Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.26 @ 07:10:15 // AFD2020/Player2 Player: TwosomeInLegs Result: Core destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (283) 1415 Value Destroyed (15260) 15260 Prototype IDs (68) 1360 Alien Tech Used (4) 800 Bonus (22228) 22228 TOTAL SCORE: 50763 Bonus ------- Triggered High Security 500 High Alert Combat Kills 8870 Follower Combat Kills 8907 Entered Garrisons 1000 Used RIF Installer 1000 Network Hubs Disabled 200 Aligned with FarCom 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 500 Friendly Fire -2549 Cogmind --------- Core Integrity 0/1600 Matter 120/300 Energy 1382/1400 System Corruption 0% Temperature Cool (12) Movement Walking (110) Location -1/Access Parts ------- > --- POWER (2) -------- Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION (6) --- Biometal Leg Biometal Leg Biometal Leg Biometal Leg Biometal Leg Biometal Leg > --- UTILITY (13) ----- Advanced Heat Sink Advanced Cooling System Advanced Cooling System Large Storage Unit High-capacity Storage Unit Advanced Energy Well Spectral Analyzer Advanced Launcher Guidance Computer Advanced Core Analyzer Improved Armor Integrity Analyzer Improved Weapon Cycler Experimental Phase Shifter > --- WEAPON (4) ------- Perforator Omega Cannon > --- INVENTORY (18) --- Light Quantum Reactor Light Quantum Reactor Improved Quantum Reactor Centrium Leg Experimental Matter Compressor (218) Antimissile System Long-range Tractor Beam KE Penetrator KE Penetrator Micro-nuke Launcher Field Lobotomy Kit Portable AFG (95) Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Biometal Leg Biometal Leg Biometal Leg Biometal Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Experimental Thermal Generator Advanced Cooling System Large Storage Unit High-capacity Storage Unit Advanced Energy Well Spectral Analyzer Advanced Launcher Guidance Computer Advanced Core Analyzer Improved Armor Integrity Analyzer Improved Weapon Cycler Thermal Barrier Force Field High-powered Tractor Beam > --- WEAPON ----------- Improved Matter Neutralizer Enhanced Nova Cannon Perforator > --- INVENTORY -------- Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor Improved Quantum Reactor Advanced Heat Sink Experimental Matter Compressor Antimissile System Long-range Tractor Beam Advanced Recalibrator KE Penetrator KE Penetrator Omega Cannon Micro-nuke Launcher Advanced Remote Datajack Field Lobotomy Kit Portable AFG [Rating: 206] Favorites ----------- Power Light Quantum Reactor Engine Ion Engine Power Core Reinforced Fission Core Reactor Light Quantum Reactor Propulsion Potential Leg Treads Light Treads Leg Potential Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Layered Heavy Armor Plating Weapon KE Penetrator Energy Gun Warp Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun KE Penetrator Ballistic Cannon Perforator Launcher Fusion Bomb Launcher Special Weapon Advanced Remote Datajack Impact Weapon Core Stripper Slashing Weapon Greatsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Slots Evolved 18 | . . . . . 4 2 . 2 . 2 . . . . . 2 . . . . 2 . 2 . . 2 Power 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 1 1 . . . 1 . . . . . . . . . . . . . . . 1 Utility 11 | . . . . . 2 1 . 2 . . . . . . . 2 . . . . 2 . 2 . . . Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 346 | 10 9 2 2 5 21 1 7 3 25 3 8 7 5 5 6 4 14 2 3 3 41 17 19 55 29 40 Power 28 | 1 . . . . . . 2 . 3 1 . 1 2 . . 1 3 . . . 1 1 1 3 3 5 Engine 5 | 1 . . . . . . 1 . 1 . . 1 . . . 1 . . . . . . . . . . Core 6 | . . . . . . . 1 . 1 1 . . 2 . . . 1 . . . . . . . . . Reactor 17 | . . . . . . . . . 1 . . . . . . . 2 . . . 1 1 1 3 3 5 Propulsion 77 | 2 2 . . . 5 1 2 . 6 1 4 1 1 . 6 . 8 1 2 2 7 . 4 8 3 11 Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 73 | . 2 . . . 5 1 2 . 6 1 4 1 1 . 6 . 8 1 2 2 7 . 3 8 3 10 Wheel 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 119 | 3 3 . 1 . 6 . 1 2 8 1 3 2 1 3 . 3 2 . 1 1 21 4 9 22 9 13 Device 66 | 1 2 . . . 2 . . 2 5 1 1 . 1 2 . 2 2 . . . 8 1 4 13 9 10 Storage 19 | 1 1 . 1 . 2 . 1 . . . 2 . . . . . . . 1 . 3 1 1 4 . 1 Processor 16 | 1 . . . . . . . . 1 . . 2 . . . . . . . . 4 . 4 2 . 2 Hackware 10 | . . . . . . . . . . . . . . . . 1 . . . 1 3 2 . 3 . . Protection 8 | . . . . . 2 . . . 2 . . . . 1 . . . . . . 3 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 122 | 4 4 2 1 5 10 . 2 1 8 . 1 3 1 2 . . 1 1 . . 12 12 5 22 14 11 Energy Gun 15 | 2 . . . . 1 . . . 3 . . . . . . . . . . . 4 3 . 2 . . Energy Cannon 20 | . . . . . 1 . . . . . 1 . . . . . . . . . 1 2 1 8 3 3 Ballistic Gun 40 | 1 3 . . 2 3 . . . 3 . . 3 1 2 . . 1 1 . . 5 . . 8 7 . Ballistic Cannon 17 | . . 1 . 2 1 . 1 . . . . . . . . . . . . . . . 1 . 4 7 Launcher 18 | . 1 1 1 1 4 . 1 . 1 . . . . . . . . . . . . 3 2 2 . 1 Special Weapon 9 | 1 . . . . . . . . . . . . . . . . . . . . 2 4 1 1 . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Slashing Weapon 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . . . . . . . . . . . . . . . 1 . . 3 3 2 2 1 4 Parts Lost 52 | . . . . . 1 . 2 . 7 . 2 . 2 . . . 1 1 . . 9 . 2 17 . 8 Power 6 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . 4 . . Propulsion 8 | . . . . . . . . . 1 . . . . . . . . 1 . . . . 2 2 . 2 Utility 19 | . . . . . . . . . 2 . 1 . 1 . . . 1 . . . 3 . . 7 . 4 Weapon 19 | . . . . . 1 . 2 . 4 . 1 . . . . . . . . . 5 . . 4 . 2 Highest Loss Streak 8 | . . . . . 1 . 2 . 6 . 2 . 2 . . . 1 1 . . 3 . 1 8 . 3 Average Slot Usage (%) 92 | . 99 100 71 88 97 92 96 89 93 99 99 99 99 98 94 90 94 93 93 94 94 93 90 87 95 91 Engine 3 | . 14 14 14 14 9 7 5 6 2 . . 3 3 . . 1 4 . . . . . . . . . Core 2 | . . . . . . . 1 . 1 4 5 1 3 11 11 8 5 5 5 5 4 4 . . . . Reactor 3 | . . . . . . . . . 2 5 5 5 2 . . . . 5 5 5 3 3 7 5 7 7 Leg 24 | . 27 28 28 28 27 30 30 26 25 29 29 29 29 29 29 26 26 25 26 26 22 23 20 20 21 22 Device 14 | . 18 14 . . 7 7 7 16 24 23 20 11 11 10 11 15 15 15 11 10 11 14 16 12 25 21 Storage 14 | . 6 14 27 28 18 15 22 15 13 11 13 19 17 15 11 10 10 10 12 10 11 10 8 16 13 11 Processor 6 | . 3 . . . . . . . . . . 8 11 9 5 5 5 5 5 5 11 8 9 11 17 16 Hackware 3 | . . . . . . . . . . . . . . . . 1 5 5 5 9 10 7 7 5 . . Protection 2 | . . . . . 7 7 7 6 4 5 5 . . 1 5 5 5 5 5 5 1 4 4 1 . . Energy Gun 2 | . 15 . . . 3 7 5 . 5 5 5 . . . . . . . . . 3 3 4 1 . . Energy Cannon 1 | . . . . . 1 7 7 4 . . 1 . . . . . . . . . . 3 2 1 1 3 Ballistic Gun 7 | . 12 10 . 6 13 . . . 7 11 8 15 17 17 17 15 15 15 15 15 9 1 . 5 6 . Ballistic Cannon 1 | . . 8 . 10 4 . . 4 . . . . . . . . . . . . . . . . 1 4 Launcher 1 | . . 8 . . 3 7 5 6 1 . . . . . . . . . . . . 1 3 . . 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 158 | 13 14 16 44 44 50 41 78 77 78 92 105 103 99 99 99 110 132 132 133 133 127 150 158 153 142 153 Greatest Support 172 | 40 20 20 20 20 50 77 77 77 82 97 107 110 110 110 110 110 110 105 120 125 138 138 143 150 146 172 Greatest Overweight (x) 2 | . . . 2 2 1 . 1 . 2 . . . . . . . 1 1 1 1 1 1 1 1 1 1 Average Overweight (x) . | . . . 1 2 . . . . . . . . . . . . . 1 1 1 . . . . . . Largest Inventory Capacity 20 | 6 6 6 14 14 14 12 20 20 18 18 20 20 20 20 18 18 18 18 18 18 18 18 18 18 18 18 Average Capacity 16 | 4 4 6 13 14 12 12 19 18 18 18 18 20 20 19 18 18 18 18 18 18 18 18 18 18 18 18 Most Carried 20 | 6 6 6 14 14 13 10 20 18 18 18 20 20 20 20 18 18 18 18 18 18 18 18 18 18 18 18 Average Carried 15 | 1 4 6 11 13 11 10 15 16 17 17 18 19 19 19 17 17 17 18 17 17 17 17 17 17 16 15 Final Capacity 20 | 6 6 6 14 14 12 12 20 18 18 18 20 20 20 18 18 18 18 18 18 18 18 18 18 18 18 18 Final Carried 20 | 6 6 6 13 13 11 10 16 18 18 18 20 20 20 18 18 18 18 18 18 18 18 18 18 17 16 12 Class Distribution -------------------- 23% | Scavenger-Tank 20% | Scavenger-Mutant 18% | Mutant 14% | Scavenger-Gunner 7% | Bothacker-Mutant 6% | Bothacker-Tank 3% | Bothacker-Gunner 3% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Mutant | -7/Factory Hauler-Mutant | -7/Garrison Scavenger-Mutant | -6/Factory Scavenger-Tank | -6/Garrison Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Garrison Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Garrison Scavenger-Gunner | -5/Factory Scavenger-Tank | -5/Garrison Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Extension Scavenger-Tank | -4/Cetus Bothacker-Tank | -4/Archives Bothacker-Tank | -4/Hub_04(d) Bothacker-Gunner | -3/Research Bothacker-Mutant | -3/Testing Bothacker-Mutant | -2/Research Scavenger-Mutant | -2/Quarantine Scavenger-Mutant | -2/Section 7 Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Matter Collected 13501 | 322 139 . 100 112 392 . 266 . 459 88 92 148 232 . 477 20 453 94 164 311 1076 433 520 1186 2571 3846 Remotely 4088 | . . . . . . . . . . . . . . . . . . . . . 311 . . 387 807 2583 Salvage Created 15064 | 167 312 13 . 13 613 . 262 . 504 198 108 101 221 84 438 20 197 216 244 691 1267 409 1008 1103 2583 4292 Parts 641 | 15 22 2 . 4 49 . 11 . 18 5 3 2 10 3 15 . 14 8 8 45 57 13 35 48 96 158 Haulers Intercepted 7 | . 1 . . . 2 . . . . . . 1 . . . . . . . . . 1 . . . 2 Recyclers Shooed 4 | 1 . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 210 | . 10 1 . 2 15 . 8 . 12 2 2 . 4 1 4 . 2 3 1 7 21 6 17 20 24 48 Melee 3 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 Guns 88 | . 9 1 . . 4 . . . 6 2 2 . 4 1 4 . 2 3 1 7 19 3 10 8 2 . Cannons 70 | . . . . . 1 . . . . . . . . . . . . . . . 2 . . 3 22 42 AOE 44 | . 1 . . 2 9 . 6 . 4 . . . . . . . . . . . . 3 6 8 . 5 Classes Destroyed 21 | 2 3 . . . 5 . 1 . 2 . . . . . . 1 1 . . 1 1 1 . 2 . 1 Worker 21 | . . . . . . . . . . . . . . . . . 3 . . 10 . 1 1 2 2 2 Builder 12 | . . . . . 3 . . . . . . . . . . . . . . 1 . . . 3 3 2 Tunneler 6 | 4 . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Hauler 7 | . 1 . . . 2 . . . . . . 1 . . . . . . . . . 1 . . . 2 Recycler 8 | 1 . . . . . . . . . 1 . . . . . . . . . . 1 . . . 1 4 Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Operator 3 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . 1 . . Watcher 7 | . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . 2 2 Swarmer 36 | . 6 1 . 2 4 . 2 . 3 . . . 1 . . . . . . . 7 . 2 2 1 5 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Grunt 86 | . 4 . . . 6 . 4 . 7 1 2 . 3 . 3 . 2 2 . 3 2 2 2 13 15 15 Brawler 8 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 5 Duelist 10 | . . . . . . . 2 . . 1 . . . . . . . . . . 1 1 1 . . 4 Protector 6 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 2 2 Researcher 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . Sentry 15 | . . . . . 2 . . . . . . . . 1 . . . . 1 2 3 . 2 . 3 1 Specialist 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hunter 28 | . . . . . 2 . . . . . . . . . . . . . . 1 4 2 6 3 1 9 Programmer 11 | . . . . . . . . . . . . . . . . . . . . 1 3 1 3 2 . 1 Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Cetus Guard 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Tracker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Guerrilla 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Best Kill Streak 21 | 3 4 1 . 2 12 . 3 . 5 2 2 1 4 1 4 1 3 2 1 8 4 6 5 11 19 21 Combat Bots Only 20 | . 3 1 . 2 9 . 3 . 5 2 2 . 4 1 4 . 1 2 1 4 4 3 4 7 9 20 Max Kills in Single Turn 4 | 1 2 1 . 2 3 . 2 . 2 1 2 1 1 1 1 1 3 1 1 4 2 2 2 4 3 4 Gunslinging 1 | . . . . . . . . . 1 . 1 . . . . . . . . 1 . . . 1 . . Exploded 3 | . 1 . . 2 2 . 2 . 1 . . . . . . . . . . . . 2 2 2 . 3 Melee 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Damage Taken 15300 | . 124 17 . 28 472 . 163 . 1486 14 383 . 772 114 445 94 698 255 49 660 2226 587 563 3374 478 2298 Core 1418 | . 25 . . 28 63 . 16 . 205 . 74 . 86 . 45 . 45 21 . 49 111 . 33 249 61 307 Absorbed by Shields 3755 | . . . . . . . . . . 6 114 . 294 42 165 33 219 76 15 217 160 161 429 620 503 701 Core Remaining (%) 73 | 100 . . . 63 85 . 97 . 64 . . . . . 63 . . . . 84 . 59 . . 46 . Volleys Fired 798 | 15 25 3 . 16 43 . 26 . 32 6 8 5 20 4 23 3 21 6 12 29 77 45 88 116 65 110 Largest 3 | 1 2 2 . 2 3 . 1 . 3 3 3 3 3 3 3 3 3 3 3 3 3 3 1 3 3 1 Hottest 260 | 20 80 40 . 40 103 . 63 . 166 131 131 99 99 99 99 99 101 101 101 101 260 178 113 186 186 120 Shots Fired 1388 | 15 49 6 . 29 86 . 26 . 68 18 22 11 60 12 69 9 63 18 36 87 176 46 88 181 103 110 Gun 1066 | 15 48 6 . 24 57 . . . 60 18 22 11 60 12 69 9 63 18 36 87 150 24 81 142 54 . Cannon 249 | . . . . 4 15 . 19 . . . . . . . . . . . . . 24 5 1 24 49 108 Launcher 54 | . 1 . . 1 14 . 7 . 8 . . . . . . . . . . . . 6 5 10 . 2 Special 19 | . . . . . . . . . . . . . . . . . . . . . 2 11 1 5 . . Kinetic 930 | 15 19 6 . 28 54 . . . 26 12 14 11 60 12 69 9 63 18 36 87 99 2 . 101 95 94 Thermal 277 | . . . . . 12 . . . 34 6 8 . . . . . . . . . 24 27 82 62 8 14 Explosive 54 | . 1 . . 1 14 . 7 . 8 . . . . . . . . . . . . 6 5 10 . 2 Electromagnetic 108 | . 29 . . . 6 . 19 . . . . . . . . . . . . . 51 . . 3 . . Robot Hit Streak 62 | 3 6 2 . 6 9 . 8 . 5 18 7 2 15 7 8 2 13 11 6 9 9 15 34 62 21 9 Robot Miss Streak 22 | 2 5 1 . 2 3 . 4 . 4 2 7 1 3 1 2 2 4 2 3 5 3 1 1 5 12 22 Penetration Max 2 | . . . . . . . . . . . . . 1 . 1 . 1 1 . 1 1 . . 1 2 2 Secondary Targets 23 | . 1 1 . . 1 . . . 2 1 1 . 1 . 2 . . 1 1 3 5 . . 2 1 . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . 1 1 1 . 1 . 1 . . 1 1 1 1 . . 1 1 . Capacitor 117 | . . . . . . . . . . . . . . . . . . . . . . . 69 48 . . Shots Hit Robots 917 | 9 25 3 . 20 54 . 13 . 44 15 11 4 40 8 51 4 43 15 24 43 107 32 42 139 72 99 Core Hits 830 | 6 17 1 . 7 48 . 18 . 33 13 7 2 20 5 23 1 16 7 11 32 54 22 53 91 130 213 Critical Hits 288 | . . . . . . . . . 1 1 . 1 5 1 8 . 7 . 5 4 7 6 9 12 77 144 Critical Kills 95 | . . . . . . . . . . . . . 1 . 3 . 1 . 2 1 4 1 2 1 32 47 Critical Parts Destroyed 143 | . . . . . . . . . 1 1 . 1 3 1 4 . 4 . 2 3 1 5 4 8 33 72 Melee Attacks 16 | . . . . . . . . . 12 . . . . . . . . . . . . . . 4 . . Kinetic 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 12 | . . . . . . . . . 12 . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 33696 | 128 395 26 . 306 1629 . 984 . 1757 344 278 126 994 223 1114 92 1412 383 598 1742 3286 1955 4091 7216 1633 2984 Guns 17716 | 127 260 26 . 132 372 . . . 730 344 278 126 994 165 1114 72 1412 383 598 1442 2531 636 2144 3048 782 . Cannons 5160 | . . . . 54 273 . 321 . . . . . . . . . . . . . 700 . . 469 839 2504 Explosions 9923 | . 134 . . 120 984 . 663 . 715 . . . . 12 . . . . . 281 . 1319 1875 3369 . 451 Melee 477 | . . . . . . . . . 312 . . . . . . . . . . . . . . 165 . . Ramming 420 | 1 1 . . . . . . . . . . . . 46 . 20 . . . 19 55 . 72 165 12 29 Kinetic 15397 | 127 105 26 . 186 377 . . . 371 201 147 126 994 165 1114 72 1412 383 598 1442 1799 . . 2026 1621 2105 Thermal 6572 | . 134 . . . 206 . . . 359 143 131 . . . . . . . . 154 700 636 2144 1566 . 399 Explosive 9309 | . . . . 120 797 . 663 . 715 . . . . . . . . . . . . 1319 1875 3369 . 451 Electromagnetic 1686 | . 155 . . . 249 . 321 . . . . . . 12 . . . . . 127 732 . . 90 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 312 | . . . . . . . . . 312 . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . 7 7 7 7 . . . . . . . . . . . . . . . 1 7 5 . 8 . . Average Corruption 6 | . 6 7 7 7 . . . . . . . . . . . . . . . 1 5 5 . 6 . . Corruption Purged 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Effects 114 | . 10 2 19 9 . . . . . . . . . . . . . . . . 28 14 . 32 . . Message Errors 20 | . 4 . 6 2 . . . . . . . . . . . . . . . . 4 1 . 3 . . Matter Fused 28 | . 2 . 6 3 . . . . . . . . . . . . . . . . 3 4 . 10 . . Heat Flow Errors 15 | . . . 2 2 . . . . . . . . . . . . . . . . 3 3 . 5 . . Energy Discharges 6 | . 1 1 1 1 . . . . . . . . . . . . . . . . 1 1 . . . . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Data Loss (minor) 6 | . 1 . 3 . . . . . . . . . . . . . . . . . 2 . . . . . Data Loss (major) 10 | . 1 1 1 . . . . . . . . . . . . . . . . . 3 3 . 1 . . Misfires 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Targeting Errors 20 | . 1 . . . . . . . . . . . . . . . . . . . 9 1 . 9 . . Weapon Failures 6 | . . . . . . . . . . . . . . . . . . . . . 2 1 . 3 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 646 | . . . . 8 7 . . . 8 . . . . 6 . . . . . . 49 40 97 272 . 159 Projectiles 216 | . . . . 8 . . . . . . . . . . . . . . . . 49 . . . . 159 Explosions 377 | . . . . . 7 . . . 8 . . . . . . . . . . . . 40 92 230 . . Melee 53 | . . . . . . . . . . . . . . 6 . . . . . . . . 5 42 . . Knockbacks 115 | . . . . 2 . . . . . . . . . 1 . . . . . . . . 2 2 24 84 Impact 6 | . . . . . . . . . . . . . . 1 . . . . . . . . 2 2 . 1 Kinetic 99 | . . . . 2 . . . . . . . . . . . . . . . . . . . . 21 76 Secondary 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 7 Self-Inflicted Damage 872 | . 16 . . . 60 . 40 . 59 . . . . . . . . . . 103 . . 186 408 . . Shots 16 | . 1 . . . 2 . 1 . 2 . . . . . . . . . . 1 . . 4 5 . . Rammed 4 | 1 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . Targets Rammed 27 | 1 1 . . . . . . . . . . . . 1 . 1 . . . 1 5 . 5 8 2 2 Kicked 23 | . . . . . . . . . . . . . . 1 . 1 . . . 1 5 . 5 6 2 2 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 432 | . 61 . 245 239 112 . . . . . 13 27 199 84 198 62 195 183 194 199 210 220 432 342 38 42 Average Temperature 88 | . 24 . 104 120 36 . . . . . 6 15 115 53 112 34 81 80 93 96 92 77 104 97 25 20 Received Heat Transfer 1742 | . 21 . . . 126 . 36 . 417 6 114 . 194 12 51 . 91 22 7 98 168 10 26 244 48 51 Effects 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . 1 . 2 . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 4 | . . . . . 1 . 2 . . . . . . . . . . . . . . . . 1 . . Parts Fried 7 | . . . . . 3 . 1 . . . . . . . . . . . . . 3 . . . . . Impact Corruptions 4 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 2 . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Melted 15 | . . . . . 1 . . . 2 . . . . . . . . . . . 1 1 10 . . . Heat Transferred 8246 | . 112 . . . 409 . . . 703 325 300 . . . . . . . . 150 375 814 2886 1802 . 370 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . 2 . . . 2 . . . . . . . . . . . . . . 3 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Peak Influence 2953 | 25 479 138 . 87 545 259 715 375 761 528 456 403 846 566 755 423 634 492 330 957 1614 1504 1846 1913 2386 2953 Average Influence 834 | 17 138 132 . 71 161 247 451 375 566 442 354 298 600 488 623 417 174 350 309 325 1063 1109 1208 1586 1462 2243 Maximum Alert Level 5 | . 2 . . . 2 1 3 1 3 2 2 2 3 2 3 2 2 2 1 3 5 4 5 5 5 5 Low Security (%) 19 | 100 70 100 . 100 73 . 11 . . . . . . . . . 65 14 5 32 . . . . . . Level 1 14 | . 16 . . . 19 100 26 100 26 16 61 97 33 . 15 4 14 55 94 32 . . . . . . Level 2 18 | . 12 . . . 7 . 47 . 33 83 38 2 13 100 33 95 20 30 . 32 24 . . . . . Level 3 14 | . . . . . . . 14 . 40 . . . 52 . 51 . . . . 1 28 58 35 6 35 . Level 4 14 | . . . . . . . . . . . . . . . . . . . . . 46 41 49 28 25 9 Level 5 16 | . . . . . . . . . . . . . . . . . . . . . . . 15 64 39 73 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 63 | . . . . . . . . . . . . . . . . 2 3 1 . 1 7 3 5 9 9 23 Investigation 3 | . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . Extermination 8 | . . . . . . . . . . . . . . . . . . . . . 2 1 2 1 . 2 Reinforcement 17 | . . . . . . . . . . . . . . . . 2 . . . 1 3 1 1 3 4 2 Assault 24 | . . . . . . . . . . . . . . . . . 1 . . . 1 1 2 4 3 12 Garrison 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 2 . Intercept 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Construction Impeded 9 | . . . . . . . . . . . . . . . . . . . . 1 1 . 1 3 1 2 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Alert ID Control Effect 5 | . . . . . . . . . . . . . . . . . . . . . 2 . . 3 . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Distress Signals 19 | . . . . . 1 . . . . . . 2 . . . . 2 1 . 1 5 . 1 1 3 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 472 | . 16 2 . 3 18 . 14 . 22 4 8 6 23 1 11 5 23 8 10 13 55 20 32 51 56 71 Peak Tracking Total 15 | . 4 2 . 3 6 . 4 . 9 4 3 6 14 1 9 1 4 5 1 7 9 5 5 8 10 15 Tactical Retreats 23 | . . . . . 2 . . . 2 1 . . 1 . 2 . . . . . 1 2 2 3 1 6 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Traps Triggered 15 | . 4 . . . . . 1 . 1 . 4 . . . . 1 3 . . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Machines Disabled 47 | . 1 . . . 1 . 2 . 1 1 1 1 1 2 . 1 . . 4 7 5 4 3 4 7 1 Max in Single Turn 7 | . 1 . . . 1 . 1 . 1 . 1 1 1 1 . 1 . . 2 7 1 1 1 1 1 . Garrison Access 4 | . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 1 . Garrison Relay 4 | . . . . . . . 2 . 1 . 1 . . . . . . . . . . . . . . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Machines Accessed 46 | . 4 1 2 . 2 2 . 1 . 1 . 1 . 1 . . 5 3 . 3 2 3 1 9 5 . Terminals 34 | . 4 1 . . 2 1 . . . . . . . . . . 5 3 . 2 1 2 1 8 4 . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access 8 | . . . . . . 1 . 1 . 1 . 1 . 1 . . . . . 1 1 . . 1 . . Total Hacks 144 | . 14 3 2 . 5 4 . 3 . 1 . 2 . 2 . . 19 12 . 7 5 7 2 41 15 . Successful 71 | . 9 2 2 . 2 2 . 2 . 1 . 2 . 2 . . 10 6 . 4 3 3 . 17 4 . Failed 71 | . 5 1 . . 3 2 . 1 . . . . . . . . 8 5 . 3 2 4 2 24 11 . Catastrophic 15 | . 1 . . . 1 . . . . . . . . . . . 1 1 . 1 . 2 . 2 6 . Database Lockouts 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . Manual 70 | . 6 2 1 . 3 2 . 1 . . . . . . . . 11 11 . . . 2 . 21 10 . Terminals 126 | . 14 3 . . 5 3 . . . . . . . . . . 19 12 . 6 4 4 2 40 14 . Fabricators 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access 12 | . . . . . . 1 . 3 . 1 . 2 . 2 . . . . . 1 1 . . 1 . . Terminal Hacks 48 | . 9 2 2 . 1 . . . . . . . . . . . 7 4 . 3 2 . . 15 3 . Record 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Robot Schematic 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 3 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . . . 1 1 . . . . . 1 . . Open Door 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Level Access Points 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alert Level 3 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . 1 . Unreport Threat 12 | . 2 . . . . . . . . . . . . . . . 2 2 . . . . . 5 1 . Locate Traps 4 | . 2 . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Patrol Status 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 6 | . . 1 . . . . . . . . . . . . . . . . . 2 . . . 2 1 . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 11 | . . . . . . 1 . 2 . 1 . 2 . 2 . . . . . 1 1 . . 1 . . Unlock Access 5 | . . . . . . 1 . 1 . 1 . 1 . 1 . . . . . . . . . . . . Seal Access 3 | . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . . Coupler Status 3 | . . . . . . . . 1 . . . 1 . 1 . . . . . . . . . . . . Unauthorized Hacks 10 | . . . . . 1 1 . . . . . . . . . . 3 2 . . . 1 . 1 1 . Terminals 10 | . . . . . 1 1 . . . . . . . . . . 3 2 . . . 1 . 1 1 . Track 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Botnet 9 | . . . . . 1 1 . . . . . . . . . . 2 2 . . . 1 . 1 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 4 1 . . 2 2 . 1 . . . 1 . . . . 5 3 . 2 1 3 1 8 5 . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Matter 153 | . . . . . . . . . . . . . . . . . . . . . . 153 . . . . Time 81 | . . . . . . . . . . . . . . . . . . . . . . 81 . . . . Total Robot Build Rating 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Used RIF Installer 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Robots Hacked 12 | . . . . . . . . . . . . . . . . . . . . . 2 5 1 4 . . Non-combat 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Combat 10 | . . . . . . . . . . . . . . . . . . . . . 2 4 . 4 . . Robot Hacks Applied 15 | . . . . . . . . . . . . . . . . . . . . . 2 7 1 5 . . map_route 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . disable_scanner 5 | . . . . . . . . . . . . . . . . . . . . . . 4 . 1 . . locate_prototypes 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . overload_power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . reboot_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . overwrite_iff 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . formatsys_high 4 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 . . Relay Couplers Released 17 | . . . . . . . 7 . 4 . 3 . . . . . . . . . . . . . 3 . Machine Destruction 14 | . . . . . . . 7 . 4 . 3 . . . . . . . . . . . . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Attached 7 | . . . . . . . . . . . . . . . . . . . . . 2 2 . 3 . . Robots Rewired 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Total Allies 23 | . 1 . . . . . . . . . . . . . . . 7 . . . 2 2 1 2 . 8 Largest Group 9 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 7 6 5 1 2 2 2 4 1 9 Highest-Rated Group 438 | . 57 57 59 59 73 78 82 87 113 123 127 134 134 129 131 138 438 391 342 167 240 298 238 341 215 261 Highest-Rated Ally 243 | . 57 57 59 59 73 78 82 87 113 123 127 134 134 129 131 138 157 157 164 167 188 178 194 196 215 243 Total Orders 51 | . . . . . . . . . . . . . . . . 4 3 . 1 . . 3 29 11 . . STAY 8 | . . . . . . . . . . . . . . . . . . . . . . . 7 1 . . GOTO 18 | . . . . . . . . . . . . . . . . . . . 1 . . 2 9 6 . . FOLLOW 18 | . . . . . . . . . . . . . . . . . . . . . . 1 13 4 . . EXPLORE 4 | . . . . . . . . . . . . . . . . 2 2 . . . . . . . . . RETURN 3 | . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . Ally Attacks 810 | . 15 3 . 3 17 . 17 . 42 4 17 6 30 1 18 1 123 43 18 25 85 15 46 83 62 136 Total Damage 37686 | . 229 22 . 47 740 . 618 . 1147 361 1220 354 1707 19 800 22 3084 1417 1320 1391 6142 1324 1831 6433 3295 4163 Kills 253 | . 6 2 . 1 4 . 7 . 10 3 6 5 19 1 8 . 23 5 6 5 32 10 17 37 24 22 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Field Lobotomies 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Robot Analysis Total 3 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Turns Passed 12073 | 218 551 84 641 323 566 38 438 69 605 433 252 188 222 292 266 171 895 181 283 322 1015 509 767 1247 536 961 Spaces Moved 6490 | 107 328 50 348 145 315 31 249 38 295 204 149 95 125 208 143 117 525 107 64 153 524 312 447 631 253 527 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 104 | 103 1 . . . . . . . . . . . . . . . . . . . . . . . . . Legs 6382 | . 327 50 348 145 315 31 249 38 295 204 149 95 125 208 143 117 525 107 64 153 524 312 447 631 253 527 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 180 110 115 115 115 115 116 108 108 108 90 77 108 108 144 142 142 77 106 106 107 110 110 Average Speed 126 | 155 120 120 178 180 124 115 118 115 119 116 109 108 108 107 107 108 143 145 143 142 108 120 132 125 112 115 Slowest Speed 185 | 160 160 120 180 180 153 115 147 115 185 116 116 108 108 108 108 108 146 146 146 142 140 140 147 148 144 146 Overloaded Moves 37 | . . . . . . . . . 3 . . . . 4 3 . . . . . 27 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 6 59 10 69 49 24 2 44 1 46 4 32 6 36 7 32 6 73 60 70 31 24 54 17 67 17 13 Regions Visited 26 Branch Regions 10 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 9 | . . . . . . 1 . 1 . 1 . 1 . 1 . . . . . . 1 1 1 . 1 . Unknown Exits Taken 12 | 1 1 1 1 1 1 . . . . . . . . . . 1 1 1 1 1 . . . 1 . . Scrap Searched 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 95 | . . . . 10 19 . 6 . 11 . . . . . . . . . . 3 2 28 6 5 3 2 Terrain Destroyed 793 | . 13 . . 10 109 . 44 . 27 . . . 4 2 2 2 . . 3 208 7 129 92 109 6 26 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 67 | . . . . . . . . . . . . . 4 2 2 2 . . 3 24 7 1 2 10 6 4 AOE 726 | . 13 . . 10 109 . 44 . 27 . . . . . . . . . . 184 . 128 90 99 . 22 Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Total 9292 | 139 442 68 369 183 427 33 366 64 472 387 222 173 167 270 205 155 623 118 231 193 824 404 607 983 418 749 Wait 1216 | . 61 14 12 15 31 1 64 16 69 167 27 55 14 39 28 28 24 3 142 4 150 11 31 138 44 28 Move 6465 | 106 327 49 347 144 314 31 248 38 294 204 148 95 124 208 142 116 520 106 63 152 523 311 446 630 252 527 Hop 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Pick Up 115 | 6 7 . 6 2 6 . 11 2 15 4 4 4 1 3 1 1 . . 5 1 7 7 5 10 2 5 Fast Attach 137 | 7 4 . . . 6 . 2 3 13 1 2 3 2 3 . 2 2 2 . . 17 5 11 26 7 19 Attach 91 | 1 2 . 1 1 6 1 3 . 9 2 2 2 1 1 . 1 1 . 2 . 9 1 6 12 14 13 Detach 64 | 1 2 . 2 . 2 . 1 1 2 . 1 . . 1 . . 1 . . . 9 . 5 5 15 16 Swap 122 | 2 3 2 1 4 9 . 2 . 3 . 4 2 2 1 6 1 11 . 1 3 15 11 2 18 10 9 Drop 177 | . 10 . . 1 10 . 4 4 18 3 6 7 3 9 5 1 10 1 6 3 12 13 8 16 7 20 Fire 798 | 15 25 3 . 16 43 . 26 . 32 6 8 5 20 4 23 3 21 6 12 29 77 45 88 116 65 110 Melee 16 | . . . . . . . . . 12 . . . . . . . . . . . . . . 4 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 26 | . 1 . . . . . . . . . . . . 1 . 1 . . . 1 5 . 5 8 2 2 Crush 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 40 | . . . . . . . 5 . 5 . 20 . . . . . 10 . . . . . . . . . Rewire 21 | . . . . . . . . . . . . . . . . . 21 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -7/Garrison -6/Factory -6/Garrison -5/Factory (discovered 2 exits: [*Fac] / Gar) -5/Garrison -5/Factory -5/Garrison -5/Factory -5/Garrison -4/Factory -4/Extension (discovered 3 exits: *Res x2 / *Cet) -4/Cetus -4/Archives (discovered 2 exits: *Hub x2) -4/Hub_04(d) (discovered 2 exits: *Res x2) -3/Research (discovered 3 exits: *Res / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine -2/Section 7 -1/Access History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 219 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 458 | -10/Materials | Discovered new exit (range 12) 652 | -10/Materials | Discovered new exit (range 3) 670 | -10/Materials | Discovered new exit (range 16) 770 | -10/Materials | Entered Mines 770 | -10/Mines | Accompanied by 1 ally 784 | -10/Mines | Identified exit to Materials 835 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 835 | -10/Mines | Discovered new exit (range 5) 854 | -10/Mines | Entered Exiles 854 | -10/Exiles | Accompanied by 1 ally 897 | -10/Exiles | Met 8R-AWN 934 | -10/Exiles | Met EX-HEX 1042 | -10/Exiles | Met EX-DEC 1073 | -10/Exiles | Learned location of Zion (-7) 1226 | -10/Exiles | Met EX-BIN 1251 | -10/Exiles | Aligned with FarCom system 1253 | -10/Exiles | Given EX-Vault access code 1298 | -10/Exiles | Opened EX-Vault 1314 | -10/Exiles | Found Potential Leg 1317 | -10/Exiles | Found Potential Leg 1322 | -10/Exiles | Found Field Lobotomy Kit 1359 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1474 | -10/Exiles | Discovered new exit (range 14) 1495 | -10/Exiles | Stole three prototypes: Field Lobotomy Kit, Potential Leg, AWS/Thermal 1495 | -10/Exiles | Entered Mines 1495 | -9/Mines | Accompanied by 1 ally 1508 | -9/Mines | Learned location of 1 exit from Proximity Caves 1531 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1791 | -9/Mines | Discovered new exit (range 11) 1811 | -9/Mines | Assembled infested the area 1818 | -9/Mines | Entered Materials 1818 | -8/Materials | Accompanied by 1 ally 1818 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1910 | -8/Materials | Identified exit to Storage 2319 | -8/Materials | Discovered new exit (range 10) 2377 | -8/Materials | Destroyed 9 combat bots 2384 | -8/Materials | Entered Factory 2384 | -7/Factory | Accompanied by 1 ally 2384 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2386 | -7/Factory | FarCom data flow suspended 2421 | -7/Factory | Identified exit to Garrison 2422 | -7/Factory | Entered Garrison 2422 | -7/Garrison | Accompanied by 1 ally 2428 | -7/Garrison | Installed Relay Interface Framework 2458 | -7/Garrison | Triggered checkpoint 2472 | -7/Garrison | Garrison Relay disabled 2566 | -7/Garrison | Triggered checkpoint 2583 | -7/Garrison | Triggered checkpoint 2608 | -7/Garrison | Triggered checkpoint 2710 | -7/Garrison | Discovered new exit (range 15) 2767 | -7/Garrison | Triggered checkpoint 2770 | -7/Garrison | Build established: Hauler-Mutant 2796 | -7/Garrison | Garrison Relay disabled 2860 | -7/Garrison | Entered Factory 2860 | -6/Factory | Accompanied by 1 ally 2860 | -6/Factory | Evolved 2 slots: Utility x2 2913 | -6/Factory | Identified exit to Garrison 2929 | -6/Factory | Entered Garrison 2929 | -6/Garrison | Accompanied by 1 ally 2956 | -6/Garrison | Triggered checkpoint 3006 | -6/Garrison | Garrison Relay disabled 3064 | -6/Garrison | Spotted B-75 Beast 3070 | -6/Garrison | Triggered checkpoint 3109 | -6/Garrison | Destroyed B-75 Beast 3147 | -6/Garrison | Lost 6 parts (1n2u3w) 3160 | -6/Garrison | Triggered checkpoint 3196 | -6/Garrison | Triggered checkpoint 3470 | -6/Garrison | Discovered new exit (range 8) 3532 | -6/Garrison | Build established: Scavenger-Tank 3534 | -6/Garrison | Entered Factory 3534 | -5/Factory | Accompanied by 1 ally 3534 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 3953 | -5/Factory | Discovered new exit (range 4) 3967 | -5/Factory | Identified exit to Garrison 3967 | -5/Factory | Entered Garrison 3967 | -5/Garrison | Accompanied by 1 ally 4034 | -5/Garrison | Triggered checkpoint 4108 | -5/Garrison | Triggered checkpoint 4140 | -5/Garrison | Garrison Relay disabled 4187 | -5/Garrison | Discovered new exit (range 10) 4219 | -5/Garrison | Entered Factory 4219 | -5/Factory | Accompanied by 1 ally 4386 | -5/Factory | Identified exit to Garrison 4407 | -5/Factory | Entered Garrison 4407 | -5/Garrison | Accompanied by 1 ally 4462 | -5/Garrison | Triggered checkpoint 4494 | -5/Garrison | Triggered checkpoint 4548 | -5/Garrison | Triggered checkpoint 4599 | -5/Garrison | Discovered new exit (range 14) 4622 | -5/Garrison | Expanded RIF knowledge: Alert ID Control 4629 | -5/Garrison | Entered Factory 4629 | -5/Factory | Accompanied by 1 ally 4843 | -5/Factory | Build established: Scavenger-Gunner 4905 | -5/Factory | Identified exit to Garrison 4921 | -5/Factory | Entered Garrison 4921 | -5/Garrison | Accompanied by 1 ally 4958 | -5/Garrison | Spotted B-75 Beast 4984 | -5/Garrison | Triggered checkpoint 4991 | -5/Garrison | Destroyed B-75 Beast 5028 | -5/Garrison | Triggered checkpoint 5151 | -5/Garrison | Discovered new exit (range 15) 5153 | -5/Garrison | Build established: Scavenger-Tank 5187 | -5/Garrison | Entered Factory 5187 | -4/Factory | Accompanied by 1 ally 5187 | -4/Factory | Evolved 2 slots: Utility x2 5281 | -4/Factory | Discovered new exit (range 19) 5358 | -4/Factory | Entered Extension 5358 | -4/Extension | Accompanied by 2 allies 5367 | -4/Extension | Rescued a captive Derelict 5375 | -4/Extension | Rescued a captive Derelict 5377 | -4/Extension | Rescued a captive Derelict 5378 | -4/Extension | Rescued a captive Derelict 5382 | -4/Extension | Rescued a captive Derelict 5385 | -4/Extension | Rescued a captive Derelict 5385 | -4/Extension | Rescued a captive Derelict 5387 | -4/Extension | Rescued a captive Derelict 5388 | -4/Extension | Rescued a captive Derelict 5390 | -4/Extension | Rescued a captive Derelict 5577 | -4/Extension | Discovered new exit (range 62) 5585 | -4/Extension | Central database locked down 5977 | -4/Extension | Spotted B-86 Titan 5984 | -4/Extension | Allies destroyed B-86 Titan 5997 | -4/Extension | Spotted B-86 Titan 6001 | -4/Extension | Allies destroyed B-86 Titan 6043 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 6108 | -4/Extension | First assault squad dispatched 6211 | -4/Extension | Discovered new exit (range 16) 6212 | -4/Extension | Discovered new exit (range 15) 6253 | -4/Extension | Entered Cetus 6253 | -4/Cetus | Accompanied by 6 allies 6271 | -4/Cetus | Spotted Cetus Guard 6271 | -4/Cetus | Spotted Cetus Guard 6276 | -4/Cetus | Spotted Cetus Guard 6276 | -4/Cetus | Destroyed Cetus Guard 6276 | -4/Cetus | Spotted Cetus Guard 6286 | -4/Cetus | Allies destroyed Cetus Guard 6293 | -4/Cetus | Allies destroyed Cetus Guard 6299 | -4/Cetus | Allies destroyed Cetus Guard 6341 | -4/Cetus | Central database locked down 6409 | -4/Cetus | Discovered new exit (range 16) 6434 | -4/Cetus | Entered Archives 6434 | -4/Archives | Accompanied by 5 allies 6522 | -4/Archives | Discovered new exit (range 16) 6566 | -4/Archives | Discovered new exit (range 13) 6717 | -4/Archives | Entered Hub_04(d) 6717 | -4/Hub_04(d) | Accompanied by 1 ally 6817 | -4/Hub_04(d) | Build established: Bothacker-Tank 6884 | -4/Hub_04(d) | Discovered new exit (range 14) 6972 | -4/Hub_04(d) | Discovered new exit (range 16) 7034 | -4/Hub_04(d) | Network Hub disabled 7039 | -4/Hub_04(d) | Entered Research 7039 | -3/Research | Accompanied by 1 ally 7039 | -3/Research | Evolved 2 slots: Utility x2 7083 | -3/Research | Discovered new exit (range 6) 7090 | -3/Research | Identified exit to Research 7121 | -3/Research | Found Antimissile System 7377 | -3/Research | Identified exit to Testing 7378 | -3/Research | Build established: Bothacker-Gunner 7426 | -3/Research | Found Prototype Processor 7426 | -3/Research | Identified Spectral Analyzer 7430 | -3/Research | Found Spectral Analyzer 7438 | -3/Research | Found Prototype Device 7438 | -3/Research | Identified Exp. Focal Shield 7557 | -3/Research | Spotted B-86 Titan 7582 | -3/Research | First assault squad dispatched 7604 | -3/Research | Allies destroyed B-86 Titan 7691 | -3/Research | Garrison activated, responded to threat 7791 | -3/Research | Lost 3 parts (1u2w) 8054 | -3/Research | Entered Testing 8054 | -3/Testing | Accompanied by 1 ally 8075 | -3/Testing | Found Prototype Device 8098 | -3/Testing | Found Prototype Energy Gun 8098 | -3/Testing | Identified Warp Gun 8151 | -3/Testing | Found Portable AFG 8191 | -3/Testing | Discovered exit to Research (range 75) 8208 | -3/Testing | Fabricated O-16 Technician? 8250 | -3/Testing | Found Fusion Bomb Launcher 8264 | -3/Testing | Spotted PD-9YQD8D9GR9 8277 | -3/Testing | Assimilated PD-9YQD8D9GR9 with FLK Orb 8354 | -3/Testing | First assault squad dispatched 8363 | -3/Testing | Found Prototype Launcher 8443 | -3/Testing | Found Perforator 8489 | -3/Testing | Found Prototype Ballistic Cannon 8563 | -3/Testing | Entered Research 8563 | -2/Research | Accompanied by 1 ally 8563 | -2/Research | Evolved 2 slots: Utility x2 8567 | -2/Research | Identified Omega Cannon 8781 | -2/Research | Found Quantum Capacitor 8804 | -2/Research | Build established: Bothacker-Mutant 8861 | -2/Research | First assault squad dispatched 9020 | -2/Research | Identified Adv. Micro-nuke Launcher 9043 | -2/Research | Discovered new exit (range 15) 9219 | -2/Research | Discovered new exit (range 17) 9307 | -2/Research | Identified exit to Quarantine 9330 | -2/Research | Entered Quarantine 9330 | -2/Quarantine | Accompanied by 2 allies 9374 | -2/Quarantine | Found Core Stripper 9392 | -2/Quarantine | Garrison activated, responded to threat 9509 | -2/Quarantine | Identified exit to Access 9519 | -2/Quarantine | Build established: Scavenger-Mutant 9580 | -2/Quarantine | First assault squad dispatched 9752 | -2/Quarantine | Found EM Disruption Field 9954 | -2/Quarantine | Lost 5 parts (1p3u1w) 9955 | -2/Quarantine | Destroyed 7 combat bots 10040 | -2/Quarantine | Lost 8 parts (1p2n2u3w) 10079 | -2/Quarantine | Cryocooling Duct disabled 10094 | -2/Quarantine | Ambient heat levels rising (+20) 10094 | -2/Quarantine | Non-combat units ordered to evacuate 10173 | -2/Quarantine | Found Core Reset Matrix 10173 | -2/Quarantine | Used Core Reset Matrix 10177 | -2/Quarantine | Detected hypermatrix surge 10177 | -2/Quarantine | Sensed 7 artifacts in vicinity 10207 | -2/Quarantine | Cryocooling Duct disabled 10222 | -2/Quarantine | Ambient heat levels rising (+20) 10222 | -2/Quarantine | Combat units ordered to evacuate 10302 | -2/Quarantine | Spotted Fortress 10322 | -2/Quarantine | Quarantine Guard activated 10360 | -2/Quarantine | Allies destroyed Fortress 10451 | -2/Quarantine | Discovered new exit (range 5) 10531 | -2/Quarantine | Spotted Quarantine Guard 10544 | -2/Quarantine | Allies destroyed Quarantine Guard 10577 | -2/Quarantine | Entered Section 7 10577 | -2/Section 7 | Accompanied by 1 ally 10578 | -2/Section 7 | Sensed 20 artifacts in vicinity 10627 | -2/Section 7 | Build established: Scavenger-Gunner 10682 | -2/Section 7 | Found Prototype Device 10682 | -2/Section 7 | Identified Thermal Barrier 10722 | -2/Section 7 | Discovered exit to Access (range 9) 10741 | -2/Section 7 | Spotted B-90 Cyclops 10755 | -2/Section 7 | Spotted S7 Guard 10766 | -2/Section 7 | Allies destroyed B-90 Cyclops 10788 | -2/Section 7 | Found Core Membrane 10788 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 10817 | -2/Section 7 | Allies destroyed S7 Guard 10827 | -2/Section 7 | First assault squad dispatched 10850 | -2/Section 7 | Scanned by Researcher 10857 | -2/Section 7 | Garrison activated, responded to threat 10890 | -2/Section 7 | Found Integrated Dissipator 10890 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 10959 | -2/Section 7 | Core integrity fell below 50% 10974 | -2/Section 7 | Garrison activated, responded to threat 11078 | -2/Section 7 | Destroyed 9 combat bots 11113 | -2/Section 7 | Entered Access 11113 | -1/Access | Accompanied by 1 ally 11113 | -1/Access | Evolved 2 slots: Propulsion x1, Weapon x1 11146 | -1/Access | Build established: Scavenger-Mutant 11238 | -1/Access | Destroyed 7 combat bots 11407 | -1/Access | First assault squad dispatched 11510 | -1/Access | Destroyed 8 combat bots 11527 | -1/Access | Found Prototype Device 11527 | -1/Access | Identified Exp. Shield Generator 11788 | -1/Access | Lost 3 parts (3u) 11796 | -1/Access | Destroyed 20 combat bots 11880 | -1/Access | Intercept squad dispatched 11883 | -1/Access | Spotted Tracker 11884 | -1/Access | Spotted Tracker 11897 | -1/Access | Spotted Combat Programmer 11899 | -1/Access | Destroyed Tracker 11910 | -1/Access | Core integrity fell below 50% 11911 | -1/Access | High security lockdown imminent 11911 | -1/Access | Allies destroyed Combat Programmer 11928 | -1/Access | Found Prototype Device 11928 | -1/Access | Identified Exp. Phase Shifter 11930 | -1/Access | Spotted Combat Programmer 11938 | -1/Access | Destroyed Combat Programmer 11991 | -1/Access | High security lockdown engaged 12017 | -1/Access | Intercept squad dispatched 12020 | -1/Access | Emitted hypermatrix ping 12025 | -1/Access | Assembled emerged from beneath the floor 12030 | -1/Access | Spotted Tracker 12035 | -1/Access | Spotted Tracker 12036 | -1/Access | Spotted Tracker 12049 | -1/Access | Destroyed Tracker 12053 | -1/Access | Core integrity fell below 20% 12058 | -1/Access | Destroyed Tracker 12068 | -1/Access | Spotted Combat Programmer 12074 | -1/Access | Core destroyed Last Messages --------------- 12056_ HV Slug penetrates Wall. 12056_ HV Slug penetrates Tracker. 12056_ Tracker suffers critical hit. 12056_ Destroyed Prototype Energy Gun. 12056_ Tracker knocked back. 12056_ HV Slug penetrates Tracker. 12056_ HV Slug penetrates Wall. 12056_ HV Slug penetrates Tracker. 12056_ HV Slug penetrates Wall. 12058_ HV Slug penetrates Tracker. 12058_ Tracker suffers critical hit. 12058_ Tracker destroyed. 12058_ HV Slug penetrates Wall. 12064_ Acquired 70 matter. 12070_ Penetrated by EMDS Slug. 12070_ Enh. Nova Cannon destroyed. 12073_ Penetrated by EMDS Slug. 12073_ Critical hit. 12073_ Biometal Leg destroyed. 12073_ Core Membrane filtered system corruption (2). Map ----- +----------------------------------------------------+ | #???????# #????# = #?????????? | | #???????? #????# #?????????? | | #?????????? #???## ###+#+##+##????????? | | #????????#+##+########## # #????????? | | #????????# # !#????????? | | [#?????#### ![% # " #????????? | | !%#######"## = "!= ] # """ #????????? | | % * * | !|! # """ #????????? | | [ [ %=!=!=#### # " #????????? | | [ *=*!! # ## # #????????? | | [ / !#### + #????????? | | ! !=# # ####+###########????????? | | = ! == #### # #????????????????? | | ###########[%=! ##?# # #????????????????? | | #########"#!= [ #??# # ![ #????????????????? | | ## ! #=! [ #??# # #????????????????? | | # ###/####?# # #????????????????? | | ! # %*= #?# # #????????????????? | | = ![ #| *%!#?# ########????????????????? | | [[[ # [ #?# #???########????????????? | | # ! #?# #??* ! #????????????? | | # #?# #?? #????????????? | | ### ##] " #????????????? | | ### # ## # """ #????????????? | | ###! # # ## + """ #????????????? | | ###== ######### @# " #????????????? | | =[###%## #####= = ??## ## #????????????? | | !###*####???# ???# #?? ! ! #????????????? | | |! #????# ????#!#??#########????????????? | | !=! #????# ????#%#?#?????????????????????? | | #????? ?????#!#?# ????????????????????? | | #????? ?????# ###+######??????????????? | | #???###+###???# # #??????????????? | | ##### #???# # #??????????????? | | ##### # " #??????????????? | | %+==""" / #??????????????? | | ! ! ####### [ """%*#??????????????? | | ##### ! *#?????#=% " ! #??????????????? | | ###### ###???###*###?????# =%% #??????????????? | | ?????# #???????#!#???????# * !% #??????????????? | | ######+#????####=#???????# / % %#??????????????? | | [ ^! ????#*[[[#??#############""#?????????????? | | [ %[ ????#*####??# #??## ???????????? | | =! #???#!#?????# #???? ????????? | | #???#*#?????# #???? ?????? | | #???#=#?????# #???? ???? | | #???#[####### #????? ? | | ##??# % #! ##### | | # ??#!%=/ #[[ + | | # ??#[[= # ! ########+##+###+# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 153 Coolant Potential 100 Energy Generation 53 Energy Capacity 1400 Matter Stores 900 Matter Capacity 1300 Sight Range 24 Terrain Scan Range 16 Terrain Scan Density 285 Power Amplification 20 Base Temperature (-) 200 Armor Coverage 600 Resistance: KI 30 Resistance: TH 50 Propulsion Shielding 66 Point Defense Rating 240 Thermal Conversion 60 Weapon Cycling 20 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 16 Launcher Accuracy 40 Target Analysis 8 Core Analysis 10 Armor Integrity Analysis 50 Recoil Reduction 2 Offensive Hacking 24 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ O-16 Technician | x1 | -3/Testing Alien Tech Used ----------------- Core Reset Matrix Core Stripper Core Membrane Integrated Dissipator Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Slots Evolved 18 | . . . . 4 2 . 2 . 2 . . . . . 2 . . . . 2 . 2 . . 2 . Power 3 | . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . Propulsion 5 | . . . . 2 . . 1 . 1 . . . . . . . . . . . . 1 . . . . Utility 9 | . . . . 1 . . 1 . 1 . . . . . 2 . . . . 2 . . . . 2 . Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Attached 281 | . 12 . 1 . 11 1 3 4 24 25 9 9 4 . 5 2 18 . 5 6 29 11 12 29 8 53 Parts Lost 117 | . . . . . . . . . 13 1 3 . 3 . 1 . . . . 2 20 . 2 19 9 44 Damage Taken 20665 | . 134 . . 18 218 . 196 . 1505 273 229 177 451 178 115 32 27 165 22 641 3562 157 1210 2986 1676 6693 Core 2551 | . 39 . . . 19 . . . 99 20 13 30 61 37 . . . 20 . 48 413 . 202 169 62 1319 Player 2/Cogmind (%) 64 | . 60 . . . 23 . . . 32 100 14 100 41 100 . . . 48 . 49 78 . 85 40 50 81 Absorbed by Shields 1607 | . . . . . . . . . 204 36 102 36 222 12 6 . 12 50 7 193 59 71 243 179 . 175 Damage Inflicted 32084 | . 229 22 . 47 740 . 618 . 1147 361 1220 354 1707 19 800 22 723 518 964 1391 5702 1079 1831 5632 3295 3663 Player 2/Cogmind (%) 48 | . 36 45 . 13 31 . 38 . 39 51 81 73 63 7 41 19 33 57 61 44 63 35 30 43 66 55 Combat Hostiles Destroyed 170 | . 3 2 . 1 2 . 7 . 10 2 6 4 19 1 8 . 3 1 1 4 21 5 15 20 20 15 Player 2/Cogmind (%) 44 | . 23 66 . 33 11 . 46 . 45 50 75 100 82 50 66 . 60 25 50 36 50 45 46 50 45 23 Game ------ Seed TerrainSiegeApparatus Manual? 0 Play Time 02:40:19 Cumulative 1519.6 hours Start 2020.08.26 @ 04:32:14 End 2020.08.26 @ 07:10:15 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 2434 Rogue 2427 Adventurer 0 Explorer 7 Win Type - Total 127 Types 39/10/55/3/3/3/14 Lore% 99 Gallery% 99 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cb0ff199-ef70-4200-b9d1-853414fb225c