Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.15 @ 12:34:35 Player: Millea Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (141) 705 Value Destroyed (4441) 4441 Prototype IDs (17) 340 Alien Tech Used (1) 200 Bonus (210) 210 TOTAL SCORE: 12496 Bonus ------- High Alert Combat Kills 87 Entered Garrisons 200 Scanned by Researcher 500 Friendly Fire -577 Cogmind --------- Core Integrity 0/1450 Matter 294/300 Energy 87/100 System Corruption 25% Temperature Cool (9) Movement Core (150) Ox2 Location -2/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Armored Heavy Treads > --- UTILITY (7) ------ Improved Terrain Scan Processor Stasis Canceller Hacking Suite Hacking Suite Hacking Suite Improved System Shield > --- WEAPON (6) ------- Gravity Flail > --- INVENTORY (5) ---- Nuclear Pulse Array Diametric Drive Core Stripper Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Cooled Aerolev Unit Cooled Aerolev Unit Cooled Aerolev Unit Cooled Aerolev Unit > --- UTILITY ---------- Experimental Power Amplifier Experimental Cooling System Large Storage Unit Matter Filter Graphene Brace Focal Shield Advanced Shield Generator > --- WEAPON ----------- Arc Projector Wave Gun Autogun KE Penetrator KE Penetrator KE Penetrator > --- INVENTORY -------- Heavy Treads Wheel Experimental Cooling System Small Matter Pod Medium Matter Pod Matter Compressor Advanced Shield Generator Advanced Shield Generator Hacking Suite Wave Gun Hardcell Cannon Micro-nuke Launcher Heavy Flail Heavy Pick [Rating: 103] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Cooled Aerolev Unit Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Kinecellerator Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Heavy Armor Plating Weapon Minigun Energy Gun Wave Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Hardcell Cannon Launcher Rocket Launcher Impact Weapon Gravity Flail Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Gar Fac Fac Res Res Qua Slots Evolved 16 | . . . 2 . 2 2 2 . 2 2 2 2 . Power 1 | . . . . . . . . . 1 . . . . Propulsion 6 | . . . . . 1 1 . . . . 2 2 . Utility 5 | . . . . . . 1 1 . 1 2 . . . Weapon 4 | . . . 2 . 1 . 1 . . . . . . Parts Attached 182 | 8 . 1 6 1 15 4 16 9 42 30 20 27 3 Power 14 | 1 . . . . 1 . 1 1 4 2 1 2 1 Engine 7 | 1 . . . . . . . . 3 2 1 . . Core 4 | . . . . . 1 . 1 1 1 . . . . Reactor 3 | . . . . . . . . . . . . 2 1 Propulsion 56 | 2 . . 2 . 3 2 4 . 12 7 8 16 . Treads 17 | 2 . . 2 . . 1 . . 2 . 4 6 . Leg 10 | . . . . . 3 . 3 . 4 . . . . Wheel 5 | . . . . . . . . . 2 . 1 2 . Hover 10 | . . . . . . 1 . . . 7 . 2 . Flight 14 | . . . . . . . 1 . 4 . 3 6 . Utility 50 | 3 . 1 . . 1 2 6 3 13 10 6 4 1 Device 32 | 2 . . . . 1 1 4 2 11 7 2 1 1 Storage 3 | 1 . . . . . . 1 . 1 . . . . Processor 3 | . . 1 . . . . . . 1 . . 1 . Hackware 8 | . . . . . . . . . . 2 4 2 . Protection 4 | . . . . . . 1 1 1 . 1 . . . Artifact . | . . . . . . . . . . . . . . Weapon 62 | 2 . . 4 1 10 . 5 5 13 11 5 5 1 Energy Gun 13 | 1 . . . . . . 3 2 5 2 . . . Energy Cannon 3 | . . . . . . . . . 1 . 2 . . Ballistic Gun 24 | 1 . . 4 . 6 . 2 . 5 6 . . . Ballistic Cannon 8 | . . . . 1 4 . . 2 . 1 . . . Launcher 2 | . . . . . . . . . 1 . . 1 . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 10 | . . . . . . . . . 1 1 3 4 1 Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . 1 . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . 1 . 7 . . 2 1 2 1 Corrupted Parts 7 | . . . . . . . 6 . 1 . . . . System Corruption 40 | . . . . . . . 35 . 5 . . . . Parts Lost 73 | . . . . 1 . . 2 12 18 12 13 14 1 Power 11 | . . . . 1 . . 1 2 3 2 1 1 . Propulsion 27 | . . . . . . . . . 6 . 9 11 1 Utility 14 | . . . . . . . . 1 3 6 3 1 . Weapon 21 | . . . . . . . 1 9 6 4 . 1 . Highest Loss Streak 11 | . . . . 1 . . 1 8 7 11 5 7 1 To Critical Strikes 1 | . . . . . . . . . . . 1 . . Average Slot Usage (%) 78 | . 100 100 100 95 93 96 92 71 59 89 40 31 36 Engine 4 | . 14 14 11 6 . . . . 2 7 . . . Core 1 | . . . . . 7 7 5 3 . . . . . Treads 10 | . 28 28 22 22 9 1 5 . . . 4 9 7 Leg 6 | . . . . . 13 23 18 11 9 . . . . Hover 2 | . . . . . . 3 . . . 16 4 . . Device 8 | . 14 9 . . 7 14 15 5 6 26 5 . 1 Storage 6 | . 14 14 11 11 9 7 5 5 4 5 1 . . Processor 3 | . . 4 11 11 1 . . . 2 . . 2 4 Hackware 2 | . . . . . . . . . . 1 16 11 17 Protection 1 | . . . . . . . 1 5 3 1 . . . Energy Gun 4 | . 14 14 . . . . 2 15 5 10 . . . Ballistic Gun 19 | . 14 14 43 34 36 38 35 16 5 14 . . . Ballistic Cannon 2 | . . . . 9 8 . . 1 7 . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 74 | 15 15 15 18 20 33 36 70 70 74 71 39 26 7 Greatest Support 240 | 40 40 40 40 40 60 60 110 110 110 52 36 240 3 Greatest Overweight (x) 5 | . . . . . 1 . 2 . 5 5 2 1 2 Average Overweight (x) . | . . . . . . . . . . 1 . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 8 10 10 15 15 15 5 5 Average Capacity 8 | 6 8 8 8 8 8 8 8 10 10 15 7 5 5 Most Carried 15 | 8 8 8 8 8 8 8 10 10 12 15 14 5 5 Average Carried 8 | 4 8 8 7 7 7 7 8 9 9 13 6 4 4 Final Capacity 15 | 8 8 8 8 8 8 8 10 10 15 15 5 5 5 Final Carried 15 | 8 8 8 8 8 7 8 9 10 12 15 4 5 5 Class Distribution -------------------- 32% | Gunner 17% | Scavenger-Executioner 17% | Mutant 17% | Hacker-Mutant 6% | Scavenger-Gunner 5% | Executioner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Executioner | -6/Factory Scavenger-Executioner | -6/Garrison Gunner | -5/Factory Scavenger-Executioner | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Hacker-Mutant | -2/Quarantine Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -2 -2 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Gar Fac Fac Res Res Qua Matter Collected 4756 | 295 93 46 293 248 494 120 570 557 982 700 185 173 . Remotely 139 | 10 93 36 . . . . . . . . . . . Salvage Created 5271 | 112 320 93 508 126 379 101 628 753 1034 563 183 471 . Parts 233 | 5 23 10 35 12 20 7 18 29 38 18 2 16 . Haulers Intercepted 6 | . . . 1 . . 1 1 . 1 . 1 1 . Recyclers Shooed 6 | . . . 1 . . . 1 . . 4 . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Gar Fac Fac Res Res Qua Combat Hostiles Destroyed 105 | . 9 6 11 10 11 1 5 13 23 . 3 13 . Melee 13 | . . . . . . . . 1 . . 1 11 . Guns 64 | . 9 6 11 6 9 1 5 12 5 . . . . Cannons 16 | . . . . 4 2 . . . 10 . . . . AOE 7 | . . . . . . . . . 7 . . . . Classes Destroyed 16 | 2 5 . 3 . . . 2 2 2 . . . . Worker 11 | . . . 1 . 1 . 1 . 4 3 . 1 . Builder 2 | . 1 . . . . . . . 1 . . . . Tunneler 2 | 1 . . . . . . . . 1 . . . . Hauler 6 | . . . 1 . . 1 1 . 1 . 1 1 . Recycler 7 | 1 . . . . . . 2 . . 3 . 1 . Operator 2 | . 1 . 1 . . . . . . . . . . Watcher 5 | . 1 . 1 . . . . . 1 1 . 1 . Swarmer 49 | . 5 6 3 8 4 . 1 2 9 . 3 8 . Grunt 35 | . 4 . 6 1 7 1 2 5 9 . . . . Brawler 2 | . . . . . . . 1 1 . . . . . Duelist 3 | . . . . . . . 1 2 . . . . . Sentry 2 | . . . 2 . . . . . . . . . . Hunter 2 | . . . . . . . . 2 . . . . . Programmer 9 | . . . . . . . . . 4 . . 5 . Heavy 1 | . . . . . . . . . 1 . . . . Behemoth 2 | . . . . . . . . 1 1 . . . . Best Kill Streak 6 | 2 6 3 5 5 5 1 5 6 5 2 3 4 . Combat Bots Only 6 | . 5 3 3 5 4 1 4 6 5 . 3 4 . Max Kills in Single Turn 3 | 1 1 1 2 2 2 1 2 1 3 1 1 1 . Gunslinging 1 | . . . . . 1 . . . . . . . . Exploded 3 | . . . . . . . . . 3 . . . . Melee 1 | . . . . . . . . 1 . . 1 1 . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Gar Fac Fac Res Res Qua Hostile Shots Fired 1210 | . 31 23 33 40 31 2 19 159 167 137 197 351 20 Missed 359 | . 11 9 13 9 5 1 4 27 53 48 80 93 6 Damage Taken 17353 | . 181 113 202 369 366 16 238 2995 2565 1544 2315 6269 180 Core 3067 | . 7 17 15 42 44 . 28 112 529 230 580 1392 71 Absorbed by Shields 33 | . . . . . . . 33 . . . . . . Ignored by Resistances 192 | . . . . . . . . . . 99 93 . . Core Remaining (%) 81 | 100 . 90 . 85 92 100 . 83 47 80 55 . . Volleys Fired 268 | 5 31 12 30 16 16 4 19 41 57 37 . . . Largest 8 | 2 2 2 4 4 5 5 6 8 6 6 . . . Hottest 382 | 70 70 70 86 105 215 123 269 382 372 258 . . . Shots Fired 854 | 10 59 24 120 64 80 20 104 163 158 52 . . . Gun 744 | 10 59 24 120 48 68 20 104 163 76 52 . . . Cannon 106 | . . . . 16 12 . . . 78 . . . . Launcher 4 | . . . . . . . . . 4 . . . . Special . | . . . . . . . . . . . . . . Kinetic 696 | 5 31 12 120 64 80 20 100 131 121 12 . . . Thermal 112 | 5 28 12 . . . . 4 32 28 3 . . . Explosive 4 | . . . . . . . . . 4 . . . . Electromagnetic 42 | . . . . . . . . . 5 37 . . . Robot Hit Streak 23 | 6 7 6 23 11 7 12 10 13 12 8 . . . Robot Miss Streak 6 | 2 6 3 3 4 5 2 4 6 5 6 . . . Penetration Max 1 | . . . . . . . . . . 1 . . . Secondary Targets 17 | . 1 . 1 . 3 . 3 7 1 1 . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 . 1 1 1 1 . . . Shots Hit Robots 552 | 7 32 11 79 34 35 13 59 109 112 32 12 17 . Core Hits 241 | 3 19 6 28 11 19 6 27 39 52 18 4 9 . Critical Kills 1 | . . . . 1 . . . . . . . . . Critical Parts Destroyed 7 | . . . . . . . . . 5 . . 2 . Critical Strikes 21 | . 2 . . 1 . . . 1 13 2 . 2 . Burn 4 | . 2 . . . . . . 1 . 1 . . . Destroy 3 | . . . . 1 . . . . 2 . . . . Blast 7 | . . . . . . . . . 7 . . . . Corrupt 1 | . . . . . . . . . 1 . . . . Smash 5 | . . . . . . . . . 3 . . 2 . Impale 1 | . . . . . . . . . . 1 . . . Melee Attacks 101 | . . . . . . . . 13 28 3 17 39 1 Impact 75 | . . . . . . . . . 20 1 14 39 1 Slashing . | . . . . . . . . . . . . . . Piercing 26 | . . . . . . . . 13 8 2 3 . . Sneak Attacks 15 | . . . . . . . . 1 9 1 1 3 . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 14181 | 91 432 151 945 568 765 277 1241 2225 4829 813 544 1271 29 Guns 7487 | 91 425 138 944 358 615 243 1233 1905 958 577 . . . Cannons 2055 | . . . . 176 150 . . . 1729 . . . . Explosions 792 | . . . . 34 . . . . 712 46 . . . Melee 3624 | . . . . . . . . 320 1430 109 538 1227 . Ramming 223 | . 7 13 1 . . 34 8 . . 81 6 44 29 Kinetic 7714 | 40 200 49 944 534 765 243 1208 1301 2200 230 . . . Thermal 1629 | 51 225 89 . 34 . . 25 604 484 117 . . . Explosive 583 | . . . . . . . . . 583 . . . . Electromagnetic 408 | . . . . . . . . . 132 276 . . . Impact 2508 | . . . . . . . . . 895 . 386 1227 . Slashing . | . . . . . . . . . . . . . . Piercing 1116 | . . . . . . . . 320 535 109 152 . . Highest Corruption 35 | . . . . . . . 35 35 17 11 . 25 25 Average Corruption 18 | . . . . . . . 25 35 8 6 . 17 25 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 96 | . . . . . . . 6 38 23 1 . 19 9 Message Errors 19 | . . . . . . . 2 6 6 . . 4 1 Matter Fused 16 | . . . . . . . 1 3 4 1 . 3 4 Heat Flow Errors 7 | . . . . . . . . 3 2 . . 2 . Energy Discharges 9 | . . . . . . . . 4 3 . . 2 . Parts Rejected 2 | . . . . . . . . . 1 . . 1 . Data Loss (minor) 17 | . . . . . . . . 9 4 . . 4 . Data Loss (major) 2 | . . . . . . . 1 . . . . . 1 Misfires 2 | . . . . . . . . 1 1 . . . . Alerts 3 | . . . . . . . . 1 . . . . 2 Misdirections 4 | . . . . . . . . . . . . 3 1 Weapon Failures 15 | . . . . . . . 2 11 2 . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1093 | . . . . 13 . . . . 382 . 79 619 . Projectiles 72 | . . . . 13 . . . . 59 . . . . Explosions 37 | . . . . . . . . . 37 . . . . Melee 984 | . . . . . . . . . 286 . 79 619 . Knockbacks 24 | . . . . 2 2 . . . 14 . 1 5 . Impact 8 | . . . . . . . . . 2 . 1 5 . Kinetic 15 | . . . . 2 2 . . . 11 . . . . Secondary 1 | . . . . . . . . . 1 . . . . Self-Inflicted Damage 64 | . . . . . . . . . . 63 1 . . Shots 1 | . . . . . . . . . . 1 . . . Rammed 109 | . 1 4 1 . . . . . . 4 4 83 12 Targets Rammed 125 | . 1 4 1 . . 5 2 . . 4 4 92 12 Kicked 7 | . . . . . . 5 2 . . . . . . Crushed 9 | . . . . . . . . . . . . 9 . Highest Temperature 509 | 45 69 45 172 180 393 27 119 509 320 372 7 231 . Average Temperature 95 | 23 22 19 55 56 160 14 45 183 99 128 7 105 . Received Heat Transfer 1647 | . 48 . 66 . 180 9 53 474 351 117 151 171 27 Effects 6 | . . . . . . . . 4 . 2 . . . Interference 4 | . . . . . . . . 2 . 2 . . . Damage (minor) 2 | . . . . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 22 | . . . . . . . . . 2 7 2 11 . Impact Corruptions 34 | . . . . . . 1 . . 11 . 6 16 . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 4 | . . 1 . . . . . 1 2 . . . . Heat Transferred 3150 | 148 814 259 . 50 . . 37 939 668 235 . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . 1 1 . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Gar Fac Fac Res Res Qua Peak Influence 527 | 10 281 249 363 252 340 154 97 311 527 525 498 447 107 Initial 257 | . 6 109 18 141 68 154 29 71 131 257 254 177 57 Average 181 | 3 145 135 127 108 213 94 47 241 242 359 324 226 79 Maximum Alert Level 2 | . 1 1 1 1 1 . . 1 2 2 2 2 . Low Security (%) 60 | 100 73 76 76 91 36 100 100 21 51 . 7 37 100 Level 1 32 | . 26 23 23 8 63 . . 78 26 64 74 61 . Level 2 7 | . . . . . . . . . 21 35 18 1 . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 29 | . 2 . 3 1 2 2 3 . 4 3 2 6 1 Investigation 8 | . . . 2 1 1 . . . 1 1 1 1 . Extermination 4 | . . . . . . . 1 . 2 . . 1 . Reinforcement 16 | . 2 . 1 . 1 2 2 . 1 1 1 4 1 Assault 1 | . . . . . . . . . . 1 . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 . . Construction Impeded 1 | . . . . . . 1 . . . . . . . Haulers Reinforced 3 | . . . . . . . 2 . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Gar Fac Fac Res Res Qua Distress Signals 11 | . 1 . 1 . . 1 1 . 1 . 1 5 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 249 | . 17 6 14 10 15 9 19 15 33 26 36 44 5 Peak Tracking Total 17 | . 5 3 5 3 5 2 4 6 9 12 17 12 5 Tactical Retreats 29 | . 1 . . . 1 1 1 1 7 5 7 5 . Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Gar Fac Fac Res Res Qua Traps Triggered 3 | . . . . . . . . . . 3 . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -2 -2 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Gar Fac Fac Res Res Qua Machines Disabled 11 | . . . . 3 . . . 1 5 1 . . 1 Max in Single Turn 3 | . . . . 3 . . . 1 1 1 . . 1 Garrison Access 3 | . . . . . . . . . . 1 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Gar Fac Fac Res Res Qua Machines Accessed 33 | . . . 2 1 1 1 2 . 3 6 6 7 4 Terminals 22 | . . . 2 . . 1 1 . 2 3 4 6 3 Fabricators 3 | . . . . . . . . . 1 1 1 . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . . . . 1 . . . . . . 1 . Scanalyzers 1 | . . . . . . . . . . 1 . . . Garrison Access 4 | . . . . . . . 1 . . 1 1 . 1 Total Hacks 78 | . . . 5 1 5 3 2 . 8 14 13 12 15 Successful 34 | . . . 1 1 2 1 1 . 2 4 7 5 10 Failed 44 | . . . 4 . 3 2 1 . 6 10 6 7 5 Catastrophic 10 | . . . 1 . . . . . 3 3 . 2 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 44 | . . . 5 . 3 . . . 5 9 8 5 9 Terminals 56 | . . . 5 . . 3 1 . 5 8 10 10 14 Fabricators 7 | . . . . . . . . . 3 2 2 . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 7 | . . . . . 5 . . . . . . 2 . Scanalyzers 1 | . . . . . . . . . . 1 . . . Garrison Access 6 | . . . . . . . 1 . . 3 1 . 1 Terminal Hacks 22 | . . . 1 1 . 1 . . . 1 5 5 8 Record 2 | . . . . . . . . . . . 1 . 1 Part Schematic 1 | . . . . . . . . . . . 1 . . Robot Analysis 1 | . . . 1 . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . 1 . . . Open Door 2 | . . . . 1 . . . . . . . 1 . Open DSF 1 | . . . . . . . . . . . . 1 . Branch Access Points 2 | . . . . . . . . . . . 1 1 . Emergency Access Points 1 | . . . . . . . . . . . . . 1 Terminal Index 2 | . . . . . . . . . . . 1 . 1 Alert Level 2 | . . . . . . . . . . . . . 2 Unreport Threat 4 | . . . . . . 1 . . . . 1 2 . Reinforcement Status 1 | . . . . . . . . . . . . . 1 Hauler Manifests 1 | . . . . . . . . . . . . . 1 Zone Layout 1 | . . . . . . . . . . . . . 1 Fabricator Hacks 2 | . . . . . . . . . 1 1 . . . Network Status 2 | . . . . . . . . . 1 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . . . 1 . 1 Unlock Access 1 | . . . . . . . 1 . . . . . . Seal Access 2 | . . . . . . . . . . . 1 . 1 Unauthorized Hacks 7 | . . . . . 2 . . . 1 2 1 . 1 Terminals 4 | . . . . . . . . . 1 1 1 . 1 Assimilate 1 | . . . . . . . . . 1 . . . . Botnet 3 | . . . . . . . . . . 1 1 . 1 Fabricators 1 | . . . . . . . . . . 1 . . . Fabnet 1 | . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . . . . Reject 1 | . . . . . 1 . . . . . . . . Mask 1 | . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 26 | . . . 2 . 1 1 1 . 3 5 5 5 3 Full Trace Events 6 | . . . 2 . . . . . 1 1 1 1 . Feedback Events 1 | . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -2 -2 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Gar Fac Fac Res Res Qua Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . 3 . . . Machine Destruction 3 | . . . . . . . . . . 3 . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . 3 1 1 Robots Rewired 2 | . . . . . . . . 1 . 1 . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Gar Fac Fac Res Res Qua Total Allies 6 | . . . . 3 . . . 1 1 1 . . . Largest Group 3 | . . . . 3 . . . 1 1 1 . . . Highest-Rated Group 116 | . . . . 40 . . . 116 116 19 . . . Highest-Rated Ally 116 | . . . . 16 . . . 116 116 19 . . . Total Orders 4 | . . . . . . . . . . . . 4 . EXPLORE 4 | . . . . . . . . . . . . 4 . Ally Attacks 5 | . . . . 5 . . . . . . . . . Total Damage 56 | . . . . 56 . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Gar Fac Fac Res Res Qua Robot Analysis Total 1 | . . . 1 . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 3 . . . . . . . . . Drone Launches 4 | . . . . . . . . . . . . 4 . Drone Recoveries 2 | . . . . . . . . . . . . 2 . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -2 -2 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Gar Fac Fac Res Res Qua Turns Passed 8001 | 126 307 688 389 1124 377 710 591 485 1098 709 346 906 145 Spaces Moved 5266 | 60 120 398 136 647 203 391 307 263 471 602 575 906 187 Core 1168 | 4 . . . . . . . . 25 . 282 670 187 Treads 1475 | 56 120 398 136 647 86 . . . 22 . . 10 . Legs 1413 | . . . . . 117 391 307 263 335 . . . . Wheels 257 | . . . . . . . . . 64 82 . 111 . Hover 697 | . . . . . . . . . . 520 177 . . Flight 256 | . . . . . . . . . 25 . 116 115 . Fastest Speed 22 | 50 160 160 160 160 130 130 110 90 30 22 38 35 50 Average Speed 105 | 152 160 160 160 160 143 130 132 101 109 84 45 58 55 Slowest Speed 300 | 160 160 160 160 160 200 130 270 110 240 300 150 170 150 Overloaded Moves 12 | . . . . . . . . . . 12 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . 3 1 . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 27 | 5 31 67 19 91 14 15 12 38 12 17 18 29 18 Regions Visited 13 Branch Regions 3 Pre-discovered Areas 2 | . . 2 . . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 . 1 . . . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 . 1 . . 1 1 1 . . Scrap Searched 5 | . . 3 . 2 . . . . . . . . . Spaces Dug 9 | . . . . . . . . . 3 . 1 5 . Terrain Destroyed 101 | . . . . 27 7 . . . 58 3 1 5 . Melee 6 | . . . . . . . . . . . 1 5 . Projectile 41 | . . . . 4 7 . . . 30 . . . . AOE 54 | . . . . 23 . . . . 28 3 . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Gar Fac Fac Res Res Qua Total 6978 | 81 176 424 252 703 258 586 457 388 893 755 630 1155 220 Wait 856 | . 23 3 72 35 14 172 91 53 267 38 3 70 15 Move 5246 | 59 119 397 135 646 202 390 307 261 470 602 568 903 187 Hop 4 | . . . . . . . . . . . 3 1 . Pick Up 77 | 8 1 3 4 2 1 5 7 6 13 15 5 7 . Fast Attach 117 | 8 . 1 . 1 11 3 11 5 31 14 8 23 1 Attach 45 | . . . 2 . 2 1 2 3 5 12 12 4 2 Detach 17 | . . . . . . 1 . . 3 4 5 3 1 Swap 22 | . . . 4 . 2 . 4 1 6 5 . . . Drop 91 | 1 1 4 4 3 10 5 14 2 13 15 5 13 1 Fire 268 | 5 31 12 30 16 16 4 19 41 57 37 . . . Melee 101 | . . . . . . . . 13 28 3 17 39 1 Ram 4 | . . . . . . . . . . 3 1 . . Kick 7 | . . . . . . 5 2 . . . . . . Crush 113 | . 1 4 1 . . . . . . . 3 92 12 Escape Stasis . | . . . . . . . . . . . . . . Rewire 10 | . . . . . . . . 3 . 7 . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory -4/Factory -3/Research (discovered 4 exits: *Res / Arm / Tes x2) -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 127 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 420 | -10/Materials | Discovered new exit (range 7) 434 | -10/Materials | Entered Mines 441 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 530 | -10/Mines | Discovered new exit (range 13) 570 | -10/Mines | Learned location of Zion (-6) 608 | -10/Mines | Found a hidden stash of uninstalled traps 889 | -10/Mines | Learned location of Storage (-8) 1050 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1050 | -10/Mines | Discovered new exit (range 5) 1122 | -10/Mines | Entered Materials 1122 | -9/Materials | Evolved 2 slots: Weapon x2 1364 | -9/Materials | Discovered new exit (range 8) 1511 | -9/Materials | Entered Mines 1553 | -9/Mines | Learned location of 1 exit from Materials 1632 | -9/Mines | Build established: Scavenger-Gunner 1667 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1771 | -9/Mines | Learned 4 Materials zone layouts 1950 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1976 | -9/Mines | Build established: Gunner 2213 | -9/Mines | Destroyed YI-UF0 2234 | -9/Mines | Lost 3 allies 2590 | -9/Mines | Discovered new exit (range 8) 2602 | -9/Mines | Met a Derelict shopkeep closing up shop 2635 | -9/Mines | Entered Materials 2635 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2636 | -8/Materials | Identified exit to Storage 2638 | -8/Materials | Identified exit to Factory 2960 | -8/Materials | Met 7R-MNS 3012 | -8/Materials | Entered Factory 3012 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3013 | -7/Factory | Caught up to 7R-MNS 3707 | -7/Factory | Discovered new exit (range 13) 3722 | -7/Factory | Entered another Factory area 3722 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3723 | -6/Factory | Caught up to 7R-MNS 4022 | -6/Factory | Build established: Executioner 4156 | -6/Factory | 7R-MNS lamented failing the tripod run 4187 | -6/Factory | Found Prototype Protection 4187 | -6/Factory | Identified Centrium Heavy Armor Plating 4205 | -6/Factory | System corruption reached 10% 4240 | -6/Factory | Found Corrupted Prototype Leg 4240 | -6/Factory | Identified Tripod Weapons Platform 4241 | -6/Factory | System corruption reached 30% 4242 | -6/Factory | Attached Tripod Weapons Platform, gained temporary slots: Weapon x2 4313 | -6/Factory | Identified exit to Garrison 4313 | -6/Factory | Entered Garrison 4437 | -6/Garrison | Triggered checkpoint 4439 | -6/Garrison | Triggered checkpoint 4477 | -6/Garrison | Build established: Scavenger-Executioner 4540 | -6/Garrison | Discovered new exit (range 12) 4552 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4587 | -6/Garrison | Triggered checkpoint 4622 | -6/Garrison | Discovered new exit (range 12) 4623 | -6/Garrison | Spotted B-75 Beast 4705 | -6/Garrison | Destroyed B-75 Beast 4720 | -6/Garrison | Rewired B-86 Titan 4730 | -6/Garrison | Lost 8 parts (1p1u6w) 4798 | -6/Garrison | Entered Factory 4798 | -5/Factory | Accompanied by 1 ally 4798 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4911 | -5/Factory | Destroyed Titan 5a 5109 | -5/Factory | Build established: Gunner 5445 | -5/Factory | Lost 5 parts (2p2n1w) 5610 | -5/Factory | Lost 7 parts (1n2u4w) 5626 | -5/Factory | System corruption reached 10% 5686 | -5/Factory | Lost 5 parts (1p3n1u) 5820 | -5/Factory | Core integrity fell below 50% 5863 | -5/Factory | Discovered new exit (range 6) 5896 | -5/Factory | Entered another Factory area 5896 | -4/Factory | Evolved 2 slots: Utility x2 6094 | -4/Factory | Build established: Scavenger-Executioner 6576 | -4/Factory | System corruption reached 10% 6594 | -4/Factory | Discovered new exit (range 16) 6604 | -4/Factory | Lost 11 parts (2p5u4w) 6605 | -4/Factory | Entered Research 6605 | -3/Research | Evolved 2 slots: Propulsion x2 6622 | -3/Research | Identified exit to Armory 6622 | -3/Research | Identified exit to Testing 6641 | -3/Research | Found Prototype Device 6692 | -3/Research | Found Prototype Device 6692 | -3/Research | Identified Exp. Thermal Shield (x2) 6729 | -3/Research | Lost 5 parts (1p4n) 6804 | -3/Research | Lost 4 parts (2n2u) 6855 | -3/Research | Search patrols dispatched 6916 | -3/Research | Build established: Hacker-Mutant 6933 | -3/Research | Lost 3 parts (2n1u) 6943 | -3/Research | Discovered new exit (range 10) 6946 | -3/Research | Cargo convoy interrupted 6951 | -3/Research | Entered another Research area 6951 | -2/Research | Evolved 2 slots: Propulsion x2 7053 | -2/Research | Core integrity fell below 50% 7069 | -2/Research | Lost 7 parts (5n1u1w) 7320 | -2/Research | Identified exit to Quarantine 7422 | -2/Research | Core integrity fell below 20% 7507 | -2/Research | System corruption reached 10% 7631 | -2/Research | Found Prototype Launcher 7631 | -2/Research | Identified Enh. Gamma Bomb Array 7829 | -2/Research | Spotted B-90 Cyclops 7857 | -2/Research | Entered Quarantine 7969 | -2/Quarantine | Scanned by Researcher 7972 | -2/Quarantine | Found Alien Impact Weapon 7972 | -2/Quarantine | Identified Core Stripper 8002 | -2/Quarantine | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 07983_ Slammed into C-65 Expert. 07986_ Held in stasis. 07986_ C-65 Expert is analyzing... 07986_ Slammed into C-65 Expert. 07990_ Held in stasis. 07990_ C-65 Expert is analyzing... 07991_ Slammed into C-65 Expert. 07993_ System corrupted: IFF burst signal emitted. 07994_ Dropped Quantum Reactor. 07994_ Held in stasis. 07994_ C-65 Expert is analyzing... 07994_ Slammed into C-65 Expert. 07996_ Penetrated by Slug. 07997_ Arm. Heavy Treads destroyed. 07997_ Slug penetrates Suspension Chamber. 07999_ Held in stasis. 07999_ C-65 Expert is analyzing... 07999_ Penetrated by Slug. 07999_ Slug penetrates R-10 Processor. Map ----- +----------------------------------------------------+ | # """ #?# ????????? ???????????????????????????? | | # """ #?# #??#####?? ???????????????????????????? | | # """ #?# #? #?? ???????????????????????????? | | # #?# #? 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Cesium-ion Thruster | -3/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Stripper Achievements -------------- None Challenges ------------ None Game ------ Seed RocketWeldingCapacitor Manual? 0 Play Time 01:26:12 Cumulative 203.0 hours Start 2024.04.15 @ 10:58:08 End 2024.04.15 @ 12:34:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 164 Rogue 164 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 77 Achievement% 64 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ef37e967-4455-4eff-ad09-aa18164f0341