Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.29 @ 00:21:30 Player: Bsuter Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (79) 395 Value Destroyed (1652) 1652 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (349) 349 TOTAL SCORE: 9596 Bonus ------- Follower Combat Kills 49 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1450 Matter 288/300 Energy 93/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- Advanced Terrain Scan Processor Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Neutrino Core Flight Unit VTOL Module Faulty Cooled Cesium-ion Thruster Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Flight Unit Nuclear Pulse Thruster Improved Surge Thruster Field Propulsion Drive Nuclear Pulse Array > --- UTILITY ---------- Structural Scanner Advanced Sensor Array Improved Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Improved Transmission Jammer ECM Suite Hacking Suite Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON ----------- Longsword +1 > --- INVENTORY -------- Light Ion Engine Neutrino Core Flight Unit VTOL Module Cooled Cesium-ion Thruster [Rating: 94] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Nuclear Pulse Thruster Utility Structural Scanner Device Structural Scanner Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Longsword +1 Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Slots Evolved 16 | . . . . . 4 2 2 . . 2 2 2 2 Power 1 | . . . . . . . . . . 1 . . . Propulsion 5 | . . . . . 1 1 2 . . . . . 1 Utility 10 | . . . . . 3 1 . . . 1 2 2 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 105 | 6 16 2 1 2 14 13 14 6 . 10 7 6 8 Power 16 | 1 3 . . . 2 2 1 2 . 2 1 1 1 Engine 9 | 1 3 . . . 1 2 . 1 . 1 . . . Core 5 | . . . . . 1 . 1 1 . 1 1 . . Reactor 2 | . . . . . . . . . . . . 1 1 Propulsion 30 | 2 3 . . . 5 3 7 1 . 1 1 1 6 Treads . | . . . . . . . . . . . . . . Leg 9 | 2 2 . . . 4 . 1 . . . . . . Wheel 1 | . 1 . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . 3 Flight 17 | . . . . . 1 3 6 1 . 1 1 1 3 Utility 41 | 1 3 . . 2 6 6 5 1 . 7 5 4 1 Device 20 | 1 1 . . 1 . 4 1 1 . 5 3 2 1 Storage 3 | . 1 . . . 2 . . . . . . . . Processor 9 | . 1 . . 1 1 2 2 . . 1 1 . . Hackware 6 | . . . . . . . 2 . . 1 1 2 . Protection 3 | . . . . . 3 . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 18 | 2 7 2 1 . 1 2 1 2 . . . . . Energy Gun 4 | 2 1 . . . . . . 1 . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 5 | . 4 1 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 4 | . . 1 . . 1 . 1 1 . . . . . Special Weapon 3 | . 2 . . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 2 | . . . 1 . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 2 . 1 . . . . . . Parts Lost 46 | . 6 . . . . 1 2 3 1 8 . 1 24 Power 5 | . 1 . . . . . . 1 . 1 . . 2 Propulsion 17 | . 2 . . . . . 1 1 . 2 . . 11 Utility 16 | . . . . . . . . . 1 4 . 1 10 Weapon 8 | . 3 . . . . 1 1 1 . 1 . . 1 Highest Loss Streak 11 | . 5 . . . . 1 2 2 1 6 . 1 11 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 4 | 2 4 5 5 5 5 4 4 4 5 4 2 4 4 Power 1 | . 1 1 1 1 1 1 1 . 1 . . 1 1 Propulsion 1 | . . 1 . . 1 . . 2 2 3 2 3 3 Utility . | . . . . . . 1 1 1 2 1 . . . Weapon 1 | 1 1 2 2 3 2 2 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 8 | . . . . . 4 1 2 1 . . . . . Power 1 | . . . . . 1 . . . . . . . . Propulsion 3 | . . . . . 2 . 1 . . . . . . Utility 1 | . . . . . . . . 1 . . . . . Weapon 1 | . . . . . . . 1 . . . . . . Tool/Special 2 | . . . . . 1 1 . . . . . . . Average Slot Usage (%) 87 | . 87 100 100 99 90 88 92 97 100 86 86 89 48 Engine 6 | . 13 14 14 14 7 4 2 2 6 4 1 . . Core 2 | . . . . . 1 2 3 3 . 5 8 6 . Leg 11 | . 23 28 28 28 22 1 . . . . . . . Flight 14 | . . . . . . 27 34 38 40 29 26 23 8 Device 14 | . 13 14 14 9 8 15 14 13 20 19 21 22 10 Storage 1 | . 2 . . . 4 . . . . . . . . Processor 10 | . 3 14 14 18 16 20 9 6 6 8 10 9 6 Hackware 5 | . . . . . . . 9 13 13 5 11 18 14 Protection 2 | . . . . . 10 . 5 5 . 1 . . . Energy Gun 2 | . 12 . . . . . . . . . . . . Ballistic Gun 3 | . 12 14 14 6 . . . . . . . . . Launcher 4 | . . 14 14 14 8 1 3 4 6 1 . . . Slashing Weapon 4 | . . . . 7 9 7 6 6 6 5 5 4 2 Peak Build Rating 94 | 6 7 10 14 15 33 41 65 59 59 73 81 91 94 Average Rating 38 | 4 6 9 9 11 23 32 56 57 58 66 75 88 56 On Entrance 37 | . 6 7 10 8 15 30 41 59 59 56 65 81 91 Avg Prop Armor Cover (%) 7 | . 11 . . . 12 . 1 . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 36 | 8 14 9 9 10 27 25 26 24 22 34 32 35 36 Greatest Support 40 | 20 20 20 20 20 40 40 36 36 33 36 37 38 38 Greatest Overweight (x) 4 | . 2 . . . 2 . . . . 1 . . 4 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 8 5 5 5 10 10 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 7 5 5 5 5 5 5 5 5 Most Carried 10 | 4 5 5 5 5 10 10 5 5 5 5 4 5 5 Average Carried 4 | 2 4 5 4 5 6 4 4 4 5 4 2 4 4 Final Capacity 10 | 5 5 5 5 5 10 5 5 5 5 5 5 5 5 Final Carried 9 | 4 5 5 5 5 9 5 5 5 5 2 4 4 5 Class Distribution -------------------- 33% | Mutant 17% | Scavenger-Scout 12% | Hacker-Scout 12% | Scavenger-Assassin 10% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Assassin | -8/Materials Scavenger-Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Scavenger-Scout | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Matter Collected 1658 | 270 305 26 . 54 176 195 91 274 . 87 80 90 10 Remotely . | . . . . . . . . . . . . . . Salvage Created 2767 | 145 439 26 . 223 619 304 134 343 . 217 100 197 20 Parts 149 | 7 18 2 . 14 31 19 15 13 . 10 6 11 3 Haulers Intercepted 2 | . . . . . 1 1 . . . . . . . Recyclers Shooed 3 | . 1 . . . 1 . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . 15 . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Combat Hostiles Destroyed 33 | . 10 . . . 9 3 . 8 . 2 . 1 . Melee 20 | . . . . . 9 3 . 5 . 2 . 1 . Guns 10 | . 10 . . . . . . . . . . . . AOE 3 | . . . . . . . . 3 . . . . . Classes Destroyed 13 | 2 4 . . 1 4 . . . . 1 1 . . Worker 12 | . . . . 1 5 1 3 . . . . 2 . Builder 7 | . 1 . . 3 . 2 . . . 1 . . . Tunneler 7 | 2 1 1 . . . . 1 . . . 1 . 1 Hauler 2 | . . . . . 1 1 . . . . . . . Recycler 6 | 1 2 . . 2 1 . . . . . . . . Mechanic 1 | . . . . . . . . . . . 1 . . Operator 2 | . . . . . 1 . 1 . . . . . . Watcher 9 | . 2 . . . . 1 2 . . 3 . 1 . Swarmer 13 | . 6 . . . 3 . . 3 . 1 . . . Grunt 11 | . 4 . . . 2 1 . 4 . . . . . Sentry 6 | . . . . . 2 2 . 1 . . . 1 . Hunter 2 | . . . . . 2 . . . . . . . . Programmer 1 | . . . . . . . . . . 1 . . . Best Kill Streak 6 | 1 5 1 . 2 6 3 2 4 . 1 2 2 1 Combat Bots Only 4 | . 2 . . . 3 1 . 4 . 1 . 1 . Max Kills in Single Turn 2 | 1 1 1 . 1 1 1 2 1 . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . 1 . . . . . Melee 1 | . . . . . 1 1 . 1 . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Hostile Shots Fired 514 | . 100 . . 1 34 28 3 33 6 53 . 29 227 Missed 222 | . 19 . . 1 13 12 3 13 3 28 . 18 112 Hits 292 | . 81 . . . 21 16 . 20 3 25 . 11 115 Projectile 292 | . 81 . . . 21 16 . 20 3 25 . 11 115 AOE 1 | . . . . . . . . . . 1 . . . Critical Strikes 13 | . 3 . . . . . . 1 . 1 . . 8 Part Disruptions 1 | . . . . . . . . . . . . . 1 Damage Taken 5262 | . 898 . . . 241 158 102 377 56 551 . 269 2610 Core 2131 | . 215 . . . 34 69 . 42 20 202 . 93 1456 Absorbed by Shields 34 | . . . . . . . . . . 34 . . . Regen/Repaired (Parts) 133 | . . . . . 133 . . . . . . . . Core Remaining (%) 82 | 100 . . . 14 93 90 . . 92 79 100 92 . Volleys Fired 121 | 10 96 4 . . . 4 1 6 . . . . . Largest 2 | 2 2 1 . . . 1 1 1 . . . . . Hottest 120 | 100 120 24 . . . 100 30 69 . . . . . Shots Fired 210 | 20 175 4 . . . 4 1 6 . . . . . Gun 193 | 20 168 4 . . . . . 1 . . . . . Cannon . | . . . . . . . . . . . . . . Launcher 6 | . . . . . . . 1 5 . . . . . Special 11 | . 7 . . . . 4 . . . . . . . Kinetic 104 | . 100 4 . . . . . . . . . . . Thermal 100 | 20 75 . . . . 4 . 1 . . . . . Explosive 6 | . . . . . . . 1 5 . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 12 | 3 12 8 . . . . 9 1 . . . . . Robot Miss Streak 5 | 2 5 4 . . . . . 1 . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . Shots Hit Robots 189 | 11 75 3 . 7 25 15 8 16 . 16 2 6 5 Core Hits 85 | 4 29 2 . 6 15 5 3 11 . 3 1 4 2 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 13 | 2 2 . . . 2 1 . 2 . 2 . 1 1 Burn 4 | 2 2 . . . . . . . . . . . . Sever 9 | . . . . . 2 1 . 2 . 2 . 1 1 Melee Attacks 166 | . . . . 7 26 17 11 16 . 38 10 26 15 Impact . | . . . . . . . . . . . . . . Slashing 166 | . . . . 7 26 17 11 16 . 38 10 26 15 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 30 | . . . . 5 9 5 4 . . 2 2 2 1 Combat Hostiles 1 | . . . . . . 1 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 7613 | 140 829 76 . 572 1541 1029 620 974 . 888 215 414 315 Guns 894 | 140 678 76 . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions 397 | . . . . . . . 65 332 . . . . . Melee 6163 | . . . . 572 1541 1029 555 642 . 888 215 414 307 Ramming 15 | . 7 . . . . . . . . . . . 8 Kinetic 480 | . 404 76 . . . . . . . . . . . Thermal 558 | 140 418 . . . . . . . . . . . . Explosive 397 | . . . . . . . 65 332 . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 6163 | . . . . 572 1541 1029 555 642 . 888 215 414 307 Piercing . | . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . 3 1 1 1 1 . 1 15 Average Corruption 1 | . . . . . . 2 1 1 1 1 . 1 5 Corruption Purged 1 | . . . . . . . . . . 1 . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 18 | . . . . . . 5 1 . . 2 . . 10 Message Errors 4 | . . . . . . 2 . . . . . . 2 Matter Fused 5 | . . . . . . . . . . 1 . . 4 Heat Flow Errors 4 | . . . . . . 1 1 . . 1 . . 1 Energy Discharges 4 | . . . . . . 2 . . . . . . 2 Data Loss (minor) 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1255 | . 18 . . 54 262 194 275 . . 270 74 38 70 Projectiles 18 | . 18 . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 1237 | . . . . 54 262 194 275 . . 270 74 38 70 Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 62 | . . . . . . . 37 21 . . . . 4 Shots 2 | . . . . . . . 1 1 . . . . . Rammed 2 | . . . . . . . . . . . . . 2 Targets Rammed 3 | . 1 . . . . . . . . . . . 2 Kicked 1 | . 1 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 455 | 156 294 . . . . 247 455 303 . 195 12 9 230 Average Temperature 101 | 68 130 . . . . 78 99 90 . 69 5 5 118 Received Heat Transfer 639 | . 348 . . . 27 48 . 99 . 9 . 18 90 Effects 14 | . 1 . . . . . 11 2 . . . . . Shutdowns 2 | . . . . . . . 2 . . . . . . Energy Bleed 2 | . . . . . . . 1 1 . . . . . Interference 5 | . 1 . . . . . 3 1 . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . . Damage (major) 4 | . . . . . . . 4 . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 4 | 3 1 . . . . . . . . . . . . Heat Transferred 1817 | 555 1262 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Maximum Alert Level 1 | . . . . . . . . . . . . . 1 Low Security (%) 99 | 100 100 100 . 100 100 100 100 . . 100 100 100 93 Level 1 . | . . . . . . . . . . . . . 6 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 258 | 5 71 5 . 44 114 43 42 . . 78 34 52 258 Initial 34 | . . 4 . . 16 32 9 . . . 34 . 16 Average 18 | 1 15 2 . 1 27 15 9 . . 7 6 8 75 Influence Increases 2246 | 15 315 5 . 74 343 138 139 245 . 253 30 147 542 Destroy 0b10 Robot/C 720 | . 200 . . 40 200 60 . 160 . 40 . 20 . Destroy 0b10 Robot/NC 230 | 15 30 5 . 30 40 25 35 . . 20 10 15 5 Destroy Leader 172 | . 44 . . . 52 34 4 10 . 16 . 12 . Allied During Kill 5 | . . . . 4 1 . . . . . . . . Successful Hack 120 | . 26 . . . 5 18 47 . . 14 4 6 . Disable Machine 30 | . 15 . . . . . . . . 15 . . . Destroy Structure 114 | . . . . . . 1 8 . . 28 16 34 27 Partial Spotted 120 | . . . . . 15 . 15 . . 30 . 60 . Lose Combat Pursuer 735 | . . . . . 30 . 30 75 . 90 . . 510 Influence Decreases 2043 | 15 302 18 . 30 315 190 159 238 7 183 100 117 369 Entered New Map 140 | . . 9 . . 28 40 11 . 2 . 36 . 14 Time Decay 1599 | 15 272 9 . 30 267 140 141 218 . 161 64 117 165 Lost Part 284 | . 30 . . . . 10 7 20 5 22 . . 190 Lost Ally 20 | . . . . . 20 . . . . . . . . Squads Dispatched 19 | . 1 . . . 1 2 3 . . 3 2 2 5 Investigation 4 | . . . . . . . 1 . . . 1 . 2 Extermination 9 | . . . . . . 1 1 . . 1 1 2 3 Reinforcement 6 | . 1 . . . 1 1 1 . . 2 . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Distress Signals 7 | . . . . . 1 1 . . . . . . 5 Communications Jammed 10 | . . . . . . . . . . . . 10 . Distress Signals 3 | . . . . . . . . . . . . 3 . Times Spotted 160 | . 18 . . 3 16 7 7 15 2 14 1 21 56 Peak Tracking Total 26 | . 4 . . 3 3 2 3 7 2 6 1 7 26 Tactical Retreats 24 | . . . . . 2 . 1 1 . 3 . 5 12 ECM-based Alert Blocks 19 | . . . . . . . . . . . . 12 7 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Traps Triggered 12 | . 2 . . . 2 2 4 . . 1 . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Machines Disabled 2 | . 1 . . . . . . . . 1 . . . Max in Single Turn 1 | . 1 . . . . . . . . 1 . . . Garrison Access 1 | . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Machines Accessed 52 | . 6 . 1 . 6 4 12 1 . 10 4 4 4 Terminals 34 | . 6 . . . 3 3 7 1 . 6 1 4 3 Fabricators 7 | . . . . . . . 2 . . 2 2 . 1 Repair Stations 2 | . . . . . 2 . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . Scanalyzers 5 | . . . . . . 1 2 . . 1 1 . . Garrison Access 2 | . . . . . . . 1 . . 1 . . . Total Hacks 116 | . 14 . 1 . 15 6 28 4 . 20 10 7 11 Successful 64 | . 5 . 1 . 11 6 8 4 . 10 8 3 8 Failed 52 | . 9 . . . 4 . 20 . . 10 2 4 3 Catastrophic 18 | . 2 . . . 2 . 10 . . 1 . 2 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 34 | . 8 . 1 . 3 1 9 . . 3 1 6 2 Terminals 69 | . 14 . . . 5 4 13 4 . 11 2 7 9 Fabricators 17 | . . . . . . . 5 . . 5 5 . 2 Repair Stations 9 | . . . . . 9 . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . Scanalyzers 14 | . . . . . . 2 7 . . 2 3 . . Garrison Access 5 | . . . . . . . 3 . . 2 . . . Terminal Hacks 35 | . 5 . 1 . 3 4 2 4 . 5 2 3 6 Record 17 | . . . . . 2 . 2 4 . 3 2 1 3 Part Schematic 1 | . . . . . 1 . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . Open DSF 1 | . . . . . . 1 . . . . . . . Level Access Points 2 | . . . . . . . . . . . . 1 1 Branch Access Points 1 | . 1 . . . . . . . . . . . . Alert Level 3 | . . . . . . 1 . . . 1 . . 1 Locate Traps 1 | . . . . . . . . . . . . . 1 Maintenance Status 1 | . 1 . . . . . . . . . . . . Transport Status 1 | . . . . . . 1 . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . 1 . Hauler Manifests 1 | . . . . . . 1 . . . . . . . Registered Components 1 | . . . . . . . . . . 1 . . . Zone Layout 1 | . 1 . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . 2 . . 2 3 . 2 Network Status 3 | . . . . . . . 2 . . 1 . . . Load Schematic 4 | . . . . . . . . . . . 3 . 1 Build 2 | . . . . . . . . . . 1 . . 1 Repair Station Hacks 7 | . . . . . 7 . . . . . . . . Scan Component 4 | . . . . . 4 . . . . . . . . Repair 3 | . . . . . 3 . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . Scanalyzer 11 | . . . . . . 2 4 . . 2 3 . . Insert Component 3 | . . . . . . . 2 . . 1 . . . Analyze 2 | . . . . . . . 1 . . 1 . . . Retrieve Study 6 | . . . . . . 2 1 . . . 3 . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . Used 1 | . . . . . . . 1 . . . . . . Hacking Detections 43 | . 6 . . . 3 2 12 1 . 8 4 4 3 Full Trace Events 4 | . . . . . 1 . 1 . . . 1 . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . . . . 1 . . . Parts Built 3 | . . . . . . . . . . 1 . . 2 Authchips . | . . . . . . . . . . . . . . Time 264 | . . . . . . . . . . 169 . . 95 Total Part Build Rating 16 | . . . . . . . . . . 6 . . 10 Part Studies Acquired 6 | . . . . . . 2 1 . . . 3 . . Parts Repaired 3 | . . . . . 3 . . . . . . . . Time 84 | . . . . . 84 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 1 . . 1 . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Total Allies 3 | . . . . 3 . . . . . . . . . Largest Group 3 | . . . . 3 2 . . . . . . . . Highest-Rated Group 40 | . . . . 40 32 . . . . . . . . Highest-Rated Ally 16 | . . . . 16 16 . . . . . . . . Total Orders 2 | . . . . . . . . . . 2 . . . EXPLORE 1 | . . . . . . . . . . 1 . . . RETURN 1 | . . . . . . . . . . 1 . . . Ally Attacks 17 | . . . . 7 10 . . . . . . . . Total Damage 123 | . . . . 46 77 . . . . . . . . Kills 3 | . . . . 2 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Active Infowar (turns) 5670 | 6 1152 59 262 223 1082 384 374 512 9 641 283 537 146 Optics 1320 | . . . . . 921 384 15 . . . . . . Sensors 1880 | . 308 59 262 148 . . . . . 317 112 537 137 Terrain 2505 | . . . . . . 224 372 512 9 587 136 537 128 Structural 3709 | . . . . 75 1058 384 329 247 9 641 283 537 146 Seismic 850 | 6 844 . . . . . . . . . . . . Machine Analysis 33 | . . . . . . . . . . . 33 . . Jamming 450 | . . . . . . . . . . . . 312 138 ECM 611 | . . . . . . . . . . . . 496 115 Robot Analysis Total 1 | . 1 . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 2 . . . 3 . . . . . Drone Launches 5 | . . . . . . . . . . 5 . . . Drone Recoveries 1 | . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Turns Passed 6231 | 189 1159 59 262 336 1082 384 386 512 9 641 283 537 392 Spaces Moved 9285 | 125 749 40 215 260 495 876 1110 1385 35 1201 617 1365 812 Core 136 | 7 17 . . . . . . . . . . . 112 Treads . | . . . . . . . . . . . . . . Legs 1654 | 118 514 40 215 260 495 12 . . . . . . . Wheels 218 | . 218 . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . 6 Flight 7271 | . . . . . . 864 1110 1385 35 1201 617 1365 694 Fastest Speed 24 | 50 80 120 120 120 120 31 25 24 24 24 25 25 27 Average Speed 46 | 116 108 120 120 120 127 32 27 24 24 27 26 26 41 Slowest Speed 260 | 120 150 120 120 120 260 120 41 28 24 104 27 27 250 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . 1 Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 36 | 5 86 14 60 50 39 17 27 92 13 26 14 33 29 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . Known Exits Taken 8 | . 1 1 1 1 . . . 1 . 1 1 1 . Unknown Exits Taken 5 | 1 . . . . 1 1 1 . 1 . . . . Scrap Searched 7 | . . . . 2 . . . 3 2 . . . . Spaces Dug 52 | . . . . . . 1 2 1 . 14 8 17 9 Terrain Destroyed 122 | . . . . . . 1 7 66 . 14 8 17 9 Melee 52 | . . . . . . 1 2 1 . 14 8 17 9 Projectile . | . . . . . . . . . . . . . . AOE 70 | . . . . . . . 5 65 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Total 10778 | 146 924 46 218 276 918 953 1177 1528 34 1477 722 1511 848 Wait 956 | . 43 . . 5 356 26 3 112 . 202 86 111 12 Move 9270 | 124 748 39 214 259 494 875 1109 1384 34 1200 616 1364 810 Hop 1 | . . . . . . . . . . . . . 1 Pick Up 28 | 4 5 . 1 . 9 3 3 1 . 1 . 1 . Fast Attach 82 | 6 13 1 . 2 10 6 15 4 . 9 5 4 7 Attach 21 | 1 4 . . . 1 4 4 1 . 5 . 1 . Detach 19 | 1 1 . . 1 1 3 6 1 . 2 3 . . Swap 35 | . 6 1 2 1 8 5 6 1 . 1 2 1 1 Drop 56 | . 7 1 1 1 13 10 13 2 . 5 . 3 . Fire 121 | 10 96 4 . . . 4 1 6 . . . . . Melee 166 | . . . . 7 26 17 11 16 . 38 10 26 15 Ram 2 | . . . . . . . . . . . . . 2 Kick 1 | . 1 . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 20 | . . . . . . . 6 . . 14 . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -3/Research (discovered 4 exits: *Res x3 / [*Tes]) -2/Research (discovered 3 exits: Acc x3) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 190 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 5) 472 | -10/Materials | Discovered new exit (range 10) 564 | -10/Materials | Core integrity fell below 50% 598 | -10/Materials | Lost 5 parts (2n3w) 643 | -10/Materials | Discovered new exit (range 14) 645 | -10/Materials | Identified exit to Mines 1077 | -10/Materials | Core integrity fell below 20% 1250 | -10/Materials | Discovered new exit (range 4) 1349 | -10/Materials | Entered Mines 1359 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1401 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1402 | -10/Mines | Discovered new exit (range 5) 1407 | -10/Mines | Identified exit to Exiles 1408 | -10/Mines | Entered Exiles 1436 | -10/Exiles | Met 8R-AWN 1458 | -10/Exiles | Met EX-HEX 1492 | -10/Exiles | Met EX-BIN 1509 | -10/Exiles | Aligned with FarCom system 1510 | -10/Exiles | Given EX-Vault access code 1546 | -10/Exiles | Opened EX-Vault 1554 | -10/Exiles | Found Longsword +1 1580 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1616 | -10/Exiles | Met EX-DEC 1658 | -10/Exiles | Discovered new exit (range 10) 1669 | -10/Exiles | Identified exit to Mines 1670 | -10/Exiles | Left Exiles lab with Longsword +1 1670 | -10/Exiles | Entered Mines 1697 | -9/Mines | Met a Derelict bent on vengeance 1955 | -9/Mines | Identified exit to Materials 1969 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2006 | -9/Mines | Entered Materials 2006 | -8/Materials | Accompanied by 2 allies 2006 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2247 | -8/Materials | Repaired Structural Scanner 2273 | -8/Materials | Repaired Aluminum Leg 2628 | -8/Materials | Build established: Scavenger-Assassin 2803 | -8/Materials | Repaired Hrd. Light Armor Plating 2919 | -8/Materials | Discovered new exit (range 18) 3088 | -8/Materials | Entered Factory 3088 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3159 | -7/Factory | Identified exit to DSF 3200 | -7/Factory | Discovered new exit (range 5) 3382 | -7/Factory | Discovered new exit (range 9) 3404 | -7/Factory | Build established: Scavenger-Scout 3472 | -7/Factory | Entered another Factory area 3472 | -6/Factory | Evolved 2 slots: Propulsion x2 3848 | -6/Factory | Discovered new exit (range 15) 3858 | -6/Factory | Entered Lower Caves 3859 | -6/Lower Caves | Encountered a Warlord checkpoint 3894 | -6/Lower Caves | Learned 4 Factory zone layouts 3898 | -6/Lower Caves | Attracted the attention of an 0b10 base 3923 | -6/Lower Caves | Build established: Hacker-Scout 3967 | -6/Lower Caves | Lost 3 allies 4008 | -6/Lower Caves | Identified exit to Lower Caves 4107 | -6/Lower Caves | Learned Factory garrison access intel 4262 | -6/Lower Caves | Learned Factory terminal intel 4370 | -6/Lower Caves | Entered another Lower Caves area 4377 | -6/Lower Caves | Discovered new exit (range 7) 4379 | -6/Lower Caves | Entered Factory 4379 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4380 | -5/Factory | Identified exit to Factory 4381 | -5/Factory | Loaded intel: 28 terminal locations 4382 | -5/Factory | Loaded intel: 4 garrison access locations 4562 | -5/Factory | Fabricated Tri-rail Accelerator? 4602 | -5/Factory | Build established: Scavenger-Scout 4745 | -5/Factory | Discovered exit to Factory (range 15) 4867 | -5/Factory | Spotted B-75 Beast 4998 | -5/Factory | Lost 6 parts (1p2n3u) 5020 | -5/Factory | Entered another Factory area 5020 | -4/Factory | Evolved 2 slots: Utility x2 5267 | -4/Factory | Discovered new exit (range 9) 5287 | -4/Factory | Identified exit to Research 5303 | -4/Factory | Entered Research 5303 | -3/Research | Evolved 2 slots: Utility x2 5650 | -3/Research | Build established: Hacker-Ninja 5671 | -3/Research | Discovered new exit (range 16) 5696 | -3/Research | Discovered new exit (range 15) 5757 | -3/Research | Identified exit to Research 5840 | -3/Research | Entered another Research area 5840 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 5855 | -2/Research | Identified exit to Access 5965 | -2/Research | Spotted B-90 Cyclops 5978 | -2/Research | Fabricated Nuclear Pulse Thruster? 6038 | -2/Research | Lost 11 parts (2p6n3u) 6135 | -2/Research | Spotted B-90 Cyclops 6181 | -2/Research | Core integrity fell below 50% 6193 | -2/Research | Lost 6 parts (2n3u1w) 6210 | -2/Research | System corruption reached 10% 6219 | -2/Research | Core integrity fell below 20% 6232 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 06187_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 8B. 06195_ Acquired Imp. Antigrav System. 06202_ K WR|RV5MW2QB8TA/UIDN4PHFCU5WXD,ZMVA 06202_ Acquired Adv. Force Field. 06208_ Imp. Antigrav System destroyed. 06209_ P-80 Master resets P-80 Master, system corruption cleaned. 06214_ Slug penetrates Wall. 06214_ Imp. Antigrav System destroyed. 06215_ Adv. Force Field destroyed. 06215_ P-80 Master resets S-43 Plague, system corruption cleaned. 06216_ Slammed into P-80 Master. 06216_ P-80 Master resets P-80 Master, system corruption cleaned. 06217_ System Shield destroyed. 06217_ Slammed into P-80 Master. 06217_ Adv. Hacking Suite destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????######+####??????????????????????? | | ????????????????? #??????????????????????? | | ?????????????????? #??????????????????????? | | ??????????????????? #??????????????????????? | | ???????????????????? #??????????????????????? | | ?????????????????????# ^#??????????????????????? | | ?????????????????????# #########??????????????? | | ?????????????????????# #! ???????????????? | | ?????????????????????# @# #?????????????? | | ?????????????????????# # #?????????????? | | ?????????????????????# # """ #?????????????? | | ?????????????????????# # """ #?????????????? | | ?????????????????????# # """ #?????????????? | | ?????????????????????# # #?????????????? | | ?????????????????????# # #?????????????? | | ?????????????????????# + #?????????????? | | ?????????????????????# ##########?????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# ###########????????????? | | ?????????????????????# # ! #????????????? | | ?????????????????????# # ! #????????????? | | ?????????????????????# p # ! #????????????? | | ?????????????????????# pp# #????????????? | | ?????????????????????# s # ! #????????????? | | ?????????????????????# p # #????????????? | | ?????????????????????#^ g# #????????????? | | ?????????????????????# ^#= #????????????? | | ?????????????????????# ###/###########????????# | | ?????????????????????# #????????# | | ?????????????????????+ #????????+ | | ?????????????????????# #????????# | | ?????????????????????+ #????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 41 Energy Capacity 385 Matter Stores 364 Matter Capacity 400 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 1 Jamming Range 14 Power Amplification 30 Armor Coverage 300 Melee Speed Boost 20 Evasion (%) 65 Melee Accuracy 6 Offensive Hacking 34 Defensive Hacking 10 Item Schematics ----------------- Flight Unit | -8/Materials | Hacked Nuclear Pulse Thruster | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Tri-rail Accelerator | x1 | -5/Factory | Preloaded Nuclear Pulse Thruster | x2 | -2/Research Repaired ---------- Aluminum Leg | 5% | -8/Materials Hrd. Light Armor Plating | 73% | -8/Materials Studied --------- Flight Unit | -7/Factory | Hacked Grenade Launcher | -7/Factory | Hacked Nuclear Pulse Thruster | -6/Factory | Hacked Nuclear Pulse Array | -4/Factory | Hacked VTOL Module | -4/Factory | Hacked Lgt. Fission Core | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Dangerous Findings Hunted I Spy Infodabbler Just What I Needed Omniscient Cartographer Part-time Excavator Prolific Hacker Challenges ------------ None Game ------ Seed CoreBurstDeconstructor Manual? 0 Play Time 02:28:17 Cumulative 15.0 hours Start 2026.08.28 @ 19:21:12 End 2026.08.29 @ 00:21:30 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 14 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 1 Fullscreen 2 Font 36/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8a901e91-20be-46f9-b086-6ad38a9784d0