Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.09.01 @ 20:11:53 Player: aoemica Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (604) 604 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1119 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 249/250 System Corruption 0% Temperature Cool (9) Movement Rolling (130) Ox3 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Compact Wheel > --- UTILITY (2) ------ Large Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- Medium Laser Light Assault Rifle > --- INVENTORY (18) --- Light Treads Light Treads Light Treads Compact Wheel Small Storage Unit Medium Storage Unit Large Storage Unit Light Armor Plating EM Pulse Gun Small Laser Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Small Storage Unit Small Storage Unit > --- WEAPON ----------- Particle Gun Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Light Treads Light Treads Compact Wheel Light Assault Rifle [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Small Storage Unit Storage Small Storage Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 20 | 7 13 . Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 6 | 2 4 . Treads 3 | 1 2 . Leg . | . . . Wheel 3 | 1 2 . Hover . | . . . Flight . | . . . Utility 6 | 2 4 . Device . | . . . Storage 6 | 2 4 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 4 . Energy Gun 4 | 1 3 . Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . 4 . Power 1 | . 1 . Propulsion . | . . . Utility . | . . . Weapon 3 | . 3 . Highest Loss Streak 2 | . 2 . Average Slot Usage (%) 96 | . 96 100 Engine 13 | . 13 14 Treads 14 | . 14 14 Wheel 13 | . 13 14 Storage 28 | . 28 28 Energy Gun 11 | . 10 14 Ballistic Gun 14 | . 14 14 Naked Turns . | . . . Heaviest Build 56 | 17 56 56 Greatest Support 40 | 20 40 16 Greatest Overweight (x) 3 | 3 3 3 Average Overweight (x) 1 | 1 1 3 Largest Inventory Capacity 18 | 8 18 18 Average Capacity 12 | 6 11 18 Most Carried 11 | 7 10 11 Average Carried 7 | 3 7 10 Final Capacity 18 | 8 18 18 Final Carried 11 | 7 10 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 578 | 282 285 11 Remotely . | . . . Salvage Created 1059 | 67 899 93 Parts 52 | 2 47 3 Haulers Intercepted 2 | . 2 . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 14 | . 12 2 Guns 14 | . 12 2 Classes Destroyed 5 | 1 4 . Hauler 2 | . 2 . Recycler 4 | 1 3 . Operator 1 | . 1 . Watcher 2 | . 2 . Grunt 14 | . 12 2 Best Kill Streak 3 | 1 3 2 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 921 | . 817 104 Core 252 | . 183 69 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 94 | 4 84 6 Largest 2 | 2 2 2 Hottest 85 | 70 85 70 Shots Fired 167 | 8 147 12 Gun 167 | 8 147 12 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 94 | 4 84 6 Thermal 73 | 4 63 6 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 13 | 7 13 7 Robot Miss Streak 3 | 1 3 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 124 | 7 107 10 Core Hits 48 | 2 41 5 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1370 | 82 1185 103 Guns 1370 | 82 1185 103 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 700 | 45 605 50 Thermal 670 | 37 580 53 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 240 | 27 240 151 Average Temperature 56 | 12 56 82 Received Heat Transfer 516 | . 456 60 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 1756 | 111 1497 148 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 241 | 5 241 52 Average Influence 74 | . 89 32 Maximum Alert Level 1 | . 1 . Low Security (%) 95 | 100 93 100 Level 1 4 | . 6 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 23 | . 19 4 Peak Tracking Total 4 | . 4 2 Tactical Retreats 3 | . 3 . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 4 | . 4 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 10 | . 10 . Successful 5 | . 5 . Failed 5 | . 5 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 10 | . 10 . Terminals 10 | . 10 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Part Schematic 1 | . 1 . Robot Analysis 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 2 | . 2 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 2 | . 2 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1123 | 90 869 164 Spaces Moved 695 | 54 529 112 Core 15 | 15 . . Treads 4 | 1 3 . Legs . | . . . Wheels 676 | 38 526 112 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 130 Average Speed 109 | 113 104 130 Slowest Speed 200 | 200 160 130 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 40 | 4 75 41 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 898 | 71 707 120 Wait 60 | . 59 1 Move 693 | 53 528 112 Hop . | . . . Pick Up 19 | 7 11 1 Fast Attach 9 | 7 2 . Attach 5 | . 5 . Detach 2 | . 2 . Swap 6 | . 6 . Drop 10 | . 10 . Fire 94 | 4 84 6 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 3) 571 | -10/Materials | Discovered new exit (range 13) 625 | -10/Materials | Discovered new exit (range 14) 640 | -10/Materials | Core integrity fell below 50% 960 | -10/Materials | Entered Mines 993 | -10/Mines | Learned Materials stockpile data 1021 | -10/Mines | Core integrity fell below 20% 1087 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1117 | -10/Mines | Discovered new exit (range 9) 1122 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1124 | -10/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- the wall? Done." 01086_ 52-P3U(g): "Need a small hole in the wall? Leave that to the mining laser wimps, I say!" 01087_ 52-P3U(g): "Would you like a rocket launcher? I know I would if I were you, so I'm going to lend you mine." 01087_ 52-P3U(g) slips back into the shadows. 01089_ Acquired Rocket Launcher. 01117_ EXIT=FOUND 01120_ Searching scrap... 01120_ Found 40 Matter. 01120_ Found Hover Unit. 01120_ Found Com. Wheel. 01120_ Found Med. Laser. 01122_ A damaged part is partially visible under some rubble. There's a note attached: "Everyone keeps telling us we should avoid high-traffic areas because that's where patrols are more likely to show up, but that doesn't do us much good if we can't spot those areas until they're on top of us... With this we can! Deliver it to Megawrench for repairs then we'll never be afraid of an ambush while sneaking around Materials again, ha." 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Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegratedPhaseFilter Manual? 0 Play Time 00:07:50 Cumulative 218.6 hours Start 2020.09.01 @ 20:04:37 End 2020.09.01 @ 20:11:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 106 Rogue 105 Adventurer 1 Explorer 0 Win Type - Total 11 Types 7/1/2/1/0/0/0 Lore% 86 Gallery% 87 Achievement% 72 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d95c63b5-43ff-4091-a38d-c6d6b4978c98