Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.21 @ 12:24:08 Player: Olafz Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (21) 4200 Robots Destroyed (113) 565 Value Destroyed (4378) 4378 Prototype IDs (45) 900 Alien Tech Used (2) 400 Bonus (1747) 1747 TOTAL SCORE: 16190 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 49 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Friendly Fire -13 Cogmind --------- Core Integrity 0/1450 Matter 285/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Transport Network Coupler Advanced Melee Analysis Suite Advanced Hacking Suite Improved System Guard > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- AWS/Autocannon Ionic Axe Force Lance Peak State ------------ > --- POWER ------------ Fusion Reactor > --- PROPULSION ------- Field Propulsion Drive Nuclear Pulse Array Field Propulsion Array Q-thruster > --- UTILITY ---------- Large Storage Unit Improved Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Core Analyzer Improved Armor Integrity Analyzer Microactuators Experimental Propulsion Shielding Advanced Hacking Suite Stealth Drone Bay > --- WEAPON ----------- Katana Phasing Sabre Force Lance > --- INVENTORY -------- Micro Antimatter Reactor Field Propulsion Drive Q-thruster Advanced Energy Well Gravity Neutralizer Improved Actuator Array Advanced Actuator Array Cloaking Device Improved System Guard Transdimensional Reconstructor AWS/Autocannon Improved Plasma Cutter Force Lance [Rating: 132] Favorites ----------- Power Micro Nuclear Core Engine Light Deuterium Engine Power Core Micro Nuclear Core Reactor Fusion Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Impulse Thruster Array Utility Core Analyzer Device ECM Suite Storage Medium Storage Unit Processor Core Analyzer Hackware System Shield Protection Improved Utility Shielding Weapon Enhanced Autogun Energy Gun EM Pulse Gun Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Slashing Weapon Katana Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Gar Fac Low Low Fac Fac Upp Upp Zhi Pro Res Res Slots Evolved 16 | . . . . . 4 2 . . 2 . . . . 2 2 . . . . 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 1 . . . 1 . . . . . . . . . . 2 . Utility 11 | . . . . . 2 2 . . 1 . . . . 2 2 . . . . . 2 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . Parts Attached 170 | 6 1 3 . . 13 11 12 11 11 27 8 . . 16 2 2 3 6 . 26 12 Power 16 | 1 . . . . 1 1 2 1 2 3 1 . . 2 . . . 1 . 1 . Engine 4 | 1 . . . . 1 . 1 . . . 1 . . . . . . . . . . Core 8 | . . . . . . 1 1 1 2 2 . . . 1 . . . . . . . Reactor 4 | . . . . . . . . . . 1 . . . 1 . . . 1 . 1 . Propulsion 40 | 2 . . . . 3 5 2 4 5 10 . . . 2 . . 1 1 . 4 1 Treads . | . . . . . . . . . . . . . . . . . . . . . . Leg 22 | 2 . . . . 3 5 2 4 2 4 . . . . . . . . . . . Wheel 2 | . . . . . . . . . 2 . . . . . . . . . . . . Hover 5 | . . . . . . . . . 1 3 . . . . . . . . . . 1 Flight 11 | . . . . . . . . . . 3 . . . 2 . . 1 1 . 4 . Utility 67 | 1 . 1 . . 5 3 . 4 2 6 5 . . 9 2 1 1 4 . 18 5 Device 36 | . . . . . 2 1 . 2 2 4 3 . . 3 . . . 2 . 14 3 Storage 6 | 1 . . . . 1 . . . . . 1 . . 2 . . . 1 . . . Processor 17 | . . 1 . . 2 2 . 1 . 2 1 . . 1 1 1 1 . . 3 1 Hackware 3 | . . . . . . . . . . . . . . 1 . . . . . 1 1 Protection 5 | . . . . . . . . 1 . . . . . 2 1 . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 47 | 2 1 2 . . 4 2 8 2 2 8 2 . . 3 . 1 1 . . 3 6 Energy Gun 2 | 2 . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 19 | . . 1 . . 3 2 1 2 2 4 1 . . 2 . 1 . . . . . Ballistic Cannon 6 | . . 1 . . 1 . 3 . . 1 . . . . . . . . . . . Launcher 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 13 | . . . . . . . 4 . . 2 1 . . 1 . . 1 . . 1 3 Piercing Weapon 5 | . . . . . . . . . . . . . . . . . . . . 2 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . . 1 . . . . . . . 3 . . . 4 . 4 2 Parts Lost 58 | . . . . . 1 2 4 2 7 13 2 . . 1 1 1 2 . . 16 6 Power 6 | . . . . . . . 1 . 1 2 1 . . . . . . . . 1 . Propulsion 22 | . . . . . 1 2 2 . 4 5 . . . . . . 1 . . 6 1 Utility 21 | . . . . . . . . 2 . 2 1 . . 1 1 . 1 . . 8 5 Weapon 9 | . . . . . . . 1 . 2 4 . . . . . 1 . . . 1 . Highest Loss Streak 13 | . . . . . 1 1 2 2 7 8 2 . . 1 1 2 2 . . 13 3 To Critical Strikes 1 | . . . . . . . . . . 1 . . . . . . . . . . . Average Slot Usage (%) 87 | . 85 96 100 100 93 95 97 99 94 84 84 86 86 83 88 88 87 89 89 84 39 Engine 3 | . 14 14 14 14 9 3 1 5 . . . 6 6 2 . . . . . . . Core 2 | . . . . . . 3 5 1 5 4 4 . . . 5 5 5 2 . . . Leg 11 | . 28 28 28 28 24 22 20 23 19 3 . . . . . . . . . . . Flight 5 | . . . . . . . . . . 6 13 13 13 11 15 15 15 15 15 17 . Device 8 | . . . . . 9 8 7 6 12 12 11 6 6 9 9 5 5 5 5 10 2 Storage 6 | . 14 14 14 14 9 7 7 7 6 6 6 6 6 5 5 5 5 5 5 3 . Processor 23 | . . 10 14 14 15 24 30 27 20 21 26 33 33 27 26 31 31 36 36 23 20 Hackware 1 | . . . . . . . . . . . . . . 4 5 5 5 5 5 4 6 Protection 1 | . . . . . . . . 1 6 1 . . . 1 10 10 7 5 5 3 . Ballistic Gun 9 | . . 10 14 14 16 15 17 23 18 9 6 6 6 1 . 4 3 . . . . Ballistic Cannon 2 | . . 2 14 14 9 7 3 . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . 2 . . 6 12 13 13 10 10 5 6 10 10 8 2 Peak Build Rating 132 | 6 6 9 12 12 28 43 39 43 49 82 82 77 77 94 89 97 97 104 104 132 69 Average Rating 57 | 3 6 7 10 12 23 38 36 40 45 61 78 77 77 84 87 96 94 100 104 117 52 On Entrance 52 | . 6 6 9 12 12 28 38 38 43 49 82 77 77 77 80 88 97 95 104 104 41 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 56 | 14 15 16 16 16 29 32 31 33 35 51 32 31 31 42 37 39 39 39 39 56 16 Greatest Support 63 | 20 20 20 20 20 39 48 35 45 55 63 32 32 32 44 40 40 40 39 42 55 21 Greatest Overweight (x) 12 | . . . . . . 1 1 . 9 12 . . . 1 . . . 1 . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 5 Average Capacity 10 | 6 8 8 8 8 9 10 10 10 10 10 10 10 10 14 15 15 15 15 15 14 5 Most Carried 15 | 1 4 7 8 8 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 5 Average Carried 10 | . 2 5 7 8 9 9 9 9 9 9 9 10 10 13 13 14 14 14 15 13 4 Final Capacity 15 | 8 8 8 8 8 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 5 5 Final Carried 15 | 1 4 7 8 8 10 10 10 10 10 10 10 10 10 14 15 15 14 15 15 4 5 Class Distribution -------------------- 23% | Scavenger-Gunner 17% | Scavenger-Gladiator 16% | Sprinter 15% | Mutant 9% | Gunner 4% | Gladiator 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gladiator | -6/Garrison Scavenger-Gladiator | -6/Factory Scavenger-Gladiator | -6/Lower Caves Scavenger-Gladiator | -6/Lower Caves Scavenger-Gladiator | -5/Factory Sprinter | -4/Factory Sprinter | -4/Upper Caves Sprinter | -4/Upper Caves Sprinter | -4/Zhirov Sprinter | -3/Proximity Caves Sprinter | -3/Research Hacker-Gladiator | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Gar Fac Low Low Fac Fac Upp Upp Zhi Pro Res Res Matter Collected 4812 | 119 . 51 180 . 710 868 376 264 157 1300 164 . . 175 5 30 10 90 . 200 113 Remotely 227 | . . . . . . . . . . 227 . . . . . . . . . . . Salvage Created 5756 | . 112 . . . 723 1251 376 233 196 621 232 269 . 680 . . . 438 . 512 113 Parts 278 | . 10 . . . 46 62 22 15 14 40 10 4 . 23 . . . 3 . 27 2 Haulers Intercepted 8 | . . . . . 3 1 . . . . . . . 2 . . . . . 1 1 Recyclers Shooed 2 | . . . . . . 2 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . . . 3 . . . . . 2 . . . Prevented 1 | . . . . . . . . . . . . 1 . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Gar Fac Low Low Fac Fac Upp Upp Zhi Pro Res Res Combat Hostiles Destroyed 80 | . 4 . . . 10 20 8 5 3 17 1 1 . 3 . . . . . 8 . Melee 12 | . . . . . . . . . . . . 1 . 3 . . . . . 8 . Guns 39 | . . . . . 4 10 6 5 3 10 1 . . . . . . . . . . Cannons 19 | . . . . . 6 10 2 . . 1 . . . . . . . . . . . AOE 10 | . 4 . . . . . . . . 6 . . . . . . . . . . . Classes Destroyed 16 | . 3 . . . 6 5 . . 1 1 . . . . . . . . . . . Worker 6 | . . . . . 1 3 . . 1 . 1 . . . . . . . . . . Builder 4 | . . . . . 3 1 . . . . . . . . . . . . . . . Hauler 8 | . . . . . 3 1 . . . . . . . 2 . . . . . 1 1 Recycler 9 | . 1 . . . 1 4 . . . . 1 . . 2 . . . . . . . Operator 1 | . . . . . . . . . 1 . . . . . . . . . . . . Watcher 5 | . . . . . . 2 . . . . 1 . . 1 . . . . . 1 . Swarmer 15 | . 3 . . . . 3 . 1 . 3 . . . . . . . . . 5 . Cutter 4 | . . . . . . . . . . 4 . . . . . . . . . . . Grunt 19 | . 1 . . . 4 6 4 . . 3 . 1 . . . . . . . . . Brawler 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . Duelist 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . Sentry 17 | . . . . . 4 4 3 1 1 2 1 . . 1 . . . . . . . Specialist 2 | . . . . . . 2 . . . . . . . . . . . . . . . Hunter 5 | . . . . . 1 . . . 2 2 . . . . . . . . . . . Programmer 13 | . . . . . . 3 1 1 . 3 . . . 2 . . . . . 3 . Heavy 1 | . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 21 | . 5 . . . 7 21 5 5 4 5 2 1 . 4 . . . . . 5 1 Combat Bots Only 9 | . 4 . . . 5 9 5 5 3 5 1 1 . 2 . . . . . 5 . Max Kills in Single Turn 3 | . 2 . . . 1 3 2 1 2 2 1 1 . 1 . . . . . 1 1 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . . . Exploded 2 | . 1 . . . . . . . . 2 . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 . 1 . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Gar Fac Low Low Fac Fac Upp Upp Zhi Pro Res Res Hostile Shots Fired 908 | . 13 12 . . 37 124 60 23 75 143 46 12 . 34 6 12 12 . 23 174 102 Missed 331 | . 2 4 . . 11 60 22 6 25 46 15 3 . 15 1 5 6 . 14 65 31 Damage Taken 9807 | . 90 121 . . 519 843 369 168 898 1444 299 141 . 543 219 131 103 . 152 2017 1750 Core 3292 | . 12 48 . . 146 77 55 17 103 151 37 86 . 172 . 57 . . 74 793 1464 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 446 | . . . . . . . . . 63 47 . . . 13 143 . 15 . . 165 . Regen/Repaired (Parts) 40 | . . . . . . . . . . . . . . 40 . . . . . . . Core Remaining (%) 73 | 100 . . . 76 73 . . 78 . . . . 55 82 . . . . 88 33 . Volleys Fired 219 | . 8 1 . . 33 63 20 10 21 49 10 . . 4 . . . . . . . Largest 3 | . 2 2 . . 3 3 3 3 3 3 2 . . 1 . . . . . . . Hottest 122 | . 90 70 . . 94 94 94 78 78 122 63 . . 33 . . . . . . . Shots Fired 564 | . 14 2 . . 99 178 59 31 53 108 16 . . 4 . . . . . . . Gun 450 | . 10 1 . . 66 123 49 31 53 97 16 . . 4 . . . . . . . Cannon 103 | . . . . . 33 55 10 . . 5 . . . . . . . . . . . Launcher 11 | . 4 1 . . . . . . . 6 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 542 | . . . . . 99 178 59 31 53 102 16 . . 4 . . . . . . . Thermal 2 | . 2 . . . . . . . . . . . . . . . . . . . . Explosive 11 | . 4 1 . . . . . . . 6 . . . . . . . . . . . Electromagnetic 9 | . 8 1 . . . . . . . . . . . . . . . . . . . Robot Hit Streak 17 | . 2 3 . . 11 16 17 13 6 13 5 . . . . . . . . . . Robot Miss Streak 8 | . 3 . . . 7 6 8 4 4 5 3 . . 4 . . . . . . . Penetration Max 1 | . . . . . . . . . . 1 . . . . . . . . . . . Secondary Targets 6 | . . . . . . . 2 . 2 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . 1 1 . . . . . . . . . . . Shots Hit Robots 434 | . 5 2 . . 57 121 40 27 37 73 12 9 . 21 . . . 9 . 20 1 Core Hits 272 | . 6 2 . . 28 98 25 19 18 36 7 5 . 10 . . . 4 . 13 1 Critical Kills 3 | . . . . . . 1 2 . . . . . . . . . . . . . . Critical Parts Destroyed 7 | . . . . . . 4 1 . 1 1 . . . . . . . . . . . Critical Strikes 24 | . . . . . 1 5 3 . 1 1 . 1 . 5 . . . . . 7 . Destroy 10 | . . . . . . 5 3 . 1 1 . . . . . . . . . . . Blast 1 | . . . . . 1 . . . . . . . . . . . . . . . . Sever 8 | . . . . . . . . . . . . 1 . 5 . . . . . 2 . Impale 5 | . . . . . . . . . . . . . . . . . . . . 5 . Melee Attacks 187 | . . . . . . . 14 . . 22 6 10 . 31 3 . . 11 . 82 8 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 141 | . . . . . . . 14 . . 22 6 10 . 31 3 . . 11 . 38 6 Piercing 46 | . . . . . . . . . . . . . . . . . . . . 44 2 Sneak Attacks 9 | . . . . . . . . . . . 1 1 . 4 . . . . . 2 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . . . . Follow-up Attacks 9 | . . . . . . . . . . 1 . . . 1 . . . 2 . 5 . Damage Inflicted 11609 | . 287 54 . . 1111 2339 695 466 644 2239 352 491 . 935 . . . 832 . 1066 98 Guns 5262 | . 73 10 . . 655 1394 533 466 644 1271 216 . . . . . . . . . . Cannons 1675 | . . . . . 444 945 162 . . 124 . . . . . . . . . . . Explosions 837 | . 214 44 . . . . . . . 579 . . . . . . . . . . . Melee 3823 | . . . . . . . . . . 265 136 491 . 935 . . . 832 . 1066 98 Ramming 12 | . . . . . 12 . . . . . . . . . . . . . . . . Kinetic 6854 | . . . . . 1099 2339 695 466 644 1395 216 . . . . . . . . . . Thermal 80 | . 80 . . . . . . . . . . . . . . . . . . . . Explosive 782 | . 159 44 . . . . . . . 579 . . . . . . . . . . . Electromagnetic 58 | . 48 10 . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 2961 | . . . . . . . . . . 265 136 491 . 935 . . . 832 . 302 . Piercing 862 | . . . . . . . . . . . . . . . . . . . . 764 98 Highest Corruption 8 | . . . . . . 1 2 8 2 4 4 4 4 2 . . . . . 3 . Average Corruption 2 | . . . . . . 1 1 3 2 3 4 4 4 1 . . . . . 1 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 70 | . . . . . . 1 12 6 4 20 11 4 . 6 . . . . . 6 . Message Errors 19 | . . . . . . . 3 2 3 5 5 . . . . . . . . 1 . Matter Fused 13 | . . . . . . 1 . 1 1 3 3 . . 2 . . . . . 2 . Heat Flow Errors 5 | . . . . . . . . 1 . 2 . 2 . . . . . . . . . Energy Discharges 10 | . . . . . . . 4 . . 1 1 1 . 2 . . . . . 1 . Parts Fused 1 | . . . . . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 13 | . . . . . . . 2 1 . 5 2 . . 2 . . . . . 1 . Data Loss (major) 4 | . . . . . . . 2 . . . . 1 . . . . . . . 1 . Misfires 1 | . . . . . . . . 1 . . . . . . . . . . . . . Weapon Failures 4 | . . . . . . . 1 . . 3 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 636 | . . . . . . 2 . . . 41 36 22 . 55 . . . 244 . 236 . Projectiles 2 | . . . . . . 2 . . . . . . . . . . . . . . . Explosions 15 | . . . . . . . . . . 15 . . . . . . . . . . . Melee 619 | . . . . . . . . . . 26 36 22 . 55 . . . 244 . 236 . Knockbacks 18 | . . . . . 3 13 2 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 17 | . . . . . 3 12 2 . . . . . . . . . . . . . . Secondary 1 | . . . . . . 1 . . . . . . . . . . . . . . . Self-Inflicted Damage 100 | . . . . . . . . . . 100 . . . . . . . . . . . Shots 2 | . . . . . . . . . . 2 . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . 2 . . . . . . . . . . . . . . . . Kicked 2 | . . . . . 2 . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 311 | . 30 25 . . 128 311 230 262 109 157 9 219 . 3 . . . . 19 3 . Average Temperature 66 | . 14 17 . . 41 104 75 72 39 37 4 91 . 3 . . . . 13 3 . Received Heat Transfer 1378 | . 12 54 . . 135 189 156 30 48 210 60 76 . 36 . 9 . . 39 90 234 Effects 3 | . . . . . . 3 . . . . . . . . . . . . . . . Interference 3 | . . . . . . 3 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 124 | . 124 . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Gar Fac Low Low Fac Fac Upp Upp Zhi Pro Res Res Peak Influence 589 | . 137 77 . . 342 405 422 342 125 589 378 . . 215 58 . . . . 310 259 Initial 308 | . . 53 . . . 97 283 221 69 84 308 . . 75 30 . . . . 81 165 Average 193 | . 59 72 . . 132 175 351 259 85 390 300 . . 86 39 . . . . 130 191 Maximum Alert Level 2 | . . . . . 1 2 2 1 . 2 1 . . 1 . . . . . 1 1 Low Security (%) 56 | 100 100 100 . 100 70 55 . 1 100 11 17 . . 96 100 . . . . 84 81 Level 1 34 | . . . . . 29 43 64 98 . 38 82 . . 3 . . . . . 15 18 Level 2 8 | . . . . . . 1 35 . . 50 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 25 | . . . . . 2 6 . 2 2 . . . . 5 . . . . 1 3 4 Investigation 3 | . . . . . 1 . . . . . . . . . . . . . . . 2 Extermination 5 | . . . . . . 1 . 1 . . . . . 1 . . . . . 1 1 Reinforcement 12 | . . . . . 1 3 . . 1 . . . . 4 . . . . . 2 1 Assault 1 | . . . . . . . . . . . . . . . . . . . 1 . . Garrison 4 | . . . . . . 2 . 1 1 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Gar Fac Low Low Fac Fac Upp Upp Zhi Pro Res Res Distress Signals 8 | . 1 . . . 3 1 . . . . . . . 1 . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 234 | . 7 2 . . 25 32 9 6 4 18 4 8 . 12 2 5 9 . 18 48 25 Peak Tracking Total 19 | . 6 2 . . 7 5 5 3 2 6 2 3 . 3 1 5 6 . 9 15 19 Tactical Retreats 26 | . . . . . 2 4 1 . . 1 1 5 . 3 1 . 1 . 3 2 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Gar Fac Low Low Fac Fac Upp Upp Zhi Pro Res Res Traps Triggered 9 | . . . . . 1 . 2 1 1 1 1 . . 1 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . 1 1 . . 1 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Gar Fac Low Low Fac Fac Upp Upp Zhi Pro Res Res Machines Disabled 4 | . . 2 . . . . . . . 1 . 1 . . . . . . . . . Max in Single Turn 2 | . . 2 . . . . . . . 1 . 1 . . . . . . . . . Garrison Access 4 | . . . . . . . . 1 . . . . . 1 1 . . . . 1 . Garrison Relay 1 | . . . . . . . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Gar Fac Low Low Fac Fac Upp Upp Zhi Pro Res Res Machines Accessed 34 | . . . 1 . 1 1 1 2 1 2 3 . . 4 4 . 1 4 . 8 1 Terminals 20 | . . . . . 1 . 1 1 . 2 2 . . 2 3 . . . . 7 1 Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . 1 . 1 1 . . . . 1 1 . . . . 1 . Total Hacks 75 | . . . 1 . 1 2 2 3 1 4 3 . . 11 9 . 1 17 . 17 3 Successful 43 | . . . 1 . 1 1 1 1 1 1 1 . . 6 3 . 1 17 . 7 1 Failed 32 | . . . . . . 1 1 2 . 3 2 . . 5 6 . . . . 10 2 Catastrophic 12 | . . . . . . 1 1 . . . 1 . . 1 2 . . . . 4 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 32 | . . . 1 . 1 . . 2 . . 2 . . 3 7 . . . . 15 1 Terminals 42 | . . . . . 1 . 2 2 . 4 2 . . 4 8 . . . . 16 3 Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations 6 | . . . . . . . . . . . . . . 6 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . 2 . 1 1 . . . . 1 1 . . . . 1 . Terminal Hacks 23 | . . . 1 . . . 1 . . 1 . . . 1 . . 1 17 . 1 . Record 5 | . . . . . . . . . . . . . . . . . . 5 . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . 4 . . . Robot Analysis 5 | . . . . . . . . . . . . . . 1 . . . 4 . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . 4 . . . Open Door 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . . . . 1 . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . 2 . . . . . . . Scan Component 1 | . . . . . . . . . . . . . . 1 . . . . . . . Repair 1 | . . . . . . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . 1 . 1 1 . . . . 1 1 . . . . 1 . Unlock Access 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . Seal Access 4 | . . . . . . . . 1 . . . . . 1 1 . . . . 1 . Unauthorized Hacks 11 | . . . . . 1 . . . . . . . . 2 2 . . . . 5 1 Terminals 11 | . . . . . 1 . . . . . . . . 2 2 . . . . 5 1 Botnet 11 | . . . . . 1 . . . . . . . . 2 2 . . . . 5 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 20 | . . . . . . 1 1 1 . 2 2 . . 2 3 . . . . 7 1 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . 4 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . 1 . . . . . . . Time 19 | . . . . . . . . . . . . . . 19 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Gar Fac Low Low Fac Fac Upp Upp Zhi Pro Res Res Used RIF Installer 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . Robot Detection 1 | . . . . . . . . . . 1 . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . . . 8 . . . . . . . . . . . Machine Destruction 4 | . . . . . . . . . . 4 . . . . . . . . . . . Programmers 4 | . . . . . . . . . . 4 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . 3 . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Gar Fac Low Low Fac Fac Upp Upp Zhi Pro Res Res Total Allies 3 | . . . . . . . 3 . . . . . . . . . . . . . . Largest Group 3 | . . . . . . . 3 3 . . . . . . . . . . . . . Highest-Rated Group 89 | . . . . . . . 89 89 . . . . . . . . . . . . . Highest-Rated Ally 39 | . . . . . . . 39 39 . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 4 | . . . . . . . . 4 . . . . . . . . . . . . . Total Damage 149 | . . . . . . . . 149 . . . . . . . . . . . . . Kills 1 | . . . . . . . . 1 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Gar Fac Low Low Fac Fac Upp Upp Zhi Pro Res Res Robot Analysis Total 5 | . . . . . . . . . . . . . . 1 . . . 4 . . . Derelict Logs Recovered 5 | . . . . . . . . . . . . 2 . . . 2 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Gar Fac Low Low Fac Fac Upp Upp Zhi Pro Res Res Turns Passed 7289 | 63 141 187 312 35 626 875 563 406 399 663 485 207 9 681 92 72 107 95 95 794 382 Spaces Moved 8589 | 45 96 137 258 28 391 571 280 294 262 720 762 407 22 1215 217 215 323 186 301 1377 482 Core 264 | 1 . . . . . . . . 2 1 . . . . . . . . . 11 249 Treads . | . . . . . . . . . . . . . . . . . . . . . . Legs 2335 | 44 96 137 258 28 391 571 280 294 205 31 . . . . . . . . . . . Wheels 52 | . . . . . . . . . 46 6 . . . . . . . . . . . Hover 344 | . . . . . . . . . 9 102 . . . . . . . . . . 233 Flight 5594 | . . . . . . . . . . 580 762 407 22 1215 217 215 323 186 301 1366 . Fastest Speed 28 | 50 120 120 120 120 120 120 120 120 95 42 42 42 42 32 32 32 30 30 28 29 50 Average Speed 63 | 118 120 120 120 120 120 121 137 120 124 56 42 42 42 40 32 32 31 31 31 33 63 Slowest Speed 650 | 120 120 120 120 120 120 190 190 120 500 650 42 42 42 125 32 32 32 110 32 112 100 Overloaded Moves 31 | . . . . . . . . . . . . . . . . . . . 31 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 14 | . . . . . . . . . . . . . . 6 . . . . . 8 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 33 | 4 39 42 68 9 33 16 44 8 9 63 19 65 6 38 9 49 54 63 63 35 10 Regions Visited 21 Branch Regions 9 Pre-discovered Areas 6 | . . . . . . . . . . . . 2 . . . 1 . 3 . . . Known Exits Taken 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . Unknown Exits Taken 17 | 1 1 1 1 1 1 . . 1 . . 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 6 | . . . . . . . . . . . . . . . . 1 2 . 3 . . Spaces Dug 53 | . . . . . . . 2 . . . 2 . . 7 2 . . . . 34 6 Terrain Destroyed 139 | . 27 8 . . 3 . 2 . . 47 2 . . 8 2 . . . . 34 6 Melee 53 | . . . . . . . 2 . . . 2 . . 7 2 . . . . 34 6 Projectile 6 | . . . . . 3 . . . . 2 . . . 1 . . . . . . . AOE 80 | . 27 8 . . . . . . . 45 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Gar Fac Low Low Fac Fac Upp Upp Zhi Pro Res Res Total 9839 | 51 107 157 262 29 490 668 409 333 303 876 901 427 21 1351 236 217 328 211 300 1614 548 Wait 466 | . . 14 . 2 28 13 38 8 6 8 112 11 . 52 12 . . . . 128 34 Move 8540 | 44 95 136 257 27 390 570 278 293 261 718 761 406 21 1202 216 214 322 185 300 1362 482 Hop 12 | . . . . . . . . . . . . . . 6 . . . . . 6 . Pick Up 74 | 1 3 1 2 . 10 3 2 3 2 14 1 . . 10 3 1 1 4 . 11 2 Fast Attach 86 | 6 . 3 . . 5 5 2 3 7 18 4 . . 10 . 1 2 5 . 9 6 Attach 45 | . . . . . 2 . 2 1 3 7 . . . 2 2 1 1 1 . 17 6 Detach 35 | . . 2 . . 1 . . . 1 6 . . . 3 . . 1 1 . 13 7 Swap 42 | . 1 . . . 6 6 8 7 1 2 4 . . 4 . . . 1 . 2 . Drop 97 | . . . 3 . 13 8 1 8 1 20 4 . . 12 1 . 1 7 . 14 4 Fire 219 | . 8 1 . . 33 63 20 10 21 49 10 . . 4 . . . . . . . Melee 141 | . . . . . . . 14 . . 16 5 10 . 28 2 . . 7 . 52 7 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . 2 . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 46 | . . . . . . . 10 . . 18 . . . 18 . . . . . . . Rewire 34 | . . . . . . . 34 . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison -7/Factory -6/Factory -6/Garrison -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res / Arm / Tes x2) -2/Research History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Discovered new exit (range 13) 205 | -10/Materials | Entered Mines 235 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 282 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 316 | -10/Mines | Build established: Mutant 359 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 386 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 387 | -10/Mines | Discovered new exit (range 5) 392 | -10/Mines | Entered Exiles 422 | -10/Exiles | Met 8R-AWN 442 | -10/Exiles | Met EX-HEX 475 | -10/Exiles | Met EX-BIN 492 | -10/Exiles | Aligned with FarCom system 493 | -10/Exiles | Given EX-Vault access code 521 | -10/Exiles | Opened EX-Vault 540 | -10/Exiles | Found AWS/Autocannon 568 | -10/Exiles | Warned to stay clear of 0b10 Research branches 572 | -10/Exiles | Exiles lab attacked by MAIN.C 695 | -10/Exiles | Discovered new exit (range 10) 704 | -10/Exiles | Left Exiles lab with AWS/Autocannon 704 | -10/Exiles | Entered Mines 727 | -9/Mines | Discovered new exit (range 9) 739 | -9/Mines | Entered Materials 739 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1336 | -8/Materials | Discovered new exit (range 8) 1365 | -8/Materials | Entered Factory 1365 | -7/Factory | Evolved 2 slots: Utility x2 1690 | -7/Factory | Build established: Gunner 2059 | -7/Factory | Garrison activated, responded to threat 2081 | -7/Factory | Discovered new exit (range 8) 2172 | -7/Factory | Destroyed 9 combat bots 2177 | -7/Factory | Garrison activated, responded to threat 2239 | -7/Factory | Identified exit to Garrison 2240 | -7/Factory | Entered Garrison 2310 | -7/Garrison | Triggered checkpoint 2552 | -7/Garrison | Triggered checkpoint 2606 | -7/Garrison | Build established: Scavenger-Gunner 2716 | -7/Garrison | Triggered checkpoint 2768 | -7/Garrison | Discovered new exit (range 14) 2789 | -7/Garrison | Installed Relay Interface Framework 2803 | -7/Garrison | Entered Factory 2803 | -7/Factory | Accompanied by 3 allies 3053 | -7/Factory | P-60 Hacker assimilated allied 7F-WC3(h) 3186 | -7/Factory | Discovered new exit (range 15) 3209 | -7/Factory | Entered another Factory area 3209 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3458 | -6/Factory | Garrison activated, responded to threat 3543 | -6/Factory | Lost 7 parts (1p4n2w) 3607 | -6/Factory | Identified exit to Garrison 3608 | -6/Factory | Entered Garrison 3704 | -6/Garrison | Triggered checkpoint 3765 | -6/Garrison | Lost 4 parts (1p2n1w) 3872 | -6/Garrison | Lost 8 parts (1p3n2u2w) 3901 | -6/Garrison | Warlord forces raided the area 3958 | -6/Garrison | Triggered checkpoint 3966 | -6/Garrison | Triggered checkpoint 3984 | -6/Garrison | Triggered checkpoint 4026 | -6/Garrison | Triggered checkpoint 4154 | -6/Garrison | Triggered checkpoint 4210 | -6/Garrison | Discovered new exit (range 13) 4221 | -6/Garrison | Expanded RIF knowledge: Robot Detection 4224 | -6/Garrison | Build established: Scavenger-Gladiator 4255 | -6/Garrison | Garrison Relay disabled 4271 | -6/Garrison | Entered Factory 4697 | -6/Factory | Discovered new exit (range 8) 4756 | -6/Factory | Entered Lower Caves 4888 | -6/Lower Caves | Spotted B-75 Beast 4899 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 4960 | -6/Lower Caves | Discovered new exit (range 9) 4963 | -6/Lower Caves | Entered another Lower Caves area 4963 | -6/Lower Caves | Discovered new exit (range 6) 4972 | -6/Lower Caves | Entered Factory 4972 | -5/Factory | Evolved 2 slots: Utility x2 5555 | -5/Factory | Spotted B-75 Beast 5585 | -5/Factory | Repaired Katana 5636 | -5/Factory | Discovered new exit (range 16) 5653 | -5/Factory | Entered another Factory area 5653 | -4/Factory | Evolved 2 slots: Utility x2 5709 | -4/Factory | Discovered new exit (range 9) 5745 | -4/Factory | Entered Upper Caves 5800 | -4/Upper Caves | Learned Research trap positions 5813 | -4/Upper Caves | Discovered new exit (range 13) 5817 | -4/Upper Caves | Entered another Upper Caves area 5829 | -4/Upper Caves | Build established: Sprinter 5837 | -4/Upper Caves | Learned location of 1 exit from Research 5884 | -4/Upper Caves | Encountered a Warlord checkpoint 5920 | -4/Upper Caves | Discovered new exit (range 11) 5924 | -4/Upper Caves | Entered Zhirov 5924 | -4/Zhirov | Discovered new exit (range 3) 5937 | -4/Zhirov | Learned location of Quarantine (-2) 5937 | -4/Zhirov | Learned location of Testing (-3) 5937 | -4/Zhirov | Learned location of Command (-1) 5945 | -4/Zhirov | Found Alien Artifact 5945 | -4/Zhirov | Identified Integrated Reactor 5945 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 5953 | -4/Zhirov | Found Alien Artifact 6019 | -4/Zhirov | Entered Proximity Caves 6019 | -3/Proximity Caves | Spotted B-86 Titan 6021 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 6106 | -3/Proximity Caves | Discovered new exit (range 5) 6114 | -3/Proximity Caves | Entered Research 6114 | -3/Research | Evolved 2 slots: Propulsion x2 6115 | -3/Research | Identified exit to Testing 6116 | -3/Research | Loaded intel: 101 trap records 6128 | -3/Research | Identified exit to Armory 6314 | -3/Research | Found Prototype Processor 6314 | -3/Research | Identified Spectral Analyzer 6865 | -3/Research | Identified Transdimensional Reconstructor 6865 | -3/Research | Warped through subspace 6878 | -3/Research | Spotted Executioner 6879 | -3/Research | Cargo convoy interrupted 6879 | -3/Research | Spotted Striker 6885 | -3/Research | Discovered new exit (range 13) 6901 | -3/Research | Core integrity fell below 50% 6908 | -3/Research | Entered another Research area 6908 | -2/Research | Evolved 2 slots: Utility x2 6932 | -2/Research | Lost 13 parts (1p6n5u1w) 7034 | -2/Research | Found Prototype Device 7034 | -2/Research | Identified Adv. Kinecellerator 7194 | -2/Research | Spotted B-90 Cyclops 7261 | -2/Research | Lost 3 parts (1n2u) 7271 | -2/Research | Spotted B-90 Cyclops 7278 | -2/Research | Core integrity fell below 50% 7286 | -2/Research | Core integrity fell below 20% 7290 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- B-90 Cyclops suffers critical hit (Burn). Recycling Unit disabled. Adv. Component Analysis Suite tumbles out of recycling unit. Cmb. Antigrav System tumbles out of recycling unit. Adv. Melee Analysis Suite destroyed. K-01 Serf collects debris. B-90 Cyclops activates siege mode. Penetrated by Slug. K-01 Serf collects debris. Penetrated by Slug. Acquired Unknown Device. Identified Imp. Component Analysis Suite. Dropped Imp. Component Analysis Suite. W-44 Eye sends out distress signal. Core Analyzer destroyed. Hacking Suite destroyed. Imp. Melee Analysis Suite destroyed. ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????A???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????#########+###?????????????????????? | | ??????????????? ??????????????????????? | | ??????????????? ??????????????????????? | | ???????????????? ??????????????????????? | | ????????????? "" ??????????????????????? | | ???????????? """ #??????????????????????? | | ???????????? "R #??????????????????????? | | ??????????? """ u@#??????????????????????? | | ?????????? """ #??????????????????????? | | ?????????? k #??????????????????????? | | ?????????? k #??????????????????????? | | ?????????? #??????????????????????? | | ???????????#### !! #??????????????????????? | | ??????????????# !!u #??????????????????????? | | ??????????????# ! #????????????????? ###?? | | ??????????????# s################ = #?? | | ??????????????# =p % #?? | | ??????????????# H +?? | | ??????????????# #?? | | ??????????????## ]! s "#######/####### #?? | | ???????????????# ]BB s p## #????????? ##?? | | ???????????????# ] Bs g#" w #?????????????? | | ???????????????### ## su ## * #?????????????? | | ?????????????????# ?# ## #?????????????? | | ?????????????????##??# ""#"######?????????????? | | ?????????????????????# # """ #?????????????? | | ?????????????????????# " "Y" #?????????????? | | ?????????????????????# # #?????????????? | | ?????????????????????# # #?????????????? | | ?????????????????????# / """ !#?????????????? | | ?????????????????????# # * """ #?????????????? | | ?????????????????????# AA # """ #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 33 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 2 Additional Mass Support 12 Corruption Containment 12 Propulsion Shielding 90 Utility Shielding 66 Melee Speed Boost 20 Phase Shifting 10 Evasion (%) 64 Targeting Accuracy 13 Melee Accuracy 22 Target Analysis 5 Core Analysis 6 Armor Integrity Analysis 40 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 24 Defensive Hacking 10 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed GammaControlTerminator Manual? 0 Play Time 02:12:27 Cumulative 231.5 hours Start 2024.08.21 @ 08:01:48 End 2024.08.21 @ 12:24:08 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 409 Rogue 407 Adventurer 2 Explorer 0 Win Type - Total 10 Types 8/0/0/2/0/0/0/0/0 Lore% 72 Gallery% 67 Achievement% 56 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c3875a4e-e69a-4325-9aa0-ef0a069652fe