 | 3 7 30 . 16 172 56 25 29 . 2 4 . 11 59 2 7 Move 5492 | 42 63 467 303 394 202 554 163 619 651 169 325 14 353 232 292 649 Hop 16 | . . . . . 8 1 2 . 1 . . . 1 . 3 . Pick Up 24 | 2 1 2 1 8 1 6 . . . 1 . . 2 . . . Fast Attach 24 | 6 1 . . . 1 6 . . 1 1 1 . 5 1 1 . Attach 16 | . . 1 . . 5 1 1 3 . . 1 . 3 1 . . Detach 9 | . . . . . . 2 2 3 . . . . . . 2 . Swap 10 | . . 3 . 2 . 5 . . . . . . . . . . Drop 23 | . . . . 9 2 7 . 5 . . . . . . . . Fire 40 | . . 36 . 4 . . . . . . . . . . . . Melee 44 | . . . . . . 15 1 3 . 5 10 . . 3 7 . Ram 4 | . . . . . . . . 3 . . . . 1 . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Storage -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 128 | -10/Materials | Discovered new exit (range 14) 148 | -10/Materials | Entered Mines 156 | -10/Mines | Met a Derelict bent on vengeance 314 | -10/Mines | Build established: Mutant 400 | -10/Mines | Discovered new exit (range 7) 602 | -10/Mines | Discovered new exit (range 6) 690 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 748 | -10/Mines | Discovered new exit (range 8) 850 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 850 | -10/Mines | Discovered new exit (range 5) 854 | -10/Mines | Entered Exiles 882 | -10/Exiles | Met 8R-AWN 905 | -10/Exiles | Met EX-HEX 937 | -10/Exiles | Met EX-BIN 954 | -10/Exiles | Aligned with FarCom system 955 | -10/Exiles | Given EX-Vault access code 985 | -10/Exiles | Opened EX-Vault 992 | -10/Exiles | Found Skeleton Box 1040 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1075 | -10/Exiles | Met EX-DEC 1113 | -10/Exiles | Visited The Gauntlet 1172 | -10/Exiles | Learned location of Zion (-6) 1206 | -10/Exiles | Discovered new exit (range 14) 1219 | -10/Exiles | Left Exiles lab with Skeleton Box 1219 | -10/Exiles | Entered Mines 1222 | -9/Mines | Learned Materials security intel 1324 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1524 | -9/Mines | Learned Materials trap positions 1550 | -9/Mines | Learned location of 1 exit from Lower Caves 1691 | -9/Mines | Discovered new exit (range 15) 1719 | -9/Mines | Discovered new exit (range 12) 1734 | -9/Mines | Entered Materials 1734 | -8/Materials | Accompanied by 2 allies 1734 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1735 | -8/Materials | Loaded intel: 29 trap records 1739 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1924 | -8/Materials | Discovered new exit (range 16) 1983 | -8/Materials | Entered Factory 1983 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2025 | -7/Factory | Build established: Scavenger-Scout 2206 | -7/Factory | Discovered new exit (range 13) 2227 | -7/Factory | Identified exit to Storage 2258 | -7/Factory | Entered Storage 2294 | -7/Storage | Identified exit to Recycling 2338 | -7/Storage | Remotely autohacked Sealed Blast Doors 2343 | -7/Storage | Entered Recycling 2384 | -7/Recycling | Lost 7 parts (5n2u) 2469 | -7/Recycling | Discovered new exit (range 5) 2626 | -7/Recycling | Build established: Mutant 2687 | -7/Recycling | Scanned before Scraplab entrance 2700 | -7/Recycling | Entered Scraplab 2704 | -7/Recycling | Discovered new exit (range 2) 2704 | -7/Recycling | Identified exit to Scraptown 2705 | -7/Recycling | Entered Scraptown 2798 | -7/Scraptown | Discovered new exit (range 11) 2846 | -7/Scraptown | Visited Scrapoid Research Area 2860 | -7/Scraptown | Visited Symbiants 2870 | -7/Scraptown | Visited Junk Repository 2873 | -7/Scraptown | Visited The Evicted 2882 | -7/Scraptown | Visited Cave Peace 2896 | -7/Scraptown | Turned away by UFD registrar 2970 | -7/Scraptown | Identified exit to Factory 2970 | -7/Scraptown | Entered Factory 2970 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 3052 | -5/Factory | Discovered new exit (range 9) 3055 | -5/Factory | Identified exit to Upper Caves 3055 | -5/Factory | Entered Upper Caves 3089 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3138 | -5/Upper Caves | Lost 3 parts (2n1w) 3224 | -5/Upper Caves | Discovered new exit (range 5) 3226 | -5/Upper Caves | Identified exit to Upper Caves 3233 | -5/Upper Caves | Spotted B-75 Beast 3240 | -5/Upper Caves | Entered another Upper Caves area 3242 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3245 | -5/Upper Caves | Discovered new exit (range 7) 3247 | -5/Upper Caves | Identified exit to Factory 3248 | -5/Upper Caves | Entered Factory 3248 | -4/Factory | Evolved 2 slots: Utility x2 3426 | -4/Factory | Discovered new exit (range 5) 3432 | -4/Factory | Entered Upper Caves 3561 | -4/Upper Caves | Learned Research stockpile data 3578 | -4/Upper Caves | Discovered new exit (range 12) 3580 | -4/Upper Caves | Identified exit to Upper Caves 3581 | -4/Upper Caves | Entered another Upper Caves area 3606 | -4/Upper Caves | Core integrity fell below 50% 3690 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 3699 | -4/Upper Caves | Learned Research terminal intel 3707 | -4/Upper Caves | Core integrity fell below 20% 3717 | -4/Upper Caves | Lost 3 parts (1n1u1w) 3732 | -4/Upper Caves | Discovered new exit (range 13) 3738 | -4/Upper Caves | Identified exit to Warlord 3738 | -4/Upper Caves | Entered Warlord 3751 | -4/Warlord | System corruption cleaned by Quarantine Array 3837 | -4/Warlord | Met Warlord 3862 | -4/Warlord | Warlord's base attacked by MAIN.C 4107 | -4/Warlord | Opened side exit 4145 | -4/Warlord | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04092_ Connecting with WAR.Sys... >>Open Door Sealed Heavy Doors opened. 04107_ The tunnel wall slides away. 04140_ Backup Power III destroyed. 04142_ Backup Laser III blown off. 04142_ Backup Laser III disintegrated. 04142_ Backup Power III blown off. 04142_ Backup Power III disintegrated. 04142_ Backup Propulsion III blown off. 04142_ Backup Propulsion III disintegrated. 04142_ Backup Propulsion III blown off. 04142_ Backup Propulsion III disintegrated. 04142_ E-15 Imp destroyed. 04143_ Adv. Terrain Scan Processor destroyed. 04145_ Backup Laser III blown off. 04145_ Backup Laser III disintegrated. 04145_ Graphene Brace blown off. 04145_ Visual Processing Unit blown off. 04145_ E-15 Imp destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ???????????????????##?????????? | | ??????????????????## ???????? | | ??????????????????# ???????? | | ??????????????????# ???????? | | ??????????????????? ???????? | | ???????????????????? ??????? | | ??????????? ????????# ??????? | | ???????????# ?????### ??????? | | ???????????# ??### ? ###???? | | ???????????? ?? ?? ###?? | | ????????????? ### ???# ##? | | ?????????????? #??# @ #? | | ???????????????# ""?# e #? | | ???????????????# "?# =% ##? | | ???????????????#" "## / # # | | ????????????????#" "## ;"# | | ##??????????????#"" "##s ;# | | "############???# "" #;;s=;## | | """"""""""""#??????#" ss%/##? | | """"""""""""#?####?## s *; #? | | ### ### ## #? | | += #" ###? | | +* "##; #??? | | #### ##?## #??? | | """"""""""""#??## #???# ##?? | | """"""""""""#???# #?### #?? | | "############???# #### # #?? | | ##??????????????# #?# #?? | | ??????????????## ### #?? | | ??????????????# ### ##?? | | ?????????????## ##?# #??? | | ?????????????# #??## ##??? | | ?????????????# ????## #???? | | ?????????????# #?????# #???? | | ?????????????# #?????## ##??? | | ????????????## ##????## #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 24 Terrain Scan Density 410 Evasion (%) 64 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeartInterceptProcsplitter Manual? 0 Play Time 00:41:02 Cumulative 266.7 hours Start 2026.08.26 @ 14:30:53 End 2026.08.26 @ 15:10:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 469 Rogue 306 Adventurer 15 Explorer 148 Win Type - Total 30 Types 29/0/0/1/0/0/0/0/0/0 Lore% 65 Gallery% 65 Achievement% 58 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8c65d8e8-2ad0-4a9d-a9d5-0ec2a452e1e7