Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.20 @ 15:55:10 Player: Broncho Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (92) 460 Value Destroyed (3241) 3241 Prototype IDs (46) 920 Alien Tech Used (0) 0 Bonus (1371) 1371 TOTAL SCORE: 15292 Bonus ------- High Alert Combat Kills 14 Follower Combat Kills 70 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -13 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 12% Temperature Cool (9) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- Improved Utility Shielding Experimental System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Medium Treads Advanced Phase Shifter Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Force Lance Peak State ------------ > --- POWER ------------ Micro Fission Core Light Quantum Reactor > --- PROPULSION ------- Impulse Thruster Impulse Thruster Advanced Surge Thruster Advanced Surge Thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Power Amplifier Advanced Cryofiber Web Triangulator 0b10 Decoder Chip [Looter] Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Advanced Melee Analysis Suite Advanced Transmission Jammer Advanced ECM Suite Advanced Reaction Control System Makeshift Armor Plating Experimental System Shield > --- WEAPON ----------- Enhanced Force Lance > --- INVENTORY -------- Light Quantum Reactor Advanced Reaction Control System Improved Weapon Shielding Enhanced Nova Cannon Enhanced Nova Cannon [Rating: 157] Favorites ----------- Power Micro Fission Core Engine Heavy Deuterium Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Impulse Thruster Treads Advanced Medium Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Cooled Airjet Flight Unit Impulse Thruster Utility Hacking Suite Device Advanced Power Amplifier Storage Medium Storage Unit Processor 0b10 Decoder Chip [Looter] Hackware Hacking Suite Protection Propulsion Shielding Weapon High-powered Field Laser Energy Gun High-powered Field Laser Ballistic Gun AWS/Gauss Launcher Thermoblaster Impact Weapon Power Maul Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Com Slots Evolved 18 | . . . . . 4 2 . 2 . . 2 . . . . 2 . . . . 2 2 2 . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 6 | . . . . . 2 . . 1 . . . . . . . 1 . . . . 1 . 1 . Utility 11 | . . . . . 2 2 . 1 . . 1 . . . . 1 . . . . 1 2 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 246 | . 7 6 . 1 13 5 57 3 6 2 9 3 28 3 5 8 1 2 10 3 21 14 21 18 Power 27 | . 1 2 . . 3 1 4 . 1 . . 2 3 1 1 . . . 1 . 1 1 4 1 Engine 12 | . 1 2 . . 1 1 3 . . . . . 3 . 1 . . . . . . . . . Core 7 | . . . . . 2 . 1 . 1 . . 1 . 1 . . . . . . . . 1 . Reactor 8 | . . . . . . . . . . . . 1 . . . . . . 1 . 1 1 3 1 Propulsion 66 | . 4 2 . . 5 . 13 1 . . 6 . 11 . 3 2 . . . . 2 1 4 12 Treads 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Leg 11 | . 2 . . . 4 . 5 . . . . . . . . . . . . . . . . . Wheel 5 | . 2 2 . . 1 . . . . . . . . . . . . . . . . . . . Hover 22 | . . . . . . . 8 1 . . 5 . 8 . . . . . . . . . . . Flight 26 | . . . . . . . . . . . 1 . 3 . 3 2 . . . . 2 1 4 10 Utility 123 | . 2 . . . 5 2 26 2 4 2 3 1 14 1 1 4 1 2 8 3 14 11 12 5 Device 72 | . . . . . . . 18 1 3 . 1 1 10 1 1 2 . 1 6 3 9 6 8 1 Storage 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Processor 12 | . . . . . 1 1 2 1 1 . . . . . . 1 1 . . . . 1 3 . Hackware 10 | . . . . . 1 1 . . . . . . 3 . . 1 . 1 . . . 3 . . Protection 27 | . 1 . . . 3 . 5 . . 2 2 . 1 . . . . . 2 . 5 1 1 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 30 | . . 2 . 1 . 2 14 . 1 . . . . 1 . 2 . . 1 . 4 1 1 . Energy Gun 18 | . . . . . . 2 11 . 1 . . . . . . 2 . . . . 2 . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 7 | . . 1 . 1 . . 3 . . . . . . 1 . . . . . . 1 . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . . . . . 11 . . . . 1 1 . . . . . 1 . 3 2 . . Parts Lost 50 | . . 7 . . . 1 6 . . . 1 . . 2 3 1 . 1 . . 3 . 6 19 Power 8 | . . 1 . . . 1 1 . . . . . . . 1 . . . . . . . 1 3 Propulsion 25 | . . 2 . . . . 3 . . . 1 . . . . . . . . . 3 . 3 13 Utility 12 | . . . . . . . 2 . . . . . . 1 2 1 . 1 . . . . 2 3 Weapon 5 | . . 4 . . . . . . . . . . . 1 . . . . . . . . . . Highest Loss Streak 14 | . . 6 . . . 1 2 . . . 1 . . 2 2 1 . 1 . . 2 . 2 14 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 85 92 71 81 84 96 95 97 99 100 91 95 97 89 62 65 86 89 93 89 87 86 85 77 Engine 4 | . 14 13 14 14 7 6 5 6 3 . . . 5 6 3 5 5 5 4 . . . . . Core 1 | . . . . . 1 . . . 2 6 5 2 . 4 5 5 5 5 5 5 1 . . 3 Reactor 1 | . . . . . . . . . . . . 3 2 . . . . . . 5 6 8 7 3 Leg 7 | . 15 . . . 25 30 15 . . . . . . . . . . . . . . . . . Wheel 3 | . 11 26 28 28 7 . . . . . . . . . . . . . . . . . . . Hover 7 | . . . . . . . 12 33 33 33 26 29 28 29 . . . . . . . . . . Flight 8 | . . . . . . . . . . . . . . . 16 23 26 26 26 26 26 20 19 19 Device 10 | . . . . . . . 11 11 13 9 5 9 11 11 11 6 15 20 16 15 16 21 23 21 Storage 5 | . 14 14 14 14 9 7 6 6 6 6 5 5 5 5 1 . . . . . . . . . Processor 12 | . . . . . 8 15 16 24 25 26 23 23 12 5 5 9 12 15 15 15 11 8 13 15 Hackware 6 | . . . . . 1 15 3 . . . . . 9 17 15 13 10 5 10 10 9 15 10 4 Protection 6 | . 1 14 14 14 14 7 5 . . 3 10 6 4 . . . . . 3 5 7 4 4 6 Energy Gun 6 | . 14 8 . . . 8 13 13 13 13 11 11 11 1 . 1 10 10 6 5 3 . . . Ballistic Gun 2 | . 14 14 . 10 9 3 . . . . . . . 4 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 50 | 14 20 20 16 26 42 38 46 32 36 31 36 41 49 43 43 24 24 27 43 37 45 47 50 44 Greatest Support 71 | 20 20 20 20 20 71 71 71 41 50 41 50 43 56 56 24 37 37 37 37 37 50 50 54 56 Greatest Overweight (x) 4 | . 1 4 . 1 2 . 4 . . . 1 . 1 . 1 . . . 1 . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | . 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 Average Capacity 8 | . 8 10 10 10 10 10 9 10 10 10 10 10 10 10 6 5 5 5 5 5 5 5 5 5 Most Carried 10 | . 9 10 7 7 10 10 10 9 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 Average Carried 7 | . 6 7 6 5 9 8 9 7 9 9 9 9 9 9 4 3 4 4 4 5 4 4 4 4 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | 6 5 5 7 5 10 10 10 8 10 10 10 10 10 9 3 4 5 5 5 5 5 5 4 5 Class Distribution -------------------- 27% | Scavenger-Mutant 26% | Mutant 24% | Hacker-Sprinter 5% | Hacker-Mutant 4% | Scavenger-Sprinter 4% | Infiltrator-Sprinter 3% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Storage Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -5/Waste Scout | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Scavenger-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Ninja | -2/Research Hacker-Sprinter | -1/Access Infiltrator-Sprinter | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Jun Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Com Matter Collected 2683 | 184 114 156 . . 150 81 626 . 90 20 71 . 219 59 . . 48 72 115 10 155 . 378 135 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3724 | . 180 203 . 83 847 224 1095 . 124 . 71 . 73 112 . . . . . . . . 348 364 Parts 224 | . 11 12 . . 73 10 49 . 12 . 2 . 12 5 . . . . . . . . 15 23 Haulers Intercepted 3 | . 1 . . . . . 2 . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled 15 | . . . . . . . . . . . . . 10 . 5 . . . . . . . . . Retrieved Matter 147 | . . . . . . . . . . . . . 93 . 54 . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . 11 . . . . 4 . . . . . . . . . . Prevented 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Com Combat Hostiles Destroyed 77 | . 3 5 . 5 18 4 22 . 6 . 2 . . 4 . . . . . . . . 2 6 Melee 8 | . . . . . . . . . . . . . . . . . . . . . . . 2 6 Guns 66 | . 3 4 . 5 18 4 21 . 6 . 1 . . 4 . . . . . . . . . . AOE 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 15 | . 3 . . 1 7 2 . . . . . . . . . . . . . . . . 2 . Worker 8 | . 1 . . . . 1 1 . . . . . 5 . . . . . . . . . . . Builder 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Hauler 3 | . 1 . . . . . 2 . . . . . . . . . . . . . . . . . Recycler 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 Operator 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Watcher 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . Swarmer 24 | . . . . . 7 . 4 . 6 . . . . 3 . . . . . . . . . 4 Cutter 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 2 Grunt 22 | . 3 5 . . 2 . 12 . . . . . . . . . . . . . . . . . Brawler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Sentry 7 | . . . . . 4 1 2 . . . . . . . . . . . . . . . . . Specialist 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . Hunter 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . Programmer 8 | . . . . . . 2 3 . . . 2 . . 1 . . . . . . . . . . Assembled 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 6 | . 3 2 . 5 6 1 6 . 3 . 2 . 3 3 . . . . . . . . 3 5 Combat Bots Only 5 | . 3 2 . 5 5 1 5 . 3 . 2 . . 3 . . . . . . . . 2 2 Max Kills in Single Turn 2 | . 1 1 . 1 2 1 2 . 2 . 1 . 2 1 . . . . . . . . 1 1 Gunslinging 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Exploded 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Com Damage Taken 8495 | . 157 830 . 30 158 736 1282 . 163 . 381 . 48 495 133 43 61 39 21 46 427 . 951 2494 Core 2458 | . 12 225 . . . 74 150 . 22 . 43 . 18 . 39 . 27 20 . . 204 . 219 1405 Absorbed by Shields 96 | . . . . . . . 68 . 28 . . . . . . . . . . . . . . . Redirected to Shielding 254 | . . 34 . 9 . . . . . . . . . . . . . . . . 45 . . 166 Regen/Repaired (Parts) 185 | . . . . . . . 171 . . . . . . . . . . . 14 . . . . . Core Remaining (%) 82 | 100 . . . 5 100 . 68 . . 97 . . . . 90 . . . . 95 84 100 . . Volleys Fired 144 | . 16 33 . . . 12 52 . 6 . 6 . 8 6 . . . . . . 5 . . . Largest 2 | . 2 2 . . . 2 2 . 2 . 2 . 2 2 . . . . . . 1 . . . Hottest 145 | . 70 70 . . . 126 145 . 145 . 145 . 145 145 . . . . . . 81 . . . Shots Fired 385 | . 32 50 . 17 57 40 127 . 12 . 13 . 16 16 . . . . . . 5 . . . Gun 384 | . 32 49 . 17 57 40 127 . 12 . 13 . 16 16 . . . . . . 5 . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 175 | . 16 37 . 17 57 16 23 . . . . . . 9 . . . . . . . . . . Thermal 209 | . 16 12 . . . 24 104 . 12 . 13 . 16 7 . . . . . . 5 . . . Explosive 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 29 | . 5 13 . 7 15 8 29 . 15 . 16 . 9 9 . . . . . . 14 . . . Robot Miss Streak 4 | . 2 3 . 2 4 2 3 . 4 . 1 . 4 3 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . . . . . . 2 . 1 . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . Autonomous 126 | . . . . 17 57 17 25 . . . . . . 10 . . . . . . . . . . Shots Hit Robots 314 | . 22 40 . 11 45 31 100 . 9 . 11 . 11 15 . . . . . . 5 . 6 8 Core Hits 168 | . 10 11 . 5 27 11 53 . 14 . 9 . 11 10 . . . . . . . . 3 4 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Critical Strikes 18 | . 2 2 . 1 . 2 6 . . . 1 . 1 . . . . . . . . . 1 2 Burn 13 | . 2 2 . . . 1 6 . . . 1 . 1 . . . . . . . . . . . Destroy 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Impale 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 Melee Attacks 24 | . . . . . . . . . . . . . . . . . . . . . . . 13 11 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 24 | . . . . . . . . . . . . . . . . . . . . . . . 13 11 Sneak Attacks 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 8171 | . 283 567 . 352 1304 701 2621 . 208 . 352 . 214 388 . . . . . . 120 . 460 601 Guns 7056 | . 283 513 . 352 1304 701 2621 . 208 . 352 . 214 388 . . . . . . 120 . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 54 | . . 54 . . . . . . . . . . . . . . . . . . . . . . Melee 1061 | . . . . . . . . . . . . . . . . . . . . . . . 460 601 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3441 | . 132 362 . 352 1304 398 626 . . . . . . 267 . . . . . . . . . . Thermal 3615 | . 151 151 . . . 303 1995 . 208 . 352 . 214 121 . . . . . . 120 . . . Explosive 54 | . . 54 . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 1061 | . . . . . . . . . . . . . . . . . . . . . . . 460 601 Highest Corruption 12 | . . . . . . 1 3 . . . 6 6 6 7 7 . . . . . . . 5 12 Average Corruption 3 | . . . . . . 1 1 . . . 5 6 6 6 7 . . . . . . . 5 5 Corruption Purged 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 66 | . . . . . . 2 19 . . . 6 1 16 7 3 . . . . . . . . 12 Message Errors 15 | . . . . . . . 4 . . . 2 . 1 4 . . . . . . . . . 4 Matter Fused 20 | . . . . . . 1 8 . . . 3 1 4 2 1 . . . . . . . . . Heat Flow Errors 8 | . . . . . . 1 2 . . . . . 3 . 1 . . . . . . . . 1 Energy Discharges 8 | . . . . . . . 1 . . . . . 4 1 . . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 10 | . . . . . . . 3 . . . . . 2 . 1 . . . . . . . . 4 Data Loss (major) 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Misfires 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 456 | . . 24 . . . . . . . . . . . . . . . . . . . . 130 302 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 24 | . . 24 . . . . . . . . . . . . . . . . . . . . . . Melee 432 | . . . . . . . . . . . . . . . . . . . . . . . 130 302 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 15 | . . 15 . . . . . . . . . . . . . . . . . . . . . . Shots 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 464 | . 150 170 . . . 464 390 . 16 . 289 . 339 242 232 . 21 . . 89 205 . 99 210 Average Temperature 78 | . 50 60 . . . 159 69 . 16 . 146 . 99 64 126 . 11 . . 29 92 . 52 79 Received Heat Transfer 1463 | . 84 459 . . 36 132 409 . 46 . 24 . . 54 57 . 27 . . . 9 . 27 99 Effects 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Damage (major) 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Parts Melted 13 | . . 1 . . . 5 5 . 1 . 1 . . . . . . . . . . . . . Heat Transferred 6339 | . 592 592 . . . 703 3159 . 265 . 426 . 327 90 . . . . . . 185 . . . Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Com Peak Influence 401 | . 124 133 . 12 401 233 307 103 . . 101 15 49 . . 140 . . . . 69 17 279 297 Initial 165 | . . 48 . . 4 165 92 103 . . 31 . 10 . . 140 . . . . . 11 9 96 Average 105 | . 79 74 . 8 225 157 142 103 . . 53 7 20 . . 139 . . . . 16 13 70 129 Maximum Alert Level 2 | . . . . . 2 1 1 . . . . . . . . . . . . . . . 1 1 Low Security (%) 80 | . 100 100 . 100 27 67 74 100 . . 100 100 100 . . 100 . . . . 100 100 85 84 Level 1 19 | . . . . . 71 32 25 . . . . . . . . . . . . . . . 14 15 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 38 | . 1 . . . 4 2 8 . . . 1 . 2 . . . . . . . 5 1 12 2 Investigation 3 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 Extermination 10 | . . . . . . 1 3 . . . 1 . 1 . . . . . . . 1 . 3 . Reinforcement 20 | . . . . . 4 . 4 . . . . . . . . . . . . . 4 1 6 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 5 | . . . . . . . 1 . . . . . 1 . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Com Distress Signals 16 | . . . . . 3 . 1 1 . . . . . . . . . . . . 5 4 2 . Communications Jammed 23 | . . . . . . . . . . . . . . . . . . . . . . . 23 . Distress Signals 15 | . . . . . . . . . . . . . . . . . . . . . . . 15 . Times Spotted 312 | . 5 11 . 7 25 9 31 1 14 . 3 5 1 12 12 1 3 2 17 5 40 . 40 68 Peak Tracking Total 69 | . 3 4 . 7 4 6 8 2 4 . 2 5 1 7 9 1 3 2 6 2 12 . 23 69 Tactical Retreats 45 | . . 3 . 1 . 3 1 . 1 . . . . 3 1 . 1 2 3 4 8 . 10 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Com Traps Triggered 13 | . 1 . . . . . 4 . . . 3 . 2 . . . . . . . . . 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 19 | . . . . . . . . . . . . . . . . . 1 . 18 . . . . . Most Traps Carried 3 | . . 3 3 3 3 . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Jun Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Com Machines Disabled 7 | . . . . . 4 . 3 . . . . . . . . . . . . . . . . . Max in Single Turn 1 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Com Machines Accessed 54 | . 3 . 1 . 4 1 3 . . . 1 . 2 . . 3 1 . 6 . 10 3 13 3 Terminals 31 | . 3 . . . 4 1 2 . . . 1 . 1 . . . 1 . . . 9 1 6 2 Fabricators 4 | . . . . . . . . . . . . . . . . 3 . . . . . . 1 . Repair Stations 3 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 Recycling Units 3 | . . . . . . . . . . . . . 1 . . . . . . . . . 2 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . . . . . . . . . . . . . 1 2 3 . Total Hacks 101 | . 8 . 1 . 9 2 7 . . . 1 . 8 . . 3 1 . 6 . 21 7 22 5 Successful 46 | . 3 . 1 . 3 . 3 . . . . . 4 . . 2 1 . 6 . 13 3 6 1 Failed 55 | . 5 . . . 6 2 4 . . . 1 . 4 . . 1 . . . . 8 4 16 4 Catastrophic 13 | . . . . . . 1 1 . . . 1 . 1 . . . . . . . 1 1 6 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 25 | . . . 1 . 2 2 1 . . . . . 1 . . . 1 . . . 5 5 7 . Terminals 70 | . 8 . . . 9 2 5 . . . 1 . 5 . . . 1 . . . 20 5 11 3 Fabricators 5 | . . . . . . . . . . . . . . . . 3 . . . . . . 2 . Repair Stations 5 | . . . . . . . 2 . . . . . . . . . . . . . . . 1 2 Recycling Units 5 | . . . . . . . . . . . . . 3 . . . . . . . . . 2 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . . . . . . . . . . . . . . . 1 2 6 . Terminal Hacks 34 | . 3 . 1 . 2 . 1 . . . . . 3 . . . 1 . 6 . 10 2 4 1 Record 11 | . . . . . . . . . . . . . 2 . . . 1 . 5 . 2 . . 1 Prototype ID Bank 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Open Door 5 | . . . . . . . 1 . . . . . . . . . . . 1 . . . 3 . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Terminal Index 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . Unreport Threat 3 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Extermination Status 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Recall Extermination 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . . 2 . . . . . . 1 . Network Status 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Build 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 6 | . . . . . 1 . . . . . . . . . . . . . . . 3 1 1 . Terminals 3 | . . . . . 1 . . . . . . . . . . . . . . . 2 . . . Track 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Assimilate 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Decoy 3 | . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 40 | . 2 . . . 3 1 3 . . . 1 . 2 . . 3 . . . . 9 3 11 2 Full Trace Events 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . . . . . . . . . 58 . . . . . . . . Total Part Build Rating 14 | . . . . . . . . . . . . . . . . 14 . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Time 26 | . . . . . . . 26 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Jun Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . 4 . . . . . . . . . . . . . . . 3 . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . Programmers 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Com Total Allies 5 | . . 3 . . . . . . . . . 1 . . . . . . . . 1 . . . Largest Group 3 | . . 3 . . . . . . . . . 1 . . . . . . . . 1 . . . Highest-Rated Group 40 | . . 40 . . . . . . . . . 31 . . . . . . . . 26 . . . Highest-Rated Ally 31 | . . 16 . . . . . . . . . 31 . . . . . . . . 26 . . . Total Orders 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Ally Attacks 29 | . . 17 . . . . . . . . . 12 . . . . . . . . . . . . Total Damage 390 | . . 198 . . . . . . . . . 192 . . . . . . . . . . . . Kills 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . . . . . . 2 1 . . . 2 2 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 191 | . . . . . . . . . . . 25 3 34 . . 6 . . . . 43 19 59 2 Items 191 | . . . . . . . . . . . 25 3 34 . . 6 . . . . 43 19 59 2 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Jun Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Com Turns Passed 10774 | . 234 684 360 110 1097 700 1643 42 425 93 480 37 517 300 93 176 70 127 702 391 871 301 882 439 Spaces Moved 15881 | 1 152 695 449 114 793 453 666 112 966 258 682 86 625 480 217 341 248 436 1712 921 1495 900 2202 877 Core 50 | . . 3 . . . . . . . . . . . . . . . . . . . . . 47 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . Legs 1428 | 1 73 . . . 528 453 373 . . . . . . . . . . . . . . . . . Wheels 1599 | . 79 692 449 114 265 . . . . . . . . . . . . . . . . . . . Hover 3502 | . . . . . . . 293 112 966 258 682 86 625 480 . . . . . . . . . . Flight 9302 | . . . . . . . . . . . . . . . 217 341 248 436 1712 921 1495 900 2202 830 Fastest Speed 13 | 120 80 80 80 80 86 122 38 34 34 34 34 34 34 54 32 27 27 27 27 27 24 29 21 13 Average Speed 45 | 120 99 80 80 90 110 122 96 34 34 34 45 34 53 54 33 28 27 27 27 27 25 29 29 26 Slowest Speed 310 | 120 120 250 80 95 260 122 310 34 34 34 102 34 102 54 112 32 27 29 107 27 32 32 117 50 Overloaded Moves 38 | . . . . . . . . . . . . . . . . . . . . . . . . 38 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 66 | . . . . . . . . . . . . . . . . . . . 1 . 25 3 30 7 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 2 29 91 91 27 43 7 50 3 79 24 12 66 14 73 35 6 55 49 90 90 42 26 41 23 Regions Visited 24 Branch Regions 13 Pre-discovered Areas 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . Known Exits Taken 5 | . 1 . . . 1 . . . 1 . . . . . 1 . . . . . 1 . . . Unknown Exits Taken 17 | 1 . 1 1 1 . 1 1 1 . 1 . . 1 1 . 1 1 1 1 1 . 1 1 . Scrap Searched 14 | . . 1 . . . . . . 3 2 . . . 1 . . 2 2 . 3 . . . . Spaces Dug 5 | . . . . . . . . . . . . . . . . . . . . . . . 3 2 Terrain Destroyed 72 | . . 9 . 18 24 3 9 . . . . . . 4 . . . . . . . . 3 2 Melee 5 | . . . . . . . . . . . . . . . . . . . . . . . 3 2 Projectile 58 | . . . . 18 24 3 9 . . . . . . 4 . . . . . . . . . . AOE 9 | . . 9 . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Com Total 19038 | . 204 766 449 120 1020 577 1563 115 1049 264 838 93 788 513 241 417 249 442 1951 1061 1947 934 2384 1053 Wait 2509 | . 18 28 . 6 175 102 703 . 61 . 130 . 99 22 9 66 . 4 213 138 432 9 163 131 Move 15731 | . 151 694 448 113 792 452 665 111 965 257 682 85 624 479 216 340 247 435 1709 920 1447 893 2142 864 Hop 61 | . . . . . . . . . . . . . . . . . . . 1 . 22 3 29 6 Pick Up 107 | . 2 4 1 . 18 4 24 1 5 1 4 1 8 1 . 3 1 1 4 . 6 3 7 8 Fast Attach 106 | . 4 1 . . 8 . 22 . 2 1 5 2 8 . . 6 1 1 7 . 5 11 13 9 Attach 59 | . . 4 . 1 2 5 12 3 . . 2 . 2 1 5 2 . 1 . . 7 1 4 7 Detach 38 | . 1 . . . 2 . 8 . 2 1 1 . 4 . 3 . . . 1 . 5 3 3 4 Swap 81 | . 3 1 . . 3 . 23 . 4 1 2 1 18 2 . . . . 3 3 9 2 4 2 Drop 157 | . 9 1 . . 20 2 33 . 4 3 6 4 17 2 8 . . . 13 . 9 9 6 11 Fire 144 | . 16 33 . . . 12 52 . 6 . 6 . 8 6 . . . . . . 5 . . . Melee 24 | . . . . . . . . . . . . . . . . . . . . . . . 13 11 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 19 | . . . . . . . 19 . . . . . . . . . . . . . . . . . Rewire 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Storage -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Fac / [*Upp]) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / Zhi) -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: *Res x2 / Arm / Tes x2) -2/Research -1/Access -1/Command History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 104 | -10/Materials | Identified exit to Mines 235 | -10/Materials | Entered Mines 284 | -10/Mines | Identified exit to Materials 286 | -10/Mines | Discovered exit to Materials (range 5) 348 | -10/Mines | Found a hidden stash of uninstalled traps 466 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 498 | -10/Mines | Build established: Scavenger-Mutant 519 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 853 | -10/Mines | Core integrity fell below 50% 889 | -10/Mines | Core integrity fell below 20% 915 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 915 | -10/Mines | Discovered new exit (range 5) 919 | -10/Mines | Entered Exiles 927 | -10/Exiles | Lost 6 parts (1p2n3w) 940 | -10/Exiles | Met 8R-AWN 952 | -10/Exiles | Met EX-HEX 975 | -10/Exiles | Met EX-BIN 984 | -10/Exiles | Aligned with FarCom system 985 | -10/Exiles | Given EX-Vault access code 1005 | -10/Exiles | Opened EX-Vault 1009 | -10/Exiles | Found AWS/Gauss 1027 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1049 | -10/Exiles | Met EX-DEC 1099 | -10/Exiles | Visited The Gauntlet 1134 | -10/Exiles | Build established: Mutant 1270 | -10/Exiles | Discovered new exit (range 14) 1279 | -10/Exiles | Left Exiles lab with AWS/Gauss 1279 | -10/Exiles | Entered Mines 1285 | -9/Mines | Assembled infested the area 1381 | -9/Mines | Discovered new exit (range 10) 1389 | -9/Mines | Entered Materials 1389 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1985 | -8/Materials | Build established: Scavenger-Mutant 2269 | -8/Materials | Identified exit to Factory 2486 | -8/Materials | Entered Factory 2486 | -7/Factory | Evolved 2 slots: Utility x2 2777 | -7/Factory | Discovered new exit (range 16) 3186 | -7/Factory | Entered Storage 3745 | -7/Storage | Repaired Med. Storage Unit 4398 | -7/Storage | Build established: Mutant 4809 | -7/Storage | Garrison activated, responded to threat 4823 | -7/Storage | Discovered new exit (range 15) 4829 | -7/Storage | Entered Factory 4829 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4869 | -6/Factory | Discovered new exit (range 4) 4871 | -6/Factory | Entered Lower Caves 4872 | -6/Lower Caves | Encountered a Warlord checkpoint 5156 | -6/Lower Caves | Identified exit to Lower Caves 5296 | -6/Lower Caves | Entered another Lower Caves area 5317 | -6/Lower Caves | Discovered new exit (range 11) 5318 | -6/Lower Caves | Learned location of Extension (-5) 5329 | -6/Lower Caves | Encountered a Warlord checkpoint 5389 | -6/Lower Caves | Entered Factory 5389 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5869 | -5/Factory | Sucked down chute 5869 | -5/Factory | Entered Waste 5870 | -5/Waste | Met a frightened Derelict 5879 | -5/Waste | Spotted C-40 Crusher 5881 | -5/Waste | Spotted C-40 Crusher 5881 | -5/Waste | Spotted C-40 Crusher 5890 | -5/Waste | Spotted C-40 Crusher 5892 | -5/Waste | Spotted C-40 Crusher 5897 | -5/Waste | Discovered new exit (range 14) 5906 | -5/Waste | Entered Factory 6129 | -5/Factory | Discovered new exit (range 12) 6208 | -5/Factory | Discovered new exit (range 4) 6352 | -5/Factory | Garrison activated, responded to threat 6398 | -5/Factory | Spotted B-75 Beast 6423 | -5/Factory | Entered Upper Caves 6438 | -5/Upper Caves | Spotted B-75 Beast 6569 | -5/Upper Caves | Learned Factory terminal intel 6693 | -5/Upper Caves | Build established: Hacker-Mutant 6714 | -5/Upper Caves | Discovered new exit (range 12) 6719 | -5/Upper Caves | Learned 4 Factory zone layouts 6723 | -5/Upper Caves | Entered another Upper Caves area 6763 | -5/Upper Caves | Identified exit to Factory 6784 | -5/Upper Caves | Ambushed by wild Derelicts 6810 | -5/Upper Caves | Identified exit to Zhirov 6816 | -5/Upper Caves | Entered Factory 6816 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6818 | -4/Factory | Loaded intel: 25 terminal locations 6906 | -4/Factory | Fabricated Impulse Thruster (x2) 6961 | -4/Factory | Spotted B-86 Titan 6974 | -4/Factory | Discovered new exit (range 13) 6992 | -4/Factory | Entered Upper Caves 7008 | -4/Upper Caves | Learned 8 Research zone layouts 7018 | -4/Upper Caves | Build established: Hacker-Sprinter 7058 | -4/Upper Caves | Discovered new exit (range 15) 7062 | -4/Upper Caves | Entered another Upper Caves area 7123 | -4/Upper Caves | Discovered new exit (range 9) 7189 | -4/Upper Caves | Entered Warlord 7254 | -4/Warlord | Opened side exit 7259 | -4/Warlord | Discovered new exit (range 13) 7289 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 7323 | -4/Warlord | Found Prototype Special Weapon 7396 | -4/Warlord | Warlord's base attacked by MAIN.C 7397 | -4/Warlord | Found Prototype Device 7397 | -4/Warlord | Identified Minesniffer Drone Bay 7400 | -4/Warlord | Found Minesniffer Drone Bay 7500 | -4/Warlord | Met Warlord 7746 | -4/Warlord | Warlord forces counterattacked 7827 | -4/Warlord | Spotted Striker 7891 | -4/Warlord | Entered Proximity Caves 8279 | -3/Proximity Caves | Discovered new exit (range 12) 8282 | -3/Proximity Caves | Entered Research 8282 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8283 | -3/Research | Identified exit to Research 8289 | -3/Research | Identified exit to Armory 8289 | -3/Research | Identified exit to Testing 8358 | -3/Research | Found Prototype Device 8588 | -3/Research | Build established: Scavenger-Sprinter 8723 | -3/Research | Identified Exp. Shield Generator 8937 | -3/Research | Build established: Hacker-Sprinter 8981 | -3/Research | Spotted B-86 Titan 9060 | -3/Research | Found Enh. Force Lance 9143 | -3/Research | Discovered exit to Research (range 8) 9153 | -3/Research | Entered another Research area 9153 | -2/Research | Warlord forces began assault on 0b10 9153 | -2/Research | Evolved 2 slots: Utility x2 9263 | -2/Research | Research machine network offline 9290 | -2/Research | Found Prototype Processor 9290 | -2/Research | Identified Exp. Core Analyzer 9332 | -2/Research | Build established: Hacker-Ninja 9430 | -2/Research | Found Prototype Hackware 9430 | -2/Research | Identified Exp. System Shield 9451 | -2/Research | Discovered new exit (range 11) 9454 | -2/Research | Entered Access 9454 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 9643 | -1/Access | Garrison activated, responded to threat 9707 | -1/Access | Build established: Hacker-Sprinter 10335 | -1/Access | Discovered new exit (range 7) 10336 | -1/Access | Entered Command 10520 | -1/Command | Build established: Infiltrator-Sprinter 10704 | -1/Command | Lost 4 parts (1p2n1u) 10736 | -1/Command | Spotted M Guard 10736 | -1/Command | Spotted M Guard 10736 | -1/Command | Spotted Combat Programmer 10737 | -1/Command | Spotted Combat Programmer 10740 | -1/Command | System corruption reached 10% 10741 | -1/Command | Core integrity fell below 50% 10770 | -1/Command | Core integrity fell below 20% 10772 | -1/Command | Lost 14 parts (2p10n2u) 10775 | -1/Command | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 10766_ H-88 Terminator unfolds itself. 10766_ X-87 Electro springs to life. 10767_ C-30 ARC springs to life. 10767_ C-30 ARC bursts open, deploying its payload. 10767_ H-88 Terminator unfolds itself. 10767_ C-30 ARC springs to life. 10767_ C-30 ARC bursts open, deploying its payload. 10767_ G-73 Enforcer unfolds itself. 10767_ C-30 ARC springs to life. 10767_ C-30 ARC bursts open, deploying its payload. 10767_ H-88 Terminator unfolds itself. 10767_ Slug penetrates E-15 Imp. 10767_ E-15 Imp suffers critical hit (Destroy). 10767_ E-15 Imp destroyed. 10767_ Slug penetrates Wall. 10769_ Penetrated by Slug. 10770_ Slug penetrates Wall. 10772_ Penetrated by Slug. 10773_ Slug penetrates Wall. 10774_ Wall collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????++???????????????????????? | | ????????????????????????g ???g???????????????????? | | ???????????????????????? h???g ??????????????????? | | ???????????????????????# ??? ??????????????????? | | ???????????????????????# ??? ??????????????????? | | ???????????????????????# h??# ??????????????????? | | ???????????????????????#lg??#s ??????????????????? | | ??????????????????????## g### ##????????????????? | | ??????????????????????#xg x#? ?????????????????? | | ??????????????????????#sesg#p p ?????????????????? | | ???????????????????????xshg#pppp?????????????????? | | ???????????????????????xees#pppp?????????????????? | | ???????????????????????xehg#pppp?????????????????? | | ???????????????????????xlsh#pppp?????????????????? | | ????????????????????????#he#?#p#??##?????????????? | | ????????????????????????#@#??#p#?? #?????????????? | | ????????????????????????#g#??#p#?? #?????????????? | | ????????????????????????#p####p### #### #????????? | | ????????????????????????#gpppppp #????????? | | ????????????????????????########p #######????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????#Y #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????#Y #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #??##???##????? | | ??????????????????????????????## ### #### #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 56 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Power Amplification 50 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 600 Resistance: TH 10 Propulsion Shielding 33 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 77 Targeting Accuracy 14 Melee Accuracy 26 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 1 Particle Charging 15 Offensive Hacking 31 Defensive Hacking 28 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Impulse Thruster | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Charge!!! Decoder Ring Origins Challenges ------------ None Game ------ Seed BattleSmartbombRail Manual? 0 Play Time 05:22:59 Cumulative 131.8 hours Start 2023.06.17 @ 22:50:46 End 2023.06.20 @ 15:55:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 27 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 48 Achievement% 35 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b2ae0d52-537e-43bc-8594-ced434512d26