Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.25 @ 23:12:23 Player: Suffixing Result: Core melted Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (67) 335 Value Destroyed (1749) 1749 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (10781) 10781 TOTAL SCORE: 14565 Bonus ------- Follower Combat Kills 97 Prayed to X0-1V1 5000 Major X0-1V1 Interference 2700 Subatomizer Sterilization 3000 Friendly Fire -16 Cogmind --------- Core Integrity 0/375 Matter 75/1000 Energy 100/100 System Corruption 0% Temperature Critical (1704) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (2) -------- Heavy Ion Engine (fused) > --- PROPULSION (4) --- Light Treads Light Treads (fused) Light Treads (fused) Improved Treads > --- UTILITY (3) ------ Large Storage Unit X0-1V1's Piety Tracker > --- WEAPON (2) ------- Heavy Particle Cannon (fused) Heavy Particle Cannon > --- INVENTORY (15) --- Ion Engine Light Treads Light Treads Wheel Hacking Suite Hacking Suite Hacking Suite Improved Medium Laser Improved Medium Laser Heavy Particle Cannon High-powered Shotgun High-powered Shotgun Rocket Launcher Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved Treads > --- UTILITY ---------- Cooling System Large Storage Unit Light Armor Plating X0-1V1's Piety Tracker > --- WEAPON ----------- Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY -------- Ion Engine Light Treads Light Treads Wheel Hacking Suite Hacking Suite Hacking Suite Improved Medium Laser Improved Medium Laser Heavy Particle Cannon High-powered Shotgun High-powered Shotgun Rocket Launcher Datajack [Rating: 34] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Large Storage Unit Device X0-1V1's Piety Tracker Storage Large Storage Unit Protection Propulsion Shielding Weapon Heavy Particle Cannon Energy Gun Improved Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 37 | 3 4 22 8 Power 3 | . . 3 . Engine 3 | . . 3 . Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 . 4 4 Treads 9 | 2 . 3 4 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight 1 | . . 1 . Utility 10 | . 2 6 2 Device 4 | . 1 2 1 Storage 1 | . 1 . . Processor . | . . . . Hackware . | . . . . Protection 5 | . . 4 1 Artifact . | . . . . Weapon 14 | 1 2 9 2 Energy Gun 4 | 1 . 3 . Energy Cannon 4 | . . 2 2 Ballistic Gun 6 | . 2 4 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 5 | . 1 4 . Parts Lost 15 | . . 11 4 Power 2 | . . 2 . Propulsion 5 | . . 3 2 Utility 6 | . . 4 2 Weapon 2 | . . 2 . Highest Loss Streak 3 | . . 3 1 To Critical Strikes . | . . . . Average Backups 10 | 6 6 11 13 Power . | 1 1 . 1 Propulsion 2 | 4 1 3 3 Utility 1 | . . 1 3 Weapon 4 | 1 3 5 5 Tool/Special . | . . . . Unused Backups 20 | . 3 7 10 Power 2 | . 1 1 . Propulsion 6 | . . 3 3 Utility 5 | . 1 1 3 Weapon 6 | . 1 2 3 Tool/Special 1 | . . . 1 Average Slot Usage (%) 88 | . 86 91 89 Engine 10 | . 14 9 9 Treads 28 | . 28 21 35 Device 10 | . 1 15 12 Storage 11 | . 14 11 9 Protection 5 | . . 10 4 Energy Gun 2 | . 3 3 . Energy Cannon 7 | . . 5 15 Ballistic Gun 12 | . 24 13 2 Peak Build Rating 34 | 6 19 29 34 Average Rating 22 | 6 7 25 31 On Entrance 15 | 6 6 19 29 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 46 | 14 30 39 46 Greatest Support 83 | 40 40 40 83 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 8 12 15 15 Most Carried 15 | 6 10 15 15 Average Carried 11 | 4 6 11 13 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 2 9 15 14 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 2018 | 196 302 1191 329 Remotely . | . . . . Salvage Created 2335 | . 657 1142 536 Parts 137 | . 35 71 31 Haulers Intercepted 8 | . 2 5 1 Recyclers Shooed 3 | . 3 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 48 | . 12 22 14 Guns 37 | . 11 17 9 Cannons 8 | . . 3 5 Classes Destroyed 10 | . 5 5 . Worker 5 | . 3 2 . Builder 1 | . . 1 . Hauler 8 | . 2 5 1 Recycler 2 | . 1 1 . Operator 3 | . . 3 . Swarmer 9 | . 4 1 4 Grunt 26 | . 8 13 5 Brawler 1 | . . 1 . Duelist 1 | . . 1 . Sentry 11 | . . 6 5 Best Kill Streak 5 | . 4 3 5 Combat Bots Only 5 | . 3 3 5 Max Kills in Single Turn 2 | . 2 2 1 Gunslinging 1 | . 1 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 270 | . 66 107 97 Missed 81 | . 23 32 26 Hits 189 | . 43 75 71 Melee 6 | . . 6 . Projectile 183 | . 43 69 71 Critical Strikes 7 | . 1 3 3 Actively Blocked 1 | . . . 1 Damage Taken 3215 | . 470 1449 1296 Core 713 | . 75 103 535 Absorbed by Shields . | . . . . Redirected to Shielding 89 | . . 21 68 Ignored by Resistances 127 | . . . 127 Core Remaining (%) 85 | 100 70 86 . Volleys Fired 175 | . 49 80 46 Largest 2 | . 2 2 2 Hottest 150 | . 80 120 150 Shots Fired 349 | . 99 158 92 Gun 278 | . 99 121 58 Cannon 71 | . . 37 34 Launcher . | . . . . Special . | . . . . Kinetic 236 | . 79 99 58 Thermal 93 | . . 59 34 Explosive . | . . . . Electromagnetic 20 | . 20 . . Robot Hit Streak 21 | . 6 21 8 Robot Miss Streak 7 | . 5 7 6 Penetration Max . | . . . . Secondary Targets 8 | . 1 4 3 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 242 | . 62 119 61 Core Hits 105 | . 28 49 28 Critical Kills 3 | . . 3 . Critical Parts Destroyed 2 | . . 1 1 Critical Strikes 9 | . 1 7 1 Burn 3 | . . 3 . Meltdown 1 | . . 1 . Destroy 4 | . . 3 1 Corrupt 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4431 | . 885 2295 1251 Guns 3087 | . 837 1549 701 Cannons 1148 | . . 598 550 Explosions 145 | . 33 112 . Melee . | . . . . Ramming 51 | . 15 36 . Kinetic 2696 | . 667 1328 701 Thermal 1514 | . 33 931 550 Explosive . | . . . . Electromagnetic 170 | . 170 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . 3 . Average Corruption 2 | . . 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 12 | . . 12 . Matter Fused 3 | . . 3 . Heat Flow Errors 3 | . . 3 . Energy Discharges 3 | . . 3 . Data Loss (minor) 2 | . . 2 . Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 161 | . . 161 . Projectiles . | . . . . Explosions 161 | . . 161 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 111 | . . 111 . Shots 1 | . . 1 . Rammed 10 | . 6 4 . Targets Rammed 11 | . 6 5 . Kicked . | . . . . Crushed 1 | . . 1 . Highest Temperature 1704 | . 222 187 1704 Average Temperature 391 | . 86 51 632 Received Heat Transfer 1038 | . 234 363 441 Effects 91 | . . . 91 Shutdowns 6 | . . . 6 Energy Bleed 9 | . . . 9 Interference 3 | . . . 3 Matter Decay 10 | . . . 10 Short Circuit 5 | . . . 5 Damage (minor) 13 | . . . 13 Damage (major) 37 | . . . 37 Damage (core) 8 | . . . 8 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Fried 2 | . 2 . . Impact Corruptions . | . . . . Robots Melted 2 | . . 2 . Combat Hostiles 2 | . . 2 . Parts Melted 7 | . . 5 2 Heat Transferred 2825 | . . 2011 814 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 1 Low Security (%) 81 | 100 100 77 71 Level 1 18 | . . 22 28 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Sterilizations 1 | . . . 1 Peak Influence 291 | . 111 250 291 Initial 85 | . . . 85 Average 90 | . 21 119 119 Influence Increases 1618 | . 348 843 427 Destroy 0b10 Robot/C 1060 | . 240 540 280 Destroy 0b10 Robot/NC 95 | . 30 60 5 Destroy Leader 276 | . 44 160 72 Allied During Kill 15 | . . 15 . Successful Hack 12 | . 12 . . Disable Machine 45 | . . 30 15 Destroy Structure 40 | . 7 23 10 Partial Spotted 15 | . . . 15 Lose Combat Pursuer 60 | . 15 15 30 Influence Decreases 1618 | . 348 640 630 Entered New Map 118 | . . . 118 Time Decay 1300 | . 348 480 472 Lost Part 140 | . . 100 40 Lost Ally 60 | . . 60 . Squads Dispatched 13 | . 4 5 4 Investigation 3 | . 2 1 . Extermination . | . . . . Reinforcement 8 | . 2 4 2 Assault 2 | . . . 2 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . 3 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 88 | . 25 45 18 Peak Tracking Total 5 | . 5 4 5 Tactical Retreats 3 | . 1 1 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . 2 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . . 2 1 Max in Single Turn 2 | . . 2 1 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . 4 2 . Terminals 5 | . 4 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 11 | . 9 2 . Successful 5 | . 4 1 . Failed 6 | . 5 1 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 8 | . 8 . . Terminals 10 | . 9 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Locate Traps 1 | . 1 . . Recall Investigation 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 1 | . . 1 . Retrieve Study 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 2 . . Terminals 2 | . 2 . . Skim 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 4 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 1 | . . 1 . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 4 | . . . 4 Machine Destruction 4 | . . . 4 Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies 3 | . . 3 . Largest Group 2 | . . 2 . Highest-Rated Group 16 | . . 16 . Highest-Rated Ally 15 | . . 15 . Total Orders . | . . . . Ally Attacks 27 | . . 27 . Total Damage 208 | . . 208 . Kills 5 | . . 5 . Allies Corrupted . | . . . . Allies Melted . | . . . . X0-1V1 Amusement Gains 115 | . 10 15 90 Good Acts 19 | . . 9 10 Bad Acts 15 | . 1 6 8 Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 4326 | 7 1253 1601 1465 Spaces Moved 1716 | 1 669 764 282 Core . | . . . . Treads 1716 | 1 669 764 282 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 160 | 160 160 160 160 Average Speed 160 | 160 160 160 160 Slowest Speed 240 | 160 160 240 220 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins 1 | . . 1 . Cave-ins Triggered 1 | . . 1 . Exploration Rate (%) 44 | 2 90 54 32 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 34 | . 6 20 8 Melee . | . . . . Projectile 8 | . . . 8 AOE 26 | . 6 20 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2943 | 7 751 980 1205 Wait 930 | . 10 65 855 Move 1712 | . 668 762 282 Hop . | . . . . Pick Up 50 | . 11 31 8 Fast Attach 1 | . . . 1 Attach 25 | . 3 17 5 Detach . | . . . . Swap 15 | 3 1 8 3 Drop 23 | 4 3 11 5 Fire 175 | . 49 80 46 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 11 | . 6 5 . Escape Stasis 1 | . . 1 . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 0) 8 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Discovered new exit (range 14) 305 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 16) 538 | -10/Materials | Discovered new exit (range 10) 629 | -10/Materials | Discovered new exit (range 6) 708 | -10/Materials | Derelicts attacked the area 1131 | -10/Materials | Discovered new exit (range 7) 1142 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1261 | -10/Materials | Entered another Materials area 1261 | -9/Materials | Evolved 2 slots: Utility x2 1351 | -9/Materials | X0-1V1 announced a LAN party 1614 | -9/Materials | Matter capacity permanently improved by X0-1V1 (+200; -100 max core) 1660 | -9/Materials | X0-1V1 sent allied G-34 Mercenary (x2) 1695 | -9/Materials | X0-1V1 sent you into danger 1830 | -9/Materials | Discovered new exit (range 7) 2002 | -9/Materials | Identified exit to Materials 2002 | -9/Materials | X0-1V1 revealed exit location to -8/Materials 2022 | -9/Materials | X0-1V1 turns hostiles against one another 2060 | -9/Materials | Discovered exit to Materials (range 8) 2063 | -9/Materials | Lost 3 parts (3u) 2101 | -9/Materials | Crushed by falling debris 2557 | -9/Materials | X0-1V1 sent hostile G-34 Mercenary (x3) 2596 | -9/Materials | Lost 3 parts (1n1u1w) 2600 | -9/Materials | X0-1V1 foreshadows a heat wave 2798 | -9/Materials | Ambient heat levels rising (+10) 2857 | -9/Materials | X0-1V1 sent hostile G-34 Mercenary (x3) 2862 | -9/Materials | Entered another Materials area 2862 | -8/Materials | Evolved 2 slots: Propulsion x2 2893 | -8/Materials | X0-1V1 released a cloud of subatomizers 3233 | -8/Materials | Sterilization system engaged 3233 | -8/Materials | Non-combat units ordered to evacuate 3290 | -8/Materials | Heat dissipation permanently improved by X0-1V1 (+15; -75 max core) 3333 | -8/Materials | Combat units ordered to evacuate 3418 | -8/Materials | X0-1V1 mutated your Utility slot to Power slot 3533 | -8/Materials | Ambient heat levels rising (+10) 3637 | -8/Materials | X0-1V1 activates XOMVISION 3683 | -8/Materials | Ambient heat levels rising (+10) 3715 | -8/Materials | Discovered new exit (range 7) 3738 | -8/Materials | X0-1V1 announced a LAN party 3753 | -8/Materials | X0-1V1 sent you to a vault 3833 | -8/Materials | Ambient heat levels rising (+10) 3983 | -8/Materials | Ambient heat levels rising (+10) 4133 | -8/Materials | Ambient heat levels rising (+10) 4219 | -8/Materials | Core integrity fell below 50% 4249 | -8/Materials | Identified exit to Factory 4249 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 4279 | -8/Materials | Core integrity restored by X0-1V1 (+67) 4283 | -8/Materials | Ambient heat levels rising (+10) 4300 | -8/Materials | Core integrity fell below 20% 4328 | -8/Materials | Core melted Last Messages --------------- Prototype Engine melts. 04307_ Overheating: Matter decay (-12). 04312_ Overheating: Lrg. Storage Unit damaged (-1). 04312_ Overheating: Broken Imp. Treads damaged (-4). 04312_ Overheating: Hvy. Particle Cannon damaged (-10). 04319_ Overheating: Hvy. Particle Cannon damaged (-7). 04319_ Overheating: Hvy. Particle Cannon damaged (-3). 04321_ Overheating: Matter decay (-10). 04322_ Overheating: Broken Imp. Treads damaged (-1). 04324_ Overheating: Energy bleed (-20). 04327_ Overheating: Hvy. Particle Cannon damaged (-1). 04328_ Overheating: Core damaged (-71). 04328_ X0-1V1 chortles! Map ----- +----------------------------------------------------+ | # ##???# ? ??# + T # """" # | | #???# " ""??# # "" + """" # | | #???#"T "" # # ### # """" # | | #???#" """ # ######## # # | | #???# "" # # + # """" # | | #???? " # / """ # # """" # | | #?????! # # """ # # """" ? | | #?????? ??# # """ # # ? | | ######### ##### # """ # # """??? | | % # """ # # "????? | | #### # # # "????? | | #??#######??""" # # ????? | | ###### #????????????"" # ###????? | | #? ??????????????" # #??????? | | #?""" 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""???# # ]#????? | | ??# #???????? ????# * # #????? | | ??# #???????? ????# ########????? | | ??# ##?????###+###??# #???????????? | | ### ####### #########???????????? | | #????????????? | | ^ " #????????????? | | "%! #????????????? | | "!! ### ########????????????? | | "* #?#######???????????????????? | | #???????????????????????????? | | ]]]#???????????????????????????? | | " """ ]] #???????????????????????????? | | " """ ]] #???????????????????????????? | | " """ #???????????????????????????? | | #???????????????????????????? | | ?? #???????????????????????????? | | ???""" #???????????????????????????? | | ????"" / #???????????????????????????? | | ?????" ???????????????????????????? | | ????? ???????????????????????????? | | ?????? ??????????????????????????? | | ??????#####?????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 14 Energy Capacity 1080 Matter Stores 900 Matter Capacity 1000 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: TH 22 Propulsion Shielding 33 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RapidCentriumPrototype Manual? 0 Play Time 00:25:45 Cumulative 65.1 hours Start 2026.07.25 @ 22:43:51 End 2026.07.25 @ 23:12:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 280 Rogue 235 Adventurer 45 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 46 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b1b8e91b-ac9e-409a-bd42-55deac26b465