Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.27 @ 16:10:01 Player: Assis Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (68) 340 Value Destroyed (1652) 1652 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (391) 391 TOTAL SCORE: 6463 Bonus ------- Follower Combat Kills 91 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 283/300 Energy 100/100 System Corruption 6% Temperature Cool (12) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (9) ------ Large Storage Unit Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved Heat Sink Large Storage Unit Large Storage Unit Faulty Experimental Sensor Array Improved Signal Interpreter Terrain Scan Processor Transmission Jammer Advanced ECM Suite Recalibrator Power Maul Peak State ------------ > --- POWER ------------ Angular Momentum Engine Fission Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Large Storage Unit Transport Network Coupler Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Improved Light Armor Plating > --- WEAPON ----------- Remote Datajack Power Maul > --- INVENTORY -------- Improved Heat Sink Large Storage Unit Large Storage Unit Experimental Sensor Array Improved Signal Interpreter Terrain Scan Processor Transmission Jammer Recalibrator Power Maul [Rating: 55] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Utility Improved Melee Analysis Suite Device Improved Terrain Scanner Storage Small Storage Unit Processor Improved Melee Analysis Suite Protection Utility Shielding Weapon Power Maul Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Special Weapon Remote Datajack Impact Weapon Power Maul Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Slots Evolved 8 | . . 2 . 2 2 . . . 2 Power 1 | . . . . . . . . . 1 Propulsion . | . . . . . . . . . . Utility 7 | . . 2 . 2 2 . . . 1 Weapon . | . . . . . . . . . . Parts Attached 67 | 7 7 17 4 4 4 . . 4 20 Power 8 | 1 1 2 1 . . . . . 3 Engine 5 | 1 1 2 . . . . . . 1 Core 3 | . . . 1 . . . . . 2 Reactor . | . . . . . . . . . . Propulsion 17 | 2 2 5 1 2 . . . 2 3 Treads 13 | 2 2 5 1 2 . . . 1 . Leg 1 | . . . . . . . . 1 . Wheel 2 | . . . . . . . . . 2 Hover 1 | . . . . . . . . . 1 Flight . | . . . . . . . . . . Utility 28 | 2 1 5 2 2 3 . . 1 12 Device 5 | . . 1 . 1 2 . . . 1 Storage 5 | 2 1 1 . . . . . . 1 Processor 11 | . . 1 . 1 . . . . 9 Hackware . | . . . . . . . . . . Protection 7 | . . 2 2 . 1 . . 1 1 Artifact . | . . . . . . . . . . Weapon 14 | 2 3 5 . . 1 . . 1 2 Energy Gun 1 | 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 9 | 1 3 5 . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon 2 | . . . . . . . . . 2 Impact Weapon 2 | . . . . . 1 . . 1 . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . 1 . . . . Corrupted Parts 1 | . . . . . . . . 1 . System Corruption 5 | . . . . . . . . 5 . Parts Lost 29 | . 1 1 . . . . . 12 15 Power 4 | . 1 . . . . . . 1 2 Propulsion 6 | . . . . . . . . 3 3 Utility 15 | . . 1 . . . . . 7 7 Weapon 4 | . . . . . . . . 1 3 Highest Loss Streak 8 | . 1 1 . . . . . 8 7 To Critical Strikes . | . . . . . . . . . . Average Backups 7 | 2 7 7 8 7 7 8 8 6 7 Power . | 1 2 2 1 . . . . . . Propulsion . | . . . . . 1 1 1 . . Utility 5 | 1 4 4 5 5 4 5 5 4 6 Weapon 1 | . . 1 1 1 1 2 2 1 1 Tool/Special . | . . . . . . . . . . Unused Backups 18 | . 3 5 1 . . . . . 9 Power 4 | . 1 2 1 . . . . . . Propulsion . | . . . . . . . . . . Utility 13 | . 2 3 . . . . . . 8 Weapon 1 | . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 88 | . 99 97 100 99 99 100 100 68 74 Engine 5 | . 13 11 5 2 7 7 7 3 2 Core 2 | . . . 5 6 . . . . 3 Treads 12 | . 28 22 22 18 15 15 15 9 . Wheel 1 | . . . . . . . . . 3 Device 4 | . . 1 . 9 15 15 15 4 . Storage 9 | . 28 25 11 9 7 7 7 6 3 Processor 21 | . . 10 11 17 15 15 15 15 42 Protection 11 | . . 4 22 18 22 23 23 12 2 Ballistic Gun 11 | . 27 22 22 18 9 7 7 3 . Impact Weapon 4 | . . . . . 5 7 7 10 8 Peak Build Rating 55 | 7 8 14 21 26 34 33 33 33 55 Average Rating 27 | 5 7 12 17 25 32 33 33 23 42 On Entrance 19 | . 7 8 14 21 25 33 33 33 16 Avg Prop Armor Cover (%) 19 | . . . . . . . . 20 18 Naked Turns . | . . . . . . . . . . Heaviest Build 52 | 16 17 29 25 26 37 37 37 37 52 Greatest Support 48 | 40 40 40 48 48 48 48 48 48 20 Greatest Overweight (x) 17 | 3 . . . . . . . 6 17 Average Overweight (x) . | . . . . . . . . . 2 Largest Inventory Capacity 15 | 8 8 8 8 8 8 8 8 8 15 Average Capacity 8 | 7 8 8 8 8 8 8 8 7 10 Most Carried 11 | 5 8 8 8 8 8 8 8 8 11 Average Carried 7 | 2 7 7 7 7 7 8 8 6 7 Final Capacity 15 | 8 8 8 8 8 8 8 8 5 15 Final Carried 10 | 5 8 8 8 8 8 8 8 5 10 Class Distribution -------------------- 27% | Mutant 24% | Scavenger-Skirmisher 21% | Scavenger-Mutant 15% | Scavenger-Assassin 9% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Assassin | -7/Factory Scavenger-Assassin | -7/Lower Caves Scavenger-Assassin | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Matter Collected 1617 | 268 182 542 90 114 51 . . 129 241 Remotely . | . . . . . . . . . . Salvage Created 2532 | 72 315 679 97 354 51 . . 306 658 Parts 134 | 7 22 53 3 12 . . . 15 22 Haulers Intercepted 6 | . 1 3 . 2 . . . . . Recyclers Shooed 1 | . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . 16 . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Combat Hostiles Destroyed 48 | . 8 17 1 3 1 . . 8 10 Melee 10 | . . . . . . . . 4 6 Guns 32 | . 8 17 1 3 . . . 3 . Cannons 1 | . . . . . . . . . 1 Classes Destroyed 11 | 2 4 2 . 1 . . . 1 1 Worker 3 | . 1 1 . . . . . . 1 Builder 6 | . . 1 . . . . . . 5 Tunneler 1 | 1 . . . . . . . . . Hauler 6 | . 1 3 . 2 . . . . . Recycler 4 | 1 . . 1 1 . . . . 1 Swarmer 21 | . 3 10 1 . . . . 4 3 Grunt 15 | . 5 5 . . . . . 2 3 Duelist 1 | . . . . . . . . 1 . Sentry 7 | . . 2 . 2 1 . . 1 1 Hunter 1 | . . . . 1 . . . . . Programmer 3 | . . . . . . . . . 3 Best Kill Streak 6 | 1 6 4 2 1 1 . . 3 4 Combat Bots Only 4 | . 3 4 1 1 1 . . 3 4 Max Kills in Single Turn 1 | 1 1 1 1 1 1 . . 1 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Hostile Shots Fired 651 | . 68 92 7 29 96 . . 195 164 Missed 215 | . 20 32 2 6 36 . . 60 59 Hits 436 | . 48 60 5 23 60 . . 135 105 Melee 1 | . . . . . . . . 1 . Projectile 435 | . 48 60 5 23 60 . . 134 105 Critical Strikes 6 | . . . . . . . . 1 5 Actively Blocked 1 | . . . . . . . . 1 . Damage Taken 5568 | . 543 676 87 357 461 . . 1622 1822 Core 1397 | . 38 54 . 54 37 . . 361 853 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 50 | . . . 2 8 7 . . 33 . Core Remaining (%) 80 | 100 84 . 86 90 . . . 43 . Volleys Fired 171 | 4 32 69 5 19 7 . . 29 6 Largest 2 | 2 2 2 2 2 1 . . 1 1 Hottest 60 | 60 40 46 43 43 23 . . 23 5 Shots Fired 300 | 8 64 138 10 38 7 . . 29 6 Gun 294 | 8 64 138 10 38 7 . . 29 . Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special 6 | . . . . . . . . . 6 Kinetic 290 | 4 64 138 10 38 7 . . 29 . Thermal 4 | 4 . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 18 | 7 10 18 3 12 10 . . 11 6 Robot Miss Streak 6 | . 6 4 2 1 . . . 2 1 Penetration Max . | . . . . . . . . . . Secondary Targets 5 | . 3 2 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . Shots Hit Robots 248 | 7 42 86 7 28 15 . . 34 29 Core Hits 84 | 3 18 33 3 10 . . . 12 5 Critical Kills 1 | . 1 . . . . . . . . Critical Parts Destroyed 10 | . . . . . 1 . . . 9 Critical Strikes 11 | . 1 . . . 1 . . . 9 Destroy 1 | . 1 . . . . . . . . Smash 10 | . . . . . 1 . . . 9 Melee Attacks 80 | . . . . . 13 . . 18 49 Impact 80 | . . . . . 13 . . 18 49 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . . 7 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . 4 . Damage Inflicted 5235 | 77 457 1219 72 332 381 . . 901 1796 Guns 2597 | 77 457 1219 72 324 105 . . 343 . Cannons . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 2630 | . . . . . 276 . . 558 1796 Ramming 8 | . . . . 8 . . . . . Kinetic 2554 | 34 457 1219 72 324 105 . . 343 . Thermal 43 | 43 . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact 2630 | . . . . . 276 . . 558 1796 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 6 | . . . . . . . . 5 6 Average Corruption 3 | . . . . . . . . 5 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 29 | . . . . . . . . 1 28 Message Errors 5 | . . . . . . . . . 5 Matter Fused 10 | . . . . . . . . . 10 Heat Flow Errors 4 | . . . . . . . . . 4 Energy Discharges 5 | . . . . . . . . 1 4 Data Loss (minor) 2 | . . . . . . . . . 2 Data Loss (major) 1 | . . . . . . . . . 1 Alerts 2 | . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 1188 | . . . . 4 54 . . 45 1085 Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 1188 | . . . . 4 54 . . 45 1085 Knockbacks 9 | . . . . . . . . 1 8 Impact 9 | . . . . . . . . 1 8 Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed 2 | . . . . 1 . . . . 1 Targets Rammed 2 | . . . . 1 . . . . 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 306 | . 12 5 8 4 306 . . 3 253 Average Temperature 50 | . 4 2 3 4 134 . . 3 112 Received Heat Transfer 1170 | . 255 153 . 135 144 . . 252 231 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 8 | . . . . 1 1 . . 1 5 Combat Hostiles 5 | . . . . . 1 . . 1 3 Parts Fried 20 | . . . . . . . . . 20 Impact Corruptions 30 | . . . . 1 2 . . 3 24 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 100 | 100 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . . . 100 Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 198 | 5 125 198 104 63 30 . . . 166 Initial 54 | . . 38 54 30 12 . . . 6 Average 37 | 1 48 123 25 7 1 . . . 42 Influence Increases 1532 | 10 212 446 109 187 35 . . 180 353 Destroy 0b10 Robot/C 1060 | . 160 340 80 100 20 . . 160 200 Destroy 0b10 Robot/NC 100 | 10 10 25 5 15 . . . . 35 Destroy Leader 252 | . 42 76 10 54 10 . . 20 40 Allied During Kill 23 | . . . 14 9 . . . . . Successful Hack 10 | . . . . 8 . . . . 2 Destroy Structure 27 | . . 5 . 1 5 . . . 16 Lose Combat Pursuer 60 | . . . . . . . . . 60 Influence Decreases 1532 | 10 120 398 170 238 62 1 . 170 363 Entered New Map 210 | . . 54 86 49 16 1 . . 4 Time Decay 1138 | 10 110 334 84 149 46 . . 130 275 Lost Part 144 | . 10 10 . . . . . 40 84 Lost Ally 40 | . . . . 40 . . . . . Squads Dispatched 14 | . 2 1 . 4 1 . . . 6 Investigation 1 | . 1 . . . . . . . . Extermination 5 | . . . . . 1 . . . 4 Reinforcement 4 | . 1 1 . . . . . . 2 Assault . | . . . . . . . . . . Garrison 4 | . . . . 4 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Distress Signals 4 | . . 3 . 1 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 78 | . 9 26 4 14 1 . . 9 15 Peak Tracking Total 8 | . 6 5 3 5 1 . . 3 8 Tactical Retreats 4 | . . . . . . . . . 4 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Traps Triggered 8 | . 1 4 2 1 . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Machines Accessed 14 | . . 1 1 3 . . 4 . 5 Terminals 6 | . . 1 . 2 . . . . 3 Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . Garrison Access 1 | . . . . . . . . . 1 Total Hacks 43 | . . 1 1 8 . . 26 . 7 Successful 33 | . . . 1 4 . . 26 . 2 Failed 9 | . . 1 . 3 . . . . 5 Catastrophic 4 | . . 1 . 2 . . . . 1 Database Lockouts 1 | . . . . 1 . . . . . Manual 6 | . . 1 . 3 . . . . 2 Terminals 11 | . . 1 . 7 . . . . 3 Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . . . . . 2 Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . Garrison Access 2 | . . . . . . . . . 2 Terminal Hacks 32 | . . . 1 4 . . 26 . 1 Record 12 | . . . . . . . 11 . 1 Part Schematic 9 | . . . . 1 . . 8 . . Robot Schematic 4 | . . . . . . . 4 . . Prototype ID Bank 4 | . . . . 1 . . 3 . . Open Door 1 | . . . 1 . . . . . . Alert Level 1 | . . . . 1 . . . . . Hauler Manifests 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . 1 Scan Component 1 | . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 6 | . . . . 2 . . . . 4 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 9 | . . . . 1 . . 8 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . 2 Non-combat 2 | . . . . . . . . . 2 Combat . | . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . 2 parse_system 1 | . . . . . . . . . 1 no_distress 1 | . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Total Allies 3 | . . . 3 . . . . . . Largest Group 3 | . . . 3 3 . . . . . Highest-Rated Group 40 | . . . 40 40 . . . . . Highest-Rated Ally 16 | . . . 16 16 . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 26 | . . . 13 13 . . . . . Total Damage 282 | . . . 118 164 . . . . . Kills 5 | . . . 3 2 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Active Infowar (turns) 6094 | . . 758 351 1503 796 18 194 750 1724 Terrain 2863 | . . . . 1503 796 18 194 216 136 Seismic 1224 | . . . . . 796 18 194 216 . T.N.C. 6094 | . . 758 351 1503 796 18 194 750 1724 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Turns Passed 7007 | 132 487 759 351 1503 796 18 194 750 2017 Spaces Moved 2934 | 69 227 300 203 370 292 12 122 411 928 Core 245 | 10 . . . . . . . 99 136 Treads 1897 | 59 227 300 203 370 292 12 122 312 . Legs 262 | . . . . . . . . . 262 Wheels 458 | . . . . . . . . . 458 Hover 72 | . . . . . . . . . 72 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 100 80 Average Speed 160 | 153 160 160 160 160 160 160 160 154 164 Slowest Speed 900 | 200 160 160 160 160 160 160 160 350 900 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 Exploration Rate (%) 28 | 5 28 22 45 28 5 5 75 54 17 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 . . Known Exits Taken 1 | . . . . 1 . . . . . Unknown Exits Taken 8 | 1 1 1 1 . 1 1 1 1 . Scrap Searched 1 | . . . . . . . . 1 . Spaces Dug 21 | . . . . . 5 . . . 16 Terrain Destroyed 21 | . . . . . 5 . . . 16 Melee 21 | . . . . . 5 . . . 16 Projectile . | . . . . . . . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Total 4799 | 84 295 453 222 1249 588 11 121 467 1309 Wait 1481 | . 16 45 1 847 265 . . 9 298 Move 2925 | 68 226 299 202 369 291 11 121 410 928 Hop . | . . . . . . . . . . Pick Up 32 | 5 6 5 3 4 3 . . . 6 Fast Attach 28 | 7 1 3 1 . . . . 2 14 Attach 12 | . . 2 . 3 3 . . 3 1 Detach 2 | . . . . . 1 . . . 1 Swap 34 | . 6 14 4 2 3 . . . 5 Drop 39 | . 8 16 6 4 2 . . 1 2 Fire 171 | 4 32 69 5 19 7 . . 29 6 Melee 73 | . . . . . 13 . . 13 47 Ram 1 | . . . . . . . . . 1 Kick . | . . . . . . . . . . Crush 1 | . . . . 1 . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 133 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 443 | -10/Materials | Discovered new exit (range 16) 620 | -10/Materials | Entered another Materials area 620 | -9/Materials | Evolved 2 slots: Utility x2 781 | -9/Materials | Build established: Scavenger-Mutant 1362 | -9/Materials | Discovered new exit (range 6) 1379 | -9/Materials | Entered Mines 1399 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1402 | -9/Mines | Found Prototype Device 1458 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1537 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1631 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1631 | -9/Mines | Discovered new exit (range 12) 1652 | -9/Mines | Learned 2 Materials zone layouts 1730 | -9/Mines | Entered Materials 1730 | -8/Materials | Accompanied by 3 allies 1730 | -8/Materials | Evolved 2 slots: Utility x2 1731 | -8/Materials | Identified exit to Factory 2018 | -8/Materials | Build established: Scavenger-Skirmisher 2298 | -8/Materials | Garrison activated, responded to threat 2332 | -8/Materials | Lost 3 allies 2364 | -8/Materials | Central database locked down 3049 | -8/Materials | Garrison activated, responded to threat 3233 | -8/Materials | Entered Factory 3233 | -7/Factory | Evolved 2 slots: Utility x2 3234 | -7/Factory | Identified Exp. Sensor Array 3717 | -7/Factory | Build established: Scavenger-Assassin 3937 | -7/Factory | Discovered new exit (range 7) 4029 | -7/Factory | Entered Lower Caves 4030 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 4047 | -7/Lower Caves | Entered Data Miner 4047 | -7/Data Miner | Discovered new exit (range 6) 4078 | -7/Data Miner | Met Data Miner 4137 | -7/Data Miner | Learned location of Section 7 (-2) 4137 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4188 | -7/Data Miner | Received God Mode back door access code from Data Miner 4241 | -7/Data Miner | Entered Proximity Caves 4619 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4688 | -6/Proximity Caves | Lost 8 parts (1p2n4u1w) 4748 | -6/Proximity Caves | Build established: Mutant 4901 | -6/Proximity Caves | Core integrity fell below 50% 4974 | -6/Proximity Caves | Discovered new exit (range 16) 4991 | -6/Proximity Caves | Entered Factory 4991 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5309 | -6/Factory | Build established: Gladiator 5453 | -6/Factory | Crushed by falling debris 6157 | -6/Factory | Build established: Scavenger-Mutant 6511 | -6/Factory | Build established: Mutant 6707 | -6/Factory | Spotted B-75 Beast 6722 | -6/Factory | Core integrity fell below 50% 6762 | -6/Factory | Core integrity fell below 20% 6801 | -6/Factory | Lost 7 parts (2p1n3u1w) 7008 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 06876_ System corrupted: Matter fused (-9). 06893_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 1X. 06900_ UMXBJ 5SGZWJGI < :SGHCIAR4GYJ RO 06917_ Sneak attack on U-05 Engineer. 06917_ Destroyed Wheel. 06917_ Destroyed Lgt. Ion Engine. 06917_ U-05 Engineer system corrupted by crushing effect. 06917_ U-05 Engineer knocked back. 06918_ U-05 Engineer system terminally corrupted. 06918_ Wheel fried. 06918_ Terrain Scanner fried. 06918_ Welding Torch fried. 06918_ Terrain Scan Processor fried. 06918_ K-01 Serf collects debris. 06924_ Acquired 22 matter. 06939_ System corrupted: Energy discharge (-23). 06976_ System corrupted: Matter fused (-6). 06999_ System corrupted: Matter fused (-7). 07008_ Power Maul destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????######???????????? | | ############################ ????????? | | @ Y ????????? | | ############################ k ????????? | | ????????????????????????????????######???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 31 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 450 Utility Shielding 33 Evasion (%) 55 Melee Accuracy 42 Recoil Reduction 2 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Hvy. Shock Bomb Launcher | -7/Data Miner | Free Robot Schematics ------------------ W-25 Informer | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Insider Info Junior Dev Overwhelming That Tickles The Oracle Challenges ------------ None Game ------ Seed MinesnifferDisposableWell Manual? 0 Play Time 01:00:50 Cumulative 22.5 hours Start 2026.01.27 @ 14:55:44 End 2026.01.27 @ 16:10:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 21 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 38x25 Zoom Use 91% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c8520a75-d6c7-4fc7-93cf-bddd42b27257