Cogmind - Beta 16 *** ADVENTURER MODE // 2026.01.31 @ 20:54:17 Player: Armok Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (33) 165 Value Destroyed (758) 758 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1403 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 284/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Rolling (175) Ox5 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (2) ------ Huge Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Assault Rifle Assault Rifle > --- INVENTORY (25) --- Ion Engine Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Scrap Suit Heat Sink Improved Heat Sink Improved Heat Sink Small Storage Unit Structural Scanner Visual Processing Unit Improved Targeting Computer ECM Suite Utility Shielding Light Armor Plating Particle Gun Assault Rifle Grenade Launcher Grenade Launcher Rocket Launcher Flail Shock Trap Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Improved Targeting Computer > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Scrap Suit Heat Sink Improved Heat Sink Improved Heat Sink Small Storage Unit Structural Scanner Visual Processing Unit Improved Targeting Computer ECM Suite Utility Shielding Light Armor Plating Particle Gun Assault Rifle Grenade Launcher Grenade Launcher Flail Shock Trap Shock Trap [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Huge Storage Unit Storage Huge Storage Unit Processor Targeting Computer Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 19 | 7 9 3 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 6 | 2 3 1 Treads . | . . . Leg . | . . . Wheel 6 | 2 3 1 Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device . | . . . Storage 2 | 1 1 . Processor 2 | . 2 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 3 2 2 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 6 | 3 2 1 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . 2 2 Power . | . . . Propulsion 3 | . 1 2 Utility . | . . . Weapon 1 | . 1 . Highest Loss Streak 2 | . 2 1 To Critical Strikes . | . . . Average Backups 11 | 2 9 19 Power 1 | . 1 2 Propulsion . | . . 1 Utility 6 | . 5 10 Weapon 2 | . 2 5 Tool/Special . | . . . Unused Backups 21 | . 2 19 Power 4 | . 1 3 Propulsion 2 | . . 2 Utility 11 | . 1 10 Weapon 4 | . . 4 Tool/Special . | . . . Average Slot Usage (%) 97 | . 97 98 Engine 14 | . 14 14 Wheel 26 | . 26 26 Storage 14 | . 14 14 Processor 13 | . 13 14 Ballistic Gun 26 | . 27 24 Peak Build Rating 12 | 6 9 12 Average Rating 8 | 4 7 11 On Entrance 5 | . 6 9 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 90 | 14 89 90 Greatest Support 32 | 32 32 26 Greatest Overweight (x) 8 | . 8 8 Average Overweight (x) 2 | . 2 3 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 19 | 7 18 25 Most Carried 25 | 5 14 25 Average Carried 11 | 2 9 21 Final Capacity 25 | 8 25 25 Final Carried 24 | 3 13 24 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 862 | 267 416 179 Remotely . | . . . Salvage Created 1143 | 81 633 429 Parts 67 | 4 44 19 Haulers Intercepted . | . . . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 22 | . 14 8 Guns 20 | . 14 6 AOE 2 | . . 2 Classes Destroyed 7 | 2 5 . Worker 4 | . 4 . Builder 1 | . 1 . Tunneler 1 | 1 . . Recycler 2 | 1 . 1 Watcher 3 | . 3 . Swarmer 6 | . 6 . Grunt 16 | . 8 8 Best Kill Streak 7 | 1 7 3 Combat Bots Only 5 | . 5 3 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 113 | . 76 37 Missed 27 | . 20 7 Hits 86 | . 56 30 Projectile 86 | . 56 30 AOE 5 | . . 5 Critical Strikes 2 | . . 2 Damage Taken 899 | . 482 417 Core 272 | . 118 154 Absorbed by Shields . | . . . Ignored by Resistances 272 | . 152 120 Regen/Repaired (Parts) 24 | . 24 . Core Remaining (%) 100 | 100 . . Volleys Fired 84 | 7 51 26 Largest 2 | 2 2 2 Hottest 50 | 40 40 50 Shots Fired 161 | 14 95 52 Gun 159 | 14 95 50 Cannon . | . . . Launcher 2 | . . 2 Special . | . . . Kinetic 159 | 14 95 50 Thermal . | . . . Explosive 2 | . . 2 Electromagnetic . | . . . Robot Hit Streak 15 | 10 15 14 Robot Miss Streak 3 | 2 3 2 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 123 | 11 72 40 Core Hits 57 | 3 32 22 Critical Kills 2 | . 2 . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 2 . Destroy 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1664 | 143 933 588 Guns 1570 | 143 933 494 Cannons . | . . . Explosions 94 | . . 94 Melee . | . . . Ramming . | . . . Kinetic 1570 | 143 933 494 Thermal . | . . . Explosive 94 | . . 94 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 26 | 6 9 26 Average Temperature 5 | 6 3 7 Received Heat Transfer 471 | . 243 228 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 172 | 5 172 95 Initial . | . . . Average 45 | . 51 35 Influence Increases 655 | 10 415 230 Destroy 0b10 Robot/C 440 | . 280 160 Destroy 0b10 Robot/NC 55 | 10 40 5 Destroy Leader 86 | . 46 40 Successful Hack 31 | . 31 . Destroy Structure 13 | . 3 10 Lose Combat Pursuer 30 | . 15 15 Influence Decreases 655 | 10 415 230 Time Decay 625 | 10 395 220 Lost Part 30 | . 20 10 Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 32 | . 21 11 Peak Tracking Total 3 | . 3 2 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Most Traps Carried 3 | . . 3 Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 10 | . 10 . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 33 | . 33 . Successful 23 | . 23 . Failed 10 | . 10 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 15 | . 15 . Terminals 29 | . 29 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 12 | . 12 . Record 2 | . 2 . Prototype ID Bank 3 | . 3 . Branch Access Points 1 | . 1 . Terminal Index 1 | . 1 . Repair Station Index 1 | . 1 . Scanalyzer Index 1 | . 1 . Alert Level 1 | . 1 . Maintenance Status 1 | . 1 . Registered Components 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 2 | . 2 . Report Inventory 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 7 | . 7 . Terminals 7 | . 7 . Botnet 5 | . 5 . Operators 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 9 | . 9 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 13 | . 13 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 3 | . 3 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1900 | 79 1322 499 Spaces Moved 1216 | 45 883 288 Core 9 | 9 . . Treads . | . . . Legs . | . . . Wheels 1207 | 36 883 288 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 135 Average Speed 126 | 90 124 139 Slowest Speed 200 | 100 200 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 55 | 5 98 62 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 11 | . . 11 Melee . | . . . Projectile . | . . . AOE 11 | . . 11 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1419 | 69 1014 336 Wait 44 | . 42 2 Move 1214 | 44 882 288 Hop . | . . . Pick Up 46 | 10 22 14 Fast Attach . | . . . Attach 11 | 6 4 1 Detach . | . . . Swap 9 | 1 6 2 Drop 11 | 1 7 3 Fire 84 | 7 51 26 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / [*Exi]) History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 14) 80 | -11/Scrapyard | Entered Materials 86 | -10/Materials | Discovered new exit (range 15) 223 | -10/Materials | Discovered new exit (range 14) 245 | -10/Materials | Discovered new exit (range 14) 269 | -10/Materials | Identified exit to Mines 301 | -10/Materials | Build established: Mutant 387 | -10/Materials | Discovered new exit (range 8) 658 | -10/Materials | Repaired Utility Shielding 1039 | -10/Materials | Discovered new exit (range 14) 1402 | -10/Materials | Entered Mines 1410 | -10/Mines | Core integrity fell below 50% 1463 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1466 | -10/Mines | Found Scrap Suit 1595 | -10/Mines | Learned location of Mines (-9) 1598 | -10/Mines | Discovered new exit (range 9) 1676 | -10/Mines | Found a hidden stash of uninstalled traps 1724 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1741 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1741 | -10/Mines | Discovered new exit (range 5) 1801 | -10/Mines | Learned Materials stockpile data 1854 | -10/Mines | Assembled infested the area 1859 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1900 | -10/Mines | Core integrity fell below 20% 1901 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 01859_ A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 01865_ K-01 Serf cleans the Core Extractor. 01894_ C-45 Heavy ARC bursts open, deploying its payload. 01894_ D-53 Grenadier unfolds itself. 01894_ TS-3CX(h): "I'll hold them off! Go on ahead or try to find another way!" 01894_ HV Slug penetrates Wall. 01897_ U-05 Engineer lays Concrete. 01897_ Wheel destroyed. 01897_ HV Slug penetrates Wall. 01898_ U-05 Engineer lays Concrete. 01899_ HV Slug penetrates D-53 Grenadier. 01899_ D-53 Grenadier suffers critical hit (Destroy). 01900_ U-05 Engineer builds a Wall. 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