Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 08:44:38 Player: antarius46 Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (59) 295 Value Destroyed (1606) 1606 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3581 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 53/300 Energy 27/275 System Corruption 0% Temperature Critical (1156) Movement Treading (320) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (2) --- Light Treads Improved Treads > --- UTILITY (4) ------ Huge Storage Unit Improved Targeting Computer Core Shielding Light Armor Plating > --- WEAPON (4) ------- Particle Cannon Particle Cannon Heavy Assault Rifle > --- INVENTORY (25) --- Deuterium Engine Deuterium Engine Light Treads Light Treads Small Matter Pod (0) Medium Matter Pod (100) Compact Matter Pod (0) Arc Projector Arc Projector Beam Rifle Improved Medium Laser Advanced Beam Cannon Light Assault Rifle Rocket Launcher Rocket Launcher Rocket Launcher Rocket Launcher Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Huge Storage Unit Structural Scanner Improved Targeting Computer Weapon Cycler > --- WEAPON ----------- Arc Projector Arc Projector Particle Cannon Particle Cannon > --- INVENTORY -------- Deuterium Engine Deuterium Engine Deuterium Engine Light Treads Light Treads Small Matter Pod Medium Matter Pod Core Shielding Light Armor Plating Beam Rifle Improved Medium Laser Advanced Beam Cannon Heavy Assault Rifle Autogun Rocket Launcher Rocket Launcher Rocket Launcher Rocket Launcher Mini Grenade Launcher Mini Grenade Launcher [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Improved Targeting Computer Protection Core Shielding Weapon Rocket Launcher Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Welding Torch Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon 2 | . . 2 . Parts Attached 95 | 5 20 58 12 Power 13 | 1 4 7 1 Engine 12 | 1 4 6 1 Core 1 | . . 1 . Reactor . | . . . . Propulsion 23 | 2 6 15 . Treads 15 | . 4 11 . Leg 8 | 2 2 4 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 16 | 1 4 6 5 Device 6 | . 1 3 2 Storage 3 | 1 2 . . Processor 3 | . . 3 . Hackware . | . . . . Protection 4 | . 1 . 3 Artifact . | . . . . Weapon 43 | 1 6 30 6 Energy Gun 11 | . . 9 2 Energy Cannon 3 | . . 3 . Ballistic Gun 12 | 1 1 8 2 Ballistic Cannon . | . . . . Launcher 13 | . 2 9 2 Special Weapon 3 | . 3 . . Impact Weapon . | . . . . Slashing Weapon 1 | . . 1 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 3 . Parts Lost 15 | . 3 10 2 Power 3 | . . 2 1 Propulsion 6 | . 1 5 . Utility . | . . . . Weapon 6 | . 2 3 1 Highest Loss Streak 4 | . 2 4 2 To Critical Strikes 1 | . 1 . . Average Slot Usage (%) 92 | . 90 92 100 Engine 11 | . 14 10 9 Treads 15 | . 14 16 18 Leg 6 | . 13 3 . Device 4 | . 1 4 17 Storage 11 | . 14 11 9 Processor 4 | . . 6 9 Protection 2 | . 8 . 1 Energy Gun 3 | . . 4 1 Energy Cannon 6 | . . 8 18 Ballistic Gun 10 | . 12 10 5 Launcher 9 | . 2 12 11 Special Weapon 2 | . 7 . . Slashing Weapon 2 | . . 3 . Naked Turns . | . . . . Heaviest Build 107 | 11 94 103 107 Greatest Support 43 | 20 40 43 43 Greatest Overweight (x) 29 | 1 4 29 2 Average Overweight (x) 2 | . 2 2 2 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 24 | 7 24 25 25 Most Carried 25 | 7 16 25 22 Average Carried 16 | 3 11 18 20 Final Capacity 25 | 8 25 25 25 Final Carried 21 | 3 15 21 19 Class Distribution -------------------- 47% | Bomber 36% | Mutant 6% | Scavenger-Bomber 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Bomber | -9/Materials Bomber | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1774 | 222 357 1142 53 Remotely . | . . . . Salvage Created 1836 | . 519 1139 178 Parts 119 | . 31 75 13 Haulers Intercepted 2 | . . 2 . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 45 | . 14 26 5 Guns 33 | . 14 17 2 Cannons 6 | . . 3 3 AOE 5 | . . 5 . Classes Destroyed 9 | . 3 6 . Worker 3 | . . 3 . Builder 2 | . . 2 . Hauler 2 | . . 2 . Recycler 1 | . 1 . . Watcher 6 | . . 5 1 Swarmer 9 | . 3 3 3 Grunt 29 | . 11 16 2 Duelist 1 | . . 1 . Sentry 6 | . . 6 . Best Kill Streak 4 | . 4 4 3 Combat Bots Only 3 | . 3 3 2 Max Kills in Single Turn 3 | . 1 3 1 Gunslinging 1 | . . 1 . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 351 | . 121 184 46 Missed 81 | . 28 49 4 Damage Taken 3887 | . 1007 1816 1064 Core 1141 | . 240 347 554 Absorbed by Shields . | . . . . Redirected to Shielding 31 | . 12 . 19 Core Remaining (%) 39 | 100 4 13 . Volleys Fired 228 | . 117 89 22 Largest 4 | . 2 4 4 Hottest 182 | . 66 182 182 Shots Fired 382 | . 126 187 69 Gun 283 | . 116 141 26 Cannon 64 | . . 21 43 Launcher 27 | . 2 25 . Special 8 | . 8 . . Kinetic 202 | . 116 61 25 Thermal 152 | . 8 101 43 Explosive 27 | . 2 25 . Electromagnetic 1 | . . . 1 Robot Hit Streak 11 | . 9 11 6 Robot Miss Streak 8 | . 8 5 4 Penetration Max . | . . . . Secondary Targets 5 | . . 5 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 207 | . 66 105 36 Core Hits 100 | . 30 59 11 Critical Kills 2 | . 1 1 . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 9 | . 1 8 . Burn 6 | . . 6 . Meltdown 1 | . . 1 . Destroy 2 | . 1 1 . Melee Attacks 3 | . . 3 . Impact . | . . . . Slashing 3 | . . 3 . Piercing . | . . . . Sneak Attacks 3 | . . 3 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3888 | . 703 2561 624 Guns 2179 | . 694 1230 255 Cannons 533 | . . 164 369 Explosions 974 | . . 974 . Melee 190 | . . 190 . Ramming 7 | . 4 3 . Kinetic 1386 | . 694 437 255 Thermal 1331 | . 5 957 369 Explosive 974 | . . 974 . Electromagnetic . | . . . . Impact . | . . . . Slashing 190 | . . 190 . Piercing . | . . . . Highest Corruption 2 | . . 2 . Average Corruption 2 | . . 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 107 | . . 105 2 Projectiles 2 | . . . 2 Explosions 41 | . . 41 . Melee 64 | . . 64 . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 61 | . . 61 . Shots 2 | . . 2 . Rammed 2 | . 1 1 . Targets Rammed 2 | . 1 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 1184 | . 15 413 1184 Average Temperature 166 | . 8 120 349 Received Heat Transfer 1656 | . 465 849 342 Effects 35 | . . 9 26 Shutdowns 5 | . . 1 4 Energy Bleed 2 | . . 1 1 Interference 7 | . . 5 2 Matter Decay 5 | . . . 5 Short Circuit 4 | . . 1 3 Damage (minor) 4 | . . 1 3 Damage (major) 2 | . . . 2 Damage (core) 6 | . . . 6 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 9 | . . 9 . Heat Transferred 3454 | . 50 2738 666 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 349 | . 177 349 294 Initial 124 | . . 5 124 Average 194 | . 62 262 185 Maximum Alert Level 1 | . . 1 1 Low Security (%) 42 | 100 100 12 53 Level 1 57 | . . 87 46 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 10 | . 5 3 2 Investigation 7 | . 4 2 1 Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 7 | . . 5 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 89 | . 30 47 12 Peak Tracking Total 5 | . 5 5 5 Tactical Retreats 4 | . 1 2 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 2 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . 2 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 12 | . 5 6 1 Terminals 8 | . 3 4 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 2 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 42 | . 14 24 4 Successful 28 | . 8 17 3 Failed 13 | . 6 6 1 Catastrophic . | . . . . Database Lockouts 1 | . . 1 . Manual . | . . . . Terminals 27 | . 9 14 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 12 | . 5 7 . Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 15 | . 5 7 3 Record 9 | . 2 4 3 Robot Analysis 1 | . 1 . . Prototype ID Bank 1 | . . 1 . Locate Traps 1 | . . 1 . Transport Status 1 | . 1 . . Investigation Status 1 | . 1 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 10 | . 3 7 . Recycle Component 3 | . . 3 . Process 1 | . . 1 . Report Inventory 2 | . 1 1 . Retrieve Matter 1 | . . 1 . Retrieve Components 3 | . 2 1 . Scanalyzer 3 | . . 3 . Insert Component 2 | . . 2 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 3 4 1 Full Trace Events 5 | . 2 2 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 3 | . . 3 . Recycled Matter 9 | . . 9 . Retrieved Matter 221 | . . 221 . Retrieved Components 22 | . 13 9 . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 5776 | 43 1764 3608 361 Spaces Moved 1470 | 37 444 904 85 Core 26 | 21 . 5 . Treads 1063 | . 214 764 85 Legs 381 | 16 230 135 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 320 320 Average Speed 334 | 84 325 350 320 Slowest Speed 1500 | 120 400 1500 320 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 39 | 3 80 65 8 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 18 | . 18 . . Terrain Destroyed 188 | . 18 170 . Melee . | . . . . Projectile . | . . . . AOE 188 | . 18 170 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2014 | 48 653 1176 137 Wait 67 | . 21 43 3 Move 1467 | 36 443 903 85 Hop . | . . . . Pick Up 91 | 7 34 44 6 Fast Attach 1 | 1 . . . Attach 48 | 4 7 28 9 Detach 16 | . . 12 4 Swap 46 | . 13 30 3 Drop 45 | . 17 23 5 Fire 228 | . 117 89 22 Melee 3 | . . 3 . Ram . | . . . . Kick . | . . . . Crush 2 | . 1 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 44 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 525 | -10/Materials | Core integrity fell below 50% 1031 | -10/Materials | Core integrity fell below 20% 1367 | -10/Materials | Discovered new exit (range 8) 1769 | -10/Materials | Discovered new exit (range 9) 1808 | -10/Materials | Entered another Materials area 1808 | -9/Materials | Evolved 2 slots: Weapon x2 2279 | -9/Materials | Discovered new exit (range 13) 2382 | -9/Materials | Discovered new exit (range 16) 2929 | -9/Materials | Core integrity fell below 50% 2990 | -9/Materials | Lost 4 parts (1p2n1w) 4124 | -9/Materials | Build established: Bomber 4591 | -9/Materials | Central database locked down 4762 | -9/Materials | Core integrity fell below 20% 5338 | -9/Materials | Discovered new exit (range 15) 5416 | -9/Materials | Entered another Materials area 5416 | -8/Materials | Evolved 2 slots: Utility x2 5757 | -8/Materials | Core integrity fell below 50% 5762 | -8/Materials | Core integrity fell below 20% 5778 | -8/Materials | Core destroyed Last Messages --------------- Overheating: Particle Cannon damaged (-42). Power failure, Deuterium Engine shutdown. Overheating: Matter decay (-13). Autogun broken. Overheating: Short circuit. G-47 Trooper heat spikes uncontrollably. G-47 Trooper overheating. R-06 Scavenger collects Imp. Heat Sink. Overheating: Matter decay (-7). G-47 Trooper overheating. Broken Autogun destroyed. Overheating: Particle Cannon damaged (-73). Overheating: System interference. Hvy. Assault Rifle temporarily disabled. G-47 Trooper heat damages Imp. Heat Sink. Critical hit (Burn: +37). Overheating: Imp. Targeting Computer damaged (-10). G-47 Trooper heat damages Lgt. Nuclear Core. Overheating: Core damaged (-88). 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