Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.04 @ 20:36:59 Player: MrPainting Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (11) 55 Value Destroyed (288) 288 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (325) 325 TOTAL SCORE: 1468 Bonus ------- Follower Combat Kills 25 Aligned with FarCom 300 Cogmind --------- Core Integrity 100/250 Matter 142/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Location -9/Mines Parts ------- Power (1) Propulsion (2) Aluminum Leg Carbon-fiber Leg Utility (2) Large Storage Unit Large Storage Unit Weapon (2) Inventory (16) Armored Treads Hover Unit Improved Heat Sink Advanced Visual Processing Unit Improved Terrain Scan Processor Recoil Stabilizer Hardened Medium Armor Plating Insulated Plating XL Autogun Array Peak State ------------ Power Light Deuterium Engine Propulsion Aluminum Leg Carbon-fiber Leg Utility Large Storage Unit Large Storage Unit Weapon Assault Rifle Inventory Armored Treads Hover Unit Improved Heat Sink Advanced Visual Processing Unit Improved Terrain Scan Processor Recoil Stabilizer Hardened Medium Armor Plating Insulated Plating XL Autogun Array [Rating: 15] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Protection Hardened Medium Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 17 | 6 . 6 3 2 Power 3 | 1 . 1 1 . Engine 2 | 1 . . 1 . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 4 | 2 . . . 2 Treads . | . . . . . Leg 4 | 2 . . . 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 . 3 2 . Device . | . . . . . Storage 5 | 1 . 2 2 . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 4 | 2 . 2 . . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 3 | 2 . 1 . . Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 6 | . . 4 . 2 Power 2 | . . 1 . 1 Propulsion 1 | . . 1 . . Utility . | . . . . . Weapon 3 | . . 2 . 1 Highest Loss Streak 2 | . . 2 . 2 Average Slot Usage (%) 79 | . 85 93 71 71 Engine 11 | . 14 6 14 13 Core 1 | . . 6 . . Leg 19 | . 28 25 14 16 Storage 24 | . 14 19 28 28 Protection 2 | . . 7 . . Ballistic Gun 16 | . 28 21 14 12 Launcher 1 | . . 4 . . Naked Turns . | . . . . . Heaviest Build 39 | 13 13 33 39 39 Greatest Support 25 | 20 20 20 10 25 Greatest Overweight (x) 3 | 1 . 2 3 3 Average Overweight (x) 1 | . . 1 2 2 Largest Inventory Capacity 16 | 6 6 12 16 16 Average Capacity 12 | 4 6 10 12 16 Most Carried 13 | . 3 10 12 13 Average Carried 9 | . 1 9 10 12 Final Capacity 16 | 6 6 12 16 16 Final Carried 12 | . 3 9 12 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 498 | 219 70 85 . 124 Remotely . | . . . . . Salvage Created 232 | . 70 128 . 34 Parts 18 | . 5 11 . 2 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 8 | . 1 6 . 1 Guns 5 | . 1 3 . 1 AOE 3 | . . 3 . . Classes Destroyed 5 | . 2 3 . . Worker 1 | . . 1 . . Tunneler 1 | . . 1 . . Watcher 1 | . 1 . . . Grunt 7 | . 1 5 . 1 Assembled 1 | . . 1 . . Best Kill Streak 3 | . 1 3 . 1 Combat Bots Only 2 | . 1 2 . 1 Max Kills in Single Turn 1 | . 1 1 . 1 Gunslinging . | . . . . . Exploded 1 | . . 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 1024 | . 45 577 . 402 Core 150 | . . 70 . 80 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 39 | . 5 30 . 4 Largest 2 | . 2 2 . 1 Hottest 50 | . 40 50 . 20 Shots Fired 69 | . 10 55 . 4 Gun 52 | . 10 38 . 4 Cannon . | . . . . . Launcher 17 | . . 17 . . Special . | . . . . . Kinetic 52 | . 10 38 . 4 Thermal . | . . . . . Explosive 17 | . . 17 . . Electromagnetic . | . . . . . Robot Hit Streak 9 | . 3 8 . 9 Robot Miss Streak 4 | . 2 4 . . Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 38 | . 5 29 . 4 Core Hits 19 | . 3 14 . 2 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 831 | . 63 715 . 53 Guns 339 | . 63 228 . 48 Cannons . | . . . . . Explosions 485 | . . 485 . . Melee . | . . . . . Ramming 7 | . . 2 . 5 Kinetic 339 | . 63 228 . 48 Thermal . | . . . . . Explosive 485 | . . 485 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 28 | . . 28 . . Projectiles . | . . . . . Explosions 28 | . . 28 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 188 | . . 188 . . Shots 9 | . . 9 . . Rammed 2 | . . 1 . 1 Targets Rammed 3 | . . 1 . 2 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 62 | . . 62 . . Average Temperature 14 | . . 14 . . Received Heat Transfer 386 | . 24 227 . 135 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 96 | . 82 96 . 22 Average Influence 20 | . 20 45 . . Maximum Alert Level . | . . . . . Low Security (%) 100 | . . . . . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 1 1 . . Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 15 | . 3 6 . 6 Peak Tracking Total 4 | . 1 2 . 4 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 2 | . 1 1 . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 3 | . 2 1 . . Successful 3 | . 2 1 . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 2 | . 1 . 1 . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 1 1 . . Open Door 1 | . . 1 . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 2 . . . Terminals 1 | . 1 . . . Botnet 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 39 | . . . . 39 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 6 | . . . . 6 Total Damage 127 | . . . . 127 Kills 1 | . . . . 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 1759 | 65 120 532 446 596 Spaces Moved 926 | 54 86 271 241 274 Core 14 | 14 . . . . Treads . | . . . . . Legs 912 | 40 86 271 241 274 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 180 150 Average Speed 169 | 105 120 153 183 201 Slowest Speed 210 | 120 120 180 210 210 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 42 | 3 14 66 60 70 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 105 | . . 105 . . Melee . | . . . . . Projectile . | . . . . . AOE 105 | . . 105 . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 1042 | 59 93 331 246 313 Wait 42 | . . 14 . 28 Move 922 | 53 85 270 240 274 Hop . | . . . . . Pick Up 15 | . 3 9 1 2 Fast Attach 6 | 6 . . . . Attach 4 | . . 2 1 1 Detach . | . . . . . Swap 7 | . . 4 2 1 Drop 4 | . . 1 2 1 Fire 39 | . 5 30 . 4 Melee . | . . . . . Ram . | . . . . . Kick 3 | . . 1 . 2 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 159 | -10/Materials | Discovered new exit (range 13) 186 | -10/Materials | Entered Mines 195 | -10/Mines | Met a Derelict shopkeep closing up shop 316 | -10/Mines | Build established: Mutant 317 | -10/Mines | Discovered new exit (range 4) 495 | -10/Mines | Excavation squad dispatched 495 | -10/Mines | A large section of the Mines collapsed 711 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 711 | -10/Mines | Discovered new exit (range 5) 718 | -10/Mines | Entered Exiles 763 | -10/Exiles | Met 8R-AWN 795 | -10/Exiles | Met EX-HEX 849 | -10/Exiles | Met EX-BIN 869 | -10/Exiles | Aligned with FarCom system 871 | -10/Exiles | Given EX-Vault access code 912 | -10/Exiles | Opened EX-Vault 919 | -10/Exiles | Found Prototype Ballistic Gun 956 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1005 | -10/Exiles | Met EX-DEC 1145 | -10/Exiles | Discovered new exit (range 10) 1164 | -10/Exiles | Left Exiles lab with XL Autogun Array 1164 | -10/Exiles | Entered Mines 1305 | -9/Mines | Found a hidden stash of uninstalled traps 1704 | -9/Mines | Learned location of Storage (-9) 1759 | -9/Mines | Core integrity fell below 50% 1760 | -9/Mines | Self-destructed Last Messages --------------- operations..." 01167_ JP-53Q(g) slips into the shadows. 01305_ A stash of uninstalled traps is hidden here! 01323_ A pair of derelicts emerge from the shadows: "We're, um, lost. You wouldn't happen to know the way out of here, would you?" 01366_ K-01 Serf collects debris. 01664_ R8-U9E(g) destroyed. 01673_ Acquired Carbon-fiber Leg. 01676_ Acquired 54 matter. 01690_ G-34 Mercenary destroyed. 01691_ Acquired 34 matter. 01695_ Acquired Aluminum Leg. 01697_ Dropped Aluminum Leg. 01699_ Acquired 36 matter. 01704_ Acquired derelict log, extracted data. World map updated: -9/Storage. 01718_ Assault Rifle destroyed. 01718_ Slammed into G-47 Trooper. 01727_ Kicked R-06 Scavenger out of the way. 01748_ Lgt. Deuterium Engine destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????? | | ?????????###??###?###???????????????????????? | | ?????????# ??????????????????????? | | ?????????# """ """ """?????????????????????? | | ?????????# """ """ """ """?????????????????? | | ?????????# """ """ """ """ ????????????????? | | ?????????# ????????????????? | | ?????????# """ """ """ """ ????????????????? | | ?????????# """ """ """ """ #???????????????? | | ?????????# """ """ """ """ #???????????????? | | ?????????# s s #???????????????? | | ?????????# g s @ #???????????????? | | ??# """ ### #################???????????????? | | ??# """ #???????????????????????????????? | | ??# """ ### #???????????????????????????????? | | ??????????# #???????????????????????????????? | | ??????????# #???????????????????????????????? | | ??????????# #???????????????????????????????? | | ??#######?# #????????###????????????????????? | | ??# ### ### ????????????????????? | | ??# """ ???????????????????????? | | ??#""" ####### """ ???????????????????????? | | ??#""" #???????????????????????????????????? | | ??#""" #???????????????????????????????????? | | ??#""" #???????????????????????????????????? | | ??# #???????????????????????????????????? | | ??### ###???????????????????????????????????? | | ????# #?????????????????????????????????????? | | ????# #?????????????????????????????????????? | | ????# #????????????????????????# ???????????? | | ????# #????????????????????????# #??????????? | | ????#=#???????????????????????## ###???????? | | ????# #???????????????????????# #??????? | | ????#!########????????????????? ##???## | | ????#= ##???????????????????# #### | | ????#=! ##???????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnergyPotentialPod Manual? 0 Play Time 00:10:00 Cumulative 106.0 hours Start 2019.11.04 @ 20:28:18 End 2019.11.04 @ 20:36:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 177 Rogue 177 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 33 Gallery% 48 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bb5da8f6-62d1-4000-bc23-b0caadf367b7