Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.01 @ 22:24:07 Player: erfael Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (45) 225 Value Destroyed (1060) 1060 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (466) 466 TOTAL SCORE: 5151 Bonus ------- Follower Combat Kills 166 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 98/300 Energy 100/100 System Corruption 1% Temperature Cool (36) Movement Core (350) Ox6 Location -7/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Armor Integrity Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Improved Titanium Leg Improved Terrain Scanner Seismic Detector Improved Targeting Computer Energy Filter Hardened Light Armor Plating Grenade Launcher Chainsword Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Armor Integrity Analyzer Improved Light Armor Plating > --- WEAPON ----------- Flak Cannon Gauss Cannon Field Lobotomy Kit > --- INVENTORY -------- Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Light Armored Exoskeleton Improved Terrain Scanner Seismic Detector Improved Targeting Computer Energy Filter Hardened Light Armor Plating Grenade Launcher Rocket Launcher Chainsword [Rating: 51] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Armor Integrity Analyzer Protection Improved Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Field Lobotomy Kit Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Slots Evolved 6 | . . . . . 4 2 . Power 1 | . . . . . . 1 . Propulsion 2 | . . . . . 2 . . Utility 2 | . . . . . 2 . . Weapon 1 | . . . . . . 1 . Parts Attached 40 | 8 3 4 1 2 11 8 3 Power 7 | 2 1 1 . 1 . 2 . Engine 7 | 2 1 1 . 1 . 2 . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 13 | 2 . 2 . . 3 4 2 Treads . | . . . . . . . . Leg 13 | 2 . 2 . . 3 4 2 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 8 | 2 1 . 1 . 4 . . Device 2 | 1 . . . . 1 . . Storage 4 | 1 1 . 1 . 1 . . Processor 1 | . . . . . 1 . . Hackware . | . . . . . . . . Protection 1 | . . . . . 1 . . Artifact . | . . . . . . . . Weapon 12 | 2 1 1 . 1 4 2 1 Energy Gun 3 | 1 1 . . . 1 . . Energy Cannon . | . . . . . . . . Ballistic Gun 2 | 1 . . . . . 1 . Ballistic Cannon 3 | . . 1 . . 2 . . Launcher 2 | . . . . 1 . . 1 Special Weapon 1 | . . . . . . 1 . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 16 | . 1 1 . . . 1 13 Power 2 | . . . . . . . 2 Propulsion 6 | . . 1 . . . . 5 Utility 2 | . . . . . . . 2 Weapon 6 | . 1 . . . . 1 4 Highest Loss Streak 8 | . 1 1 . . . 1 8 To Critical Strikes . | . . . . . . . . Average Backups 11 | 3 8 10 13 14 12 13 13 Power 1 | . 1 2 3 1 1 . . Propulsion 4 | 1 2 3 5 5 4 4 5 Utility 3 | . 2 3 3 3 3 4 5 Weapon 2 | . 1 1 2 2 3 2 2 Tool/Special . | . . . . . . . . Unused Backups 9 | . . . . 2 1 . 6 Power 1 | . . . . . 1 . . Propulsion 3 | . . . . 1 . . 2 Utility 5 | . . . . 1 . . 4 Weapon . | . . . . . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 97 | . 100 99 100 100 99 97 63 Engine 13 | . 14 14 14 14 9 13 8 Leg 28 | . 28 27 28 28 35 30 21 Device 11 | . 14 14 14 14 10 7 3 Storage 12 | . 14 14 14 14 9 7 7 Processor 2 | . . . . . 8 7 7 Protection 2 | . . . . . 7 7 2 Energy Gun 9 | . 15 21 14 . 4 3 . Ballistic Gun 2 | . 12 . . . . . . Ballistic Cannon 8 | . . 6 14 14 7 10 6 Launcher 3 | . . . . 14 2 . 1 Slashing Weapon 1 | . . . . . 4 5 1 Peak Build Rating 51 | 8 8 8 9 15 34 51 50 Average Rating 17 | 5 8 7 8 11 28 43 31 On Entrance 15 | . 8 8 8 9 15 34 45 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 60 | 15 30 31 31 36 43 59 60 Greatest Support 70 | 20 20 20 20 20 45 65 70 Greatest Overweight (x) 6 | 3 1 2 1 1 1 . 6 Average Overweight (x) . | . . 1 1 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 Most Carried 15 | 6 10 13 15 15 15 15 15 Average Carried 12 | 3 8 10 13 14 13 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 6 9 13 14 15 15 15 12 Class Distribution -------------------- 39% | Mutant 33% | Scavenger-Mutant 15% | Scavenger-Assassin 8% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Assassin | -7/Factory Mutant | -7/Storage Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Matter Collected 1079 | 249 167 44 . 90 163 304 62 Remotely . | . . . . . . . . Salvage Created 995 | 181 242 143 . 43 76 228 82 Parts 82 | 16 24 11 . 8 5 15 3 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Combat Hostiles Destroyed 36 | . 12 3 . 5 7 6 3 Guns 16 | . 12 2 . . 1 1 . Cannons 10 | . . 1 . . 1 5 3 AOE 10 | . . . . 5 5 . . Classes Destroyed 10 | 2 2 . . 1 1 3 1 Worker 1 | . . . . 1 . . . Builder 1 | . . . . . . 1 . Tunneler 5 | 5 . . . . . . . Recycler 1 | 1 . . . . . . . Mechanic 1 | . . . . . . . 1 Swarmer 19 | . 9 . . 4 6 . . Grunt 13 | . 3 3 . 1 . 3 3 Sentry 2 | . . . . . 1 1 . Hunter 1 | . . . . . . 1 . Programmer 1 | . . . . . . 1 . Best Kill Streak 6 | 5 6 2 . 5 3 3 2 Combat Bots Only 6 | . 6 2 . 4 3 3 2 Max Kills in Single Turn 2 | 1 1 1 . 2 2 1 2 Gunslinging . | . . . . . . . . Exploded 2 | . . . . 2 2 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Hostile Shots Fired 510 | . 86 12 . 9 27 58 318 Missed 177 | . 27 5 . 2 5 16 122 Hits 333 | . 59 7 . 7 22 42 196 Projectile 333 | . 59 7 . 7 22 42 196 AOE 1 | . . . . . . . 1 Critical Strikes 6 | . 1 . . . 1 1 3 Damage Taken 4005 | . 480 93 . 98 269 424 2641 Core 902 | . 95 . . 61 32 31 683 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 77 | 100 . . . 37 94 . . Volleys Fired 94 | 9 30 7 . 5 7 27 9 Largest 3 | 2 2 2 . 2 2 3 3 Hottest 110 | 70 90 90 . 60 105 105 110 Shots Fired 193 | 18 60 14 . 9 14 57 21 Gun 119 | 18 60 13 . . 7 21 . Cannon 55 | . . 1 . 5 2 35 12 Launcher 15 | . . . . 4 5 . 6 Special 4 | . . . . . . 1 3 Kinetic 113 | 9 28 1 . 5 2 56 12 Thermal 53 | 9 30 7 . . 7 . . Explosive 15 | . . . . 4 5 . 6 Electromagnetic 8 | . 2 6 . . . . . Robot Hit Streak 13 | 7 13 4 . 3 6 8 6 Robot Miss Streak 7 | 1 3 2 . 3 3 7 5 Penetration Max 1 | . . . . . . 1 1 Secondary Targets 5 | . 5 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 126 | 13 39 7 . 3 7 42 15 Core Hits 73 | 6 15 6 . 7 8 20 11 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 7 | 1 1 1 . . . 3 1 Burn 3 | 1 1 1 . . . . . Blast 4 | . . . . . . 3 1 Melee Attacks 11 | . . . . . 2 8 1 Impact . | . . . . . . . . Slashing 11 | . . . . . 2 8 1 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2843 | 165 496 77 . 284 431 965 425 Guns 1043 | 165 496 62 . . 48 272 . Cannons 1053 | . . 15 . 34 56 693 255 Explosions 747 | . . . . 250 327 . 170 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 1621 | 66 230 15 . 34 56 965 255 Thermal 426 | 99 266 13 . . 48 . . Explosive 747 | . . . . 250 327 . 170 Electromagnetic 49 | . . 49 . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . . . 1 Average Corruption 1 | . . . . . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 30 | . . . . . 24 6 . Projectiles 6 | . . . . . . 6 . Explosions 24 | . . . . . 24 . . Melee . | . . . . . . . . Knockbacks 15 | . . . . . . 12 3 Impact . | . . . . . . . . Kinetic 13 | . . . . . . 10 3 Secondary 2 | . . . . . . 2 . Self-Inflicted Damage 89 | . . . . . 49 . 40 Shots 4 | . . . . . 2 . 2 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 288 | 72 103 186 . . 87 235 288 Average Temperature 64 | 34 30 78 . . 39 85 112 Received Heat Transfer 1221 | . 48 51 . 9 63 177 873 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | 1 1 . . . . . . Heat Transferred 1443 | 370 851 111 . . 111 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Maximum Alert Level 1 | . . . . . . . 1 Low Security (%) 99 | 100 100 100 . 100 100 100 98 Level 1 . | . . . . . . . 1 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 218 | 15 124 50 . 100 164 115 218 Initial 59 | . . 35 . . . 59 22 Average 26 | 2 28 4 . 10 54 35 111 Influence Increases 1453 | 30 361 70 . 145 227 219 401 Destroy 0b10 Robot/C 820 | . 240 60 . 100 140 140 140 Destroy 0b10 Robot/NC 55 | 30 . . . 5 . 10 10 Destroy Leader 172 | . 60 10 . 20 30 42 10 Allied During Kill 9 | . . . . . . 2 7 Successful Hack 27 | . 15 . . . 5 7 . Disable Machine 75 | . . . . . . . 75 Destroy Structure 145 | . 1 . . 20 37 18 69 Lose Combat Pursuer 150 | . 45 . . . 15 . 90 Influence Decreases 1383 | 30 269 162 . 145 96 299 382 Entered New Map 158 | . . 57 . . . 72 29 Time Decay 995 | 30 259 105 . 145 96 217 143 Lost Part 150 | . 10 . . . . 10 130 Lost Ally 80 | . . . . . . . 80 Squads Dispatched 15 | . 3 . . . . 4 8 Investigation 3 | . 2 . . . . 1 . Extermination 3 | . . . . . . 2 1 Reinforcement 6 | . 1 . . . . 1 4 Assault . | . . . . . . . . Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 3 | . . . . . . 1 2 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Distress Signals 3 | . 1 . . . . 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 82 | . 24 3 . 5 11 11 28 Peak Tracking Total 11 | . 6 2 . 4 4 4 11 Tactical Retreats 5 | . 1 . . . 1 . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Traps Triggered 4 | . 2 . . 1 . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Machines Disabled 5 | . . . . . . . 5 Max in Single Turn 3 | . . . . . . . 3 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Machines Accessed 10 | . 4 . 1 1 2 1 1 Terminals 8 | . 4 . . . 2 1 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 20 | . 9 . 1 1 4 4 1 Successful 13 | . 5 . 1 1 2 3 1 Failed 7 | . 4 . . . 2 1 . Catastrophic 2 | . 1 . . . 1 . . Database Lockouts . | . . . . . . . . Manual 11 | . 6 . 1 . 3 1 . Terminals 18 | . 9 . . . 4 4 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 9 | . 3 . 1 1 1 2 1 Record 2 | . . . . . 1 1 . Prototype ID Bank 1 | . 1 . . . . . . Open Door 2 | . . . . 1 . . 1 Branch Access Points 2 | . 1 . . . . 1 . Zone Layout 1 | . 1 . . . . . . Proto ID Catalog 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 4 | . 2 . . . 1 1 . Terminals 4 | . 2 . . . 1 1 . Botnet 4 | . 2 . . . 1 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . 3 . . . 2 . 1 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Total Allies 5 | . . 1 . . . 1 3 Largest Group 1 | . . 1 . . . 1 1 Highest-Rated Group 37 | . . 31 . . . 37 37 Highest-Rated Ally 37 | . . 31 . . . 37 37 Total Orders . | . . . . . . . . Ally Attacks 20 | . . . . . . 6 14 Total Damage 723 | . . . . . . 161 562 Kills 7 | . . . . . . 2 5 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Field Lobotomies 4 | . . . . . . 1 3 Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Active Infowar (turns) 6011 | 67 991 1336 572 1334 529 1050 132 Terrain 1709 | . . . . . 527 1050 132 Seismic 4372 | 67 991 1336 572 1334 72 . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Turns Passed 6265 | 147 991 1336 572 1334 529 1050 306 Spaces Moved 3328 | 89 442 687 300 674 369 592 175 Core 13 | 12 . . . . . . 1 Treads . | . . . . . . . . Legs 3315 | 77 442 687 300 674 369 592 174 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 190 190 190 120 122 120 Average Speed 165 | 116 187 190 190 190 125 124 132 Slowest Speed 350 | 200 190 260 190 190 190 125 350 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 52 | 5 86 99 61 94 25 8 44 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . 1 . . . . 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . Scrap Searched 3 | . . 1 . 2 . . . Spaces Dug 17 | . . . . 6 2 8 1 Terrain Destroyed 138 | . . . . 23 44 16 55 Melee 11 | . . . . . 2 8 1 Projectile 10 | . . . . . . 8 2 AOE 117 | . . . . 23 42 . 52 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Total 3865 | 111 546 700 302 722 418 838 228 Wait 339 | . 65 . . 25 18 195 36 Move 3321 | 88 441 686 299 673 368 591 175 Hop . | . . . . . . . . Pick Up 28 | 6 5 2 1 8 5 1 . Fast Attach 12 | 6 . 1 . 1 1 2 1 Attach 12 | 1 1 1 . . 4 3 2 Detach 2 | . . 1 . . 1 . . Swap 25 | 1 2 2 1 1 8 7 3 Drop 21 | . 2 . 1 9 4 4 1 Fire 94 | 9 30 7 . 5 7 27 9 Melee 11 | . . . . . 2 8 1 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / *Min x2 / [*Sub]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: *Sto / Low x2) -7/Storage History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 148 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Discovered new exit (range 10) 247 | -10/Materials | Identified exit to Mines 308 | -10/Materials | Build established: Mutant 611 | -10/Materials | Discovered new exit (range 6) 878 | -10/Materials | Discovered new exit (range 10) 1139 | -10/Materials | Entered Mines 1295 | -10/Mines | Discovered new exit (range 6) 1499 | -10/Mines | Found a hidden stash of uninstalled traps 1971 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1973 | -10/Mines | Discovered new exit (range 5) 2037 | -10/Mines | Discovered new exit (range 3) 2298 | -10/Mines | Discovered new exit (range 10) 2305 | -10/Mines | Escorted by a lone wolf Derelict 2475 | -10/Mines | Entered Exiles 2475 | -10/Exiles | Accompanied by 1 ally 2523 | -10/Exiles | Met 8R-AWN 2555 | -10/Exiles | Met EX-HEX 2564 | -10/Exiles | Build established: Scavenger-Mutant 2610 | -10/Exiles | Met EX-BIN 2643 | -10/Exiles | Aligned with FarCom system 2645 | -10/Exiles | Given EX-Vault access code 2696 | -10/Exiles | Opened EX-Vault 2721 | -10/Exiles | Found Field Lobotomy Kit 2763 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2817 | -10/Exiles | Met EX-DEC 3026 | -10/Exiles | Discovered new exit (range 12) 3047 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 3047 | -10/Exiles | Entered Mines 3155 | -9/Mines | Met a Derelict bent on vengeance 3160 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3254 | -9/Mines | Discovered new exit (range 9) 3303 | -9/Mines | Core integrity fell below 50% 3691 | -9/Mines | Learned Materials security intel 4013 | -9/Mines | Learned Materials terminal intel 4037 | -9/Mines | Discovered new exit (range 6) 4225 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4381 | -9/Mines | Entered Materials 4381 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4383 | -8/Materials | Loaded intel: 12 terminal locations 4856 | -8/Materials | Discovered new exit (range 4) 4910 | -8/Materials | Entered Factory 4910 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 4911 | -7/Factory | Identified exit to Storage 5150 | -7/Factory | Build established: Scavenger-Assassin 5687 | -7/Factory | Assimilated P-60 Hacker with FLK Orb 5943 | -7/Factory | Identified exit to Lower Caves 5960 | -7/Factory | Entered Storage 5960 | -7/Storage | Accompanied by 1 ally 6028 | -7/Storage | Garrison activated, responded to threat 6062 | -7/Storage | Assimilated D-53 Grenadier with FLK Orb 6138 | -7/Storage | Lost 8 parts (1p2n2u3w) 6238 | -7/Storage | Assimilated G-47 Trooper with FLK Orb 6242 | -7/Storage | Core integrity fell below 50% 6249 | -7/Storage | Assimilated G-47 Trooper with FLK Orb 6252 | -7/Storage | Core integrity fell below 20% 6266 | -7/Storage | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06233_ Slug penetrates Wall. 06238_ G-47 Trooper assimilated. 06239_ Trooper 4a suffers critical hit (Burn). 06240_ K-01 Serf collects debris. 06240_ Slug penetrates Wall. 06240_ Trooper 4a suffers critical hit (Burn). 06240_ Trooper 4a destroyed. 06249_ G-47 Trooper assimilated. 06252_ Slug penetrates Wall. 06252_ K-01 Serf collects debris. 06253_ Wall collapses. 06253_ Field Lobotomy Kit destroyed. 06255_ S-27 Virus destroyed. 06258_ Slug penetrates Trooper 4b. 06258_ Trooper 4b destroyed. 06261_ K-01 Serf collects debris. 06264_ Lgt. Armored Exoskeleton destroyed. 06264_ S-27 Virus destroyed. 06264_ K-01 Serf collects debris. 06266_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????# #????????????? | | ?????????????????# ! #????????????? | | ?????????????????# ! #????????????? | | ?????????????????# #????????????? | | ?????????????????# ![! #????????????? | | ?????????????????# ==%*!#????????????? | | ?????????????????# === #????????????? | | ?????????????????# #????????????? | | ?????????????????# #????????????? | | ??????????##########+######????????????? | | ??????????# # ######"T"##???????? | | ??????????# # ???? | | ??????????# =/ ???? | | ??????????# !%# ???? | | ??????????# ![### ############????? | | ??????????# #?? #???????????????? | | ??????????# #?? #???????????????? | | ????Y?????+ g #?? #???????????????? | | ??????????# #???#???????????????? | | ??????????###h#kg###???#???? ?????????? | | ???#????????#%g =#???? #?? !?????????? | | ???# ######## *%##### # ! ?????????? | | ???# =[ +% ?????????? | | ???# s g #???????????????? | | ???# s* ###?????????????? | | ???# @ % w ??????? | | ???#######+##### =####+####???????????? | | ???????? ??#####???????????????????? | | ?????Y !!! ????????????????????????? | | ?????# !!! #???????????????????????? | | ?????# !!! #???????????????????????? | | ?????###########???????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 29 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Armor Integrity Analysis 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Challenges ------------ None Game ------ Seed VortexFactoryProcessor Manual? 0 Play Time 00:55:47 Cumulative 57.6 hours Start 2025.11.16 @ 22:17:50 End 2026.01.01 @ 22:24:07 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 28 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cb4471d2-b1cf-44eb-90be-bbf065aaf0e3